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/vr/ - Retro Games


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File: 157 KB, 1000x673, sega32x_ad.jpg [View same] [iqdb] [saucenao] [google]
2688964 No.2688964 [Reply] [Original]

What are the best 32x games? I just picked one up for $20 with all the necessary cords.

>> No.2688969

You bought a 32x (presumably to play) without knowing what games were on it?

That's like asking what good games are on the Virtual Boy. There's about the same number of total games.

Cosmic Carnage.

>> No.2688970

Knuckles Chaotix, and Doom if you have absolutely no other way to play it, and that's it.

>> No.2688972

>>2688969
>>2688970
Should I just sell it?

>> No.2688973

If Kuckles Chaotix is one of the best games it has then its a terrible add on.

>> No.2688974

>>2688972
If you really like Afterburner, it has a superb port. Depending on how much you like the game, that could make the whole thing worth it.

>> No.2688976

Virtua Fighter, Virtua Racing, Space Harrier, Tempo, Kolibri, Cosmic Carnage, Star Wars... not much else.

>> No.2688978

>>2688974
Never played it. I guess I'll give it a shot.

>> No.2688980
File: 31 KB, 320x224, zaxxon02.png [View same] [iqdb] [saucenao] [google]
2688980

Zaxxon Motherbase 2000.
This game is legit awesome, nothing else like it https://www.youtube.com/watch?v=Rk3JRw1j_L4

>> No.2688982
File: 172 KB, 640x480, kolibri-04.png [View same] [iqdb] [saucenao] [google]
2688982

>>2688976
Seconding kolibri and tempo.

>> No.2688986

Also slightly improved ports of Pitfall and Blackthorne. Art style is kinda weird pre-rendered CG in blackthorne but still worth a look.

>> No.2688998

Jesus, They only made 34 games for this. Shit, I didn't realize the library was that small.

>> No.2689001

afterburner and space harrier

>> No.2689005

Space Harrier and After Burner are about the only good reason to own one.

>> No.2689008

Has anyone made reproductions for it?

>> No.2689010

>>2688964
Spider-Man

>> No.2689012

I was shocked to learn the 32X came out so close to Saturn. The dates on Wiki look completely fucked, but it's not more than a few weeks.

>> No.2689015

>>2689012
From what I understand, 32X was a Sega of America led project which is why it has so few games. Sega of Japan was already steaming ahead with Sega Saturn. The 32X should have never come out.

>> No.2689018

>>2688964
20 bucks is a rip-off isn't it? You should have got that free?

>> No.2689029

>>2689015
Sega of America led the development, but it was ordered by Sega of Japan.

The 32X and Saturn bullshit pretty much singlehandedly killed Sega as a console maker.

>> No.2689037

>>2689012
People knew this, which is why no one bought the 32x.

What they should have done is made the Saturn backwards compatible(it has a cart slot), not tried to make some sort of retarded cutdown not-Saturn addon for the Genesis.

>> No.2689042

>>2689037
Don't even bother with backward compatibility, just don't release the 32X at all so the dev teams aren't fucking around wasting time on a DOA add-on.

>> No.2689043

>all these people shitting on the 32x
>>>/reddit/

https://www.youtube.com/watch?v=r2YIVCDSMk8

>> No.2689050
File: 2 KB, 210x187, 1303183777769.gif [View same] [iqdb] [saucenao] [google]
2689050

>buying retro consoles without any prior research

I can't take anyone seriously who gloats about having a 32x. Don't be an ignorant hipster OP, retro doesn't automatically make something good.

>> No.2689053

>>2689043
>calling other people reddit
>while linking to some YouTube review nobody gives a shit about
We know there are some great games for the 32X, the problem is that it was a financial disaster for Sega and contributed to the Saturn being a financial disaster, and caused dev teams to waste time on a DOA add-on when they could be making better games for the Saturn.

Imagine taking all of those great 32X games and putting them on the Saturn instead. Would definitely help the Saturn.

>> No.2689054

>>2689043
32x, jaguar and virtual boy are the holy trinity of bad decision consoles
I still enjoy what few games are on it, though

>> No.2689060
File: 100 KB, 800x486, moar superH.jpg [View same] [iqdb] [saucenao] [google]
2689060

>>2689037
>What they should have done is...

...something out of many, many possible things, but including a full load of genesis hardware on top of the clustered mess already in the saturn sure as fuck was not it!

>> No.2689062

>>2689050
I knew what the 32x was. I had assumed however that it had SOME good games. I'm going to try out afterburner though.

>> No.2689073

>>2689037
>What they should have done is made the Saturn backwards compatible(it has a cart slot)
kek

>> No.2689075

>>2689060
The Playstation 2 is also a mess, but they shoved a Playstation 1 in there anyway.

>> No.2689079
File: 19 KB, 185x272, images.jpg [View same] [iqdb] [saucenao] [google]
2689079

Why do people always mention Doom in these threads. The definitive version is the PC Source Port, you fucks! Doom 32X had a soundtrack comprised of farts.
https://www.youtube.com/watch?v=wbroOMBYBYU

>> No.2689082

>>2689075
>I don't understand why it was easier to include backwards compatibility between two systems that shared the same media paradigm

>> No.2689084

>>2689050
took the words right out my mouth

>> No.2689085

>>2688964
it sucked

>> No.2689091

>>2689062
Also Tempo and Chaotix.

>> No.2689094

>>2688964
You know when kids parroting e-celeb crap go full
>mega cd and 32X are so shiiiiit they had no gaems sega lost because they kept making add-ons
well they're kinda right about the 32X part

>> No.2689096

>>2689091
Honestly, Chaotix isn't that good, and I say that as a Sonic fan. The combi ring gimmick gets annoying and the random selection of zones and acts makes the difficulty curve go all over the place instead of being allowed to naturally progress.

>> No.2689104

>>2689096
I agree, but still worth a look. Check out T-Mek, Darxide and Metal Head if don't mind the framerate. It's impressive for the time.

>> No.2689142
File: 19 KB, 361x361, SKU103944OO11.jpg [View same] [iqdb] [saucenao] [google]
2689142

>>2689075
Bullshit. You own convoluted contraption is hardly the same thing as a contraption you need to recruit a bunch of supporters for.

>> No.2689148

After Burner
Space Harrier
NBA Jam TE
Knuckles Chaotix
Tempo
Shadow Squadron
Virtua Racing Deluxe
Virtua Fighter
Kolibri
Blackthorne
Cosmic Carnage
Metal Head
Star Wars Arcade
Darxide (PAL only)

Honestly there's enough out there to have a decent collection. Maybe not the BEST collection of games, but enough to justify owning one.

>> No.2689150
File: 45 KB, 500x390, sonic sez.jpg [View same] [iqdb] [saucenao] [google]
2689150

>>2689042
>>2689029
It was unavoidable, sega because deranged, deal with it.

>> No.2689160

>>2689150
*sega BECAME deranged

>> No.2689208

Virtua Fighter is the only fun game honestly, but I think thats better on Saturn. There is a really good reason 32x was not popular.

>> No.2689221

>>2689208
Star Wars arcade is really good and fun too. But yeah, it's not about the lack of games that much imo, since the system has some good stuff, just the lack of truly great, exclusive ones. I mean sure the Virtual Boy library was much worse, but it has Virtual Boy Wario World which probably is a better game than any 32X title. 32X is only appealing if you're a hardcore Sega fan. I think it's worth those $20 tho.

>> No.2689223

>>2689221
Virtual Boy Wario Land*
I'm dyslexic.

>> No.2689290

>>2689094
People have been shutting on both way before e-celebs were a thing. Sega CD hate is a result from shit marketing focusing on FMV games instead of the better stuff like Lords of Thunder, not some chucklefuck on YouTube.

>> No.2689301

>>2689290
when your better game is actually a pc engine port because japs realized the turbografx was already dead in the west, you might consider the chucklefuck on youtube might have had a point

>> No.2689309
File: 1.20 MB, 776x782, 1417790349069.png [View same] [iqdb] [saucenao] [google]
2689309

>>2689301
Alright fine that was a poor choice as an example. The marketing should have focused on stuff that having the best home port of Final Fight or actual games like Lunar instead of Night Trap and Sewer Shark. Hell I haven't even seen many e-celebs actually shit on the Sega CD, most usually talk about games they feel are underpraised and even the AVGN people use as a scapegoat mentions that he's just focusing on the bad games despite there being a lot of good ones out.

>> No.2689487
File: 34 KB, 500x335, pengui.jpg [View same] [iqdb] [saucenao] [google]
2689487

>mfw I paid twice that

I s-still love my 32x. Knuckles, Virtua Racing and Tempo are my favourites - 32x has gorgeous sprite art. The rich colours, the scaling and scrolling, if it was released in a market where people still cared about 2D games it would've done great.

>> No.2689542

>>2688969
Virtual Boy has two good games, period.

32x has at least 6 or 7.

>> No.2689546

>>2689542
You're talking to someone who almost certainly has played neither and only knows about them through YouTubers.

>> No.2689547

>>2688972
P-Please do. How much?

>> No.2689548

>>2689546
I own them both. Jack Bros and Warioland.

Warioland is by far one of the best games of any console, of any generation, and it makes owning and maintaining a Virtual Boy 100% worth it. Jack Bros is just a good game, in general.

And this is directed at that guy in hopes that he reads this and goes and buys a Virtual Boy.

>> No.2689550

>>2688964
There's only, like, 10 of them. You can check yourself.

>> No.2689589

>>2689547
How much do you want to spend?

>> No.2689606

>>2689094
even if they are parroting it its fucking true. I had a sega cd as a kid. It was fucking garbage. Theres literally like 4 games worth owning and no one of them isnt sonic cd. Hell one of those games isnt even really a game.

>> No.2689625

>>2689606
>Theres literally like 4 games worth owning
oh okay you know nothing about the Sega CD.

>> No.2689628

>>2689625
I'm sorry I dont have a boner for sonic CD and Final Fight CD. Ive owned 3 sega CDs in my life time. I know plenty.

>> No.2689654

>>2688980
Viewpoint did it better, much better.

>> No.2689662

>>2689654
Can you jump and board other ships in Viewpoint? Didn't think so. Actually you're right, Viewpoint was inspired by the original Zaxxon.

>> No.2689672

>>2689662
>Actually you're right, Viewpoint was inspired by the original Zaxxon.
That's right. As a kid I had the 5200 version, which looking really moved fast.

>> No.2689679

Didn't Snatcher have a 32X version?

>> No.2689702
File: 162 KB, 1136x640, 1415661290431.jpg [View same] [iqdb] [saucenao] [google]
2689702

sega 32x? More like 32 times the shitload of fuck. I rather eat a road killed skunk with diarrhea on top then play this turd

>> No.2689734

>>2689679

Nope, but Night Trap did!

>> No.2689891

You faggots seriously think Knuckles' Chaotix is a good game?
>slap on a popular character and you've got yourself a hit, no matter how shit!

>> No.2689896
File: 23 KB, 369x288, 1291551571698_17633.jpg [View same] [iqdb] [saucenao] [google]
2689896

>>2689050
This

>> No.2689906

>>2689079
https://www.youtube.com/watch?v=brBQVcf37Xc

>> No.2689908

>>2689628
>I'm sorry I dont have a boner for sonic CD and Final Fight CD
I'm sorry that's all you think is on the system. Your claim of owning 3 systems is dubious.

>> No.2689924

>>2689606
>>2689628


>Android Assault
>Lords of Thunder
>Robo Aleste
>Silpheed
>Dark Wizard
>Popful Mail
>Vay
>Lunar: The Silver Star
>Lunar: Eternal Blue
>Shining Force CD
>Devastator
>Snatcher
>Third World War
>Dune
>Record of Lodoss War
>Shadowrun
>Syndicate
>Dungeon Explorer
>Earnest Evans
>Eternal Champions
>Heart of the Alien
>Wild Woody
>Puggsy
>Misadventures of Flink
>Wonder Dog
>Radical Rex
>Funky Horror Band
>Keio Flying Squadron
>Sol-Feace
>Racing Aces
>The Ninja Warriors
>Sengoku
>Panic!
>Rise of the Dragon
>SoulStar
>Starblade
>Wing Commander

That's not even ALL the good games.

>> No.2689926

Complete list of all 32X games, ignoring MegaCD32X. Stuff with a ← is pretty much what I enjoyed on the system.

36 Great Holes
After Burner ←
B.C. Racers
Blackthorne
Brutal: Above the Claw
Cosmic Carnage
Darxide ←
Doom
FIFA Soccer '96
Gekijoban Sangokushi IV
Knuckles' Chaotix ←
Kolibri ←
Metal Head ←
Mortal Kombat II
Motocross Championship
NBA Jam Tournament Edition
NFL Quarterback Club
Pitfall: The Mayan Adventure ←
Primal Rage
RBI Baseball '95
Space Harrier ←
Spider-Man: Web of Fire
Star Trek: Starfleet Academy
Star Wars Arcade ←
Stellar Assault ←
T-Mek
Tempo
Toughman Contest
Virtua Fighter ←
Virtua Racing Deluxe ←
World Series Baseball '95
WWF Raw
WWF Wrestlemania: The Arcade Game
Zaxxon's Motherbase 2000

>> No.2689931

>>2689926

Blackthorne, T-Mek, Tempo, Toughman Contest, and Zaxxon are all good as well.

>> No.2690134

They only needed to put the virtua processor on the best games that were released for 32X and sell then for U$70 (or rent) for the regular Genesis/Mega Drive and put a Motorola 68000 on Saturn for backwards compability.

Genesis could have the best 16-bit port of UMK3 (with VDP if they followed this plan.

>> No.2690169

>>2688964

I've read that if you have a shitty model 2 Genesis with crappy jail-bars and muddiness to the picture the 32X actually helps clean up the picture a lot for Genesis games, so you could test that out.

>> No.2690197
File: 13 KB, 277x260, lisalingfacewhen.jpg [View same] [iqdb] [saucenao] [google]
2690197

>>2688976
>>2688982
Picked Kolibri at random the other day and started playing blind, never having heard of it.
>mfw playing as a hummingbird killing the fuck out of wasps with laser beams

>> No.2690213

>>2690134
>They only needed to put the virtua processor on the best games that were released for 32X and sell then for U$70
Not bad, but manufacturing costs probably would have hurt seeing as they would have to manufacture each and every cartridge with that extra chip

Also the 68K is in the Saturn just being using for sound processing, if I remember correctly

>> No.2690238

>>2690169

It does improve the video output significantly but only in the case of using a model 2 genesis and only on a CRT. When you try hooking up a 32X to an hdtv you get chroma noise and just not a good signal for some reason.

>> No.2690254

>>2689060
Saturn already had a 68000-derived sound processor, just as the Genesis had a Z80 for its sound processor. That and the cart slot suggest this was the plan early in development but it was later scrapped for some reason. Probably the panicked redesign after seeing the Playstation prototype that caused the to add another CPU.

>> No.2690260

>>2690238
>>2690169
32X bypasses the Model 2's shitty composite output.
If you have RGB out there's no difference.

>> No.2690360

>>2688964
Space Harrier (best port on system, keeps 60fps almost all the time, looks and plays beautifuly)
After Burner Complete (locked at 30fps, otherwise good)
Shadow Squadron (a bit boring, but looks great and I like it more than Star Wars Arcade)
Doom (mute music, play tape in background -- vaguely decent port)
Kolibri (fun little shoot-em-up, it's got issues)
Chaotix (it's actually a bit awful, but the rubber band mechanic is pretty fun and the game looks+sounds amazing)
Virtua Fighter (more polished than Saturn version, no retarded close pop-in for the ground and shit, although VF2 obsoletes this game in every way)
Virtua Racing (best home port -- PS2 version has really fucked collisions compared to arcade and the 32X and IIRC the Saturn port has issues but I haven't touched it ever)

that's a pretty good portion of the library that's decent and fun

if there's one thing I always wanted, it was an Outrun port for the 32X (at least there's one for the Saturn)

>>2689096
there really isn't a difficulty curve, even if you play the stages in order
well, except for maybe act 5 of some of the stages
and all of Amazing Arena is retarded

Otherwise, the game feels like it's the same easy the entire time.

>>2688980
I actually can't stand this game.

>>2689931
I want to like T-Mek. I just fucking can't.

>> No.2690473

>>2690254
No, the prospective plan was to have some cartridge games, which was actually done, with Japanese titles, but just a bit because reasons.

>> No.2690686

>>2688964
You over paid

>> No.2691886

>>2688970
>Doom
>On the 32x

That's legit the worst console port of that game.

>>2688972
It's just 20bux
I'd keep it as a conversation piece.
There's a couple of actually pretty good games on it, but it was priced like 150usd at launch and it had a limited library of games, so it was a really shitty deal back then, but today you can find them for as little as 5 dollars.

>>2688973
It wasn't very well concieved.
The Sega CD was considerably better in concept and execution, actually having a pretty nice library if you avoid the FMV garbage.

>> No.2691896

>>2688998
Yeah, it was Sega's colossal fuckup, some argue it laid the foundation for the shaky economy which finally killed their console division.

>> No.2691913

>>2689015
The Saturn came out in Japan just about as the 32X did in the US, if I wasn't mistaken.

>> No.2691915

>>2691886
>That's legit the worst console port of that game.
Better than the SNES and Saturn ports.

>> No.2691919

>>2689043
>implying the 32X wasn't a disaster
I bet you think the Jaguar CD was good as well you contrarian fuck

>> No.2691924

>>2691915
Snes port was stripped down but I'd still say it makes for a fulfilling videogame.

As for the Saturn port, I haven't touched it but I understand it's basically the PSX version but with somewhat worse performance, which is still miles ahead of the 32X port with it's tiny screen and fart noise music.

>> No.2691942

>>2688980
>isometric shmup

that's like an automatic disqualification from being a good game.

>> No.2691946

>>2689037
>What they should have done is made the Saturn backwards compatible

That would have made the Saturn design five times the clusterfuck that it was.

A backwards compatibility converter could have been possible, if only by 1996 or so.

>> No.2691963

>>2689075
>The Playstation 2 is also a mess, but they shoved a Playstation 1 in there anyway.

The PS2 hardware wasn't a mess because it had 12935 hardware parts, but because the 2 main parts (cpu and gpu) were completely unlike every standard in the 3d industry.

If it didn't have a 2560-bit video memory bus, the entire design would have been anaemic. But that one thing managed to save it. You could use system memory to load textures from without losing any speed, or do 4-5 levels of multipass rendering. It required a lot of micromanaging, but it was impressive in retrospect.

>> No.2691968

>>2689906
If they made Doom 32x sound like that, then they wouldn't have any PCM audio channels remaining for sound effects.

>> No.2691973

>>2691942
>I'm an underage who didn't even know what Zaxxon was before this thread

okay

>> No.2691979

>>2689924
Keio Flying Squadron is the only good exclusive out of all of those.

Maybe Popful Mail, not sure if that's an exclusive.

>> No.2691981

>>2691979
>Lunar and Shining Force aren't good

Don't even act like you've played those games.

>> No.2691993

>>2690134
Saturn would have needed the entire Genesis hardware inside, it only had a cut-down 68EC000, which wasn't the same. It was missing the VDP, the bus arbiters, all the sound, all the memory, etc. And it has to be connected together specifically. You can't just put them in one corner of the Saturn board, you have to set up crap like boot order, memory registers, video output, etc.

>>2690254
The cart slot was there for extensibility, it was possibly a remainder of the cart-only Jupiter that used the same hardware. It could take hardware expansions too, and by that I don't mean "more RAM", but you could put an entire Geforce chip in there and have the Saturn output 1080p xbox360 level graphics.

>>2690686
>You over paid

The cables and power brick alone is worth $20.

>> No.2691996

>>2691924
>it's basically the PSX version but with somewhat worse performance

IIRC it is the Jaguar port and it slows down to 5fps whenever more than 2 enemies come into the screen. But, for some odd reason, your own shoot speed stays normal, which basically means that the entire world slows down around your.

It's really fucked up, especially when you compare it with Exhumed/Powerslave that was also out at the time. Or even Alien Trilogy for that matter...

>> No.2691998

>>2691981
not exclusives

>> No.2692003

>>2691998
Exclusive is irrelevant if it's a good game.

In the case of Shining Force for example, playing on CD is far superior than playing both parts individually on the Game Gear. Only thing CD is missing was Gaiden.

>> No.2692015
File: 82 KB, 960x720, Sega Powerstrip.jpg [View same] [iqdb] [saucenao] [google]
2692015

>>2689094
>>2689043
32X:
>expensive as shit
>had like 30 games
>very few of the games actually make good use of the hardware, leaving you with games that require an expensive peripheral, when the game could just as well have been on the base system
The 32X was a financial blunder, and it was a critical blunder, which people remember it for.

Seca-CD:
>actually had a considerably bigger library and had a pretty decent share of good games, BUT...
>Sega pushed for and advertised FMV games (most which were bad ports of shitty games that were already on the PC), giving people a bad impression of the system's actual library
The Sega-CD actually didn't sell too terribly (about 2.5mil in North America IIRC), and it has some actually good games, but Sega didn't do a good job advertising the thing, they overshadowed a lot of the genuinely good ones by trying to push for the FMV craze.

The 32X was shite and that's what it's remembered as, the Sega CD was decent, but most people just remember the awful FMV tripe (at one point the game the system shipped with was Sewer Shark, and I'd say that speaks for itself), when public perception was that there was only those kinds of games for it, what the shit do you think it'll be remembered for?

As a side-note, I'll say that it was nice of Sega to put out the Power Strip, it was a very nice piece of kit with room for all the Genesis adapters if you had all the peripherals, as well as extra sockets and surge protection.

>>2691996
>the Jaguar port and it slows down to 5fps whenever more than 2 enemies come into the screen
What? The Jaguar port was the very best console port for it's time, and it's probably because Carmack himself worked on it and it needed a high powered intellect such as his to be able to understand the Jaguar and get it to do it's top performance.

It has a consistently good framerate, near all of the levels are intact and not trimmed much, if at all, the big strike against it being that it lacks the music entirely.

>> No.2692028

>>2692003
>Exclusive is irrelevant if it's a good game.

As far as the game is concerned, true, but instead it makes the ENTIRE SYSTEM irrelevant. Why bother getting one when it only has 1 game that your other systems don't provide?

>> No.2692035

>>2692028
Why bother getting the other systems when their games are available at better quality on the CD?

>> No.2692041

That poor genesis.

>> No.2692047

>>2691924
>As for the Saturn port, I haven't touched it but I understand it's basically the PSX version but with somewhat worse performance,
>somewhat

NO! That ain't right at all.

Also, 3do port was awful.

Now, the saturn port of duke nukem 3d was quite decent.

>> No.2692049

>>2692035
Are you saying that the 32bit ports of Lunar are worse than the Sega CD version?

>>2692015
>The Jaguar port was the very best console port for it's time

You misunderstood. The Saturn port is a port of the Jaguar port of Doom. And the Saturn port itself is horrible, has bad controls, and has huge framerate problems.

>> No.2692053

>>2692049
>The Saturn port is a port of the Jaguar port of Doom
Oh.

And the game slows down around you when there's many monsters?
Almost like bullettime?

>> No.2692060

>>2692049
>Are you saying that the 32bit ports of Lunar are worse than the Sega CD version?

Lunar 1 is mixed between who likes which version better (The Silver Star and Silver Star Story may as well be entirely different games that share similar stories), but Lunar 2 is without question better on Sega CD.

>> No.2692061

>>2692047
>Now, the saturn port of duke nukem 3d was quite decent.
That's because it was done by Lobotomy who alos did the Saturn version of Quake and developed Powerslave/Exhumed. There's a cool documentary on them here - https://www.youtube.com/watch?v=lMUUrFtwHDY

>> No.2692116

>>2692053
No, bullet time has the game playing at normal frame rate, you just have everything moving slower.

Saturn Doom slows down to a slide show of images, except for the gun animation which plays normally.

>>2692061
Duke3d and Quake worked so well on the Saturn because they rebuilt the entire game from ground up on their own Exhumed engine. It also bankrupted them because they underbid the game rights compared to the amount of work needed to finish it.

>> No.2692118

where can I find a 32x if at all online for a decent price?

>> No.2692127

>>2689924
That's a cool SEGA CD list, I'll remember to bookmark it.

>> No.2692129

>>2692118
Emulate it through Kega Fusion.
Shitty Gensplus GX devs don't support the 32X, those wankers.

>> No.2692214

>>2692129

I prefer physical, but thanks.

>> No.2692605

>>2689008
There's no need, supply outstrips demand, they couldn't really sell the stock they had when it was new and eventually began desperately selling them off at low prices, some places as low as 20-30usd, while it was still new.

If you want one, they are not difficult to find, and they're not expensive, there's enough of them that anyone who wants one can get one for cheap.

>>2692118
Most places that sell used videogames, really, look at used stores, online auction sites, yardsales, etc. OP found his for 20usd, and that's on the higher end these days, that AVGN guy found his for like 2.50usd at a fleamarket, so it's a microscopic investment.

You won't find one literally everywhere, but they're not difficult to find.
On Ebay you'll find fuckers selling them for 100-200usd, but don't pay them that, the 32X is NOT worth that.

Make sure you get the cables too.

>> No.2692839

>>2689542
>Teleroboxer
> Wario
>Jack Bros
>Red Alarm kinda
>that one puzzlegame

The problem is really that the system itself was trash and that the library was microscopic.

Besides Teleroboxer, none of the games really needed to be on the VB and would have worked on other systems with little change.

>> No.2693060

>>2691924
32X port is honestly better than the SNES version in every way except sound. Higher resolution, ground textures, framerate, everything. People make a big deal about the 32X border, except it's not quite that bad and SNES Doom also runs in a window on the screen.

it might be better than the Saturn version -- Saturn version's framerate is obnoxiously bad (consistently so), although the Saturn version's lighting isn't nearly as gimped as on 32X

if you really want to play Doom on console though, literally just play the PS1 version and enjoy your colored lighting and spooky sfx and vaguely decent framerate
like, Saturn version is based on the PS1 version but is worse in every single way

>>2691968
You've got 4 PWM channels on the 32x (I can't remember if they're stereo paired or not) and whatever you could mix on the Genesis side's PCM out. The tracks in that video only use one sample at a time.

really, sound was so bad simply because IIRC, it was literally done last minute but I'm too lazy to go through the protos myself to check

>>2692129
PicoDrive supports the 32x
but it's also not nearly as good as Fusion with it

>>2692061
god, those ports are way too good
Also, that's a really cool documentary, thanks for linking.

>> No.2693104

>>2693060
>if you really want to play Doom on console though, literally just play the PS1 version and enjoy your colored lighting and spooky sfx and vaguely decent framerate
I think the PS3 release plays pretty well.

>> No.2693110
File: 110 KB, 640x631, VB0907-SD_Gundam_-_Dimension_War_(Japan)-4.jpg [View same] [iqdb] [saucenao] [google]
2693110

>>2692839

you're forgetting Vertical Force, Mario Clash, Golf (it's actually pretty fun); Mario's Tennis (also fun, nothing spectacular but worth playing it you have a VB, plus it's the most common game), Galactic Pinball and moving onto japanese exclusives there's Insmouse no yakata (a cool first person shooter/dungeon crawl game inspired by H.P Lovecraft's Shadow over Innsmouth) and SD Gundam Dimension War (a Gundam SRPG in the style of Super Robot Wars).

The puzzlegame you're talking about is the bomberman panic game, right?

>> No.2693806

>>2691993
>but you could put an entire Geforce chip in there and have the Saturn output 1080p xbox360 level graphics.

For reals? I mean, none of the games would have been designed with this in mind, but you could do this with say, a homebrew?

>> No.2693807

>>2689924
>Heart of the Alien
Kill yourself.

The sequel is so shit, it's not worth the Another World/HotA bundle.

>> No.2694309

If I fit a Powerbase Converter on a 32X, will it work?

>> No.2694423

>>2694309
No, because the PBC sends a command to boot into SMS compability mode which only the base console can understand, not the 32X.

>> No.2694429

How's the 32x port of MK2? Best port available?

>> No.2694524

>>2694423
Isn't the PBC just a passthrough with no unique parts?

Can I fit either on a Sega Nomad?

>> No.2694562

>>2689005
space warrior was THE shit when i was younger. everyone had a super nintendo so basically i was the only kid on the block who had a sega genesis.

>> No.2694570

>>2694429
It has the same broken AI that the genesis version has.
So, if you happened to get good at that version, the 32x version will suit you fine. Has improved graphics.

>> No.2694853

>>2692605
>There's no need, supply outstrips demand...

I meant reproductions of games, naturally. Like, the handful of good ones.

>> No.2695042
File: 3.88 MB, 3476x6735, sega32x_retrogamer77_2010.jpg [View same] [iqdb] [saucenao] [google]
2695042

>> No.2695046

>>2688964
Star Wars Arcade and Virtua Fighter

Everything else is shit. Knuckles Chaotix is garbage. So is Kolibri.

I never got into Tempo so you may wanna check it out.

>> No.2695074

>>2695046
Not a fan of the Super-Scaler games?

Never was too into SWA myself, always thought Shadow Squadron was miles better. Not terrible though.
VF1 is fantastic on 32X though, kind of wish I could freely remap the controls though
VR is also amazing on 32X. Wonderful port.

I want to like Tempo, but there's something really off-putting about it. I've heard great things about Super Tempo on the Saturn, but I've never played it.

and yeah, Chaotix is fun in a weird kusoge way, and nothing more
physics are fun but screwy, stage design is non-existent copy/paste "go up and left" bullshit that completely lacks flow (the rubberband physics don't help in the slightest), every character can ascend walls because they knew stage design was disjointed as fuck
It's really pretty though, and it's got easily one of the best soundtracks in gaming.

>>2694853
Dunno why anyone would even bother. The market for 32X games is hilariously small, no one would bother with repros.

>> No.2695095

>>2694853
You could make flashcarts I guess.

>> No.2695118

32X is worth getting for Virtua Racing alone. Best home port to my knowledge and it's a superb game.

>> No.2695209

>>2694570
How is the AI broken?

>> No.2695217

>>2692015
that pic doesnt really do the behemoth justice
https://www.youtube.com/watch?v=Rx0W9Me76n8

>> No.2695239

>>2695217
holy shit, seeing that pile of SEGA is making me a little hard
although the video loses points for mixing up the Sega CD and Genesis models but whatever

I've also always wanted that fucking Sega Power Strip. Always. Such a cool piece of kit, the big SEGA on it and the huge spaces made for the shit people really buy power strips for, to plug a bunch of huge-ass power bricks into.
I'm actually surprised I haven't seen anything else with those wide gaps between the ports ever.

also holy shit the Genesis 3 is tiny, I haven't seen one in years and forgot about that

>> No.2695356

tonight, I decided to pop in Metal Head

I want to like the game. Pretty basic mech FPS -- run around, blow shit up. Nifty. But it's ugly as sin, the framerate is ass, and the controls are a bit awkward (I really should look into taping the "go fast" button down, there is no reason to not always go fast).
Radar degradation is the worst damn thing ever. I have no idea where I'm going, game. Don't make it so I have even less of an idea after taking a bit of damage, you're just compounding my problems.

kind of seemed like something that might have been a neat Saturn launch title, as it stands, it's rushed and on the 32X

oh, and change the portraits in the settings, the fucking animations for the photograph option are creepy as fuck

>> No.2695360

>>2695356
>kind of seemed like something that might have been a neat Saturn launch title, as it stands, it's rushed and on the 32X
That pretty much sums up the entire 32X library.

>> No.2695417
File: 558 KB, 372x620, Tempo and Katy.png [View same] [iqdb] [saucenao] [google]
2695417

>>2695074
>I want to like Tempo, but there's something really off-putting about it.
It's the gameplay. Tempo has an emphasis on score and collecting things but the way they have you do that isn't nearly as thoughtful or creative as Donkey Kong Country.
>Loyal fans of Sega, please hold your tomatoes. I tend to be impartial in my comparisons, so please understand

In the end, the overall presentation, art direction and sense of humor is the game's saving grace. If you took away the minigames and collectibles in Tempo you'd be left with a very lackluster and straight forward platformer that would take the player about 15 minutes to complete. The alternate endings are the replay value. Based on what I've collected in my research, Keisuke Abe's team designed Tempo in such a way to simply meet the deadline. I don't think they were given time to do everything they wanted, only enough time to finish. That probably defines a lot of 32x games.
My proof? Before Abe closed his website he described Super Tempo as the game where they did everything they weren't able to do in the first title.
There are prototypes of various 32x games on Hidden Palace and the earliest build of Tempo dates back to Dec 29th, 1994 while Japanese release is said to be March 1995.

>> No.2695440

>>2695417
I think you're absolutely right. The designers definitely didn't think the game through. Even if you DO perfect most stages on Hard difficulty (it's impossible to perfect everything since some stages have multiple paths with notes on it you can't backtrack and collect), collect every token and perfect every rhythm minigame, you still won't make half the required amount of points for the best ending. You have to exploit a checkpoint in the final stage and grind the hardest rhythm minigame for 6 hours to get the required 2 million points for the best ending the legit way.

Read the video description in this link:
https://www.youtube.com/watch?v=2aN3vHSEkq4

>> No.2695445

>>2695440
And even if you do all that all you get is a picture of Tempo and Katy in a sports car.

>> No.2695785

>>2689043
>Irritating voice
>Moving hands in front of screen like an idiot
>"Clusterf*ck"
>Declaring this to be a great name, and utterly ignoring the irony that he is censoring himself: what chance had SEGA then to actually release the add-on with that name? You dumb fuck.
I stopped there.

>> No.2695919

>>2693807
>kill yourself over my shitty opinion
hate to tell you, but the general consensus on heart of the alien is pretty evenly divided. i'm obviously in the camp that says it's good, and you're probably someone who hates sega cd and found one title in my list that some people dislike and then act like it's one of the worst games ever.

>> No.2695938

>>2695785
I hope you're just pretending and not actually this retarded.

>> No.2697640

bump

>> No.2698343

>>2689924

Allow me to finish that list for you (including non-exclusives if they are the best console version)

3x3 Eyes
Adventures of Batman and Robin
Adventures of Willy Beamish
After Armageddon Gaiden
After Burner III (might be the weakest in the series but still fun to play)
Aisle Lord
Alshark
Anett Futatabi
Arcus I-II-III
Bakuden Unbalance Zone
Batman Returns
Battlecorps
Burai
Cobra Command
Death Bringer
Demolition Man
Detonator Orgun
Dungeon Master II: Skullkeep
Dynamic Country Club (good 16-bit golf game)
Earthworm Jim Special Edition
Ecco the Dolphin CD
Ecco the Dolphin Tides of Time
Flashback
Jaguar XJ220
Mansion of Hidden Souls
Marko
Mega Schwarzchild
Mickey Mania
Night Striker
Power Monger
Revenge of the Ninja
Revengers of Vengeance
Road Avenger
Seirei Shinseiki Fhey Area
Shin Megami Tensei
Star Wars Rebel Assault
Surgical Strike (it's fun, don't care)
The Secret of Monkey Island (best/only console version back then)
The Space Adventure
The Terminator
Time Gal
Warau Salesman
Wolfchild

Yeah, he was right 4 good games. Sega CD has got to be the most unjustly criticized console ever. I think those idiots are just parroting what they've heard other people say and those people said it because they think every game is FMV. It's simply ignorance to comply with the status quo, who doesn't know shit about Sega CD and isn't even willing to give it a real shot and try some of the lesser known games (which happen to be the good ones).

>> No.2698363
File: 20 KB, 320x240, Burning-Fists-4.gif [View same] [iqdb] [saucenao] [google]
2698363

>>2698343

Forgot to mention this awesome unreleased fighting game, Burning Fists Force Striker.

There is also Mighty Mighty Missile! from Good Deal Games as well.

>> No.2698384
File: 152 KB, 543x479, Z0085431.jpg [View same] [iqdb] [saucenao] [google]
2698384

>>2698343

you forgot illusion city. man, i wish someone would do a fan translation of this game.

>> No.2698463

>>2698343
>Sega CD has got to be the most unjustly criticized console ever.
I think a lot of it is how it kind of got glanced over by the public at large (because of Sega's poor decision to focus on FMV games), and also guilt by association.
The 32X was an expansion unit for the Genesis, and that thing was dogshit, people look at the CD and think, well maybe that's dogshit too.

>> No.2698495

>>2689589
50$, i'll make you 60% profit on it i guess

>> No.2698525

>>2691886
I was watching a Let's Play of Terminator on Sega CD and one of the players mentioned that Sega really should have focused on the audio aspect of their console more than anything else. Because the few games that focused on the music kicked so much ass.

However. Most didn't and instead on the FMV trend, or ignored the music altogether and made it mute or shit (DOOM)

>> No.2698569

>>2698463
My friend says the 32x is better than the Sega CD. I...still don't understand.

>> No.2698582

>>2688964
i think it was called machine head
played it when the 32x was available at walmart, bought the 32x and star wars arcade, then machine head

>> No.2698603

>>2689053
they shoulda made the dreamcast backward compatible am i right?

>> No.2698614

>>2698525
It's not so much that they didn't focus on releasing good games because there were plenty of good games that they could have sold the system on, but i think the simple idea of enhancing what the genesis was capable of was what they did focus on and that is what gave it a bad reputation. The two things they did focus on in advertising were the FMV games, and the games that were just ports of the genesis version but with added cd audio and cutscenes thrown in. Well naturally, people saw this advertising angle as gimmicky and it was. Sega thought that people would be wowed by video and cd music in games that they wouldn't care about quality games on par with what was regularly released on the genesis.

Had they packed the console with games like Shining Force CD or Silpheed maybe the people who bought the system would see it's potential and the market would demand more good games. Instead people bought or tried the console with those FMV games, hated them and overlooked everything else because they simply weren't exposed to the existence of the good games. Keep in mind most exposure to a games library back then relied on magazines and tv commercials to educate the public about what games even existed on any console.

>> No.2698616

>>2689487
>if it was released in a market where people still cared about 2D games it would've done great.

that same exact statement coulda been made about the saturn too

>> No.2698624

>>2690197
rule 34 please?

>> No.2698636

>>2691998
shining force was exclusive though

>> No.2698645

>>2698569
Ask him to back up his statement.

>> No.2698649

>>2693806
well.....
there was this..
https://en.wikipedia.org/wiki/NV1

>> No.2700334

>>2689926
You're missing from that list:

Corpse Killer
Fahrenheit
Night Trap
Romance of the Three Kingdoms IV: Wall of Fire
Shadow Squadron
Slam City with Scottie Pippen
Supreme Warrior
Surgical Strike

>> No.2703112

Has anyone made flashcarts for the 32X?

>> No.2703136

>>2703112
Should the everdrive work as long as you have the 32x add-on? I wonder if it can do region switching on the fly.

>> No.2703183

>>2703136

Yes and yes. You can put any region rom in any folder with other region roms and it will auto-detect the region and boot the game.

With the Mega ED you can:
>Play 99% of Genesis roms
>Play every SMS rom
>Play every 32x rom
>Boot your Sega CD with any bios you choose including any region
>Use your Mega ED as a CD Backup Ram cart.

not sure if any of the other flash carts on the market can do all of those things but I recommend getting the Mega ED over flash carts for any other platform.

>> No.2703184

>>2703136
Everdrive does work.

>> No.2705287

Will it work on the CDX?

Will the PBC work on the CDX?