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/vr/ - Retro Games


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File: 171 KB, 400x400, shmups_general.png [View same] [iqdb] [saucenao] [google]
2663958 No.2663958 [Reply] [Original]

This thread is for all things related to traditional or manic, horizontal or vertical shooting games- "shmups".

What are
>your favorite shooters?
>your recent procurements?
>your latest accomplishments?

Previous thread:
>>2616612

Play Twinkle Star Sprites (a versus shmup/puzzler) online:
http://www.mediafire.com/download/wa8ajjdu7ptbjbn/twinkle_pak.7z

New to the genre of shmups? Check out this helpful page:
http://www.racketboy.com/retro/shooters/shmups-101-a-beginners-guide-to-2d-shooters

Video resources that explain superplay recordings:
https://www.youtube.com/user/STGWeekly

>> No.2664002
File: 1.45 MB, 1280x960, 1439548979002.jpg [View same] [iqdb] [saucenao] [google]
2664002

first for GOTY

>> No.2664113

POST YOUR STG JAMS:
https://www.youtube.com/watch?v=kTY7uefnuq8

>> No.2664124

>>2664002
faggot shit isn't even retro

>> No.2664158

>>2664113
https://www.youtube.com/watch?v=QAdHyYPU8Co
https://www.youtube.com/watch?v=pLIpGqRFfzI
https://www.youtube.com/watch?v=oTQIiIKummw
https://www.youtube.com/watch?v=k58SJoTVnhU
https://www.youtube.com/watch?v=5kjD1AYEpV0

>> No.2664261
File: 12 KB, 473x305, vanguard2600.jpg [View same] [iqdb] [saucenao] [google]
2664261

I hope we can go an entire thread without anyone calling anyone else autistic this time.

>> No.2664490
File: 6 KB, 601x426, game.png [View same] [iqdb] [saucenao] [google]
2664490

I can't for the love of God remember the name of a horizontal arcade shmup, visually from the 90's, in which one of the levels featured in the attract mode had you running through a tight tunnel in what seemed to be a green-ish (or blue-ish?) factory or space-station. The level had signs/indicators signaling what lies ahead of you similar to some rally racing games' turn signals. Does it ring any bells to anyone?

Pic related is a close approximation.

>> No.2664497
File: 13 KB, 250x188, airbuster.png [View same] [iqdb] [saucenao] [google]
2664497

>>2664490
Air Buster, also known as Aero Blasters.

>> No.2664506

>>2664497
Cheers anon!

>> No.2664513

>>2664490
Sounds like a "speed" level from a Konami shmup.

https://www.youtube.com/watch?v=scXm6AxbxJ0

>> No.2664623

>>2664261
But all of us are. Don't deny fax, homeslice.

>> No.2664642

Giga Wing

>> No.2664779

>>2664642
>bullet reflection

gross

>> No.2664954

>>2664642
https://www.youtube.com/watch?v=F9vD-wHluug

>> No.2664960

>>2663958
>>your favorite shooters?
To many to mention.
>>your recent procurements?
Well i pay for the internet to download the roms lol
>>your latest accomplishments?
1 lifed gradius gaidens first loop on hardest, shame i choke fucked it up in the 2nd loop however. Did a 2-3 run on Gradius iv and cleared satazius on hard this week also so now onto insane.

>> No.2665853

>>2664002
30 fucking years and this dumb talentless hack still hasn't learned how to draw

>> No.2665882

>>2663958
>>your favorite shooters?
Probably Dimahoo
>>your recent procurements?
Uh I almost build a MAME cabinet, works good
>>your latest accomplishments?
Giga Wing 1cc, it was easier than most shooters. Really fun though, incidentally the same goes for Mars Matrix

>> No.2666138

Don't forget to vote!!

http://strawpoll.me/4496713

>> No.2667019
File: 174 KB, 960x720, 1439861823671.jpg [View same] [iqdb] [saucenao] [google]
2667019

Has anyone ever compiled a shitload of the best shmup soundtracks in one nice rar file?

If there's one thing these games need to have, it's definitely a good ost.

>> No.2667027

>>2667019
Most of it would be just manabu namiki.
At least there's a playlist on youtube of older shmups that I like to listen to.

>> No.2667028

I LOVE EUROSHMUPS

>> No.2667058

>>2667028
recommend some good ones

>> No.2667065
File: 93 KB, 640x815, Disposable Hero_Front.jpg [View same] [iqdb] [saucenao] [google]
2667065

>>2667058
http://www.illusionware.it/EuroShmups/EuroShmups_Historica.html

>> No.2667301

>>2667027
>Most of it would be just manabu namiki.
Yun and k.h.d.n are god tier also.

>> No.2667540
File: 11 KB, 320x224, hyprduel.png [View same] [iqdb] [saucenao] [google]
2667540

Is this game good?

Which character is the best?

>> No.2667774

>>2667058
Shin'en made some good ones, but none of them are retro. They actually only ever made one retro game.

>> No.2667793

>>2667540
Hyper Duel's great! If you like when games try to tell a story in-game without text or cutscenes then you'll be impressed with it. I found the older dude the toughest to get used to because of the way his weapons work, but once it clicks you can do very well with him. The other two are pretty easy to use.

>> No.2668025

I remember in the last thread someone was asking for a shmup to play, and one guy said something like "inb4 Doodoopeepee," which i assume was talking about Do DonPachi. Is there anything fundamentally wrong with the game or something, or is it a "I hate it because it's popular?"

>> No.2668038

>>2668025
It's a bullet hell and people here get really butthurt from them for some reason. Basically "I hate it because it's popular. I like bullet hells and I like traditional STGs, I think the people who complain about them just because they suck at them.

>> No.2668042

>>2668038
*about them do it because they suck at them
Sorry bout the hardcore grammar fuck up

>> No.2668050

>>2668025
DoDonPachi is great because it's well rounded, approachable, and can train newer players. Also good old mechanical bosses, fighter ships, decent music and not ridden with moe shit. People shitpost about it because it's posted too often, or they think their shit hip selection is better.

>> No.2668054

>>2668025
We dislike DDP (and most Cave games) around here because they're same-y and the DP's have a notoriously bad scoring system that relies too much on memoshit routing. Ketsui kind of remedies this although it's not a true Donpatchi game because you score well by shotgunning zakos instead of time-based chaining. Oh, and hiding content that's only accessible in a 2nd loop is shit tier.

>> No.2668058

>>2668025
Dongdongpoo is the cancer killing the shmup industry.

>> No.2668060
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2668060

>>2668050
>not ridden with moe shit
>>2668054
>We

>> No.2668074

>>2668060
Wasn't it Dai Ou Jou that started making loli appearances?

>> No.2668079
File: 18 KB, 282x400, iori.jpg [View same] [iqdb] [saucenao] [google]
2668079

>>2668074
No, that was ESP Ra.De

>> No.2668083

>>2668054
>memoshit routing
You just described all high level scoring

>> No.2668086

>>2668083
Only in bad shmups like Ikaruga and DDP.

>> No.2668087

>>2668079
DDP though, not Cave. But sure. Personally I felt ESP Ra De was fine, didn't feel like moe shit.

One time I was testing out a guy's hacked Xbox 360 and I brought DaiFukkatsu with me on a USB drive and I play tested the thing in front of the owner and his wife. Reached the first boss and it was really fucking awkward.

>> No.2668092

>>2668087
shamefur dispray

>> No.2668123

>>2668087
At least you didn't reach the stage 3 boss. I had to turn down the audio for that shit.

>> No.2668157
File: 105 KB, 499x400, nx_mvs_promo_front_small.jpg [View same] [iqdb] [saucenao] [google]
2668157

>> No.2668161

>>2667019
Here's my small collection.
It would be cool to have some OST sharing in this thread to make it more positive and less shitposty.
https://mega.nz/#F!YQhyyIqY!RahKH-SXKfqRy71nFVem8w

>> No.2668206

>>2667540
LLOYD > KEITH > LISA

That's just for how powerful they are (i.e. how easy to beat the game) and not about scoring.

LISA: Fastest movement. Slightly faster rate of fire than the others. But the weakest in the game. Takes longer to take out big enemies and end-stage bosses. Her special weapons penetrate walls so there's some utility in that aspect. But ultimately to me, she feels like an inferior Keith.

Keith: Probably the best overall. Does excellent damage all the time. Good wide range. His special weapons don't penetrate but they fire more projectiles in more angles than Lisa so it's easier to clear out a screen of enemies.

Lloyd: Seems like the weakest at first glance, but he's actually the strongest. Stick with his ship form and get used to shooting one bomb at a time (i.e. while shooting in ship form press and hold B for half a second, pause a second, repeat) so that he will shoot a steady stream of bombs directly in front of him and nowhere else. You will wipe out enemies much faster than the other two characters.

>> No.2668209

>>2668206
Oh, but the game as a whole is on the easier side so all three characters are good enough.

>> No.2668212

>>2668050
>decent music
fuck outta here DDP has weak as fuck butt rock.

>> No.2668228

>>2668212
This, the soundtrack is entirely buttrock. Except you know, it isn't, it's actually chill techno.

>> No.2668231

>>2668228
>it's actually chill techno.
yeahhhh
no.

>> No.2668273

>>2668231
I know what you mean, donpachi was military synth, DONdonpachi was buttrock and daioujou was chill techno. And bee storm is ear rape.
https://www.youtube.com/watch?v=s_yS273gpMM

>> No.2668291

>>2668087
>Personally I felt ESP Ra De was fine, didn't feel like moe shit
That's because you're a latent weeaboo.

>> No.2668316

>>2668054
>Oh, and hiding content that's only accessible in a 2nd loop is shit tier.
Why?

>> No.2668330

>>2668316
Not that anon you're responding to but content that's hidden in the 2nd loop is my favorite. Especially when there are requirements. It's an amazing way to filter all the casuals out and it's a great way to challenge the good players at the same time.

>> No.2668365

>>2668316
Why repeat the same game twice except slightly harder just to get one extra boss?

>>2668330
>calls others casuals
I doubt you've even 2-ALL'd a CAVE shmup.

>> No.2668371

>>2668365
>Why repeat the same game twice except slightly harder just to get one extra boss?
Because you love playing the game and have already mastered the first loop. What is the problem with providing content and rewards for more dedicated players?

>> No.2668379

>>2668365
I'm actually working on my 3rd CAVE 2-ALL now. And I don't mean to call anyone a casual, I was just saying it was a way to filter the players that want more and can do better from those that don't. Which is why I have mad respect for anyone who even attempts a 2-ALL.

>> No.2668385

How many of the hardest shmups ever have you cleared, /vr/?

From hardest to least hard:
Image Fight 2 loops / Dodonpachi Campaign Version 2 loops / 1943 Yamato
Dodonpachi Daioujou 2 loops / Parodius 2 loops / Detana!! Twin Bee 2 loops
Ketsui URA loop
Mushihimesama Ultra / Progear 2 loops / Valtric 2 loops
Dragon Blaze 2 loops / Gunbird 2 2 loops / Argus / Twin Eagle
Daioh 2 loops
Dodonpachi 2 loops / Dimahoo
Strikers 1945 2 loops
Truxton II 1 loop / Strikers 1945 2 2 loops
Dodonpachi Daioujou BL 2-loop / Battle Garegga / Strikers 1999 2 loops / Ketsui 2 loops
Gradius III 1 loop / Donpachi 2 loops / Sengoku Ace 2 loops
Raiden III
R-TYPE 2 loops / Batrider Advanced / Space Bomber / Dodonpachi Daioujou BL 1 loop
Soukyugurentai / Psyvariar Revision + TLB / Guwang
Raiden Fighters Jet / Zero Wing 2 loops / Dragon Blaze 1 loop / Radiant Silvergun stage 4 route
Blazing Star / Raycrisis / Ketsui 1 loop / Gunbird 2 1 loop / Sengoku Blade 1 loop / Strikers 1945 1 loop
X-Multiply 2 loops / DOJ White Label 1 loop / Strikers 1945 II 1 loop / Strikers 1945 1 loop / Zero Wing 1 loop
DOJ Black Label 1 loop no Hibachi / Radiant Silvergun stage 2 route / Gradius IV / Shikigami no Shiro / ESPrade
Gokujyou Parodius / DoDonPachi II / DoDonPachi 1 loop
Giga Wing / Zero Gunner 2 1 loop / Salamander 2 2 loops / Mushihimesama Maniac
Shikigami no Shiro II / G-Darius ver.2 / 1942 / 1944 / 19XX / Psyvariar Revision no TLB
ESPGaluda / Sengoku Acu 1 loop
1942 / Gradius II 1 loop / DonPachi 1 loop / Psyvariar 2 no TLB
Darius Gaiden
Darius / Mushihimesama Original
G-Darius
Ikaruga
Thunder Fang 2 loops / Batsugun
Tatsujin 1 loop
1941
Shienryu
Gradius 1 loop / 1943 Kai / Cosmo Gang the Video
Dragon Spirit / Darius II / Salamander 2 1 loop
Xevious
Prehistoric Isle 2
Captain Tomaday
Gekirindian
Rezon
Slap Fight
Fire Barrell

>> No.2668389

>>2668371
The game should start from the 2nd loop difficulty by default, loops are a shitty gimmick that only autists care about.

>> No.2668403

>>2668389
Why would they do that? And if they want to challenge dedicated players after doing that, do they make the equivalent of a third loop for the second loop? Second loops aren't the default difficulty, they're the "hard modes" of the games. You're pretty much complaining about nothing.

>> No.2668418

>>2668385
Why not use the most current list?
http://www.wikihouse.com/stg/index.php?STG%A5%E9%A5%F3%A5%AF%B0%EC%CD%F7

>>2668389
That's a terrible idea. Normal players would never play it. There should always be a 1st loop/easier difficulty for newcomers.

>> No.2668454

>>2668418
>Game Tengoku is in top tier

Wow, didn't know it got that challenging. What does "no communication" mean though?

>> No.2668472
File: 82 KB, 1280x720, jam.jpg [View same] [iqdb] [saucenao] [google]
2668472

Second loops are there for the truly dedicated. In most cave games, they have tough requirements, and present a significantly higher challenge. It's the sort of thing that is meant for people who have mastered the game and want a challenge that will push those skills to the limit. Having the TLB there at the end is sort of the ultimate test. I think it would be stupid to see Hibachi's insane patterns come out at the end of an otherwise normal 1-all.

Thats what this stuff is. A secret or bonus for the most hardcore players. Why do you want insane TLBs that you will just die to in your first loops, or trigger in every run?

>> No.2668482

>>2664113
https://www.youtube.com/watch?v=591nYwmesQ4

>> No.2668484

>>2668389
Agreed. This is why Batsugun > Batsugun Special. I'd rather have 1 loop that's moderately hard than 4 loops where most loops are boring filler.

>>2668418
Allow difficulty switches for noobs then if they can't git gud.

>> No.2668498

loops are there to make money off obsessive autists

>> No.2668505

>>2668484
Same thing as a game with multiple difficulties. Which has been happening quite a lot recently, actually.

>>2668498
>loops are there to make money off obsessive autists
Have you been living under a rock? Arcades have died out in the west. Long-gone are the days where people actually spent credits on machines, nowadays people just practice on consoles or Mame. Also, git gud.

>> No.2668512

>>2668484
> I'd rather have 1 loop that's moderately hard than 4 loops where most loops are boring filler.

Agreed. You know what's even better, though? 4 loops that go from moderately hard to insane. Also the difficulty thing isn't the same. Having all the resources you've collected in the first loop stored for the second loop is part of the fun.

>> No.2668514

>>2668505
>Arcades have died out in the west.
wait what does that have to do with anything
shmups were never a big deal in the west

>> No.2668518

>>2668512
>Also the difficulty thing isn't the same. Having all the resources you've collected in the first loop stored for the second loop is part of the fun.
Funny, DOJ takes out all your lives before going into second loop. I suspect the earlier donpachis did the same.

>> No.2668527

>>2668518
Dodonpachi doesn't

>> No.2668528

>>2668514
Because he said
>to make money off
Which implies playing in an arcade. Because if you're playing on a console it doesn't make anyone money if you are or are not accessing the loop. In an arcade you have to pay money for every try which will end up with you failing and thus inserting more credits and thus make money for the producers.

>>2668512
I would actually prefer having just 2 loops that go from easy/normal to insane. Take out all the padding because the player knows what he's getting into when he goes for a multi-loop ALL.

>> No.2668536

>>2668518

The original release (informally called White Label because of the white title screen) does that, which is particularly evil.

Later Cave developed an alternate release with many gameplay tweaks, and a second loop that had adjusted to be easier and did not remove all your lives. Because of the black main screen, it was called Black Label. It is by far the more played version of the game.

>> No.2668573
File: 625 KB, 690x408, cgr.png [View same] [iqdb] [saucenao] [google]
2668573

>be Mark, from Classic Game Room...
>DOT com
>discover this, amazing invention, called... Google
>I can look up, photos, of anything. I. Desire.
>decide to look up my favorite, game, for the Sega... Genesis, Truxton
>be greeted by something, that not even Lord Karnage, can handle

No, this is NOT the Truxton, I remember. Those stinkin' furries, ruined, a great game.

>> No.2668582

>>2668573
whoa wtf? Why is that furry so popular?

>> No.2668592

>>2668582
Shooters attract the worst kinds of people. Of all the STG fans I met online, I never got along with a single one.

>> No.2668598

>>2668385
>Dodonpachi Campaign Version
It's the hardest because there's only one known copy in the world

>> No.2668603

>>2668385
>Rezon
>least hard
huh, wow

>> No.2668712

>>2664642
Wanna rub dicks?

>> No.2668720

Looking to put together a list of gallery shooters.
Space Invaders, Galaxian, Titan Attacks, etc. Would anyone be able to point me in the right direction?

>> No.2668781

You guys like R-Type 1 and 2 for the arcade?

>> No.2668804

>>2668781
sure.

>> No.2668813

>>2668720
http://www.progettoemma.net/indice.php?page=1&catver=32
http://www.mamedb.com/category/Shooter/Gallery

>> No.2668818

>>2668781
I like 1 and Leo the most.

What happened to IREM, anyways?

>> No.2668824

>>2668818
The original r-type team went to work on snk where they made pulstar, blazing star, last hope, etc.
The team behind PS2 era Disaster Report and Steambot Chronicles left to form a company called Granzella but apparently they never made anything.

>> No.2668830

>>2668824
>last resort
My bad. Fixed.
Last Hope is a different game by a western team also on the neogeo.

>> No.2668834

>>2668824
How come R-Type 2 is so hard? Did the original guys behind R-Type 1 make it? Or did they already leave the company before R-Type 2 came out?

>> No.2668843

>>2668834
That was the same staff. Japs actually asked for a more difficult game, apparently. Same deal as Gradius 3.
They left at around 1994 apparently.
>Sales were so poor that in 1994, Irem completely ceased development of video games. The company's original wholesale division, which was in charge of manufacturing and renting/selling arcade cabinets, spun off from Irem to form its own company called Apies (アピエス Apiesu?); leaving Irem with only the video game division. Then a group of employees, tired of the company's inactivity, left Irem to form their own company under the name Nazca Corporation, which became best known for developing SNK's Metal Slug franchise.

>> No.2668848

Top 5 shmups for Steam:

Crimzon Clover
Ikaruga
Raiden IV
XIIZeal
Satazius

>> No.2668864

>>2668848
Does Raiden IV have online co-op?

>> No.2668879

>>2668454
I think it's something to do with checkpoints.

>> No.2668884

>>2668813
Beauty, thank you

>> No.2668887

>>2668848
No Jamestown?

>> No.2668891
File: 47 KB, 490x500, 37332_front.jpg [View same] [iqdb] [saucenao] [google]
2668891

Really great shooter with some interesting modes.

>> No.2668901
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2668901

>> No.2668904
File: 2.26 MB, 1415x1404, LordsofThunderUS-front.jpg [View same] [iqdb] [saucenao] [google]
2668904

>> No.2668906
File: 217 KB, 400x406, COVER-Gate_of_Thunder.jpg [View same] [iqdb] [saucenao] [google]
2668906

>> No.2668909
File: 121 KB, 500x600, nec-turbografx-16-cartridge-airzonk.jpg [View same] [iqdb] [saucenao] [google]
2668909

A wacky, cartoony kinda shooter, but one of my favorites.
The second one was okay, but I still like the first one better.

>> No.2668915 [DELETED] 

>>2668864
Where are the SITER SKAIN games?

>> No.2668920

>>2668848
Where are the SITER SKAIN games?
>>2668864
Nope, local only. Practicing individual stages can be a pain in the ass because of long restart times too, if that's something you care about.

>> No.2668926

Is Abadox good? I like the idea of killing stuff inside the body of a monster, or generally traveling in a small machine inside a body fighting off bacteria and white blood cells and stuff like that.

>> No.2668932

>>2668926
Speaking for myself, I think it's an excellent shooter.
I love the theme of it, though being an older game, it goes without say that it can get pretty tough.

https://www.youtube.com/watch?v=lEpiGnTSuTE

>> No.2668943

>>2668932
looks great to me, reminds me of the last level of Kid Icarus

>> No.2668945

>>2668904
This is the only shooter I've 1cc'd it wouldn't be as easy without the shop.

>> No.2668949
File: 109 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
2668949

>>2668943
I just really like the sci-fi/horror theme of it, which isn't something many shooters have.
One of my other NES favs is Gun-Nac.

>> No.2668950

>>2668945
Agreed!
About the shop.

>> No.2669128

>>2668949
Damn, that shmup was easy. I'm pretty sure anyone could blind 1cc it their first try.

>> No.2669165
File: 66 KB, 222x317, bg.png [View same] [iqdb] [saucenao] [google]
2669165

Don't mind me, just being the greatest shmup of all time

>> No.2669179

>>2669165
Thanks Yagawa sama

>> No.2669203

>>2668848
Switch out Ikaruga for KAMUI

>> No.2669239

>>2668926
It has some issues, namely the collision detection. The character is way too big for me and way too slow, so you'll likely get a few cheap deaths. It uses a normal power up system, but the game is more like Gradius; die and lose your power ups, and you're Fug'd. :DDD

>> No.2669246

>>2669128
I almost did, because that homing weapon is just too good.

>> No.2669256
File: 97 KB, 489x694, overhorizoneucover.jpg [View same] [iqdb] [saucenao] [google]
2669256

Best NES shoot em up coming through. Wish it had multiple difficulties, though.

>> No.2669281

>>2668848
Suguri
Kamui
QPSD
RefleX
Alltynex 2nd

>> No.2669397

>>2668848
Take ikaruga out and you have a great list.

>> No.2669407

>>2668385
I've cleared Gradius iv, Gradius 2, psyvariar revision, psyvariar 2 with tlb, all strikers first loop, shikigami no shiro 2 and 3, mushi original + maniac, mushi futari original, mushi futari black label original and maniac, ketsui 1st loop, Espgaluda, donpachi,dodonpachi,daioujou first loops, Batrider normal, raiden fighters 1 + 2, Soukyugurentai, Guwange + blue label, Batsugun, Gekirindian. Working on salamander 2 2loop clear atm. That list is dildos btw completely inaccurate.

>> No.2669560

>>2669203
>>2669397
>guys look how cool and specul I am hating on a popular game
Back to /v/ with you hipsters

>> No.2669563

People always say you should use save states to pratice, but all games I play strangely don't support save states.

>> No.2669564

>>2669560
Maybe i just like KAMUI better, you tremendous autist. I didn't even say anything about Ikarugas quality.

>> No.2669570

>>2669564
Sure thing... And you also totally didn't chose Ikaruga out of this list because it is the most popular... sure...

>> No.2669705
File: 63 KB, 640x480, gaiares l.jpg [View same] [iqdb] [saucenao] [google]
2669705

>>2668385
It sounds like you're almost ready to tackle Gaiares. It's one of the hardest shmups you're ever going to encounter, but once you can beat it you will feel absolutely fantastic. It's also got a balls to the wall kick ass soundtrack.

>> No.2669735

>>2669570
>Sure thing... And you also totally didn't chose Ikaruga out of this list because it is the most popular... sure...
Shut up you cunt, i may dislike Ikaruga but at least i learnt to fully chain 4 stages before i came to my conclusion what the fuck have you done? Bet you just think it's great cus of aesthetics and the omg polarity so original concept, fuck outta here kid.

>> No.2669737

>>2669563
>but all games I play strangely don't support save states.
Update your mame.

>> No.2669738

>>2669563
They are talking about MAME, you can save state any game since what it does it's just copying a memory dump.

>> No.2669760
File: 7 KB, 160x160, 424324.jpg [View same] [iqdb] [saucenao] [google]
2669760

>using mame unironically
I hope you enjoy waiting a week until your button presses come out

>> No.2669774

>>2669735
>Shut up you cunt

Please take your shitposting somewhere else. I know it's hard for a certain brand of shmup fan to accept that someone likes X or Y game more or less than you, but acting like a bratty 13 year old over it makes us all look bad.

We need far less bitching and moaning that someone liked the "wrong" shmup and simply be happy there are still some fans of the genre actually around. You niche trolls are pathetic.

>> No.2669806

>>2669774
Yeah because he didn't provoke it with the usual "hurrrr if u dont like ikarooga u r hipster" shite, try actually reading before you do the moral high ground nonsense.

>> No.2669814

>>2669806
I didn't read back far enough to see the source, just the most recent. If someone does that, simply ask them not to shitpost. Calling them a cunt (or whatever) only ever brings the conversation down.

>> No.2670039

>>2669560
The worst thing about Ikaruga is the scoring system. I shouldn't have to kill enemies in the order Treasure wants me to just to wrack up the chains in order to get extends and such.

>> No.2670069

>>2670039
Opinions I guess, the scoring system is my favorite thing about the game. We're all different though.

>> No.2670076

is there a reason you guys stopped calling these "shmup" generals?

>> No.2670090

>>2670076
Hipsters trying to get away from the western term "shoot 'em up/shmup."

>> No.2670098

>>2670076
Some people don't like the term shmup. I think it just depends on who happens to start the general.

>> No.2670103

>>2670090
Fucking weeabos.

>> No.2670107

>>2670076
"shump" is too hard to spell

>> No.2670138

>>2670076
Shmup sounds stupid as fuck.

Do you call beat 'em ups Bups?

>> No.2670159

>>2670138
Bitch ups.

>> No.2670172

>>2670103
>>2670138
How about both of you stop bitching like little girls over the genre title and just talk about games?

>> No.2670206
File: 2.44 MB, 1400x979, rayforcej.png [View same] [iqdb] [saucenao] [google]
2670206

>>2670103
Anime imageboard. If you don't like "weeaboos" then leave.

Anyways, what shmups/STGs are you guys trying to 1CC? I am currently practicing Rayforce, Axelay and Gradius Gaiden.

>> No.2670209

>>2670172
Talking about the actual games is impossible because virtually no one actually play shmups, they just like to say they do to feel special. Once they run out of shitposting back and forth about Ikaruga, the only thing left is bickering about what to call the genre.

>> No.2670212

>>2670209
I play them.

Unfortunately I'm not very good at them.

>> No.2670240

>>2670212
No one is

>> No.2670286

>>2670069
>Opinions I guess, the scoring system is my favorite thing about the game.
Then let's see your scores then? and we can let that tell us how much you really like the scoring system.

>> No.2670292

>>2670212
>Unfortunately I'm not very good at them.
Something you can fix at any time you choose by actually practicing and effort.

>> No.2670297

>>2670138
I sure as hell would if people knew what I was talking about. It sounds hilarious.

>> No.2670313 [DELETED] 

>>2670206
>>Anyways, what shmups/STGs are you guys trying to 1CC?
Ones that don't pander blatantly to neckbeard weeaboo virgins.

>> No.2670318

>>2670313
go the fuck back to /v/, you are trying too hard to fit in and nobody cares.

>> No.2670320

>>2670318
Go back to your /jp/ hugbox and your shitty danmaku trash and take your redirecting boogeymen with you.

>> No.2670329

>>2670320
I don't even play danmakus anymore lmao

>> No.2670330

>>2663958
https://www.youtube.com/watch?v=22Et_AZuVqE

>> No.2670343
File: 380 KB, 910x900, hardest game ever made.jpg [View same] [iqdb] [saucenao] [google]
2670343

>>2670320
rofl

>> No.2670359

>>2670292
Not at anytime, but through time.

>> No.2670361

>>2670343
OK. Not the poster you responded to but go play gradius/image fight and come back here and say that.

>> No.2670362
File: 330 KB, 800x680, wooooo.jpg [View same] [iqdb] [saucenao] [google]
2670362

>You're playing the wrong STG
>You're playing the right STG but in the wrong way
>Shmups/Scrolling Shooters/STG/etc. is the right way to define this genre.
>This game has too many bullets, therefore it sucks.
>This game doesn't have enough bullets therefore it sucks.
>Scoring in this game doesn't cater exactly to my personal preferences therefore it sucks.
>This game has too many cute girls in it therefore it sucks
>This game doesn't have any cute girls in it therefore it sucks.
>I'm an expert at Japan and know the true Japanese way of playing these games.
>1ccing is for autists
>1ccing is for casuals

Did I miss any? These fucking threads always turn into a trainwreck.

>> No.2670363

>>2670292
fuck games that need >practicing and effort. I'll just impress my friends with those pretty patterned Japanese games.

>> No.2670371
File: 181 KB, 527x1456, 1408139342891.jpg [View same] [iqdb] [saucenao] [google]
2670371

>>2670362
>This game doesn't have any cute girls
stg without cute girls are like racing games which aren't fast

>> No.2670380

>>2670362
It's shitposting.
STG=ShiTpostinG apparently.

>> No.2670385

>>2670363
There's no need to sperg out at me and strawman me as a typical /jp/sie, I was just saying that I'm not an expert at these games.

>> No.2670434

>>2670359
He can begin improving at any time, the results come over time but excellent autism none the less pedantic cunt.

>> No.2670448

>>2670343
this post might not be ironic and that is making me sad

>> No.2670462

>>2670320
/jp/ doesn't even talk about shmups anymore, they all moved onto boatgirls.

>> No.2670512

>>2670434
stop crying kid

>> No.2670612

>>2669705
>Gaiares
>hard

pick one.

get the freaking weapon from that dragon bitch and gg ez$$ the end

>> No.2670673
File: 66 KB, 527x531, 1429097282612.jpg [View same] [iqdb] [saucenao] [google]
2670673

>>2669735
>mammy look how tough I can be on the internetz

>> No.2670702

>>2670039
I find when you play Ikaruga on Hard (or even on normal to extend) the chaining system flows pretty good with the gameplay and enemy placement. It's just really hard to master and requires a lot of perfection, but it definitely gives the game more depth. And I lso don't find it unimmersive or out of place or anything, since it still fits to this whole polarity feature in the game.

>> No.2670717

>>2670076
I mainly dislike this term because it sounds pathetic and disrespectful to the genre. When these games were still popular this term didnt even exist back then, plus it's a term only anglos use and I hate anglos.

>> No.2670939
File: 367 KB, 800x800, sadfrog4.png [View same] [iqdb] [saucenao] [google]
2670939

>you will never get S++ rank in a level in Ikaruga

>> No.2670987
File: 94 KB, 914x1318, doodoopeepee.png [View same] [iqdb] [saucenao] [google]
2670987

>>2668025
>doodoopeepee

That sounds like an incredibly rare Pepe. Have a Smug Hachi. I'm so sorry.

>> No.2671414

Darius Gaiden (Extra mode for autofire) is a beautiful game..

maybe it's just me, but i prefer it to vertical bullet hell (is that what you call them?) shmups.

Everything about Darius Gaiden is really polished and well thought out. You can really see that a lot of attention went into the game.

>> No.2671418

>>2671414
anyway, i might get bashed for this, but i really prefer horizontal shmups to vertical ones..

because vertical ones tend to be mainly about bullets and dodging them.

hori shmups seem to have a lot more environmental hazards, various weapon sets, level design, etc.

>> No.2671427
File: 53 KB, 356x352, gaiden.jpg [View same] [iqdb] [saucenao] [google]
2671427

>>2671418
While I still like vertical a little better, you're absolutely right about the great hazard/level design in horizontal games. Gradius is definitely one of my favorite series.

>> No.2671430

>>2671418
I play both but have definitely grown to prefer horis also, Gradius erryday.

>> No.2671436

>>2671418
I think horis flurished more because vertis were not optimal to port to consoles due to the size of tv screens.

I like them both though. Good vertis just tend to be fucking difficult. Like Battle Garegga for example. I love this game, but it's just fucking hard. That's why I rather still keep practicing stuff like R-type or similar because there I still can at least breeze through the first levels.

>> No.2671439

>>2671436
If you're playing Battle Garegga in Mame, make sure that you're playing the Japan version and that the extend score is 1 million, this is important for practicing the game.

>> No.2671594

>>2671436
>I like them both though. Good vertis just tend to be fucking difficult. Like Battle Garegga for example. I love this game, but it's just fucking hard. That's why I rather still keep practicing stuff like R-type or similar because there I still can at least breeze through the first levels.
Well both genres have equal amounts of easy and hard games, Garegga isn't that hard till stage 6 if you have any kind of game plan, what's giving you so much trouble?

>> No.2671604

>>2671594
Horis just still have really good games which are not too hard. Compare the first boss from R-Type Leo to the first boss from Battle Garegga for example... It's a much harder game.

>> No.2671605

>>2670286
lol you're barking up the wrong tree. I don't play games to impress other people with my scores, I play them for the fun of playing them. I like the way Ikaruga encourages you to be precise in how and when you shoot enemies. But I really couldn't care less what you or anyone else thinks of how well I do at it.

If you don't like Ikaruga that's all well and good, but you sure as fuck don't speak for everyone when you say the scoring system sucks. I wish more shmups were like it.

>> No.2671612

>>2671604
Leo is easier compared to all other r-types, I think.

>> No.2671614

>>2671594
>>2671604
And I don't have a real game plan. I never played Battle Garegga so much because I rather focus on easier games first.

>> No.2671615

>>2671612
R-Type 1 or 3 isn't much different. Look at how easy the first boss in R-Type 1 is... Or also Gradius... It's not even a comparison to Battle Garegga.

>> No.2671616

Recommend me a shmup for Sega Saturn, I have already played Radiant Silvergun.

>> No.2671620

>>2671418
I agree with this as well. I've always like horizontal shmups better than vertical ones. I like both, but all my favorite ones are horizontal.

>> No.2671621

>>2671615
Oh, wait, do you know about the rank system?

>> No.2671623

>>2671621
Of course I do, but this also doesn't make the first boss in Gradius any more difficult.

>> No.2671794

>>2671605
I said nothing about impressing anyone but i am saying if you really love the scoring system then you will have competence with it to make your opinion credible otherwise you can't possibly know enough about the scoring system to judge. I think you like the idea of the scoring system but haven't actually experienced it first hand.

>> No.2671810

>>2671794
If you don't like the scoring system then just don't play for score, christ.
>inb4 b-but muh extra lives!!!
Jesus christ stop whining faggot and L2P

>> No.2671815

>>2671810
We aren't talking about that you fucking idiot I actually agree with you but that guy said he loves ikarugas scoring and i'm saying the only way someone can know if they really love it is by actually doing it first which he hasn't. Lrn2read you thick son of a cunt..

>> No.2671820

>>2668385
ESPGaluda
/list

>> No.2671828

>>2671794
Because I'm not interested in taking a screenshot for you? lol. You can think whatever you want about me.

>> No.2671835

>>2671815
How do you wanna know he hasn't done it yet? And anyway, I also do not have to chain through the whole game and can know wether I like it or not. And I think the scoring system fits pretty good to the game, it's just damn difficult to do it, which is why I can understand why some people would get turned off by it. It also isn't really 100% immersive and doesn't make real sense but who cares, it's just a video game.

>> No.2671840
File: 658 KB, 612x534, axelay.png [View same] [iqdb] [saucenao] [google]
2671840

>>2668901
>>2668906
>>2668909

Good stuff there.

Air Zonk was better than the sequel, yeah.
The final level was insane with that long ass boss rush, loved it.

Axelay is just so visually delightful

>> No.2671861

>>2671835
> it's just damn difficult to do it
This is why I like it. In Ikaruga you can play to just try and survive or you can play for score and precision and it makes it even more fun.

>> No.2671871

I'm curious what you guys think of Firepower 2000 for snes.

I'm not the biggest shump fan but this one is the game me and my cousin beat every once in a while. Pretty easy but damn fun. I love the whole concept of ground-only and air-only hazards.

By the way, I'd appreciate suggestions for 2 player shumps, either horizontal or vert.

>> No.2671895

>>2671871
>Firepower 2000
This looks fun as fuck. Especially the buggy looks really amusing.

>> No.2671902

>>2671871
>suggestions for 2 player shumps
I could imagine playing Parodius games would be pretty cool playing in 2 player mode

>> No.2672105
File: 38 KB, 640x481, Gyruss4.jpg [View same] [iqdb] [saucenao] [google]
2672105

What're /vr/'s thoughts on Gyruss for the NES? Picked it up for cheap the other day.

>> No.2672128
File: 21 KB, 300x225, gt.jpg [View same] [iqdb] [saucenao] [google]
2672128

>>2671616
Game Tengoku

>> No.2672131

>>2671810
>If you don't like the scoring system then just don't play for score, christ.

The whole point of Ikaruga (like RSG) is to play for score though. It's a shitty puzzle game disguised as a space shooter.

>> No.2672141

Don't kill me but I don't like any Psikyo shmups... or any Video System shmups for that matter..

gunbird 2, strikers 1945 2 and 3..

they're so repetitive and cheap...

>> No.2672208

Holy shit guise, I just 1cced a shmup. Raiga Strato Fighter! Only with auto-fire on though 'T.T

>> No.2672218

>>2672131
It's just a methodical shooter, like R-Type fo example. Only a bit more complicated.

>> No.2672254
File: 1.49 MB, 3840x1851, 034_map.jpg [View same] [iqdb] [saucenao] [google]
2672254

>> No.2672258

>>2672131
>>2672218

I don't get the Ikaruga hate. Its a fun game. I like the little bit of complexity in swapping polarity.

>>2672141
>strikers 1945 2 and 3..
>they're so repetitive and cheap...

Kind of agree. Some bosses in 1945 plus feel like Bullet Hells and it really seems to just be quarter eaters. That being said, once you die and come back with a bomb, its basically an auto-kill on the boss which is equally unsatisfying.

>> No.2672458

>>2672218
Strange... I don't remember getting penalized for not killing color-coded enemies specifically in a row in R-Type.

>> No.2672465

>>2672458
That's why I said it's a bit more complicated... Many shooters have puzzle-like gameplay though. Ikaruga is a memorizer, just like R-Type is.

And the scoring system is actually nothing special. Many STGs have these quite complicated scoring systems. Take Rayforce for example... It also doesn't make any real sense that you get better score the more enemies you get into your lock on at once, however, it still fits to the style of the game, that's why it's ok.

The same also goes for Ikaruga. The scoring system may seem weird and unimmersive, but it fits to the style of the game and the enemy placement.

>> No.2672563
File: 791 KB, 1600x1021, Nemesis 3 (MSX).jpg [View same] [iqdb] [saucenao] [google]
2672563

Considering all the love for Gradius, how come this game never gets mentioned here? Although not quite part of the series, it's as good if not actually better than any Gradius game. And its SCC soundtrack is something else too.

>> No.2672574
File: 76 KB, 732x617, gunfrontier.jpg [View same] [iqdb] [saucenao] [google]
2672574

Best shmup ever and you fucking scrublords never even mention it.

>> No.2672630
File: 1.88 MB, 3264x2448, DSCN0248.jpg [View same] [iqdb] [saucenao] [google]
2672630

you guys like my set up?

>> No.2672635

>>2672563
because the sharp x68k version is the definitive version

>> No.2672684

>>2672635
x68k version of Nemesis 3 doesn't exist, you must be thinking of Nemesis 2.

>> No.2672694

>>2672574
Final boss sucked ass.

Besides, there's no reason to play it when Battle Garegga perfected on it in every way.

>> No.2672696

>>2671840
Yeah it's too bad Konami hasn't made anymore games like Axelay.
Hell, they own HudsonSoft, so I don't see why they don't resurrect their lineup of shooters either.

>> No.2672705
File: 100 KB, 640x904, silpheedPS2.jpg [View same] [iqdb] [saucenao] [google]
2672705

Not as retro as the Sega CD game, but I enjoyed the PS2 version much more.

>> No.2672708
File: 121 KB, 600x594, einhander-usa.jpg [View same] [iqdb] [saucenao] [google]
2672708

>>2672630
Yes, actually I do.
At least that is how it was meant to be played.

<------- Also, anyone else a fan of Einhander?

>> No.2672710
File: 23 KB, 250x249, Costanza.jpg [View same] [iqdb] [saucenao] [google]
2672710

>>2672694
>comparing a shmup made in 1990 to one made in 1996

look what I had to dig up

>> No.2672714
File: 35 KB, 475x347, snes_firepower_2000_p_muw6lm.jpg [View same] [iqdb] [saucenao] [google]
2672714

Believe it or not, this is actually a decent shooter for the SNES.
Best played with a friend though, much more fun.
It may seem generic (especially the title) but it's better than you might think.

>> No.2672720

>>2672710
>best shmup of all time (unless you compare it to ones made a few years later)

>> No.2672724
File: 81 KB, 640x469, 51274_front.jpg [View same] [iqdb] [saucenao] [google]
2672724

Arcade version had better graphics, but the SNES version offers more gameplay options.
It isn't too bad, just kinda mediocre compared to other stuff.
Has a level up system that makes it fun to play.

>> No.2672726

>>2672720
garegga didn't even perfect on it though. It took influence from it obviously but taito is still king

>> No.2672728

>>2672105
I think it's a fun game.
One of the better early shooters imho.

>> No.2672732
File: 391 KB, 1388x1364, 3332_168003.jpg [View same] [iqdb] [saucenao] [google]
2672732

Anyone else played this?
Has some cool graphic designs, but it's tough as damn nails and it isn't even a bullet hell game.
I could only progress with another player.

>> No.2672810

>>2672141
you do know how to use your secondary attacks in those games right?

>> No.2672823

>>2672563
It's 100% part of the series, and yes it's a great game, though the hitboxes are awful.

Stage 8 is fucking awful for that.

>> No.2672827

>>2672694
>no reason to play it
You pilot a literal gun with wings, that's plenty reason.

>> No.2672989

>>2672708
><------- Also, anyone else a fan of Einhander?
hell yeah I was kinda impressed by how many secrets/scoring exist in this game. Definitely going to focus on it after i finish with my current games.

>> No.2672990

>>2672141
>Don't kill me but I don't like any Psikyo shmups... or any Video System shmups for that matter..
>gunbird 2, strikers 1945 2 and 3..
>they're so repetitive and cheap...

Fuck sake the clueless shit players in these threads every damn time. Psikyo games aren't for excuse making low tier players who can't even clear a basic game sorry. Most of the first loops are like 10 mins long so that's literally all you have to memorize the rest is down to precision execution psikyo aren't my favorite but they do what they do by far the best in the game.

>> No.2672994

>>2671861
>This is why I like it. In Ikaruga you can play to just try and survive or you can play for score and precision and it makes it even more fun.
This literally applies to every shmup ever made in the last 20 years. Survival in ikaruga is a joke without scoring aswell a very easy 1cc.

>> No.2672996

>>2671828
You don't need to i know you're not playing ikaruga beyond absolute newbie level, beginners can never hide it when talking about these games the inexperience shines through it's really obvious.

>> No.2673002
File: 9 KB, 288x224, ordyne.png [View same] [iqdb] [saucenao] [google]
2673002

Let's talk about cool shooting games from companies that aren't known for them.

Ordyne from Namco is a cute and fun horizontal game that feels similar to Parodius. You also collect gold and can fly into a "shop" blimp for power-ups, like Fantasy Zone.

>> No.2673006

>>2673002
I played the shit out of the turbo grafx version when I was a kid

>> No.2673007

>>2673006
It's a great port, but the arcade version has some nice sprite scaling/rotation effects that tg16 doesn't.

>> No.2673008

>>2673002
Was the Chinese character a girl, or just a really offensive Chinese caricature?

>> No.2673018

>>2673002
>Let's talk about cool shooting games from companies that aren't known for them.

Einhander for sure and harmful park.

>> No.2673056

>>2672630
I don't like it. Looks like something only retarded person would enjoy.

>> No.2673070
File: 6 KB, 320x256, apidya_10.png [View same] [iqdb] [saucenao] [google]
2673070

>>2667065
That game's fucking hard. Could never get anywhere (only played the demo back in 90's).

>>2667058
A few good ones on Amiga:
Hybris
Battle Squadron
Agony
Apidya
Project-X
Uridium 2

For DOS:
Raptor: Call of the Shadows
Tyrian
Sopwith :-)

>> No.2673094

The other day I discovered Armored Police Metal Jack, the opening is hype as fuck.
https://www.youtube.com/watch?v=rYg9xWXAiFU
I doubt it, but are there any subs for the show?

>> No.2673096

>>2673094
Had the wrong tab open, sorry /vr/, i'm off back to /m/.

>> No.2673098

>>2673056
why?

>> No.2673115

>>2673098
stretching games is retarded in general, but stretching vert shooter is the lowest low and it's beyond comprehension how person can't see the disservice he's doing to the game and himself by playing this way.

>> No.2673116

>>2673115
it's in the original pixel aspect ratio you fucking moron.

>> No.2673119

>>2673116
>you fucking moron.
I'm not the one who plays with fucked up controls.

>> No.2673127
File: 28 KB, 384x224, 1181242185257.png [View same] [iqdb] [saucenao] [google]
2673127

>>2673119
ps1 controller works fine. You're too much of a mongo to know CPS2 games didn't run 4:3 though ya fucking moron

>> No.2673130

>>2673127
Only controls are mapped to the monitor resolution, retard. Not that important for the sidescrollers but crucial for the verts. Enjoy your broken game with squished diagonals.

>> No.2673131 [DELETED] 

>>2673130
Are you literally retarded? On a 4:3 monitor some of it gets cut off on the sides. Have you ever seen a real cabinet lmao.

>> No.2673147
File: 927 KB, 245x310, sorry lol.gif [View same] [iqdb] [saucenao] [google]
2673147

>>2672996
At this point I legit can't tell if you're just trolling for the sake of trolling or if you're actually so upset that I didn't go take photots for you and like a game you don't that you're losing your shit this much. Either way it's pretty funny.

>> No.2673148

>>2672732
>it's tough as damn nails
It's actually pretty easy. I 1cced it yesterday, almost blind.
It's pretty damn cool though and lots of fun.

>> No.2673149
File: 874 KB, 2272x1704, cps2 cuts off on sides.jpg [View same] [iqdb] [saucenao] [google]
2673149

>>2673131
No I actually haven't seen one, but keep defending your imbecilic ways of doing things, that's how actual retards act.

>> No.2673168

>>2673149
It's been illegal to own niggers like this for 150 years.

>> No.2673237

>>2673147
I'm calling you out on your claim of loving ikarugas scoring system but you refuse to prove you have any competence in the game because you know you are a clueless shit feeder and now keep trying to divert it. You have no photo to share and know nothing about actually playing ikaruga other than mindlessly fistpumping along to what you heard from a gamespot review, pathetic.

>> No.2673248

>>2672630
Nice setup mate, don't listen to that pedantic autistic cunt... I'l guarantee he's one of those arcade enthusiast assholes who has a broad collection and can't even play the fucking games so instead just rage wanks over minor issues that anyone else can just adapt to in 5 minutes.

>> No.2673296
File: 19 KB, 263x329, pa2030 zarlor mercenary.jpg [View same] [iqdb] [saucenao] [google]
2673296

anyone ever 1cc-ed this one? Just thought of it, never cleared it as a kid, got to the last boss, gonna try it tonight. (yes I know it is not that hard compared to other STGs)

>> No.2673324
File: 789 KB, 2304x1728, 1.jpg [View same] [iqdb] [saucenao] [google]
2673324

>>2673248
So has he hired you after deleting his stupid shit out of embarrassment, or are you doing this for free?
You know, going around the internet, advocating idiocy and not letting anyone left with hurt feelings, dudelio, they must like you on facebook and reddit, probably upboat you with pics of good m80 gregg or something.
Don't you call yourself autistic cunt because of it, though? As I understand that's how 'someone who does things the right way' sounds in your vocabulary.

>> No.2673338

Seriously, why could they not install auto-fire by default back then? Constantly having to hammer the fire button is the most annyoing thing. And if you use auto-fire then it mostly just feels like cheating.

>> No.2673340

>>2673338
Lack of buttons

>> No.2673385

>>2673324
I'm a better player than you so i really don't care about your stupid ultra hardcore opinions on hardware and setup so go back to wanking over your sony pvm and posting pics of your supergun and never your scores because you can't actually play for shit.

>> No.2673386
File: 157 KB, 1600x912, willis.jpg [View same] [iqdb] [saucenao] [google]
2673386

>>2673237
I said I liked Ikaruga. I said that the way the game encourages you to go for combos made it more fun for me. You're the one insisting that I have to "proove" that I liked it by going and hooking my Gamecube up again so I can take photos for you to look at.

You're a complete tool, I couldn't possibly care less what you think of me or my scores in the game. I literally can't imagine why I would feel any desire to prove anything at all to you. It was fun as hell, I had a blast with it and back then was I think pretty good. I don't know why it's so hard for you to fathom someone would actually enjoy it, so I really don't know what else to say to you. I'm not here to prove myself to anyone, I'm here to talk about how much I enjoy Shumps, which happens to include Ikaruga.

>> No.2673395

>>2673385
You didn't answer my question, do you call yourself an autistic cunt?

>> No.2673405

so

why is this thread like this

why is it always like this

>> No.2673414

>>2673405
posting in the internet should be at least that hard as understanding the concept of aspect ratio.

>> No.2673443

>>2673338
It's not that bad, especially in newer games. Makes you feel more active when playing. It's kinda obnoxious in games where each button press only counts for one shot, but in games where one press gives you a short burst it's alright.

>> No.2673451

>>2673405
No mods, this of course means that retards and autists get to whine about semantics all day long. If most of the people in this thread posted like this in an actual forum, they would get banned almost instantly.

Why you guys are still posting here instead of S11 or even MoTK is beyond me. The STG threads in those places could use some more life.

>> No.2673489

>>2673149
see the top is cut off you fucking retard. You got all pussyhurt and deleted my post too you little bitch

>> No.2673523

>>2673386
>I had a blast with it and back then was I think pretty good. I don't know why it's so hard for you to fathom someone would actually enjoy it, so I really don't know what else to say to you. I'm not here to prove myself to anyone, I'm here to talk about how much I enjoy Shumps, which happens to include Ikaruga.
All of this is fabulous darling but still completly irrelevant to the fact you said you liked Ikarugas scoring system and yet you can't even fucking do enough to know if you really like it, you can only say you like the idea of it the reality however requires you to be able to do it before you can say either way, get it?

>> No.2673528

>>2673395
>do you call yourself an autistic cunt?
No? Do you call yourself an arcade enthusiast?

>> No.2673534

>>2673338
>And if you use auto-fire then it mostly just feels like cheating.
Nah even arcade machines in japan wire in autofire on alot of games that don't have it by default. Gradius series and metal slugs come to mind.

>> No.2673539

>>2673534
How does that work?

>> No.2673557

I had an idea for a shmup mechanic I might do and I was wondering if it's been done before, since I couldn't find anything about it. Spoilered b/c not sure if this is really /vr/

[ You have a regular shot, but not a rapid shot, but your regular shot doesn't do as much damage. Your bomb, however, is where the gimmick lies. Your bomb is actually a sort of balloon that absorbs bullets (including your own) and gets bigger. The balloon is slightly bigger than you at first, and follows your position. If an enemy collides with the balloon as opposed to the bullet, it explodes and all the bullets it absorbs fly out and kill whatever is in their way. Your balloon guage can refill by comboing more enemies.

>> No.2673571

>>2673557
https://www.youtube.com/watch?v=uAMe13RUFq4

>> No.2673580

>>2673571
Interesting. Thanks.

>> No.2673587

>>2673534
Autofire fucks up your laser in Gradius, so unless they have an extra button for non-auto shot that wouldn't work.

>> No.2673594

>>2673528
I like arcade games, but I've already stated above that I haven't seen a cab in my life and I thought pic of my shitty lcd panel displaying MAME is enough to disprove your retarded assumptions.
But I guess your burning jealousy to that several years old photo of Dimahoo setup from google images affects your critical thinking.

>> No.2673676

>>2673324
Native aspect ratio isnt stretched you fucking clown do you see the black bars on the top and bottom. I think you're just jealous his benq monitor is worth more than your entire collection.

>> No.2673705

>>2673571
This game makes me so happy, from gameplay to music. The moe shit doesn't even bother me in this one.

>> No.2673709

>>2673705
you're a fucking cancer

>> No.2673781

>>2673523
>get it?

Nope. You're spewing utter rubbish. And the "darling" bit is a pretty clear indication that you're really just purely shitposting at this point.

Why do you think I care at all what your opinion of me or the game is? Seriously.

>> No.2673842

>>2673451
>System11
Those wankers are all CAVE drones.

>MoTK
A shithole that caters to Touhou, some of the worst shmups of all time? No thanks.

>> No.2673850

>>2673587
They do, some cabs for shit like garegga even have 3 fire buttons all at various fire rates.

>> No.2673851

>>2673781
Still side stepping? Just admit it you don't know jack shit about Ikarugas scoring because you've never done it have you? you just like the idea of it. You know what people who really love Ikaruga do? they learn to play it.

>> No.2673853

>>2673842
>Those wankers are all CAVE drones.
not true at all tbh. The strategy section is a great resource for everyone interested in getting better at any shmup.

>> No.2673856

>>2673539
>How does that work?
http://shmups.system11.org/viewtopic.php?t=16211

>> No.2673858
File: 627 KB, 1857x975, Amazing.jpg [View same] [iqdb] [saucenao] [google]
2673858

>>2673842
>Those wankers are all CAVE drones.
Fucking true. Just look at their front-page in the Shmups-chat. 4 out of 27 threads are CAVE related! Dear god, 4 threads, that's amazing! Such fanboys!

Seriously though, just because they were extreme fanboys in the past, doesn't mean they still are. Instead of clamping to the past like you're doing, they''ve actually moved on.

And yeah, MoTK is shit. But it could've been better if STG players actually used it.

>> No.2673863

>>2673842
In addendum: if /vr/stg has nothing else going for it, it's the fact that we have a lot of variety in taste around here and don't circlejerk over the same small set of shmups by X developer for the most part. The whining and shitposting here is fine in comparison to some board namefag drama.

Shmup threads around here are breddy good because we generally started playing before people jumped on the bandwagon with "danmaku". I've talked to people who started on Touhou that can't even 1cc a horizontal shmup because it "controls too weird". I'm glad /vr/ is devoid of casuals like that.

>> No.2673870

>>2673863
Yep, since touhou invented manic shooters in 2010, it was all downhill from there.

>> No.2673875

>>2673008
The latter.

Personally, as a red-pilled part-Chinese person who doesn't buy into the Chinese unity bullshit that the CCP force feeds its people, I hate seeing the Manchu ponytail considering its painful and shameful history.

>> No.2673876

What are some good shmups for the SNES, Genesis, and PS1?

>> No.2673881

>>2673870
s/invented/popularized/

>> No.2673920

>>2673863
But the opposite is also true, there are Touhou players that branched out to shmups and have gotten really good at them. It goes both ways. Touhou still has the worse fanbase though.

Variety doesn't have to be a good thing. Even though there are a lot of people with different tastes, I can count the number of people that have actually 1cced their game of choice on 1 hand. No point in variety if people are not going to play the games in-depth.

>> No.2673948

Finally 1cced R-type Leo. That second jumping robot right before the final boss still always fucks my shit up though.

>> No.2673952

>>2673405
It's because Shmups are a fairly difficult genre as single player games go. So even seasoned fans of them will usually take a while to master a new one when they start playing it. Especially on a forum like this which has a small population of players. Most of them are into numerous genres, not just Shmups so they tend to get quite myopic about them. The one they focus on tends to be the one they then think is the best and they want to re-enforce that to make them feel like they haven't wasted their time.

That's why they're so divisive and people tend to say that any games they're not a fan of is absolutely terrible. It's a strange phenomenon, but not actually uncommon. It's also the reason this board gets constant threads about X or Y Castlevania game being far better than all the others.

>> No.2673958

>>2673948
Pretty impressive, well done. The last stage with security lasers is a pain.

>> No.2673970

>>2673851
Side stepping what? What the fuck is your problem? You are literally saying that in order for me to be allowed to say that I enjoyed a game, I have to hook up the console I played it on and take a photo to show some stranger on 4chan. Do you have any idea how idiotic that sounds? Are you 15 or something?

This whole thing started because you >>2670039 complained that you didn't like the way that the game was designed to encourage the combo system. I disagreed and said I liked that about it and then we got into this insane situation. All I'm getting out of it at this point is that you must be so colossally bad at the game that you can't even conceive of someone enjoying it. And that, my friend is comedy gold.

>> No.2673982

>>2673970
Fuck me you are beyond dumb... You said you enjoyed ikarugas scoring correct? I'm saying for that to be true you have to be somewhat competent at scoring to know if you really like it and i don't believe you are. Fucking shit for brains cunt.

>> No.2673983

Ikaruga's scoring isn't even that good, anyway. Give me medaling over it any day.

>> No.2673985

>>2673983
>Ikaruga's scoring isn't even that good, anyway. Give me medaling over it any day.
Real talk.

>> No.2673991

>>2673958
Thank you! It also was the Japanese version, I have to add. It's tougher than the american version.
The security lasers are easy once you have patterns down. You just have to be fast enough to trigger them.

>> No.2674001

>>2673982
I am (or was) quite competent at the scoring system, but fuck me if I'm willing to go through the effort to prove it with photos to some shitlord troll. Do you honestly expect me to do that? Really?

>> No.2674004

>>2673983
I wouldn't say it was amazing, but it was creative for the time and fun. I like variety in games though, and ones that try to get you to play in different ways.

>> No.2674015

>>2673982
Also, seriously and honestly. How old are you? I rarely ask this here, but at this point I'm very curious. I'll be waiting. :^)

>> No.2674052

>>2674015
Ohh yeah, and if you don't post some photo ID (you can blank out your name) no matter what you say, you're a liar. Still waiting.

>> No.2674108

I honestly think there is just one awful shit posting cunt in here. For the most part a lot of you are total bros, you don't hate on euroshmups even if you dislike them and some of you recommend some to people who ask. You don't freak out at people for not playing the right way or their understanding of scoring. That one cunt and I swear its just one guy cause its always the same type of shitposts, he just needs to go away. Even if he is better than all of us like he claims he is he is a fucking prick and none of us want to socialize with him. Why are you here man? Can't you just go play by yourself nobody likes you.

>> No.2674128

>>2674108
I agree with you completely. All I want to be able to do is talk about shooters and why I like them, without being constantly trolled if I say I like the wrong one or for the wrong reasons. And most of you really are awesome and this little community here is great. Unfortunately also on in a small place like this it just takes that one asshole to bring everything down.

>> No.2674139
File: 51 KB, 640x448, truxton game play.jpg [View same] [iqdb] [saucenao] [google]
2674139

>>2674128
You're partly to blame for feeding him so much in the first place though. That guy trolls Ika all time time, just ignore him like the rest of us.

Back on topic. I just picked up Truxton for Genesis a few days ago. I'm usually not one for verticals, but beggers can't be choosers these days so I grabbed it and fuck am I glad I did. This game is fucking awesome! Anyone else play it? Any sweet tips? I'm still getting gud,

>> No.2674172

>>2674139
Be careful with that blue energy beam weapon, sometimes it locks on to things on the ground, keeping you from shooting forwards.

>> No.2674315

>>2674172
Thanks! That was just the first screenshot I founf, but I'll keep it in mind. So far I've been using the green laser the most, but still experimenting at this stage.

>> No.2674764 [DELETED] 

>>2674128
You said you liked Ikarugas scoring that's what YOU said, I say you don't play that game at a high enough level to even know if you really like it. Any screen cap showing even a mediocre score will be enough to demonstrate you have experienced the scoring enough to make that claim but you know you're full of shit and won't post anything. You're the typical Ikaruga fan and i proved it.

>> No.2674769

>>2674764
nobody gives a fuck dude just drop it.

>> No.2674782

>>2674769
Stop responding and he'll get bored.

>> No.2675001

>Too phleb to make it past Stage 5 of Cho Ren Sha
Stage 0 some day...

>> No.2675090

>>2674764
I don't care if you believe me.

Re-read that sentence over and over until you finally understand it's content. You are either a bratty child or a grown man acting like one. Either way your opinion is worthless to me.

And frankly, even if you weren't acting like such an asshole I still wouldn't bother hooking up a system and game I haven't played in years just to prove a point this silly.

>> No.2675117

>>2674782
No, no, no. Let him talk.

(Non-shmup fan here)

This sort of thing is helpful for those of us who don't play these games. We can scan past the threads on /vr/, and see that you guys, in a forum dedicated to retro games, in a thread dedicated to your favorite games, will choose to fight with each other rather than talk about the games you supposedly like.

It makes for a great confirmation for the rest of us that we made the right choice in not playing lousy games, if you'd rather fight with each other than talk about the games. They must be pretty crap games.

So this is nice for those of us who don't play them. Keep it up.

>> No.2675134

>>2675117
If that's how you chose the games you like then it's better you stay away from here anyway.

>> No.2675154

>>2675117
Have you actually found a genre of video game that doesn't have complete assholes in it's fanbase? I'd love to hear about it.

Anyways, I would never try to convince anyone to like a genre they don't. But for the most part the people in these threads are pretty cool. It's only a couple of people who troll constantly. But that's most of 4chan...

Have fun enjoying whatever games you enjoy!

>> No.2675274 [DELETED] 

>>2675090
See because you can't prove what hasn't happened.

>> No.2675287 [DELETED] 

>>2675117
>people "fighting" about games aren't talking about games
>if people are passionate about a genre, it must be because the genre is shit
>i need constant confirmation that not playing shmups has been the right choice
>hurr durr

>> No.2675292

>>2675117
Why are you even in this thread in the first place?
What are you doing with your time?

>> No.2675365

>>2675292
It's a good bet he's just the same troll as before now trying a different way to shit up the thread because he got backed the fuck off of bitching over Ikaruga.

>> No.2675392
File: 573 KB, 2816x1864, DSCF3446.jpg [View same] [iqdb] [saucenao] [google]
2675392

Just hide and report troll post and move along. It's the best way by far around here.

>>2674139
You made a good purchase! Truxton is a pretty great little game. It sometimes gets some shit because it doesn't really do anything special or unique, but for just a straight old arcade style shoot 'em up it's solid and a lot of fun.


As for myself, I've been trying to actually get good at Gaiares. It's super fun and the weapon system kicks ass, almost like Kirby mixed with a shooter. But fuck is is hard!

Also, this stage...
>Flying through a space castle
>Javelins shooting out of the floor
>Spiked balls flying all over the place
>Guillotines!?!
>Fucking Death shows up and starts spamming sicles

Am I playing a shmup or Castlevania?

>> No.2675710

>>2675392
But its not even a troll post I called dude out and proved him wrong, the end.

>> No.2675816

>>2675392
Dude, you just posted my all time favorite shmup of the whole 16 bit era. It is pretty tough (and weird) but so freaking awesome and every single boss is great. I also love that different stages are better with different weapons and there's tons of room for experimenting with them. Keep pushing, it gets better and better.

>> No.2675905

>>2675710
you only proved how much of an annoying faggot you are.

>> No.2675949
File: 9 KB, 300x250, full.jpg [View same] [iqdb] [saucenao] [google]
2675949

>game allows checkpoint milking
Into the trash goes the highscore board

>> No.2676169

>>2675392
Thanks! I beat it for the first time just now. Kinda feel like I pussied my way through cause I used the red spread shots the whole time. Gonna go for the green ones again and see if I can make it through next.

Gaiares is on my wish list. I should probably just emulate cause I'm never going to find a copy, but it's not the same.

>> No.2676183
File: 221 KB, 1000x1014, ordyne.jpg [View same] [iqdb] [saucenao] [google]
2676183

>>2673875
The Chinese character has a bow on their hair, and eyelashes. I'm assuming it's supposed to be a girl, but maybe some Chinese stereotype exists where guys have bows in their Manchu ponytail. I think that guy from Last Blade had one as well.

>> No.2676232

>>2676183
Yeah that's pretty normal in China. Normally they wouldn't be made to look quite that cute or bowtie like, but everything is cute there.

Back to games, top 5 shmups? My tastes may be a little pleb tier cause I haven't played a ton, but whatever.

Gradius III (snes)
Axelay (snes)
Musha (genesis)
Thunder Force (genesis)
Raystorm (ps1)

I also like Parodius, but but not as much and right now digging Truxton so much.

>> No.2676357 [SPOILER] 
File: 41 KB, 445x488, 1442030373581.jpg [View same] [iqdb] [saucenao] [google]
2676357

>>2675949
>playing stgs to impress people

>> No.2676364

>>2676357
The best part is showing everyone my hi scores online.

>> No.2676368

>>2676364
someone needs to make an xbox 360 kid about shmups hahaha

>> No.2676387

>>2676357
Are you retarded? Checkpoint milking just totally fucks over the scoring.

>> No.2676390 [DELETED] 

>>2676387
How so? Surely you'll have to run out of lives at some point.

>> No.2676398

>>2676387
Checkpoints in general are just shit. Games where you don't have health bars shouldn't use them, like Contra.

>> No.2676412

>>2676398
I disagree. Checkpoints are great. Only casuals dislike them because it makes the games harder.

>> No.2676420

>>2676412
Stop credit-feeding shmups that don't use checkpoints then, noob.

Or do you lack the willpower?

>> No.2676421

>>2676420
It doesn't even have anything to do with credit feeding you fucking idiot.
Just losing one live is already much more punishing with checkpoints than without, to the point where you even have to 1LC games due to checkpoints.

>> No.2676423

>>2673115
I play counter strike 4:3 stretched out to widescreen, it does change the control slightly but good players can adjust for that. Get fukt nerd :^)

>> No.2676437

>>2676421
Only a credit-feeder would say checkpointless shmups are easier than checkpoint shmups because they can just plop in more quarters and not have to deal with being punished for it.

Just accept that checkpoints are shit because they not only break the flow of playing if you die, but are sometimes impossible to recover from, like later loops in Gradius. Whereas in a checkpointless shmup you have a higher chance of recovery because you aren't sent backwards on a death. It's a shitty feature and even the big shmups that used it like R-Type and Gradius (Leo and V) dropped them because people realized that it's artificial difficulty at its finest.

>> No.2676441

>>2676437
>Only a credit-feeder would say checkpointless shmups are easier than checkpoint shmups because they can just plop in more quarters and not have to deal with being punished for it.
I never said anything like this you fucking retard. I just like checkpoints more, because it adds to the learning experience of the game and doesn't spoonfeed you by just letting you pass anyway although you actually fucked up.

>but are sometimes impossible to recover from
Then just don't die you fucking casual. Stop whining.

>It's a shitty feature and even the big shmups that used it like R-Type and Gradius (Leo and V) dropped them
R-Type Leo has checkpoints. It was only the american babby version for people like you which had no checkpoints. You obviously have no idea what you are talking about.

>> No.2676462

>>2676437

I love how you talk like you're some bigshot super pro-player and then blow the facade immediately by using the ultimate scrub phrase: artificial difficulty.

>> No.2676472

>>2676441
>because it adds to the learning experience of the game and doesn't spoonfeed you by just letting you pass anyway although you actually fucked up.

It's not even good for learning because for example if you die on stage 5 you'll be at a different power-level than you would if you hadn't died, so checkpoints just break the balance of the game design. If you want practice you should really use save-states. Besides, you won't get far even if the shmup doesn't have checkpoints and you don't git gud because of limited resources, assuming you don't just credit-feed through the game.

>Then just don't die you fucking casual. Stop whining.

I take it you've never seriously scored in a shmup before.

>R-Type Leo has checkpoints. It was only the american babby version for people like you which had no checkpoints. You obviously have no idea what you are talking about.

First version didn't have checkpoints, it was the last revision of Leo that added in checkpoints.

Also, how the fuck does having no checkpoints make a shmup more casual? If anything it's the opposite, in a shmup without checkpoints you have to scramble and pick up from where you left off, unlike a checkpoint which is the same every time you get sent back to one. There's no bigger buzzkill than being in the middle of a boss, then dying on a certain pattern, and getting sent back to a shitty checkpoint.

>> No.2676475

>>2676472
Here is your reply.

>> No.2676484

There will one day be a STG thread without try hards and autists. Today is not that day.

>> No.2676487

>>2676472
As someone new to attempting to get good at shmups not using save states forces me to get better at certain sections, progressing to later sections naturally as I get better at the game.

>> No.2676495

>>2676487
That's a pretty reasonably way to learn. If you're new you can still learn a lot from the earlier stages. Though I would advice you to start using save-states after you've gotten consistent at the starting stages.That way you don't have to go through portions you already know everything about.

>> No.2676505

>>2676487
I think you totally misunderstood the usage of save-states in STGs.
People don't use them like in other games to cheat through the game, but as a way to practice sections.

>> No.2676507

>>2676472

the whole point of checkpoints is that there's a penalty for fuckin up. if you lose a life, you shouldn't be right back at the same spot. you should be sent back as punishment. this raises the stakes, puts more incentive on playing correctly, and prevents you from playing recklessly and cheesing through a difficult section.

on the other hand, if you get sent way back for losing a life, it's frustrating and too demanding on the player.

checkpoints are about attaining the right balance between mistakes actually having impact and not being too tedious/frustrating by wiping all your progress.

>> No.2676509

>>2676505

the best way to use savestates is as custom checkpoints. savescumming is poor sportsmanship, but they don't have to be blatant cheating. savestating now and then, and just before a boss/difficult section can improve the game's balance.

>> No.2676515

>>2676509
I personally don't use save-states at all, because I do not need them. I think they are always cheating, no matter if you do it for practice or to save scum through the whole game just to play through it.

When you got good enough at the early levels to play for survival in them, but fail at the later levels, then you also can just start to play for score on the early levels while surviving in the later levels.

>> No.2676516

>>2676387
But again, only if you care about showing other people your scores. If you're just playing for personal improvement you would never bother to.

As for checkpoints, I can understand what's being said but they've never bothered me that way. In Gradius it's pretty bad because building up your ship takes so long and especially needing to build speed soon is important.

But also, Shmups are all about improvement and getting bit by bit better each run. Ultimately you're looking to 1cc which is the real thrill. But along the way it's nice to have checkpoints so you can practice certain areas.

You can use save states as well, it's true and that's fair way of practicing. But it shouldn't be expected that's how people are going to play. For me using them ruins the thrill of dying being really shitty and that's what I like about these games. But I'm all for however you have fun.

>> No.2676520

>>2676515

I can respect that approach too. I'm just making the point that savestates don't have to be gamebreaking. sometimes they can provide more flexibility.

>> No.2676523

>>2676516
>But again, only if you care about showing other people your scores. If you're just playing for personal improvement you would never bother to.
Listen kid, checkpoint milking is annyoing if you play for score. You also can play for score for yourself you know.

>> No.2676560

>>2676368
You mean the Gaiares guy.

>> No.2676596

>>2676505
No, I did not, but I view not practicing all in one go a waste for me personally.

>> No.2676610
File: 65 KB, 376x183, 360_Kid.jpg [View same] [iqdb] [saucenao] [google]
2676610

>>2676560
no I meant this kid but you could use that guy for the template

>> No.2676616

>>2676357
>trying to shame people for competing with others

>> No.2676624

>>2676616
The shmups forum is probably a better place for that than cuckchan.

>> No.2676849

>>2676523
>You also can play for score for yourself you know.

That's what I was saying. If you're playing for the purpose of getting better and beating your own score, how would this matter?

Maybe if the only thing you cared about was the actual number. But let's say you do two runs, on one you died a bunch but made it through and ended up with a million points. On the second run you 1cc it, but in the end only had 800 000 points. Obviously if you're playing because you want to get better, you would consider the second run better. It wouldn't matter that the first run had a higher score because you would know why.

>Listen kid
This bit is really some unnecessary condescension is really unnecessary.

>> No.2676897

>>2676849
If you're playing for score the first run was better. Suiciding for score is as equally valid a strategy as any other.

>> No.2676908

>>2676897
>If you're playing for score the first run was better.

Yeah, I guess. I've always seen score as secondary. It's how well I get through that really matters, and score vaguely indicates that. Which is I think what that guy's problem was with games like that.

I don't really know because I'm not a score player for the most part. I usually play until I can either beat the game in one life and then move on to the next one.

>Suiciding for score is as equally valid a strategy as any other.
This sounds potentially interesting in a scoring sense though. Knowing you have five lives from the outset and figuring out when and where to die so you can maximize your score could be an interesting strategy, if that's what you were going for.

>> No.2676929

>>2676560
>>2676610
By the way, I'm the guy trying to beat Gaiares right now. I only took that pic because I thought it was crazy that the game turns into Castlevania: The Shooter for a level. I don't give any shits about getting internet points or what my score is.

>> No.2676975

>>2676484
Life is suffering. By far my three favorite games to play are STGs, roguelikes and 2D fighters, but wow are the fanbases hard to take sometimes.

>> No.2677001

>>2676975
>roguelikes
unless you start an argument about what a roguelike is it's usually ok. actually dcss does somewhat suffer from the same kind of dickwaving that infests this thread, i suppose it's the curse of super cereal competitive gaming.

hey guys what's the best genesis/megadrive shmup that is not so expensive?

>> No.2677020

>>2677001
I've run into typical stuff like happened with Ikaruga here on some roguelike forums. I remember mentioning it taking me two years to ascend in Nethack, really just mentioning it as an anecdote and then one guy trolling me for a week because he couldn't believe I didn't take a screenshot and thus I'd never really beaten it. But yeah, as with most things the majority of people are cool. But they also seem to attract a certain kind of person.

The other thing with Roguelikes these days is that the genre is finally starting to get some widespread appeal and that actually makes some long time fans pissed. So there's a lot of hate for games like Dungeons of Dreadmor and Rogue Legacy specifically because they appeal to people new to the genre. They're legitimately pissed that someone just trying roguelikes out for the first time don't want to start with IVAN. It's weird.

Fighting fans are a whole other kettle of fish too. But whatever, these are still in my opinion the most fun and exciting games out there. And everything has some shitty fans.

>> No.2677075

>>2676849
When I am only able to reach highscores with checkpoint milking, then that's just annoying, because it doesn't flow with the game. It's a design fault of the genre which many games have.

>> No.2677096

>>2677075
I totally get how doing that would ruin the flow of the game. It's a bit like speed running, it's interesting that some people do that, but it's not a fun way to play. To me the true test of skill is 1ccing. But I just play these to beat them, not to score master them.

>> No.2677104
File: 593 KB, 600x847, 36828504_p0.png [View same] [iqdb] [saucenao] [google]
2677104

>>2676975

Dude, you should try Syvalion, it's pretty much like a STG mixed with a rougelike!

Controls may take a bit of getting used to though since it's a trackball game.

>> No.2677115
File: 49 KB, 512x400, 2806_1.png [View same] [iqdb] [saucenao] [google]
2677115

>>2677104
Speaking of which, how's the snes version?

>> No.2677117

>>2677001
>that is not so expensive?
Any of them. Anything by toaplan is gold

>> No.2677132

>>2677096
>To me the true test of skill is 1ccing.
When you 1cc a game then there often still is a huuuge room for improvement. For me it's rather about 1LCs and reaching scores as good as possible.

>> No.2677134

>>2677132
what's an LC? 1 Life Clear? Isn't that the same as a No Miss?

>> No.2677137

>>2677115

Quite poor, but not the worst port out there. Super sluggish in comparison to the arcade version and the music was replaced with something not nearly as YACK's stuff.

>> No.2677141

>>2677134
Yes, No Miss or 1LC, whatever you call it. That's what it truely is about to me. Because it is the most immersive way to play these games and just feels the best. And to truely master them you just also want to be good at scoring.

>> No.2677142

>>2677132
Ohh, no doubt about that. And for people who want to go for high scores is cool, but for me even now there are too many game I've yet to beat. It's only the rare amazing ones like Darius Gaiden or Gradius V I stick with afterwards for a while.

>> No.2677147

>>2677115
>playing the console version of any non-Toaplan arcade stg
>ever

>> No.2677153

>>2677147
herp a derp, genesis Hellfire and Zero Wing are better than the original, shitlord

>> No.2677156

What version(s) of MAME should I download?

>> No.2677164

>>2677156
none, they all have severe lag

>> No.2677167

>>2677142
I can understand this. I also don't have the desire to No Miss every game I play or to reach highscores in them, but it still feels incomplete when you not 1LC them or play for score in them. It's just that there are many games where I can live with that.

>> No.2677169

>>2677153

I'm pretty sure he specified that Toaplan ports are indeed good.

>> No.2677172

>>2677153
Reading comprehension?

>> No.2677178

>>2677164
What would you suggest for arcade shmups, then?

>> No.2677179

>>2677156
Most recent one, then use retroroms' FTP server for the latest rom versions.

>> No.2677185

>>2677169
>>2677172
would you look at that, I LITERALLY cannot read for shit

>> No.2677189

>>2677164
Interesting. Because i tested out the latest version and got 1 frame of input lag on all Cave, Raizing and Psikyo games

>> No.2677238

>>2677164
nice meme

>> No.2677260
File: 17 KB, 241x300, th (2).jpg [View same] [iqdb] [saucenao] [google]
2677260

If Ikaruga is a puzzle game in disguise, then this here is Pong in disguise.

>> No.2677280

>>2677260
That's pretty high up on the scale of most phallic ship.

>> No.2677372
File: 9 KB, 266x240, volleyfire_2.png [View same] [iqdb] [saucenao] [google]
2677372

>>2677260
What about this then?

>> No.2677606

>>2677260
Heck yes it is! It's probably my least favorite of Treasure's shooters, but I do dig that about it.

>>2677104
You know, I remember liking it but I also only ever played the SNES version. I should look into getting an emu of the arcade version to run sometime if it's that much better.

>>2677167
> I also don't have the desire to No Miss every game
Yeah, me either. Usually if I like the game enough I try to, but there are a bunch I haven't bothered with or just haven't gotten around to yet.

>> No.2677876

When using shmupmame 4 I always have a huge ass list of random games I do not even have in my library, and when i reload it takes way too long. Does anyone know how to fix this? The whole interface is just completely annoying. Shmupmame 2.2 was much better in this regard.

>> No.2677884

>>2677260
lel I never remember to throw the satellite ball thing, though. it's more useful as a shield

>> No.2677901

>>2677884
Naw, you easily can clear whole areas with just one throw by letting it bounce off walls. Pros in this game throw the ball all the time.

>> No.2677907

>>2677901
video? please

>> No.2678036

>>2677907
Just watch some 1cc playthrough on utube. You do massive damage when throwing the ball. They just mostly use the red version, but with the blue version you also can let the ball do zick zacks and bounce from wall to wall.

>> No.2678719

So what is the best mame to play with? I personally like shmupmame 2.2 the most because it has a really nice and simple interface. Others have custom buttons though and can play more games, but they always have such terrible interfaces somehow.

>> No.2678770

>>2677606
>Last Resort
>Treasure
Eh?

>> No.2678826

>>2678770
he was obviously talking about ikaruga...

>> No.2678861

>>2678826
>>2678826
This, yeah I retardedly read wrong. I was agreeing Ikaruga's kind of like a puzzle game.

>> No.2678894

What are the best vertical shmups that can be easily emulated? Aero Fighters was okay but I got tired of it.

>> No.2679060
File: 51 KB, 471x467, nexzr.jpg [View same] [iqdb] [saucenao] [google]
2679060

>>2678894
Try Nexzr.
http://www.youtube.com/watch?v=hA_VSJWofSs

>> No.2679326

What are the best 360 degrees shmups or whatever you call them?

>> No.2679625

>>2679326
Bangai-O

>> No.2679796

>>2678894
Blazing Lazers
Truxton
Twin Cobra

more fun than any modern scorewhore ranking system shit

>> No.2679798

>>2679796
>5 loops of truxton
>fun
Sure, why not.

>> No.2679849

>>2679798
5 loops of miniboss after miniboss after miniboss

>> No.2679930

>>2679326
A stages of thunder force 2, I thinks it's a shame later games scrapped them.

>> No.2680658

>>2679796
>more fun than any modern scorewhore ranking system shit

How so?

>> No.2680708

>>2679796
Truxton is hands down the most boring fucking arcade game of ANY genre of any time ever, has to be nostalgia with you.

>> No.2680718

>>2679326
You mean like Asteroids or like Robotron?

I just picked up Sub Terranea on Genesis, it's like Asteroids with a mission structure. I like this game.

>> No.2680730

>>2680708
I'll admit I've only been playing it for about a week now, but Truxton isn't that bad. It's fairly simple, yeah but it's more interesting than Xevious was. Also, far better than stuff like the original (non super) Mario Bros.

>> No.2680736

>>2679625
Bangai-O isn't really a shmup. It's of a similar nature, but I don't think it's more just a general action game.

Fantasy Zone 1 and 2 get huge points from me.

>> No.2681221

>>2680736
Where's the rotating 360 degrees in a circle while enemies appear and fire from all sides in those titles? Google images gives me nothing

>> No.2681224

>>2680718
Yes, titles like Asteroids.

Is there a name for that kind of sub-genre of shmups?

>> No.2681228

>>2681224
Fixed-screen shooters.

>> No.2681238

>>2681224
twin stick shooters aka the worst shooters

>> No.2681245

>>2681238
>worst shooters
Objectively wrong.

https://www.youtube.com/watch?v=3g8gqijVwgQ

>> No.2681254

>>2681238
>Asteroids
>twin stick

>>2681228
Do you guys just have no idea what he's talking about or what

>> No.2681258

>>2679326
Thunder Force 2
Bosconian
Zugya
Cybattler
Sub-Terrania
Fraxy (not retro though)

>> No.2681326

>>2681258
>(not retro though)
also not quite really a shmup.

>> No.2681539
File: 73 KB, 255x309, 1440154610839.png [View same] [iqdb] [saucenao] [google]
2681539

>>2681326

>> No.2681560

>>2681539
is MUGEN a fighting game, dimwit?
they're engines.

>> No.2681626

>You will never build a shmup from the ground up on your own
>Your game will never become an obscure cult legend 20 years from now spoken of only in whispers on /vr/ and System11

Why live

>> No.2681779

>>2681245
>fighting the same few enemies on the same background with the only change being more slow moving bullets
Looks kinda gay tbh

>> No.2681849

>>2668385
URA was too hard for me, by the way how did you get DDP blue label?

>> No.2682219

>>2672630
Bad color. Play with CRT for maximum experience!

>> No.2682223

>>2681779
Your face is gay tbh.

Zugya is a modernified Boscnian, both games have you cruising around in space avoiding enemy ships and destroying space stations. If you don't know or like Bosconian you won't like Zugya either.

If you want more "variety" and "straight-forwardness" you might be interested in Cybattler, which is a standard shmup but with full 360 movement.

https://www.youtube.com/watch?v=r3gCdV0ZsUI

360 movement is such an underrated mechanic in all honesty. I'd love for it to be used (and abused) in more shmups.

>> No.2682224

>>2682223
*Bosconian

>> No.2682226

>>2674139
Don't max up your shooting power. Keep the P to 4 so you can recover immediately if missed. This is what I did when played it on arcade back then.

>> No.2682374

>>2672630
Noice, you just need an arcade stick.

>> No.2682391

>>2682374
>Noice, you just need an arcade stick.
No he doesn't he needs whatever control method he feels most comfortable with, fuck i hate you clueless "muh home arcade" cunts especially when you're all shit players.

>> No.2682398

>>2682391
it really is just one guy isn't it

>> No.2682432

>>2672218
>like R-Type
>Only a bit more complicated

Button that flips what bullets you are vulnerable against versus a bulletblocking second agent that can be attached on either side of the ship as well as be fired off and move separately. Ikaruga's system can be called a lot of things, elegant for one, but more complicated it isn't.

>> No.2682434

>>2672630
>Stretching what was supposed to be a 4:3 signal
pls no

>> No.2682467

>>2664002
That's not Blue Revolver

>> No.2682479

>>2682434
I'm really offended right now and feel disgust, you elitist prick. I guess that's your autism prevents you to understand that some people know the value of dollar and want to maximally utilize the screen space they paid for.

>> No.2682480

>>2682432
sticky gun turret

vs

reversing the properties of nearly every onscreen object

Most people will find the second harder to get used to, I think

>> No.2682512

>>2682432
We were talking about the game including its scoring system here. If you play Ikaruga for score, it gets a shitton lot more complicated than R-Type

>> No.2682574

>>2673070
Battle squadron and Apidya are cool, didn't like Agony though.
I'd like to add X-Out to the Amiga shmup list, I think it has a cool shop system.

>> No.2682585

Is Super R-Type any good? Is it a port of the original?

>SNES shmup
>good

Just humor me ok

>> No.2682602

>>2682585
Every midlevel checkpoint is gone. Whenever you die, you're sent back to the start of the level.

>> No.2682627

>>2668848
I like xiizeal & crimzon clover. My top 5 list would have gundeadligne on it though.

>> No.2682630
File: 1.84 MB, 3264x2448, DSCN0254.jpg [View same] [iqdb] [saucenao] [google]
2682630

>>2682219
That's the setting on the monitor its super bright and saturated for playing counter strike.

>>2682434
It doesn't get squished in arcade monitors though it cuts off the sides on CPS games. I had stated that earlier but the autistic cunt janitor deleted it because he couldn't stand being wrong

>> No.2682638

>>2682219
I know I'm one of the only people around here who's like this, but god damn do I hate the glare of CRT monitors. Even back before there were modern screens I thought they were super ugly.

>> No.2682665

https://www.youtube.com/watch?v=HzeZhCt5PVA

What do you listen to while 1CC'ing shmups?

>> No.2682669

>>2682665
The game music. I actually can't stand listening to music when I game.

>> No.2682672

>>2682669
When I started listening to motivational meme rap like Gangsta Rape Made Me Do It I noticed that I performed noticeably better in all games, not just shmups

It must be the catchy beat

>> No.2682676
File: 151 KB, 250x250, 1353236324534.gif [View same] [iqdb] [saucenao] [google]
2682676

>>2682391
>2015
>not using arcade stick
Seriously what the fuck. Not even learning how to stick must be a blasphemy.

>> No.2682681

>>2682665
Whenever I'm playing I must listen to the goddamn game music because it helps me to remember how some patterns work.

>> No.2682684

>>2682672
haha that is a good song, didn't even know it was meme though I haven't listened to it since it came out pretty much.

>> No.2682687

>>2664002
This game is bad... and not even retro.

>> No.2682691

>>2682684
The line "Ain't nothin' to it, gangsta rap made me do it" has been a meme since that song came out actually

>> No.2682693

>>2682676
People kept telling me I have to use an arcade stick for fighters too, and I did get one to practice on. But after six months I switched back to pad. It's a lot more comfortable for me and though stick does have a little more precision to it, almost 30 years of muscle memory playing fighters with a d-pad was hard to overcome. I can hold my own very well with a pad and that's all I really care about.

>> No.2682728

>>2682665
https://www.youtube.com/watch?v=GJ8cSdIGC5k

>> No.2682796

>>2682676
When you can match my scores on a shmup with your stick we can talk but until then silencio porvaor. Fyi I've had a custom built sanwa for years that I used exclusively for 4 years so I can kick your ass with that to if needs be.

>> No.2682802

>>2682693
And right you are for sticking to it, EVO 2013 was won by a guy with a ps1 pad who fucking destroyed all the top pros using sticks including Daigo umehara so yeah it comes down to preference.

>> No.2682810

>>2682802
Yeah, my game of choice is Injustice and I'm in the top 10% of online ranked. I think if I were starting fresh now, or if I was playing in arcades it would be different. But after all these years I don't see a point in switching.

>> No.2682859

Newfag here. Is it okay to play hori shmups with a keyboard or a stick/pad is pretty much a necessity?

>> No.2682876

>>2682859
I can't stand playing any non-fps with a keyboard so I can't say with certainty. But if you can play other games competently like that, then shmups should be doable as well.

>> No.2682882
File: 676 KB, 960x540, cleric don.gif [View same] [iqdb] [saucenao] [google]
2682882

>>2682630
Seek help brain damaged faggot, you're either blind or completely delusional if you think that this >>2673149 and that garbage you had turned the game into have the same aspect ratio.
And don't forget to clean up after yourself this time as well.

>> No.2682886

>>2682859
playing without autofire is pretty hard on a keyboard

>> No.2682909

>>2682630
You're genuinely retarded.

>> No.2683017

>>2682796
Scores. Show them.

>> No.2683028

Looking to get a new monitor. Are those dell ultrasharps any good?

And no, fuck you I'm not getting a crt.

>> No.2683417

Would you guys say that Star Fox is a shmup? If so, I bought it today. I really like Star Fox 64, so I'm excited to play the original.

>> No.2683425

>>2683417
Rail Shooters are a different genre altogether.

>> No.2683434

>>2683425
Alright. I just assumed that they were similar enough to post. Sorry for my mistake. Have a fun thread!

>> No.2683436

>>2683434
well play space harrier anyway

>> No.2683470

>>2682886
Mapping the fire button to two seperate keys makes it much less of a pain for me.

>> No.2683561
File: 1.11 MB, 1578x956, 12937542.png [View same] [iqdb] [saucenao] [google]
2683561

>>2682585

It's half a port of R-Type II, half a brand new game. You're better off sticking to R-Type II, but The Third Lightning is very good as far as SNES shmups go.

http://akht.sakura.ne.jp/mp3/s_rt3_st1.mp3

Most metal soundtrack of the 16-bit era too, PCE-CD stuff aside.

>> No.2683569

>>2682882
>>2682909
both of you are retarded. trying to prove your point with an emulator lmao, you can't emulate enough scanlines to make yourself correct you stupid cunt.

>> No.2683754

>>2683434
It's an STG general, not a shchump one, so you can discuss it here.

>> No.2684178
File: 150 KB, 468x569, 1.jpg [View same] [iqdb] [saucenao] [google]
2684178

>>2683754
This. Rail shooters aren't exactly shmups, but they're in the same family of games. I just wish there were out there that could actually hold a candle to Space Harrier 1 and 2. It's like people started making them all in slow motion.

>> No.2684212

You ever have days where you just can't dodge worth a shit? I'll be at the boss and fly drunk into the bullets.

>> No.2684265

>>2684212
Yeah everyone gets though days even worse is hitting a great run then not being able to play worth a shit close to it for the next 2 months.

>> No.2684343

>>2684178
>>2683754
Well, alright then. I played for a little bit last night. Turns out Star Fox is a lot harder when you don't have the crosshairs in front of your craft. I'd play in cockpit mode, but then I have a hard time dodging boolets. Any suggestions, or should I just practice more?

>> No.2684351

>>2684343
space harrier

but yeah cockpit mode sucks

>> No.2684358

>>2684343
Probably just keep practicing, yeah. I never liked Star Fox all that much so I didn't put the time in.

>> No.2684846

>>2684265
Taking a break helps though.

>> No.2684920

>>2684212
Most days. But even at the best of times I let mistakes get to me, which makes me play even worse. As soon as I lose that first life I slip into 'fuck it' mode and as a result the rest of my lives follow suit.

>> No.2684924

>>2684846
Sometimes I'm better if I put a game down for weeks or even months and come back, not just shmups either.

>> No.2685151

>>2682859
I know keibu superplayers that use keyboards, so I believe it's ok with whatever you feel more confy.

>> No.2685181

Is it considered cheating if I overclock the cpu to make the game not unplayable shit?

>> No.2685221

>>2685181
What do you mean by making the game not unplayable shit?

>> No.2685226

>>2685221
Slowdown

>> No.2685232

>>2685181
how would making the game harder be considered cheating, retard

>> No.2685242

>>2685226
Example?

>> No.2685257

>>2685232
Because it's not how the game plays on arcades you fucking piece of shit

>> No.2685268

>>2685257
Arcade games like dudunpeepee and other Cave games have slowdown to make shit more dodgeable, you dip.

>> No.2685279

>>2685268
That's shit design.

>> No.2685425
File: 17 KB, 245x204, anger.jpg [View same] [iqdb] [saucenao] [google]
2685425

http://www.caveshmups.com/mushihimesama/

Now commence calling everyone else in this thread an autistic faggot who plays their video games wrong.

>> No.2685440

>>2685425
Oh. my. fucking. God. I was expecting something more fun like Ketsui, doe.

>> No.2685445

>>2685425
>additional mode dlc

>> No.2685454

>>2685445
>being even slightly surprised that they're doing the same thing on Steam that they did on XBL
Calling it now, 1.5 free for preorders

>> No.2685461
File: 17 KB, 480x360, 1439857724452.jpg [View same] [iqdb] [saucenao] [google]
2685461

>>2685440
HAHA SUCK IT KETSUI FAG

>> No.2685472
File: 52 KB, 1024x1024, :^).jpg [View same] [iqdb] [saucenao] [google]
2685472

>>2685425
>cave
stopped reading there

>> No.2685480
File: 8 KB, 227x209, 1407423984712.jpg [View same] [iqdb] [saucenao] [google]
2685480

>>2685461
Fuck you man, ketsui is the only game rescueable from Cave.

>> No.2685504

>>2685425
Of course they would start with the meme games

>> No.2685512

>>2685504
>start
>implying this isn't the end

>> No.2685515

>>2685425

https://d289qh4hsbjjw7.cloudfront.net/degigamesus-official-20140930000915651/files/MushihimesamaPressRelease.pdf

Press release confirms that 1.5 will be DLC, and the game will cost $20.

>> No.2685516

>>2685512
Don't say that. They'll port Ketsui and Dongdongpaki and everything

>> No.2685523
File: 128 KB, 720x352, ultispam.jpg [View same] [iqdb] [saucenao] [google]
2685523

I hope you guys are being ironic, we knew it was going to be mushishit from the purple bukkake background picture a week back
Also you realize ketsui emulates PERFECTLY on mame, right? I mean, it has slowdown and everything and it runs on a toaster.

>> No.2685525

>>2685515
weird, what about black label?

>> No.2685526

>>2685523
Yes, but i feel the need to buy those damn games instead of playing them for free.

>> No.2685529

>>2685525
Mushihimesama didn't have a Black Label. You're thinking of the sequel, Mushihimesama Futari.

>> No.2685530

>>2685525
Black label white label why don't they just make the game right the first time?

>> No.2685531

>>2685515
>$20

>> No.2685534

>>2685279
Fun fact, gigawing and mars matrix underclock the CPS2 board by 25% to allow for slowdown too.
You can check it out by enabling cheats and going into slider controls.

>> No.2685535

>>2685525
Only Futari is Black Label.

>> No.2685536

>>2685529
oh that's right, stupid me.

>> No.2685537
File: 15 KB, 480x270, CFEeY6cVIAENC0a.jpg [View same] [iqdb] [saucenao] [google]
2685537

>>2674052
>>2674015
>>2673982
>>2673970
>>2673851
>>2673781
>>2673523
>>2673386
>>2673237>>2673147
>>2672996
>>2671828
>>2671794
>>2671605
>>2670286
>>2670069
>>2670039
>>2669560
>>2669203
>>2668848
>>2682627

>> No.2685539

>>2685523
Mushihimesama was inevitable, but I was hoping for more games being released with it. Not for it to be released alone for 20 damn bux.

>> No.2685540

>>2685425
I also want dudunpepee saga, ketsui and ESP.

>> No.2685545

>>2685540
At this rate you're gonna get the full saga by 2030.

>> No.2685557

>>2685523
>MAME
enjoy your input lag

>> No.2685561

>>2685557
How is input lag a real thing? Seriously I can't even feel it, I've been playing Ketsui for 1 year now on d-pad and I have no problems at all.

>> No.2685572

Cave collection ported to ps4 when

>> No.2685578

>>2685572
I'm seriously waiting for this, and not shit horizontal shmups of fish shooting stuff.

>> No.2685586

>>2685578
>hating on Darius

You shut your filthy fucking hole cave dicksucker. You're never going to get that port or any more ports after this flops or games for that matter.

>> No.2685592

>>2685586
Hey motherfucker I never mentioned Darius, I was talking about this indie shit called shitshitmi
https://www.youtube.com/watch?v=8yjKl-87ZHY

>> No.2685613
File: 74 KB, 364x325, 57209707.jpg [View same] [iqdb] [saucenao] [google]
2685613

>>2685592

>> No.2685758

>>2685561
It's a tired ass meme they like to spam, Ketsui runs superbly on mame.

>> No.2685763

>>2685425
Mushihimesama is such a bad choice for first release I mean fuck me the steam comunity only has like 10 people who know how to play shmups full stop and now they release the one with the most fuck tarded scoring shit of all time (multi frequency tapping). Futari would of been a far superior choice. I'l get it if 1.5 is free with preorders but if not forget it.

>> No.2685765

>>2685440
Ketsui would of been a better choice for sure as would futari.

>> No.2685778

>>2685763
Who cares about scoring? Just shoot and dodge!
1.5 confirmed DLC >>2685515

>> No.2685782

>>2685778
>Who cares about scoring?
Players.
>Just shoot and dodge!
Also known as being a beginner to scoring players.

>> No.2685919

>>2685782
Do you want new people or do you want to be an elitist fuck? Can't have it both ways.

>> No.2685949

>>2685919
>Do you want new people
I couldn't give a flying fuck about new players tbh I just play for my own enjoyment and as there is already enough emulated to keep anyone going for life the entire genre could burn and disappear for all i care as it won't affect my personal enjoyment, i'm not one of those weird cave fanatics who treat that shit like a girlfriend.

>> No.2686035
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2686035

>>2685778
>2015
>still not playing for score
Are we playing some touhou shit or what?

>> No.2686045

>>2686035
Because of the effort involved these guys just shout autism and all this other meme shit to detract from the fact they are shit, the sad thing is the real depth of a shmup is in the scoring as is the fun but this genre will still die because it's impossible to convince most people of this fact so the genre gets written off as being shallow and samey.

>> No.2686053

Playing for score is for faggots, I just wanna dodge bullets and blow shit up

>> No.2686076

>>2686045
Literally, this

>>2686053
If all shmups were only about dodging, then there would be no reason to play them because is too easy to dodge only. Learn the fucking GPS.

>> No.2686084

>>2685782
So yeah they can buy the game and shit, but it would get eventually boring because of muh low scores. Seriously if Cave wanted to release a game with an easier get point system, it should have been catsui and include a fucking tutorial as well to learn how to score. Also, I'm not real fan of chainning system.

>> No.2686097

>>2686035
Scoring is always a secondary objective anon. How do you even score if you can't even clear it?

>>2686084
Maybe they will release replays with commentary just like CC:WI.

>> No.2686215

>>2686084
>include a fucking tutorial as well to learn how to score.
You can find superplays and tutorials online with simple searches (stg weekly,shmups strategy forum,loads of replays on youtube), it's peoples attitudes that need adjusting instead of this reliance on spoonfeeding.

>> No.2686225

>>2685425
I'm pleasantly surprised by this.
I was expecting Deathsmiles, but instead we get something that was previously region locked.

>> No.2686267

>>2686225
A second game has been hinted at already so deathsmiles might be soon aswell.

>> No.2686358

>>2686045
>>2686076


You act as though scoring is the only way to make a shmup deep or interesting. Scoring is secondary and could be totally omitted, and then it is(as always) the job of the game designer to make the game still interesting. Ideally all shmups would get rid of scoring systems and switch to representational mechanics. Every single other genre has done this.

>> No.2686726

>>2686358
>Every single other genre has done this.
This is why i play shmups and not other genres.