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/vr/ - Retro Games

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File: 112 KB, 1024x768, mechwarrior2.jpg [View same] [iqdb] [saucenao] [google]
2612662 No.2612662 [Reply] [Original]

What are games with good looking flat shaded graphics?

>> No.2612663

I love how Virtua Fighter 1 and Virtua Racing look.

>> No.2612740
File: 21 KB, 496x384, 0007.png [View same] [iqdb] [saucenao] [google]

Wing War

>> No.2612742
File: 17 KB, 496x384, 0001.png [View same] [iqdb] [saucenao] [google]

>> No.2612746

Not retro but sky rogue looks neat.

>> No.2612767
File: 16 KB, 496x384, 0004.png [View same] [iqdb] [saucenao] [google]

>> No.2612776
File: 10 KB, 496x384, 0005.png [View same] [iqdb] [saucenao] [google]

>> No.2612789
File: 35 KB, 640x480, 1.gif [View same] [iqdb] [saucenao] [google]

>> No.2612926
File: 49 KB, 640x480, VFPC 2012-09-01 15-06-34-06.png [View same] [iqdb] [saucenao] [google]

>> No.2612936
File: 46 KB, 640x480, VF PC OP (24).png [View same] [iqdb] [saucenao] [google]

>> No.2615903

The Wario Ware Series usually has good Flat shaded graphics on certain portions, like the Nose Boss.

>> No.2615931
File: 3 KB, 320x200, 4dboxing.png [View same] [iqdb] [saucenao] [google]

Bitches don't know about my 4D Boxing. 3D? That's for pussies.

Seriously, the game is pretty fun and ran really well on my 386.

>> No.2616060
File: 7 KB, 320x256, 1480_screen7.png [View same] [iqdb] [saucenao] [google]

A lot of Amiga games had nice simple ones like this:

>> No.2616079
File: 779 KB, 702x512, Star Cruiser anim.gif [View same] [iqdb] [saucenao] [google]

Star Cruiser on the X68k (and Star Cruiser II for PC-98/FM Towns) have very nice flat-shaded visuals. The former came out in 1989 too.

>> No.2616092
File: 13 KB, 320x256, 3159_screen2.png [View same] [iqdb] [saucenao] [google]


>> No.2616115

Wasn't this game for Genesis?

>> No.2616136
File: 8 KB, 320x256, 764_screen90.png [View same] [iqdb] [saucenao] [google]

Someone should recognize this one...

>> No.2616147

Yes, it got ported in 1990.

>> No.2616174
File: 9 KB, 320x256, 6070_screen19.png [View same] [iqdb] [saucenao] [google]

Somebody made this game with 3D Construction Kit.

There's a bunch more here (for various platforms):

>> No.2616348
File: 11 KB, 640x400, 64545.png [View same] [iqdb] [saucenao] [google]


>> No.2616649

Looking for a flat shaded game on pc.
Wouldve been from the mid 90's and you were in control of a kindof spider going inbetween lasers and junk.

>> No.2616678

Tempest 2000?

>> No.2616701

You were a spider in 3d space/platforms i know its not tempest. Thankyou!

>> No.2616916


i played the hell out of this back in the day.

>> No.2616991
File: 21 KB, 280x210, 291883-poypoy_004.jpg [View same] [iqdb] [saucenao] [google]

Does Poy Poy count? There are some texture mapped levels.

>> No.2616997

No, that's Gourad shaded, not flat.

>> No.2617012
File: 105 KB, 800x600, gfs_14395_2_1.jpg [View same] [iqdb] [saucenao] [google]

iS Internal Section on the PS1 is almost entirely flat-shaded. Smooth 60fps and rendered at 480i.

>> No.2617030
File: 38 KB, 400x445, machine.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617038
File: 236 KB, 850x1106, xlrhkXj.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617042
File: 46 KB, 369x553, 1583_gunblade-ny-arcade.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617049
File: 25 KB, 320x248, 1053715593.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617051
File: 144 KB, 600x400, sonic-fighters.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617054
File: 84 KB, 406x550, virtua-racing-deluxe-usa.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617056
File: 111 KB, 400x291, Star_Fox_SNES.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617073 [SPOILER] 
File: 16 KB, 240x160, 1439781049442.jpg [View same] [iqdb] [saucenao] [google]

Tron 2.0 on the GBA has great flat shaded bits for the Recognizer or Tank battle bits.

Tron 2.0 is actually probably my favorite GBA game. The main game is pretty fun, and then it also has all of the arcade games, like Tron, Deadly Discs, and Light Cycles.

>> No.2617128
File: 214 KB, 564x800, silpheed.jpg [View same] [iqdb] [saucenao] [google]


>> No.2617171
File: 17 KB, 540x360, gfs_101851_1_14.jpg [View same] [iqdb] [saucenao] [google]

Did anyone mention Geograph Seal? It's pretty rudimentary, but it's quite an appealing game. Great music, too.

Would Jumping Flash count, too?

>> No.2617214
File: 6 KB, 640x400, Jsz0mVi.png [View same] [iqdb] [saucenao] [google]

The Sentinel

Awesome game that had a pretty good sequel on the PS.

>> No.2617412

Hunter was SO advanced for its time it's not even funny.

>> No.2617437
File: 131 KB, 640x480, progress1.jpg [View same] [iqdb] [saucenao] [google]

>> No.2617443

Fuck, that game is amazing.

>> No.2617461

Pretty much the entire 32X library is aesthetically god tier

>> No.2617470

OP asked for flat shaded, Anon-kun.

>> No.2617473

OP's not signing my paychecks

>> No.2617478

Well maybe you should go post in the payroll thread.

>> No.2617486

Maybe you should suck my dick if you're going to act like a woman anyways.

>> No.2617992
File: 47 KB, 640x480, VFPC 2012-09-01 15-10-28-48.png [View same] [iqdb] [saucenao] [google]

I know it's a strange question, but how does the Model 1 graphics "work"? I can see there are some textures here and there and the total polycount of the arcade games is pretty high even in comparison with some Dreamcast games. The models look blocky more because of the flat shading and the modeling methods and choices of the time.
The mouths and eyes on the VF characters are textures? How high is the resolution of the textures? They look good even with the game resolution blown up.
The board could handle a fully textured game? The models have an "uv map"? The colors are just vertex colors? I extracted some models from Virtua Fighter 1 PC, but not the textures.

3many dimensions 5me.

>> No.2618659

I'm guessing that's texture-mapped? (the windows seem that way)
Flat shading is much more primitive (a polygon surface is entirely the same color). It's just one step up from wireframe graphics.

>> No.2621543

Far cry 3 is just a clone of Hunter

>> No.2621605

No textures at all. Everything is done with flat-shaded polygons - that's all the Model 1 supports. Only 2D elements like the background or the UI can be bitmaps, and they're handled on separated layers (and separated chips) then composited.

>> No.2621985
File: 22 KB, 320x200, Ecstatica_1.png [View same] [iqdb] [saucenao] [google]

What about ellypsoid rendering?

Ecstatica is amazing for it's time.

>> No.2622960
File: 8 KB, 640x512, 32958.png [View same] [iqdb] [saucenao] [google]

Robocop 3 for Amiga/DOS.

Top 10 game for me.

>> No.2622963
File: 77 KB, 640x480, serveimage.gif [View same] [iqdb] [saucenao] [google]

I like janes fighter anthology.

>> No.2622972

I watched an LP of that; that fixed camera was making me salty

>> No.2623589

The Wing War logo here >>2612740 looks like a texture.

>> No.2624249
File: 209 KB, 571x500, floatingrunner-2.png [View same] [iqdb] [saucenao] [google]

I have the feeling you guys would love pic related.

>> No.2624263

lel I saw that speedrun