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/vr/ - Retro Games


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2592393 No.2592393 [Reply] [Original]

I'm thinking about modding my older consoles to have HDMI so I can get better quality while capturing game footage.

My question is can I have the HDMI plugged in to the capturing device and still have it show on my CRT through s-video? Or should I just do a RGB mod

>> No.2592398

>>2592393
What are you even asking?

You have to split the signal.

If you're asking if you can mod it so you output both HDMI and S-video then its probably possible but you'd have to hack some shit together thats probably nearly impossible, and if you're asking on /vr/ then you're probably beyond saving.

>> No.2592408

Why not just split and capture the s-video?

>> No.2592413

>>2592408
I have. The quality isn't the greatest

>> No.2592417

>>2592413

It's not going to be any better if you take a s-video source, convert it to HDMI, and then capture it.

>> No.2592493

>>2592393
I'm sure drakon can glue something up for you

>> No.2592521

>>2592393
what consoles do you want to use ?

If you use a passive splitter, you won't get quality because of signal degradation. You need an active splitter, same is true for composite, rgb or component.

>> No.2592536

Capture the Svideo, play with the composite. If it's not good enough invest in a distribution amp before you start modding consoles.

Sounds like you're an aspiring youtube star so actually just do us all a favor and kill yourself.

>> No.2592570

>>2592393

>Better quality
>HDMI
>From systems that don't display near that resolution

Why

>> No.2592627

You need a frame buffer if you want to go Analog to Digital, so it'll be more than just video routing.

Your best bet is to use a frame doubler/upscalers that all devices connect to, and RGB mod consoles.

>> No.2592632

You want to emulate. Period. Capture that

>> No.2592652

>>2592536
Why the hate fam?

>> No.2592680

>>2592652
>Implying Anon has anything in common with whores

>> No.2592683
File: 33 KB, 665x431, uBMry5i.png [View same] [iqdb] [saucenao] [google]
2592683

>>2592393

>> No.2593090

>>2592683
got smith me, but

/thread

so you want to display in CRTs but transmit in HDMI, 2 conversion with DIY equip, you would probably end up with greater input lag than modern consoles on a regular TV

unless the cable gonna have 10 meters (digital signaling cables either degrades enough to lose the indivisible unit of information or still displays it pristine)


a 50cm composite doesn't really degrade at all, as long its not thin as hair, no oxidation anywhere (devices/plugs, internal solders), and ofc, not entangled around a strong signal cable (even electricity)

>> No.2593118

>I'm thinking about modding my older consoles to have HDMI so I can get better quality while capturing game footage.

There's some fairly essential things you don't understand here

>> No.2593158

>>2593118
>and I'm not going to tell you what they are. I do know them, though!

>> No.2593249

>>2592398
>nearly impossible

Assuming the console in question is modded for HDMI... Can't you just run an HDMI splitter and downstep one signal to S-video? What's impossible about this?

>> No.2593253

>>2593158
That post is probably in reference to the lack of consoles that can be modded for HDMI output.

>> No.2593261

I don't understand your intent, OP.

>> No.2593389

OP the best you will get is getting a y-splitter for svideo and putting one end through an upscaler that also converts with a DAC.

Reason is essentially hdmi is designed around and almost always carries digital information IIRC the spec can do rgb but both ends of the cable have to be able to use that signal.

like settings hdmi to rgb on your xbox isn't the same RGB that a sega or ps2 puts out. sega would be 320x240 @60 or so depending on the game and then you do maths for the required refresh rate and such for ye olde 15khz draw rate which most screens nowadays just refuse to work with save some moderately old syncmasters. Hell even most pc vga CRT displays bottom out at 30khz. Hence linedoublers/scaling/converter boxes.

640x480 is what "newer" systems spit out and a ps2 will spit out RGB over component with no modification and most capture cards will eat this just fine.

Anyway theoretically what you would end up doing for "ease of use" is getting a s-video Y splitter cable and have one end go to an upscaler/converter/doubler and the other into an s-video capable display I know some older tv/graphics cards like all in wonders have a cable just for taking this video but your once again probably looking for a capture card.


Anyway op the HDMI doesn't really matter, what does is if it's digital or analog what signal is passing through where and if the display/capture card can accept that signal.

One doesn't simply "convert" a console to hdmi you can convert the signal coming out of the system but most pre 6'th gen systems simply don't have the hardware to output to a digital format.

>> No.2593398

>>2593158
HDMI carries a digital signal which these consoles don't put out. You would have to stuff an analog to digital converter into it which is impossible. Plus the quality won't get any better. Its like people that want to rip mp3's into a higher bit rate than a cd produces. It won't be any better. The best signal you can get would be rgb, and svideo is really nice too. Most hd tv's do a piss poor job of upscaling 240p signals. Your best bet is to get a framemeister for lcd, or a crt.

>> No.2593416

>>2593090
I want the HDMI only for capturing with a capture card. Not displaying it

>> No.2593417

>>2593416
Framemeister

>> No.2593421

>>2593417
No.

>> No.2593424

>>2592683
Why wouldn't that person just say "Bluray uses HDMI..."?

>> No.2593425

>>2593389
Where do I get an upscaler? I'm already capturing in s-video using y splitters and I just want to improve the quality, even by a bit

>> No.2593429

>>2593421
Soooo some other digital upscaler thats shittier then?

>> No.2593432

>>2593416
you need

active svideo splitter (can be built)
scart to hdmi converter
Svideo to scart adapter

even the common ~50 bucks scart-hdmi converter detects and accepts svideo, quality is fine for broadcasting.

>> No.2593436

Alright guys I appreciate everyone's input and I realize my question is retarded. So my new question is, is there any way to improve video quality while capturing footage? No I don't want to use an emulator

>> No.2593437

I suppose something like this would work: http://www.amazon.com/Portta-PETCSHP-Composite-Converter-Upscaler/dp/B003NS0UUQ/ref=pd_cp_147_2?ie=UTF8&refRID=171H9FXNV4FW72RWR91G

Plus an svid splitter.

>> No.2593443

>>2593436
use RGB and get a capture card that accepts the various old RGB formats.

You still need an active splitter not matter what signal you use.

>> No.2593451

>>2593436
Short answer: No
Long answer: Noooooooooooooo

>> No.2593452

>>2593425

Well if your already capturing in s-video than what your capturing with supports 320x240@60hz so you wouldn't need an upscaler before you captured it so what your capping it with would support so to speak. You could just upscale it after it's been captured.

>>2593436
Essentially your looking at going to RGB for the gain there (usually minimal depending on the system) and then post-processing what you get.

RGB in general is the minimum standard anything accepts as a simple baseline. Would watch the resolution and rates if I were you though.

You can't really do all that much TBH.

>> No.2593457

I know avgn uses a dvd recorder to get his stuff.

>> No.2593459

>>2593443
So I should mod my consoles to have RGB?

>> No.2593468

>>2593459
not necessarily, and many consoles support RGB natively anyway. The key point is signal splitting. Ever tried blind capture, with console only connected to your capture device ? What connections was used, how was the quality ?
Also what console do you use

>> No.2593473

>>2593468
Basically NES, SNES and N64. S-video is fine when I capture with ps1 or ps2 but on nintendo stuff it's a bit fuzzy and yes I'm using official s-video cables

>> No.2593490
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2593490

>>2593473
ok, stock NES can only output composite at best, there's the NESRGB mod that adds a lot of output options but it's a fairly extensive mod.

Now, SNES and N64 normaly support S-video, but PAL versions require additional components that are missing in NA/JP cables. Are you in PAL land ?

I have a PAL SNES and the C line needed the cap and resistor.

>> No.2593495

>>2593490
Nope NTSC. Is there a RGB mod for SNES and N64?

>> No.2593501

>>2593495

It's called make a cable because they can both output it.

>> No.2593504

>>2593501
Thanks

>> No.2593507

>>2593495
SNES supports RGB natively, N64 need to be modded, and not all models can be.
Also, what games did you test on PS1/2 ? Because your capture device might not accept well 240p signals. Start screens on PS1/2 are 480i, which is the video standard most capture devices are made for, 240p might be less support even moreso with cheap ones

>> No.2593514

>>2593507
I captured Capcom vs SNK 2 and it looked fine

>> No.2593523

>>2593514
CvS2 is 480i
do you actually have a PS1 or are you using a PS2 for PS1 games ? Do you have a modchip on PS2 ?

>> No.2593524

>>2593523
Using Ps1 for games. I captured Suikoden II and it looked fine as well

>> No.2593539

>>2593524
hmm, honestly, I don't know. Nintendo stuff might be slightly off standard, and/or you cap device doesn't like nintendo signal....

>> No.2593661

>>2593507
Well it CAN do rgb it just needs to be boosted for a clearer picture.

>> No.2593802

>>2592393
>console doesn't have RGB
>want's to "capture game footage"
The world doesn't need another streaming faggot.

>> No.2593876

https://www.youtube.com/watch?v=43dzrCAfU3A