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/vr/ - Retro Games


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File: 46 KB, 857x933, 3278747-dc-detective-conan-17352255-857-933.jpg [View same] [iqdb] [saucenao] [google]
2566208 No.2566208 [Reply] [Original]

Either OP or a mod deleted the N64 emulation thread for some reason and we were having a discussion:

>>2564884
>Wii N64 emulators are custom emulators that only work for one game

Get the fuck out of here you misinformed piece of shit.

>>2564886
This. I was playing Oddworld on Bleem and a PENTIUM II processor paired with an 8mb video card and windows 98 SE

>>2564956
This. There were only 20 good games on the N64 TOPS. Only autist purists care about playing every kernel of corn that came out for the giant pile of shit that was the N64

>>2564971
>N64 has one of my fav-
Oh, so N64 was your absolute first console. Got it.

>>2565083
No body is even talking about sega.... Way to derail the thread making this into a console wars BS

>>2566092
>Levels are just interconnected
Why is this even an argument point? "Oh, they used a clever way to get around hardware limitations, they must be retarded"

>Only tripfagging to distinguish OP from the rest of the thread

>> No.2566216

>>2566208
>There were only 20 good games on the N64 TOPS
Reading this kind of makes me want to compile a list of the good N64 games because I feel like there were at least 30ish.

>> No.2566220

Judging from the OP there's probably a good reason the thread got deleted.

>> No.2566221
File: 203 KB, 425x307, 1432292469608.jpg [View same] [iqdb] [saucenao] [google]
2566221

>talking with a friend about N64 emulators, say they are no good
>He tells me "You are just like Sheldon! From The Big Bang Theory"
mfw

>> No.2566223

>>2566208
>Op is nothing but one guys bullshit opinions

And you wonder why it got deleted? not how you start a general thread guy.

>> No.2566268

>>2566216
How many RPGs had the N64? I can only remember Paper Mario and Quest 64.

>> No.2566279

There were several informative attempts to explain why the quality of N64 emulation wasn't that great. Everyone was in agreement and the thread had pretty much run its course. Then someone (presumably this thread's OP?) went into a flying rage for completely inexplicable reasons and persistently bumped the thread with angry tangents.

Yeah, I think the deletion was understandable. The later half of the thread was in no way constructive to the topic, or /vr/ in general.

>> No.2566287
File: 908 KB, 801x3650, vsrec64.jpg [View same] [iqdb] [saucenao] [google]
2566287

>>2566216
You could add stuff to this list.
http://vsrecommendedgames.wikia.com/wiki/Nintendo_64

>> No.2566295

>>2566216
If you could that would be awesome. I honestly did enjoy a couple games on the N64, but there's also games like Knife's Edge that suck dick.

>>2566220
>>2566223
I wasn't the OP, dumb ass. Lrn2rd

>>2566279
People were still discussing the hardware, and nothing really got said other than "Never" "15-20 years from now" and "PLUGIZ SUK LELELELE"

How is the Everdrive 64, anyway? Is it worth the $200? Is it fairly accurate?

>> No.2566308

>>2566295
everdrive is definitely worth it. me and my wife love it almost as much as our Retron V which saved our marriage

>> No.2566325

>>2566308
Okay, you added all that extra stuff to the end of your post, but I have heard Everdrives are pretty much worth it.

Maybe this is a better question: Is there anything explicitly wrong with an Everdrive 64 that would render certain games absolutely unplayable? I'm not a huge N64 fan, but I'm not ascared to try some games I've never played either, and the N64 DID have a few good party games.

>> No.2566362

>>2566308
Is the wife thing a /vr/ meme or something?

>> No.2566364

>>2566325
There's a handful of games that don't work. Everything you'd want to play either works with a good dump, or has a workaround to make it work. I put a link to a compatibility list below.
>krikzz com/forum/index.php?topic=147.0

>> No.2566393

>>2566364
>krikzz com/forum/index.php?topic=147.0
Dang, so that's pretty much all I'd need. Looks like I'd be able to play every game I want.

>> No.2566408

>>2566268
ogre battle 64.
I think there may have been some japan-onlys too.

it's funny, though. even google has to stretch when you ask it for "n64 rpgs"...listing harvest moon 64 as well.

>> No.2566413

>>2566408
It has RPG elements I suppose....

>> No.2566423
File: 211 KB, 640x480, 1358402150001.png [View same] [iqdb] [saucenao] [google]
2566423

>>2566208
>nobody will ever translate DC retro games

As far as I know there's only one GBC game which was really close to completion. Are they passable enough to finally invest myself in learning moon?

>> No.2566707

>>2566423
It kind of seems like if you are interested in playing games that are online in moonspeak you might as well learn it.

>> No.2566714
File: 9 KB, 250x199, 250px-64DD-Attached[1].jpg [View same] [iqdb] [saucenao] [google]
2566714

>Project64 - F-Zero X + Expansion Kit Combo

https://www.youtube.com/watch?v=Q_1b_OnBnVE

Here's RetroArch's M64+ core adding NDD support:

https://github.com/libretro/mupen64plus-libretro/commit/86dc3238253aa81ed23cd914f47840309d8a85eb

I remember when people at one point said that the 64DD was "unemulatable". lol

>> No.2566726

>>2566714
I was just in a thread the other day where they said it was unemulatable. That's actually pretty awesome.

>> No.2567319

>>2566714

I love Retroarch, already they're doing more for N64 emulation than the hacks at PJ64 have done in years.

>> No.2567325

>>2566714
wow man think of all those three games we can emulate now

>> No.2567498

>>2566714
sounds pretty cool and all, but, does anyone know where to get the rom?

it seems to me they are hoarding it, because i can't find it anywhere.

>> No.2567510

>>2566208
i think i've seen that character in a shota doujin, or at least a very similar looking one.

>> No.2567514

>>2567510
>never watched Detective Conan/Case Closed
Nigga you wat?

>> No.2567518

>>2567319
>I love Retroarch, already they're doing more for N64 emulation than the hacks at PJ64 have done in years.
Yet PJ64 is still leaps and bounds ahead of libretro's mupen fork. Weird.

>> No.2567528
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2567528

>>2567514
sorry

>> No.2567540
File: 26 KB, 512x448, osaka homie up in this bitch.gif [View same] [iqdb] [saucenao] [google]
2567540

>>2566707
>>2567510
>>2567514
>>2567528
By the way, the GBC game translation was actually finished and I'm playing right now. The game is pretty neat and exactly what I asked for a Detective Conan game. Also DIAGONAL INPUTS, YES.

>> No.2567543

>>2567540
Can you upload it? It's always good to have a backup mirror.

>> No.2567554

>>2567543
I would, I'm just not sure why me, among others.

I downloaded the game here:

http://www.dgemu.com/gbc-details-427.html?/Detective-Conan-Karakuri-Temple

And this is the translation patch

http://www.romhacking.net/translations/2151/

>> No.2567560

>>2567518
Reminder that on any given week, nobody on the PJ64 team has any clue whether Zilmar, the only guy capable of accepting pull requests for PJ64, is dead or not. Even HatCat has been complaining about Zilmar taking too long to accept his 64 bit fixes.

>> No.2568040

>>2567540
Wait, does it have Super Game Boy support? Or where does the boarder come from?

>> No.2568053

>>2566208
I don't know who you are ,I don't know what you want.If you are looking for ransom, I can tell you I don't have money.But what I do have are a very particular set of something I have acquired over a very long career.Something that make me a nightmare for people like you.If you let my daughter go now,that'll be the end of it.i will not look for you,I will not pursue you.But if you don't, I will look for you,I will find you,and I will do something.

>> No.2568064

>>2567518
>>2567319

Retroarch devs are not emu devs, but they can merge updates from PJ64 into M64+-libretro since mainline M64+ devs are not keeping up with PJ64.

>> No.2568070

>>2566208
>Get the fuck out of here you misinformed piece of shit.
You're retarded.
The Virtual Console emulators are made specifically with one game in mind. Obviously they'll work with other games, but chances are they won't be emulated properly. This is why, when injecting other games, you generally want to use a specific .wad as a base.

>> No.2568204

>>2566152
>That's still only 7fps in zelda.
Yes, on a processor that's not even half as fast on generic benchmarks and that's using an older instruction set.
>You're only getting 1/3rd speed man.
That's my point. His processor would be at least 3x as fast and he said it was actually going half as fast as I was getting.
>And that's on the intro, i'm sure it's far lower in actual gameplay.
Probably, but no fucking where near 2fps.

>> No.2568231

>>2566362

Yes. It came from the very blatant and obvious Retron-shilling threads. Soon people realised the real nature of these threads and began using sarcastic answers mocking the bullshit "reasons" for owning one of these thing always given in the OP posts, mostly that it is SUCH a space saver. This quickly lead to posts how it saved Anon's marriage and how the wife loves it, and this then quickly spread because the shillers never gave up- and still sometimes come here to paper-thin disguised advertise the thing.

>> No.2568248

>>2567498
You can get it from same site you know about 64DD dumps.

>> No.2568350

>>2568231
Do companies actually shill stuff here? I always thought it was a meme.

>> No.2568389

>>2568350

We don't really KNOW for sure, but isn't it a little bit suspicious that for a while there was one Retron- thread after the other with always the same OP post who "thought about buying" it because he wants "to save space" with only slight modifications and always the same tone?
There's a compilation image with just a few (I think 10 -12?) of them shown directly under each other which all sound incredibly similar and suspicious, but i don't have it at this computer. And these are just smaaall fraction of them, when one thread was purged the next one was made, it was ridicullous. There still is an occasional thread but not closely as often by now.

>> No.2568395

>>2568389
It does sound suspicious tbh, I just assumed it wasn't as bad since on /g/ people will call anyone a shill.
Does anyone have the compilation?
I just thought companies wouldn't bother shilling stuff here since it doesn't have as much of a reach like reddit or other sites.

>> No.2568472
File: 489 KB, 1236x1280, 1410033589380.png [View same] [iqdb] [saucenao] [google]
2568472

>>2568395

I found this smaller one. Notice how May 22nd there were two threads at once. Then look at the dates and keep iin mind how long frequented threads stay on this slow board, which means these 6 threads were made directly one after another.
Also go to archive.moe and search for "retron" an read a few of them and look what lengths they go in defending the thing when being told that e.g. they use a bunch of stolen emulators on that thing, not like someone who "just heard about it and thought of buying it".

This one is a good example:

https://archive.moe/vr/thread/2025714

>> No.2568585

>>2568040
It does, but only for some logos at the start, the rest of the game is B&W (it also works on a regular Gameboy).

I guess it's pretty cool seeing DC material from the early 2000s on your SNES.

>> No.2568679

>>2567518

It got leaps and bounds ahead of Mupen and others through cutting corners, while it takes a lot longer to build a cycle-accurate emulator it'll pay off in the long run. For one thing people might stop making rom hacks that the Everdrive can't play.

>> No.2568732

>>2567518
Except Project64's audio is absolute shit, and even with the upcoming fixes it requires a good audio plugin to accompany it, which will be a while. RetroArch's mupen fork already has the best audio bar none. Its flaws are that it appears to be a bit slower than Project64 (only noticeable if you're trying to dick around with Angrylion's plugin or you're on a Pentium 4 or some shit) and it has some game incompatibilities, though the majority of the console's star lineup work with little issue.

>> No.2568910

>>2568472
So it's true, thanks for the link.
Something else though, at risk of sounding like a shill, how is it illegal for them to include emulators on that thing, GPL doesn't forbid commercial use.
Unless I'm misunderstanding something, isn't that just a mini computer that comes with emulators?

>> No.2569019

>>2568472
On the one hand, I don't know why a company would bother to shill on a board as slow as this one. On the other hand, as you said, the Retron threads were so similar to each other that I have to believe they were created either by a legitimate shill or a troll pretending to be one.

I dunno, maybe the Retron is niche enough that it's worth shilling even on small forums, and the slow pace meant their ad stayed up for days or weeks at a time. I haven't seen one lately, though; did the mods start cracking down on them or something?

>> No.2569031

>>2568910
Do the emulators on the Retron use GPL? I thought at some of the emulators they use have a different license that prohibits commercial abuse.

If their emulators do use GPL, it would be interesting to write to hyperkin and see if they would give you the source code or not.

>> No.2569037

>>2569019
>the Retron is niche enough

The internet was literally OBSESSED with the thing the weeks it came out.

>> No.2569157 [SPOILER] 
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2569157

>>2569037

So /vr/ is the niche because we DON'T like this piece of shit?

>> No.2569162

>>2568395
It might not happen on /vr/, but it's happened on /v/
Borderlands was a pretty well known (and successful) viral attempt and one tripfag came out as a shill for ea to try and get people to use origin but I can't find the screencap with his coming out posts

>> No.2569185

>>2569031
They have to if they modified it, unless they use their "launcher", I don't know how it works so I'd rather not talk out of my ass.
>>2569162
I'm curious about it, does anyone have the screencap? I'll google it to see if I find anything.

>> No.2569218

>>2569185
Found it:
https://archive.moe/v/thread/133851423/#133856375

>> No.2569754

>>2569037
Honestly if it either had a bit more power and was a better emulator or wasn't $150 ($100 at most), it'd be a lot better and probably get one. What it does isn't revolutionary, but being able to play the systems it has available with HDMI out on my HDTV would be a niche enough thing that I'd be willing to spend $100 on it.

Most of the games I play are RPGs anyway so the input lag wouldn't matter to me, and being able to use a SNES controller for NES/Genesis/GB/GBC/GBA games would be pretty neat too.

>> No.2569770

>>2566208
I'm still using Project 64 1.6. Has N64 emulation advanced any since then?

>> No.2571568

>>2569770

PJ64 1.6 is still the to- go way for N64 emulation that may not be 100 percent accurate but for many many games just works, this setup will let you emulate the majority of games in a playable state, if needed one can download plugins like the glide64 one and is set. The newer version then were a step back as they were developed closed and actually were "redone" with big changes to the program- moslty to the worse. Even in the newest versions the plugins are seen as inferior to the old stable 1.6 Jabo ones. For specific unplayable games the scene always is looking for circumventions, for example a while ago a special modified version of PJ64 was released that can play the infamouse Indiana Jones and the infernal machine, one of the hardest nuts in N64 emulation because of all that custom microcode.
Then there is Mupen64(Plus) that can play most games that even PJ64 cannot but with having to fumble around with plugins and settings, it has no window so you need a frontend.
Biggest hope is CEN64 which has the goal of being most accurately and so should be able to emulate everything but of course will need a pretty high end computer. Sitll in developement.

In conclusion: PJ64 1.6 is superior to later versions of it and you will only need to switch to another emulator if you run into a game that simply won't play on it. N64 emulation is still a bit problematic but not as much as it was and with CEN64 there is a hope of soon there neing an emu that will have no more problems at all.

>> No.2571584 [DELETED] 
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2571584

>>2566208
>that autistic sonygger so butthurt he got told his beloved ps1 was a shitty toaster he had to make a thread about it

That's hilarious

>> No.2571592

>>2571584
Looks like the same shit.

>> No.2571598

>>2571584

Can we pleeeeassse keep that console- waring over TWENTY years old consoles out of /vr/ and at /v/ where it belongs?
I for example had an N64 AND a PS1, both consoles were good.

>> No.2571602

>>2571584

You should go away.

>> No.2571612 [DELETED] 
File: 927 KB, 480x320, why the ps1 couldn't do that.webm [View same] [iqdb] [saucenao] [google]
2571612

>>2571598
Just wanted to correct OP since he said wrong things. I can understand his point of view though. He was poor/nigger and his parents bought him a toaster because they were losers. It's ok. He has a logical opinion considering his status

>> No.2571613 [DELETED] 
File: 86 KB, 640x480, 1437924505839.jpg [View same] [iqdb] [saucenao] [google]
2571613

OP here
Why the ps1 games were so small and had FOV of few meters? It really felt like playing shovelwares. Glad I got a N64 after to play bigger and more complex games.

>> No.2571620

>>2571612

you're not young enough to be this edgy anon, stop it.

>> No.2571637
File: 108 KB, 609x459, i'm tired of this shit.jpg [View same] [iqdb] [saucenao] [google]
2571637

>>2571612
>>2571613
I enjoyed the N64 but your posts are pretty pathetic. Stop being butthurt by the tripfag's OP and making us guys who like the console look bad.

>> No.2571653 [DELETED] 

n64 has no games

>> No.2571701

>>2571612
Are you 12 or just edgy? Keep that shit out of /vr/

>> No.2571870

>>2569157
>eating while crying
How is that even possible? I can barely drink water when I'm upset!

>> No.2571969

>>2571584
>>2571612
So are you going to correct me or not? All you did was post a picture that had nothing to do with anything I posted.

>> No.2571987

>>2571969
Just don't even bother. Both systems have their ups and downs and let's leave it at that.

>> No.2571993

>>2571987
Bother with what? I started an N64 emuation thread, not a "LEL PS1 iz soo mush butter" thread.

>> No.2572079

>>2571993
With the guy I meant.

>> No.2572097

>>2572079
Oh, okay. Moving on then.

Any good emulators FOR the N64? Like, lets say I got an N64 and an Everdrive 64, would I be able to play NES games or anything, or are the hardware limitations too great?

>> No.2572114

>>2572097
I remember looking at some picture of some NES homebrew that was running on a N64 flashcart (not the ED though) but I can't really specify whether it was running on a custom emulator or not.

>> No.2572117 [DELETED] 

>>This. There were only 20 good games on the N64 TOPS. Only autist purists care about playing every kernel of corn that came out for the giant pile of shit that was the N64

Nice try deranged idiotic Sony fanboy. You're not fit to kneel at the base of an N64.

>> No.2572121

>>2566714
Holy shit

>> No.2572157

>>2572117
Reported for derailing the thread. I NEVER said ANYTHING AT ALL about the Playstation.

>> No.2572585

>>2569770
>I'm still using Project 64 1.6. Has N64 emulation advanced any since then?
Yes. But it has been ten steps forward, two steps sideways, four steps back, two steps forward, three steps back, and then do the hokie pokie.

Basically, PJ64 is bogged down by internal disagreements over no brainer stuff like "We should replace Jabo's video plugin with Glide64 as the default because Jabo's is shit." PJ64 is coming along, sure, but there's a clear lack of coordination and a distinct lack of know-how from Zilmar himself. Zilmar always concerned himself with CPU shit. He doesn't actually know anything about accurate N64 graphics emulation, since he doesn't actually PLAY N64 games. Then on top of that, you've got PJ64 team members with shitty GPUs or CPUs who object to replacing Jabo's because "it's way faster". Of course it's faster! Emulating the N64 requires resources.

>> No.2572608

>>2566208
>retarded rant
And that's why it got deleted sport.

>>2566223
>I wasn't the OP, dumb ass. Lrn2rd
It says OP next to the post he replied to which was made by you faggot.

>> No.2572898
File: 150 KB, 800x583, Conan-Le-Origini.jpg [View same] [iqdb] [saucenao] [google]
2572898

I realize this isn't the best time nor the most appropriate thread to be talking about it, but I've tried every Conan game on the PS1 and, although with nice animated FMV and fully voice acted, I felt the general gameplay was very stiff (not talking about the sequels which are even worse) and highly scripted (more than it needs to be).

I had way more fun with the other GBC I played, although it can also be because I could actually read that one, but I disagree. The gameplay was actually more enthrilling, like the whole part when you examine all the clues, and then put the pieces together in the keyword menu to come up with guesses which become clearer the more clues you discover. That's EXACTLY how I pictured Detective Conan games. And you could also roam wherever you wanted (provided there was no police blocking the way), which is a plus. In the late PS1 games you feel like you're in this big scripted cage where you have to put up with literal TONS of dialogue and events. Although it would be really nice to play this games as a novelty if I could finally get into moon.

The Game Boy game also had this neat character-switching thing where you could take control of everyone in the main gang (except Haibara, but you can play a whole case as her in the 2nd PS1 game) to get clues Conan couldn't actually find on its own; a thing that is apparently missing in the PS1 games as far as I know.
I also wish there was a bigger use of Katsuo Ohno's tracks (PS1 used them in the FMVs). I hope the guy who did The Mechanical Temple can also do the rest of GB/GBC games because they are amazing games for any DC fan, although they can be accused of being pretty straightforward. But I don't care, I had lots of fun.

>> No.2572908

>>2572608
..... How does that make me the OP of the other thread, exactly?

>> No.2572970

Oh, I was looking for a thread like this.

Is there a consensus for "best" N64 emulator?
I've always used Project 64, but there may be better options.

>> No.2572979

>>2566221
bazooka

>> No.2573002

>>2572970

Well how much accuracy do you need?

As I already wrote PJ64 (1.6) is still the to-go one, it's the allround one. There is literally no reason to switch to Mupen unless a game simply doesn't work.
Mupen in itself is mostly considered "better" than PJ64 though and would therefore be the "best". Retroarch is not an emulator just a frontend, it uses Mupen too.

>> No.2573004

>>2572970
Nevermind
>>2571568

>> No.2573008

>>2573002

I want to play te following games

Mischief Makers
The 2 Goemon games (adventure and mystical ninja)
Castlevania Legacy of Darkness
the two Chameleon twist games
Rocket Robot on wheels

Is it possible to emulate them, even if I have to google plug ins?

>> No.2573062

>>2573008

The Castlevania games and Rocket are tested and definitely work without additional plugins, Tried Chameleon Twist, works too. Haven't tried the Goemon games.

>> No.2573072

>>2573062
thanks
Now I need a controller, although I did beat Mario 64 with the keyboard in 2008.

>> No.2573090

>>2573062

Mischief Makers works too

>>2573072

A controller definitely is recommended.
The one custom pkugin you could think of is glide 64 as a graphics plugin, though to be honest I have it and STILL mostly unse the included Jabo one. But it has a lot more setting options than the Jabo one.

>> No.2573141

>>2566268
There's also Super Robot Wars 64, but it's a strategy RPG. Hybrid Heaven is kinda action RPGish.

>> No.2573208

>>2566279
I remember that thread differently anon. Basically, everyone got all technical and claimed that things like PJ64 isn't good enough, even though it runs almost all games at better specs than an ACTUAL N64, because its plugin driven and acceleration and blah blah blah.

Well, all I know is that I'm playing my N64 games at a steady 60 FPS, with no slowdown and with smoother controls than any of you faggots. And I'm also enjoying life a lot more as well.

I also remember people bitching about PSX emulation being shit, and getting butthurt when people pointed out that 15 year old tech and emulators ran PSX games perfectly

That's the thread I remember.

>> No.2573218

>>2573208
OP here, and that's how I remembered it too, then someone started posting a bunch of screenshots and suddenly *BAM* thread deleted.

>> No.2575348

>>2572908
It doesn't and he never said you were. All it shows is how retarded you are and we already knew that.

>> No.2575351

>>2575348
>And that's why it got deleted

>> No.2578806

>>2573002
>Retroarch is not an emulator just a frontend, it uses Mupen too.

The mupen64plus core it uses is heavily modified from the upstream version, so it's not the same.

>> No.2578945
File: 534 KB, 1431x918, 883562_1321764660289_full.png [View same] [iqdb] [saucenao] [google]
2578945

>No one in this thread is saying anything that points to who the murderer is.

>> No.2578970
File: 89 KB, 248x165, brat.png [View same] [iqdb] [saucenao] [google]
2578970

>>2578945
The hell're ya doin' on /vr/?