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/vr/ - Retro Games


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File: 1.95 MB, 1700x1000, dreamcast.png [View same] [iqdb] [saucenao] [google]
2555663 No.2555663[DELETED]  [Reply] [Original]

Would you say the Dreamcast was a failure of a system? Last Sega console ever made. Would it have been even if the Dreamcast did really well? Who knows. There was some gold on this console.

>> No.2555669

Commercially, it was a failure
it has a really good, good game to bad game ratio though.

>> No.2555678

reminder that in two years it had twice as many games as the N64

>> No.2555681

Sega was fucked long before the Dreamcast came out. They put their all into it, but that wasn't enough.

>> No.2555685
File: 78 KB, 179x608, reallyop.png [View same] [iqdb] [saucenao] [google]
2555685

>>2555663
There's two of these threads,
and this answer is in both of them
>>2555669

>> No.2555689

>>2555678
>quantity over quality is a pro

Yeah no

>> No.2555696

Thing about the DC is that it will always feel like unrealized potential because they had a couple games and ports planned that could never get done in time and had to be moved to xbox, e.g. Melty Blood, Toejam 3, OutRun 2, that weird 3d castlevania, panzer dragoon orta, some naomi games like spikeout, slashout, etc. Not that they would have saved the system or anything, but still...

>> No.2555702

>>2555689
I knew I was gonna trigger some butthurt ;^)
the n64 had neither, btw

>> No.2555704

I somehow feel good knowing it lives on as Atomiswave even though it's only used for Guilty Gear and SNK.

>> No.2555705

still sold more than the Wii-U did in less time than the Wii-U was out

>> No.2555712

>>2555704
well, there was some other stuff too

http://www.system16.com/hardware.php?id=812&page=2
http://www.system16.com/hardware.php?id=723

>> No.2555714
File: 94 KB, 768x614, b6MCd.jpg [View same] [iqdb] [saucenao] [google]
2555714

>>2555696
Never forget Scud Race.

>> No.2555715

Yes.
No, Sega would come out with more bullshit consoles if it was successful. Money, man.

>> No.2555719

>>2555712
>http://www.system16.com/hardware.php?id=812
Fix

>> No.2555720

The thing that prevented me and just about everyone I knew from getting it was it's price. It was more expensive than either the n64 or the psx.

>> No.2555726

It was a good system but probably could've used better marketing and more games.

>> No.2555727

>>2555715
And why would that be a bad thing? Although, yeah, they never had a chance to win.

>> No.2555729

it's weird I always get irked when I first turn the dreamcast on and hear the disk drive loud as hell

but during the gameplay, I don't even notice (unless I'm playing Skies of Arcadia)

>> No.2555750

>>2555726
If i member correctly the system had a good amount of games and good one...

>> No.2555756

I had one back in the day. I think we got rid of it and got a PS2.

>> No.2555760

I enjoyed the shit out of this guy. But most my friends got rhe 64 or PlayStation

>> No.2555762

>>2555702
>b-but but muh sonic

eat a dick segadrone

>> No.2555767

Ah the memories! I had a lot of fun with this system.

>> No.2555771

Skies of aracdia and sonic adventure were amazing on the Dreamcast. My nostalgia boner, it rages

>> No.2555778

>>2555756
So you upgraded. Good choice.

>> No.2555796

>>2555663
The DC was a total failure, sadly. It's biggest failing was that it tried to make it on arcade ports in an era when the arcade was dying. And then their flagship game, Sonic Adventure, was a buggy mess.

Meanwhile, N64 was dead (no new games after 1999, I believe), Saturn had been dead for a while in America and the PSX had the largest installed base of games, and the best entries in it's selection coming out non stop around the time the DC rolled along Not to mention a better price point at that time. And then the PS2 came out and that was that.

Sega tried facing off against Sony, who literally owned the market and had all the most popular games. The ONLY way to do that and live is to feed off the relative success of a corner of the market where the big boss is weak. They failed, because while they beat out PSX's ability to run arcade ports, no one was interested in arcade ports anymore.

But that's just my take on things.

>> No.2555797

>>2555762
Not him, but any third party game the N64 had, the Dreamcast had the better version (i.e., Rayman 2, Rush 2049, RE2, Tony Hawk, Bangai-O, etc)

>> No.2555818

>>2555796
>no new games after 1999

Absolutely wrong. It was still getting high profile games like Perfect Dark.

>> No.2555824

>>2555762
on nom nom delicious tears

>> No.2555827
File: 181 KB, 1284x1057, url.jpg [View same] [iqdb] [saucenao] [google]
2555827

It's so funny seeing a fight between N64 and DC kids, holy shit.

>> No.2556187

>>2555827
especially because it isn't a fight. The n64 was clearly the superior console. It's like Mike Tyson fighting a mentally challenged anorexic kid.

>> No.2556213
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2556213

>>2556187

I think a lot of people (especially on /vr/) confuse "best" console with their "first" console, so naturally they tend to favor the N64. They love videogames, so obviously they're going to have a massive amount of nostalgia for the hardware that introduced them to their favorite (and sometimes only) hobby.

Since /vr/ is visited by a large amount of "90s kids" it makes sense that the N64 would be more highly regarded here, compared to the rest of the internet that considers it a poor console that was only relevant because of it's tiny (yet still fairly impressive, at least for the time) first party library.

But, this isn't a thread about the N64, this is a thread about the Sega Dreamcast.

It's yet another "Why did the Dreamcast fail???" threads, which seem to pop up whenever someone bumps into a Dreamcast for the first time and can't fathom why such a high quality system could have tanked commercially. It sounds weird to younger people when they're told that a massive game console company could just run out of money. They have no concept of the amount of hype that Sony was generating with the PS2.

I guess you had to be there.

>> No.2556221

>>2555762
>>2555778
I love this trolling. More more!

>> No.2556224

>>2556213
>I guess you had to be there.
It doesn't help that discussing PS2 hype is virtually impossible on this website.

Talk about PS2 hype on /vr/ and a janitor will be delete it for being a 6th gen thread (even though it's arguably not - hype for 6th gen belongs to 5th gen).

Talk about PS2 hype on /v/, and literally nobody there is old enough to remember it so the thread goes to page 10 without replies.

>> No.2556226

The Dreamcast didn't fail, SEGA itself was failing in many ways, pulling the trigger on the Dreamcast was just a consequence of it.

>> No.2556243
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
2556243

>>2555663

It wasn't about quality, it was simply about money. Sega didn't have enough to keep going after losing so much on the Sega CD/32X and later the Saturn.