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/vr/ - Retro Games


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File: 362 KB, 900x1280, TurboGrafx_16_logo.png [View same] [iqdb] [saucenao] [google]
2549878 No.2549878 [Reply] [Original]

are there any good JRPG's for the TurboGrafx 16?

>> No.2549879

>>2549878
yes

>> No.2549881

>>2549879
Thanks for the info

>> No.2549882

Does Ys count? The Turbo versions are excellent.

>> No.2549894

Can you read Japanese?

>> No.2549906

The Neutopia games are good Zelda clones.

>> No.2549913

>>2549894
I can read the Kana well enough to play through the games but I'd definitely like to play something for a story

>> No.2549923

>>2549913
Unlike Famicom you need Kanji for PCE RPGs aside from really simple stuff like Dungeon Explorers.

>> No.2549924

>>2549923
Ohh okay. Good to know, thanks

>> No.2549926

popful mail

>> No.2549974

ITT: people that don't know what a JRPG is.

>> No.2550007

>>2549878
World Court Tennis

>> No.2550027 [SPOILER] 
File: 12 KB, 445x220, 1437340822229.png [View same] [iqdb] [saucenao] [google]
2550027

>>2549878
There are plenty of good JRPGs on the Turbo
Hope you're willing to learn moonrunes to play most of them

>> No.2550079 [DELETED] 

jrpgs are like the shittiest genre of all retro games lol

>> No.2550087 [DELETED] 

>>2550079
lol

>> No.2550173

>>2549878
>good JRPG's for the TurboGrafx 16?
None that were localized.

Check out the Tengai Makyou games if you read Japanese.

>> No.2550759

>>2550027
I learned quite a bit of my Japanese playing on the PCE.

>> No.2550771 [DELETED] 

jrpgs are the shittiest genre of all retro games you can't censor opinions you don't like faget janitor.

>> No.2550789

>>2550759
any pce games that have furigana?

>> No.2550802

>>2550771
um, what

>> No.2551446
File: 14 KB, 341x232, Dragon_Knight_and_Grafitti_(NTSC-J)_[NAPR-1046]-0193.png [View same] [iqdb] [saucenao] [google]
2551446

>>2550789
I doubt it. The resolution is too low for that to work.
What you get are voice overs which can also help.
OCR is also an option.

>> No.2552020

>>2549878
Ys I & II
Ys III: Wanderers from Ys
Exile
Exile: Wicked Phenomenon
Dragon Slayer: The Legend of Heroes
Cosmic Fantasy 2

>> No.2552075

>>2550802
He gave an opinion with some naughty words which apparently isn't allowed on 4chan anymore.

>> No.2553589
File: 1.62 MB, 746x821, exile_2_art_edit.png [View same] [iqdb] [saucenao] [google]
2553589

In English, there are few.

Of what I played, Ys I&II is the best.

Ys III
Ys IV has an English fan translation patch

Xak III: The Eternal Recurrence also has a fan translation patch. I like the quick-paced nature of Xak I&II (also on the PC-Engine but not translated), but this might be worth checking out because the translation is fairly well-done.

Exile - enjoyable, and I'd recommend it for at least a playthrough, but the game is a little too short and won't blow you away. There's also a Genesis version that isn't too bad, though it doesn't have all the content of the PCE-CD release.

Exile Wicked Phenomenon - honestly, don't bother. This game is very mediocre and the story is pretty lousy. About the only good thing is this piece of art used to promote the game. There - I saved you money!

Cosmic Fantasy 2 - never played it, but from the videos it looks like a fairly standard JRPG.

Startling Odyssey 2 - same as above, except this is a fan-translated version. Extremely rough - I doubt anyone did more than google-translate the text because it is so garbled as to be comical.

Dungeon Explorer 2 - light on plot, but the game is excellent

cont.

>> No.2553595

>>2553589
Working Designs version of Exile has a bug that makes everything kill you in one hit. It's pretty messed up.

>> No.2553610
File: 393 KB, 1407x1416, Efera-and-Jiliora-Front.jpg [View same] [iqdb] [saucenao] [google]
2553610

>>2553589
However, if you can muster Japanese, there are a lot more options. Here are ones I've played and enjoyed (I don't know a lick of Japanese outside of stock animu phrases):

Efera & Jiliora: The Emblem from Darkness - The cutscenes come fast and thick, but a little experimentation can get you through this action-RPG. Haven't gotten too far admittedly.

Gensou Tairiku Auleria:
Good action RPG from Taito/Winky Soft. Solid mechanics, good graphics and a fabulous musical score. However, to get anywhere in the game you have to talk to multiple people, multiple times. Very confusing to progress between dungeons. Took me a while to figure out what the menus do.

Kaze no Densetsu: Xanadu - There's probably a good game in here, but I can't find it behind the impenetrable amount of text you need to advance the plot. Menus are English.

cont

>> No.2553620
File: 779 KB, 1600x976, cover_xak1.jpg [View same] [iqdb] [saucenao] [google]
2553620

>>2553610
Brandish: Action-RPG dungeon-crawler. You'll either love or hate the camera control and the attack methods. A lot of challenge if you can learn to "deal" with them. Menus are English, and shop items are displayed with icons. Probably the best version until the PSP version came out and "fixed" the game's issues.

Popful Mail: A Magical Adventure: Satisfying Falcom side-scroller with lots of charm and panache. There is backtracking so I need a FAQ to know when to go back to a town for something, though it's not super bad like Auleria. Also in English on the Sega-CD. Menus are English and shops have icons.

Xak I&II: Competent Ys clones without the polish of the Ys games (which have a bit of lacking-polish of their own!). Enjoyable music and you move so fast it's a breeze zipping around the country-side blowing through enemies like some type of linebacker out of hell.

Unfortunately the balancing of the game is kinda shit. One early boss won't be hurt until you are a specific level, and by the time you've grinded to that level, you are pretty OP for the rest of the game. I hit the level cap of Xak I a full hour before its final boss... It's the type of game where first, everything kills you; a few levels later, nothing kills you. Fun, but a bit disappointing (the bosses are a joke!). Need a FAQ in a few spots, but most of progression can be solved talking to everyone in town and answering yes (except for a few spots!!! Watch out!)

Xak Gaiden: Fray in Magical Adventure - barely qualifies; I mean you get gold and can shop for items, but it's more an action game. Cute fun, though. Very easy, but not in a disappointing way.

>>2553595
It's not -quite- like that (though MOST things kill you in one hit), but yeah. I actually played the JPN version, and it's such a sloppy game, I stopped caring. Bringing up the menu often leaves artifacts on the screen, hit detection is shit, and the screen doesn't scroll until your char is 80% to the right.

>> No.2555318

>>2550789
All the PCE games that i played are kanji heavy

>> No.2555343

since when the fuck are Ys or Exile jrpgs?

>> No.2555352

>>2555343
Right? Those are action RPGs. The TG16 didn't really have any JRPGs outside of Japan.

>> No.2555367

>>2555343
Ever since they were RPGs made by Japanese.

>> No.2555373

>>2555367
that's not what a jrpg is kid. jrpg specifically refers to the japanese STYLE of roleplaying game pioneered by dragon quest. It has never ever just meant a roleplaying game from japan despite what you kids who got introduced to the genre through kingdom hearts and now shitpost on /vr/ think.

>> No.2555375

>>2555373
wrong

>> No.2555381

>>2555373
>JRPG is an initialism used to describe role-playing games made in Japan, as opposed to WRPGs (West role-playing games, that is, made in Western countries)

You're wrong, "kid".

>> No.2555396

>>2555381
let me guess you pulled that off the japanese roleplaying game wikipedia entry for pen and paper games again. Get the fuck out of here you little shitter, jrpg has never been used to describe YS. Stop being a revisionist faggot.

>> No.2555401

https://www.youtube.com/watch?v=gkNyBx-4zUo

>> No.2555407

>>2555396
No. It's a lot easier than reading a wiki article. It's called not being a fucking moron.

>> No.2555412

>>2555343
back in the day anything loosely inspired on tolkien was called an arrperger

>> No.2555414

>>2555412
>inspired by
fx

>> No.2555427

>>2555367
>>2555381
>>2555407
Traditionally, JRPGs weren't action RPGs. You can even ignore the "J," and simply say that RPGs and ARPGs are distinct genres. That distinction is blurrier than it used to be, but it held true from the 80s until the 2000s, at least.

>> No.2555429

>>2555407
but you're the fucking moron if you think ys and dragon quest are the same genre just because they both have roleplaying elements. You fucking moron

>> No.2555431

>>2555427
When was the first time the term Action RPG was coined? I'm thinking of secret of mana.

>> No.2555440

>>2555431
That's a good question. Ys obviously came out years before SoM, but I don't know if the term was ever in use at that time.

>> No.2555458

>>2555427
Actually, originally there was no such thing as a JRPG. They were just RPGs. It wasn't until the early-2000s that people even started using the term JRPG.

>> No.2555469

>>2555458
it wasn't until console gamer filthy started to invade our PCs that we had to make a distinction.

jrpg just means consolefag peasantry.

>> No.2555474

>>2555458
I call them interactive Vietnamese cartoon adventures with pen and paper derived mechanics. I don't think it's accurate calling them ``games''.

>> No.2555740

I'm fairly sure I qualified my posts recommending all those japanese games (action vs traditional). During the time these games were made, such distinctions didn't exist. For example, Falcom's developers explained that Ys I&II were an attempt to make the RPG genre more accessible, and this was back in the 80s-90s.

>> No.2555764
File: 63 KB, 1425x423, rekt.png [View same] [iqdb] [saucenao] [google]
2555764

>>2555381
>>2555407
shut the fuck up you retarded little shitter, you didn't even know what you were copy pasting. This is exactly why this misconception exists is because retarded little shitters like this google jrpg and get the definition for P&P games cause they are too fucking dumb to look at what they are reading.

>> No.2555834

>>2555474
That's the most autistic thing I've read all day.

>> No.2555846

>>2555834
actually the only autism was your failure to grasp that was a joke. Quiet obvious one at that.

>> No.2555995

What are some good TG16/PCE RPGs that are translated or otherwise have English versions? I can't be bothered to learn moon.

>> No.2556003

>>2555995
nothing yet, necromancer is being worked on but they hit a bit of a wall and need some help with compression I think.

>> No.2556006
File: 24 KB, 349x351, exilecover.jpg [View same] [iqdb] [saucenao] [google]
2556006

>>2555995
Don't want to sound rude, but this whole thread is about that subject*; there are several recommendations in above.

*until this stupid semantics argument cropped up. Chill out, d00ds.

>> No.2556010

>>2556006
Ohh, you meant HuCards? Sorry.

Translated, I'm not sure. Outside of Dungeon Explorer, Neutopia 1 and 2, and whatever other scraps the US turbo got.

>> No.2556014

>>2556006
The OP never said anything about whether the games were translated or not. As far as CD or HuCard, I don't really care. Mednafen can emulate both IIRC.

>> No.2556045

>>2555469
So Ys is not a JRPG because it's originally a computer game?

>> No.2556047

>>2550173
>Tengai Makyou

It's surprising how a series held in such high regard in Japan never got a localization or a fan-translation.

>> No.2556054

>>2550759
Really, now? Any tips to learning Japanese through games?

>> No.2556106

>>2556045
Not the guy you replied to, but I always thought that Ys was classified as an action RPG? Like Illusion of Gaia or Link to the Past.

>> No.2556108

>>2556106
I am the guy he replied to and I agree with this as well. Ys is an action rpg.

>> No.2556116

>>2556106
Classification isn't that simple. Ys is an Action RPG, a Japanese RPG and a computer RPG, so it should be called a ACJRPG or similar.
Does it even make much of a difference?

>> No.2556126

>>2556116
it's not a jrpg pure and simple jrpgs are console style rpgs that first appeared with dragon quest end of arguement

>> No.2556134

>>2556116
Well it all depends if turn based RPG = JRPG or not.

>> No.2556152

>>2555318
Could it be that PCE-CD games used Kanji while Hu-Card games didn't?
Kanji need about 256kB in storage which would either need to be build into the machine or the game. That's a lot for a Hu-Card but nothing for a CD.

>> No.2556157

>>2556116
An action game with rpg elements.

>> No.2556506

>>2555764
>>2556126
You're still wrong.

>> No.2556550

>>2556152
Maybe,but not a lot of hucard games are text heavy so its not that important.

>> No.2556584

>>2556106
It's still an RPG. It's method of combat doesn't somehow remove the fact that it's any less Japanese or Western.

It's really simple logic. You have RPG which is prime. Then you have your sub-primes, WRPGs and JRPGs. Then you have you're sub-catagories, turn-based, action, rogue-like, multiplayer, first person, strategy, etc.

Just because it's turn-based or first person doesn't make it exempt from being a WRPG or JRPG. They still are.

To suggest that Dragon Warrior is the pioneer of this style of game is patently false when there were literally dozens of games that predate it that are the same style like the CRPG Dragonstomper from 1982, Phantasie, Mugen no Shinzou, or Seiken Densetsu for instance.

>> No.2556797

>>2556550
Is there another reason for that? 512 kB should have been enough for text heavy games. On CD you often had extra stuff like voices and animation.

>> No.2556820

>>2556047
Having played Zero I can't say it surprises me because outside of a few elements it's a relatively run of the mill game, as much as it's really well done, it's still very average, no big fuck ups but at the same time nothing exceptional.

4th Apocalypse is somehow considered a Kamige but again, I fail to see why, though I've only watched some jap playing through it mind you.

the only game I kinda enjoyed so far is Ao no Tengai for the GBA and I've liked it a lot more than Zero except for the artstyle which Zero does exceptionally well, and it's not retro anyway.

>> No.2557054

>>2553620
>Brandish

That game is fucking awesome. The PCE port is the worst version, though.

>> No.2557073

>>2556054
1. Play games,
2. Look up kanji/words you don't know
3. Learn those words.
4. ...
5. 利益

>> No.2557286

>>2557054
I think having a map on-screen makes it better than most versions that namely do not have the map on-screen. Lack of buttons is tricky though.

>> No.2557465

>>2557286
>most versions that namely do not have the map on-screen

The hell are you talking about? Only the SNES port of Brandish 1 does not have an on-screen mini-map - *every single other* Brandish game (ports included) has an on-screen mini-map.

Whoever ported the PCE version ruined the combat system. The music arrangements are also god-awful except for MAYBE Fortress.