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/vr/ - Retro Games


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File: 175 KB, 1000x1456, wipeout_ad.jpg [View same] [iqdb] [saucenao] [google]
2522846 No.2522846 [Reply] [Original]

oh shit nigger Wipeout is 20 years old this year

>> No.2522861

>>2522846
I remember this ad. They look like Julie Delpy and Cillian Murphy.

>> No.2522869

>>2522846
>best reason to own a Playstation
>also available on PC

>> No.2522872

Did they ever sell those shirts anywhere?

>> No.2522906 [DELETED] 

>>2522846
OP this is /vr/ not /b/.
Take racism elsewhere.
Thread reported,

>> No.2522942
File: 1.36 MB, 227x152, 636645.gif [View same] [iqdb] [saucenao] [google]
2522942

>>2522906

>> No.2523129
File: 692 KB, 170x144, 1420180171232.gif [View same] [iqdb] [saucenao] [google]
2523129

>>2522846
YFW the models in that ad are probably grandparents now.

>> No.2523137
File: 48 KB, 535x577, 1367369520180.jpg [View same] [iqdb] [saucenao] [google]
2523137

>>2522846
>tfw sony fired the devs and now they are trying to gather whatever they can to make another anti grav racing game

>> No.2523149
File: 92 KB, 520x800, 1418821165202.jpg [View same] [iqdb] [saucenao] [google]
2523149

>>2522869
Sounds like the current PS4 lineup.

>> No.2523150 [DELETED] 

>>2523129
Shut the fuck up. Can't we go two fucking seconds around here without someone showing evidence of an existential crisis? YFW yourself, fuck off.

>> No.2523151

>>2522846
Thread music tiem: https://www.youtube.com/watch?v=V974MkN7v94

Fukken trance!

>> No.2523157
File: 78 KB, 438x601, sara cox 1.jpg [View same] [iqdb] [saucenao] [google]
2523157

>>2522861
>>2523129
The girl is Sara Cox if I'm not mistaken. No idea who the guy is.

>> No.2523247

>>2522846

I masturbated to this picture in the 90s

>> No.2523734
File: 577 KB, 1440x1473, 653125123152.jpg [View same] [iqdb] [saucenao] [google]
2523734

>>2523151
crank up that bass
https://youtu.be/E-tdYoRF0do

>> No.2523737

>>2523247
I'm thinking about masturbating to it now
>>2523734
Chemical Brothers are great

>> No.2524004

>>2523157
>Cox
heh

>> No.2524020
File: 40 KB, 900x600, wipeout_evo__ag_systems__by_crylagio-d30ka2e.jpg [View same] [iqdb] [saucenao] [google]
2524020

Where my AG System niggas at?

>> No.2524118

>you will never be a '90s grungehead

>> No.2524130

>>2523734
>dat cover art

>> No.2524150

>>2523149
Go back to /v/, shitposter.

>> No.2524165

>>2524150
Triggered. It's only the image I found that showed the whole "PlayStation-exclusive/Also on PC" tagline on upcoming PS4 titles.

>> No.2524716

What's the best Wipeout game for someone who hasn't tried the series or played any racing games in less than 6 years and wouldn't won't a typical wobbly 90s racing ?

>> No.2524729
File: 295 KB, 1000x1500, wipeout flowchart.jpg [View same] [iqdb] [saucenao] [google]
2524729

>>2524716

>> No.2524760

>>2522872

I've never seen them but would totally pick one up now.

>> No.2524796

>>2524729

>We don't talk about this game

whoever made this chart is a huge faggot, fusion was as good as the other games

>> No.2524915

>>2524729
How do I even read this charT ?
Does it suggest to start at Wipeout XL ?

>> No.2525004

>>2524729
Is the first WiPeOuT considered bad? Is someone not telling me something? It's easily one of my favorite racing games of all time.

>> No.2525072

>>2524796
>fusion was as good as the other games
Top kek, clown.

>> No.2525091

>>2524915
XL is pretty much the best place to start, yeah. It's great.

>> No.2525348

>attempting to play a wipeout game without analog control

k

>> No.2525354

>>2522869
What? The PC version of Wipeout didn't even have the same soundtrack. I didn't play it but it probably sucked.

>> No.2525406

>>2524729
Thanks for posting this! The Vita game looks really interesting and I never even realized there was a Wipeout game on the PS2.

Also, this might not be a popular opinion in /vr/ but Wipeout HD fucking kicked ass. That little bit where you go off a ramp and your height modulates a highpass filter on the music impresses me every single time.

>> No.2525512

>>2525004
it's good but the sequels are better

check it out to see how/where the series started if you feel like it

>> No.2525518

I was a lifelong Nintendo kid, but I wanted to play Final Fantasy 7 so goddamn much that I swallowed my pride and bought a PS1. But FF7 was not my first game for the system.
I bought a used system which came with Wipeout 3. Holy fuck what a way to usher me into this new era. Created some goddamn magical memories as well as making me a Wipeout fan for life.

>> No.2525613

>>2525512
Pretty much. If you wanna tackle the first 3 Wipeout games straight up, start with the original. Otherwise you're probably better off playing 2 or 3SE.

>> No.2527020

what's so bad about Fusion?

>> No.2527127

>>2527020
It tried to be F-Zero.

GOAT soundtrack though, second best after Wip3out.

https://www.youtube.com/watch?v=_ULv08OcuFo
https://www.youtube.com/watch?v=f4rPKOLyfME
https://www.youtube.com/watch?v=NGthuQYcEuY
https://www.youtube.com/watch?v=mw3oh0pUlto

>> No.2527228

>>2527020
It's really not that bad. It is glitchly though where you will often hilariously fly through walls and off the map. But sometimes that even works to your advantage where you respawn significantly farther up than where you flew off. I mean it's like a $6 game these days. If you like Wipeout then definitely pick it up.

>> No.2527264
File: 400 KB, 856x1169, 2097.jpg [View same] [iqdb] [saucenao] [google]
2527264

The best Wipeout and the Saturn is also the best console to play it on. Whether you're using the 3D controller or the wheel, there is no better way to play. Dat joypad on the 3D controller is the finest piece of controller engineering ever.

>> No.2527906

>>2527264
>Saturn version
Wasn't Psygnosis owned by Sony at the time.

>> No.2527927

>>2522846
That chick with the bloody nose is probably why I have a blood fetish now.

>> No.2527967
File: 106 KB, 311x333, i'm starting to get sad.png [View same] [iqdb] [saucenao] [google]
2527967

>>2524729
>incompatible with pstv
i will never play this game

>> No.2528006

>>2527264
But the framerate isn't as good as the PS version.

>> No.2528058

>>2527906
Not sure and too lazy to look, but the early Wipeout games came out on most platforms. Even Mac OS. Perhaps there was once a day when Sony wasn't the epicenter of all that killed video games. They essentially made one fantastic console and then destroyed the industry brick by brick with every single piece of hardware that succeeded it.

>> No.2528567

>>2525091
ok so I tried out Wipeout 2097 (XL) via emulator and ther are only 6 maps altogether to race on.
Is this what really cost 60$ AAA premium back in 1997?
Most games would get laughed at for so much "variety" nowadays.
I'm pretty sure other games back then had comparatively more content than this.
I don't understand.

>> No.2528575

>>2528058
>Sony wasn't the epicenter of all that killed video games

You sure you're not overreacting a little bit? They made a collection of huge mistakes, but I don't agree with this epicenter thing you're getting at.

>> No.2528734

>>2528567
Most PS1 games were only $50 from what I remember.

>> No.2528764

>>2528734
Well okay, but that amount of tracks is still pretty small even for 50$.

>> No.2528806

>>2528058
>Sony wasn't the epicenter of all that killed video games
That's a funny way of spelling Microsoft.

>> No.2528824

>>2528764
Quality not quantity, id of paid 50 back then for just gare d'europa.

>> No.2528825

>>2527020
Not bad just massively different and controls much more like f-zero.

>> No.2528830

>>2525613
>Otherwise you're probably better off playing 2 or 3SE.
If you're in ntsc territiory definmitely play the standard wip3out as well as it has higher refresh at 60hz and different physics to S.E, both are great but 3 is faster and doesn't have the massive fly off the track shortcuts.

>> No.2528940

>>2528806

this

>> No.2528949
File: 273 KB, 1366x768, pihp.jpg [View same] [iqdb] [saucenao] [google]
2528949

LIFT
ME
UP

>> No.2530256

>>2527264
Nah. Pick up a neGcon (or neGcon compatible wheel) on the PS1. Best experience.

also, didn't the Saturn version have a different soundtrack?

>>2528764
PS1 racing games didn't have that many tracks. Like, in general.

if you want lots of tracks in a /vr/ Wipeout, play 3SE, at 16 tracks.

>>2525004
WO1's wall collisions drive me nuts.

>>2523137
I still have no idea why Sony broke up Studio Liverpool, not after HD was so fucking good.

>>2524729
this chart bothers me for one tiny non /vr/ detail:
>Wipeout Pulse
>60fps
thing barely keeps 30 when anything is actually on screen
Pure gets a semi-consistent 60 when running the PSP at 333MHz.

>> No.2530472

>>2528806
Which is funny, since MS entered the market and copied everything Sony did. Then MS did some new things with the 360, and Sony copied those as well.

>> No.2530489

>>2530472
>>2528806
>>2528058
Bitter Nintendo fanboys detected.

>> No.2530491

>>2528567
Quality over quantity.

>> No.2530494

>>2525406
>The Vita game looks really interesting
It isn't

>there was a Wipeout game on the PS2
There wasn't

>> No.2530503
File: 32 KB, 256x362, Wipeoutfusion_cover.jpg [View same] [iqdb] [saucenao] [google]
2530503

>>2530494
>There wasn't
'sup.

>> No.2530510

>>2530503
it never existed. Don't dare telling me otherwise

>> No.2530536

>>2524796
i'd rather play pulse on ps2, as botched port as it is.

>> No.2530586

>>2530510
It's a shame you haven't heard of it, it was pretty good.
Large grids of 16 ships, a variety of interesting tracks, dat zone mode, dat stronk Tigron team

>> No.2530594

>>2527020
It was a fine game, it just didn't have the art style, track design, or feel of a Wipeout game. Honestly, Wipeout 3 was so incredibly beautiful that anything less was going to be a complete let down. those late generation PS1 games were fantastic. the early PS2 games looked piss poor, by comparison

>> No.2530603

>>2530586
see >>2530594
>it just didn't have the (...) feel of a Wipeout game

wipEout in name only. Maybe an ok game, maybe not. Definitely not a wipEout

>> No.2531012

>>2530586
>dat zone mode
I actually agree with this zone mode makes fusion worth playing.

>> No.2531019

>>2531012
Isn't Zone mode just "we're too afraid of letting people play fast in the game itself"? My experience is with XL, 3 and Pure, but Pure was so much slower than the old trilogy. Zone was the only way to get near old Phantom speeds.

>> No.2531045

>>2530494
Wipeout 2048 is worth getting for the HD/Fury DLC. 2048 becomes just a bonus in that case.

>> No.2531418

Good thing Wipeout was, well, the first Wipeout, because it's actually so mediocre until Wipeout XL came out. Bumps triggering on the hitbox of the wing was very, very fucked up. I'm glad you could graze in the sequel.

>> No.2531424

>>2524729
I made this chart, and I'm happy that someone posted it and MOST other anons agree. Fuck the Fusion poster.

I just recently picked up a Vita and jumped into Wipeout 2048. This is a pretty mediocre Wipeout game, although it is technically impressive and still fun on a handheld.

>> No.2531428

>>2531424
>This is a pretty mediocre Wipeout game
It also shits all over the philosophy and lore established by previous games. Quite a cash grab insult to the franchise. Way to go right before killing the studio.

>> No.2531430

>>2531428
The biggest insults (so far) are the lack of racebox, and starting with only one ship and unlocking them one by one. Also, Feisar is still the fastest ship even after beating the first season. Fucking what? I forgot if Feisar was a "speed" ship in Wipeout 1, it might or might not be a lore thing.

>> No.2531432

>>2531430
Feisar has historically be the ultimate "average" craft, in every aspect.

>> No.2531439

>>2531432
I also want to comment that this game, so far, has been piss easy except eliminator requiring 100 points in 3 minutes took a few tries.

Also, the game runs at 30fps but honestly, played just fine and felt justified because the graphics are on crack for a handheld launch title.

>> No.2531445

>>2531439
just like Fusion earlier, probably an ok game, but definitely a terrible wipEout.

>> No.2531472

>>2531019
No? Zone is an endurance test mode that starts slowish and increases until the player crashes to much, i fail to see any connection between that and the idea you propose.

>> No.2531483

>>2531472
What I'm saying is, the fastest racing modes in Pure are slower than Phantom in wo3. If you want to go as fast as wo3 anywhere in this game, you have to play Zone mode, including the slow-as-molasses warm up phase, and you're restricted to no contenders or weapons.
I did not propose anything, I was merely observing that the Zone is a bad substitute for real Phantom speed racing.

>> No.2531921

>>2531483
>I was merely observing that the Zone is a bad substitute for real Phantom speed racing.
But it isn't it's an endurance mode based purely around how long you can survive as the speeds increase, if you die it's over so no it's not a substitute for anything.

>> No.2531949
File: 17 KB, 250x190, Wipeout64.jpg [View same] [iqdb] [saucenao] [google]
2531949

I was just playing this, because I own it and it caught my eye peeking sadly out from behind F-Zero X

why does this game exist

>> No.2531954

>>2531949
Wipeout 64 is amazing and requires alot of learning, not like that pleb shit fzero with its buttrock soundtrack and just dragging along walls with no speed loss.

>> No.2531965
File: 18 KB, 335x411, Belloq.jpg [View same] [iqdb] [saucenao] [google]
2531965

>>2531954
Hey, now.

Don't go talking shit about muh F-Zero, I want to have a nice thread here.

The only problems with X's music are that SNES is far superior, and that it's compressed to shit. And even so, there's gems like this
https://www.youtube.com/watch?v=lyWa1U6T1DY&index=6&list=PL59B49F36D76385AC

However this is still a Wipeout thread, so have Exceeder

https://www.youtube.com/watch?v=EJLQuPsT0es

>> No.2532028

>>2531949

>dat popup

sickening

>> No.2532034

>>2531949
which ps1 game was this based off?

>> No.2532051

>>2532034

xl

>> No.2532118

>>2528567
Back then, Wipeout, Ridge Racer and some other arcade races in general, were strictly arcade racing. Not arcade driving physics, but arcade cabinet-like quick race structure.

First of all, Wipeout XL has 8 tracks in total. 2 of them are locked and hidden, so is 1 racing team.

Secondly, it's not cool to compare the feature set of a mid 90s arcade racer, whose purpose was to mostly demonstrate the capabilities of 3D graphics and the console itself, to a modern day AAA "we have hundreds of licensed cars and laser scanned tracks with socially connected online multiplayer and hubs" game. Games back then saw widescreen and 4 player splitscreen or system link as an eye batting feature.

>> No.2532147

>>2528567
>>2532118
I also want to add some details most people will miss, who played WOXL for only 15 minutes.

The structure goes something like this:
>gold 6 tracks
>unlock Rapier class

>gold 6 tracks on new speed class
>unlock Phantom class and 2 hidden tracks

>gold the 2 new tracks on Phantom
>unlock Piranha Challenge

>gold all 8 tracks on Phantom in Piranha Challenge
>unlock Piranha ship

Doing this shit takes hours and hours. I haven't been able to do this myself yet and this is a game from my childhood. A PS1 game is kicking my ass. And remember, being an old school arcade racing game, you have limited lives (literally 3 stocks of a dude's head).

You can beat Crash 2 in under an hour, but that's not really the whole game.

>> No.2532381

just hover my shit up

>> No.2532627

>>2531921
>it's not a substitute for anything
I have no idea what your point is. If I want to go the fastest in Pure, at least as fast as Phantom in wo3, what can I do? Will I reach these speeds in Zone or not? That you can't go that fast in a genuine racing mode, that the Zone is not making up for the lack of speed in racing (because it's a different mode) is precisely the problem.

>> No.2532658

>>2532627
Not him or him but Zone mode has absolutely nothing to do with the suspicion or fact that Pure is slower than WO3 on Phantom.

One anon is saying Zone mode is purely just an endurance minigame on the side that has nothing to do with the main racing game, while the other anon is blaming Zone mode for being the reason the developers neutered the speed in the main racing game.

¯\_(ツ)_/¯

>> No.2532671

>>2532658
>while the other anon is blaming Zone mode for being the reason the developers neutered the speed in the main racing game.
What? No, I'm not blaming the zone mode for anything. I'm blaming the devs for chickening out on the speed of the actual racing game, afraid the player can't keep up or something. And then, sheepishly try to "restore" some of the speed for the speed freaks by making zone mode unbounded. But it's useless, because zone mode is not racing.

>> No.2532689

>>2532671
>I'm blaming the devs for chickening out on the speed of the actual racing game
Perhaps, seems like a reasonable suspicion. While I'm not trying to defend slower speeds or anything, but being the launch title for a handheld, it is plausible to think they toned it down for portable gaming.

>sheepishly try to "restore" some of the speed for the speed freaks
I don't believe this bait and switch thing is real.

>> No.2532704

>>2532689
>they toned it down for portable gaming.
Which would be bullshit. If they are afraid of overwhelming the player, they missed the whole point of Phantom speed. As far as I understand the resolution of the PSP is on par with the PS as well, so that can't be it either.

>I don't believe this bait and switch thing is real.
It would be in line with usual marketing gimmicks though. They can claim the game's an even faster wipeout, while the kiddies feel good about actually beating Phantom (because it's barely old Rapier speed)

>> No.2532714

>>2532704
>It would be in line with usual marketing gimmicks though
I don't recall anyone pushing any marketing claims like "Pure is the fastest Wipeout ever! Now on a handheld!". In fact it wouldn't apply anyways because every Wipeout game has different physics, so one game is guaranteed to be faster or slower than another, looser or tighter. So I guess coincidentally Pure turns out to be slower in comparison. Nothing was schemed by the developers to cheat your money, I think that's a bit cynical.

>> No.2532739

>>2532714
>Nothing was schemed by the developers to cheat your money
Don't worry, I didn't pay for it. That said, such difficulty reductions are usually not done to "cheat my money", they're done so people with less perseverance will still be able to 100% something.

>I think that's a bit cynical
It very much is. I fully believe devs, and Studio Liverpool was no exception, forgot one of the most important aspects of good games, respect the player and their abilities.

wipEout, XL and wo3 were games that presented the player a take-it-or-leave-it game world. If you couldn't handle the speed, you couldn't unlock the highest speed classes, simple as that.

Over time, games turned into products being consumed, so the masses reaching 100% became something "desirable" for devs. Difficulty toned down, more tutorials, just to make sure more people from the playtesting group reach that magic number. As a result, any genuinely interested player feels railroaded, if not mocked. The game's not respecting them, it's merely letting them have precisely determined doses of feel-good. I don't like that. I'm here on /vr/ for a reason. Pure being so much easier is just one of many examples of this problem.
Earlier in the thread I also complained about 2048. The devs said they made the tracks wider, to support more gunplay. Wider tracks. In a wipEout. It's not a wipEout, it's just using its name, and it falls prey to the exact same appeasing problem. They had an opportunity in that game, the chance to give the player AG crafts that are a struggle to control, because the tech is still immature. AG crafts that take engine temp control (think permanent turbo function), fewer/no weapons, the risk of engine failures, the ability to make the player feel like they're part of the dawn of AG racing. But no, they went with loud flashy junk instead.

Apologies for going off track, in a racing thread of all things, but I do think it's a wider problem, and wipEout's just one victim of many.

>> No.2532754

>>2532739
Yes, it's most likely true that Pure was made easier, which goes back to my point about it being a handheld launch title.

>I don't like that. I'm here on /vr/ for a reason.
We all want Wipeout avoid casualization, or even just shittiness overall (2048) but I think this is beginning to cross into fedora tipping. You could essentially say the same thing about the first Wipeout and how all you fucking casuals couldn't handle the collision hitboxes, and how Wipeout XL had to casualize everything but letting you graze on the edges with non colliding wing tips, which actually did make the PS1 series a lot easier and attracted a bigger audience.

Don't use 2048 to back your point because that was a legit fucked up game made by the leftover remnants of Liverpool. Even then, I still consider 2048 to be a fantastic Vita launch title and even plays pretty well for a 30fps game, even after the fact 30fps for a fast racing game, anti-gravity no less, SHOULD be a rage inducing trigger word.

tl;dr Pure was just a handheld launch title with admittedly easier difficulty, calm your shit

>> No.2532907

>>2532671
Whatever the reason zone remains a great mode in its own right imo, obviously if you prefer the racing scenario then it won;t deliver for you but at this stage i spend most of my play time in time trial anyway, so zone has the same focus on lines and speed but with all the focus on staying alive.

>> No.2532914

>>2532907
I'm likely biased, because my first wipEout game was 2097. It takes a challenge run to unlock Phantom difficulty, which feels just insanely fast. And when you think you start to come to grips with it, the game gives you the Pirhana, which is just in a league of its own. The speed is unmanagable fast, the craft has no weapons at all and perfect handling. Pirhana in XL to me is the pure essence of wipEout, that is what AG racing is all about. Power in excess, ideal handling on paper, and yet a pure adrenaline rush trying to just stay on the track. And when you win with a Pirhana, you ultimately proof that speed trumps all in AG racing. You can outrun a quake, you can outrun a missile, you can outrun the competition. It feels so good.
In Pure, even Phantom, I don't get this at all. Time trial just ends up being micromanagement to perfect the boost on a track. The fact that you seek the boosts is all I need to know. You constantly feel "too slow", looking for every bit of extra speed. How is that AG racing? The crafts are massive floating engines with a pilot seat strapped on top. You're not supposed to be in control. You're supposed to go "oh shiiiiiii" as the landscape zooms past you at impossible speeds" and you try to not wet yourself. Because it's times like this when you can rise to the challenge, when you can embrace that speed, get into your own (mental) zone, where in zen-like motion you control the uncontrollable. Taming the Pirhana in XL is a fantastic experience, one of the strongest moments in the entire series. Playing a Zone in Pure is just beating the boredom, as you wait for the speed to pick up and try to avoid making mistakes while the track gets repetitive. It does not feel like you achieve some kind of breakthrough. It feels like a chore.

>> No.2532927

>>2532914
Totally missing the point if you think this endurance should have the beginning trimmed off. You are practically asking for the thrills of rollercoaster loops, corkscrews and dives BUT NOPE! TAKE OUT THE UPHILL LIFT. Makes zero sense if it starts you on Rapier. Progressive endurance means Vector/Venom to Phantom to extrapolated speeds like Mach and Zen. I don't know if I should mention it again, but it's a minigame. Most people play Zone to chill out to their music. If you want to become the most hardcore Wipeout player, then don't play minigames.

>> No.2532930

>>2532927
>Totally missing the point if you think this endurance should have the beginning trimmed off
You do know that Vector, Venom and Rapier are just feeder classes and Phantom is the actual racing series?

>You are practically asking for
I'm asking for wipEout to acknowledge itself, not more.

>it's a minigame
It's quite shameful when a minigame is the only aspect of your game that gets even remotely close to what you're supposed to be about.

>the most hardcore Wipeout player
You understand nothing.

>> No.2532938 [DELETED] 

>>2532914
>I'm likely biased, because my first wipEout game was 2097.
Jesus then go away you clueless bastard. You still think winning races on phantom speed class is a thing ffs when for actual wipeout players that's just beginner shit, wipeout is about lap times, perfecting your lines and producing the fastest times you can. You are just a typical modern gamer all focused on MUH EXPERIENCE WOO DA SPEED but to anyone who isn't a shit player the speed becomes the norm as you inevitably become so accustomed to it.

>>2532914
>Time trial just ends up being micromanagement to perfect the boost on a track. The fact that you seek the boosts is all I need to know. You constantly feel "too slow", looking for every bit of extra speed. How is that AG racing?

Jesus christ what a fucking moronic cunt you are. Go pleb somewhere else.

>> No.2532945

>>2532927
>If you want to become the most hardcore Wipeout player, then don't play minigames.
But the most hardcore wipeout players actually do...

https://www.youtube.com/watch?v=Y0EL_bo_n3Y

>> No.2532949

>>2532914
>Time trial just ends up being micromanagement to perfect the boost on a track. The fact that you seek the boosts is all I need to know. You constantly feel "too slow", looking for every bit of extra speed. How is that AG racing?
And yet it's the primary focus of the wipeout community in every single game. It's the ultimate test of your ability for any seasoned player at least.

>> No.2532954

>>2532949
quite telling though, isn't it? The speed's so slow, people have time to just optimize the shit out of not being bothered by other contenders.
The "ultimate test of your ability" is not controlling your craft, it's fiddling with the route. Quite sad.

>> No.2532968

>>2532954
Then you'l have no problem producing wr times for xl,3 and 64 will you? Go on then.

>is not controlling your craft, it's fiddling with the route.
Executing precise lines is 100% controlling your craft and is the highest form of it... come on now buddy no one can be that stupid. Either get a clue or go away.

>> No.2532990

>>2532968
>no problem
More like no interest.

>highest form of it
Yeah, no. I take a variable challenge over repetition any day. You know, other people on the tracks.

>> No.2533006

>>2532990
>More like no interest.
To clarify: No, I can not do WR times, not even remotely. I'm not exactly a highly skilled wo player. I have no interest in time trial though. It's nice to practice aspects of a track, but it's boring since it's ultimately just repetition. I prefer races, where I got to deal with the situation, the way the other contenders affect my plans. Being able to control your craft makes that easier, obviously, but being able to do 10 perfect laps in a row is useless when you got other contenders on your racing line.

>> No.2533021

>>2532968
I like how the games you mentioned are only from the old trilogy, since my point was that the new trilogy sacrificed speed.

>> No.2533252
File: 445 KB, 1600x1200, 21032013324.jpg [View same] [iqdb] [saucenao] [google]
2533252

>tfw did this 2 years ago and still can't get to gold Spilskinanke

I'm not exactly a pro but I'm sure trying hard, even if I resort to autoscumming on specific areas which I have trouble maintaining speed 80% of the time, but I still fail.

As for the game modes, I love them all, I can't see how someone could be turned off by Time Trial.

Also, what the FUCK was up with the captcha a minute ago?

>> No.2533259 [DELETED] 

>>2533252
>turned off
I did not say, nor imply that

>> No.2533270 [DELETED] 

>>2533259
Whoops, forgive me.

>> No.2533348

Favorite music track?

https://www.youtube.com/watch?v=Jugxd_RL4ZA

>> No.2533372

>>2533348
If you turn off the radio you go about 10mph faster.

>> No.2535704

>>2532990
Yeah I guess perfecting your racing line on Phantom is not the ultimate test of skill

>> No.2535748

>>2523137
Real truth is that Studio Liverpool, at the time of the closure and effectively now, has been made out of daddies with families, completely out of the loop of modern techno music and what's hip in the modern audience, DR is closed, they don't have anything new to try with the series that the fanbase will like and the fanbase is not that big anyway to risk that much.

>> No.2536215

hey guys, what about Formula Fusion, a kikstarter game by (mostly) same people who make wipeout?

>> No.2536390

>>2535704
ultimate test of memoization, definitely. Skill? No, as you aren't reacting or interacting.

>> No.2536486

>>2536215
Fast Racing Neo looks more promising but I'm not dropping my hopes for FF yet.

>> No.2539707
File: 165 KB, 1366x768, watt.png [View same] [iqdb] [saucenao] [google]
[ERROR]

lol ok

>> No.2539781

>>2539707
They made that change at least a year and a half ago, and you can't self-delete a thread at all. Deletion functions were being heavily abused.