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/vr/ - Retro Games


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File: 512 KB, 800x600, feud.jpg [View same] [iqdb] [saucenao] [google]
2400019 No.2400019 [Reply] [Original]

Heya, /vr/.
Just recently started playing Baldur's gate (even though my friend told me to play it 10 years ago). Very awesome game, I must admit. One thing I noticed is that this game is a bit hard for a final fantasy fan like me (I'd choose Malboro over "mind flayers" anytime of the day. Right now I am at the
Allah akbar VS Luxarol scenario. Which side do I choose? Also, BG general.

>> No.2400157

>>2400019
One of my favourites...

About you choices: just think as your alignment would think. What alignment did you chose? Example: If you chose a lawful alignment, surely your interest is to leave it in the hands of the mayor, since both families don't seem very transparent in their dealings.

Save a lot, but I'd suggest going through the game taking decisions and not going back to reload to see the "what if", feels more real that way.

It's a different kind of game than a JRPG, can't honestly say which one is better, it's just what you like better. I prefer this kind of game though.

>> No.2400165

Is playing BG1 imperative to BG2? I recently finished Pillars of Eternity and it was my first isometric RPG and I fucking loved it. Trying to play catchup now on everything that I never got to play as a youngster. BG1 feels so fucking dated though. Is it safe to start with BG2? I played for about 10 minutes and it seems to start off right where I imagine BG1 ended, with you and your party captured or something. Is that all I really need to know? Should I go find a synopsis or can I go in blind?

>> No.2400172

>>2400019
is it actually that good OP? I kinda always passed over Baldur's Gate because I hated all the other forgotten realms themed PC games.

>> No.2400175

>>2400165
BG1 is the better game so either play both or play none. Also remember to set the FPS to 60 for both games they feel like in slow motion with the default 30 FPS.

>> No.2400184

>>2400165
BG1 and BG2 are meant to be one epic game for your Character to go through from the very beginning of Candlekeep to the moment in which you decide if you want to inherit the throne of the god of murder. After finishing 1 you import your character when starting 2. I'd suggest playing 1 before 2, hands down. If you feel the engine of the first dated you have some alternatives...

You can use the old versions and play the first in the engine of the second. There are many guides to do this online, here's one:

http://www.gog.com/news/enhance_the_gameplay_in_your_edition_of_baldurs_gate_from_gogcom

or...

you could get a hold of the enhanced editions, which are re-issues of the games with some extra added content and some engine and GUI tweaks.

Fan made mods are probably still today more compatible with the old versions, however, many old school modders are releasing updated versions of their mods to run with the Enhanced Editions.

It's up to you... but I insist, play the first before the second. It a long and epic adventure that deserves to be played completely: Baldur's Gate with it's expansion Tales of the Sword Coast, and Shadows of Amn with it's expansion Throne of Bhall.

>> No.2400189
File: 553 KB, 800x600, 1431427830483.jpg [View same] [iqdb] [saucenao] [google]
2400189

>>2400172
Its pretty good. At first I ignored this game because I thought it was some strategy-civilization type game. I regret not playing this game before. But now is the chance for me to play it. 30 minutes into the game and I feel "absorbed" inside it. Having my rangers equipped with "detonation arrow" reminds me of "exploding arrows" in diablo 2. Pretty deep game.

>> No.2400191

>>2400184

alright, i'll make sure I go through 1 before 2 then. I'm playing on a macbook with the gog.com version of both games, and they are both essentially the windows versions packaged with wine wrappers. they work fine, but I might be SOL for many mods. Maybe I'll play through Neverwinter Nights before going through the BG series.

>> No.2400206

>>2400175
>BG1 is the better game
What? Literally everything about BG2 is better than BG1.

Story: BG2 > BG1
Mechanics: BG2 > BG1
Villain: Jon Irenicus > Sarevok
NPCs: Korgan > Kagain, Keldorn > Ajantis, Jan Jansen > Quayle

Hell, even the voice acting of the BG1 characters becomes far better in BG2. Jaheira and Minsc really refine their dialogue.

>> No.2400213

>>2400191
That's another fun game, not retro according to board standards though, and it uses 3rd edition d&d rules, while BG uses 2nd edition. You'll notice many differences.

I suppose the engine swap with the old BGs should work on the macbook, can't tell, I don't have much experience with macs. Anyway the BG1 engine's major difference with 2, is that it doesn't allow you to open your inventory while paused, which changes the game a lot... However, the enemies and monsters you'll be fighting, their levels, etc. don't demand much adjusting such as in BG2 (where high level monsters and other characters run rampant), having a well balanced party, with at least two ranged specialised attackers, well equipped and all quick slots with the good stuff will give you good results in BG1. Thieves and Ranged attackers are probably the big difference makers in BG1, just keep a character with very good AC in the front line.

>> No.2400214

>>2400206
>Story
The iron crisis was much more interesting then collecting money to save your slutty childhood friend.
>Mechanics
Now you are just trolling. High level D&D combat is awful and broken.
>Villain
A gay magician versus a badass Dark Knight. Are you serious?
>NPCs
Muh Wings, muh wings, have I told you about muh wings already?

>> No.2400227
File: 576 KB, 238x211, allmywats.gif [View same] [iqdb] [saucenao] [google]
2400227

>>2400214
>Imoen... slutty.

What did she do to get that rep in your party anon... did she sneak into the tents while resting and do some nasty shit with Xzar and Monty???

>> No.2400228

>>2400213

Thank you for your help!

I noticed in Pillars of Eternity that Rangers were some of the best damage dealers that the game had to offer. I always play Paladin myself, but keep some spellcasters and rangers in the party as well.

When you save transfer to BG2, your level and gear is transferred too? Or do you start with a fresh inventory?

>> No.2400229

BG2>TotSC>BG1>>>>ToB

>> No.2400230

>>2400214
>Aerie: Muh Wings, muh wings, have I told you about muh wings already?

>Korgan: Shut the fuck up, whiny mage!

>Aerie: Eek!

Korgan's humor does me everytime ahahahahahaha

>> No.2400236

>>2400228
When you start BG2 you... are been held captive and have lost all your equipment the game imports certain key items and these items will be in the game however they are scattered through different places, some are inside the dungeon you are being held captive some are not.

Mages can be badass in BG2, at the low levels in BG1 you can make them work if you manage scrolls and wands wisely.

>> No.2400237

>>2400228
>Or do you start with a fresh inventory?
You start 2 with fresh inventory at Irenus prison cell. Irenus stole 'em.
PROTIP: Hit tab and Q often.
Recommended mod: "G3" for bottomless bags of holding and 999 stacks of consumables

>> No.2400241

>>2400214
>>2400213

Now, children, l don't think we have to argue about this. Both games have their merits. The strongest suite of BG1 is the fact that it's where everything starts, and even more importantly the sense of exploration, which in my opinion BG2 severely lacks. BG2 on the other hand has better character development and party banter, better mechanics and probably a better story, though that is subjective.

If I could recommend, though, play the entire stuff. I would also strongly advise you to download BGtutu, which is a mod that makes BG1 use the interface of BG2 as well as it's levelling system and classes which will give you much more choices.

If you want, you can download some mods for it as well, which I found were not entirely horrible(like the npc banter mod)

>> No.2400243

>>2400228
oh and yes, you start with your experience from BG1, IIRC even if you reached and surpassed the cap from BG1 you get that experience too.

>> No.2400246

>>2400241
and even more importantly the sense of exploration, which in my opinion BG2 severely lacks. BG2 on the other hand has better character development and party banter, better mechanics and probably a better story, though that is subjective.

This.


I personally like both stories, I consider them to be, in fact, 1 story.

>> No.2400256

>>2400241
Care to link Bgtutu and other mods for beginners?

inb4 googlefags

>> No.2400260

>>2400241
BGtutu reduces the amount of choices because the new weapon profency system makes you able to use less stuff.

>> No.2400325

Don't use mods that port BG to the BG 2 engine. It messes up the internal balance of the game.

>> No.2400434

Bump for honor!

>> No.2400635

>>2400229
ToB isn't even bad, it's just short.
also, that glorious ending. holy shit.

I started IWD now since I finished BG2 two times already. I like it so far.

>> No.2400830

>>2400256
For those looking for mods I remember that I mainly had 3 sites as source for them:

http://www.pocketplane.net/mambo/
http://www.gibberlings3.net/
http://www.sorcerers.net/

>> No.2402901

I already have BG2 but never played it. Is it worth paying for BG2EE or should I just get some mods? The biggest differences are zoom and support for a higher resolution apparently, unless I'm missing something.

>> No.2402941

>>2400236
>at the low levels in BG1
Sleep is an absolute lifesaver when starting in BG1.

>> No.2402949

>>2402941
Blind is great too, especially for those earlier single-enemy fights that might've otherwise wrecked your party.

>> No.2403481
File: 19 KB, 250x368, Sarevok Anchev.jpg [View same] [iqdb] [saucenao] [google]
2403481

I just started a game yesterday. I decided to go with the "canon" party: Charname, Jaheira, Khalid, Minsc, Dynaheir and Imoen. Outside of experimenting around with kits in BG2, I've never played a Bard before so I'm rolling a NG Half-Elf Bard (probably taking two-weapon fighting and Blade in the sequel).

I tend to play these games as Vanilla as possible with no mods, Enhanced Edition or the like. My only caveat is being a savescum HP roller.

>> No.2403891
File: 25 KB, 256x400, Deekin_portrait.jpg [View same] [iqdb] [saucenao] [google]
2403891

>>2403481
man, I wanna play bards but they just suck so much even if you take a Blade and even if that bard has the best stats a bard can hope for, he's still complete shit compared to a full-fledged fighter, thief or mage.

the only great thing is that they get to learn wizard spells and can learn spells from scrolls as well.

I think having a Bard PC in BG1 is pretty much suicide but who knows, haven't tried it yet.

If you get to BG2 eventually, make sure to play the Haer'Dalis questline in the Bridge District because you'll find the Melodic Chain +3 along the way. Great armor for Haer'Dalis or your own Bard character because you can still cast spells while having a AC (- 1) protection if I remember correctly.

>> No.2404028

>>2402901
I say get it if you have a modern PC, some will say not... why get it? becuase it's getting support now and today, albeit slow but it is getting attention, mods are being updated for it... new content is not a good reason enough, since you can discuss that old school mods add ton of it.
>>2402941
I remember I used to play trying to get the most of each day... even if I had 1 or 2 spells left, I tried to get the best of out of my hours awake, doing whatever, if not fighting.
>>2403481
>>2403891
Bards are cool: scrolls and wands, songs and magic... pick pocketing, stealing in shops, almost never having to identify an item because you KNOW about that shit... good times. They're fun to "role play" in the game.

>> No.2404227
File: 175 KB, 800x600, stairs-to-cellar.jpg [View same] [iqdb] [saucenao] [google]
2404227

How do I access this stairway to D'Arnise cellar? I've been running around in circles for an hour. This thing is giving me the fits!

>> No.2404346

>>2404227
I think it has a hidden door somewhere that leads there. Or actually this staircase is not accessible. the staircase you're looking for is on the east side or northeast.

also, you need to kill that mad knight first and you need to free Nalia's dumb bitch aunt and her servant first.

>> No.2404641

in the OP's picture that looks much more high res than i remember? is that a re-release or a mod or somthing?

>> No.2404790
File: 65 KB, 599x449, map.jpg [View same] [iqdb] [saucenao] [google]
2404790

>>2404227
it's the other way anon, from where you're standing... (look at pic).

Explore anon.

>> No.2405375
File: 453 KB, 640x480, BGBardPlaythrough.png [View same] [iqdb] [saucenao] [google]
2405375

>>2403891
Offensively, there's no real point toward being a melee Bard in BG1. You'll only ever have one attack per round, you can't have exceptional strength with base stats, and with a lack of shield-use, your AC will only ever be so-so at best. So, I tossed a bow on him and am going ranged support. Archery is pretty OP in Baldur's Gate anyhow, and since he levels so drastically fast, he's level 5 when most everyone else is 3-4, and can crank out three magic missile bursts.

It's still not GREAT combatively, but he's okay. I think this might be the first time I played a character that wasn't individually the most powerful character in the group. It's sort of refreshing.

>> No.2405385

>>2405375
>expects a bard to be strong or use shields
you don't get that isn't the point of a bard do you? for christ sake

>> No.2405393

>>2404641
I think there was 640x480 and 800x600, there are mods to make it even higher

>> No.2405403
File: 454 KB, 640x480, BGBardScript.png [View same] [iqdb] [saucenao] [google]
2405403

>>2405385
Where did I ever say that was my expectation? I said those were the limitations and the goal is to work around them to still have the character pull its weight. Ease back the autism.

>> No.2406257

>>2405375

>>2403891 here

you made a lot of good points here. maybe I should really focus on making him a ranged bard and spellcaster.

>> No.2408063

>>2406257
You could also create a Fighter and Dual-Class him to a Magic-User at level 2 for a powerful pseudo-bard.

>> No.2408605

>>2408063
already did that. but some nice anon told me it's better to dual-class to mage when you reach level 9 as a fighter to get the most out of fighter like a good number of attacks

it's a pretty good deal because you just solo for a while and gain most exp points from reading and learning all scrolls you can find and in no time, being slightly into the Mae'Var questline you'll have a fighter level 9 who's also a mage level 10 as if you never dual classed at all.

the only downside I noticed are that Edwin still has more spell slots to fill than your own PC despite having 18 INT like him. Another thing is just outfit aesthetics. you'll always look like a basic bitch who runs around in underwear, t-shirt and in shorts, even if you put on some mage robes since you got the fighter in-game model, you'll never look badass unless you find an armor that doesn't deactivate your mage spells.

same thing for thief models, the human rogue looks retarded with that hood. same thing with human bard in BG1 who has the thief model. good thing they changed that in BG2.
but you should go elf or half-elf then because multi-class seems more applicable and they don't look retarded with their hood.

>> No.2408612

>>2408605
also, right now I'm playing a jester bard in BG2 and it seems like a great and fun choice. he doesn't have any disadvantages but he has an inverted bardsong that's supposed to confuse and curse enemies instead of buffing your own group. I still don't know what's better at the end of the day or where to look up what each bard song is actually doing to your group or enemies.

>> No.2408617
File: 11 KB, 480x360, look like a bitch.jpg [View same] [iqdb] [saucenao] [google]
2408617

>>2408605
>you'll always look like a basic bitch

>> No.2408621

>>2408617
ayy it's fucking true.

>> No.2408625

>>2408605
>Edwin still has more spell slots to fill than your own PC despite having 18 INT like him

Doesn't he have an amulet or something that gives him spell slots?

>> No.2408629

>>2408625
quite frankly, I don't know what makes him have it.
the description of his amulet doesn't say if and how it benefits him but yeah, maybe it's his family heirloom amulet.

>> No.2408631

>>2408625
>>2408629
yes it's the amulet, that how he get more spells. Edwin at the end of ToB is a spell house.

>> No.2408632

>>2408631
that's pretty cool then. only downside is that you can't switch it out for something else but I don't think any other amulet would benefit him more.

>> No.2408640

>>2408632
other characters have similar items that can't be "taken" from them. They give them unique and special abilities or the like.

>> No.2408646

>>2408640
Does Boo give Minsc any abilities or buffs?

>> No.2408654

>>2408646
yeah I think Boo does give Minsc something; I think the Berserk rage IIRC, since Minsc is a Ranger, and Rangers don't berserk.

>> No.2408663

>>2408654
oh yeah.
that's totally plausible. I think you're right.

>> No.2408669

>>2408646
Profound wisdom and intelligence

>> No.2408676

>>2408669
lol, gotta love that plot element.

>> No.2408694

>>2408663
you know what I remember a friend that messing around with a savegame editor, created a Boo in his char's backpack. I can't remember if it actually altered anything of his char or gave him some ability... anyway notice that almost all chars that have a special or unique ability have an item that can't be removed.

>> No.2408724

>>2400635
Its not exactly bad, I just didn't enjoy it nearly as much as the others. It felt like they exhausted their plot after Jon Irenicus, and just threw together a basic continuation that I didn't feel was a good enough extension. That combined with the bore that is late game D&D combat made it my least favorite in the series.

>> No.2408734

>>2408724
Sometime I feel that ToB seems as an excuse to stage lots of high level boss fights. The ending plot was OK for me, it does work, however everything seems extremely linear and I feel as if the game is trying to end as quick as possible.

>> No.2408767

>>2408734
I feel the same way, and the high level boss fights never did much for me in comparison to the plot because high level wizards in D&D are easy to break and invalidate every fight with.

>> No.2408787

>>2408605
>the only downside I noticed are that Edwin still has more spell slots to fill than your own PC despite having 18 INT like him.

True, but Edwin can't be a Bezerker/Mage and just activate immunity to half the faggotry in the game.

>Another thing is just outfit aesthetics. you'll always look like a basic bitch who runs around in underwear, t-shirt and in shorts, even if you put on some mage robes since you got the fighter in-game model, you'll never look badass unless you find an armor that doesn't deactivate your mage spells.

You can just give yourself the Mage paperdoll through Shadowkeeper; incidentally, you can also give yourself Edwin's amulet that way.

>> No.2408972

>>2408787
good advice. maybe I'll try the paperdoll change.

>> No.2408980

>>2408734
ToB it's the IceWind Dale of Baldur's Gate.
At least the epilogues are great.
Also that music;
https://www.youtube.com/watch?v=4-CN552hecc

>> No.2409258

Just recently my in-game cursor keeps on blinking and 1 of my team member keeps on getting left behind when I try to move them all from one place to another. What do?

>> No.2409859

>>2409258
Enhanced edition or classic?

>> No.2409909

>>2409859
Its the "BG2 Complete" from gog. Not the EE one

>> No.2409917

Planning on playing Baldur's Gate after I finish up Planescape. Is the Enhanced Edition of it good?

>> No.2409920

>>2409909
>have you tried quicksaving and re-loading?
>saving - exit - re-entering game?
>is game patched with official patches?
>is game patched with unofficial fix packs?

>> No.2409939

>>2409917
If you don't have any copy of the game and have a modern PC, I say get the Enhanced Edition. It a re-issue of the game with some added content and some engine and GUI tweaks, and up to date support. Old modders are updating their mods for this version too. Old versions are probably still more customisable as of today, though.

>> No.2410034

>>2409939
Will do, thanks. I just wanted to make sure they didn't make the game shit instead of enhancing it or something.

>> No.2410291

>>2408980
moar awesome music...
Dragon fighting music
https://www.youtube.com/watch?v=Hsg664cyf1c

>> No.2410465

>>2410291
I remember assembling this song bit by bit from game files because it wasn't included in the official soundtrack. Tedious as hell but so worth it.

>> No.2413158

I've never played D&D and am just starting BG. What exactly do abilities represent beyond simple numbers? I mean, what would an average person's stats look like? How about a guard or soldier?

>> No.2413219

>>2413158
just play the game and see for yourself.
I honestly can't even wrap my head around those questions of yours because they are THAT far off from anything D&D and too vague.

I wish most guys on 4chan would ask more precise questions in general, seriously.

>> No.2413264

Honestly the gameflow in this is clumsy as shit

Like it wants to be DnD and then can't decide if it wants to be turn based or not. It's telling you to do something as complex as playing six characters in a DnD campaign while doing almost nothing to make the experience more streamlined and convenient for you. It's all the thrill of playing with a DM who forbids all improvisation and constantly strong-arms you into following the plot. "Oh what, captured again? Why can't we kill him? Is he just invincible? No, he casts all the spells, you can't kill him because I said so. Now you're at the bottom of a dungeon again."

Every character is fucking repulsive and depressing. Nobody rises above their circumstances, it's just a never-ending sequence of compromises and let downs. I genuinely hate these shitty games.

I heard somewhere that the character portraits were created in the image of the development team and their friends and relatives, and honestly that is one of the most depressing things I've ever heard.

>> No.2413265

>>2413264
Your post is one of the most depressing things I've seen on 4chan in a while.

Serious question - why don't you just kill yourself already?

>> No.2413267

>>2413265
because I'm not playing baldur's gate

>> No.2413313

>>2413264
>being surprised at the fact that games have its limits and are not perfect life simulations
>criticising the fact that games have unchangeable story structure that occasionally makes decisions for you

your points aren't valid because then you should apply that perspective on the whole medium and not just BG.

>> No.2413317

>>2413264
>getting immortalized in a game
>depressing

you're not making any sense.

>> No.2413320

>>2413265
>OH NO SOMEBODY DOESN'T LIKE A GAME A LIKE THEY MUST BE DEPRESSED!!1!
Why don't YOU kill yourself, you fucking autist?

>> No.2413379

>>2413313
"Not a perfect simulation" is an extreme understatement to describe the amount of limitation and restriction of player agency that is given to you in these games.

I usually do apply this criticism to other games but I tend to give them a lot more tolerance when they're actually fun.

Baldur's Gate is not fun. It's nothing even close to playing an actual fun DnD game. It's the worst possible kind of DnD experience converted into game form, with a completely autistic DM and completely autistic villains, and a group of mind crushingly humorless and depressing players who never break character. There is the smallest handful of comic relief characters to break the soul-crushing monotony of complete and utter bitterness and sadness that is characterized here, and they all have one schtick that they recycle for literally every scene of the entire game. Any of them are funny for about 5 minutes tops, before you just want everyone to shut the fuck up and the game to stop being drab and boring and colorless.

The only way to enjoy this game is to not play it and just listen to tasteless STEM major nitwits who've never read a fucking book wax on about how great it is.

>> No.2413386

>>2413158
An average human's stats would be 10-11 in all fields. "Elite" stats for guards and soldiers are 15/14/13/12/10/08 applied to whatever is most appropriate for their fields. That's just for D&D though, I have no clue what NPC stats are in Baldur's Gate.

>> No.2413391

>>2413386
>10-11

Pff, maybe in 3rd edition. 8's across the board in 2nd.

>> No.2413430

>>2413391
Pretty sure second edition was 8's for physicals and 10's for mentals, weren't they?

>> No.2413447

>>2413430
yeah but that's for some shithead cobbler who can't even ride a horse

>> No.2413457

>>2413379
well, I'm quite the opposite of a STEM faggot and I can tell you I enjoyed BG1 and 2 for what they are. they are fun to me but you don't have to like them. it's cool. I still think you're exaggerating. you just seem to have a problem with characters acting according to their alignment but that's just how DnD is and yes it's bland and superficial sometimes. I give you that but I still found a lot of those characters believable and authentic.

the only thing that I don't find fun is the amount of savescumming and reloading you have to do. less so in BG2 but much more so in Icewind Dale.

>> No.2413461
File: 11 KB, 153x273, Demogorgon.jpg [View same] [iqdb] [saucenao] [google]
2413461

>>2413447
Damn, it's refreshing to run into people who know their shit with D&D. You're good people, anon.

>> No.2413473

>>2413430
If we're talking your average joe, he's got 8's. If he's a labourer he's got 8-10 in physical traits. If he's a scholar he's got 8-10 in the mentals.

The stats for NPCs in 2nd were supressed so that adventurers seemed that much more exceptional. Your base stats didn't change in 2nd edition anywhere near as much as it does in 3rd.

>> No.2413528

>>2413264

it's a computer adventure game based on ad&d RPG, not the real ad&d RPG... an adaptation for a COMPUTER GAME... geez, this is not the first time I've read this shit.

The "depressive" issue is debatable, and it's your perception, completely valid.

>I heard somewhere that the character portraits were created in the image of the development team and their friends and relatives, and honestly that is one of the most depressing things I've ever heard.

Your post lost all credibility in that sentence, they could've been inspired on porn stars, saints, or pets, it doesn't matter...

>>2413379

>Baldur's Gate is not fun
for you

Nice bait post though mate... i r8 4/8

>> No.2413538

>>2413528
nobody has credibility on 4chan, retard

>> No.2413552

>>2413538
but some try and get close to, retard

>> No.2413558

>>2413552
that only makes you more retarded and my penis even harder

>> No.2413562

>>2413558
"them" in that case... and you, for getting confused. Fap time?

>> No.2413591

>>2413562
not understanding rhetorical grammar and the related implications of anonymity on a discussion board is probably an indication of autism.

or possibly just idiocy.

>> No.2413604

>>2413591
not realising you're get fucked around with is that and some other shit too.

>> No.2413626

>>2413604
>implying shitposting requires some sort of personal investment

>> No.2416398
File: 97 KB, 482x618, gant shwo u on gristian imagbord X-----DDDDDD.jpg [View same] [iqdb] [saucenao] [google]
2416398

>>2413528
>they could've been inspired on porn stars
Now that you mention it...

>> No.2416421

>>2416398
That's how you know that Baldur's Gate is for neckbeards, by neckbeards. It is the real deal.

>> No.2417394

>>2416398
>That is Viconia pron version, right? why isn't she black...

>> No.2417756

Anyone remember offhanded what the minimum Find Traps / Open Locks for Durlag's Tower is? My Imoen is at 85% / 85% and I don't remember if that's high enough.

>> No.2418793

>>2417756
it's ok considering you can buff that with potions, over 100 isn't necessary in ALL the saga. Only Thief skills that are ok to have over 100 are both the stealth ones and the pick pocket one.

>> No.2419060

>>2417394
Same reason IRL Valgyar isn't.

>> No.2419072
File: 137 KB, 1131x592, annoyingfuckingbitch.jpg [View same] [iqdb] [saucenao] [google]
2419072

What horrible trickster told me Aerie was waifu tier? She literally behaves like real woman - constant bitchmoaning and attention craving.

>> No.2419107

>>2419072
Dude at one point she's like FUCK ME PLS ANON

Then literally IMMEDIATELY after she's like "anon I'm just so confused lets just be friends now, our hot sex was wrong"

The characters are so fucking awful in this game

>> No.2419128

>>2419107
The people in-charge of NPC speech at Bioware have their own epic-dialogue ideas ("If they would only allow me to blablabla, this is perfect"). However, on almost every company there is this insecure supervisor who roams around and "muh audience", "muh family game", "muh ESRB" and that's the reason for corny dialogue.

>> No.2419259

>>2419107
Viconia is the better romance, Jaheira too.

>> No.2419274

>>2419107
>>2419259
they all fucking suck.
I don't like Pillars of Eternity but I'm so glad Obsidian left out the shitty romantic sub-plot in this one. It wasn't even believable playing NWN2 MotB and then fucking romancing that tattooed degenerate.

>> No.2419289

Romances are limited by how the engine works: PC triggers a dialogue and you respond, answers either further the plot or end it according to what you have figured out from the PC's 'personality', so they worked with that... or you can willingly end it as soon as they start if you wish.

Personally I think they spice up the game in a way, and I always try to give one a go.

>> No.2419354

Best companions for 3 man party in BG2 with sorcerer main? Should I dual?

>> No.2419398

>>2419354
A tank:

Korgan or Jaheira to tank, Jaheira's Iron Skins put her up there... Korgan is quite simply a fountain of hitpoints and a pure kick arse fighter, probably my favorite frontliner. Honorable mention: Keldorn, one of the best weapons of the game (Carsomyr) is a paladin 2 handed sword. His dex is extremely low, though, so if you use him you'd better equip him with the bracers the leave dex at 18.

...and a thief:

Jan if you don't have EE a (multiclass illusionist/thief), or if you have the Enhanced Edition take the only pure thief the game offers: Hexxat.

>> No.2419530

>>2419072
>Shad3rN

People actually do this?

>> No.2419537

>>2419398
>no cleric tho

this is going to suck and then he'd have to use scrolls and potions galore. I guess he could do without a tank if he resorts to Tenser's transformation but I wouldn't recommend it.

>> No.2419543

>>2419537
That's true... he'd have to resort to healing/restoration scrolls, potions and have a clean rod of resurrection (sell and buy to recharge it), and he'd miss some fancy cleric spells like defensive harmony, also turn undead...

Anomen could be the tank/cleric solution... however I've never used Anomen as the main tank. I do remember that in one play through, he developed really well (all his sidequests completed -with good ending, romance completed) and was the most important party member besides the PC which was a fighter human woman.

>> No.2419553

>>2419543
good point. Anomen seems like a great class setup. Fighter/Cleric is always fucking strong.

Yeah, I guess it should be Anomen and Jan for him then if he runs a pure sorcerer. Jan as 2nd spellcaster is fairly decent.

>> No.2419557

>>2419543
*correction*

Jaheira has Defenisve Harmony and healing spells in her druid spells, and Harpers Call to resurrect... not restoration though, neither turn undead... her spells are not as effective as a cleric, if we're thinking strictly "cleric spells" (...) but would be something in between not having a cleric and having one.

>> No.2421597

typical BG questioning:

A character has a save vs death of 2, and succesfully gets hit by the Silver Sword (2 handed sword) which has 25% chance of instantly killing a character if he/she doesn't save vs death at -2. What is the final probability, in percentage, that the character will die with the hit?

answer: save vs death -2 means the character must roll at least a 4 to save vs death (since he/she has a save vs death of 2) the probabilty of dying is then 4/20 which is 20%. The sword however has a 25% of triggering the dice roll. So the probability is 25% followed by a 20% of dying, which means: 0,25*0,20=0,05 which means the character has a 5% chance of getting killed by the hit.

Did I do my math right?

Protip: regarding 2 handed weapons, Ravager +6 (halberd) is a better instant killer when fighting high level creatures (considering they'll have a of very low save vs death dice roll). Ravager +6 has "10% chance of decapitating/killing hit creature instantly"

>> No.2422092
File: 61 KB, 210x330, Keldorn.jpg [View same] [iqdb] [saucenao] [google]
2422092

>>2419398
Yeah, but Keldorn is the broiest bro in the game!

>mfw where men gather, a bustle of chaos ensues. I would save them all, if I could.

>> No.2422131

http://www.pocketplane.net/volothamp/bgguide.htm

A guide to all things Baldur's Gate. Don't know how up to date it is.

>> No.2422167

>>2400165
> I recently finished Pillars of Eternity and it was my first isometric RPG and I fucking loved it.
Screw baldurs gate, you need Planescape: Torment.

>> No.2422212

>>2422092
>the guy wants cockblock literally everyone including his wife

>> No.2422217

>>2422212
>being this salty that he never hooked up with Imoen


Keldorn: Imoen! What… are you pawing at me yet again? Do you think I do not notice? You are attempting to pickpocket me, aren’t you!?

Imoen: Oh! Well, no… uh… I just thought…

Keldorn: Just what? Out with it, girl. I won’t have a party member stealing from me.

Imoen: No, no, that’s not it! I… I was just… I was just trying to find out if you’re as muscular under your armor as you look.

Keldorn: Eh? What’s this?

Imoen: Oh, I know that you’re married and all that, Keldorn… but do you have *any* idea how good you look? I… I can’t help myself, I want to touch you all the time!

Keldorn: Imoen! I… I have a daughter that is the same age as you!

Imoen: I don’t know what it is, Keldorn… maybe it’s the Bhaal essence in me. I just want to run my fingers through your hair and nibble on your ears! Oh, Keldorn, you drive me so wild!

Keldorn: By Torm, no! This is terrible! I… I didn’t know I had this effect on you…

Imoen: Oh, get over yourself already, Keldorn! Sheesh. (giggle!) Here’s your ring back. I won’t take it again, I promise.

>> No.2422234

>>2422131
Thats some interesting read. thanks

>> No.2422238

>>2422217
Lmao can I see a screenshot of that shit? lolololol

>> No.2422327

>>2422217
Jesus, what a fucking slut. Glad I picked Nalia instead

>> No.2422443

>>2422327
Nalia's literally left wing extremism the character. Had BG2 been made a few years later, she would undoubtedly be calling the other characters "shitlords."

>> No.2422456
File: 42 KB, 400x600, Nalia DeArnise.jpg [View same] [iqdb] [saucenao] [google]
2422456

>>2422443
Viconia: So, Nalia, saved any poor from their impoverished status lately? Perhaps that peculiar urgency of yours could be put to better use by passing out noonmeats to vagabonds and coins of the realm to every cutpurse, hm?

Nalia: Viconia, it’s simply a matter of even distribution of goods. There are those whose consumption is a crime against nature, and that injustice should be corrected whenever possible.

Viconia: Your egalitarian streak is an affront to determinism. The poor remain poor because they are lacking in self-will and determination to seek higher stations. Your pity and endowments only serve to perpetuate their condition and diminish their motivation to improve their lot.

Nalia: My kinship with the disenfranchised is my own affair, Viconia. To deny the help of our fellows is cruel arrogance. And I am simply not that type of person.

Viconia: That bleeding heart of yours must cost you a small fortune in laundering. Child, you’re adrift in denial.

>> No.2422462

Is there a way to make Mazzy not shit?
I keep her in a party because I like the character, but every fight she starts spamming log with "MUH WEAPON DOES NUFFIN", even when I give her best arrows and +2 beastmaster bow. She ends up being a fat tank thanks to good throws but I kinda wanted a dps

>> No.2422479

>>2422462
Mazzy rocks as a frontliner, which is pretty unintuitive given her ranks in Short Bow and the Bow of Arvoreen.

But she's still a Fighter and obtainable early enough to Grand Master in virtually any other weapon. So you could throw the Crom Faeyr on her, for example. She also has innate spells that help in that department like Haste and Strength. Mixed with her natural Dex of 18 for a super-low AC and high Con of 16 for heaps of extra-HP, her super Saving Throw bonuses make her arguably the best tank you can get.

>> No.2422489

>>2422462
>>2422479
Of course, if you really want her to stick as an archer, there's a bow in Trademeet that one of the merchants sells. +3 and requires no ammo. That handles her "My weapon is ineffective!" issue.

>> No.2422679

>>2422456
as if Viconia is any better.
that fucking bitch should shut the fuck up since she still somewhat defends the ways of the cruel theocracy she comes from.

>> No.2423434

>>2400325
>Don't use mods that port BG to the BG 2 engine. It messes up the internal balance of the game.
What's the consensus on this, y'all? I just got everything set up to start playing with BGT and then I see this shit.

>> No.2423447
File: 118 KB, 800x600, Baldr007.jpg [View same] [iqdb] [saucenao] [google]
2423447

>>2423434
>What's the consensus on this, y'all?
I dunno. I am playing BG1 with BGT mod at the moment and everything is fine. Un-modded BG1 is so0o0o0o 640x480 plus that grainy graphics. BGT makes it more smoother. I'd say just proceed with it.

>> No.2423448
File: 305 KB, 1360x768, end.jpg [View same] [iqdb] [saucenao] [google]
2423448

Ready to end the game, final party...
have to rest, sell some stuff, buy the last potions, scrolls, ready my wands... rest and setup the spells and weapons to fight Melissan

>> No.2423547

>>2400214
>Mechanics
>Now you are just trolling. High level D&D combat is awful and broken.

As opposed to low-level combat? Sorry, the new mage you rolled just died after a rat bit him on the toe.

High level D&D combat isn't great, and low-level D&D combat isn't great either. The sweet spot is those mid-levels, which BG2 (pre TOB, that is) absolutely excelled at.

>> No.2423632 [SPOILER] 
File: 83 KB, 400x990, 1432431962475.jpg [View same] [iqdb] [saucenao] [google]
2423632

It is useless to resist!

>> No.2423662

>>2423547
2nd Edition mages: deadly from afar, but can be absolutely pasted in close combat. There weren't any official rules regarding spell disruption, so all a 1st level fighter had to do to take down a 20th level mage was declare that he was "hampering" the mage and the mage could do literally nothing while the fighter's friend smacked him down. We're talking like "I poke the mage in the ribs," "Ok, his spell fizzles."

3rd edition mages were more balanced in the sense that they weren't quasi-gods like in 2nd, but likewise couldn't have their spells disrupted if a halfling tickled their feet with a feather. They also had the metamagic feats, so they could potentially silently cast a spell without even moving. and were hence undisruptable.

>> No.2423675

>>2423632

YOUR TIME HAS COME PRIMATE

>> No.2423710
File: 165 KB, 800x600, dynaheir.jpg [View same] [iqdb] [saucenao] [google]
2423710

Where do I find Dynaheir in this map? Googling it only gives me x-y coordinates. How do I view coordinates?

>> No.2423741

I know a lot about BGII it was my favorite/only video game for a year or two. Bards in BGII btw are quite broken and very powerful; the secret is to level them up quickly via solo or a small party, and dual wield the obvious weapons. There is a short sword in the playhouse quest which gives +1 attack which is a nice off-hand weapon.

Blur stacks (or used to), and the all powerful mirror image makes wading into combat trivial. Cast in the middle of combat if it's running low. Once you get enough mirror images you are pretty much set (they also guard against spells).

Once you get improved haste (hella broke) which doubles your attacks, it's really over.

>> No.2423747

One thing that is great about BGII is the awesome boss monsters. Red Dragons are no joke, period, and that Lich is a brutal beast (the one that drops the awesome ring). Even when you know what's coming you still sometimes lose. Very fun stuff. Always loved the pause in middle of combat tacticals you could do on the fly. Great blend of action and turn-based combat in my opinion.

>> No.2423756

>>2423747
>Lich is a brutal beast
There was this one lich inside a room hidden inside an inn and I just berserked the hell out of it pretty easy. Does it mean other liches are more powerful?

>> No.2423761

>>2423710

She's in one of the pits

>> No.2423783

>>2423710
third pit from the left if I remember correctly. yeah, it's a bit hard to see because you think you can't go down into a bit but there are some stairs and she stands at the bottom.

>> No.2423832

>>2423710
>How do I view coordinates?
Press L on the normal screen. Won't work on the map screen unfortunately.

>> No.2423854
File: 101 KB, 400x383, Demilich.jpg [View same] [iqdb] [saucenao] [google]
2423854

>>2423756
Yeah, Kangaxx the Demilich is much stronger than the other kinds. He spams the ninth level Imprisonment spell on all your group members and he can only be hit by +5 or better weapons.

Of course, he's entirely trivialized by a Protection from Undead scroll.

>> No.2423859

>>2423854
>he's entirely trivialized by a Protection from Undead scroll.
Unless you're playing SCS or Tactics. He'll fuck you up even with a scroll then.

>> No.2424006

Should I play the series in order or does it really matter?

>> No.2424008

>>2424006
doesn't matter much.

BG1 is also very tedious compared to BG2 and BG2 also has way more content while BG1 is rather short if you only do the mainquest.

>> No.2424026

>>2424006
Each game offers a different overall experience. BG1 is about the rough and tumble early levels of DnD, you're going to be knee deep in kobolds, exploring your conventional but well realized medieval cities / forests / dungeons. The storyline is a pretty straight forward "go kill the big bad guy" affair, with a great moment or two.

2 is much more fantastical, with a "deeper" storyline, and since you're dealing with higher levels you get alot more magic / abilities to deal with.

I know it makes 2 sound better, but for what it's worth as someone who loves both these games dearly - 1 has a certain...homely?...charm to it that 2 with all it's otherworldly settings and stories somehow lacked.

>> No.2424056

>>2424026
I'm willing to say that BGII just straight out has no charm.

>> No.2424125

>>2424056
>implying that the Adventurer's Mart isn't the comfiest shop in any RPG ever

The Adventurer's Mart ss the finest shopping in all of Faerun. Greatest selection, lowest prices, and nary a fancy illustration.

Just the goods, fair and plain.

>> No.2424137

>>2423854
I just had Keldorn solo him because my other characters didn't have +5 weapons.

>> No.2424175

>>2424056
No way, the class-specific classes in BG2 were charm personified. Owning your own castle as a Fighter and handling the serf disputes and repelling invading nobleman. Or being a Paladin and joining the Order of the Most Radiant Heart. Or being the Guildmaster to your own Thieves Guild.

Baldur's Gate 2 is just superior in every aspect beyond nostalgia blinders.

>> No.2424404

Yeah, there are normal liches that suck and then there is the super killer demilich who is badly named, it's more of a maxi-lich. (semi demi lich? etc.) That dude will flat out wipe you out even with careful planning. You can happily spend a few hours just working on getting past him (at least I did).

BGII is also fun to solo, you can do it with pretty much any class, but bard I found was the easiest/most rewarding because of spells/weapons/armor availability. That bow you get from the beastmaster is gold, it's like the first thing I grab every time. (Short bow of pokey pokey or something)

Also with solo you can pile the best gear all up on one guy, it's actually quite fun, plus you level up very quickly. Try it some time. I also did a "solo no reload no die" and made it through BGII and most of TOB without dying. TOB is pretty lame though just a lot of battles at high level; ok but not great.

>> No.2424427

Yeah the class structure of BGII was crazy, it was 2nd ed DnD I think? Weapon proficiency were really important, and multiclassing was a hoot. If you were a fighter5 you could multiclass into a wizard, making you a wizard1 without any fighting skills from your fighter levels until you hit wizard6 (one greater than fighter levels). When suddenly BOOM you get all your fighter skills back. Really weird system.

I remember when you woke up in the prison if you started as Fighter5 (or something) you could immediately multiclass and end up fighter5/somethingelse6 before leaving the prison, due to the high experience rewards for quests. Very funky and far from obvious.

>> No.2424473

>>2419107

See, I didn't think that was an issue. If you went that path, you were literally romancing damaged goods - Aerie was mutilated, caged, etc, and as a result her emotional development was crippled, which led to her being a needy, petulant child in most things. Expecting a character with her background to behave rationally is silly.

Rule #1 in real life is don't stick it (your dick) in the crazy. Aerie = crazy. What did you expect?

>> No.2424753

If you don't want to get into a twisted weird possibly poorly-written romance simply don't include those sorts of characters in your party. Mazzy is pretty stable, as is the Jaheria some sort of druid/cleric as I recall. The insane flakey types generate insane flakey dialogue choices. Don't go there. There are a huge number of NPC's to choose from. I'm tempted to say that if you end up in a bad romance it's your own fault, but won't.

>> No.2425017

>>2422462
You want the Gesen Bow for her after Underdark, until then get the Tansheron bow from Trademeet and just buy her all the elemental arrows.

>>2408632
Amulet of Power is the best mage amulet in the game IMHO, but still. If you were to make some 1v1 comparisons then Imoen/Nalia/Aerie would beat Edwin because Edwin can't do anything about a mage that has Greater Invisibility on and Imoen will cast spells faster than Edwin if both have the exact same gear (sans for the amulet, of course).

I personally think Aerie is a better spellcaster overall because she has a

In fact, the supposed balance of evil characters being the best in their category (Korgan, Edwin, Viconia) kinda falls flat, in my opinion, because the good side is way more versatile (Keldorn's Dispel and True Seeing is broken as fuck, also them Paladin swords, both Anomen and Jaheira are a much better frontliner than Viconia and Jaheira in particular rapes with HLAs, and Aerie has so many fun combinations of arcane and divine spells that I'd take her over Edwin). Raw single classed power isn't all that glamorous. I especially dislike how the best axes in the early game aren't available for Korgan because he's Evil, and then later he's just pretty much a really tough beatstick.

>> No.2425027

>>2403891
>man, I wanna play bards but they just suck so much even if you take a Blade and even if that bard has the best stats a bard can hope for, he's still complete shit compared to a full-fledged fighter, thief or mage.

Dude, you're playing Blade completely wrong!
In BG2, bards are absolute powerhouses with a ton of versatility and some of the best HLAs.
Blade has a bit of a rough early start, mayhap, but he still has plenty of goodies to make up for them, and later in the game, buffs >>>>>>> natural capability for sure. Early game you can use the Ghost/Ethereal Armor for your AC needs, and late game, AC becomes completely irrelevant, but at that point you'll be rocking Elven Chain Mails with lots of goodies plus Ioun Stones and some of the best weapons ever. A Blade dual-wielding Scarlet Ninja-To along with some other beatstick for the main hand, or just rocking the Carsomyr, has so much power and versatility. You have such a plethora of buffs and utility, it plays like a single classed Fighter/Mage. And with some Potions of Thief Mastery abuse you can make nearly unlimited amounts of gold before even leaving Promenade. Blade is one of the best single-classed characters in the game hands down, and that's in a game where single-classed characters are generally inferior (especially Thieves; there's no real reason for a single-classed Thief, even Cleric/Thieves give them a run for their money).

Jester is also a very good class if you want to play support because he can sing while invisible. There was this guy who solo'd encounters buffed by the Tactics mod with a Jester bard.

>> No.2425086

Yeah a basic Bard tactic is: summon spells + arrows. If you get bored, mirror image + wading in with dual wielding.

Bards really can do it all, and at a high level if you buff correctly, use the right equipment, and select the proper tactics.

Note that the bard song (free action to do /keep doing) works with all your summons, so your skeletons or whatever relay last long and hit hard.

>> No.2425187

>>2425086
A good tactic for early game bards is mixing these spells together: prepare a Minor Sequencer with 2x Strength, Polymorph Self into Sword Spider, then cast the Minor Sequencer. Combine it with any buffs you'd like, and you have a 5 APR monster. Works with any arcane caster, really, best candidate probably being Mage/Cleric.

>> No.2425206

>>2425086
>>2425187
Also remember that, if nothing else, a Bard is a really good wandbitch and relieving some of your mages'. At very early levels, bonus charges of Sleep, Web, Charm etc. are always a good thing.

>> No.2425265

>>2423434
>>2423447
I never played BGT back in the day, but many people did. That same people used to add many different mods to the game too, besides BGT, to adjust/tweak/rebalance different stuff of the game.

>> No.2425285

>>2423710
So you're saving Dynaheir with a 6 char party? and you have Edwin and Minsc in the party? tell us how that ended...
>>2424006
play the whole saga mate... It's just 1 big game for you character, composed of 2 chapters, I say play them in order.
>>2424427
I'm no ad&d expert but I remember it being called an adaptation of 2nd edition rules with some minor stuff of 3rd edition (some clases, high level abilities...).

>> No.2425314

>>2423434
>>2423447
The thing is, BG2 mechanics just do not work in BG1. You aren't supposed to be dual-wielding in BG1 (not enough THAC0 for that for most of the game, plus it's missile weapons that are king), and single-weapon proficiencies work out pretty poorly for a game where there is pretty much not a single Katana in sight while magic Long Swords are everywhere. Playing through BG1 character with a Long Sword specialist is alright, but then in BG2 he ends up a Long Sworder again, and while those weapons are very common and varied, they're far from being the creme de la creme.

The way BG:EE crams the game with a shitload of artifacts (some of them really broken, look up The Stupefier) and imposes those BG2 rules is the main reason I hate Beamdog. Not even the shitty "remastered" cutscenes or fanfic-tier NPCs. If you're a beginner, nothing stops you from rolling a Totemic Druid in BG1 and sucking away all challenge from the game, or rolling a Kensai or Monk and thus becoming goaded into committing suicide.

Beamdog has a retarded hard-on for putting everything into BG2 mechanics anyway. IWD:EE is pretty much ruined because of those, none of those kits or mechanics have any place in Icewind Dale.

I don't mind upscaling the resolution or improving the GUI, of course, but fuck BG1 on BG2 rules, at least on your first time playthrough.

>> No.2425338

>>2425314
Oh. Well I rolled a boring Cavalier with Long Sword for my first time playing, so I think I'll just stick with BGT.

>> No.2425372

>>2425314
I liked the Enhanced Edition mainly because I always played 1 with it's own engine many times, so it was a breath of fresh air for me, and also because my style of playing became avoiding willingly many cheasy tactics and making the game experience more "real" in the sense of making myself believe I didn't know what was coming, in terms of encounters and other stuff.

I can understand how new younger people getting into the game would like bg2 engine more than 1, but I do agree with you that the engine and limitations from 1 is disgned to work with the settings of 1.

>> No.2425438

>>2425338
If you like Cavaliers in BG1, you might want to invest some skillpoints into Axes. Thrown axe is your single best ranged weapon (and ranged weapons are the best weapons in BG1) I believe there's one that returns to your hand in BG1, and in BG2, there are two Axes that seem to be custom fit for dual-wielding by Cavaliers found early in the game (perfect until the ultimate paladin sword comes online).

>> No.2425672

>>2425438
That sounds pretty rad. Maybe I'll reroll again. I've never gotten more than like 2 hours into the game without getting paralyzed by indecision about my build or what type of install I should be playing or whatever the fuck and reading these threads always makes it worse

>> No.2425734

>>2425672
On almost every RPG:

First playthrough stinks. (crap build, crap character, blind run, "should have done this", etc..."

Second time is tha bomb!

>> No.2425793

>>2425672
Honestly I just use shadowkeeper now and adjust all the characters to be whatever I want them to be. This works great, since I can just bring whoever I want without having to worry about party balance. Minsc can be a Berserker, Mazzy can be a Ranger or Paladin, Viconia can be a Cleric/Mage.

Everything is gravy.

>> No.2425962

>>2425793
you can use the level1npc mod to do that as well.

>>2425338
if you're doing a full trilogy run, invest points into 2handed swords as well, so you can pick up the big pally weapon in BG2.

>> No.2426109

>>2425672
Don't necessarily roll, you have plenty of those skillpoints and your weapon skills only go up to ** (Specialization), you can easily find a spot for any weapon.

>> No.2426640

Don't stress about finding the perfect party or the perfect character setup. It's actually a lot more fun with sub-optional builds and non-maxxed characters, because there is enough wiggle room that if you play perfectly, maximizing at every turn, the game ends up too easy. It's not easy to get to that level of expertise, nor is it necessarily a good thing. Lots of more "advanced" (or bored) players often gimp themselves by playing the worse possible class combination, don't re-roll anything, attempt to solo as a vanilla thief, all sorts of nuts. One of my best games ever was my first BGII attempt, and I got my ass kicked but it was great.

>> No.2427216

>>2423662

>3e mages
>not quasigods

Well, you're right. There's nothing quasi about them.

>> No.2427226

So, is Keldorn only good when he's the only melee dude in a party? Otherwise dispel magic fucks me up more so it does the enemies

>> No.2427278

>>2400019
Are playing EE ? I'm interested in it myself, not a huge mod person and for the practical side of it.

>> No.2427348

>>2427226
Learn how to spread out.
Keldorn is likely the best single-classed tank in the game -- at least in terms of versatility.

>> No.2427372

>>2427226
I've never used Keldorn as the main tank, for a whole campaign at least, and if he's the only one in the front taking the hits he won't be casting spells unless he's covered by summons.

As >>2427348 says, you have to learn to spread out to cast spells that can affect other party members in a way you don't want to.

>>2427278
*not OP but...* if you're not into modding, consider that EE is a standarised engine for both 1 and 2, in which they added some content, items and GUI tweaks to spice up the old ones and make them more friendly to play in modern PCs and for new players.

>> No.2427553

>>2424137
i never killed kangaxx i dunno he always stopped the time 3x and caged all my party members

>> No.2427630

>>2427553
it's best to throw one character at him... or protect your mages from abjuration at least.
Slayer is immune to imprisonment.

>> No.2428886

Kangaax that's right, that' the nasty one's name. Unfortunately he's a bit of a binary opponent. If you know some tricks you can't possibly lose, but if you don't you can't possibly win. I remember one method was to get your wizard all prepped and have him start throwing melf's meteor's under improved haste, which count as +5 weapons for some reason. It takes a while but it eventually works. I don't remember how you keep him from being imprisoned, but there is a way. Protection from Magic scroll or some such?

Sweet ring he drops, though. I think there is even a way to get 2 of them; have your thief steal it off him when he's alive, and he drops another when he dies, but that's pretty much a bug, right?

>> No.2429004

>>2400019
Just pointing out that mind flayers are also in Final Fantasy.

>> No.2429050

Mind Flayers predate any console game ever made, they are a staple D&D high level monster from what I recall. What's interesting is not that a game uses them but how they are used; BGII made them very scary and was able to incorporate things like intelligence drain, mental blasts, magic resistance, etc. that a lot of other games probably could not handle (with such granularity).

>> No.2429178

halp /vr/.
Going to play BG2 for the first time.
Yes, first time: let's just say I played bg1 when it came out and my first char was a mage. What >>2423547 said followed.

Now I managed to finish BG1EE with three chars: Cavalier, Sorcerer and Fighter/Illusionist. What would be the best char for casual, first walkthrough?

Cavalier is a 120 hp monster, Sorcerer is one-man artillery, while gnomish F/M feels like cheating anyway.

>> No.2429187

Do what sounds most fun. You can play/win with almost any character. Don't sweat it. Just pick one and get dirty!

>> No.2429216

>>2428886
>I don't remember how you keep him from being imprisoned
Protection from Abjuration, there's a spell called Spell Shield that protects you from a school of magic, cast it, then pick Abjuration.
>>2429178
what >>2429187 says, you could consider though that you will find a Cavalier NPC that is recruitable (Keldorn), Sorcerers not (but Mages yes, like Edwin), Fighter/Illusionists not. And iirc, gnome males can only romance one female NPC, in csae that worries you.

>> No.2429259

>>2428886
>if you don't you can't possibly win
Load a mage with protection spells and Melf's Meteors or get a Carsomyr for your Paladin. No need for the imba green scrolls. There's only like 60 HP you have to go through anyway.

>> No.2429365

Quick question, just started BG1, and since I have never played an isometric RPG before I'm not too familiar with how they work. Are quests on a timer? I've been dicking around for the past few hours and Jaheira is now complaining that we should be going to that shitty miner town or whatever instead. Am I free to continue fucking around without consequences, or is she eventually going to leave the party?

>> No.2429387

>>2429365
Yes, some characters will eventually leave the party if you don't do their sidequests soon. If a recruitable NPC complains to you about something, be it your current reputation, hurrying up about a sidequest, or even if they start to discuss amongst themselves, you should be wary.

>> No.2429397

>>2429365
I don't think Imoen, Jaheira or her husband (whose name escapes me) will leave you no matter what you do, but other characters will leave if your actions are too far opposite of their alignment.

>> No.2429420

>>2429387
Welp, thanks. In that case this is probably not the best time to explore every single house in Beregost. Oh well. Hopefully I'll get there in time and won't have to roll back to an earlier save.

One more thing, then. If a companion has a sidequest, that will get a journal entry, right? Because alright, Ajantis wants to do something, and his biography confirms as much, but exactly what is kinda murky to me. Since the journal says nothing, I should be fine for the time being, correct?

>> No.2429425

>>2429397
That should be fine, I've been careful about alignment. Jaheira's detect evil spell actually saved me a lot of time in that regard.

>> No.2429461

>>2429420
Yeah, important quests will get a journal entry. Some NPCs that you encounter sometimes will tell you why they're around but it's not something important unless it gets a journal entry or they tell you something very specific.

Kagain for instance says that he's looking for a lost caravan up north, I can't recall if the thing about the caravan gets a journal entry, but anyway it's a really meaningless yet specific thing you have to do: just go up north and then he'll suddenly say "fuck them, I'm not looking anymore, and I'll do whatever you're doing..." Then he stops complaining about the caravan (this quest is supposedly incomplete in final versions and is much longer if you install some restored content mods).

>> No.2429473

I'm doing Temple Ruins quest and the last door to the dragon room won't open even though I have complete symbol of faginator in my inventory. Is the game fucked? Last save is 5 hours ago

>> No.2429493

>>2429461
Yeah, I noticed that journal updates are not exactly consistent, so I was a bit worried about this. Thanks for the help, anon.

So apparently getting to Nashkel starts Chapter Two. That's kind of hilarious considering I'm not even level two yet. My mage is doing alright so far, but I have a feeling there's only so far the strategy of Color Spraying enemies in the face then ganging up on and kicking the shit out of them while they are out will take me. Well, whatever. If this shuts Jaheira up maybe I'll finally have some time to do a few quests.

>> No.2429570

>>2429473
mmm temple ruins...

http://www.sorcerers.net/Games/BG2/Walkthrough/umarruin.php

if you think something is missing or you're stuck check that guide to confirm whatever.

>>2429493
at those levels spells such as sleep and horror are handy, talking to the mayor and accepting the mission will be enough for her to stop bugging. If you decide to enter the mine you can always do a level or 2, and if you decide it's too much for you you can go back out and do some other stuff. If you decide to complete it, it's best to first clear each whole level of traps with an invisible thief (mage spell or potion) and that way you also know what monsters or other stuff you'll be facing. When the traps are cleared, start taking out the groups from afar, if you send a tank to face the mobs to gather them, it must be ideally your best AC and HP char. Use missile weapons.

>> No.2431389
File: 5 KB, 136x93, the fucking hell is this.jpg [View same] [iqdb] [saucenao] [google]
2431389

Is this a bug?
I admit my understanding of this system is just what I gathered from skimming the rule section of the manual, but this doesn't feel right to me. I have no idea what could suddenly cause my THAC0 to increase, and unless I completely understand what it does, definitely can't explain the number of attack 3.
Not sure when this happened, but it was not on level up, and unless I missed something it isn't related to the main quest either. And of course I don't have any items that would modify either of those stats.

Or is this nothing and I'm just a fucking retard who can't into DnD?

>> No.2431396

>>2431389
What weapon do you have equipped. Darts have 3 attacks per rounds for example and your THACO could be crap by not having the right weapon proficiencies.

>> No.2431405

>>2431396
Yeah, I'm using darts. That explains it then. Although weird, since that's the only thing I've been using since the beginning, and up until now I had 1 attack per round with THAC0 20. Proficiency is 1 in missile weapons.

>> No.2431497

It says in Keldorn's kit description that he's immune to hold and charm. He gets constantly held and charmed (for a brief period of time, but still). What the fuck

>> No.2431579
File: 5 KB, 143x96, alright then.jpg [View same] [iqdb] [saucenao] [google]
2431579

>>2431396
Nevermind, whatever this was, quitting and restarting fixed it. I must have remembered the number of attacks wrong. Thank you, anon.

>> No.2431830

>>2431579
>>2431389
you weren't under the effects of any spell or something? In any case remember that using a weapon in which you don't have a star means thAC0 penalty, just as >>2431396 pointed out.

You could always mess around to check for bugs by creating a new char and using a savegame editor to add proficiencies, or create weapons etc.

>>2431497
test it, create some charm spells and try to charm him, see what happens... if playing the classic versions make sure you installed the fixpacks.

>> No.2431845

>>2422092
>Lawful

ew. no thanks. Keldorn seems like a simpleton and his Paladin shtick is probably the most inauthentic act in the whole game.

>> No.2431880

>>2431830
>test it, create some charm spells and try to charm him, see what happens... if playing the classic versions make sure you installed the fixpacks.
Well he isn't affected by my spells, but he was clearly affected by traps that apply "Held" status. Last time it happened was in Guarded Compound upper floor which has several of these and Slavers ship. Dunno maybe it doesn't count as tru hold. Im playing EE by the way.

>> No.2431910

>>2431880
Yeah some stuff like that can get tricky, it all depends on what "status" a certain effect applies on a char, or how it "flags" the target.

It's hard to explain, but if you use a 3rd party spell/item browser/editor like Near Infinity (I don't know if you can use this with EE, I haven't tried it), you'll discover many things about how the game creates an effect on a char on the basis of a "description", that you could find on an item, for instance.

>> No.2432083
File: 95 KB, 640x480, BGMain2 2015-05-28 02-04-13-84.jpg [View same] [iqdb] [saucenao] [google]
2432083

>>2431830
>you weren't under the effects of any spell or something?
I don't think so, that was one of the first things I checked. Can status effects stay hidden? Either way, I can't go back to confirm anymore.

Also, not even five minutes have passed since I picked up the Charm spell, and I already found good use for it. That has to be a record. Kind of funny indirect murder doesn't affect reputation. Not that I'm complaining, that faggot was asking for it, but I like to keep my hands clean.

>Gorion would be proud of your actions!
Damn right.

>> No.2432106

>>2432083
There are quite a few NPCs with unique dialogue when charmed in BG1, actually. Most of it is just flavour or them giving you a minor item, though. The spider woman in the Cloakwood, Dynaheir before you recruit her, I think it was Nimbul the assassin, maybe other assassins as well, for example.

This was broken when playing BGTutu or BGTrilogy because the BG2 engine doesn't do it properly. Even the guard captain in de'Arnise keep who you're meant to be able to charm or dominate didn't normally work, and that's obviously coded to work in the BG2 engine.

>> No.2432124

>>2431845
>Chaotic

People really prefer the lolrandom alignment?

>> No.2432125

>>2432106
Oh, really? That's actually pretty neat.
I've been playing around with the spell a little, but it seems to me that the target turns hostile after the effect ends. Does this mean the NPCs you listed will have to be killed if I charm them?

>> No.2432129

>>2432083
I remember the old engine being less friendly in listing the effects on the record screen, but the thing is, you have to edit the configuration so that everything going on gets listed in the main dialogue window, or pick the more important ones: spells being cast, effects, etc. That way during the fights you can just pause and read through the log + look at your character portrait.

You charmed that guy and a pack of dogs killed him? No reputation change since the engine sees a red circle killing a green one, you just lost an "ally" in battle, in other words... deceptive, yes?

>> No.2432207

>>2432125
They'll normally be hostile, yes, though everyone except Dynaheir that I mentioned are characters you'd kill anyway, so it doesn't matter for them. I think I'm right in saying that the charm from Algernon's Cloak, pickpocketed from him in Feldepost's Inn, doesn't trigger hostility, but it's been a long time since I've played on the BG1 engine, and last time I played through on BGT the exe modification ToBex that can restore the charm dialogue functionality didn't have that feature. Or I didn't know about it.

I'm not sure what the interaction is with NPCs that are scripted to walk off the map once you've talked to them. There's a guy who asks you to kill a polar bear in one of the wilderness areas around the gnoll stronghold who gives you differing rewards based on your reputation, just gold if it's bad and some frost resistant boots if it's good, but gives you the good reward anyway if you charm him. I've not tested if, once he's done being charmed, he'll walk off the map or if you'd have to kill or run past him.

Someone did a list of the things NPCs can give you while charmed, don't know if it's exhaustive, some minor spoilers: http://forums.beamdog.com/discussion/16681/gifts-you-can-get-from-charmed-npcs-spoilers - it doesn't list characters that get unique charmed dialogue but offer no benefit besides that.

>> No.2432229

>For the needy
>Thats it? I'd hoped for more
I swear, they invented Nalia to troll people

>> No.2432250

>>2432124
yeah, I do.
Keldorn, Anomen and Edwin are narrowminded douchebags.

>> No.2432281

>>2432229
lol... Nalia is similar to Xan of BG1 in that they both can surpass Fire immunity to the point it heals them, really quicky...

>> No.2432669

>>2432250
>nihilistic with a wicked sense of humor

I guess it works for some.

>> No.2433054

>>2432083
>Kivan
>scouting ahead
>fails hide check right as a wild dog appears
>scripting led to him shooting it before I could react
>dog dies
>"That was a noble deed."

Kivan wtf

>> No.2433067

>>2429178
>What would be the best char for casual, first walkthrough?

Elf fighter/mage/thief is my favorite. Grab a priest and you'll have the bases covered, but anyone else will still be useful.
Str 18/70+
Dex 19
Con 7 (yes, 7, it's not a penalty)
Int 18
Wis doesn't actually do what it's supposed to, but have at least 10 for lore
Cha dump it (you can get auto 20 cha in this game, might be 21)
longswords/longbows
I stick to hide/move silently/find traps/open locks, spells are for buffs and protection-piercing spells for use against enemy mages; your other party mages will cover the blasting and utility

I played through BG 1 and 2 with mine and it was a blast. Wasn't too hard, wasn't too easy, never met a challenge I couldn't handle.

>> No.2433068

>>2428886
I've been wondering: would protection from undead scrolls hide you from liches/demiliches? It's almost a cheat if so.

>> No.2433076

>>2424175
I played BG2 first, and I love it to death, but I think the 1st was better.

Exploration, comfy feel for the first few sections of the game, most of the enemies are people or animals, the story is just fantastic. It feels more like D&D.

BG2 is jam-packed full of stuff, and most of it borders on weird. It doesn't feel like a regular fantasy world. And all those damn tiles and decorations everywhere!

>> No.2433084

>>2423547
You mean your skinny nerd in a bathrobe died while trying to stab a wolf with a dagger?

BG1 was perfectly balanced (though too easy in the end ONLY because you were fucking rich by then).

>> No.2433112

>>2433068
They do. Every Lich fight becomes trivialized with a Protection from Undead scroll, including the Kangaxx one.

But in fairness, Kangaxx is an all or nothing fight. Either you're immune to his insta-kill or you're not. He doesn't have back-up attacks besides Imprisonment.

>> No.2433114
File: 116 KB, 1024x768, kefka.jpg [View same] [iqdb] [saucenao] [google]
2433114

>>2432669
that's right. you forgot "intelligent" though. Haer'Dalis, Korgan and Minsc masterrace.

maybe ditch Haer'Dalis since I'm already running a Jester bard. but I like having him in the group otherwise.

>got STR, INT, CHA and DEX all 18. WIS 11 and CON 16 .
>total powerhouse with buffs
>bardsong confuses all enemies
>can cast every spell ever, just like a mage.

It's really like I'm playing Kefka

>> No.2433117

>>2433054
>Kivan

that nigga crazy
I swear

>> No.2433125

>>2433114

Even 9 level spells?

>> No.2433132

>>2433125
nope, not those afaik.
I think it's up to level 6 or 7 spells
but I don't really care.
most utility spells are in that range anyway and you'll only really need level 9 spells in ToB, so I might get some mage who can cast those.

>> No.2433135
File: 23 KB, 300x389, Torm.jpg [View same] [iqdb] [saucenao] [google]
2433135

>>2433114
Sounds like you need Torm in your life, friend.

>> No.2433137

>>2433135
>Le Dorm XDDDD :DDD

would rather have Oghma, Morninglord, Selune or Lady Firehair.

>> No.2433141

>>2433137
>not picking Ilmater, Tyr or Torm

Do you even Triad, bro?

>> No.2433149

>>2433137
>>2433141
Ya'll niggas need joy.

Liira ftw.

>> No.2433257

Anyone else is autistic as fuck when it comes to choosing a portrait in that game? I literally can't start playing if i don't find the perfect portrait for the MC even if i have to spend several hours looking for it.

>> No.2433317

>>2433257
Same.

>hmm, i really envisioned my Elven Ranger having BLONDE hair and this is more of a dirty blonde...

>> No.2433321

>>2433257
Aren't there only like 2 portraits for each gender that aren't already used by a NPC?

>> No.2433327

>>2433257
I like NWN1's solution a bit more because you got character portraits that are just objects, which reminds me of class depictions like you have in Wizardry games.

And most importantly, you got original portraits to choose from that aren't NPCs in the game. But BG2 portraits are all NPC portraits. So you should mod some in and run any of these.

>> No.2433353

>>2432129
What do you mean by edit the configuration? I've used the Config before to enable quick loading, but it doesn't have any dialogue window options. In the in-game settings I enabled everything possible because I wanted to see how rolls resolve. Is there something else I missed?

>You charmed that guy and a pack of dogs killed him?
Yeah, RIP.

>>2432207
Thanks, if these are mostly combat situations then I guess I'm not going to check that list. like to keep that kind of thing a surprise. But thank you for the advice, it wouldn't have occurred to me to try and get more information out of enemies this way. Actually, on that exact same map some orc bandit leader revealed to me where to find their camp, so this seem to be really useful.

Also
>enemies I encountered so far only gave 15~300 exp
>suddenly Lesser Basilisk
>after dying a quite painful death I blind that bitch and stuff it with missile weapons
>1400 exp
>hit level 3 and finally get access to the protection from petrification spell I looted somewhere earlier
>find Greater Basilisk
>it only attacks me even though it's futile
>4000 exp

Holy shit, I love this game.

>> No.2433442

One of the best early fights in the game is from that evil/bad party in the 2nd floor of the main bar. I don't remember the details but it's just another fully-fledged party, 5 guys or so, wizard and warrior and thief and the rest. It was so refreshing to have a battle where the PC's were evenly matched, even overmatched at first, and the enemy AI was really quite good. I loved that early fight it usually expanded to cover half the promenade.

>> No.2433474

>>2433353
>not having friendlyghoul tank for you then sending him off before his bloodlust overtakes him
Cum on

>> No.2433478

>tfw BG2 is legitimately your favourite game
So many people enjoying it makes me happy. Does anyone have any recommendations for something similar that's relatively unknown? I say unknown because I've played pretty much any isometric wrpg people talk about.

>> No.2433479
File: 178 KB, 800x600, Misc71.gif [View same] [iqdb] [saucenao] [google]
2433479

>no one will ever tell you where to download this mod
Suffering.

>> No.2433489

>>2433112
With SCS, demiliches actually have proper wizard spells (and dragon-style accelerated cast times.) They still spam imprisonment every round, as well, though it's nerfed to allow a save with level drain instead of the imprisonment effect if successful. They are also smarter, so protection from undead doesn't make them a total free kill. It certainly makes them a challenge.

>>2433442
This is Mencar Pebblecrusher's group, who was some poster on the old BioWare forums and won a competition to be in the game.

>>2433479
Does it even exist as a mod? I assumed it was someone manually editing the portrait files and names of the NPCs with Shadowkeeper.

>> No.2433496

>>2433489
Can you edit normal characters like Lavok in Shadowkeeper? I was under the impression it only works on party members.

>> No.2433535

>>2429004
IIRC they are not nearly so dangerous there, if you have really low INT they can kill you in one hit.

>> No.2433551

>>2433496
Only changing the name is more awkward for creatures rather than your characters or joinable NPCs, I think? Stats, resistances, proficiencies and so on are the same, but you're limited to using existing strings for names, so you'd have to edit the dialogue.tlk in NearInfinity or something first, to replace the strref for Lavok to say whatever you wanted it to.

I don't know if that's actually how all the references are coded, I suspect you would have to change dialogues where he's mentioned if those have his name in them directly rather than a reference to where his name is stored.

>> No.2433554

Beginner here. I have both Keldorn and Anomen in my party, and apparently both of them have shit DEX (Keldorn I get it, since he's old and all, whats Anomen's disability?). Keldorn wields gauntlets of dexterity, and after googling it turns out no other items can permanently fix DEX. Whats funny is that he still has best AC in a party thanks to excellent shield, but he's getting shat on the most in fights anyway. Will lack of dex become taxing lategame?
Also, what weapon do I give him? For now he's swinging Flail of ages with no prof slots, and I just leveled to 12 so he got first one to spend.

>> No.2433558

>>2433554
forgot to mention that I only plan to run through SoA and plan to create completely different party to take on ToB

>> No.2433559

>>2433554
Give Keldorn Carsomyr when you find it, have Anomen go flailnboard with the FoA. If you deck them both out in enough heavy armour you shouldn't have too much of a problem late game, provided you have proper buffs depending on difficulty and whatnot.
And Anomen's disability is that he's a cunt.

>> No.2433571

what mods are available for EE,

I won't play BG 1 or 2 with out the inventory stacking mods

>> No.2433575

>>2433559
Nah, I don't find him to be very annoying. Keldorn usually tells him to shut the fuck up, and my MC is a woman so I get to cocktease him like a real bitch.

>> No.2433585
File: 405 KB, 660x510, IMG_1167.jpg [View same] [iqdb] [saucenao] [google]
2433585

>>2433575
Keldorn is absolutely based, real DETECT EVIL SMITE EVIL kind of guy. He's also a racist, but nobody's perfect. Anomen loses points on stuff other then his personality, with Viconia and Aerie being better clerics then him. Aerie can be a better fighter as well.
>romancing Anomen
Even under the guise of leading him on, why.

>> No.2433586

>>2433585
>He's also a racist, but nobody's perfect.
I thought he only really hated the Drow, which is kinda understandable.

>> No.2433593

>>2433586
I vaguely remember him getting salty during the Suldanesselar section. He murders Viconia while screaming about Drow scum if you don't do something about it, even though Viconia never really does anything evil in BG2. Korgan and Edwin are always advocating murder and shit, but Viconia is more just cold.

>> No.2433603

>>2433585
>Viconia and Aerie being better clerics then him
Exactly how does 2 more points of Wisdom and some magic resistance make up for 7 levels in Fighter and the ability to specialize in any weapon?
Anomen can even Turn instead of Control Undead, the latter ability being horribly superfluous.

Jaheira is still the best tank in the game.

>> No.2433607
File: 17 KB, 110x170, IMG_1208.jpg [View same] [iqdb] [saucenao] [google]
2433607

>>2433603
Viconia is the only pure cleric in the game, and the best, even if she doesn't have much else to offer.
Aerie has dem mage levels and you can get some really overpowered builds with her, like dual mace shit with mage buffs. Being able to specialise in any weapon is nice, sure, but the cleric tree has some really good weapons in it regardless.
And Jaheira is a permanent party fixture because I like her

>> No.2433713

>Serpent in the Staglands and Pillars
good time for Baldur's fans.

>> No.2433732
File: 54 KB, 500x305, 3620937011_6578c82d2e.jpg [View same] [iqdb] [saucenao] [google]
2433732

I only learnt this year Giant Space Hamsters are actually a thing in D&D

>> No.2433735

>>2433607
How can there still be people who know so little about the infinity games so many years later?? FYI multi/dual class clerics are god-like while single class are literally useless for most of the game.

>> No.2433739

>>2433735
Multi/dual class clerics can do more overall, but single class clerics get the spells and abilities faster.
Anomen might be more useful when you add up everything, but in just cleric terms Viconia is better.

>> No.2433743 [DELETED] 

>>2408621
You can edit your base character sprite. There's a utility for it.

>> No.2433747

>>2433713
The pixel aesthetic Serpent in the Staglands makes me feel like it will be generic indie shit.
I've probably just been ruined by modern gaming though.

>> No.2433757

>>2433739
Cleric spells don't do anything useful without fighter thac0 or mage contingency.

>> No.2433763

>>2433757
>what are pre-buffs
>what is champions strength
Viconia can one-hit Melissan if you do it right.
BG2 is a really easy game to break, even just by using cleric spells and items.

>> No.2433790

>>2433474
his blood lust won't activate if the character you pair him with is invisible or stealthed, so you can take on the whole map him

>> No.2433802

>>2433739
Dual-classed characters don't level slower than single class characters. Only multi-classed characters do that.

>> No.2433806

>>2433739
The penalty to spellcasting progression for a dual classed fighter > cleric is trivial, though. Anomen has just about the earliest dual class you could want, at level 7. This means he gets 14 more HP, an extra 1/2 attack per round, starts with two pips in some weapons, more weapon proficiencies in total, and can obtain grand mastery.

In exchange for this, he has paid a one-time cost of 64K XP, which is almost nothing. The majority of the time, Anomen will be the exact same level as a pure single class cleric would be, and when he isn't, he's one behind. Viconia is still useful, but only because of her mega innate magic resistance. If it wasn't for that, you'd only want to use her over Anomen if you think he's annoying or if she's your waifu.

Dual classing from a fighter at 7 doesn't have any meaningful penalties with the exception of not being able to dual class into a kit without character editing, though even that is arguable since swapping from a berserker (most of the time) or kensai (for a mage) is stronger than being a specialist mage and many other kits besides.

Obviously, you can be more ambitious and dual at 9 or 13 for an extra point of weapon proficiency or another extra 1/2 attack per round, but in those cases it's a non-trivial tradeoff since you're stuck being a cripple for more than the time it takes to hand in a few pre-finished quests. While it's still often worth it or even better if you're in for the long haul or have extra mod-added content to clear though, you're actually making a sacrifice to reap the benefits later, not just getting basically free bonuses.

>> No.2433843
File: 284 KB, 1360x768, feedback.jpg [View same] [iqdb] [saucenao] [google]
2433843

>>2433353
Yep sorry, that's what I was talking about: feedback options.
>>2433478
All I can think of is the known similar games everyone knows about. I've played some of them like Fallout, Icewind Dale, Planescape: Torment.
There's a game released on 2000 *sorry janny* called Vampire: Masquerade Redemption, which features a 3 char party leaded by a main char, the graphics are more like NWN, and the final offcial patch of the game adds a "pause" that allows you to control the chars in a smilar, yet not the same way as in BG. It's a computer RPG but not based on ad&d rules, but on "Storyteller System" ruleset published by White Wolf.
>>2433571
EE stacks items, not sure if as much as the known mods out there though. In the EE homepage there's a board dedicated to list working mods.
>>2433585
I could be wrong, or maybe I played a modded game some time ago, but I remember romancing Anomen and/or doing his sidequest upgrades his character or spell slots, or gives him a special item that does. Now that I remember more, it probably was completing his sidequest with the good ending, but the sidequest and the Romance go hand in hand story wise.

>> No.2434372
File: 71 KB, 936x683, prison.jpg [View same] [iqdb] [saucenao] [google]
2434372

Fuck, I just realised Haer'Dalis was probably killed during that shitty cutscene (when the dude arrives from portal, everything stops except monsters who keep chipping away at people for some reason). What a shame I kind of wanted him in a party.

>> No.2434375

>>2433843
I think the sidequest was that you get Anomen to successfully pass his test to join a knighthood or something, and he get's a buff to his ability scores that makes him significantly less shitty and annoying.

Actually no he's still annoying, but he's tolerable in comparison to any number of different characters you could roll yourself or recruit.

>> No.2434384

>>2434372
Yo, Haer'Dalis is awful. No concept of bro.

>> No.2434434

>>2434375
>>2433843
Anomen goes up to 16 wisdom when completing his knighthood, which gets him bonus level 1 & 2 spells. There's some good banter if you keep him with Keldorn in their party; fail the knighthood, they'll eventually end up fighting, or have Keldorn basically teach him how to be a proper knight and how not to be a dickhead if he passes.

>> No.2434483

>>2434434
>Anomen goes up to 16 wisdom
ohwowitsfuckingnothing.jpeg

>> No.2434526

>>2433763
>Viconia can one-hit Melissan if you do it right.
Anomen and Aerie also know the spell "Harm". They're both also way more capable of becoming murdermachines. Anomen will be a straight-up better fighter and makes better use of spells like Righteous Magic or Draw Upon Holy Might, plus he can chug Fighter potions, and Aerie has so many versatile options with the arcane/divine spells that it's not even funny, just try some tricks with Polymorph Self and Minor Sequencering Strength+DUHM.

Melissan isn't immune to it, and you never actually kill her in game, you bring her down to super-low HP and then the final cutscene plays.

>>2434483
Viconia gets +3rd and +4th level spell slot. That isn't such a big difference either. Aerie remains one of the most OP NPCs in the game while being a mere 16 wisdom character. Quayle in BG1 could be ridiculously OP in spite of having only 10 wisdom. Mental stats bonuses are largely irrelevant. Less so if you're a Cleric, but seriously, say, Cernd's 18 Wisdom doesn't make him any useful.

Viconia's strength isn't really even in the high wisdom. It's the massive sling proficiency with 19 Dex and the magic resistance which, combined with the 18 Constitution Belt can really make her something. Still, low THAC0 and weaker mid-game compared to Anomen.

>> No.2434585

>>2434372
reload the game.

>>2434384
Haer'Dalis is great. the bardsong and special ability he has is useful and you can use him as 2nd spellcaster.

>> No.2434645

>>2434585
>a second level spellcaster
wowitsfuckingnothing
You can make some insanely overpowered bard builds with blade, but Haer'Dalis is permanently on my shit list for attempting to steal my woman.

>> No.2434674

>>2434526
>Viconia's strength isn't really even in the high wisdom. It's the massive sling proficiency with 19 Dex and the magic resistance

yep, nice to combine with the armour you make out of human skin, the one of the skinner quest that gives magic resistance and can only be used be evil chars.

>> No.2434745

I was thinking about getting into PC games recently and playing this and a few other games. I downloaded them, but something's wrong. When I try to play them cutscenes lag like shit, but the game play is smooth. I have no idea what the fuck to do.

>> No.2434781

>>2434645
lrn2read,
he's a second spellcaster, not level 2 in casting spells.

>steal my woman

who? Aeris? you can duel him but still find a way to keep both HD and Aeris afaik

>> No.2434789

>>2434645
btw,

>got Jan, Edwin, Fighter/Mage MC and Haer'Dalis in the group
>do insane focus damage when I make them all cast magic missile at once

>> No.2434824

>>2434745
You aren't giving any important information so that anons might help you, like:

>version of the game, patches applied...
>PC specs and OS
>have you updated your video card drivers?
>what resolution are you using

stuff like that... also sometimes just googling the problem and the name of the game, leads you to forums or the like where the issue is discussed.

>> No.2434907

>>2434824

I have Baldur's Gate- The Original Saga right now.

Tried googling my problem but can't find anything specific. As for video card drivers, I'm unsure. I tried installing some for AMD the other day after reading a few things online, but it didn't help.

I have Win 8.1 with AMD Radeon HD 8240 video card.

As for resolution I've tried tinkering with that but didn't notice any changes, though I think this could be it.

What's happening is the actual game play works and is smooth, but when any cut scenes play on any of the I have games they start lagging and the audio starts stuttering with the cutscenes taking a million years to play.

>> No.2434928

I got Baldur's Gate 1 and 2 (collector's edition. Cloth map and everything) and the expansions and all the strategy guides for 10 dollars at a flea market in good condition almost two years ago now and still haven't played them.

>> No.2434987

>>2434907
by cutscenes you mean the videos, right? not the scripted in game scenes...

You should be sure of what driver version you have installed, this may sound exagerated to some, but I always completey remove old drivers from the PC before updating the drivers. I use an app called "display driver unistaller" to help me uninstall old drivers, and then I install new ones.

You've tired lowering the output resolution yes? Of both your native PC resolution and "in game"?

Also, read this, this helped me once with a similar problem (in my case it had something to do with *.bik files and rad video tools):

http://www.gog.com/support/baldurs_gate_2_complete/video_fmv_cutscene_intro_etc_issues_bad_quality_no_image_no_sound

>> No.2435042

>>2434745
You know how you can change options per game in your graphics card settings? Set everything to lowest/most compatible for the affected games before doing any other troubleshooting.

>> No.2435327

>>2434987
Got it working.

>> No.2435730

http://baldursgate.wikia.com/wiki/Sirine_Queen

Was she lying?

>> No.2435735

>>2435730
Remind us what she says/does...

>> No.2436225

Anyone tried the new monk kit in the EE? I want to do an evil run and was interested by the Dark Moon Monk

>> No.2436667

>>2435327
What problem was it, how did you fix it??

>> No.2436838

Whats the advisable level to take on Watchers Keep? I cleared most of Ch.2, killed red and shade dragons and all city liches, but third level of WK whips my butthole hard, stupid dispel rooms won't let me buff before battles and those demons instagib tanks with -7 AC.

>> No.2436850

>>2436838
The more difficult parts of it are harder than pretty much everything in Shadows of Amn from Level 3 onwards. If you're struggling now you might as well go do the main story until you're on the other side of Spellhold, because you'd probably have to get more experience and gear before you'd be able to clear all of the Keep, even if you get past the demons. Level 3 is easier than the fights to unlock the final seal and the fight with the Imprisoned One itself, at least.

>> No.2436876

>>2436838
would only go inside if I'm already in ToB.
the boss at the bottom is really hard.

>> No.2436915
File: 333 KB, 1366x768, 2015-05-30_00001.jpg [View same] [iqdb] [saucenao] [google]
2436915

>>2400019
Dear /vr/,

I think I fucked up.

>First playthrough, make MC an 18 Dex Fighter with focus on Composite Longbows, Maces/Flails, Morningstars, Sword and Shield Style.
>Heard that MC and Imoen can become good dual-classers.
>Look at DC description.
>Apparently, level cap is 14. Have to start over with a new class at level one, can't use any of the skills I've accrued.
>MC and Imoen are level 7 in a couple more fights.

Please tell me I read it wrong, guys. Is it too late for me to dual-class, am I fucked?

Also, if I can DC, what do you think my character should go into?

>> No.2436928

>>2436915
Stay fighter until level 13 then dual-class cleric?

>> No.2436930

>>2436928
Isn't waiting until the final level the LAST thing I wanna do?

>> No.2436936

>>2436930
if you're gonna play BG2 you'll get plenty of experience

if you're not gonna play BG2 then just stay a fighter you're fine and your party members can do everything else

>> No.2436937

>>2436915
not worth it dual-classing anyway assuming you only can dual-class to rogue since you got Imoen already.

besides, if you want to dual-class I'd only do that at level 9 to get the most out of fighter and only do that if I'm in BG2 with my character already so I can dual-class right after Irenicus dungeon in the beginning. you didn't fuck up but it depends what you want. you can only go thief, not even sure if you can go cleric with 13 wisdom. it's really not worth it then anyway.

>> No.2436951

>>2436937
don't you get an extra half an attack at level 13

level 9 is just for HD

actually I think you need like 17 or 15 in the main stat of your second class, so I don't know if you can do anything fun with what you got there

the game gives out enough free stat points that you can probably get wisdom high enough

>> No.2436952

>>2436936
Well, BG2, while it sounds depressing with amputated wings and all, is supposed to be like the T2: Judgement Day of the series, so I guess I'll have to when I get to it.

>>2436937
Wait, so dual-classing isn't:

>Ranger until Lv. 5.
>Choose to take wizard, can't use any of your ranger skills or powers until Wizard Lv. 5
>When you get to said level, then you can use both of them and level both simultaneously again.

>> No.2436958

>>2436952
You regain your original class abilities, but you can't level in them any further. And you can't dual from ranger to a wizard, because that's not a valid combination. A ranger can only dual class to a cleric, because you're limited to the multiclass combinations. This also means that classes like monls can't dual class into anything else or be dual classed into, because they have no multiclass combinations.

>> No.2436959

>>2436952
>Wait, so dual-classing isn't:

wrong, it's exactly like that. I think you would even need to be wizard lvl 6 until you can use ranger skills again. besides, your example wouldn't even work. you can only dual-class the core classes in BG1 and 2. that means only Fighter/Mage/Rogue/Cleric are up for dual and multi-classing.

>> No.2436970

Is mage stronghold quest doable if all apprentices died? Its been like 200 days since and nobody showed up to give me the last task

>> No.2437157

>>2436970
Yeah, the cowled mage should show up in the sphere and scold you a few days after the third apprentice assignment is completed.

>> No.2437245

>>2436959
>you can only dual-class the core classes in BG1 and 2
You forgot ranger/cleric.

>> No.2437258

How fucking sad is it that when I was something like 14, I roleplayed in the chatrooms....

>> No.2437265

My biggest gripe is that mage class distinction are completely pointless. When I'm a necromancer, I want to be using spells and doing combat like a necromancer. Mages are just kinda blobmages with selective restrictions rather than specialized abilities/play styles. Also shadowdancer is a shit class

>> No.2437378

>>2436952
You can only dual class certain classes. Ranger/wizard is not valid. If it's not on the multiclass list, you can't do it.

When you do it, say you go fighter 13, then dual into thief, once you are a thief, you can only use thief weapons and armor, so any proficiency points in things thieves can't use can't be used. You still have all your hp and saves and ability scores, but otherwise you're a 1st level thief. Once you hit thief 14 (I think you have to surpass the 1st class), you get all your fighter shit back and now you're both, but you'll only keep progressing as a thief.

If you don't have 18/whatever strength, you're wasting an opportunity (though you should have 18 str anyway as an archer). For melee weapons, be sure to pick something that you can backstab with, like a longsword or katana. If you go with longbows, you can't use them while a thief, so you might consider shortbows or crossbows. You oughta have an 18+ con as well, because you'll keep those extra hp as a thief.

Personally, I would pump longbow to max, then put every other skill into longsword or katana, which you can use while a thief. Once you're a thief, put a point into some other ranged weapon.

If archery is your main goal, just play an archer.

>> No.2437384

>>2437265
I know right? why would you not pick generalist?

>> No.2437404

>>2437384
Enjoy your 1 spell per day.

>> No.2438107

>>2437384
Because you can pick wild mage

>> No.2438267

I've only ever played the GBA Baldur's Gate forever and a half ago. Not for very long either as I got distracted by other things and never got back to it.
I think I enjoyed it.
Would I enjoy the original game?
Sorry for bringing up not-/vr/ stuff.

>> No.2438375

>>2438267
>Would I enjoy the original game?
Hard to say, they don't have much in common, the gba games are a-rpg and the pc game rtwp crpg

>> No.2438383

Anyone else annoyed by the fact that you can't detect trap while hiding in shadows?

>> No.2438507

>>2438383
It's pretty annoying, yes. It's frustrating that it seems impossible to substantially alter how this works, or at least I've not seen a modder manage it.

Similarly, the way that traps are detected in pulses every few seconds meaning that sets of traps with small gaps in them require you to crawl forward even if you've got a superb trap finder, and if you have boots or speed or are hasted on your thief you'll probably run over a trap before it shows up if you don't stagger-step.

I wasn't a fan of the group stealth or reduced speed while stealthed in Pillars of Eternity, but the trap/hidden switches/cache detection was much better.

>> No.2438526

>>2438507
>the way that traps are detected in pulses every few seconds meaning that sets of traps with small gaps in them require you to crawl forward even if you've got a superb trap finder
That's why i savescum

>> No.2438591

>>2437404
>hurr I haz no spellslots

seriously.

>>2438107
eh

>> No.2438594

>>2438267
sure why not, try it out

>> No.2438626
File: 1.49 MB, 240x180, NOPE.gif [View same] [iqdb] [saucenao] [google]
2438626

>Firewine ruins

Okay, I love dungeon crawling, I seriously do, and I don't think I ever abandoned one without fully exploring it before, but jesus fucking christ fuck everything I'm out of here. Never again.

Fuck. Suddenly I understand why this game has so few dungeons.

>> No.2438714

>>2428886
You could just summon the guy, retreat and rest, then go and whack his ass when all his protections wear off. ezpz

>> No.2438828

>>2438626
durlag's tower is breddy gud

probably the best reason for playing the game really

the plot is the cheesiest smelliest turd of a thing by modern standards so no one should play it for that

>> No.2438885

>>2438828
Can I tackle it with a level five party? Because if so I just might do that.

Well, at least that mage in Firewine dropped some nice loot. Actually, the first room with him, the ogres and the kobolds was pretty good. But I don't know whose bright idea was to make a dungeon full of narrow corridors with such abysmal pathfinding.

Ulcaster was similarly bad, but it was still manageable. And that Ankheg cave had wide enough corridors to move around fairly freely.

I have a feeling Firewine was designed long before the pathfinding was implemented at all, so they just missed how godawful that place was with it.

>> No.2439003

>>2438507
if you are invisible, you can deal with traps without being seen

>> No.2439019

>>2438626
I think the only good dungeon in the game is the cloakwood mines.

>> No.2439196

>>2438885
Durlag's is pretty hard, I'd wait until level 6 at least.

Well, you can go poking around if you want. Just save because you'll probably die several times and you need quite a high traps skill to get through.

>> No.2439213

What mods should I be looking at for BG2 Enhanced Edition?

>> No.2439217

>>2439213
none get BG2 if you want to mod it

do the whole BGT, get the tweak pack and fix pack and sword coast strategems

if you don't wanna do that just play EE it's fine as it is

>> No.2439384

>>2438375
>rtwp
I had to look that up. What a silly acronym.

>> No.2439507

I'm looking to get into crpgs; should I start with PoE or BG 1/2?

>> No.2439647

>>2437384
Because there's pretty much no downside to picking a Conjurer mage, as having Divination banned doesn't matter one iota, that school has like 2-3 useful spells and the most important one, True Seeing, can be supplemented easily by either Keldorn or your cleric. Gnomes are the only people who can mix their specialization (Illusionist) with another class, and it's very strong, especially if you're rolling a magic heavy party which can easily supplement lost spells (banned Necromancy has plenty of good spells, the loss of Exploding Skull, Horrid Wilting and Horror can hurt, but, for example,

Fighter/Illusionist will benefit from Gnome's saving throw bonuses due to high CON and will be more focused on buff spells etc., rather than being in the backline.


In fact, pretty much all specializations are playable, including the allegedly awful Transmuter. Specialization is fun because it forces you to experiment with your playstyle. I remember thinking BG1's Xan was shitty, and then he turned out to be the perfect support mage who also had a fun battle niche with that sword of his (he can be pumped up to have over 100% Fire resistance).

>> No.2439915

>>2439507
PoE

>> No.2440148 [DELETED] 

What's the best class for vanilla party in BG?

>> No.2440151

What's the best class for canon party in BG?

>> No.2440174

>>2439915

Why ?

>> No.2440180

>>2440151
Cleric

>> No.2440187

>>2440180
Multiclassed? What about a paladin?

>> No.2440285

>>2440180
>>2440187
Cleric seems most fitting because of Candlekeep's pious, rigorous society. Paladin could work but I don't know if Oghma employs those.

I'd personally go for either Fighter/Cleric (Candlekeep's training really yields itself towards that, plus you get to be a Dorf) or Thief/Cleric (living with Imoen helps, plus it allows you to play a Gnome, which are just plain fun, and T/C multiclass is a candidate for the strongest backstabber in both games) just because single-class Clerics are plain boring and not that effective beyond mediocre frontline support and healbotting.

>> No.2440318

>>2440174
Because it is a better game for someone new to crpgs. Baldur's Gate is something you are eventually going to play if you are a crpg fan, but I wouldn't recommend it otherwise. Pillars will give you a much better first impression of the genre.

>> No.2440404

>first time playing
>finally meet Drizzt
>Oh great, time to fuck this guy u...
>Keldorn: HURR I WILL NOT ALLOW SUCH THING HE IS DA HERO!
>starts attacking me
>Aw shit, I guess my fault for making good aligned character, reload
>This tell just kindly tell Drizzt to fuck off and go on his way
>this asshole isn't satisfied and tells me to get on my knees and beg for forgiveness
>What the fuck. Both Mazzy and Anomen agree that he deserves to get his shit slapped
>Yes, lets do thi...
>Keldorn: DURRRRRRRR I DO NOT AGREE AND I SHALL BETRAY YOU AFTER ALL THE ADVENTURES WE HAD TO PROTECT THIS BITCHCUNT
>reload, strip Keldorn of all equipment, kill the dumbass and move on with shitslapping
What a moron. Made myself a mental note for future playthrough to visit sewers and kill old fag, and his entire family. Fuck that made me angry.

>> No.2441107

>>2440404
What's the matter, too MORAL for you? I bet you don't even smite evil.

>> No.2441125

>>2440187
what's a paladin?

>> No.2441192

>>2438383
but you can detect while invisible...
>>2439213
go to EE homepage and there's board/thread dedicated to updated mods fro the EE, if you want to install mods to it.

>> No.2441317

Out of curiosity, is there a way to help that girl with the jar near the Firewine bridge? At first I didn't mind that she summoned that ogre and died, but the ogre dropped some really unimpressive loot. When the reward for an optional fight isn't even worth 150 gold I start to suspect I'm doing something wrong.

>> No.2441384

>>2441317
Besides taking other dialogue options so that she walks away for no reward, no. 3500XP, some scrolls and a crappy robe is what you get.

The vast majority of optional wilderness fights have items that are as bad or worse, though given the ogre mage is 12th level, it's pretty weak stuff. You'd think he'd at least have a magic weapon.

>> No.2441426

>>2440404
Keldorn is a faggot and he gets cucked hard.

His wife be sampling dick from all the realms.

>> No.2441460

>>2440180
>>2440285
I don't think it would be cleric. I also don't think that Candlekeep is pious or rigorous.
I'd say even Mage is more likely to be canon because Gorion. Or really just a regular fighter but that's weird because then he'd have to train with all the watchers guarding that whole place.

>> No.2441469

>>2440404
Keldorn is honestly the most inauthentic and shallow ass character in the whole game. Nobody could really be such a huge faggot as him. This is why most paladins are retarded.

>> No.2441472

>>2439647
>I remember thinking BG1's Xan was shitty, and then he turned out to be the perfect support mage who also had a fun battle niche with that sword of his (he can be pumped up to have over 100% Fire resistance).

Xan is pretty cool. his evocation banisment doesn't matter because he has other projectile spells from Necromancy and Summoning school to back him up.

>> No.2441520

>>2440151
Half-elf Fighter/Cleric or Cleric/Ranger.
Pick the "human paladin" picture.

>> No.2441538

>>2441460
>Mage is more likely to be canon because Gorion
He's a mage, of course, but where do Gorion's healing powers come from?
>don't think that Candlekeep is pious or rigorous
On the pious part it's debatable, but rigorous? It's the most stuck-up town in the game and you can't even get inside without making a donation to their library, plus Ulraunt is a dick. This place just gives off a massive Lawful vibe.

>> No.2441543

>>2441538
He probably used a scroll.

>> No.2441592

Playing Good party in BG2

Who should I take?

I also have to swap one of them out for Sarevok

> Minsc

> Imoen

> Viconia

> Korgan

> Mazzy

> Jan

> Valygar

>> No.2441598

>>2441592
>Good party

Over half the names you listed aren't good aligned.

>> No.2441606

>>2440404
>Keldorn
>old fag
>>2441426
>Keldorn is a faggot
>>2441469
>Keldorn
>such a huge faggot

>samefagging this hard

>> No.2441617
File: 4 KB, 167x263, Fighter.jpg [View same] [iqdb] [saucenao] [google]
2441617

>>2441543
That doesn't make sense.
He's probably a mage/cleric.

Anyway, given the canon party:

imoen (thief/mage), khalid (fighter), jaheira (fighter/druid), minsc (ranger), dynaheir (invoker)

two mages, a thief, a sneak, a couple swordnshielders, a two-hander, three potential archers, but only one healer (and a half one at that), two or three heavy armor users, one or two light armor uses, one or two robe users. human, half-elf, half-elf, human, human. NG, NG, N, NG, LG.

What would you add to that?

Personally, I would take a CG human fighter, max our hammers, then switch to cleric. In BG1, you won't be maxing out hammers before switching, but you can get 4 pips and still catch up. In early game, you dont really need another healer, since you'll be drowning in potions, but it's easiest as a strong/tough heavy armor swordnshielder, plus you can get plate pretty much right off the bat and the best hammer very early. 19 con comes early as well, once you get that hammer (to deal with the golems). Later on, the rest of your party will be tanky enough for you to switch, and by then you could really use another healer/buffer. In late game, once you have caught up with both your classes, not much can beat a self-buffed 19 str, 19 con, 20 wis fighter/cleric. And it makes since given your background. Oh, and btw? The very first choice for a premade character is a CG human fighter with this very pic.

>> No.2441618

>>2441538
>you can't even get inside without making a donation to their library

yes but I think that's just the way they fund themselves. they are like a monastery order. normally not everybody would need to make a donation in form of a book but just use money instead.

>> No.2441619

>>2441617
>That doesn't make sense.

it does. ever used a scroll? besides, the healing spell was really out of place in the beginning. why would he heal us?

>> No.2441625

>>2441619
>why would he heal us

You do get attacked twice by agents of Sarevok inside Candlekeep.

>> No.2441629

>>2441617
hammers are also good for bg2, because of crom faeyr.

however, *my* "canon" party is more like this:

-imoen (locks/traps thief/blaster mage face with 25 cha)
-charname, CG human fighter/cleric hammers ****, swordnshield **, sling* or **
-khalid longswords ****, longbow secondary
-jaheira scimitar **, swordnshield **
-xan buffer/controller mage
-kivan, sneaky archer

In which case the charnames choices make even more sense.

>> No.2441630

>>2441598
Well, a party with good aligned Bhaalspawn.
Some of these characters can be redeemed.

>> No.2441632

http://forgottenrealms.wikia.com/wiki/Abdel_Adrian

the canon is retarded anyway. the novelization had a human fighter in mind because the mission save pack in BG2 (? I think) has that Abdel character.

>> No.2441635

>>2441625
yeah but he could go to the inn first and sleep there I guess.

>> No.2441637

I really like that in the discussion about a canon Bhaalspawn, no one is mentioning Abdel Adrian.

Seriously, fuck those poorly written novels and WotC for making them canon.

>> No.2441638

>>2441637
I just did mention him.
see: >>2441632

>> No.2441639

>>2441637
And I guess I spoke too soon: >>2441632

No matter how hard WotC pushes Abdel, I don't think the fans are ever going to really accept him as canon.

>> No.2441674

>>2441637
we're not talking about the shitty novels, anon.

We mean game canon.

>> No.2441687

>>2441635
I think he heals the character becuase you could get to the point of leaving with less than full HP (as it was mentioned) and because "story wise" it looks as something your tutor/foster father would do.

>>2441617
>That doesn't make sense
oh right, I forgot the healing scrolls are limited by class unlike restoration scrolls.

>> No.2441765
File: 382 KB, 1548x829, canon.jpg [View same] [iqdb] [saucenao] [google]
2441765

I have been inspired.

>> No.2441928

I like to think that Gorion was a Cleric of Oghma with a very high Intelligence who ultimately dual-classed some point in his career into the obvious choice of Mage.

I mean, it does add up. We know he was a Harper and Ohgma is one of their official deities. He's also a respected Candlekeep Sage who's patron God is Oghma, and it explains his divine spells.

>> No.2441954

>>2441928
Forgotten Realms Wiki says he's Lawful Good and that he's a sage as well as a wizard. Sages are Cleric/Mage mixes usually but it's not a class that exists in the game. it's just a character interpretation of Gorion.

>> No.2442103

>>2441765
I just realized this as well; imoen is a human thief who duals into mage, you are a human fighter who duals into cleric. Two-person party right there.

>> No.2442164

>>2441765
that Imoen really feels out of place man

>> No.2442204
File: 420 KB, 1548x847, does she.jpg [View same] [iqdb] [saucenao] [google]
2442204

>>2442164
Why? The default bg1 one sucks.

>> No.2442213

>>2441192
>go to EE homepage and there's board/thread dedicated to updated mods fro the EE, if you want to install mods to it.
Thank you.

>> No.2442232

>>2442204
because her face looks broad? yeah maybe so, but BG2 avatar looks a bit better so you could have just used this one but whatever it's up to you.

>> No.2442237
File: 293 KB, 1366x768, 2015-06-01_00001.jpg [View same] [iqdb] [saucenao] [google]
2442237

>>2442204
It just clash with the rest

Anyway, i'm doing an evil playthrough, will i be able to keep the ToB party member or will he betray me

>> No.2442240
File: 668 KB, 571x900, imoen_by_cg_zander-d79rlx1.jpg [View same] [iqdb] [saucenao] [google]
2442240

>>2442232
I picked this one up off a forum somewhere, it's not the BG2 one. Unless that's what you meant, I'm not sure.

>> No.2442245

>>2442240
>it's not the BG2 one.

I know. I was talking about the original BG2 avatar of her.

>> No.2442307
File: 11 KB, 446x205, Screenshot_2.png [View same] [iqdb] [saucenao] [google]
2442307

>>2441606
kek

>> No.2442465
File: 8 KB, 345x205, 4574877953.png [View same] [iqdb] [saucenao] [google]
2442465

>>2442307
bur

>> No.2442540

>>2442465
man, I'm just sorry that you went through the effort.

like wow man I hope things start looking up for you or something

to even have the time to do something so asinine

>> No.2442543

>>2442237
I wanna see more of this sheet, plus the inventory

>> No.2442548
File: 70 KB, 455x746, party9.jpg [View same] [iqdb] [saucenao] [google]
2442548

>> No.2442576

>>2442237
I honestly don't understand how Beamdog managed to actually make the panel and button texture worse than it was originally in an update made over a decade later, but they managed it.

It's such a shame how they broke a bunch of things for the enhanced editions so that huge swathes of mods that haven't been updated since before the EE release don't work, as well, because some of the unlocked features like actually being able to add monk and sorcerer kits, displaying damage ranges and the better NPC circles are nice and haven't been done elsewhere (to my knowledge.) I guess most people use less mods than I do though, so it's probably less of a problem for them than for me.

>>2442548
>tfw open source fan projects take an eternity
Will GemRB or OpenMW ever be finished?

>> No.2442585

>>2442576
>I honestly don't understand how Beamdog managed to actually make the panel and button texture worse than it was originally in an update made over a decade later, but they managed it.

There are people who care about this (no idea why) and they realeased some mods "improving" he GUI

>> No.2442610

>>2441192
>but you can detect while invisible...
No, you can't. Not in unmodded BG1/2.

>> No.2442623

>>2442548
what mod allows for an extended party?

>> No.2442638

>>2442623

>>2442576

>> No.2442650

>>2440318

I agree.
Let's hope for numenera.

>> No.2442682

>>2442638
>GemRB
neat, thanks.

>> No.2442720

Does test of selfishness not work in EE or did it just bug on me? Its says in a wiki that choosing evil path nets +2 AC and permament loss of companion along with alignment change, but none of that happens

>> No.2442756

>>2442720
Test of SelfishnessEdit

Good: +10 magic resistance, -1 DEX, -2hp, -75000xp

Evil: +2AC, party member taken (if any) is permanently killed

That's the info I found on a wiki. Did your party member get permenantely killed? Did you note how much your armour class was before the trails without any armour item - modifcation on? Did you check your alignment after the ended?

>> No.2442767

>>2442756
oh nevermind you actually have to plug the tear in a gate for effects to take place

>> No.2442783

>>2442756
*edit* There's this old school mod that completely changes how the Trials work, afaik it hasn't been uptaded to work with the EE, it's called Hell Trials Revised. Doing a really quick search on the EE forums typing Hell Trials or Sellfishness doesn't show a thread about any bugs or differences with ols school version... also if iirc the armour class changed is just your "base", and therefore doesn't add up to any physical armour, since they set an "artificial base".

>> No.2443112

I know there are a couple of big sites like g3 or ppg about modding with lots of filesbBut I want to know if is there any kind of small places with almost unkown mods or not so mainstream ones.

>> No.2443237
File: 338 KB, 1366x768, 2015-06-01_00002.jpg [View same] [iqdb] [saucenao] [google]
2443237

>>2442543
Why?

>> No.2443259 [DELETED] 

>>2443112
add Weidu mods and Sorcerers.net to those "mainstream" sites, but in between those 4 sites there's more mods that you'll ever use.

>> No.2443270

>>2443112
add Weidu mods and Sorcerers.net to those more "mainstream" sites, but in between those 4 sites there're more mods than you'll ever use.

>> No.2443298

>>2443237
>Put everything on one page
>Still have to scroll to see everything
Why indeed.

>> No.2443448

>>2443270
but I want more! MOOOOOREEEE!

>> No.2443783

Anyone here went through these mods before? What are they like?

http://www.shsforums.net/forum/353-npc-iep/

>> No.2443864

>>2443783
I had forgotton about spellholdstudios...

add that site to the "more known" modding sites. I'd probably check out the extended banters mod... hell, I maybe even did try it out some years ago.

>> No.2444543

>>2442610
Go try it.

>>2443237
Because I was curious. Never built a monk before, never seen a female one. Wanted to see what items she had.

>> No.2444654

>>2444543
Kind in mind that i'm not too far in the game so her items are far from the best.

>> No.2444748
File: 549 KB, 800x600, Screenshot 2015-06-02 14.20.26.png [View same] [iqdb] [saucenao] [google]
2444748

first time playing a evil party, who should i get as the last member , playing a bounty hunter

>> No.2444796

>>2444748
Well, if you're not using Imoen, you should consider Dorn. You've already got two mages, essentially, another warrior never hurts (especially when they're great) and he'll get priest spells eventually (meaning you'll have two priests and two mages).

Plus, he's evil as balls and you're doing an evil playthrough. How could you not?

>> No.2444891

>>2444796
That isn't an EE screenshot, he can't get Dorn.

>>2444748
Well, I'd normally suggest Jan for the last member in an evil party but since you're already playing a thief, Anomen might be a better option, since a 2nd cleric has less diminishing returns than a 2nd thief, though he's less entertaining than Jan is.

>> No.2444902

>>2444891
Good idea. If you take Anomen down the bad boy path, that'd fit pretty well.

>> No.2444951

>>2442548
GemRB allows upto 10 party members
> Aerie
> Jaheira
> Viconia
> Mazzy
> Nalia
> Imoen look but don't touch
> Edwin(a)

My harem party can finally be a reality!

>> No.2445027
File: 38 KB, 1102x615, keldo.jpg [View same] [iqdb] [saucenao] [google]
2445027

>>2440404
Second playthrough time.
I told you I'll be back, Keldorn, you told you m8. Come for a short stroll now.

>> No.2445031
File: 1.01 MB, 1052x1955, keldo2.jpg [View same] [iqdb] [saucenao] [google]
2445031

>>2445027
Hey, nice family you got here ma...OH SHIT WHAT ARE YOU DOING DUDE THATS YOUR WIFE
Well, clearly this senile old man has gone insane with jealousy, what I'm doing is practically public service.

>> No.2445271

>>2444748
>>2444902
Either him or Jaheira, because you get some funny banter between the two ladies if you end up in a love triangle. This will vary your spell-list between Jaheira and Viconia and give you a really solid frontliner who can put those juicy Quarterstaves (in ToB) and Scimitars to good use. Just don't pick up Cernd if the idea of a party Druid appeals to you somehow, he is awful.

You can also just pick up Imoen and make her your support mage without having to worry about her thief skills being merely on par. Imoen never leaves the party.

An unorthodox choice I'd put forth is Mazzy. She has some REALLY funny dialogue with Korgan, avoids going to blows with other party members over Good and Evil alignment differences (just don't let your reputation fall too much), makes for a really solid tank (shorty saving throws and the Mazzy-only equipment) and will make good use of the ranged weapons you find. Very versatile choice right there.

>> No.2445612
File: 9 KB, 250x250, 1412382778938.jpg [View same] [iqdb] [saucenao] [google]
2445612

>>2444951
>look but don't touch
>don't touch

>> No.2445791

>>2445612
ikr

like she isn't some sort of emotionally damaged freak to begin with, she'd just be all "This is so wrong... HARDER"

>> No.2445792

>>2445612
>>2445791
to be fair you don't usually think about fuck your childhood friend, especially if they're your blood-related sister
Also imoen romance mod is sheeeit

>> No.2445795

>>2445792
sheeit as in it's trash

>> No.2445806

>>2445031

8/10

made me chuckle

>> No.2445826

>>2445792
No childhood friend relationships? Those are the best relationships, mate... just ask Lio Messi.


But anyway, as for Imoen...

in the first game (vanilla old school edition) there are no "romance" dialogue triggers between any NPCs and PC, so Imoen is just your childhood pal, and when you get to Imoen in 2, you first find out that she's been raped by Irenicus (...in the 1st dungeon. The dryads, when they see Imoen, they say to her something like: "he touched you like he touched us, didn't he?), you lose her for half the game, and then later on you find out she's your half sister, and by that point you already could have developed a romance with another NPC.

So the game doesn't ever hint there could be any romantic relationship or sexual tension between Imoen or PC, ever... fuck, there's even more tension between Leai and Luke in the SW original trilogy, and even that small tension is portrayed as something goofy...

That's why, in my opinion, no romance mod makes sense for Imoen. But hey, some people have fun with it, so wtf.

>> No.2445828

>>2445792
wait

why wouldn't you fuck your childhood friend isn't that usually the first person you fuck

>> No.2445848

>>2445828
>>2445826

http://en.wikipedia.org/wiki/Westermarck_effect
Also you'd think Gorion would have let two Bhaaspawn bump uglies?

>> No.2445894
File: 27 KB, 350x490, Melissa Disney.jpg [View same] [iqdb] [saucenao] [google]
2445894

This is IRL Imoen (voice actress for BG2)... she kinda looks like the portrait Imoen, right?

>> No.2445927
File: 5 KB, 125x186, aerie.jpg [View same] [iqdb] [saucenao] [google]
2445927

>IRL Aerie

>> No.2445936

>>2445894
nope but she did a great job.

>> No.2445961

>>2445894
is she working again in the new "game"/expansion?

>> No.2445985

>>2445961
I don't know.

>Beamdog claims the game "will be an addition to the Baldur’s Gate line using the Infinity engine, bridging the gap between Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition."

That's kind of wierd since the time transcurred between 1 and 2 is very short. How are they gonna deal with the "level" transition: you start BG2 with the level you had ending 1... are they gonna raise the cap in SoA and ToB, so that you import a more leveled PC to SoA?? You already got insanely powerful by the end of ToB... I don't guys, I'm not so sure about this.

I'd prefer a prequel with something Gorion related...

>> No.2445996

>>2445985
we discussed this a long time ago. they are being retarded. no way in hell will there be a story about the same Bhaalspawn. the narrative is concluded and there is no gap. not even character level-wise.

>> No.2446002

>>2445985
*thinks about it agan...* maybe it will be a whole new adventure with new characters fighting at those low levels ad&d like BG1 ??? and then if they create a BG3, it will have to do with those characters at mid to high levels like in SoA to ToB??

>> No.2446039

>>2445985
>>2445996
>>2446002
They've said that it's specifically the same character as you play in the other BG games, and have had at least some of the voice actors, notably David Warner, come back for it, so they'll presumably be featuring the Bhaalspawn's capture at the end of it. There is a time gap between the start of BG1 and the start of BG2, depending on how long it takes you to finish the first game, since BG2 starts exactly 1 year after BG1.

Also something about how it'll be larger than ToTSC but smaller than ToB, don't think they've said anything concrete about what'll happen in regards to the higher level imported character, though.

>> No.2446060

>>2446039
then, it seems more as an expansion to BG1:EE.

>> No.2446249

>>2446039
>not making something new in the forgotten realms universe
>make up an artificial ass gap instead

Or I don't know. It sounds more like a short expansion more than a full fledged game

>> No.2446476

>>2446249
>not making something new in the forgotten realms universe

Since fourth edition and the Spellplague anally ravaged the Forgotten Realms universe and drove away anyone who enjoyed the series, a new story would probably take place in that horrible new setting.

No, our only chance for decent D&D games are ones that ignore current canon and focus on the past.

>> No.2446638
File: 149 KB, 800x600, Baldr010.jpg [View same] [iqdb] [saucenao] [google]
2446638

Hi guise. I have already flooded the mines but I can't still access "wyrm crossing" near Baldur. Wat do? My quest is supposed to go to Baldur already.

>> No.2446749

>>2446638
Go north from the Friendly Arm Inn. It looks like you somehow missed the farm.

>> No.2446760

>>2446749
Thats it mang! Thanks!

>> No.2446909

>>2446002
>*thinks about it agan...*
stop this you faggot

>> No.2447126

>>2445985
Easy.

You gain some levels BUT after Irenicus tortures you for weeks yo lose all new levels and abilities

>> No.2447130

>>2445985
>the time transcurred between 1 and 2 is very short.

Sauce for this? Is there any timeline of events?

>> No.2447238

>>2446476
They undid or changed most of the Spellplague stuff, as I understand it. I've not read the 5th edition FR campaign setting, but from what I've seen on /tg/ Ed Greenwood and R A Salvatore threw their collective weight around over 4th edition fucking over most of the setting - which has obviously been pretty heavily boosted by their own writings - and so a lot of it has been tapered back to be less of a killing off of pretty much everyone important to the setting.

Though a new D&D game not directly under the BG branding would presumably have to use a 5th edition ruleset anyway, and so you wouldn't do it in the Infinity Engine at all.

>>2447130
Not him, but BG1 starts on 1 Mirtul 1368, and BG2 on 1 Mirtul 1369, as you can see by the starting entries in your journal. If you start in ToB, that's also dated 1 Mirtul 1369. The time between the games rather depends on how long it's meant to take you to kill Sarevok.

>>2447126
This fixes the issue of making SoA easier, but I can't help but think that people would be annoyed if you play through the new content and have absolutely nothing to show for it (since your equipment would be stripped too.)

>> No.2447353 [DELETED] 

>>2447126
>>2447238
This fixes the issue of making SoA easier, but I can't help but think that people would be annoyed if you play through the new content and have absolutely nothing to show for it (since your equipment would be stripped too.)

...I really wouldn't like to play through an expansion (because that's what it's gonna be like, if it's something between ToB and TotSC) for it to have no impact on what you do in SoA... come on guize, that wouldn't make sense.

They justified you, having little to no equipment of your BG1 run at the beginning of SoA in a fair way, SoA even checked on importing, certain items from the 1st game on your save/import, and if you had found them on your run, put them in the game (SoA) scattered through the dungeon or other places of the game.
>>2446909
*cries*

>> No.2447354

>>2447126
>>2447238
>This fixes the issue of making SoA easier, but I can't help but think that people would be annoyed if you play through the new content and have absolutely nothing to show for it (since your equipment would be stripped too.)

...I really wouldn't like to play through an expansion (because that's what it's gonna be like, if it's something between ToB and TotSC) for it to have no impact on what you do in SoA... come on guize, that wouldn't make sense.

They justified you, having little to no equipment of your BG1 run at the beginning of SoA in a fair way, SoA even checked on importing, certain items from the 1st game on your save/import, and if you had found them on your run, put them in the game (SoA) scattered through the dungeon or other places of the game.
>>2446909
*cries*

>> No.2447361

How do I into twisted rune with solo multi fighter/mage?

>> No.2447367

>>2447361
That's the fight in one of the houses on the bridge, where you get Staff of the Magi? Even when playing with a full party I try to lure them to the back 1 by 1, it never works fully but at least I don't get to fight the whole party... and there's a Beholder, right?

>> No.2447369

>>2447367
Beholder, melee fag with dispel, vampire, lich, and some bitch that spams timestop

>> No.2447382 [DELETED] 

>>2447369
Try to lure some to the back... use a potion of invisibility to get close and see you can see past the magic. There's no space whatsoever to fight in that room but try setting up some high level arcane trap if you have any, like symbol stun/death scroll...

>> No.2447383

>>2447369
>>2447369
Try to lure some to the back... use a potion of invisibility to get close and check who can see past the magic, those will follow you. There's no space whatsoever to fight in that room but try setting up some high level arcane trap if you have any, like symbol stun/death scroll...

>> No.2447396

>>2447383
Whoa dude I only cast one lvl 7 spell at this point. I guess I'm way early to peek there, but murdering both shadow and fire dragon in a quick succession gave me power rush

>> No.2447414

>>2447396
use a scroll of protection against undead, get the beholder quick with something, a death spell maybe, then work on the living mage, then the melee dude, then focus on the helpless undead

stand out of reach and bombard with stuff, like a wand of fireballs or something, then go in with breach spells, layer on as many protections as you can first

>> No.2447514

>>2447238
>This fixes the issue of making SoA easier, but I can't help but think that people would be annoyed if you play through the new content and have absolutely nothing to show for it (since your equipment would be stripped too.)

People will be annoyed anyway about everything they so it doesnt matter in the end.

>> No.2447518

>>2447354
I think the import system for BG1's items was tweaked in someway so, maybe, with adventure y we can do the same and import more

>> No.2447569

>>2400019


I want a cute waifu, any mod recommendations?

>> No.2447616

>>2447569
Saerileth

>> No.2447665

>>2447414
Move towards the room without spawning Shangalar, then cast some skulltraps off to the left so the beholder dies when it spawns. Then use protection from undead and start the encounter.

Kill the fighters first, then True Seeing Shangalar's illusions and whack him with a disrupting weapon until he goes down. Make sure that you never breach the fog of war and aggro Shyressa.
Once Shangalar goes down move back towards the room, still without exiting the fog war, then start casting AoE spells (wand of cloudkill works well) towards the back of the room and wait for the combat log to inform you that the bitch is dead,

>> No.2447808

>>2447569
>>2447616
Is that anon gone?
Man what a faggot. There's no waifu better than S+M sadistic drow tsundere

>> No.2447851

I've got an itch to play this game again, but I've played through it quite a few times. Anyone got a fun party combination to play with?

>> No.2447932

>>2447851
solo
full custom
female only

>> No.2447957

>>2423662
>There weren't any official rules regarding spell disruption
Uh yeah there were.
A succesful hit would disrupt a spell.

>> No.2447992

>>2447851
Six berserk gnomes.

>> No.2448029

>>2447992
That sounds hilarious

>> No.2448045

>>2447957
Yes, exactly as I said. If you touch a spellcaster, he can't cast.

3rd edition actually accounted for disrupting spellcasting and it isn't a 100% success like it is in 2nd.

>> No.2448141

>>2447851
play a party of the NPCs and classes you have never used... for instance I've played this game a lot, but I never have used Mazzy more than a couple of "in game" days. My last char created was the first time I ever played a Ranger...
>>2447992
I can imagine those fuckers thrashing through the Underdark...
>>2448045
I'm no expert in the tabletop rules, but I do know SoA natively has that rule "mage hit without protection or suffering a DoT that procs every round can't cast", however the game has certain scripts for certain fights where you could be obliterating some spellcaster with all you got and the spell will cast anyway... I remember a fight with a mage in the dungeon where you rescue Haer'Dalis that has this script.

>> No.2448152
File: 98 KB, 210x330, NaliaPwn3d.jpg [View same] [iqdb] [saucenao] [google]
2448152

First time I bump into this:

http://www.shsforums.net/topic/32425-original-portraits/

wtf?

>> No.2448330

>>2448141
I've always used Mazzy in my parties, never used used Cernd though, I think no one did.

I dont think I've ever used the wizard slayer class

>> No.2448349
File: 3 KB, 66x105, images (2).jpg [View same] [iqdb] [saucenao] [google]
2448349

I felt kinda bad that I had to kill Boo. I could not rescue his gf so he went crazy and attacked me. I did not feel bad at all for killing Jaheria, damn whiny bitch.

>> No.2448357

>>2448330
I used Cernd one time, in the old versions. That specific kit was kinda bugged (I haven't checked if the EE fixed that kit), there was a mod that fixed it a bit but then it turned kinda overpowered.

>> No.2448368

>>2448141
For the purposes of game balancing, adventurers in computer games based on 2nd don't get to hamper spellcasters without using attacks (as is the case in 3rd, and as it frankly should always have been.)

>> No.2448678

>>2448349
Boo is the hamster, Minsc is the character. If you think Jaheira is whiny wait till you meet Aerie

>> No.2448969

>>2447808
W-who is that?
I'm thinking icky vicky but she isn't a mod character.

>> No.2449185

How do you beat beholder without cheese?

>> No.2449209

>>2449185
Chant+Haste

>> No.2449239

>>2449185
using that great shield

>> No.2449578

>>2449185
Beholders are cheesy, just cheese them back.

>> No.2449710

>>2449185
does bg2 have potions of magic blocking?

>> No.2449831

>>2449239

not this anon, but yeah - the Shield of Balduran you get off one of the bonus merchants (forget which one, its either in the adventurers mart in waukeens promenade OR the one in the Copper Coronet in the slums) is pretty much the best investment you can make - you can solo every fucking beholder area (there aren't too many, only real big ones in SoA are the cult of the unseeing eye + the underdark caves) for ridiculous amounts of XP and some great loot.

Elder Orbs can still be annoying because they'll cast spells as well as their rays which aren't reflected (fuck you, Imprisonment spam. Fuck you)

It's cheesy as hell but tbh I don't really care, I find it quite fun just watching beholders and gauths charming themselves, turning themselves to stone and generally wrecking their own shit.

Mind Flayers and Ullitharids can be horrible encounters, because there's so little that protects against psionics in the game iirc. Think I tended to beat them purely by spamming summons to eat up their psionic blasts then beating shit out of them from range, though they have high magic resistance too - so I used good bows/crossbows/slings from rogues/wizards/clerics, and getting hasted fighters to waste them as quickly as possible while they are eating a poor summoned bear's brain.

>> No.2449840

>>2449209
Doesn't work if there's more than one, on insane a single ray does 30-40 dmg and my best chracter has 120hp
>>2449239
>>2449578
That's what I did in the end, I could have beaten them with skull trap and summons but it's not worth the hassle

>> No.2449851

>>2449831
Mind flayer don't have a great Thaco so a fighter-mage/bard with good AC and Mirror's image can last a while or you can cast protection from magic weapon.

>> No.2449907

So, i'm planning to play a Berserk/Druid dual for my next playthrough and wanted some advice.
Should i go dual wield or two handed and is grand mastery worth it? Also i'd like to improve the druid's spell book has anyone tried the Divine remix or Iwdfication mods?

>> No.2449923

>>2449851

I think their devour brain still works though? Even if they do no damage they'll still drain shitloads of intelligence on each successful hit. Do like the sound of something like an Improved Invis + Mirror Image combo so they miss enough to raep them though.

I remember something else now too - theres a potion you can take which makes all saving throws automatically successful for something crazy like 3 turns, rendering the character pretty much immune to psionic blast for enough time to hit n' run.

>> No.2449935

>>2449923
>I think their devour brain still works though?
If they manage to hit you yes but between the high AC and image it's unlikely you'll die before them

>> No.2450030

What do you find hardest to fight? A room filled with illithids/mind flayers, a room filled with beholders or a room with a combination of a vampire, a lich, a fighter, a mage and an elder beholder?

>> No.2450051

>>2450030
meta

>> No.2450287

>>2450030
The last one because it's the hardest to cheese. Still cheesable though.
Going no cheese though, probably still the last one since mages are broken to hell.

>> No.2450605

Hahaha, I NEED SOME ALE, burrrp.

>> No.2451068

>>2443448
http://www.shsforums.net/files/file/536-big-world-installpack/
If you have a spare weekend, then install shitton of mods using this installer. You just have to check what you need and work out compatibility issues. Game folder can go up to 50+gb.
Have fun.

>> No.2451075

>>2447396
you're way over your head here mate. Reload earlier save and come back here when you're finished wtith Spellhold and Underdark.
If you're soloing, this is the fight you'll need to cheese through,

>> No.2451216

>>2449907
>Should i go dual wield or two handed
You have limited weapon proficiencies, so you will go both overtime. In BG2, go for dual-wielded Scimitars and/or Clubs. You'll want to do Trademeet ASAP because that place is a goldmine for Druid weapons, with Belm+2 (the best scimitar for a long while) and a couple good clubs available for sale (especially once you settle the Dao Djinni quest). ToB offers more weapons to supplement that playstyle, so you'll be fine late game as well.

An alternate two-handed weapon you can go with is the humble Spear; although they're not nearly as good as they're in IWD (and indeed, Fighter/Druids really do own IWD), there's a mid-game spear that deals +10 bonus damage, you find it in the underwater city.

Late game, you will probably enjoy Quarterstaves. ToB's Staff of the Ram is pretty godlike. Too bad you aren't going to have Whirlwind or Greater Whirlwind, as those skills render all weapon styles other than two-handed largely obsolete in terms of damage, but either way, you'll be a powerhouse as all dual-classes.

>is grand mastery worth it
Only in the game with a fix that brings back True Grandmastery, otherwise it doesn't make much of a difference.

>Also i'd like to improve the druid's spell book has anyone tried the Divine remix or Iwdfication mods?

Just saying you probably wouldn't need it on a game that also doesn't have some difficulty-enhancing mods, as the vanilla game is easy as it is, and you already have access to some really ridiculous spells like Iron Skin, the Insect Plague line, Nature's Beauty and the late-game Elemental Princes.

>> No.2451560

Man that Silver Dragon sure was a pain to kill

>> No.2451583

>>2450030
>A room filled with illithids/mind flayers
Summon 5 morde swords
Haste them
Open the door
Run away

>> No.2451607

>>2451560
Are you gonna make the armour? That one that gives magic resistance and can only be worn by evil alignment? If I kill the dragon I always make the armour.

>> No.2451629

>>2451560
Really? I always found Adalon to be the easiest dragon, she doesn't have loloneshot breath like Firkraag, or level drains like Trasomethingwhatever, and if I remember correctly never knocks your guys back. Melee-heavy party can usually just punch her to death.

>> No.2451701

So I'm doing a paladin run, on the stronghold quest where I'm supposed to protect a girl from assassins. One got upstairs, but I killed the rest. I ran upstairs and killed the one that made it past, he never got close to the girl.

I think the quest is bugged though, she keeps telling me to go downstairs and check for more, but I've already killed everything and I've been waiting here for 20 minutes for her to come down and complain about the blood. Is there something I've done wrong?

>> No.2451708

Just started TOB, anything essential things to know/items not to miss?

>> No.2451710
File: 608 KB, 800x600, Screenshot 2015-06-05 19.52.12.png [View same] [iqdb] [saucenao] [google]
2451710

i feel bad playing a bounty hunter , these dragon fights were hard as hell on my beserker cleric, this time the dragon was at badly injured in the first second of combat pretty much

>> No.2451746

>>2451708
Every item in ToB is ridiculously overpowered. Even missing one of them won't put you into trouble.

>> No.2451836

>>2451068
i've fucked around with big world project; you're going to get game breaking crashes pretty frequently.

the best way I've found to make it work reasonably is to not use any megamods, and to limit the use of overlapping tweak mods.

>> No.2451978

>>2451710
so you used traps?

>> No.2451996

>>2451701
Only thing I can think of is that the area transition breaks whatever global is being tracked to check if the assassins are dead. But yeah, she should come down on her own. Replay it and assume that an assassin getting to the stairs means the quest is failed, I guess.

>> No.2452301
File: 85 KB, 292x113, these guys sure do love their foreshadowing.jpg [View same] [iqdb] [saucenao] [google]
2452301

Wait, they already knew they were going to make a sequel when BG was not even out yet? That's some confidence. I'm glad they realized Jon Icarus was a terrible name, though.

>> No.2452310

>>2452301
I think he wasn't called Jon Icarus in the original, but something similar.

>> No.2452390

>>2452301
Well, it's not just referenced in the charm dialogue. There's an NPC called Lord Foreshadow who mentions wanting to visit Neverwinter (again), saying it was "popular in those nights", and says that Athkatla will be "very popular in the future".

Also, the astronomer, Pallonia, says "Well, just across the southern mountains there are troubles brewing in great Amn that will make our current concerns seem small by comparison. To the far north there is a city where winter never rears its ugly head; a city that has not been seen nor heard from for many a year, but will soon welcome the return of a multitude of citizens. Both of these events will unfold regardless of our current troubles."

They weren't exactly subtle with some of this stuff.

>> No.2452424

Played through BG2, ToB and IWD2 recently. Forgot how amusing some of the characters/dialogues are.

Best characters/interactions in the Infinity Engine series of games?

I'll nominate:

Minsc (BG): I'm older now than when I first played the games, so I'm not quite as keen on him as I first was. Minsc + Lilarcor just seems like a perfect fit, and he has one of the best epilogues in the games, though as a humorous character he's probably one for younger players. Still fond of him, though.

Spectator Beholder (BG):Good in SoA when you first meet him as a breath of fresh air - comes into his own in ToB at the bit when he flat out tell's the drow captain that you are going to murder him.

The three mercenaries in IWD2: Forget their names - they poke fun at the amount of fetch and carry/kill the rats quests you have to do, and if you pick up the dead cat in the warehouse they are all like "Errr... that's the cat we used to clear out the rats. Why did you just pick up a dead cat you found?" Bretty good guys.

Wanev: ENDLESS WAVES OF BAD DOGGY WEREWOLF MONSTERS THAT CHEW YOUR TOES WHILE YOU SLEEP

The three adventurers you meet in Sendai's Enclave (BG): They quick save, try to kill you, you turn into the slayer and destroy them, they reload the game and just give you what you sent them for. Pretty amusing.

>> No.2453117

>>2450605
there's a background voice in trademeet that is the stapler guy from officespace

>> No.2453126

>>2452310
It was Jon Icarus.

>> No.2453138

am i the only person who sucks so bad at this game its practically unplayable? i was really enjoying it until I got to that first town in the south and was being repeatedly raped in every battle within seconds. i tried doing the pause and attack feature and was still being raped so i just stopped playing...any suggestions?

>> No.2453176
File: 92 KB, 800x600, baldur.jpg [View same] [iqdb] [saucenao] [google]
2453176

>>2453138
The first few chapters are too easy. Did you even equip armor? Have you tried the tutorial?

>> No.2453196

>>2453138
We are probably going to need more information than that if you want more than some general advice. And if all else fails you could always just suck it up and lower the difficulty.

>> No.2453215

>>2453138
get a party, get everybody weapons that they are proficient with, get them the best armor they can wear, use spells, scout ahead so you know of an enemy before the fight starts, use ranged weapons until your enemy gets to you then use a tank, make sure everyone has at least one health potion, focus your ranged people on mages and get them first or whenever they start to cast a spell (magic missile is great for this), use the shield spell if you ever go up against a mage

its not a hard game

>> No.2453224

>>2453138
The start of the game is always hard, because you are level 1 and have few hp, even with a fighter you will die in one or two hits.
You have to find other party members fast, if you have your party composition in mind, try to find them as fast as possible.
Don't worry, once you have a full party that is level 3-4 you will be almost unbeatable for like 90% until you get to bosses like Sarevok or Drizzt.

>> No.2453292

>>2452424
The scene in the Underdark if you have given everyone fake eggs is morbidly amusing.
Edwin turning into a girl is comedy gold as well, I vaguely remember one of the characters hitting on him and Edwina goes nuts.

>> No.2453609

>>2453138
low level with this adapted RPG setting can be complicated IF you don't understand it well enough to work yourself through it. You should look online for a ad&d (2nd edition rules) FAQ, go through the rules, then the manual of the game (not so important as the rules), maybe then the tutorial, then play the game...
>Post 500, good thread ppl.

>> No.2453850

>>2453138
it's especially difficult if your PC is a mage, due to extremely low hitpoints. head to the friendly arm inn first and pick up two companions. do some exploration and pick up a level or two before you go clear the naskel mines.

>> No.2453937

>>2453292

oh shit yeah, trolling everyone in the underdark with the fake eggs is great. From memory its something like:

"---- ARE THERE NO REAL DRAGON EGGS TO BE FOUND? BAH! I SHOULD RAZE THIS CITY TO ASHES FOR THIS INSOLENCE ----"

Phaere: "Hold, demon! I have the eggs you seek!"

" ---- IS THIS A JOKE? THESE ARE NO DRAGON EGGS, FOOLISH DARKLING! ----"

Phaere: "Wh... no. That cannot be! These are... VELDRIN! I WILL RIP OUT YOUR HEART FOR THIS! I WILL..."

" ----- HA HA HA HA HA HA, DARKLING. YOU HAVE BEEN MURDERED BY THE GODCHILD. COME, NOW, AND BE
MURDERED -----"

and then she gets BTFO by the lesser demon lord.

I think Valygar and Edwin have the dialogue you're thinking of, Valygar mocking the everloving shit out of Edwina.

Korgan and Jan have some great dialogue too iirc.

>> No.2454189

>>2453138
If your PC is a mage, make sure s/he has the "Sleep" spell. If not, find a mage companion that can cast it (it's a restricted school for Dynaheir IIRC, Xan or Edwin should be fine). Use it to automagically win 99% of fights for the first half of the game or so. You don't have to play the game like this but if you're really having trouble it's a good option.

Hopefully by the time Sleep stops being useful you'll have enough gear/spells/levels to make do without it.

>> No.2454228

>>2454189

This anon gives good advice.

Would also say - may be an obvious point, but if you're a sorc (and even a wizard albeit to a lesser extent, plus with ToB you can remove spells from your spellbook that you no longer need to free up another one) you really want to pick spells that remain useful for as long as possible. Chromatic Orb ends up having a death/petrification effect at higher levels, spells which scale in damage and/or duration as you level up etc. etc.

An obvious point, but I do remember fucking myself over on my first sorc playthrough by picking stuff that was great at killing lower level creatures but worthless later on - most spells which only affect 3 or 4 HD of creatures, for instance, which left me fucked a bit once mooks were of higher levels.

>> No.2454270

>>2454189
Add Blindness as well, that lets you faceroll tough monsters with no sweat.

>> No.2454289

>Clairvoyance

FUCKING YES. This is a godsend. This game has so many maps that are impossible to completely clear of the black fog, and my autism couldn't take it. Best fucking spell ever.

>> No.2454413

>>2400184
This.

I hope the guide is easier to follow these days the first oneI found took me hours to get it working and then evn more hours to get multiplayer to work.

>> No.2454828

>>2454189
if you roll a mage or sorceror (or have one in your party), you might want to do some very careful searching outside the south walls of the friendly arm inn, for a really useful trinket.

>> No.2455160

>>2453176
>999 in quiver
Hax

>> No.2455385

>>2455160
You're not calling him out on double Flail of Ages being used in BG1?

>> No.2455390

>>2451836
Of course there are bound to be CTDs using various mega mods, since they change a lot of files or use the existing ones and modify them to their liking. Some of them work with each other, though - BWP usually works out compatibility issues, but it's not a perfect tool, there's lots of work that needs to be done by hand.
But even with so, you can get an BGT install with added 200h of quests, battles and exploring, it's still pretty cool.

>> No.2455601

>>2453937
I've never done a full run with Jan, he seems too lolsorandumbXD for me. Am I wrong?

>> No.2455746

>>2455601
He's one of the best characters to have around to be honest, he has banter with a lot of characters

>> No.2455791

>>2400019
>YEEESSS, O omnipresent Authority Figure?

My current party: Imoen, Khalid & Jaheira and Minsc & Dynaheir.
I'm trying to do an all-Good/Neutral playthrough.

>> No.2455905

>>2455791
aka the canon run

are you playing a human fighter who duals to cleric and wields hammers?

>> No.2455926
File: 184 KB, 1366x768, 2015-06-07_00001.jpg [View same] [iqdb] [saucenao] [google]
2455926

Maybe it would be more convincing if it weren't said by a Neutral Evil vampire that killed the first person she saw when waking up.
Who the fuck write this shit?

>> No.2455939

>>2455926
>Who the fuck write this shit?
incompetent SJW's at beamdog

>> No.2455945

>>2455939
>could have written a cool evil vampire party members
>she's the usual undead unhappy with her immortality
She's also weak as fuck compared to the vampire you encounter

>> No.2455965

>>2455945
There's a mod that gives you Valen, you could try that. I haven't used it because I'm playing a paladin right now so I don't know how it is

>> No.2456058

>>2455945
yeah Hexxat does seem a but off as a Neutral Evil vampire, but after reading a lot of her dialogues I've concluded that she's good with words and kind of deciptive, trying to appear as mildly innocent, when in reality she's not all that.

>> No.2456221

>>2455926
>literally

>> No.2456403

We've been in autosage for a while and will get deleted soon (well, soon for /vr/), so I've made a new thread.

>>2456395
>>2456395
>>2456395