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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 2.96 MB, 700x538, ne.webm [View same] [iqdb] [saucenao] [google]
2351928 No.2351928 [Reply] [Original]

Retro webm thread?
Retro webm thread

>> No.2352083
File: 1.53 MB, 486x600, Kamui stage4.webm [View same] [iqdb] [saucenao] [google]
2352083

>> No.2352089

how do you pronounce Nexzr?

>> No.2352108

>>2352089
Nexzr.

>> No.2352148

>>2352089
nekzer

>> No.2352904

>>2352089
ネクスザール

>> No.2352906

>>2352089
Next zero

>> No.2353579
File: 2.33 MB, 320x200, skyroads.webm [View same] [iqdb] [saucenao] [google]
2353579

Why do these threads always die so fast?

>> No.2354242

>>2353579
/vr/ isn't good at vidya gaemz... or at creativity for that matter

maybe i'll make some later m8

>> No.2354349
File: 90 KB, 500x355, BeavisButtheadSaiyans.jpg [View same] [iqdb] [saucenao] [google]
2354349

>>2351928
How come the game doesn't look this smooth when I actually play it?

>> No.2354364
File: 2.82 MB, 800x598, g.webm [View same] [iqdb] [saucenao] [google]
2354364

>> No.2354397

>>2354364
holy shit that's impressive

>> No.2354456

>>2354364
I can tell this is fake, because tank fire melts steel beams.

>> No.2354470
File: 1.95 MB, 308x284, Final Fantasy X - Fantasy War.webm [View same] [iqdb] [saucenao] [google]
2354470

>> No.2354857

>>2352089
Nex Zir.

>> No.2354884

>>2354470
what the hell is that? a fan romhack?

>> No.2355135
File: 2.87 MB, 532x400, ultimatefun.webm [View same] [iqdb] [saucenao] [google]
2355135

>> No.2355181
File: 2.67 MB, 1280x720, last blade 2.webm [View same] [iqdb] [saucenao] [google]
2355181

play old fighting games on fightcade they're fun

>> No.2355223

>>2355181
yo whoever you are, thank you for posting about fightcade, playing the shit out of this.

>> No.2355265
File: 2.71 MB, 640x452, Pilotwings 64 - Dark Cavern 34.85 (WR).webm [View same] [iqdb] [saucenao] [google]
2355265

>> No.2355274
File: 2.92 MB, 468x340, Lightspeed Activate.webm [View same] [iqdb] [saucenao] [google]
2355274

>> No.2355278

>>2355274
wtf happened at the end?

>> No.2355313

>>2355274
>TUMBLING DOWN TUMBLING DOWN TUMBLING DOOOOOWN

>> No.2355318
File: 2.93 MB, 800x638, f.webm [View same] [iqdb] [saucenao] [google]
2355318

>> No.2355348
File: 2.51 MB, 640x480, diamond sands blast corps.webm [View same] [iqdb] [saucenao] [google]
2355348

>> No.2355417

>>2355318
Is that the Saturn version?

>> No.2355428

>>2355417
Yes

>> No.2355431
File: 1.66 MB, 315x296, Kirby's Dreamland.webm [View same] [iqdb] [saucenao] [google]
2355431

>>2354884

Apparently it's a pirate original.

>> No.2355464

>>2355417
>>2355428
Saturn version of what, exactly?

>> No.2355479

>>2354364
jej
what is this?

>> No.2355480

>>2355464
Steam Heart's

>> No.2355506

>>2351928
what game is this

>> No.2356435

>>2355479
Bomber Hehhe for the Dreamcast

>>2355506
Nexsr for the PC Engine

>> No.2356441

>>2355313
I miss moot ;_;

>> No.2356458

>>2354470
related:
http://hhug.me/

>> No.2357172
File: 2.57 MB, 800x598, crash.webm [View same] [iqdb] [saucenao] [google]
2357172

>>2354364

>> No.2358373
File: 94 KB, 250x250, 61E1431F3ACF676FC6F074A5CB932F0B.png [View same] [iqdb] [saucenao] [google]
2358373

>>2355348

>> No.2358503

>>2355265
this fucking level wasa so hard and took me so long to do

>> No.2358689
File: 2.93 MB, 700x526, tanks.webm [View same] [iqdb] [saucenao] [google]
2358689

>> No.2359239

>>2355135
So many hours playing this game. Damn.

>> No.2360173
File: 2.56 MB, 750x564, videogames.webm [View same] [iqdb] [saucenao] [google]
2360173

>> No.2360757

>>2356435
Didn't know Bomber Hehehe had a tank mode

>> No.2360953

>>2360757
Its an option in the main menu

>> No.2361619

>>2352904
nekusuzeeru?

>> No.2362294
File: 2.67 MB, 750x564, d.webm [View same] [iqdb] [saucenao] [google]
2362294

>> No.2362761
File: 2.98 MB, 650x488, goingfast.webm [View same] [iqdb] [saucenao] [google]
2362761

>> No.2364160
File: 1.06 MB, 320x240, Umihara Kawase Shun F58.webm [View same] [iqdb] [saucenao] [google]
2364160

>> No.2365980

>>2355348
It's so hard to get that thing to crush buildings by swerving.

>> No.2366253

>>2358689
what's this?

>> No.2366338

>>2362761
>AAAY

>> No.2366506
File: 1017 KB, 256x192, memory is a bitch.webm [View same] [iqdb] [saucenao] [google]
2366506

>> No.2366513
File: 2.21 MB, 400x240, When I was little I always get scared everytime this shows up.webm [View same] [iqdb] [saucenao] [google]
2366513

>> No.2366516
File: 1.55 MB, 352x288, w34t5.webm [View same] [iqdb] [saucenao] [google]
2366516

>> No.2366518
File: 2.53 MB, 400x240, Come On Step it up.webm [View same] [iqdb] [saucenao] [google]
2366518

>> No.2366553

>>2353579
because you post boring shit like this

>> No.2366563

>>2355181
dem sprites

>> No.2366602

>>2366253
Pop N' Tanks

>> No.2367783

>>2364160
What system is this on? I wanna play it. Reminds me of bionic commando for the nes.

>> No.2367791

>>2367783
Super Famicom game from Japland

>> No.2368092
File: 2.74 MB, 640x480, bistro-36.webm [View same] [iqdb] [saucenao] [google]
2368092

>> No.2370958
File: 2.92 MB, 600x448, 144987532.webm [View same] [iqdb] [saucenao] [google]
2370958

Won't let you die yet

>> No.2371064

>>2370958
I must play this game. What is it?

>> No.2371185

>>2371064
only good game on pcfx, forgot the name

>> No.2371187

>>2371185
Nigga, Der Langrisser got a PCFX port.

>> No.2371190

>>2371187
only good exclusive**

>> No.2371230

some game names would be nice

>> No.2372091

>>2353579
>Why do these threads always die so fast?

Because webm is too new for /vr/.

>> No.2372438

>>2362294
>>2362761
What games are these?

>> No.2372451

>>2371064
Kishin Douji Zenki FX Vajura Fight

>> No.2372607

>>2372438
Love and Destroy
Mad Panic Coaster

>> No.2372637

>>2360173
oh, so that's how video games work. makes sense...

>> No.2372695

>>2372637
ReBoot was a documentary

>> No.2374567

>>2367783
Playstation

>> No.2374579

>>2364160
I though it was a dora the explorer game at first.

>> No.2375156

>>2367791
No.

>> No.2375270

>>2356435
Nexzr, not nexsr.

>> No.2377484
File: 2.56 MB, 700x526, tw.webm [View same] [iqdb] [saucenao] [google]
2377484

>> No.2378179

>>2377484
What video game might this just be?

>> No.2378683
File: 2.29 MB, 800x600, monte1.webm [View same] [iqdb] [saucenao] [google]
2378683

>> No.2378694
File: 2.86 MB, 640x480, gone_homo.webm [View same] [iqdb] [saucenao] [google]
2378694

>> No.2379005
File: 2.09 MB, 700x526, tw2.webm [View same] [iqdb] [saucenao] [google]
2379005

>>2378179
Twilight Syndrome Taisaku-hen

>> No.2379042

>>2379005
>moon only
When are we going to have an insurgence of PS1 and Saturn fan translations? The dream.
I wonder if there's an actual technical explanation for this (as in they're harder to patch compared the 8bit/16bit generation translation projects) or just general lack of interest.

>> No.2379061

>>2379042
It's not for lack of trying, it's just that with cd based games you saw an increase in complexity. I can't speak for the Saturn but on the Playstation there's no standard way of organizing files, you have to deal with different formats, coding your own dump/insert tools, compressed scripts, error checksums, etc. Not to mention things like variable width font if the game doesn't have it. Oh and the actual translating, too. It's really a lot of work, I don't think most people understand that it's a huge time sink for a hobbyist, hence all the abandoned projects and games that have taken years.

>> No.2379080

>>2379061
What a shame, seems like the only way forward is learning moon myself, but every time I try to learn moon I keep getting this thought creeping into my head
>why are you wasting so much time on something that will only benefit you in video games and mango instead of putting this time into honing your craft
I still can't tell if it's wise or I'm just an idiot

>> No.2379102

>>2379080
You'd be surprised at how much you can figure out once you learn katakana, hiragana, and some basic kanji. It really isn't that difficult.

>> No.2379105

>>2379102
From the few stuff that I looked at, and really we're just talking about an entry-level cursory look it doesn't seem that hard, it's just time consuming I guess.

>> No.2379137
File: 2.86 MB, 1280x720, Burger Time.webm [View same] [iqdb] [saucenao] [google]
2379137

>> No.2379159

>>2378683
What game is this? Looks neato.

>> No.2379223

>>2370958
Battletoads on my chinese cartoons??
nah, i saw the game , pretty neat for its time

>> No.2379405

>>2379159
Montezuma's Return!

>> No.2379982

>>2378683
Wtf? I need to play this.

>> No.2380340

>>2366553
I know dude, not enough mario or zelda amirite?

>> No.2380587
File: 2.47 MB, 320x124, Indianapolis 500 - The Simulation.webm [View same] [iqdb] [saucenao] [google]
2380587

>> No.2381520

>>2380587
What's this? A race for ants?

>> No.2382074

>>2353579
this course drives me nuts

I can't do the lane switches for my life.

>> No.2382272
File: 17 KB, 640x400, indy500.gif [View same] [iqdb] [saucenao] [google]
2382272

>>2381520
Intro/demo sequence of Indianapolis 500 - The Simulation. It runs in a widescreen band on a 320x200 screen. The game itself is full screen, but first person.

>> No.2382697
File: 1.19 MB, 256x224, rudring my hihous.webm [View same] [iqdb] [saucenao] [google]
2382697

>The Flame and The Arrow intensifies

>> No.2383924

Does 4chan support lossless webms yet?