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/vr/ - Retro Games


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File: 51 KB, 486x450, SEGA Channel.jpg [View same] [iqdb] [saucenao] [google]
2265772 No.2265772 [Reply] [Original]

Can we talk about this? I had this as a kid in mid 90's and it was beyond amazing. It basically let me play almost every game I ever wanted to and when I finished those I got to try out every random game I never even heard of. Some of those get spots in my all time favorite games ever lists.

In the mid 90's. How was this possible?

>> No.2266557

>>2265772
the amazing power of the Optical Fiber!

BTW, i'd never realize why there were dial up modems for internet when there was an optical fiber cable that allows you to recieve data faster than a phone cable

>> No.2266606

>>2265772
yeah I had this fucker, goddamn thing never worked, but when it did, holy fuck it was amazing.

>> No.2266703

I had it through my cable system! I thought it was a brilliant idea! Played Comix Zone on it until I just said fuck it, I'm buying it. Still have it, too

>> No.2266713

I wanted it, but it was hell expensive and I'd rather own the carts at the end of the day.

Sega was way ahead of its time with Sega Channel.

I believe Pulseman was among the list of games on it, right?

>> No.2266757

>>2266557
what is cost

>> No.2266839

>>2266713
>Sega was way ahead of its time with Sega Channel.
Nintendo's Satellaview was similar, no?

>> No.2266858
File: 4 KB, 300x300, Satellaview_system.png [View same] [iqdb] [saucenao] [google]
2266858

>>2266839
>Nintendo's Satellaview was similar, no?
Yeah, but a bit more complicated. See pic. If I understand it correctly, SC only required you took the tv cable off of your RF T-box and stuck it into the cartridge.

>> No.2266861

>>2266839

Yeah well, Japan was always ahead of everyone else, at least in the 80s/90s. The Famicom also had a modem and some sort of online service, I'm sure.

>> No.2266869

>>2266861
SV was introduced half a year later than SC. And JP only. Which is what makes SC all the more impressive.

>> No.2267060

>>2266557
Sega Channel was carried on a coaxial CATV system, and fed by a microwave FM signal from a satellite. No fiber optics involved.

Dial-up was popular because it worked with existing infrastructure. Most developed countries have universal service laws which guarantee everyone access to a 64kbps phone line.

>>2266839
>>2266858
Both were fundamentally the same kind of service. Satellaview was a bit simpler, because there was no remodulation at the cable headend (just a LNBF on your dish).

>>2266861
A bunch of the old consoles had modem peripherals, but none of them were widely supported anywhere. The Genesis seems to be the first console designed for it (dedicated serial port on the back), but even then nearly no games used it, even in Japan.