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/vr/ - Retro Games


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File: 340 KB, 1360x768, Screenshot - 02182015 - 11:52:02 AM.png [View same] [iqdb] [saucenao] [google]
2241249 No.2241249 [Reply] [Original]

Why didn't you guys tell me to just skip to Phantasy Star IV? This game is pretty damn good. Action/story straight from the beginning and doesn't require grinding too much.

I don't even like RPGs. I've only ever enjoyed Pokemon and EarthBound.

>> No.2241278

>>2241249
Almost everyone says to skip right to IV. The others aren't bad if you like the genre, but PSIV is just plain an incredible game for almost anyone. You never ever need to stop to grind or anything like that so it's a lot more accessible to people who don't play a lot of RPGs.

>> No.2241279
File: 58 KB, 485x486, image.jpg [View same] [iqdb] [saucenao] [google]
2241279

>tfw playing PS2
>hey you don't have to grind
>because there's a random trash mob encounter every three steps anyway
>no boring "mash A" fights here
>because the game autofights by default
>unique scifi setting
>where everyone fights with swords and casts spells

It so happens that I'm not that into jRPGs myself

>> No.2241281

We're suppose to know what you're going to like?

>> No.2241284

>>2241249
Probably because it ties in things from the other three games before it (although less from three).

I mean, it's a great game by itself, sure, but I personally think it's made better by playing (at the very least) 1 and 2 first. Probably why you weren't told to just skip to the game.

Have you beaten the game yet? What was your favorite part? Favorite character?

>> No.2241291

>>2241278
There are at least one place (one that I always run into, anyway) with a pretty big difficulty spike that can catch you off-guard if you're underleveled and poorly-equipped.
The cave by Aeido that leads around to Kalgary has enemies that'll 2-hit your party until you grind enough to afford the crazy expensive gear they sell in Aeido. Or such has been my experience with the game, anyway.

Doesn't make it bad, but it's not exactly "grind free".

>> No.2241295
File: 344 KB, 1360x768, Screenshot - 02182015 - 12:15:17 PM.png [View same] [iqdb] [saucenao] [google]
2241295

>>2241284
I'm just now getting into the wreckage on my way to Zio's. Rika is a qt3.14 and Hanh is a worthless faggot. Those are about my only opinions so far. I really love the cutscene pixel art and just about everything else. It's all around really nice.

I wish that I had a guide for what items to buy that wouldn't spoil anything ahead of time but it seems pretty straight forward. New towns have the upgrades, new characters should already have the max that they can until the next town, etc.

>> No.2241297

>>2241291
I have grinded a little bit just to make things a bit easier. I'm just glad it's not required like in PS1 (I originally tried to play the entire series in order but fuck).

>> No.2241302
File: 146 KB, 1280x960, RetroArch-0213-235637.png [View same] [iqdb] [saucenao] [google]
2241302

Why skip the others? They're great

>> No.2241312

>>2241249
I did. 1 and 2 are meh. 3 is cancer.

>> No.2241452

The Phantasy Star Collection for Sega Saturn has options to multiply the movement speed of PSII by 2x and the movement speed of PSIII by 4x. This should already tell you something about the games.

>> No.2241474

>>2241452
The movement speed hasn't bothered me at all so far. It's actually pretty damn fast compared to just about every other RPG I've played.

The only annoying thing is Alys' battle animation. That's probably the longest thing.

>> No.2241536

>>2241295
Rika is awesome. Hahn pays you a shitton of money to lug him around and has magic, so he's not quite useless, but yeah.

The wreckage is pretty sweet, but it's not important to the plot in any way, though you can find some decent ceramic gear, iirc.

Primary casting characters should be wielding shields and shields only after you get to the point where their physical attacks are useless. You're not at that point yet, though, so let Hahn keep the knives you probably still have him equipped with.

>> No.2241539

>>2241474
in PS1-3 the movement speed is rather slow, that's why he mentioned it

>> No.2241565

>>2241536
Cool, thanks anon. I figured as much since they all seem to have dual wield/2 hand but everywhere offers shields to everyone. I was gunna grind just a tiny bit at the wreckage and then move on.

>> No.2241578

>>2241539
Oh, I'm stupid I read that last "PSIII by 4x" as PS4 in my head for some reason. I see now.

>> No.2241604

>>2241565
Let's see, what other gear advice... there's some weapons near the end of the game (I'm remembering for Riki, but probably for other characters too) that are weaker overall, but MUCH stronger against enemies that are really common around that point. Don't immediately sell all the gear you find in some of the endgame dungeons that is "worse" than what you can buy around that time. The genocyclaws in particular are good to hang onto.

Also, after you beat Zio
The psycho wand can be used to remove debuffs during ANY fight, which is especially useful during some of the later bosses. (especially Lasheic)

>> No.2241610

This makes it a whole lot better too: http://www.romhacking.net/hacks/926/

>> No.2241624

>>2241604
*Rika, not Riki
I can't spell today.

>>2241610
I dunno, I liked the capital letters and the like. Feels like it easier to tell what's important.

>> No.2241829
File: 15 KB, 284x300, kyra4.jpg [View same] [iqdb] [saucenao] [google]
2241829

4 has a lot of call backs that will really give you a greater appreciation of the series as a whole if you're at least familiar with them

That said. Kyra is a cutie and my waifu and I wish more people would draw her

>> No.2241832
File: 594 KB, 1414x1000, 1379127896713.jpg [View same] [iqdb] [saucenao] [google]
2241832

>>2241249
you play Shining Force yet, OP?

>> No.2241857

>>2241291
Depends on what you mean by "grind free" - some bosses will be practically impossible if you are at the absolute lowest level and have avoided every single optional point of experience, but you'll be more than strong enough if you fight 5% of enemies and run from 95% of the battles you encounter as you go from place to place.

>> No.2241871

>>2241857
I'll give you that that's probably true for most of the bosses, but low level fights (and especially artificially low-level fights; e.g. running from most encounters) against Lasheic or the final boss are basically suicide. Doable, but only really as a challenge for more experienced players.

>> No.2241872

>>2241832
No, no I have not. Like I said I'm not really an RPG kinda guy. This just has the right kinda setting I was looking for. Wanted something kinda laid back with a space spin to it.

>> No.2241897
File: 31 KB, 448x336, intro.jpg [View same] [iqdb] [saucenao] [google]
2241897

you know Im really curious how this game would have ended up looking if it was a SCD game. I mean look at this shit, it's gorgeous already

>> No.2241901

>>2241897
The soundtrack would've been even better for one.

>> No.2241903
File: 17 KB, 640x447, 60-update645.png [View same] [iqdb] [saucenao] [google]
2241903

>>2241897

but imagine if they had Lunar EB tier visuals

but then again they also wanted first person dungeons and fuck that

>> No.2241906
File: 75 KB, 390x590, geneticjam.jpg [View same] [iqdb] [saucenao] [google]
2241906

>>2241901

yeah that too, I dig segas music a lot but having CD quality music would be mind blowing.

https://www.youtube.com/watch?v=ikQB54LjTFA

>dat dungeon music

>> No.2241913

>>2241832
>>2241872
Avoid Shining Force, the story and gameplay are both atrocious.

>> No.2241938

>>2241249
PSIV is a painfully generic and homogenized game. It doesn't have any of the unique qualities that set PS 1 and 2 apart, it's a just like all the other 16 but RPGs released around that time, albiet with a better story

>> No.2241940

>>2241249
>I don't even like RPGs

That would explain why you like the most dumbed down and braindead one.

>> No.2241953
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2241953

>>2241938
>>2241940

>> No.2241956

4 is melodramatic casual trash. The first two are classics though.

>> No.2242119

>>2241913
Will do, anon.

>>2241940
How about go fuck yourself. >>>/v/

>> No.2242518
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2242518

>> No.2242524
File: 1.12 MB, 1360x768, Screenshot - 02182015 - 10:21:59 PM.png [View same] [iqdb] [saucenao] [google]
2242524

>>2242518
#rekt

had to do some programming work all day but back to the game

>> No.2242525
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2242525

>>2242119
i think that anon is fucking around.

shining force is good if you like tactical games

>> No.2242597

>>2241913
The gameplay's just fine.

The story is meh, but it's an early SRPG. Chances are you're playing it for the tactical aspect anyway.

>>2242524
Alys shooting down people at the bar is always hilarious.

>> No.2242705

>>2242525

2's much better though

>> No.2242774
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2242774

>>2241279
>>unique scifi setting
>>where everyone fights with swords and casts spells

Oh god I hated that shit in Star Ocean. I was hoping Phantasy Star wouldn't have that but it seems it'll have to go straight to the backburner for that.

>> No.2242784

Since this is a PS thread, how's the remake of Phantasy Star 1 on PS2? I never played one, but went through 2-4 on the Genesis. Some anon in another thread was recommending it a few months back, but the RHDN page makes it seem like it's a bad translation or something.

>> No.2242790

>>2242784
I watched a playthrough of about, the first hour of the game. It looked good to me. The music was pretty good.
It beats the hell out of having to hear the high-pitched SMS sound/music.

>> No.2242797
File: 76 KB, 473x428, 2d49ef1bbb0576c364056e53f5fb00e8.jpg [View same] [iqdb] [saucenao] [google]
2242797

>>2242774
>I was hoping Phantasy Star wouldn't have that but it seems it'll have to go straight to the backburner for that.

Im sorry I can't hear you over my giant ass gun.

>> No.2243009

>>2242797
Is Wren from PS III and PS IV the same?

>> No.2243012

>>2243009
How can they be when III Wren is light years away? My guess is their twins.

>> No.2243420

>>2243009
Short answer? No.

Long answer? They're different models of the Wren-type cyborg - the Japanese version actually gives you their full names. Thee PSIII one is Searren and the PSIV one is Foren/Fourren.

>> No.2243731

>>2243420

>You will never have a Wren type cyborg to call your own

>> No.2243909
File: 13 KB, 521x415, kyra in the flesh.png [View same] [iqdb] [saucenao] [google]
2243909

>>2241829

>> No.2243956

>>2241829
>Healer type character
>Doesn't learn SAR

Raja was far more useful.

>> No.2243998

>>2241249
Phantasy Star IV is great because it not only beings the series to an "explosive finale", but it also gives you insight on the events that took place in previous games.

There isn't really any benefit from playing I and II first because of this, however, playing them first, will allow you to instantly recognize characters like Alis and Lutz (If you weren't already familiar with them), events, such as the destruction of Palma, and even the spaceship that Alis and friends originally flew. They also threw in a crashed world ship from III, so if you played III then you will instantly recognize that little reference.

>> No.2244018

>>2242774
I love how Star Ocean works.
>Sci-Fi video game.
>The name itself giving off hints as to what this game could be about.
>You spend 90% of the game on an under developed planet, fighting with swords and bows.

I haven't played Last Hope yet, but so far this has been every Star Ocean ever.

>> No.2244365
File: 773 KB, 1366x768, Screenshot - 02192015 - 08:56:55 PM.png [View same] [iqdb] [saucenao] [google]
2244365

grinded a bit and did the sand worm side quest. just beat juzo or whatever his name is and headed back to town to heal/save before exploring zio's more.

>> No.2244375

>>2243956
Raja was the shit. He makes the final dungeon/boss so fucking easy.

If you want a real challenge, do that shit with Gryz.

>> No.2244536

>>2244375
More like do it without a 5th party member.

>> No.2244629

>>2244536
True. Sometimes I forget you can do that because it's really easy to pick someone up - and then you're stuck with five people.

>> No.2244635

The fact that Sega has never made another Phantasy Star like the originals shows how fucking retarded they are. Oh, that that they haven't localized PSO2. Jesus.

>> No.2244640

I love JRPGs. I havent played any of the Phantasy Star or Dragon Quest games. Where would you guys recommend I start? Dad was a huge Phantasy Star fan throughout his childhood but I also love Akira Toriyama's art.

>> No.2244647

>>2244640
>I love JRPGs.
>I havent played any of the Phantasy Star or Dragon Quest games.
Can I see some ID, you fucking pleb?

Never played a Dragon Quest? Play 4, then 5, then 8, and get back to me.

>> No.2244651

>>2244640
>Dad was a huge Phantasy Star fan throughout his childhood
¿¡ how old are you? Srsly.

>> No.2244656

>>2244647
Yeah well I didnt start getting into them until recent years. Ive played Legend of Dragoon, FF I-VII, and Chrono Trigger. That's why I was hoping to move onto another series.

>> No.2244658

>>2244651
19. Dad was a huge Sega fan and told me the first few Phantasy Stars was his favorite RPG. He gamed a lot when he was in his 20s too.

>> No.2244671

>>2244658
I just died a lot inside knowing how old you are and that your dad played PS. I'm only 28 but Jesus.

>> No.2244681

>>2244671
Well yeah but Im talking about the first 3 Phantasy Stars. 1987 was awhile ago and he was born in 75

>> No.2244709

>>2244681
You're a cool cat for playing retro vidya, mane.

>> No.2244724

>>2244658
You have a pretty cool dad. But like I said, Dragon Quest 4, 5, and 8. Be prepared for srs old school gameplay, though. That's the serie's charm, might be hard to understand but you've played lots of older rpgs, so maybe not.

The DS port of 5 is great. DQ really does take some patience tho.

>> No.2244813
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2244813

>>2243909

Thank you. It's wonderful.

>>2243956

Kyra's not a healer. She has one great healing tech sure but her real strength was in providing the party with the largest combo pool in the game. having a second Rune around made macros a blast.

>Raja was far more useful.

Raja was a game breaker. I don't think anyone will argue that. He made the last dungeon a joke. Still Kyra's plenty useful and I don't think there's shame in being second only to the game breaker.

Raja>Kyra>Han>Demi>Gryz

in terms of usefulness. poor Gryz. He's such a bro too

>> No.2244837

>>2243420
That's misleading. There is no "Wren-type".

>>2243009
>>2243012
PS3 Wren is Shirren Type 386 in Japanese. The "Siren" character in the game is also a Shirren. They are presumably different models from the same series, the evil one has no skin and red hair, Shirren 386's also show up in PS4 as a random encounter monster.

PS4 Wren is Forren in Japanese, an unrelated model.

>> No.2244924
File: 242 KB, 850x901, sample-b69c085f1b8512e9fc89ada5c999a9c3.jpg [View same] [iqdb] [saucenao] [google]
2244924

>>2244837
>PS4 Wren is Forren in Japanese, an unrelated model.
>unrelated model
>looks exactly the same

Fan art tends to differentiate the two, but still...

>> No.2244939

>>2241913
>Avoid Shining Force

Shining Force 1 is a really great game. The battles are fun, the story is actually good for what's there, and the music is good.
Shining Force 2 and CD are also really fun to play. Hell, i'm playing Shining Force CD right now and havin' a blast.
Do you just not like Strategy/Tactic games?

Makes me curious what you think of Vandal Hearts, the classes and combat are pretty much just like Shining Force.

>> No.2244959

>>2244939
Actually, I absolutely love TRPGs. I don't really even dislike Shining Force, since I have some nostalgic attachment to it. But the game is pretty bad. The gameplay is very slow (cursor takes ages to move around, animations are lengthy), there are many random variables in the game mechanics (double attacking, critical hits, levelling up, most notably turn order), the AI is awful, the difficulty is terribly balanced, and more; it's been a while, I don't remember all the specifics. Overall, the gameplay is tedious and does not offer much room for tactical depth. As for the story, it's pretty basic which isn't necessarily bad (I guess I was a little harsh). The game has a charming light-hearted atmosphere. But in Shining Force II they go way overboard and it becomes intolerable. The characters and storyline are simply an annoyance if you're over the age of three, plus Shining Force II adds tedium through random battles (with shitty level design of course).

I don't see why someone recommended Shining Force to the OP of this thread, it has very little in common with Phantasy Star IV aside from being an RPG on the Mega Drive.
By the way, if you do want to play a decent TRPG on the mega drive check out Langrisser II. If you just want a 16-bit TRPG, check out Fire Emblem Thracia 776, Tactics Ogre: Let Us Cling Together, and Front Mission on the Super Famicom (fan translated). I suspect the main reason behind Shining Force's popularity was the lack of competition outside of Japan.

>> No.2245017

>>2244959
I actually feel like Shining Force and Shining Force 2 are amazing games, but they're basically mobile games. The controls and gameplay are incredibly simplified versions of actual TRPGs like the ones you listed, with huge shiny buttons and easy to understand stats.

Feel like they'd probably be pretty successful if they were released today as like standalone iOS games.

>> No.2245312

>>2244959
>AI is horrible
Holy shit, yes. Enemies just stand around and do nothing half the time (even ones with really good movement range).

>Langrisser II
Never heard of it, but I'll check it out.

>>2245017
I never thought of it that way, but yeah, that could work pretty well. Someone should suggest that to Sega.

>> No.2245327
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2245327

>>2245017
>>2245312
Not good enough?

>> No.2245340
File: 51 KB, 600x574, 1418198910449.jpg [View same] [iqdb] [saucenao] [google]
2245340

>>2245327
I had no idea that existed.

>> No.2245356

>>2244959
>>2245017

Honestly i'd never given the AI much thought. But you're right, the AI is pretty retarded. Even in Shining Force CD. Mages sometimes just walk up to you and attack you instead of casting a spell. I've seen enemies move right beside you, then not even attack, they just go there and stop.
And I agree that the random stat thing when leveling is bullshit. Why the hell the random stat upon leveling became a thing is beyond me. Do people like it? It always pissed me off in Fire Emblem.

>> No.2245359

>>2245327
Honestly it's more about marketing, and controls. That bundle is basically 'come play a bunch of old games you might remember with crappy emulated buttons overlaid' as opposed to an actual game, where you could just touch the big shiny buttons or where you wanted the character to go.

It'd take a bit of effort and they'd actually have to try to put it on the front page or something, but it's such a simple game that actual touch controls (by design) seem like they'd fit it really well. And when you compare it to the usual crap you find on mobiles, it suddenly looks a lot better.

>>2245356
Random stat growth doesn't feel so bad when stats are in the hundreds and your range per level is like 6-9 or something, but Shining Force had such low numbers that your range was 1-2, so you'd often just get half efficiency on everything, making one character randomly about 1/3 less effective than some other character who started out identical. It was a stupid design decision.

>> No.2245382

I absolutely hate Chaz in 4 how I wish someone would romhack that blonde cunt out.

>> No.2245445

I've never played 3, why does everyone hate it?

>> No.2245450

>>2245445
It breaks away from the main plot of the series, the graphics are pretty bad (especially compared to the animated battle sprites in 2 or the overworld stuff in 4), and the dungeon design is pretty bland.

It's not a bad game, but it's a low point in a series with some truly excellent games, so it gets a lot of hate.

>> No.2245461

>>2245445
The battle system I'd assume. Mieu is a cutie though

>> No.2245469

>>2245445
PS3 is worth at least 1 playthrough. I enjoyed my playthrough of it.
The battles in it take a lot of getting used to, especially the constant music changes and shit in them, it's hard to explain. It also has some of the most lame looking enemies of all time.
Music is 50/50. The overworld theme changes and gets better with each new party member you get. Adds layers to the music each time.
Dungeon music is short and repetitive but it's good, you'll have it stuck in your head a lot.
The story spans across 3 different generations. The quests will be different depending on who you marry at the end of the 1st and 2nd generation stories.

>> No.2245486

>>2245445
>>2245469
I say play through it twice, so you get Ayn and Nial's quests. All the 3rd generation quests play basically the same, so you don't really need to go through all four unless you're that interested in the story (two of which conflict with the ending of PSII, iirc).

>>2245461
Indeed.
Coolest PSIII char is Ryan, though. Those fucking shades.

>> No.2245498
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2245498

>>2245445
>>2245461
>>2245486
The only good thing about 3 was the fan-art. That game was so far removed from what made Phantasy Star Phantasy Star that it might as well not exist. If any game in the og series needed a remake it was that one, hopefully one that would have brought it in line with the others. Shame Sega Ages 2000 ended with Phantasy Star Generation:2.

>> No.2245506

>>2245445
The difficulty in 3 becomes nonexistant in the later generations if you stack all skillpoints in GIRES (which is the heal all party members spell). Depending on who you marry you will end up with 3 or 4 GIRES casters.

The first generation is not hard either. You just need to buy lots of Antidotes.

>> No.2245528

>>2245498
The original artist (Toyo Ozaki) had a lot of love for the characters. S/He created TONS of artwork and even some manga around PSIII.
If only the characters in the game had as much personality...

>> No.2245941
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2245941

got the land rover earlier and went across the sands. i'll play more in a little bit.

>> No.2246057
File: 143 KB, 807x768, illust9.jpg [View same] [iqdb] [saucenao] [google]
2246057

>>2245941
Make sure you search around the overworld near that town for the source of those earthquakes (motavia-quakes?). It's an optional side quest that's missable (eventually) but it'll net you a new Skill for Demi, among other gear.

>> No.2246083

>>2246057
thank you based anon

>> No.2246090
File: 16 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
2246090

>>2241249
>Phantasy star IV

I do not see what is so good about this game. Super Nintendo RPGs are much much better. The character look like Michael Jackson especially Chaz Ashley (*snicker*). I do not see why you can not change the names of your character. The battle system has very little charm and is not fun. The towns are extremely uninteresting especially all of Motavia. I was hoping that Dezolis' towns would be interesting but I was wrong. The music is pollution to the ears. I agree completely with the other one-star review on this. If you want to play some truly awesome rpgs get a Super Nintendo.

This is just another cheesy rpg. Sega just cant make a good RPG. If you're looking for RPGs get a super nintendo. For the mean time stick with sonic and kid chameleon.

>> No.2246101

>>2246090
while everyone's entitled to their opinions this is less about "omg sega is gey lol" and just enjoying phantasy star thread. i'm not even an rpg type of dude so obviously they did something right. i love the lighthearted scifi setting.

>> No.2246120
File: 17 KB, 640x480, Phantasy Star II (UE) (REV 02) [!] (Easy Mod + Proper Case hack)091.gif [View same] [iqdb] [saucenao] [google]
2246120

>>2241610
>hack to fix text and provide consistency with previous games
>does nothing about the party character's names that were changed during localization

This bothers me.

>>2246090
What's it like to have no taste?

>> No.2246126
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2246126

>>2246090
Made me laugh. Well done.

>> No.2246130

>>2246090
Your pic reminds me, I found a more satisfying Sci-Fi experience in Lagrange Point than PS.

PS isn't awful, but it's less to my tastes in setting.

>> No.2246131

>>2246126
thanks, but give credit to the Amazon reviewer who wrote this originally

>> No.2246150

>>2246130
But Lagrange Point can't be played as an EOP.

>> No.2246206
File: 645 KB, 867x3459, Phantasy Star - Dungeon Maps Baya Malay.png [View same] [iqdb] [saucenao] [google]
2246206

>>2246150
that's fan translated since half a year

>> No.2246930
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2246930

>>2244924
>looks exactly the same
The hair looks pretty similar, but Shirren has lines on his face in-game, their bodies are rather different and their height is drastically different. Look at this midget robot. Even in official art that don't look that similar.

>> No.2246952

>>2246090
>I do not see why you can not change the names of your character.
Not actually repsonding to obvious trolling but here's an (slightly) interesting tidbit for fans: at one point during development character naming must have been in because names are stored in variables. Start a game in the prototype version which uses different names then load the save in the final version and you'll see the characters still using the prototype names.

>> No.2246971

>>2246952
Eh, that's more good coding practice than anything else. Anything that's going to get repeated a whole lot (but has the potential to be changed later in development) should probably be stored in a variable. That way if the devs change the characters name from Shirren to Wren, for example, they don't have to change it in several dozen places in the dialogue - they can do it in one place and it'll be the same everywhere. Going about things that way just happens to lend itself to the player naming characters as well.

Not that your assumption is necessarily wrong, mind.

>> No.2246981

I played through ps4 for the first time last summer. I can see why it's considered a classic by retro gamers, but compared to other RPGs coming out during that time frame, it doesn't hold up. Don't get me wrong, still an enjoyable experience! Some of the music is some of the best 16 bit console music I've ever heard, the art is amazing for the time, the plot and setting are both immersive, and the SFX!!!

>> No.2246984

Get warlord(langrisser)!

One of the best strategy RPGs ever made, if not the best!!

>> No.2246992

>>2246981
>it doesn't hold up.
>best 16 bit console music I've ever heard,
>the art is amazing for the time
>the plot and setting are both immersive
>and the SFX!!!

>it doesn't hold up.
Just curious as to what you thought about the game /didn't/ hold up to other JRPGs of that time. The only thing that I can possibly think of given what you said you /did/ like is the combat, which, while hardly innovative, was extremely well-executed for what it was.
What games are you comparing it to?

>> No.2247437

>>2242525

Don't get me wrong because I think this artist's work is fantastic, but what the actual fuck?

>> No.2247665

>>2246992
> combat, which, while hardly innovative,
Seriously bro, don't you be forgetting the macro system AND the combo system. If that's not innovation, I don't know what is.

And with that we've determined that there is not a single element of the game that's less than fantastic.

>> No.2247856

>>2244813
Yeah, Raja is op as fuck. I fell in love with the shit tier characters in this game. Hahn is my boy. Gryz, chillest nigga ever.
>>2245382
>Hating Chaz

>> No.2248067
File: 607 KB, 1360x768, Screenshot - 02212015 - 04:05:28 PM.png [View same] [iqdb] [saucenao] [google]
2248067

okay found the plate system and got some items, gotta explore the rest again because l00nux fucked up and logged me out without letting me save earlier. gunna explore some more + grind before i try ladea tower.

>> No.2248904
File: 1.23 MB, 1360x768, Screenshot - 02212015 - 11:44:27 PM.png [View same] [iqdb] [saucenao] [google]
2248904

made it to dez

>> No.2249282
File: 2 KB, 222x222, Raja.png [View same] [iqdb] [saucenao] [google]
2249282

>>2248904

Dez is a pretty chill place

>> No.2249284 [SPOILER] 
File: 17 KB, 320x168, 1424601863988.gif [View same] [iqdb] [saucenao] [google]
2249284

The final boss made me feel kinda funny, like when we used to climb the rope in gym class.

>> No.2249297

>>2244018
TLH is actually a lot better in that regard. I know, that shit really got me in the first two games. In TLH, you do end up using swords and bows still, but toward the end-game, you can find laser-weapons and stuff. Oh and also, the melee MC's weapon is a laser-cutter. But I mean, there are a bunch of different settings, so it's not like you're stuck in buttfuck fantasyland the whole time. It's more like 25% of the time.

>> No.2249675
File: 166 KB, 640x426, 1421273649833.jpg [View same] [iqdb] [saucenao] [google]
2249675

>>2248904
I know you're probably not there yet, but Gumbious Temple has the best fucking music.
Also, I think you may have missed a sidequest. I know one becomes unavailable after you go to Dezoris.

>>2249282
kek

>> No.2249680
File: 9 KB, 124x124, x3614h.png [View same] [iqdb] [saucenao] [google]
2249680

>>2249675
wrong image

>> No.2249702

>>2249675
I checked around before heading to Dez. There was one about a lost dog but I didn't know where to find him so I said fuck it. I'm actually at Kuran now and died to the boss. I'll probably resume play later in the day.

>> No.2249773
File: 871 KB, 1360x768, Screenshot - 02222015 - 12:53:00 PM.png [View same] [iqdb] [saucenao] [google]
2249773

>>2249702
And grinding in Kuran before I attempt the boss again.

>> No.2249787

This fucking music

https://www.youtube.com/watch?v=EtCK4LAg0HE&index=11&list=PLBE883CEF707F65F0

>> No.2249793

>>2249675
>BlackPeopleMeet

What the fuck is this? A promotional for a rap concert?

>> No.2249817

>>2249773
Two very important tips:
>1. Change your party order.
The character in the front gets attacked the most and the one in the back the least. Always put Wren in the front and your healers in the back.
>2. When exploring/walking to the boss flee from all random encounters.
The flee rate in PSIV is about 98% and even if it fails you can just try again in the second combat round.

>> No.2249823

>>2249817
>flee from all random encounters
If you're /just/ walking to the boss, maybe, but if you're mainly exploring you should definitely fight. If you run from all the encounters you're gonna be underleveled for most of the bosses (most of which are reasonably challenging even when you fight 90% of the encounters you run across).

Of course, if you're doing a low-level run, then absolutely flee.

>> No.2249896

>>2249817
Thanks I did #2 but did not know about #1. You da bess.
>>2249823
I've generally grinded and then gone back for full health, then avoided random encounters to the boss fight. Works pretty good so far.

Also I just beat the boss (DF) in Kuran and headed back to Dez. I'm pretty drunk though so I'll probably resume play later tonight.

>> No.2249940

>>2248067
ladea tower is annoying as fuck to me, but if PS4 was PS2 ladea tower, the plate controls and zio's fort would probably be one big ass fuck huge dungeon.

So i don't complain too much

>> No.2250148

>>2249297

yeah but the last hope still has hands down the worst and most painfully cliche cast of characters you'll ever see in a game.

It's like someone took everything wrong and bad about anime and stuck it all in one place

>> No.2250152
File: 30 KB, 776x582, shields.png [View same] [iqdb] [saucenao] [google]
2250152

Here's a third tip for you.

Equip your mages with two shields. The game gives you plenty of TP for most dungeons that you can just magic the fuck out of enemies.

and I love that about it

>> No.2250162

>>2249940
I dunno, I didn't have too much trouble with Ladea Tower.

That particular dungeon reminds me a lot of PSII, though I'm not sure why. Probably because of that one tower in PSII that had like, 16 floors or something.

>>2249773
Also, I forgot to ask - what did you think of the boss fight with Zio and the wrap-up of that storyline?
Gonna be perfectly honest, I got pretty pissed at him, even knowing what happened ahead of time.

>> No.2250169 [SPOILER] 
File: 139 KB, 741x880, 1424637615577.png [View same] [iqdb] [saucenao] [google]
2250169

>>2250162

>> No.2251252

>>2250169
Pretty much this exactly.

That motherfucker.

>> No.2251437

>>2249817
>2. When exploring/walking to the boss flee from all random encounters.
Why would you do that? That's kind of stupid. Playing like that will force you to grind to keep up with levels, normally fighting everything you encounter will keep you strong enough and rarely will you exhaust your skills/TP to the extent that you need to exit the dungeon before finishing it (maybe Air Castle and Garuberk Tower, though the former has free healing inside it). Good god, most of the dungeons last 15 minutes _with_ encounters. Your method just pointlessly extends playtime without actually providing any benefit.

>> No.2251440

>>2241604
Not the guy who asked but thanks i was gonna say goodbye to my psychl wand

>> No.2251452

>>2251440
Yeah, the best strategy for the Lasheic boss fight I've found goes like this:
>buff with all your shielding techs and skills, and Rika's speed-boosting one
>spam powerful skills, revive anyone that dies asap. Someone will probably be healing people every round, because this fight is pretty much just multi-target attacks. Try to conserve TP/skills if possible
>wren will get rekt because low magic resistance, heal every round he's under ~175 hp (this will be almost every round)
>when Lasheic gets to 1/4 health, he buffs all his stats and then proceeds to wreck your shit - counter this by using the psycho wand immediately afterwards
>put your own buffs back up and repeat previous strategy as necessary.

The psycho wand's really a lifesaver in that one if your party isn't fast enough to finish him off after he buffs himself up.

>> No.2251476

>>2250148
It wasn't that bad, 'kay. I will admit, some of them really got on my nerves, 'kaaaaaaay.

That aside, it was still pretty cool for a SO game.

>> No.2251482
File: 254 KB, 525x700, nel zelpher.jpg [View same] [iqdb] [saucenao] [google]
2251482

>>2251476

it's by far the worst in the series. Even 3 with it's plot twist had more cool characters (and the ability to outright ignore the ones you dislike) that you can latch onto. The plot twist was dumb as hell but the game was at least trying.

seriously though Nel was just ..pure sex

>> No.2251484

>>2251482
Still have yet to play 3, actually. When everyone else had a PS2, I opted for a Gamecube

>> No.2251578

>>2251437
You can finish the game with level 30. No need to grind ever.

>> No.2251607

>>2251482
I love Nel. Is there a way to get both her and Albel in your party? I really like Nel, but when it comes to damage, I prefer to have Albel.

>> No.2251610

>>2251607
If I remember right you can reject Peppita and then get another person from the planet later.

>> No.2252138

>>2251607

Get Nel
Dont get roger
Tell Peppita to scram
return to Elcoor
find him in the dragon cave. I think you'll fight him again but he can join you when you win

Im honestly surprised they made Nel an optional recruit given how much time she spends in the party anyways

>> No.2252282
File: 1.87 MB, 2000x1414, 1342731845485.jpg [View same] [iqdb] [saucenao] [google]
2252282

>>2249702
Hm yes, the Hunter's Guild quests. The very first one can be missed (Ranch Owner) but not until close to the end of the game. The Dog mission and most of the other commissions can be done at any time. The final mission is unocked way later in the game, but can be missed so be vigilant.

Dezolis also has other facilities like Motavia's Plate system where you can get new gear and attacks for Wren (all optional) but that'll have to wait until after you return to Dezolis w/ the Ice Digger. You can also find a secret cave with a surprise cameo and one of the most useful weapons for Rika.

>> No.2252305

>>2250162

Zio was the last videogame boss that made me experience actual feelings. The build up to fighting him was very well done, there was a real sense of doom around him and my hands were shaking both fights. Killing that motherfucker felt so good.

Sadly none of the other bosses were built up in the same way. And Dark Force was just a series of blobs. That's one of the reasons why, much as I love this game, I think PS2 is better.

>> No.2252310

Opionions about Rouge Galaxy ?

>> No.2252315

>>2252310
It's alright. Completely unrelated to phantasy star though.

>> No.2252402

>>2252305
Zio was by far the best villain in the series, by any metric.

I think that was intentional, with the Dark Force battles. They're supposed to feel unfulfilling, because you're not actually accomplishing much by defeating Dark Force in PSIV.

I think the other major boss fights (Lasheic and the final boss) were done well too - but neither of them are really villains. The whole Air Castle bit is really just an "OH SHIT NIGGA" moment for people who played the first game, and the final boss is really just a force of nature.

Honestly, I'd say the final bosses in PSII, III, and IV are all about the same, narratively. They're big, looming evil things that you kill to save the world/solar system.

>> No.2252562

>>2252282
Aww, chibi Dark Force is adorable.

>> No.2252594

>>2250169
woah...I made this one years ago, it was 4 panels though, someone else edited it but fuck...I need to think about life or some shit.

>> No.2252904
File: 51 KB, 238x416, Rune.jpg [View same] [iqdb] [saucenao] [google]
2252904

https://www.youtube.com/watch?v=Ov7uNEKzC7c
Smug mother fucker coming through.

>> No.2252934

>>2252904

To be fair, it was well deserved, especially with that reveal...

>> No.2253001

>>2252904
>>2241906
>>2249675

Stand aside, best music coming through

https://www.youtube.com/watch?v=HR_dtc3xL_c

>> No.2253145

>>2252282
>You can also find a secret cave with a surprise cameo and one of the most useful weapons for Rika.
I've played through the game about 5 or 6 times and I never knew about this.
Who is it? Spoil me, please.

>> No.2253159
File: 62 KB, 448x336, meow.jpg [View same] [iqdb] [saucenao] [google]
2253159

>>2253145

it's a cave on Dezolis. You meet Miu there and he gives you the silver tusk. It's attack power isn't anything special but it's holy damage which tears the end game enemies apart

if you equip her with the Genocyde claw she'll either do INSANE holy damage or kill the enemy instantly. Or both.

In Phanatsy Star 4 your instant death attacks work. and they work well.

>> No.2254182
File: 10 KB, 320x240, 1194071215520.gif [View same] [iqdb] [saucenao] [google]
2254182

>>2253145
It's alright, I missed it the first time too. Having 2-3 optional dungeons littered with loot available as soon as you get the Ice Digger was a bit overwhelming.

>>2253159
Pretty much my exact same setup.

>> No.2254507

star ocean the last hope pretty much becomes phantasy star 4 in 3D

Grigori = Dark Force
Missing Procedure = Profound Darkness
Tamiel = Zio
Cult of the Archfiend = Zio's cult
Sarah = Demi
Meracle = Rika
Bacchus = Wren
Myuria = Kyra
Roak = Motavia
EN2 = Esper Mansion
Nox Obscuras = Rykros
Faize = Seth

theres even a quest to recover what is basically alshline

>> No.2254516
File: 60 KB, 288x454, bird.jpg [View same] [iqdb] [saucenao] [google]
2254516

>>2254507
>Comparing the shitty TLH cast to the awesome PS4 cast

Eat a dick then kill yourself

>> No.2255959

>>2254182
Rika wrecked some serious shit with that setup, for sure.

Speaking of stuff closer to the end of the game, is OP still here? How far have you gotten?

>> No.2255980

>>2241249
I still can't figure out how people enjoyed Earthbound.

>> No.2256463

I want to get into this series, is it ok to play 1-3 first? I've played a bit of 2 years ago

https://www.youtube.com/watch?v=1FrArZp9vHg

>> No.2256470

>>2255980
Earthbound is one of the few JRPGs that doesn't follow the standard fantasy genre and avoids taking itself too seriously.

>> No.2256518

>>2256470

It does however follow every dated and cumbersome mechanic in the book

>> No.2256527

>>2256463
Of course.
If you have off-hand knowledge about the topics covered in the first three games, then you're able to enjoy the fourth on a deeper level. There's lots of references.

>> No.2256531

>>2256518
It gets by on charm. The combat and menus are clunky as hell, for sure, at least they improved Mother 3 by using the rhythm system during battles. Still, the setting alone is enough for me; I am completely burnt out on Fantasy RPGs, foreverse I think.

>> No.2256537

>>2256518
>Implying people play Japanese turn-based RPGs for the gameplay

>> No.2256550

>>2256537
I do; its fun.

>> No.2256554

>>2256527
Thanks for the info

>> No.2256556

>>2256550
Oh don't get me wrong, I find JRPGs fun. They're my favourite gameplay genre. But if you look at the gameplay of an average JRPG independently from the story and world, it's a bit dull compared to other genres, and I feel the core gameplay is only of secondary importance. What's more important to make a JRPG fun is an interesting world and/or a good story and characters.

>> No.2256673

>>2252904
>short legs need not apply

>> No.2256745
File: 455 KB, 636x394, starwars.png [View same] [iqdb] [saucenao] [google]
2256745

>>2241279
>where everyone fights with swords and spells
What a ridiculous idea. Imagine if a big sci-fi movie franchise used that concept, hahaha. Swords and magic just don't belong in scifi, I guess.

>> No.2256845
File: 329 KB, 885x664, RetroArch-0226-010816.png [View same] [iqdb] [saucenao] [google]
2256845

So I graphed and finished this dungeon all on my own and defeated the boss in a solo battle... and THEN I found out that there are party members waiting at my house.

>> No.2256854

>>2256845
pretty fucking impressive

>> No.2257308
File: 50 KB, 500x448, 1418762336835.jpg [View same] [iqdb] [saucenao] [google]
2257308

>>2256845
holy shit, dude

Neifirst is pretty hard with a full party even if you have all the best gear (nevermind trying to fight her without the good armor - that's a fucking nightmare), but to do it with just Rolf?

I'm not sure whether to applaud you for actually winning or to laugh at you for not checking your house.

>> No.2257460

>>2256845
Haha, oh gods. What level were you at that point? As I recall your stats gained from levels don't really mean shit in this game, so you must have still been taking full damage every hit, must have been a seriously nasty battle.

>> No.2257470

>>2257308
You can revive Nei during the fight against Neifirst though.

>> No.2257475

>>2257470
Yeah, but he said he did it as a solo battle.

>>2257460
>As I recall your stats gained from levels don't really mean shit in this game
Uh, don't know where you heard that, but it's wrong. The stats you get from levels in PSII absolutely do count.

>> No.2257535
File: 563 KB, 3102x3332, clima troll.png [View same] [iqdb] [saucenao] [google]
2257535

>>2257460
the Agent was level 21, I spent at least 4 hours at Cli-Masterruseman. I murdered everything in my path until I decided to make a highly accurate map. Compared to the one in the pic it still turned out really crude though.
It's impossible to run from battles in this game. Isn't it tied to the Agility stat? I only can run away from trees somehow

>> No.2257541

>>2257470
Welp, I had no idea. I simply used Trimates every 3 turns and hoped for the best. It worked on the second attempt.

>> No.2257583

>>2256845
I did the same thing, save that I made use of Nei in the fight against Neifirst and wandered blindly instead of making a map. I kept on wondering when I was finally going to get some more party members, and then they turn out to all just be hanging around back home.

>> No.2257594

have you tried gaiamon.com?its like pokemon and mmo

>> No.2257656

>>2257475
At least Strength doesn't seem to factor into your damage output. I'm not so sure about defense.

>> No.2257973

>>2257470
You can but...unless I'm missing something, I think the only way to get a revive item (forgot it's name) is by stealing one with Shir.
And since he's solo...

Still, it's pretty cool how they changed the scenes that play after the 1v1 if you somehow manage to defeat Neifirst with Nei alone.

>> No.2258084

>>2257656
Alright, I looked it up. Strength and Mental don't do anything, but the rest of your stats do.

Granted, gear matters more than your stats in pretty much every case.

>>2257973
Pretty sure Rolf learns the resurrection tech around level 21.

Okay, I looked it up and it's level 30. Still, not terribly hard to get him there by the time you do that fight if you're not lugging around a bunch of extra party members.

>> No.2258350

>>2258084
>>2257973

she still counts as dead though. the games just bugged out

>> No.2258352

>>2258350
Doesn't she die in the cutscene afterward if she somehow didn't die in the fight?

>> No.2258384
File: 22 KB, 400x400, fuck you.jpg [View same] [iqdb] [saucenao] [google]
2258384

>>2258350
>pic related
>see
>>2258352
She stays dead AFTER the fight, but she's most definitely alive DURING the fight if you resurrect her. I don't know where you heard that bullshit about that being a bug.

>> No.2258426

Dead characters don't get revived. They get replaced with a clone.

>> No.2258574

Original OP here, I'm still just getting back to Dez. I haven't played the last few days and now I've seen too much in my own thread. FUCK i gooft.

>> No.2258601

>>2258426
If they are clones, why don't they age and level up faster like Nei did? Also spoilers.

>> No.2259248

People who pretend PS 1-3 were even close to being GOOD games are the worst kind of nostalgia hipsters.

>> No.2259257

>>2259248
PS2 has shitty interface and masochist maze design and that's what makes it unique, you know
same way people like FF1 for how clunky and bugged it is

>> No.2259272

>>2258384
You can beat Neifirst with Nei alone. She'll die after the fight in a cutscene.

>> No.2259279

>>2259248
sounds like the games were too difficult for you.

>> No.2259329

>>2259279
>PS3
>Difficult
You can win any battle with normal attacks only.

>> No.2259337

>>2259329
No one liked PS3 though, it was made by a different team.

>> No.2259370

>>2259248
Ps1 was absolutely gorgeous for the time, and its gameplay was typical, or even good for a console rpg.

Cant really defend 2 and I dint even want to defend three

>> No.2259372
File: 108 KB, 640x640, 1424410097634.jpg [View same] [iqdb] [saucenao] [google]
2259372

>>2259257
>masochist maze design
Sounds like you need to get gud. The sadistic maze design is something I enjoyed about the game.

On a more serious note, though, PSII is remembered for the plot and story (as poorly translated as it was) and the general difficulty of the game compared to the rest of the series.

>>2259248
>Pic related.
All of the phantasy star games were good. (Yes, even 3, fuck you).

>> No.2259373

>>2259372
>Sounds like you need to get gud. The sadistic maze design is something I enjoyed about the game.
I wasn't complaining, I said that's one of the things that make it unique.
Even the auto pilot battle interface have their charm.

>> No.2259713

>>2245528
I've been thinking of building a 3D fan remake of 3 in unity. Using Ozaki's expanded character material and the Thea Theories.
http://users.skynet.be/fa258499/beyondalgo/theory/thea1.html
Except you would play as Lyle and his descendants.

>> No.2259918

>>2259373
I misjudged what you said, then; all apologies.

>>2259713
I'd play it. Granted, I think Lyle's a dick, but his descendants are all pretty cool. Sean's my favorite 3rd-gen prince. (even though his parents are cousins).

Unless we get to keep the ability to Change into a dragon in which case I rescind any misgivings about Lyle being the main character.

>> No.2260123

>>2259713

eh Id stick with making Rhys line good before messing around with the extended cannon

>> No.2260485

>be Lyle
>the king of Cille wants sattelite Dahlia moved into position to awaken the ancestors
>inserts moon tear into control console
>dammit I moved the moon too far to the right
>*error* what do you mean I need the moon stone to move left?! who designed this shit?!
>King of Cille calls
>he mad
><Lyyyyle what did you do?! fix it NOW>
>Maia was walking on the land bridge when I moved the moon
>Lets see... the moon stone is in Satera
>thats Orakian territory
>this will take months of under the table negotiation
>stupid machine
>punches console
>oops I broke the weather system
>better go check on Aquatica

>> No.2260980

twitch name audity

playing phantasy star 2
just arrived in climatrol

>> No.2261094

>>2260980
>twitch name audity
What? Was that a captcha?
>just arrived in climatrol
My condolences.

>> No.2261138

>>2260123
Probably for the best, even though it'd be cool to see things done with the rest of the events on the Alisa 3.

Speaking of which - is that anon who was talking about this still here? Have you done any work on it already, or was it just an idea you had?
>>2260485
>my sides
>>2261094
I think he means to suggest that we come and watch him get fucked in climatrol.

>> No.2261145

>>2260980
>all girl party

>> No.2262206

>>2261138
just an idea

i want to start work on it though

>> No.2262212

>>2260485
generation 1 was all Lyle's fault

>> No.2262464

>>2261145
I tried doing that once in ps2. Dealing with Shir's thieving is a pain in the ass.

>> No.2263804

>>2262464
best non-dead girl

>> No.2264953
File: 26 KB, 148x148, shir.png [View same] [iqdb] [saucenao] [google]
2264953

>>2262464
>>2263804
Shir's the best.

I mean, what other character, in any other game, just "goes for a little walk" and shows up on another planet?

>> No.2267863
File: 15 KB, 336x704, tumblr_mxtd9yMS9O1sdfquto1_500.png [View same] [iqdb] [saucenao] [google]
2267863

I'd like Phantasy Star II more if it weren't for the par-for-the-course localization, the annoying sound effects (music is fine, it's the SCREECHING during battle that gets me), the lack of characterization for the party members and the massive amounts of necessary grinding.

Does the PS2 "remake" fix these issues? Is it even good?

>> No.2267867
File: 12 KB, 270x187, ps2.jpg [View same] [iqdb] [saucenao] [google]
2267867

>>2267863
>is it good?

kek.

>> No.2267870

Never played phantasy star except for PSO where should I start?

>> No.2267871
File: 9 KB, 140x140, alis6.png [View same] [iqdb] [saucenao] [google]
2267871

>>2267867

Man PS1 looked mostly okay but PS2 got beat bad with the ugly stick

I actually really love Alys's portrait faces

>> No.2267873
File: 396 KB, 950x1000, 21397928.jpg [View same] [iqdb] [saucenao] [google]
2267873

>>2267870

It really doesn't matter, they all stand alone. The thing is they're laden with references and call outs so if you play in order you get a deeper grasp on the universe. Not that it's necessary though

just as an example, a town in 4 has a statue dedicated to The Heroine who in the past saved the world. Said heroine is Alys from PS1 so if you played PS1 you think of hey that's nice. I liked her.

>> No.2267883

>>2267867
It's that a... flying chipmunk?

>> No.2267892
File: 269 KB, 452x500, nei.png [View same] [iqdb] [saucenao] [google]
2267892

>>2267883
Supposed to be Nei. The fuck were they thinking?

>> No.2267931

>>2267871
Possibly a different artist. PS2 remake has that shit tier "Visual Novel look" to it.

Not pictured; but the music remixes are awful, too.

>> No.2267949

>>2267931
I'll agree with the characters looking like shit in PS2, but the monster designs stayed pretty faithful to the original.

>> No.2268153
File: 68 KB, 640x448, pstar2_000.jpg [View same] [iqdb] [saucenao] [google]
2268153

Rolf confirmed for worst protag. Even Chaz-wazzer gave two shits about mysterious tube monsters hidden inside a government facility.

>> No.2269957

>>2268153

Chaz liked to learn

>> No.2269989

>>2267870
If you're cool with occasionally clunky gameplay and poorly-translated/half-assed plots, play them in order. The series will make a little more sense, and you'll recognize all the cameos and callbacks (especially the ones in 4).
If you think you need to be into the series to really appreciate that, start with IV. It's got a well-developed cast and plot, and a bunch of pretty cool extras.

As said, it doesn't really matter where you start, though I wouldn't suggest starting with 3 because it doesn't make any sense in the series continuity at all unless you played 2 or went to that one optional dungeon on 4.

>>2268153
>worst protagonist
>not Rhys
Literally fucks up everything for two whole generations to "rescue" his bride-to-be from her own goddamn kingdom. And in half of the timelines he doesn't marry her anyway.

The only good thing he did was rescure Rysel, which Lyle and Lena could have done without him.

>> No.2270109

>>2241872
Shining force is brilliant, especial the GBA version with its extra characters and story missions.

>> No.2270112

>>2244939
You should play shining force 3 for the saturn anon. That one was GREAT.

>> No.2270459

>>2241249
This, but I cant fucking find a pal version on ebay in Australia.

>> No.2270570

>love ps1-4
>no interest in later series at all, seems almost an entirely different entity
why.

are the later games worthwhile at all? do they have any of the spark that made the other PS titles interesting? my passing encounters say no, but other people may be able to set me straight.

i sort of wish there were more games in Algol, but things were wrapped up pretty good there already. i miss the series having new things for me, that's all.

>> No.2271129

>>2270570
>are the later games worthwhile at all?
Some of them are good for very different reasons. PSO is a great co-op game to play with people you trust, PSO2 is a great co-op game to play with random strangers because they don't have the ability to fuck you over and the game seriously rewards working together with randoms you encounter.
PSU is almost entirely without worth. A Japan only handheld sequel only barely salvaged the gameplay and setting.

>do they have any of the spark that made the other PS titles interesting?
No. Go in expecting Phantasy Star and you're in for nothing but disappointment. Never expect a game to be like another game. If you just see the games for what they are there is a possibility that you might like them.

>> No.2271170

>>2270570
If you're looking for a single player pso game you could try out phantasy star portable on psp, but like the other anon said, it has nothing to do with classic ps.

>> No.2273563
File: 177 KB, 850x850, sample-fc4bff9945710cdab1370fe8ee9c5ef9.jpg [View same] [iqdb] [saucenao] [google]
2273563

>>2246206
>filename
Fuck Baya Malay. Fuck it right to Abyss.

>>2247437
>Don't get me wrong because I think this artist's work is fantastic, but what the actual fuck?
The cyborgs are basically glorified nannies after the first generation. and Shiren/Wren there is essentially a Transformer.

>>2258601
>If they are clones, why don't they age and level up faster like Nei did? Also spoilers.
Little difficult to discern what you're trying to say. First of all, Nei isn't a traditional clone and second, she's got Biomonster spliced into her which apparently makes her age faster, so her gaining levels quickly makes some kind of sense. Didn't she go from loli to jailbait in like 2 months?

>> No.2275392

So I got wondering, maybe it's been shown in game but slipped my mind.

How visible are the Algol planets from one another?

ie, Seeing mars from Earth is hard and a telescope is preferable, but what about Motavia from Palma or Dezolis?

Are there any images in game that would give an idea of this? I know there's a few orbital charts shown, but I forget if anything gives an impression of how close/far the planets are from eachother.

>> No.2275401

>>2275392
Not an image, but in Shir's text adventure it mentions that Palma's blue color is faintly visible from Paseo.

So I'd guess it's a little larger than Venus, and probably a bit brighter.

>>2273563
Fuck Baya Malay. Fuck it right to Abyss.
I think you mean Ikuto.

>> No.2275420

>>2275392
>How visible are the Algol planets from one another?

PSIV suggests telescopes are needed to view them clearly, otherwise they probably appear to the naked eye as colorful, twinkling stars.

>>2275401
>I think you mean Ikuto

FUCK THAT THING IN PARTICULAR.

>> No.2277445

>>2273563
in neis adventure
nei evolves like a pokemon
when she levels up with happiness

>> No.2278762

Huh, lots of shitting on Phantasy Star III in this thread. Maybe I'm remembering wrong but I thought I'd always heard PSIII was great, and that it had a cool thing of playing across 3 generations which change depending on which relationship path you take?

>> No.2278838

>>2278762
It was a great concept that got rushed.

Certainly the worst in the series, though i always loved the worldships and This is the London Communications Centre on Earth of the Sol system. Over and out

>> No.2278847

>>2278838
>Certainly the worst in the series

Only if you ignore Phantasy Star Adventure and Gaiden.

>> No.2278857

>>2278847
Well, I'd not ignored them, I'd outright forgotten them.

>> No.2278882

>>2278838

Yeah, worst in the series for sure, but I still played the shit out of it and loved doing so. For the most part, anyway. I always start to get run down in the third generation.

The music plays a larger role in 3 due to the rather limited emphasis on both plot and characterization compared to the other games in the series. The town tune in particular always breaks my heart a little bit with how god damned comfy it is.

https://www.youtube.com/watch?v=8CoeHxE9PAc&list=PLM61SnQMU4vwMazsDHXSyuB2Vy1i2MpHO&index=3

>> No.2278903

>>2278762
It's a great game, but a lot of things about it are just flat-out inferior compared to the other games in the series, so it gets a fair amount of (undeserved but understandable) hate.

I personally love the game (even if it's not my favorite), but I grew up with it - if I was only getting into the series now I'd probably see it in a different light.

>>2278838
>Certainly the worst in the series
For sure, but worst in a really awesome series still makes for a pretty good game.

>>2278847
I think most of us do.

>>2278882
3's music is the best. Lashute and Shushoran have the best music, imo.

>> No.2279979
File: 80 KB, 640x480, pso020.jpg [View same] [iqdb] [saucenao] [google]
2279979

http://youtu.be/ssj-tmyC16o

>planet with 2 moons

>> No.2281332

>>2279979
No. Don't even.

>> No.2281347
File: 10 KB, 187x269, het.jpg [View same] [iqdb] [saucenao] [google]
2281347

>>2278903
>3's music is the best

https://www.youtube.com/watch?feature=player_detailpage&v=RUr1syyYem0

>> No.2282038
File: 103 KB, 590x768, illust6.jpg [View same] [iqdb] [saucenao] [google]
2282038

>>2281347
>battle theme

The one song you're expected to hear constantly in an jRPG. And for PSIII, that was it. And it's pure shit.

THAT'S why people hate on Generations of Doom, it's fucking offensive. It could have been something fucking amazing, but it's like they didn't even TRY.

>> No.2282052

>>2281347
>>2282038
>picking the song that plays for at most two seconds at the beginning of a battle

That's not even the actual battle theme. I'll give you that the changing between battle themes could've been a little more consistent (or not even have been a thing at all), but come on, you went with a tune that I seriously doubt anyone's ever listened to more than a second or two of at a time. That's like posting the jingle that plays at the end of the battle and claiming it represents the game.

The music that DID play during the battles was much better than that and you know it.
https://www.youtube.com/watch?v=0YJUZOCt5QA

Some other good music from the game:
https://www.youtube.com/watch?v=jWivITtU9b4
https://www.youtube.com/watch?v=0YJUZOCt5QA
https://www.youtube.com/watch?v=0YJUZOCt5QA
https://www.youtube.com/watch?v=0YJUZOCt5QA
https://www.youtube.com/watch?v=0YJUZOCt5QA

>> No.2282060

>>2282052
I think you posted the wrong link. This is the actual battle theme:

https://www.youtube.com/watch?v=hBsPbiQRtdY

It isn't technically bad, but it doesn't sound like battle music. And yes, I know there are other battle themes, but I've actually beaten this game, and I never heard the other two after the beginning of the game. This plays on every fight until Dark Force, including chapter bosses.

>> No.2282071

>>2282060
On further reflection, the reason why I don't like it is because it sounds like a damn victory fanfare, not pounding combat music. And you hear it A LOT.

>> No.2282146

For some reason my favourite PS has always been Ooze, the weirdly funky final battle music for PSIV. Pity it was so easy that you don't listen long.

>> No.2282238

>>2282146
It has cool distortion effects. If you're making FM music, you might as well take full advantage of what it can do.

My favorite is Death Place, though. It sounds really light and subtle for a Genesis track.

>> No.2282396

>>2282060
Yeah, looks like I copied the wrong one.

You never heard the other two? Did you level grind a bunch? I'm pretty used to hearing the one that plays when your party's about to lose (low-level or single-character runs in Lashute are nasty). I do think that the chapter boss fights could've had their own themes, though.

>>2282071
Well... it's supposed to sound victorious, because that's the theme that plays when you're kicking ass. If you were instead getting your ass kicked, it'd be playing one of the other ones instead.

>> No.2282409

>>2282396
I didn't "grind" on purpose. The encounter rate is super high, and the game is extremely vague on what and how you are supposed to do to progress.

>> No.2282590

>>2282409
Hah, I always grind on purpose when I replay PS3. The best pay-day is in the green eyes in the weather tower, found frequently on the second floor. Anytime I get 6 green eyes and two purple people eaters, I do a little fist pump and try to convince myself not to jump off the roof.

Not for the Planar equipment because there is only so much time in the day, but absolutely for 2 Royal Needles ASAP. Those things are God-tier weps all the way into the third generation.

I do sometimes grind for the Planar stuff. The depression that accompanies it makes the rest of the game very difficult to enjoy though.

>> No.2283202

>>2282409
The encounter rate's lower than it was in the first PS game.
I mean, that said, it's still pretty high. But unless you got extremely lucky, I find it hard to believe you heard the other two battle tunes so rarely.

I guess it's sort of plausible if you did Aron's quest? His route is the easiest, iirc, so it's possible you didn't run into any serious trouble until you hit LaShute. But you're a liar if you're telling me that you only ever heard the "winning" theme in LaShute's dungeon, or through pretty much all of Crys' quest - there's no fucking way you manage that without overleveling.

>>2282590
The planar gear is the shit - I always get the claw and the slicer so kara isn't useless and mieu's damage doesn't differ too greatly between claws - and I normally go for everything. They make going through LaShute a LOT easier.

>Royal Needles
I never use the needles all that much unless I'm doing a solo run with one of the princes. Normally it's knives with Rhys until he gets the steel sword, and then swords the whole way. I guess needles are probably pretty good in Nial's quest because not many monsters have high defense.

>> No.2284513
File: 5 KB, 478x296, 3kHwN.png [View same] [iqdb] [saucenao] [google]
2284513

http://youtu.be/Rgi67oXx13M

>>2241249
back in like second grade everyone was a shit to me in my computer class so in the last day of school I snuck onto the school website and I changed it so that it would play this glorious song on auto start as soon as you went to the website. it stay that way for the entire summer.

>> No.2284602

>>2283202
The Planar gear makes an already very easy game even more so. Total boss-killers, too. As much as I love them, I do not love the many, many hours of grind it takes to obtain them. I just have too many responsibilities to justify that kind of time sink.

I like the Royal Needles for their ability to clear out all the small, annoying enemies that prevent your party from attacking the back row. Also, they're one of the few weapons in the game that can hit the back row while enemies are in the front. I think. Been a while since I played.

As an aside, am I the only one who kind of thought that Zio was reminiscent of Trent Reznor? Don't get me wrong because I'm a huge faggot, ahem, fan of NIN, up until The Slip, anyway--total shit. But the edgemeister always made me think of an anime version of Trent.

>> No.2287558

bump

>> No.2288063

>>2287558
I don't think PSIV bro is coming back. Garuberk Tower must have ate him alive.

>> No.2288145

just gonna add this way after the fact in the hope that people won't keep skipping straight to phantasy star 4: you will be able to appreciate the story a lot more if you play phantasy 2 first. 1 and 3 are more skippable

>> No.2288747

>>2288145
I think you really need 1 and 2 to appreciate all the main plot points in 4, but it's a better introduction to the series than any other game.

I certainly wouldn't try to introduce people to phantasy star with PSII - unless they were seriously into mazes and grinding, they'd give up long before they'd get far enough in the game to understand its connection to the others.

>> No.2288836

>>2288145
>1 is more skippable

Pretty sure there's way more references to PS1 than PS2 in the game.

>> No.2290120
File: 5 KB, 320x224, end-gryz.gif [View same] [iqdb] [saucenao] [google]
2290120

>tfw no hot Motavian porn

>> No.2290203

Hey guys, I just noticed that Phantasy Star is available in Steam packages. Are they worthwhile? Or should I foot the significantly higher cost for ordering each one for my Genesis?

>> No.2290206

>>2290203
steam release is just an emulator with achievements

>> No.2290373

>>2290203
Never pay for an emulator.

>> No.2290854

>>2244640
Try Suikoden as well, Suiko 2 is one of the finest JRPGs I've ever played.

>> No.2291128
File: 88 KB, 512x954, defend this.png [View same] [iqdb] [saucenao] [google]
2291128

I didn't think it was possible to fuck up a camera in a 2D top view RPG but by golly, SEGA did it.

>> No.2291168

>>2291128
It gets especially hilarious if you let everyone else die and Shir disappear to steal something

>> No.2291203

>>2291128
I still don't get how Phantasy Star II managed to fuck up so much PS1 didn't.

>> No.2291209

>>2291203
Guy you replied to here. I've never played PS1. Does it have a shitty camera too? I'm assuming it does since the sequel didn't change it.

>> No.2291212

>>2291209
>Does it have a shitty camera too?
No, it doesn't. It does have battle backgrounds and better menus. And fun.

>> No.2291263

>>2291212
Oh, I guess I'll check it out then. I got real lucky and got a huge box full of genesis games. A 3rd of it consists of sports games but I got some rarities like PS3/4, Shining Force 2 and Castlevania Bloodlines.

>> No.2291662
File: 662 KB, 3102x3588, ikuto.png [View same] [iqdb] [saucenao] [google]
2291662

>>2291203
Wow, I used to hearing that about 3, but not about 2. I personally never had any problems with the camera.

Regarding defending it... If I had to, the only thing I can think of is that it saves processing power by keeping the system from constantly loading new tiles if you're just walking around in circles. Not like that was necessary for the game or anything.

>>2291203
It's a bigger game on (extremely) new hardware. I'm surprised it has as few issues as it does (for all of the phantasy star games, actually), given the many glitches or technical issues other RPGs of its era are known for.

My biggest issue with the game was the shitty translation and the fact that there was almost no dialogue between characters in the game at all outside of when you meet your party members.

>>2291212
Come now, PSII was fun. The end-game dungeons were awesome!

No that isn't sarcasm, I really did like them. Even motherfucking Ikuto.

>>2291263
The first Phantasy Star is a master system game, not a genesis game (I mean, not that it's impossible that you'd have it in the box anyway). It's good fun, though you can definitely feel the technical differences between it and the genesis games. It's pretty advanced for an 8-bit game, though.

>> No.2291729

>>2241278
I can never play PSIV

every single time I want to, I remember that best girl dies and you have to play the whole game with that shitty main character slowly becoming a man which is the tiredest god damn trope in existence.

The first Phantasy Star has a badass female lead

The second PS has a male lead whose actually a fucking tough as shit space detective from the start of the game.

I can't understand the battle menus in Phantasy Star 3

>> No.2291786

>>2291662
>...used to hearing this abour 3, but not about 2.

Damn man, me too. PSII is just a great game.

I played that shit just recently and had a blast. I can remember back to the first time I played it over twenty-something years ago. It pushed my shit in back then constantly, and took me like a year of playing on and off before I finally managed to beat it.

Some folks will just nit-pick anything. Their loss.

>> No.2291824

>>2291662
It's weird, because I liked both PSI and PSII, but PSI felt more advanced to me. Even pushing the ridiculous dungeons of PSII aside, I felt PSI had better graphics (and battle backgrounds, like in IV! I was so disappointed when PSII had a generic background) and, with the Japanese FM module, better sound. The first person dungeons felt more impressive, too.

>> No.2292029

>>2291662
I thought the genesis had blast processing.

>> No.2292030

The music sounds like grating metal.

>> No.2292042

I know that having the camera always centered on the player in an action game is a bad idea, some players might feel nauseous as if the world was moving around him not the other way around.
Maybe that's what they were trying to pull here. I never noticed that before to be honest.

>> No.2292046

>>2292042
It's fine in RPGs though.

>> No.2292093

>>2242119
>le epic /v/ meme

>> No.2292243

>>2291786
>Some folks will just nit-pick anything. Their loss.

Very true, anon.

>>2291824
>PSI felt more advanced to me
For its hardware, it probably was, though I'd still say its graphics were worse (on-par, at best). PSII's animated monster sprites were pretty impressive, and the overworld graphics were just better in general. I'll admit that PSII's dungeons weren't pretty in any way, though, and I did miss the battle backgrounds.

>better sound
I'd disagree. PSII had a larger soundtrack that I think more accurately captured the feel of the game - it's also the only thing I've heard on the FM chip that sounds like it - but that's a matter of preference.

>> No.2293192

>>2291824
>I felt PSI had better graphics
It really does. Ypu have to seperate graphics and graphics technology, PS1 has better attack animations, better monster designs and fantastic backgrounds and perfect use of limited colours. PS2's colour pallete used in battles is really ugly and the colours reminds me somewhat of NES RPGs, certainly not showing what the Mega Drive is capable of.

I also agree on the FM music, I replayed it recently on emulator instead of hardware specifically for the music and it was well worth it.

>> No.2293334

>post a thread that lasts nearly a month now
i've finally done it

>> No.2293425
File: 109 KB, 624x315, rune 3.jpg [View same] [iqdb] [saucenao] [google]
2293425

>>2291729

if it helps you have Space Jesus Gandalf constantly calling him out on being a shit head

>> No.2293997

>>2293192
>PS1 has better attack animations, better monster designs
I agree with most of the rest of what you said, but I can't stand by this at all. The attack animations in both games were excellent, but in general PSII monsters had a great deal more movement, and every single monster had two attack animations instead of just the one.

>certainly not showing what the Mega Drive is capable of
Well, no. The game was released in '89, they didn't KNOW what all the MD was capable of.

>>2293425
>Space Jesus Gandalf
kek

>> No.2294036
File: 824 KB, 596x684, Raja casts Flaeli.png [View same] [iqdb] [saucenao] [google]
2294036

>>2293334
Are we still on Dezolis?

>> No.2294047

>>2294036
no i went to air castle, gotta resume play :)

>> No.2294204
File: 24 KB, 359x499, kyra3.jpg [View same] [iqdb] [saucenao] [google]
2294204

>>2294047
>Air castle

Oh...have fun.

Still you get Kyra and she's a QT

>> No.2294324

>>2294047
Make sure to grab all the treasure chests. You'll need most of them for the boss(es).

>>2294204
It's a shame she's only with you for such a short period of time. I thought she was one of the more interesting characters in the game.

>> No.2294431

What the fuck is up with PS3's enemy design?

>> No.2294501
File: 24 KB, 640x480, Kuwabara-kun.gif [View same] [iqdb] [saucenao] [google]
2294501

>>2294431
Someone said elsewhere that it's an jRPG by the devs behind Golden Axe. So...

>> No.2294506

>>2294431

Hey, you don't know how damaging wiggling ears are until you've been hit by them, man. And that's just bruise damage compared to flexing man-boobs...

>> No.2294868
File: 22 KB, 446x267, Seth.jpg [View same] [iqdb] [saucenao] [google]
2294868

>>2294324
>It's a shame she's only with you for such a short period of time. I thought she was one of the more interesting characters in the game.

Well it's not really a hugely long game and none of the 5th party members stick around for terribly long. I think in terms of hours Han may actually be the longest. Demi's around for like 1 dungeon and Gryz not much more than that. you can pick you want at the end.

At least Kyra's there for the lassic and DF fight. So she got some pretty big moments anyways.

I wish we got more out good old trustworthy loyal to a fault would give you the shirt of his back and help you move your couch Seth

>> No.2294890

>>2294506
Truer words have never been spoken.

>>2294868
Fair. I normally forget about Han and Gryz until they show up at the end of the game because they both piss off right before you leave the planet.

>good old trustworthy loyal to a fault would give you the shirt of his back and help you move your couch Seth
kek

Yeah, Seth was awesome. Corrosion is such a fun skill to use. I agree - it's too bad the mr. boy scout didn't stick around for very long.

>> No.2294984

>>2256745
>Star Wars
>the Science Fiction genre

>> No.2295084
File: 8 KB, 264x357, its_coming_straight_at_us.gif [View same] [iqdb] [saucenao] [google]
2295084

>>2294506

>> No.2295091

>>2294204
>>2294324
ya kyra is a qt and i've made sure to explore every inch of every place before boss fights and get every chest

>> No.2295378
File: 589 KB, 1001x1001, 26028807.jpg [View same] [iqdb] [saucenao] [google]
2295378

>>2294324

>I thought she was one of the more interesting characters in the game.

Indeed. Raja and Demi are also my favorites.

>> No.2295410

>>2295378
>Raja
The Dark Force battle on the satellite would be very difficult if you didnt have that guy with you. He makes the Profound Darkness a joke too.

>> No.2295595

>>2295378

I would've loved to see more of Demi. She had probably the coolest character design out of anyone, but she's with the party for such a short amount of time that you never really get attached to her.

>>2295410
Raja is OP, for sure. Atartaxia alone would make the PD battle a cakewalk, but then you get his ridiculously good healing and nigh-infinite TP pool too.

Speaking of the PD battle, though, I went through and fought her again with some of the harder characters (and at a lower level, 'cause I'm too lazy to grind in a challenge run) a few days ago. Honestly, I think Hahn made the battle harder than Gryz did, though I might've just gotten lucky that time around. She spammed the FUCK out of Megid when I was using Hahn - probably 2/3 of the turns were me scrambling to keep someone alive. The battle still felt kinda easy, though, so at some point I need to replay the game and then fight PD with a 4-man party.

>> No.2295602

>>2295595
You can solo him with Wren.

>> No.2295924

>>2295595

the problem with Gryz isn't boss fights. It's the battles leading up to said boss fight.

Gryz does one thing and one thing only and that's hit shit with an Axe. very hard.

>> No.2295957

>>2295924
Nah, those are easy. Everyone spams their instant-death or multi-target skills/techs that aren't going to be any good against PD. Hell, Brose hits the whole screen, and Gryz has got enough TP to cast it four or five times before you get to the boss. Set up a macro with Brose, Rika's Eliminat (or disrupt), and Rune's Diem; you should be able to take out everything on the screen. Wren and Chaz can mop up any survivors.

>> No.2296482

>>2295091
I'd explore every inch of her chest. If you know what I mean.

>> No.2296675
File: 80 KB, 800x721, 1389670427777.jpg [View same] [iqdb] [saucenao] [google]
2296675

Dropping some pics for the hell of it...tell me if you want me to stop...

>> No.2296676
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2296676

>> No.2296679
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2296679

>> No.2296682
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2296682

>> No.2296683

>>2296676
Why the fuck does it have them wearing clothes? That's supposed to be fucking armor plating.

Also, pretty sure Demi's not short enough in that pic.

>> No.2296685
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2296685

>> No.2296689
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2296689

>>2296683

Why the fuck does fanart have half the shit it does? 'Cause the artist took liberties. It's not like it ruins the picture anyway....

>> No.2296691
File: 204 KB, 640x480, 1366221626270.jpg [View same] [iqdb] [saucenao] [google]
2296691

Some interesting 3D renders of enemies...

>> No.2296695
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2296695

>> No.2296698
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>> No.2296704
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Last render that I can see...might be more hidden further down the line.

>> No.2296706
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>> No.2296710
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>> No.2296714
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2296714

Amusing little short stories I ran across some time ago...remember to read them backwards, in true Jap style!

>> No.2296719
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2296719

Here's the second one...the better of the two, I think.

>> No.2296726
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>> No.2296728
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>> No.2296731
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>> No.2296739

>>2296682
Who's this?

>>2296689
Ooh, I like this one. I wish Neifirst got a little more development in PSII - I feel like there was a lot of room for more character depth with her.

>>2296714
>>2296719
kek, these are great. Fucking Alisa.

>>2296726
Does that have Sean wearing glasses? That's an... odd look for him, for sure.

>> No.2296741
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2296741

Now I'm curious to know if this figure can be bought, and if there's more...

>> No.2296750
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2296750

>>2296739

1. Item shop girl from PS3
2. There was a LOT of character development for half the cast that should have been done in PS2. But the artwork that came from the remake was pretty bad...pic related.
3. Yeah, they tend to make me chuckle...Noah's look of horror in the second to last panel of #2 is pretty great.
4. Hm...never noticed that before. And I agree.

>> No.2296754
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>> No.2296760
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>> No.2296764
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2296764

I wish I knew where the rest of my PS3 pics went that were done in this artstyle...had some really good ones of the other gals.

>> No.2296769
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>> No.2296770
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2296770

It would appear that I'm running out of the classic stuff...think I'll take a break for the night. If the thread's still up when I come back, maybe I'll see about putting the PSO stuff in.

>> No.2296773
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2296773

Not done yet, by the way...I'll give fair warning.

>> No.2296775
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>> No.2296779
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2296779

I dunno why, but I like this pic. Sharing it despite a handful of the characters being non-/vr/.

>> No.2296781
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>> No.2296785
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>> No.2296791
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2296791

Okay, pretty sure I'm out of classic PS. And upon seeing something, I've changed my mind...I will, upon return, post scans I have of a Phantasy Star 3 CYOA(Choose Your Own Adventure) book(allegedly they are...I don't know how accurate the source is). Anyway, take care, my fellow anons!

>> No.2296918
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2296918

>>2296750

It's weird that 2 was so ugly when the 1 remake was pretty good. Im actually quite found of all the different character portraits, especially Alys's

pic related being my fave

>> No.2296935

>>2296750
>1. Item shop girl from PS3
I see that now, okay. Cool.

That's one of the better pics of Nei from that game, sadly.

Are the any more of those comics? Or a place where I can find them?

>> No.2296978

>>2251482
Nel is indeed sex. I happen to actually enjoy the plot twist, too.

Here's hoping for an SO5 one of these days.


>>2252138
>Im honestly surprised they made Nel an optional recruit given how much time she spends in the party anyways
I didn't realize she wasn't a permanent member for a long time since I had her join me by accident and she felt like a natural party member. Peppita or Roger, on the other hand...

>> No.2297010
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2297010

>>2296978
>Never touch Roger's sidequest
>end of the credits montage
>He's still trapped in the cage