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/vr/ - Retro Games

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File: 49 KB, 631x561, neat battle system but thats it.png [View same] [iqdb] [saucenao] [google] [report]
2210435 No.2210435 [Reply] [Original] [archived.moe]

ITT we post obscure games we played, but have never seen vr talk about.

>> No.2210447

It would help if you posted the title, champ

>> No.2210450
File: 81 KB, 320x240, 320px-FloiganBrosEp1_title.png [View same] [iqdb] [saucenao] [google] [report]

Finally got a copy of this a few years ago, wasn't funny as childhood me would have found but cute nonetheless.

>> No.2210459
File: 141 KB, 1280x720, Broken Sword.jpg [View same] [iqdb] [saucenao] [google] [report]

Broken Sword

>> No.2210460
File: 39 KB, 298x295, image.jpg [View same] [iqdb] [saucenao] [google] [report]

Predates the gay sex

>> No.2210461

We talk about Broken Sword games every now and then, usually in adventure game threads.

>> No.2210465
File: 65 KB, 354x380, heres a hot tip.png [View same] [iqdb] [saucenao] [google] [report]

oh, my bad

>> No.2210470
File: 52 KB, 640x397, eagle-eye-mysteries.png [View same] [iqdb] [saucenao] [google] [report]

>> No.2210473

Hey, you're the one who wanted to talk about this shit. Why do you want us to put in the extra effort? I'd rather just go "huh. look's odd" and move on to the next thread.

>> No.2210474

it's fine, nobody is missing out by not playing metal walker

>> No.2210476

why didn't you then instead of shitpostering up a good hipster thread.

also this guy is 100% right
dat title screen music do

>> No.2210478
File: 31 KB, 325x292, Sylvan_Tale.gif [View same] [iqdb] [saucenao] [google] [report]

I loved playing this game a few years back. It was a short and easy, but also fun action/adventure romp. Sort of Legend of Zelda combined with Little Nemo: Dream Master.

Worth playing if you have an afternoon to spare because it only takes about 5 or 6 hours to beat.

>> No.2210480

Sylvan Tale is kind of mediocre but the music is so fucking good, god damn

>> No.2210483


Is the one being the jackass with the "Hot Tip", who says, "oh, my bad", and then doesn't give the name.


>> No.2210489

nice sarcasm awareness troll

>> No.2210493
File: 110 KB, 992x386, unt.jpg [View same] [iqdb] [saucenao] [google] [report]

You can do this, anon.

>> No.2213094
File: 28 KB, 300x303, Arcticfox_box.jpg [View same] [iqdb] [saucenao] [google] [report]

I dunno, I thought Metal Walker was a pretty neat little game. OP here is a pretty major faglord though.

Here's mine. I've never, ever seen anyone here talk about Arctic Fox which was one of the first free roaming 3D games I ever played. And a fuck ton of fun back then.

>> No.2213097
File: 14 KB, 183x275, image.jpg [View same] [iqdb] [saucenao] [google] [report]

this one here , i can't remember if it was any good tho

>> No.2213129
File: 23 KB, 637x371, Rogue_Screen_Shot_CAR.png [View same] [iqdb] [saucenao] [google] [report]

I've never seen anyone here talk about Rogue. Roguelikes, sure. But never straight up Rogue. This was the first game I was ever really obsessed with.

>> No.2213179
File: 2.11 MB, 450x336, 246374357.webm [View same] [iqdb] [saucenao] [google] [report]

Destrega, a free-roaming 1 on 1 combat game for the PS1.

A friend had it and we used to play it quite a bit. We were both fans of Bushido Blade (I liked the original and he liked the sequel), so we enjoyed what we saw as non-standard take on the fighting genre quite a bit. Never talked to another person who's played it. I brought it up on /vr/ once, but nothing came out of it.

>> No.2213187

Damn that looks awesome.

>> No.2213194

i played this game before
you control robots that bash into each other
you can deflect them off of walls
it was hard as hell, iirc

>> No.2213198

Metal Walker is really cool. But I keep getting stuck in it, on the major boss battles. Pool with only 8 directions really is too unreliable to be fun as a battle system. Still really cool though.

>> No.2213205

reminds me of the neat little arena minigame in Xenogears. I was so pleasently surprised the first time this was thrown at me in the game, it was so different from the usual rpg throwaway minigame shit.

>> No.2213207

There was a thread dedicated to it a month back

>> No.2213208
File: 1.22 MB, 720x486, 26324727.webm [View same] [iqdb] [saucenao] [google] [report]

The game has a fighting game-like cast and large story mode with voice acting and long cutscenes, too. It's no masterpiece, but it's very much niche 5th gen. Niche 5th gen to a fault.

>> No.2213217
File: 32 KB, 640x256, 3283_dbs1.png [View same] [iqdb] [saucenao] [google] [report]

One of my favourite childhood games on the Amiga that still holds up well today. Well, apart from the annoying floppy load times that is...

>> No.2213227

Tecmo's Deception is a very special game. You become the evil lord of a demonic castle. You build traps and capture adventurers. You can make magical spells and creatures out of them, build new rooms in the castle etc. Your fiancee, a princess, wanders into it and you can have her around, build her special rooms and shit, unless you fuck up and she dies. I remember having to free all 15 blocks on the memorycard to save, but it was always worth it. Gets kinda repetitive, though, so I beleive I've never managed to actually beat the whole thing.

>> No.2213230
File: 2.84 MB, 500x336, 61246372thht.webm [View same] [iqdb] [saucenao] [google] [report]

Forgot video.

>> No.2213235

Sucks on me for missing it I guess. Would have liked to hear those stories.

>> No.2213240
File: 233 KB, 524x541, 1409975978366.png [View same] [iqdb] [saucenao] [google] [report]

You got my interest.

>> No.2213248

You're a faggot.

>> No.2213291

You can always make a fresh one, but try and devise a way for people to participate, as a rogue thread is destined to be buried beneath the ubiquitous shit threads of megaman, Sonic, Mario and Final Fantasy etcetera


>> No.2213409
File: 59 KB, 400x300, troy2000_screen04[1].gif [View same] [iqdb] [saucenao] [google] [report]

Troy 2000. I just recently remembered it the other day and I tried to find a download or torrent to it but no luck.

I think I only ever played the demo way back in the day, but it had a lot of levels and it was pretty fun.


Video related, but it's not mine.

>> No.2213434
File: 318 KB, 498x276, hourai.png [View same] [iqdb] [saucenao] [google] [report]

Hourai Gakuen no Bouken! is one of my favorite SNES RPGs, but I never see it brought up on /vr/ unless I'm the one talking about it. Yeah, the random encounter rate is pretty high, and the game turns into "Press A to win," not that far into it, but that doesn't detract from the game's charms at all.

It's a different kind of RPG. It takes place in modern times. You gain your skills by joining clubs in the school. It's got an irreverent off beat humor to it. The game's been translated, too. There's a patch out there for it, so you don't have to worry about knowing moon. Here's a link for a more in depth description on the game:


It's really worth checking out. Give this one a try.

>> No.2213436


Just adding...

I guess if I would compare it to something, it would be Deadly Premonition. It's one of those games where, if you look at each aspect of it individually, it would be considered mediocre to poor, but somehow, when everything comes together, something magical happens, and you get a fantastic game that you can't put down and becomes a classic.

>> No.2213458
File: 9 KB, 256x224, violin.png [View same] [iqdb] [saucenao] [google] [report]

Violinist of Hameln is another game that never gets mentioned around here, but really should a lot more. It's based off an anime or manga, I dunno, but that's neither here nor there. It from Enix, and it's one of their non RPG efforts. It's a platformer actually. If the game, you play as the titular Violinist. Armed with only your trusty violin, you're out to help a town liberate a town from repeated ogre attacks. Your music can lull them into submission. You're not alone in your quest, though. You've got your trusty sidekick, Flute, to help you along the way. You issue her basic commands like "come" and "stay", and she serves several purposes. For one, she can help you reach higher up platforms. Her more important purpose, though, is her ability to transform. Along the way, you find various costumes for her to put on, and you use these to navigate the treacherous environment.. Whether making her turn into a frog to jump higher, or an ostrich that can walk over spikes, or even a robot to knock down walls that are in your way, Flute has a costume for everything. The controls are tight, so you'll never be fighting against them. The soundtrack also deserves a mention, as a lot of the tunes are reworked classical songs, and they all sound great. There's a translation patch available, so you don't need to worry about knowing moon, too. Check this one out. You might find it scratches an itch you didn't even know you had.

>> No.2213567


I feel like I'm the same boat with ADOM. I always see DCSS, Nethack, IVAN, hell, even Dungeons of fucking Dredmor talked about, but never ADOM, which in my opinion, is the King of Roguelikes. Hell, the game even finally started getting updated again. It now has music, sounds, new races and classes, and even graphics. Not a tileset, actual graphics! I've been tempted to attempt an ADOM general on /vr/ and seeing if it goes anywhere.


I loved this game so much. Loved it even more when I found out there was a code that turned the fighters into characters from Romance of the 3 Kingdoms. Who knows? Maybe that's where the idea for Dynasty Warriors even came from? Many forget that the original DW title was a fighting game.

>> No.2213571

Phenomenal game. Shit gets real when the red wizard shows up (Don't remember his name, my friend and I called him cocksucker Patrick for some reason). I haven't played the other 2 Deception games, but Trapt is a successor by the same developers. Definitely worth a playthrough.

>> No.2213579

Roguelikes live on >>>/vg/rogue

>> No.2213587


Yeah, I know, but....


>> No.2213595
File: 149 KB, 500x683, dhdhdhd.jpg [View same] [iqdb] [saucenao] [google] [report]

Excellent info here. DLing now. Was actually totally unaware of this, anon.

>> No.2213610
File: 69 KB, 345x301, Sutte_hakkun_stage1.png [View same] [iqdb] [saucenao] [google] [report]

Sutte Hakkun was a late life super famicom puzzle platformer. Easily one of the best on the console and a shame it isn't more widely known.

>> No.2213642

I have to second this, it also gets ball bustingly hard, it's really rewarding if you can restrain yourself from looking up the solutions. Don't try to get a physical copy without raping your wallet though :(

>> No.2213904

They seldom touch anything but DCSS

which they do nothing but complain about anyway

it's a bit of a sad place

>> No.2213937

also trigger warning, that game depicts hilarious treatment of women

>> No.2214397

Yup. This is why I don't go there. Like most of /vg/ it's a tiny community of people who only play a tiny handful of games in the genre they supposedly love enough to form a general around and yet they simultaneously hate all of them.

>> No.2214416
File: 18 KB, 482x385, p2.png [View same] [iqdb] [saucenao] [google] [report]

My problem starting a Rogue thread is that it's one of those games that I was completely obsessed with when I was like 10, but now haven't played in decades so I don't even know what I'd say about it at this point.

Roguelike general is similarly useless because the roguelikes in recent years I've put a lot of time into like Powder or Shiren aren't things the people that go there seem to play. Of course if I get to playing something new, like finally delving into ADOM then I wouldn't want to go there for fear of being spoiled anyways. I get my roguelike discussion fix from Roguelike Radio which does a good job.

But now sounds like a great time to finally get into ADOM.

>> No.2214435


Be sure to get the latest build. The recent updates fix a lot of the bugs that were in the game for years. It's weird. Part of me got so used to them, that it seems like part of the game is now gone, but at the same time I realize it's for the better. I've even gotten used to the graphics and sounds now.

Be fair warned, ADOM is massive and unforgiving, even for a Roguelike. If you find yourself needing help or some direction, look up Andy's ADOM Guidebook. It's outdated now, as he stopped work on it well before the game started updating again, but you'll never find a more complete source of ADOM information.

Good luck and have fun, anon. I've been enthralled by ADOM for over a decade now, and never grown tired of it. Only managed to beat it 3 times, too.

>> No.2214448

That all sounds pretty awesome, especially the unforgivingness. I look forward to it.

>> No.2214460
File: 451 KB, 500x500, cubix-robots-for-everyone-race-n-robots-usa.png [View same] [iqdb] [saucenao] [google] [report]

>> No.2214464
File: 144 KB, 252x252, Heroes_of_Might_and_Magic_(Game_Boy_Color)_Coverart.png [View same] [iqdb] [saucenao] [google] [report]

>> No.2214467

Hey, you know what you can do? You can type the fucking name of the game into the message you posted instead of being a douche.

And if you're not OP, you can still fuck off for being a douche as well.

>> No.2214471

I played these. The first(?) was pretty fun to play on a handheld and the novelty of a handheld Heroes game was striking, but the other version had a random mish mash of creatures and castles that made me think it's a bootleg and put me off immediately.

The problem is that's there not much to talk about these games when the PC games exist. It's a plainly inferior handheld port. That's about it.

>> No.2214479
File: 55 KB, 637x396, autoduel-650x0.jpg [View same] [iqdb] [saucenao] [google] [report]


Nobody ever talks about this game around here but me, and I wasted several solid hours on this in my childhood. I still play it today.

Basically you drive around completing missions, there are tournaments you can compete in to get money to upgrade your car or get a better one, you loot the cars you shot up for the spare parts. A game that was way ahead of its time.

Try it out, anons. You'll be glad you did.

>> No.2214591

That sounds radical as fuck, dude.

Definitely gonna try this.

>> No.2214640

>I wasted several solid hours on this in my childhood
Can't stop laughing. Was it a really short game?

>> No.2214650


good game. I keep hoping for a reboot of some sort.

>> No.2214751
File: 86 KB, 351x446, Assassin-Box_Art.jpg [View same] [iqdb] [saucenao] [google] [report]

This was one of the first games I ever played on my Brothers Amiga.


>> No.2214754
File: 18 KB, 220x186, Starsiege_Box_Cover.jpg [View same] [iqdb] [saucenao] [google] [report]

It was the beginning of multiplayer as we know it today and at it's height there were thousands of servers with thousands of players but today trying to find anyone who remembers it is like trying to remember a dream that you had a million years ago, it's like it never existed.

>> No.2214764

Picking this up the first chance I get. Due to work and kids I only get to drink and game with a friend on early Sunday afternoons. This shit looks right up our alley, thanks so much for sharing.

>> No.2214846
File: 1 KB, 256x186, mountain_king_2.gif [View same] [iqdb] [saucenao] [google] [report]

Mountain King for the Atari 2600.

I love just taking my time and wandering around in this game. It always feels so cold and alone on a system that is not at all known for atmospheric games.

>> No.2214849
File: 71 KB, 640x480, big.jpg [View same] [iqdb] [saucenao] [google] [report]

I never played Starsiege, but that's how I now feel about Tribes. God I miss that game so much. I would play it all the time, hours and hours a day. It was the only shooter I ever really got good at, but especially in the shifter mod servers I got insane. To the point that I had to keep changing my name because people would drop when I came in.

Tribes 2 was pretty good as well, but never quite the same and there were so few servers with large numbers of players in them.

>> No.2214851

Unfortunately I can't agree right now. I owned this back in the day and found it to be almost unplayable.

Might give it another try if I find it cheap. Now that I know some people have a love for it I would be willing to attempt again.

>> No.2214887

Oh my god I loved shifter so hard. Didn't like Tribes 2 nearly as much either sadly.

What made me really mad a few years ago was a bunch of friends got really into Vengeance (which was total shit) and when I tried to get them to play OG Tribes they just didn't like it because the graphics weren't as good.

Then thone faggots thought Ascend was the best thing ever.

>> No.2214901

I know I shouldn't respond, but come on, you type that like you're actually sincere about it.

Why so hostile that someone pointed out a feature which you apparently had no idea existed? Are you really butthurt that someone is helping you help yourself? Jesus christ man, don't be such a douche.

>> No.2214903

I used to do the nastiest shit in Shifter. I'd play the arbiter class most of the time, hide a teleport beacon somewhere in their base. Often behind a generator or something like that, it would often go a whole game without them finding it and I would just be in their base all the time, wrecking shit constantly.

A favorite thing to do was to cloak and then run into the flag room shooting and teleport away almost instantly. Inevitably they would all start shooting wildly and end up team killing each other.

The other thing I would do... holy shit I was such a prick. I'd get a deployable air base right at the start of the game and then just run off into the hills. At first I would set it up a little ways off, but once it got figured out I started going all the way to the edge of the map. Depending on the map when you got to the edge you would either drop down or float up once you stepped off. Either way, I would do that and then set up my base far below or far above the actual map.

Once done I would set up a portable missile launcher, the ones where you could control the missile after firing it. Then I would do only that, bombarding the enemy base over and over and over with nuke missiles. It was such a shitty thing to do, but I loved it.

>> No.2214912

I thought the game was a little lame at first, but then my robot evolved and my mind was blown.

Even as a little kid, when the mission of the game was, "FIND YOUR DAD," I had a feeling he was going to be the final boss. Also, at first I thought it was going to end quickly, then was surprised at it's length, but then it actually did end shortly afterwards.

Still a great game though. Like a weird robot marble battle.

>> No.2214954
File: 2.03 MB, 1600x1000, ScarabraeBTt2-1.png [View same] [iqdb] [saucenao] [google] [report]

I used to do that cloak telephone shit Ann the time. Top keks.

In any version of OG tribes I used to fly across them map in a scout and then fly it straight into the enemy team's hanger and jump out right as I entered (bottom left of the base there for people who don't know). It acted like a freaking missile against any players or vehicles coming out of the hanger, and would usually clog theit vehicle pad if it flew all the way in.

People would get so triggered from this it was hilarious.

>> No.2215754

I played it to death, anon. Loved Starsiege.

It's really not a good game at all to my later scrutiny though, mechanically speaking. They made so many bad design decisions. The MP was super smooth though, and the terrain/level mapping was cutting edge shit. Amazing world and lore too, definitely the bit that sold me most on it. That and good Mech designs.

>> No.2216061

High five my brother. God damn it was so much fun to upset people in that game. Story time!

There was a clan back then called Fox Pack than played on shifter a lot and one of their guys named Madd Dogg team killed me to get to an invo station at the start of a match. It was no big deal, but most of Fox Pack were dicks and I held a bit of a quite grudge.

This was back when I was doing all sorts of nasty shit like teleport cloaking, missiles etc so my score was usually the highest in the game and sometimes higher than the whole enemy team. So eventually the Fox Pack leader started asking me to join. Really, I had no desire at all to join a clan but I told him the reason was because Madd Dogg tk'd me. So he asked if he kicked him if I would join and I said maybe. But when he went and did it, I still didn't join.

So some months later some guy comes into a server I'm on and he's swearing like crazy, team killing everyone, blowing up his own base's shit and generally acting like a crazy dick. Everyone tells him to fuck off, he gets booted after like two minutes and I ask what the hell that was all about. And someone says, "ohh that guy used to be Madd Dogg Fox Pack till he got booted and now he just goes around acting like a dick"

One of the best moments of my life.

>> No.2216080


I remember playing that game a lot as a kid, and never getting past the super computer you're supposed to climb up on. Far as I remember, the game doesn't give you any indication on what you're supposed to do.

I'm just glad I'm not the only one who played this crap game.

>> No.2216134
File: 260 KB, 800x600, wasted.png [View same] [iqdb] [saucenao] [google] [report]

Wasted Dreams was a adventure game (with combat) for Amiga.
It had sprites based off motion capture, bad voice acting (but nevertheless, voice acting) and you could play it with two players. Pretty fun game, or at least that's how I remember it...

>> No.2216215

>I get my roguelike discussion fix from Roguelike Radio which does a good job.

I was really into this station but jesus, that smug irish prick Gray is so up his own arse. Everything he says to others is just laden with smarm and barely veils his sense of superiority.

Episodes without him or the Aussie dude whose kid is crying through his shitty mic are good though.

>> No.2216269

It's funny, that's kind of what I like about it. Sure they certainly are a bunch of pretentious twats, especially Gray but that just seems to fit. When I heard about a podcast devoted to rougelikes and made by their developers, that's pretty much exactly what I expected them to be like. They're not pleasant per se, but it's at least interesting to hear their opinions.

>> No.2216323
File: 15 KB, 336x392, Zaxxon.png [View same] [iqdb] [saucenao] [google] [report]

I don't think I've ever seen people on here talk about Zaxxon... I can't be the only one who loved this game.

>> No.2216324

I had the board game.

>> No.2216332

There was a board game? Wow how did that work?

>> No.2216340
File: 823 KB, 1500x1125, z03_l.jpg [View same] [iqdb] [saucenao] [google] [report]


One of my favorites. I got hooked on it on my cousin's Coleco. I had the board game as well, and the first cabinet I ever purchased for myself was Super Zaxxon.


I'm trying to remember. Gotta bear with me, as I haven't played the thing in nearly 30 years. I know you were able to adjust the height of your ship playing piece, much like in the arcade game itself. IIRC, the board had 3 "tracks" if you will. The ones on the left and right stared at the bottom of the board, and then came together at the top to go back down in one combined center track. You'd have to place obstacles on the board like enemies and fuel tanks. I don't quite remember the rules, but that's at least how it was set up. I found an image via Google so you can get the basic idea.

Speaking of board game versions of video games, I also had the Pac-Man board game as well. Any other video games have board game adaptations?

Man, fucking Zaxxon gets mentioned. This is why I love /vr/ so much.

>> No.2216345
File: 32 KB, 475x347, 2544385-smart_ball_us.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.2216981

Played the shit out of this when it came out. Fuck yeah!

>> No.2216986

Played it on my Apple IIc. Fuck that game. Raped my ass like a sodomite when I was 5

>> No.2217045
File: 3 KB, 640x576, james_bond_007_gb_24a.png [View same] [iqdb] [saucenao] [google] [report]

Here's one I've NEVER seen brought up, James Bond for the Game Boy. It's essentially a Zelda game with Bond substituted for Link, the graphics are nothing to write home about but I played the shit out of this when I was younger. It had a cool story, fun puzzles/gameplay and taught me how to play Baccarat. I can't believe it doesn't get any recognition.

>> No.2218216

Awesome. It always feels good to cause ripples like that in an MP community, be it good or bad.

Forgot to mention before that my story >>2214954 was on pic related but you seemed to get it.

Another story I have on that same map was when I was flying a scout over the base and jumped out planning to land on top of the base (near the higher level entrance). Suddenly I was surrounded by a few enemy players all looking around like nothing was going on. Took me a moment to realise that I had landed in the seat of an enemy HPC that was flying toward our base so I jumped out and killed the pilot.

Good times.

Forgot to mention my story

>> No.2218321

What?!!? I had heard that 007 game was decent but I didnt know it was a zeldaclone. Fuck that is awesome I will have to buy it now.

>> No.2219046

Mah nigga.

Loved this game. I wish I knew where all my GB/GBC games went.

>> No.2219139
File: 276 KB, 500x497, 813H1BWZ78L.gif [View same] [iqdb] [saucenao] [google] [report]

Yes! I played the shit out if this, I loved that you could also access the casino games from the title screen.

Around the same time, I was also playing pic related. I had decided I wanted to get into RPGs, and damn if this wasn't the most generic-looking one I could find. It wasn't really very good, but the soundtrack alone was worth it.
>dat comfy town theme

>> No.2219145

>Hey you know that James Bond game?
>You mean Goldeneye?
>No, this was a different one.
>Then no and I don't care.

>> No.2219149

Holy shit what a fucking faggot.

>> No.2219268

Never heard him speak but from reading him on the interwebs Darren Gray seems to hate roguelikes, it's 2/10 wouldn't bang for everything but cute little board game like things

>> No.2219273

No, I was just really high when I typed that.

>> No.2219296

Spent a damn lot of time playing the demo on my very first windows computer.
It was a Packard Bell...

>> No.2219338

I've recently found my old copy of Super SWIV (technically Firepower 2000 where I live) and it's rad, dawg. I've not actually seen /vr/ acknowledge any SWIV game, but I am probably mistaken.

>> No.2219346

you know people on phones cant do that shit?

>> No.2219356

sounds like it was a waste of money

>> No.2219357

Click on the triangle>Image Search (if you need to hold it down)>Google

>> No.2219419

Looks great, I'll be burning this soon.

>> No.2219424

>remembering the driving in Deadly Premonition

I may have to try it, even if this SFC game likely didn't have SWERY as lead designer.

>> No.2219426

Lord British doing a Mad Max game? Sign me up.

>> No.2219434


Arino played this one on the Game Center.

This was one of the last black and white GB games ever released. I had it but never had any idea what was going on.

I tried playing it again a few months back and couldn't find the hammer or whatever that the guy needed to fix the bridge.

>> No.2219473
File: 19 KB, 250x301, terry nova the porn actress with the big tits.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.2219732
File: 73 KB, 306x384, Megami_Tensei_Gaiden_Last_Bible.jpg [View same] [iqdb] [saucenao] [google] [report]

lol that's Megami Tensei Gaiden: Last Bible

It's not that horrible, you could've picked worse

>> No.2219736

Oh fuck, I had this game as a kid but I had no idea how to play it so I just roamed around for a while then turned it off every time

>> No.2220308
File: 6 KB, 256x224, gokinjo-10.png [View same] [iqdb] [saucenao] [google] [report]

gokinjo boukentai

translation when

>> No.2220365


Underrated post.

>> No.2220406
File: 378 KB, 1200x900, legacy_of_the_wizard-nes.jpg [View same] [iqdb] [saucenao] [google] [report]

This one fucked with a lot of kids. By 'lot of kids' I mean 'me'.

Whoa nelly was this one intimidating experience when you saw just how huge the open ended dungeons were.

If you stuck with it and didn't give up it was very rewarding and a whole lot of fun.

Even though I not so fondly remember one bitch of a jump you have to make with the little monster guy.

>Doesn't get hurt by monsters.
>lol, let's choose him first!
>Oh, monsters can be used as jumping platforms?
>Wait, I need that monster over there to fly over here?
>Over 9000 tries later.

>> No.2220518

Looks cool. I'm sure Unholy War for PS is more well-known, but I'll mention it anyway since some people that like this will probably enjoy that too.

>> No.2220521

Super Zaxxon for C64 for me. Title screen is badass.

>> No.2220905

This is my Weird/obscure list, I can't remember more, if I can I would post.
-Noctis (DOS)
-Dr. Chaos(NES)
-Mario Special(NEC-88)
-Magic Carpet(DOS)
-Castle Wolfenstein (Apple 3/others)
-Duke Nukem 3d(MD/GEN)
-Chakan the forever Man(MD)
-The Ooze(MCD)
-The killing game show/Fatal Rewing (ComAmiga/MD)
-Death Crimson(Sat)
-3 dirty dwarves(Sat/W98)
-Super putty (SNES)
-Ooga booga(Dream)
-Saints of Virtue(PC)
-Serious Sam(GBA)

>> No.2220923

Wow, I remember this series as a kid. It was Korean I think. I used to think this show was the shit, but nowadays it's just shit.

>> No.2221207
File: 97 KB, 640x640, 8817_front.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.2221216

Dark Colony and Warbreeds for the PC.

Also Galerians for PS1. It's not /vr/ but the Ps2 sequel was better imo.

>> No.2221234

Fuck off you stupid fucking faggot.

>> No.2221275
File: 8 KB, 480x432, sofia tfw no bf.png [View same] [iqdb] [saucenao] [google] [report]

>> No.2221291

I still remember helping a Spanish (Or Portuguese?) speaker remember what this game was. Shame I loaned my copy out to a friend for a couple of weeks, his parents divorced soon after, and he went off never to be seen again. I did get Syphon Filter in trade though.

>> No.2221304

came here to post this. that game was the SHIT

>> No.2221308
File: 82 KB, 968x1080, Heiankyo_Alien_-_1990_-_Meldac_Software.jpg [View same] [iqdb] [saucenao] [google] [report]

this was fun on long road trips.

>> No.2221309
File: 81 KB, 640x446, The_Lost_Vikings_SNES_cover.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.2221323
File: 210 KB, 384x496, img_b1.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.2221329
File: 8 KB, 140x250, god damn.jpg [View same] [iqdb] [saucenao] [google] [report]

>requests "obscure" shit
>is an unhelpful dickhead

Fuck you and your stupid thread

>> No.2221335

>Duke Nukem 3d
>obscure on any platform

>> No.2221456

Duke for Genesis is an extremely rare game, only distributed on Brazil and a few parts of the USA. The entire game is like Wolfenstein, but in a bizarre way.
I wonder how the Genesis can do shit with quasi-doom games without the FX/SVP chip or 32x....

>> No.2221495

The game is based off the Violinist of Hameln manga.

It's an amusing comedic fantasy adventure story. Hamel, the titular violinist, is a greedy selfish asshole that uses his violin to control Flute and other people by playing classical music, making her do all the work on their quest to theoretically save the world.

Protip: Every time he (and you as the player of the game) use the violin to control Flute, you are permanently shortening her lifespan.

The anime is darker and more serious in tone, with Hamel being an angsty tormented hero type, rather than an asshole. It's fairly stereotypical 90s fantasy adventure anime with classical music themes.

It's a great game. I played it before the translation patch was out due to being a fan of the source material.

>> No.2222316

You should literally fucking kill yourself you colossal faggot.

>> No.2222321


thanks for your HOT TIP!!!

>> No.2222330

Thank you both for leading me onto this game! I'm like 90 percent sure that this is a game that I had played all the time as a really young kid, and never thought I'd find again. Now I'm currently searching for a copy, would it be worth buying the game, notably English version? For the novelty, sure, but the gameplay as well.

I'll probably end up downloading this anyways, but I'm a fan of physical copies and original systems so ya know.

>> No.2222346
File: 15 KB, 256x239, xanadu117.png [View same] [iqdb] [saucenao] [google] [report]

Legend of Xanadu for the PC Engine. Along with Ys V on SFC this is one of Falcom's earliest console only games.

It plays a lot like early Ys titles with the "bumpercar" combat in an overhead perspective, but also includes really nice sidescrolling levels at the end of each chapter which feel a lot like Ys III. This game is absurdly long and quite difficult, definitely one of the hardest on the system. It culminates with a massive 32-floor labyrinth, a tower filled with puzzles and traps which takes hours to complete.

Unfortunately, this is one of those games which might never see a translation due to RAM issues. This game is unique in that it loads from the disc only once to load an entire multiple-hour long chapter and only fits barely in the available RAM. Changing that to English which would mean over 2x the amount of text it simply won't fit.

>> No.2222358
File: 42 KB, 400x392, kaze_xanadu2_box_jp.jpg [View same] [iqdb] [saucenao] [google] [report]

There's also the sequel, the much shorter and easier Legend of Xanadu II.

This game plays about the same, but has a color palette which makes it look a lot like late-era SNES RPGs. The sidescrolling sections are now only used for the boss battles.

This game is a lot easier to translate as it loads from the disc more often. If I recall correctly a project is underway but stalling as usual.

>> No.2222392

This game also has some very good chip music, despite being a CD game. The few CD tracks are great too.

>> No.2222457

My nigga

>> No.2222490
File: 3.08 MB, 1600x1200, legacy_of_the_wizard_world_map.png [View same] [iqdb] [saucenao] [google] [report]

Whoa holy shit, how come I had never heard of this? I'm going to play it anon

>> No.2222501

wot gaem?

>> No.2222506



>> No.2222514

thank you wise magical negro

>> No.2222703

Nice one, fagget.
Fuck off with your thread.

>> No.2222735

because you dont kacho enough

>> No.2222813

played this, dope as shit game, but i barely remember it.

>> No.2222817

Not really obscure, but a great game, my childhood.

>> No.2222923

You are a huge faggot. Not everyone want's to do some extra clicks when you could just have added the name in the fucking imagename, or in the thread. We are reading HERE not on fucking google, fucking googlehipsterfanboy.

>> No.2223004


Buying an English version is going to be pretty hard since it was never released outside of Japan.

The translation was fan done and release in 01.

>> No.2223156

Oh dern, didn't know that! Thanks, friend!

>> No.2223239

looks like Kagero Deception

>> No.2223258
File: 23 KB, 256x256, aaa.jpg [View same] [iqdb] [saucenao] [google] [report]

there are no words that can explain how much i love this

>> No.2223281

My ultimate comfy ps1 game.

>> No.2223289

another good ps1 game

>> No.2223292
File: 100 KB, 600x592, aaa.jpg [View same] [iqdb] [saucenao] [google] [report]

played this one as a kid will try to play it again

>> No.2223294
File: 96 KB, 958x420, easdjasd.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.2223927

I love the game, but holy goddamn shit is it hard and obnoxious.

I'm pretty much biased toward anything Falcom though.

>> No.2224156

AstroRock for Windows 95

>> No.2224157

more like robot rekt

>> No.2224270

Damn, do I ever love me some JDK Sound Team. Nice.

>> No.2224297

I just found this in a second hand store.

It's a pretty neat game but the history of its creation is really what's fascinating about it.

It was made by the university of tokyo in like the 70s

>> No.2224453

How about Cyber Knight for the SNES? It was a pretty fun jrpg, never translated officially, but there is a patch for the english version of the game.

Basically, your team wakes up in a space ship on the other side of the universe and wants to get home. To do that, you need to travel through various space systems, land on planets and go out in mechs to explore ruins and collect ancient technology that lets you upgrade your mechs with new weapons and to find ways to get back home while fighting off an alien invasion of robotic creatures. I'm at work so I can't post any screen shots due to shitty work policy, but there you have it.

>> No.2224475
File: 54 KB, 500x500, urbanyeti.jpg [View same] [iqdb] [saucenao] [google] [report]

My body was not ready, to Yeti.

>> No.2224483

not /vr/

>> No.2225704

So how's everyone enjoying the games they discovered in this thread? I'm loving the fuck out of Hourai High. It's totally novel in its setting, ahead of most SNES games in characterization, and also has a lot of class- and friendship-based customization options.

My only complaint is that the insane encounter rate is powerlevelling me and it's so much harder to run from encounters than to kill everything.

>> No.2225925
File: 33 KB, 220x402, 220px-HolyUmbrellaBoxArt.jpg [View same] [iqdb] [saucenao] [google] [report]

>finding this rom a week ago
>testing it on my flashcart yesterday
>sweet Platform but in Japanese and is half platform and half RPG over-world and story based heavy.
>no english patch availa.......NEVERMIND THERE IS ONE!


>> No.2226093
File: 66 KB, 189x262, _vr_ - ITT we post obscure games we played, but have neve - Retro Games - 4chan - Google Chrome 2015-02-09 23.17.40.png [View same] [iqdb] [saucenao] [google] [report]

dat stache

>> No.2226107

Good to see this game getting the respect it deserves. Loved that shit. Almost stole it from a friend's brother (probably should have too because its probably in a dump now).

>> No.2226112

not him but jesus titfucking christ can we make GBA retro already?

>> No.2226113

GBA is not and will never be retro.

>> No.2226123


wow what a dink.

>> No.2226129
File: 7 KB, 256x224, gooftroop_1038.png [View same] [iqdb] [saucenao] [google] [report]

Goof Troop! SNES!

Catchy music, cool balance between puzzle and platformer and maybe the best co-op game on the SNES in my opinion.

>> No.2226570

Hell yeah that was fun! I deeply hate everything Disney-ish but that one was cool

>> No.2226572

Sweet, someone else that played this.

I was literally the only kid in my neighborhood that even knew about this shit.

>> No.2226590
File: 16 KB, 480x360, 1422110199713.jpg [View same] [iqdb] [saucenao] [google] [report]

>and will never be

>> No.2227483

No fucking shit. The arbitrary limit of "before 2000" for this board was for the express intent to discuss only games made before 2000. It must look better or something. If they let GBA loose, they would be letting Playstation 2, Xbox, and Gamecube, among others onto /vr/.

>> No.2228353

Fuck, why Dreamcast is considered retro and GBA no? When ps4/XBO was launched 6th generation is automatically retro.
>Inb4 "mah 1998 hurrdurr"

>> No.2228481
File: 182 KB, 1440x1080, Kickle_Cubicle_-_1990_-_Irem.jpg [View same] [iqdb] [saucenao] [google] [report]

Kickle Cubicle.

I don't know how many hours I sank into this game when I was 11-12. Alot.

>> No.2228496


>> No.2228504 [DELETED] 

>*Wakes up*

>> No.2228516

You don't get to decide what's retro or not bby ;)

>> No.2228534
File: 54 KB, 400x386, COVER-Psycho_Chaser.jpg [View same] [iqdb] [saucenao] [google] [report]

Or any Naxat Soft. game for that matter

>> No.2228575

The fuck is this Youtube comment-tier shit?

>> No.2228605

Beat it together with my cousins when it came out, we absolutely loved it.

>> No.2228918 [DELETED] 


Handhelds are naturally less advanced (usually by one generation) than home consoles of the same generation, so it makes perfect sense for GBA to be considered retro but not PS2/Xbox/GCN.

>> No.2228920

Wait a few more years, the "next generation" consoles will just be "current generation" consoles and the GBA will be out of the gray area most likely.

>> No.2228968

It's like Darksouls PVP for ps1.
10/10 would totally play it

>> No.2229009
File: 19 KB, 252x252, Monster_Rancher_Battle_Card_Game_cover.jpg [View same] [iqdb] [saucenao] [google] [report]


Goof Troop was great, I just wish it was longer and a bit more challenging but it was one of my go to co-op games as a kid whenever I had friends over.

>> No.2231363

-Wax works
-Braindead 13
-Arcade Castlevania (the first)
-Sid & Al's Toonworld (or something like that)

>> No.2231378

Fun fact: Goof Troop's engine was what the first Resident Evil was built on!

>> No.2231391



My fucking sides

>> No.2232303


This sounds great, i'll give that a whirl tonight

>> No.2232460


Well i've already managed to get stuck on >>2213458 but it looks really nice.

>> No.2232483

That game was very pretty, but I was kinda annoyed by it being to much of a pure shooter.

>> No.2232490
File: 10 KB, 320x288, 463.gif [View same] [iqdb] [saucenao] [google] [report]

Plane lifts from hangarship
Puts volume on max
Presses it to ear
F*ck yeah!

>> No.2232493


>> No.2233690

Shittt I think I had this on the Amiga. Or my uncle did? I remember roaming around shooting things and then a giant pair of legs would appear as I guess a boss.

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