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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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File: 1.94 MB, 640x480, 1416847244741[1].webm [View same] [iqdb] [saucenao] [google]
2093606 No.2093606 [Reply] [Original]

>obscure games

>> No.2093608
File: 2.32 MB, 640x480, 1414542754230[1].webm [View same] [iqdb] [saucenao] [google]


>> No.2093610


>> No.2093614
File: 2.27 MB, 640x480, 1417193828345[1].webm [View same] [iqdb] [saucenao] [google]

No the best game, but has nice spritework.

>> No.2093615
File: 2.81 MB, 680x384, 1417197767339[1].webm [View same] [iqdb] [saucenao] [google]


>> No.2093668
File: 923 KB, 640x480, gals panic 2.webm [View same] [iqdb] [saucenao] [google]

>> No.2093670
File: 1.85 MB, 1024x768, unrealrocket.webm [View same] [iqdb] [saucenao] [google]

>> No.2093672
File: 2.72 MB, 640x360, virtua racing 3.webm [View same] [iqdb] [saucenao] [google]

>> No.2093674


Virtua Racing still beautiful and fast even more than 20 years later.

>> No.2093678

I like how all of Sega's early 3D stuff looks. They really knew how to make the best of their limited technology. Once they got to the Model 3, the games are absolutely beautiful, and they're all done with just a single diffuse map and Goraud shading.

>> No.2093687
File: 2.40 MB, 240x180, trangurismo.gif [View same] [iqdb] [saucenao] [google]

>> No.2093692
File: 194 KB, 389x297, lolinternet.gif [View same] [iqdb] [saucenao] [google]


>> No.2093697
File: 147 KB, 512x444, 1352087589475.gif [View same] [iqdb] [saucenao] [google]

what if they made an open source virtua racer where you can polymodel your own cars/tracks?

>> No.2093704
File: 2.86 MB, 320x240, 2014-09-03_213851093.webm [View same] [iqdb] [saucenao] [google]

Oh boy, I've been waiting for a .webm thread on /vr/ since forever.

>> No.2093718
File: 2.65 MB, 320x240, 1414650354883.webm [View same] [iqdb] [saucenao] [google]

>> No.2093724


>> No.2093729
File: 2.39 MB, 1280x720, 1406915699931.webm [View same] [iqdb] [saucenao] [google]

>> No.2093739
File: 1.43 MB, 610x458, deepest lore.webm [View same] [iqdb] [saucenao] [google]

>> No.2093776

is that Lords of Thunder?

>> No.2093789

This went perfectly with this:


>> No.2093797

holy fuck i thought driver 2 was bad

>> No.2093802

Would take some time to reverse-engineer the original game, but it'd be worth it. Hack in the new courses from the SEGA AGES release, add in features and maybe netcode, and shazam.

I've been waiting for a Boogie Wings webm on /vr/ myself.

>> No.2093803


>background isn't a Magic Eye picture

What a waste.

>> No.2093805

I love how no matter how insane you drive, you can't flip your car over in the old GT games.

>> No.2093843


Which Sailor Moon game is this? Don't remember playing this one.

>> No.2093861

Or even dent them.

>> No.2093864

Is that a fucking bot?

>> No.2093896
File: 1.48 MB, 640x480, back street soccer.webm [View same] [iqdb] [saucenao] [google]

>> No.2093898

What the fuck, is this a Driver game?

>> No.2093908

thanks doc

>> No.2093913
File: 24 KB, 487x396, avinagigglem8.jpg [View same] [iqdb] [saucenao] [google]


>> No.2093973

webem should be named "FUCK THE POLICE"

also eggs

>> No.2093976

Can't I just post normal gameplay?

>> No.2093994

Good job soaking up bitrate with that filter

>> No.2094020

Great feeling of speed

>> No.2094039
File: 2.20 MB, 300x224, Family Fued.webm [View same] [iqdb] [saucenao] [google]

best TAS ever

>> No.2094053
File: 222 KB, 449x401, laughingimps.png [View same] [iqdb] [saucenao] [google]

>scuba diver but better

>> No.2094078



>> No.2094089
File: 215 KB, 512x448, 1412559424005.webm [View same] [iqdb] [saucenao] [google]

No, Quake 3 players are scary good.

>> No.2094141

The game probably doesn't check for exact word matches so you don't get penalized for not knowing how to spell. Instead I imagine it just checks for specific letter sequences in your response, and if you hit them all, it assumes the rest of your answer is correct.

>> No.2094153

jesus fucking christ

and that dude probably isnt even pro. is he?

^I never get bored of this video.

>> No.2094157
File: 2.79 MB, 960x720, Dethkarz 1998 1.webm [View same] [iqdb] [saucenao] [google]

>> No.2094162
File: 2.87 MB, 320x200, ignition 2.webm [View same] [iqdb] [saucenao] [google]

>> No.2094167
File: 2.36 MB, 900x506, Illbleed 1.webm [View same] [iqdb] [saucenao] [google]

>> No.2094172
File: 1.02 MB, 480x448, dragon.webm [View same] [iqdb] [saucenao] [google]

This is plenty absurd, though only to NFL fans.

>> No.2094175
File: 2.86 MB, 800x450, Whiplash 1.webm [View same] [iqdb] [saucenao] [google]

>> No.2094178

That looks really fucking good

>> No.2094181
File: 2.86 MB, 800x600, Screamer 1.webm [View same] [iqdb] [saucenao] [google]

>> No.2094183
File: 1.90 MB, 800x600, take no prisoners 2.webm [View same] [iqdb] [saucenao] [google]

>> No.2094184

Would that be physically possible IRL?

>> No.2094195
File: 2.92 MB, 640x480, virtua on 5.webm [View same] [iqdb] [saucenao] [google]

>> No.2094203

Dayum, I feel like I'd get motion sickness playing that game.

>> No.2094204
File: 3.00 MB, 640x480, windjammer.webm [View same] [iqdb] [saucenao] [google]

>> No.2094208
File: 2.27 MB, 850x478, Carmageddon 2 2.webm [View same] [iqdb] [saucenao] [google]

>> No.2094210
File: 3.00 MB, 640x480, Screamer 2.webm [View same] [iqdb] [saucenao] [google]

S2's better

>> No.2094214
File: 2.86 MB, 854x480, POD.webm [View same] [iqdb] [saucenao] [google]

>> No.2094220
File: 2.73 MB, 472x472, red alert 2.webm [View same] [iqdb] [saucenao] [google]

>> No.2094221
File: 2.90 MB, 640x400, MegaRace2.webm [View same] [iqdb] [saucenao] [google]

>> No.2094226

I will never be able to finish this race.

>> No.2094228
File: 2.40 MB, 640x480, Rocky Pass (2).webm [View same] [iqdb] [saucenao] [google]

>> No.2094230
File: 2.73 MB, 320x200, Lotus3.webm [View same] [iqdb] [saucenao] [google]

>> No.2094235
File: 2.89 MB, 640x512, flip combos no modifiers.webm [View same] [iqdb] [saucenao] [google]

>> No.2094238
File: 206 KB, 640x400, fuckyoulance.jpg [View same] [iqdb] [saucenao] [google]


>> No.2094242



Yeah, I'd say so. It would require a perfect storm for an 80 yard pure pass to work out, but given a QB with a great arm, the "FUCK IT I'M GOING DEEP" play is perfectly possible.

The WR vaulting into the air at damn near his own height from a perfect standstill, however, I wouldn't believe to be that possible.

>> No.2094247
File: 2.33 MB, 320x200, the earth 3.webm [View same] [iqdb] [saucenao] [google]

>> No.2094250
File: 2.55 MB, 320x200, asteroid belt 3.webm [View same] [iqdb] [saucenao] [google]

>> No.2094262
File: 2.90 MB, 400x300, japan.webm [View same] [iqdb] [saucenao] [google]

>> No.2094271
File: 2.88 MB, 640x512, Falstone - road dips to left four.webm [View same] [iqdb] [saucenao] [google]

>> No.2094274

can't watch it. kek

>> No.2094278
File: 2.78 MB, 640x512, Clocaenog Mid - square right over slippy surface.webm [View same] [iqdb] [saucenao] [google]

>> No.2094285

Lance did it on hard, scrub

>> No.2094287
File: 46 KB, 466x466, 1412541449491.gif [View same] [iqdb] [saucenao] [google]

Most qbs can throw on target up to 65 yards or so.

>> No.2094301
File: 2.85 MB, 640x480, Kindiak Park.webm [View same] [iqdb] [saucenao] [google]

>> No.2094304

I loved it on Rally Championship when you could just drive off track and end up somewhere miles away.

The NI and Manx rallies were great for this.

>> No.2094307

>i ain't even mad

>> No.2094309
File: 20 KB, 214x317, MV5BNzA4MDg1NDM5N15BMl5BanBnXkFtZTcwMTg5MTUxMQ@@._V1_SY317_CR3,0,214,317_AL_[1].jpg [View same] [iqdb] [saucenao] [google]


I always laugh a people bothering to get vertical in arena shooters.

>> No.2094310

To throw an 82 yard ball with no run up high enough that your receiver has to jump to catch?


>> No.2094318


It basically just checks to see if the letters for the answer are both present and in order. For example, the game checks to see if B,A,R, another B, E, and another R are in the answer, and in that order. "scuBA diveR But bEtteR", since it contains those letters and in the proper order, is classified as correct. While it seems it may have been done to check for spelling errors, it still would fail if someone wrote Pharaoh as "Pharoah", since the letters are in the wrong order. Since it's a Burgerland Book of Genesis game, it seems like it may have been the way the game was programmed to accept answers.

>> No.2094319
File: 2.89 MB, 640x480, No Invisible Walls.webm [View same] [iqdb] [saucenao] [google]

Pirelli was the most open

>> No.2094323

I don't know about DM1, but in DM2 if you do a can-can tabletop with a modified one footer, it glitches where the player wraps his leg around the back of his neck.


>> No.2094324
File: 2.95 MB, 640x512, Tyre Change (2).webm [View same] [iqdb] [saucenao] [google]

also it's got a ton of features no other rally game has had ever since

>> No.2094326

Awesome glitch thread ruined by some fag posting dozens of snoozeworthy boring racing clips.

>> No.2094328
File: 2.99 MB, 640x512, Overheating Suppression (2).webm [View same] [iqdb] [saucenao] [google]

>> No.2094330

shit is crazy.

>> No.2094332
File: 1.07 MB, 640x512, pop.webm [View same] [iqdb] [saucenao] [google]

>stop liking what i don't like

>> No.2094336
File: 1.27 MB, 640x512, Tree Physics.webm [View same] [iqdb] [saucenao] [google]

>> No.2094339

If you want to contribute your glitches feel free, I think some of the crazier racing games being posted are fun to watch.

>> No.2094342
File: 485 KB, 1067x1600, 1414370087168.jpg [View same] [iqdb] [saucenao] [google]

>implying Alex Smith is that good

>> No.2094345
File: 2.84 MB, 400x320, Re-Volt.webm [View same] [iqdb] [saucenao] [google]

>> No.2094354
File: 2.96 MB, 640x480, anti-missile missile (1).webm [View same] [iqdb] [saucenao] [google]

>> No.2094357

>current nfl players on an nes game


>> No.2094365

motherfucking rollcage.

II is marginally better. But both games are so fucking dark. Even with the brightness up.

>> No.2094370
File: 1.03 MB, 480x448, charlestrain.webm [View same] [iqdb] [saucenao] [google]


Tecmo Bowl is such a popular game that there's a dedicated community making hacks for it to this day, which includes roster updates.

>> No.2094375
File: 1.97 MB, 640x480, mugen 2014-10-12 22-34-26-78.webmvp8.webm [View same] [iqdb] [saucenao] [google]

I made this for a Wario thread, though I don't like how it came out. What program did you guys use? I used Miro Video Converter, recorded with FRAPS.

>> No.2094379

webm for retards

>> No.2094389

man this reminded me of ignition
i loved ignition

>> No.2094392

there's a webm of it up there somehwere, anon

>> No.2094398
File: 2.92 MB, 320x200, Ignition.webm [View same] [iqdb] [saucenao] [google]


>> No.2094417
File: 2.86 MB, 640x512, WOW, it's fucking nothing.webm [View same] [iqdb] [saucenao] [google]


>> No.2094423


what gaem


So what happened?

>> No.2094429

Just been watching some videos of this on YouTube and I'm amazed I've never played it at all.

From what I've watched, it's fucking brilliant.

>> No.2094432
File: 2.94 MB, 640x512, Proton Wira (2).webm [View same] [iqdb] [saucenao] [google]

>what gaem
rally championship 2000 by magnetic fields
>So what happened?
enough bodywork damage = wheels can come off

>> No.2094440
File: 2.86 MB, 456x360, Metal Slug.webm [View same] [iqdb] [saucenao] [google]

posting mediocre Metal Slug gameplay

>> No.2094443
File: 2.92 MB, 482x360, Metal Slug Mission 4.webm [View same] [iqdb] [saucenao] [google]

whoops wrong Metal Slug Webm

this is the one I meant to post.

>> No.2094452

>retro games

You guys should be recording these on VHS and then mailing them to one another to view like the devs intended

>> No.2094453
File: 2.67 MB, 768x672, jaguars.webm [View same] [iqdb] [saucenao] [google]

Wow, the author of the hack wasn't kidding when he said playing as the Jaguars was going to be hard as balls.

>> No.2094467
File: 2.84 MB, 640x480, Rally on VHS - Langton.webm [View same] [iqdb] [saucenao] [google]

soundless low-bitrate clips sound pretty 1999, bar the actual codec used

>> No.2094476

Is Driver 2 bad? My friend and I liked it as kids.

>> No.2094487
File: 2.54 MB, 320x200, double-kill.webm [View same] [iqdb] [saucenao] [google]

>From what I've watched, it's fucking brilliant.
it is

>> No.2094502

Well, Driver 2 isn't that great.

I thought it was fun; better than Driver by a wide mile.

But, it was supposed to be their GTA III, before the budget got slashed, or something.

>> No.2094589

why is hank hill driving

>> No.2094680

Classic Daisy a best

>> No.2094765
File: 3.00 MB, 640x480, Best western.webm [View same] [iqdb] [saucenao] [google]

>> No.2094773

>it was supposed to be their GTA III
Um, it came out a year before GTA 3. Unless you think Reflections had spies in DMA Design.

>> No.2094801
File: 2.40 MB, 640x480, Available for your home in 1995, only on Nintendo, Ultra 64!.webm [View same] [iqdb] [saucenao] [google]

>> No.2094806
File: 3.00 MB, 400x300, KIKAIOH.webm [View same] [iqdb] [saucenao] [google]

>> No.2094812
File: 2.95 MB, 533x300, TIME CRISIS INTRO.webm [View same] [iqdb] [saucenao] [google]

>> No.2094820


Is the snes or nes version better? Does the snes version have those fucking awesome touchdown animations?

>> No.2094825

Yes it is.
I don't know why people think even the top pros can do this. The guy was never on screen and he just turns and rails him perfectly??

Ya naw.

>> No.2094828
File: 2.57 MB, 400x300, GALACTIC STORM_1_INTRO.webm [View same] [iqdb] [saucenao] [google]

>> No.2094831
File: 2.99 MB, 400x300, GALACTIC STORM_2_A1-2.webm [View same] [iqdb] [saucenao] [google]

>> No.2094834


OMFG is that a mod of Neogeo Cup 98?

It looks fucking awesome

>> No.2094836
File: 2.99 MB, 400x300, GALACTIC STORM_3_A3-4.webm [View same] [iqdb] [saucenao] [google]

>> No.2094840
File: 2.89 MB, 533x400, RS.webm [View same] [iqdb] [saucenao] [google]

>> No.2094842
File: 2.77 MB, 533x400, SFEXP.webm [View same] [iqdb] [saucenao] [google]

>> No.2094848

Can I request EX2 Plus?

>> No.2094876
File: 2.98 MB, 640x480, it burns.webm [View same] [iqdb] [saucenao] [google]

>> No.2094878

I did.

Stop going off topic, retard.

>> No.2094883

It's actually a rip off of Street Hoop.

>> No.2094959
File: 2.86 MB, 640x480, cybersphere.webm [View same] [iqdb] [saucenao] [google]

best breakout.

>> No.2094971

This game seems like it hates you.

>> No.2094996

general arma owns

>> No.2095005
File: 2.70 MB, 600x450, papu.webm [View same] [iqdb] [saucenao] [google]

>> No.2095007
File: 2.10 MB, 640x400, coolkid.webm [View same] [iqdb] [saucenao] [google]

One of the times where facecam is okay.

>> No.2095013

Terrific intro

>> No.2095042

how do I make webms longer than a minute under 3mb?

>> No.2095054

Fiddle around with the bitrate and the resolution of the video.

>> No.2095083
File: 2.92 MB, 320x240, ecco.webm [View same] [iqdb] [saucenao] [google]

>> No.2095090
File: 2.60 MB, 320x240, driver 1.gif [View same] [iqdb] [saucenao] [google]

I only have old school GIFs.

>> No.2095091

a gif is fine too. That game is amazing.

>> No.2095092
File: 2.80 MB, 320x240, driver 2.gif [View same] [iqdb] [saucenao] [google]


>> No.2095098


I think the joke was that there were 3 other open pass options and he went for the craziest one and it worked.

>> No.2095102


Is that the rally game which had actually long stages from 30km and longer? One thing which I didn't like in the early CMR and RBR games were the short stages.

>> No.2095113

Dint know there was a 2

>> No.2095116

I had it on cd and lost the cd ;_;

>> No.2095134


Rally is awesome

get fucked

>> No.2095145

So what did you used to get if you called the phone numbers in the gals panic games?

>> No.2095149
File: 2.90 MB, 512x410, Myherin - shit road camber.webm [View same] [iqdb] [saucenao] [google]

full-length and pretty authentic (made with Ordnance Survey maps, photos and video footage as reference)

you can trace the stages with real maps

>> No.2095193

glitches made it more frightening

>> No.2095445

That's damn beautiful, even now. Filtered and stuff, I take it?

>> No.2095474

It isn't

>> No.2095476

Looks like you just got the power star!

>> No.2095503


I remember playing this game all day long with a friend with cheats on in the sandbox mode. I don't even know why we never got bored off it.

>> No.2095514

that HUD

>> No.2095525

i still remember the audio of the yt video. i miss lan party whit these game.

>> No.2095531
File: 2.46 MB, 640x480, Romhacks.webm [View same] [iqdb] [saucenao] [google]

>> No.2095534
File: 230 KB, 640x480, Perfect Dark Cyclone.webm [View same] [iqdb] [saucenao] [google]

>> No.2095535

Pretty sure you are thinking of Network Q rac rally championship.

>> No.2095538

That was made by the same company who made the rally game in the .webms.

>> No.2095539
File: 133 KB, 468x360, Mario.webm [View same] [iqdb] [saucenao] [google]


>> No.2095542

Did it have the same awesome ost though?

>> No.2095547
File: 492 KB, 854x480, I'm so gayyyyyyyyyyyyyyyyy.webm [View same] [iqdb] [saucenao] [google]

>> No.2095548
File: 1.66 MB, 1280x720, Freeze.webm [View same] [iqdb] [saucenao] [google]

>> No.2095550
File: 1.41 MB, 640x480, Neo Geo CD.webm [View same] [iqdb] [saucenao] [google]

>> No.2095552
File: 324 KB, 1280x1024, myherin02.jpg [View same] [iqdb] [saucenao] [google]

>Filtered and stuff, I take it?
no, just video compression

>> No.2095561

Only fighting game I truly enjoyed.

>> No.2095564
File: 1.50 MB, 320x240, Just messing around.webm [View same] [iqdb] [saucenao] [google]

>> No.2095565
File: 18 KB, 500x394, 1408495281601.jpg [View same] [iqdb] [saucenao] [google]

>Genghis Kar

>> No.2095575
File: 1.29 MB, 640x480, Sticky_ammo.webm [View same] [iqdb] [saucenao] [google]

>> No.2095585
File: 79 KB, 295x263, gtasanandreas.png [View same] [iqdb] [saucenao] [google]

oh dude i think i used to play that game on MS DOS or something as a kid.
name please?

>> No.2095590


That's Skyroads.

>> No.2095591



>> No.2095593

speedruns huh..
looks fun. i should try doing one
yesterday i got to mission 3 of mslug2 without losing a life

>> No.2095637
File: 1.78 MB, 854x480, Screaming Agony.webm [View same] [iqdb] [saucenao] [google]


>> No.2095638

Yes yes yes...Now play as Jupiter.

>> No.2095678


PD weapons really looked futuristic/alien as fuck

>> No.2095702

Illbleed has some novel ideas with the whole Senses system used for exploration, but the combat is god-awful (it has random encounters like a JRPG) and the plot is trying a little too hard to be intentionally bad.
The final boss is your dad and the only way to access him is to FAIL to rescue all your friends in the game, as each time you do so you start the next level will more clothing damage. If you fuck up every single possible time (some of which require more effort than not failing), you enter the final level naked but with mud and blood splatters covering the nipples and vag causing the final boss to come check you out more closely.
I'm dead serious.

>> No.2095714

>and the plot is trying a little too hard to be intentionally bad.
What ? It's not the intention at all.
It's about dark humor and horror movies references.

>> No.2095718
File: 2.38 MB, 640x480, bubsy.webm [View same] [iqdb] [saucenao] [google]

>> No.2095736
File: 2.42 MB, 400x300, output.webm [View same] [iqdb] [saucenao] [google]

Who Splatterhouse 3 here?

>> No.2095742

I think it got better

>> No.2095745

I love splatterhouse spooky.

>> No.2095748
File: 2.75 MB, 320x240, noob.webm [View same] [iqdb] [saucenao] [google]

>> No.2095798

This has perked my interest. Dos or Amiga?

>> No.2095817


>> No.2096187
File: 2.50 MB, 512x300, Duke 64 Grenade Launcher fun.webm [View same] [iqdb] [saucenao] [google]

>> No.2096213


Is there a weapons mod for the game to run on the dos version?

The grenade launcher seems OP, as it's way more useful than a simple rocket launcher.

>> No.2096310


I liked this more than the SFC ones.

>> No.2096354
File: 2.94 MB, 640x480, Duke_Nukem_64_Final_Boss.webm [View same] [iqdb] [saucenao] [google]

>> No.2096358
File: 2.00 MB, 576x360, Buggy Spring.webm [View same] [iqdb] [saucenao] [google]

>> No.2096375 [DELETED] 

>le funny chinese LPer man
You know he purposely plays games wrong, right? He's literally no better than AVGN.

>> No.2096398

There's no way a person can do that.

>> No.2096407

>He's literally no better than AVGN.

Fucking hell, why do you morons mis-use that one word so much? Use it properly or fuck off.

>> No.2096413

It is proper retard.

>> No.2096429


That looks so piss poor.

>> No.2096436

Post this in their thread then

>> No.2096446


>> No.2096449


What you said isn't a figure of speech, it's already literal. Your usage of 'literally' is pointless and idiotic, much like you are.

>> No.2096450

good lad

>> No.2096460

Get a load of this guy. LMFAO.

>> No.2096469
File: 2.99 MB, 507x380, SFEX2P.webm [View same] [iqdb] [saucenao] [google]

Freshly baked

>> No.2096474
File: 36 KB, 500x375, image_0.jpg [View same] [iqdb] [saucenao] [google]

>not use
>clunky "much like you are"
>not smooth "as are you"
>confirmed for shit grammar and writing skill

And besides, caring about grammar on an indonesian comic strip exchange in 2014, shiggy diggy

>> No.2096503

Much appreciated!

>> No.2096615

oh, man. i wasted so many quarters on this. is there a MAME version somewhere, or something else that is playable?

>> No.2096634

protip: you're all autistic retards

>> No.2097252

>is there a MAME version somewhere,
of course.

>> No.2097273

i have such a pixel fetish, that big cruiser that flies by with the unexpected 3D-effect almost gave me chills, just now

>> No.2097304

This looks rad as fuck.

>> No.2097335

I never even owned a Sega Console, but yeah I was thinking the same. Almost as if the plain, angular objects were a design choice.

>> No.2097340
File: 1.30 MB, 320x200, agamenmon enjoys what he sees.gif [View same] [iqdb] [saucenao] [google]

That fucking framerate, holy shit.

>> No.2097398

i'm posting this but can't bare to watch it

>> No.2097406
File: 2.86 MB, 640x480, 1415731148041.webm [View same] [iqdb] [saucenao] [google]

>> No.2097419
File: 2.96 MB, 384x336, Mario.webm [View same] [iqdb] [saucenao] [google]

>> No.2097421

POD had the creepiest atmosphere.

>> No.2097435

How do you guys obtain all of these buttery smooth FPS videos?

Especially on games that have a fixed frame rate... I'm curious.

>> No.2097690
File: 1.03 MB, 960x720, Duke was suppose to go but took FOREVER to get there.webm [View same] [iqdb] [saucenao] [google]

>> No.2097705
File: 1.78 MB, 640x480, Toilet.webm [View same] [iqdb] [saucenao] [google]

>> No.2097716



>> No.2097724
File: 2.31 MB, 400x360, Megaman V.webm [View same] [iqdb] [saucenao] [google]

>> No.2097726


>> No.2097751

on arcade. The genesis version is aweful.

>> No.2097779

fuck. Deathkarz is really one of a kind. A great mix between mario cart and POD that was never done like this again.

>> No.2097804

what's up with the slowed falling from 0:43 to 0:46?

>> No.2097808

Skyroads, the best music ever

>> No.2098313
File: 1.10 MB, 320x240, Descent_PSX.webm [View same] [iqdb] [saucenao] [google]

>> No.2098321

>How do you guys obtain all of these buttery smooth FPS videos?
>Especially on games that have a fixed frame rate... I'm curious.

A lot of them have modern source ports with 60fps options.

>> No.2098340


>> No.2098369
File: 2.78 MB, 640x480, d1 turbo.webm [View same] [iqdb] [saucenao] [google]

there is literally no reason to ever play the psx versions since maximum mission set can be played on pc

>> No.2098371

Sure there is: I own it for PSX and the hassle of finding a download, configuring DOSBOX, and setting the graphics up to not suck aren't really worth the effort.

>> No.2098374

d1 and 2 have sourceports and a community mission database for maps

>> No.2098453

driver for pc was almost entirely broken

>> No.2098613


I downloaded it, thank you Obama...

>> No.2098625


Missed a coin..

>> No.2098641

me but the worms always win :(

>> No.2098672

what is this game called?

>> No.2098679

what is the filename

>> No.2098690

Looks like Rollcage, cool

>> No.2098736

It's an obvious bot.

>> No.2098737

i was really expecting him to say TERRAFIED

>> No.2098746

Mmmmm, Gals Panic

>> No.2098756

Thanks, Doc.

>> No.2098770

it was just an unusual name so i just thought this might have been something else. thank you.

If anyone else is interested

>> No.2098789

Wow that is styling

>> No.2098852

nigga this shit aint trainspotting

>> No.2099036
File: 2.72 MB, 640x512, Penmachno South - crest into right four.webm [View same] [iqdb] [saucenao] [google]

just a heads-up
if the sound bugs out, set the game to run only on one cpu core

>> No.2099058

that looked like a pretty good crash, especially the last angle

>> No.2099060

nice duckface, dook

>> No.2099062


>> No.2099992

>Naming something "Screamer_1" and expecting people to look at it

>> No.2100007

>being this stupid

>> No.2100235

Is this also rally championship? If not what game

>> No.2100248
File: 2.48 MB, 640x512, Micra (3).webm [View same] [iqdb] [saucenao] [google]

need for speed: high stakes, pc version

does it really look like rally championship?

>> No.2100261
File: 1.59 MB, 320x240, Megaman_IV_GB.webm [View same] [iqdb] [saucenao] [google]

>> No.2100281


I had a disc with computer game demos on it including this back in the days of Windows 95. I always wanted to try the whole thing, it seemed pretty badass.

>> No.2100292

wow I think that's 3DFX version?
looks noticeably better than how I played it
Never beat that game as a kid, had no idea where to go

>> No.2100302
File: 1.91 MB, 400x360, Megaman_IV_GB_Intro.webm [View same] [iqdb] [saucenao] [google]

>> No.2100353

>this whole thread

Was there a sale at the racing game webm store?

>> No.2100398
File: 389 KB, 854x480, ShadowMan_Dark_Souls.webm [View same] [iqdb] [saucenao] [google]

>> No.2100554

>the way he turns around in that "W...Wait, what the fuck" fashion


>> No.2100583


Nah, Alex Smith can't throw that far.

>> No.2100586


>used to play MUGEN until my hard drive crashed, deleting all of my data
>Never got back into it

Feels bad man

>> No.2100615

this gives me a panic attack

>> No.2100629

holy shit how have i not known this shortcut

>> No.2100651

Shit that is well made for a 1992 game.

>> No.2100906

pretty sure that little grasshopper was placed there on purpose so that'd happen

>> No.2102638
File: 1.60 MB, 420x360, Metroid_II_Queen_Metroid.webm [View same] [iqdb] [saucenao] [google]

>> No.2102672

Are you saying this is absurd, a glitch or an obscure game?

>> No.2102728

why would someone even want to attempt that?

I mean why is there even an actual audience for this shit?

>> No.2102778

that boss' theme was awesome

>> No.2102782

There's an entire SMW romhack/mod community

>> No.2102830

No it isn't it was part of a best Q3 kills video i seen once, there is no doubt he got a bit lucky with that shot, but a big part of playing Q3 skillfully is predicting your enemy's location.

>> No.2102831

It's made for TAS. It's entertaining for some people, has nothing to do with what youo're talking about.

>> No.2102832

There's even some dude who posts his own Quake gameplay webms on /v/ and /vr/ and I think he's also pulled off a similar shot like that.

>> No.2104178


Shit looks realistic

>> No.2104247

I don't know at what tickrate the demo was recorded but the way his crosshair moves looks very suspicious. I don't know if you followed the recent cheating scandal in the CSGO scene (where pros have actually cheated on LAN) but I wouldn't trust someone who aims so bot-like.

>> No.2104301

thanks doc

>> No.2104349

I'd say it was a pretty absurd boss.

>> No.2104363

>not licking bras

>> No.2104374

This is Fatal Racing, right?

I just couldn't enjoy it as much as Screamer. Something seemed off about the game.

>> No.2104378



>> No.2104407

I expected this to be a loading screen webm

>> No.2104421

bury me with my money

>> No.2104572

Is this driver 1?

>> No.2104586
File: 46 KB, 512x512, 3164_front.jpg [View same] [iqdb] [saucenao] [google]



>> No.2104591

%2000 more fun than the original

>> No.2104640

It's a bot. Picking up frame by frame, you can see 2 things:
1) The shot goes not where the enemy is visually, but where the engine predicts it would be (a lag compensation technique) game can do that, and shot in predicted area would count as connected, even if prediction would not be correct. The predicted position lasts only for a frame or so until player is synched back with the right position. Bots can do that, players - don't.
2) Shot goes to the center of model.

>> No.2104656

looks like gotcha force

>> No.2104663

I've played it as a "Fatal Racing", and IIRC there also was an awesome track editor.

>> No.2105353

I don't understand why the magazine goes all the way through though.

>> No.2105372

I wish I could run this without my computer instantly going to shit. What kind of specs and what sourceport (if any) do you need to do that?

>> No.2105375

Do spaceball controllers still work with PCs these days?

>> No.2105557

>Wario's classic caps
>Bigger than anyone else

Why isn't Wario like this in smash?
Nintendo doesn't love Wario anymore.

>> No.2105679

never thought about how sexual the reloading of the rl was in this game.

>this is my new fetish

>> No.2105707
File: 328 KB, 1353x976, multi track drifting.png [View same] [iqdb] [saucenao] [google]

Is this filename related to Initial D?

>> No.2105721

I'll never learn how to do shit like this,

>> No.2105726

What the fuck is going on here?

>> No.2105818
File: 2.63 MB, 640x512, Ballagyr.webm [View same] [iqdb] [saucenao] [google]

just naming webms after the track/stage

>> No.2105821

Based Ballagyr jump.