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/vr/ - Retro Games


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File: 768 KB, 2048x1536, DSC01303.jpg [View same] [iqdb] [saucenao] [google]
2064923 No.2064923 [Reply] [Original]

Previous thread: >>2041240

These threads are for the civil discussion of CRT displays (TVs and monitors) as used for retro video games and systems allowed by the board rules in the current sticky (>>1392415 ). Subtopics *directly* related to this main topic are welcome.

A few tips so we don't get our thread deleted and have better discussions:
>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast), vidya only. Slight OT might be okay if strictly related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend.
>Have fun and enjoy glorious cathode displays

CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x


This is my lousy attempt to be creative with Microsoft fucking Paint and displaying it on my good new old Trinitron which i bought a week ago.
It's about negative comments in these threads, just case you didn't noticed it.

>> No.2064935 [DELETED] 

>>2064923
Old games will always look better on newer displays. Technology will always move forward, not backward. CRTs are only for nostalgia.

>> No.2064943
File: 70 KB, 1000x1000, 1387479366905[1].jpg [View same] [iqdb] [saucenao] [google]
2064943

>>2064935

>> No.2064945

>>2064935
Well this thread sure is off to a great start!

>> No.2064946

>>2064943
>>2064945

Don't bite.

>> No.2064957

just got my a new CRT monitor spending about 7 hours trying to set up retroarch with shaders and what not its quite hard does anyone know of a download that has it all just set up already?

>> No.2064960

>>2064945
OP here.
I think i intended that. Also no one bothered and decided to try something very different.
The obvious troll who claimed to be 40 or something was funny as hell, i don't get it why it got deleted.

And did you know that 4chan gives you the option of hiding a post?
You just click the arrow on the upper right and click "Hide post".

>> No.2064963

Any good vga to scart schematics?

>> No.2064968

My Monitor Control Unit has a Monitor memory card insertion slot. Does anyone know how a memory card looks like for this? And where I would be able to get one? I have a Sony BVM

>> No.2064970

>>2064963
Depends on the effort you want to go through.
But what graphics card do you use?

>> No.2064974
File: 20 KB, 600x450, 00J0J_fKwrwlezGan_600x450.jpg [View same] [iqdb] [saucenao] [google]
2064974

$75 a good price for a PVM-1340? Pic related

>> No.2064976

>>2064970

Does it matter it if has vga?
I was thinking of turning one of my older machines into dedicated retro emulator since it's better use than rotting in the basement. I think the gpu was r300 series radeon, maybe 9600 or something similar.

As for the schematic, so long as it doesn't require too elaborate PCB's (which I can't make) or difficult to find ic's it shouldn't be a problem.

>> No.2064979

>>2064976

So long as it has vga*

>> No.2064981

>>2064976

If the graphics card can output 15KHz video and composite sync then I think it should be a straight connection.
If not you'll need a sync combiner, but that shouldn't be too much of an issue.

>> No.2064990

>>2064976
>Does it matter it if has vga?
DVI with analog output is also fine and use it right now.

>I think the gpu was r300 series radeon, maybe 9600 or something similar.
Not nvidia, which is a good thing. Hook up a VGA monitor and try to output a 15khz modeline first, if it say "OUT OF RANGE" or something like that then you should be fine.

You can connect RGB directly to SCART but you shouldn't do that with the sync nor you should short them.
If you can enable composite sync then connect it with an 470-1000ohms resistor and maybe a 220µF capacitor (negative side to SCART) in series.
If you can't enable composite sync then you must make a sync mixer.

>> No.2065029
File: 3.83 MB, 2400x1800, 1405927450834.jpg [View same] [iqdb] [saucenao] [google]
2065029

Ahh, sorry /crt/ I don't know if you guys frown on this kind of topic but it doesn't seem worth making an entire thread about it.

I want to have a component/RCA video out on my NES-101 (for use with my new(ish) slick little Sony CRT). I'm a competent solderer and even have the necessary "Nintendo security bit" screwdriver.

I've seen there are alright guides online that can walk you through this, but I'm struggling with understanding what parts are needed for this "AV mod" what I'm building up to here is this:

tl;dr I have an NES-001 as well - could I just take the parts out of this and work it into my NES-101 for the AV mod? Or am I screwed to buy one of those "DIY" kits?

>> No.2065076
File: 566 KB, 751x644, kv-m1420d BE-2A, power supply.png [View same] [iqdb] [saucenao] [google]
2065076

OP here.
I think i have an idea why i made that pic.
1 hour ago before i made this thread, i was adjusting the white balance, focus and H. STAT, again.
I tried to carefully pull out the chassis while the set was running and i accidentally touched D608(?) in the live power supply.
The shock was more painful than the H. deflection coil but not so strong as that stupid ass LCD TV i repaired many years ago.
As i noticed that no one bothered to make a new thread and the old one was on page 8, i decided to give it a try.
I was seriously thinking that it was unique and fresh idea to make this.
But now i see the sheer stupidity in it, if there wouldn't 15 posts ITT then i would deleted that.
Maybe i'm just sleepy. I go to bed now.

>>2065029
You basically need to amplify and lowpass filter (to turn the square color subcarrier into a triangle wave) the composite output of the PPU and amplify the audio from the CPU.
>but I'm struggling with understanding what parts are needed for this
The right transistors, resistors and capacitors. You may could substitute different parts and values.
>I have an NES-001 as well
Or you could salvage parts from there.

>> No.2065137

>tfw your CRT won't display 1600x1200 unless you make it 55hz

>> No.2065140

>>2065137
I can run my hp p1130 at 1600x1200 @ 100Hz, it can probably go higher.

>> No.2065146

Why would a SVGA monitor make a really high pitched whine when I use 800x600 @ 60hz or 640x480 @ 75hz? Other display modes with a higher and lower horizontal scan rates don't exhibit that behavior.

>> No.2065393

>>2065146

It's always making noise. Most of the time it's outside the range of human hearing.

The circuitry just happens to resonate at audible frequencies at those settings on that particular unit.

>> No.2065487

>>2065137
>tfw 1600x1200 @ 100Hz

>> No.2065521

For anyone who didn't see earlier there's a survey with some questions about the CRTs people are using.

You can take it here: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform

Results can be viewed here: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewanalytics?usp=form_confirm

As per a suggestion from someone in the previous thread I added a question about people's knowledge of the workings of CRTs. If you've got any other suggestions let me know.

>> No.2065601
File: 284 KB, 1224x918, 1984 Amdek Color I.jpg [View same] [iqdb] [saucenao] [google]
2065601

i usually use a sony trinitron for most of my systems but i do enjoy using my nes with this 1984 amdek

>> No.2065604
File: 341 KB, 1224x918, 1984 Amdek Color I 2.jpg [View same] [iqdb] [saucenao] [google]
2065604

>>2065601
close up of the screen

>> No.2065607
File: 524 KB, 1000x1419, amdek_monitor_large.jpg [View same] [iqdb] [saucenao] [google]
2065607

>>2065601
old advertisement for this exact monitor

>> No.2065725

>>2065521
You've probably got a double entry for me in there now, one from before the additional question, and one from after.

>> No.2065756
File: 236 KB, 1167x1000, IMG_1763.jpg [View same] [iqdb] [saucenao] [google]
2065756

>>2065604
>punch out

Hell yeah. Just getting into that game. Here's some PVM punch out action.

>> No.2065782

Why is the recommended temperature for CRTs 6500k? I changed it to that and it was too orange-tinted, but I find 9200k actually shows the colours better.

>> No.2065795 [DELETED] 

>>2065521
"Do you prefer CRTs to other display technology?

No, why do I even own a CRT?
Only for retro games
Yes but I use a flat-panel for HD content
Definitely yes, I don't even own a flat-panel "

I own a flat-panel and still think CRTs are better even with HD content. This is my problem with surveys, never let you type in an answer and just leave you with preset answers.

>> No.2065820
File: 58 KB, 960x720, mvc_c1702.jpg [View same] [iqdb] [saucenao] [google]
2065820

I just wanted to throw something out there, since I've been trying to track down some BVM. I only have a Commodore 1702, and recently got an S-Video break out cable so I can connect S-Video from my consoles into the Luma/Chroma input on the monitor. I have to say, even that looks pretty fucking good. It makes me not feel so shitty about not being part of the master race.

Dreamcast playing Marvel Vs. Capcom crisp as fuck. Played some shmups on my Saturn, too.

>> No.2065862

>>2065725

I removed all the questions being required so anyone who wants to go back through can do so without having to answer all of them again.

>> No.2065867

>>2065756
Doc isn't a chocolatey father figure hes full on Nigeria mode.

>> No.2065876

>>2065782

Because 6500k is the colors temp under natural sunlight, which gives more natural colors when the tube is new. You might as well calibrate the colors individually according to test patterns if you want the best colors on your CRT.

>> No.2065883


▲ ▲

>> No.2065887

>>2065782
There 6500k is the color of daylight at midday in Europe. If you prefer 9200k you're the kind of tasteless pleb who probably cranks up the saturation and sharpening to ridiculous levels too. I bet you like blue LEDs too.

>> No.2065894

>>2065876
Ah ok, when I had it set to that it was very orange-tinted. There doesn't appear to be any way to set the colours individually, at all.
>>2065887
Uh no, how bout you stop making ridiculous claims based on one thing I said?

>> No.2065904

>>2065894
Color Temp refers to your white point.
"6500k is the NTSC standard and tends to give a warmer picture, with whites leaning a bit towards yellow in tone.

9300k(what I use) is what Japan uses(used?) as its white point. Colors are cooler and whites lean more towards blue in tone."

I also prefer 9300k, though it could all just be do too to the environment I play in.

>Uh no, how bout you stop making ridiculous claims based on one thing I said?
Don't take everything so personal.

>> No.2065918

>>2065904
I found out that it can change the colours individually, I've now got them all set equally. I prefer seeing my colours as they are, I play in dark environments generally.

I'm not, just simply making the observation of what that person did. If they responded with an even more rude response I would've just ignored them.

>> No.2066129
File: 149 KB, 988x686, kx-27ps1.jpg [View same] [iqdb] [saucenao] [google]
2066129

I've been lugging a sony KX-27PS1 around with me for almost a decade, moving it from house to house but I've never really used it. It is heavy as shit, has no tv tuner and all sorts of weird connections on the back.

Do you think it's worth playing around with or should I just get a modern CRT?

pic is not mine but it's the same model.

>> No.2066146
File: 706 KB, 1944x2592, IMG_20141114_194519.jpg [View same] [iqdb] [saucenao] [google]
2066146

>>2066129
Look at all this shit. Anything useful for retro gaming here?

>> No.2066160
File: 10 KB, 194x259, images.jpg [View same] [iqdb] [saucenao] [google]
2066160

>>2066129
Definitely worth playing around with. That's a Profeel monitor, and was considered the industry standard in the late '80s.
http://www.thevintageknob.org/VIDEO/KX20PS1/KX20PS1.html

And a post close to the bottom lists what your inputs are:
http://www.mactalk.com.au/28/12464-obscure-video-inputs.html

I read on another page that the SCART port can be modded for RGB by adding 3 volts to pin 8:
http://nfggames.com/forum2/index.php?topic=4960.0

A 27-inch monitor that accepts RGB through SCART would be an awesome retro gaming set.

>> No.2066178

>>2066160
Thanks for the info. Is there any particular reason why RGB through SCART is desirable? That forum mentions that one of the ports is Svideo and I've heard good things about that.

>> No.2066182

>>2066146

It has no HDMI so I don't see how you could connect it to anything. Throw it away or better yet give it to me.

>> No.2066197

>>2066178
RGB is a higher quality signal; It doesn't really matter what port it's fed through, SCART just happens to be the most common one.

>> No.2066207

>>2066129
>Do you think it's worth playing around with or should I just get a modern CRT?

This is a consumer set with a professional tube.
This is the best consumer set made in the 80s, and it can outclass many of the 90s and 00s ones. You're lucky to have one anon.

>> No.2066216

>>2066178
That poster was mistaken. The two round ports look similar to S-video but they were proprietary connectors for vcrs, home computers, ect.

Most retro game consoles were capable of outputting several video signals of varying quality; RF, Composite Video, S-Video, and RGB were the common standards back then.

RF combined the video signal and audio on a single pin and provided the poorest quality video. Composite is your standard yellow white red a/v cable, and is better than RF. S-Video splits the video signal into two parts: chrominance (color) and luminence (brightness) as well as two grounds. S-video provides a high quality signal, but was rarely used in Europe. Instead, Europeans use RGB, a video signal where the 3 main colors are carried on 3 different pins and wires.

Many consoles output an RGB signal natively, but some require modding to output it. For the systems that do output RGB, this signal is carried to the television by way of a SCART breakout cable. Many professional monitors accept RGB through BNC or D-sub connectors, requiring an adapter to use with SCART cables, but your KX27PS1 can accept RGB through the Peri-TV port, provided pin 8 receives 3V.

>> No.2066224

>warped, fuzzy, blurry pictures
gross

>> No.2066226
File: 744 KB, 1088x1157, SGI_Indy_CRT.jpg [View same] [iqdb] [saucenao] [google]
2066226

>>2066207
>>2066197
That's encouraging. I guess I'll drag it out of storage and see what I can hook up to it. Speaking of storage there's a big-ass silicon graphics workstation CRT in there too. It's not as big as the sony so not sure what would be good for.

>> No.2066238
File: 473 KB, 2592x1944, IMG_20141114_205615.jpg [View same] [iqdb] [saucenao] [google]
2066238

Ok my spine is now shattered but I dug out both monitors. Thanks for the info guys

>> No.2066316

>>2064974
I paid 150 dollars for mine, granted I live on a third world shithole. I think you could get it for a bit cheaper, though. Try haggling a bit with the seller.

>> No.2066321

>>2066238
>Stella

Noice.

>> No.2066342

>>2066238
Double nice. That SG monitor is huge! How big is the screen? Model number?

>> No.2066346

>>2066342
GDM-20E21 so I'm guessing it's either 20 or 21 inches.

I haven't had any luck getting a picture on the sony so that's really disappointing.

>> No.2066358

>>2066346
>GDM-20E21
It's 20 inch, the first number are the inches.

>> No.2066362

>>2066342
kek, "huge"

>> No.2066365

>>2066226
>>2066238

Do you still have that SGI workstation? You could try to use it with his monitor, because these computers are really freaking nice.

>> No.2066367

>>2064974
>PVM-1340
I can't tell from the picture but isn't that the one model that didn't have mechanical buttons on the front panel? There is one model that has these annoying membrane push buttons on the front panel.
I'd say $75 is what I've been seeing PVMs of that size sell for recently. I'd try to negotiate the price though. Especially if it has the membrane buttons. If you plan to spend some time in the service menus that'd get pretty annoying to me.

>> No.2066369

don't get me wrong, i like CRT monitors, but I'm getting old and paranoid about my back these days.

>> No.2066373

>>2066365
I wish. The first picture is one off google images I never had the workstation but I'm sure they'd be interesting to tinker with.

>> No.2066404

>>2065867
>nigeria
>niggria

coincidence?

>> No.2066515

Anyone with schematics or service manual on a Mitsubishi am2752a?
Paypal reward if its right!!

>> No.2066519

>>2064923

Ouch, the Subject seems to have been typed in the "Name" field. Well it's too late now, but let's try not to make this mistake again.

>> No.2066621
File: 2.29 MB, 3264x2448, IMG_20141113_180025.jpg [View same] [iqdb] [saucenao] [google]
2066621

PC CRT appreciation thread?

>> No.2066629

>>2066621

I like PC CRT, but they're not the only good ones anon.

>> No.2066632

I have the opportunity to get a 20L5 locally very soon.
He's asking $300.
How does that sound? The only prices I can judge are the $500+ ebay prices.

>> No.2066659
File: 168 KB, 960x720, IMG_0312.jpg [View same] [iqdb] [saucenao] [google]
2066659

>>2066621

>> No.2066665

>>2066632
>He's asking $300.
No I misinterpreted the email. He was offered $300.
Goddamn.

>> No.2066668

>>2066621

PC CRT are so versatile.

>> No.2066761
File: 13 KB, 500x322, frame_meister_wxp.jpg [View same] [iqdb] [saucenao] [google]
2066761

I know this is a CRT thread but I hope to not get a backlash. This is the first time I've ever posted in a CRT thread.

With CRTs getting older and older, and the better ones harder to find, would it make more sense to just purchase a Mini Framemeister?

Admittedly, the only retro console I own right now is a PS (and the Atari Flashback 2), so I don't know the wonders of playing on a CRT in today's world. I used to play SNES and N64 and NES all the time as a kid, but that was the last time I played those consoles on an actual TV.

So in preparing myself for display quality when I actually got those systems, I've been doing research. I've decided that the Sony Trinitron TVs seem to be the overall best home televisions, and that the Mini Framemeister would be the best solution on modern TVs.
But now I'm thinking of ditching the idea of investing the space in a CRT at all.

Thoughts? Anyone here own both that can attest?

>> No.2066763

>>2066761
>With CRTs getting older and older, and the better ones harder to find, would it make more sense to just purchase a Mini Framemeister?
>Admittedly, the only retro console I own right now is a PS (and the Atari Flashback 2), so I don't know the wonders of playing on a CRT in today's world. I used to play SNES and N64 and NES all the time as a kid, but that was the last time I played those consoles on an actual TV.
>So in preparing myself for display quality when I actually got those systems, I've been doing research. I've decided that the Sony Trinitron TVs seem to be the overall best home televisions, and that the Mini Framemeister would be the best solution on modern TVs.
>But now I'm thinking of ditching the idea of investing the space in a CRT at all.
>Thoughts? Anyone here own both that can attest?

Man, is just it me or this text have been posted here multiple times already?

>> No.2066765

>>2066761

It won't look nearly as good. CRTs aren't so hard to find and they'll look much better than that, even fairly low end ones - video signal quality notwithstanding.

>> No.2066775

>>2066763
I'm sure it has. Sorry for the spam-posting. I should lurk CRT threads more before posting such.

>> No.2066776

>>2066761
>a magical box can suddenly make LCD capable of scaling images
>a magical box can change the resolution coded into the game
>a magical box can make 240p into 1080p
What a fucking retard.

>> No.2066785

>>2066765
Okay, thanks. I guess I'll keep a CRT in the periphery, then.

>>2066776
Sorry, I thought this was /vr/ and not /v/.

>> No.2066790

>>2066785
Go die faggot

>> No.2066796

>>2066790

Don't be so hostile. What's the point of threads like this if we don't accept questions? To circlejerk?

>> No.2066814

>>2066796

Not him, but your message looks like the one of these marketer shills.
Also, we do answer to questions, but not the really obvious ones that can be answered by lurking some more.

Anyway, upscalers won't fix the shitty colors and contrasts of LCDs.

>> No.2066851

>>2066776
are you legitimately retarded. or is this bait

>> No.2066853

I'm a bit of a CRT newbie, I've had a Samsung SyncMaster 796MB Plus but it's a bit on the small side, so I've been looking for something bigger.

But I've only found two for sale nearby:

Viewsonic G220fB
http://www.hk.viewsonic.com/en/products/productspecs.php?id=239

Dell P1130
http://www.cnet.com/products/dell-p1130-crt-monitor-21/specs/

They've got almost the same price, the difference is pretty small. Which one should I get?

>> No.2066857

>>2066668
Yeah. I'm looking to get some kind of NEC MultiSync or a PC-TV series monitor. Having three refresh rates (15-24-31 kHz) will be useful. Main difficulty will be testing one before purchasing, which depends on who might be selling them in the U.S. as opposed to Japan.

>> No.2066863

>>2066851
How do you suggest we make 1 logical pixel at 320x240 = 1 physical pixel at 1920x1080.
These resolutions do not go into each other. You will always end up with a fraction. Nothing you do can stop the aliasing that will happen by dragging 1 logical pixel across 2.5 (really 3) physical pixels.

>> No.2066867
File: 214 KB, 507x711, CRT confirmed for master race.png [View same] [iqdb] [saucenao] [google]
2066867

>>2066761
>With CRTs getting older and older, and the better ones harder to find, would it make more sense to just purchase a Mini Framemeister?
they look like ass

>> No.2066869

>>2066765
bullshit. upscaler + scanline generators look extremely similar to high end CRTs or better. you have to be sitting like a foot away from the screen to notice shadowmask.

>> No.2066872

>>2066863
>what is a border / screen re-sizing

really the good quality upscalers look nearly identical or even better than old high end CRTs. The benefits of using the CRTs are elsewhere

>> No.2066874

>>2066869
You cannot upscale something at a fixed resolution period.
You can't. It is impossible.
Unless they are divisible by each other (like 1080 in 4k) then you just can't. You start dealing with fractions and since digital can only be a 1 or a 0 you end up having to take that full pixel instead of half of it.

Not to mention.
Bad viewing angle.
Bad color.
Bad response time.
Jittering while scrolling.
Shit blacks.
etc

You can never beat the real thing I'm sorry.

You're probably the type of faggot that buys songs on iTunes like the cuck you are.

>> No.2066876

>>2066869
>bullshit. upscaler + scanline generators look extremely similar to high end CRTs or better.

>taking an already low-contrast display
>destroying the contrast further by blanking half the lines
>similar to high end CRTs
Just stop posting.

>> No.2066878

>>2066872
It cannot be done sorry.
1 + 1 = 2
1 + 1 will never = 3
You can't cheat it. It is capped at 240p there is no way around it.

>> No.2066879

>>2066863

what is windoboxing

>> No.2066880

>>2066872
>I have never used a BVM

>> No.2066882

>>2066879
So you'll have a small image on a TV?
Sure you can map the 240p image to the actual pixels on the display but the image would be terribly small compared to the display.

>> No.2066885

>>2066878
gr8 b8

>> No.2066886

>>2066882

Just scale by an integer, nearest neighbour. 240*4=960, you've now got an image that fills 80% of the screen.
That doesn't eliminate the horizontal resolution problem unfortunately.

>> No.2066890

>>2066886
Sorry with digital media there is no way of upscaling ever.
If you have an MP3 at 320kb/s it will always be at that. You can never make it higher no matter how much money you waste on bullshit

>> No.2066892

>>2066876
love the delusion from you CRT-fags. I own a nice CRT myself. It has benefits (arcade machine) but otherwise I'll be playing on my 60" with an upscaler. You can stay in your pleb rathole with 1 foot viewing distance to your glorious 11" PVM.

>> No.2066894

This thread went to shit quickly.

>> No.2066895

>>2066880
>I have never used a framemeister

>> No.2066896

All these shills.

>> No.2066901
File: 24 KB, 570x533, macro - response to idiot.jpg [View same] [iqdb] [saucenao] [google]
2066901

>>2066892
Okay, buddy.
Door's that way >>>/v/

>> No.2066903

>>2066853
A-anyone? Can we talk about CRTs please?

>> No.2066904

>>2066895
I have. I've used a pile of different upscalers, actually. Micom, Extron, Faroudja, Sony, Pioneer, No-name Chinese boards, the software one AMD supplies, etc.

Nothing beats a BVM.

>> No.2066906

Wow someone is butthurt they wasted money on his upscaler.
Sorry kid.
Did you buy those sunglasses that allow you to see in HD also?

>> No.2066908

>>2066901
good argument. What's your reasoning for using a crt over an upscaler?

>> No.2066910

>>2066903
>>2066853
The P1130 appears to have a slightly higher hsync limit (130KHz versus 110KHz). It's also a genuine Trinitron tube; I don't know what tubes VS used. I'd go for the P1130.

>> No.2066913

>>2066904
Alright, what is your reasoning on that? genuinely curious.

sorry if brash - I don't like how upscalers are so quickly shot down on /vr/. In most other retro communities I'm aware of, they are pretty much standard

>> No.2066914

>>2066908
>What's your reasoning for using a crt over an upscaler?
The things everyone mentions every goddamn thread if you just fucked read.

>Zero latency
>Zero response time
>Low persistence
>Better contrast ratio
>Better color gamut
>Flexible resolution

>> No.2066915

>>2066913

See:
>>2066914

LCD is a great technology if you're short on space, or can't pay the power bill, or need something to display public information for long periods of time without burning. It's not made for video games.

>> No.2066916

I have a few.
Variable resolution. Much higher resolutions on PC monitors. Higher refresh rates on PC monitors. Faster response times. Better contrast. Blacks that are actually black and not dark blue. Smoother motion due to the persistence of the phosphor. Wider viewing angle. Better color.

Cons?
They are big and heavy.
But hey why would you need to carry around your TV?

>> No.2066918

So, I tried that 3840x480 resolution with scanlines for 240p games, and I was wondering if it's possible to make a really wide 240p resolution in the same manner?

I'm a little confused about the meaning of "front/back porch" and "sync width" and how one determines the proper values for a given resolution; I can't find any explanations in my googling, only specific values for other resolutions.

>> No.2066920

>>2066918
Can someone explain to me the reasoning for these super wide resolutions? I'm not understanding this.

>> No.2066926

>>2066918

Yeah, 3840x240 @ 120hz will have the same effect.

FYI, there is a guide for doing EDID overrides in Linux to use custom resolutions in DRM/KMS mode

http://filthypants.blogspot.ca/2014/11/creating-custom-edid-for-arcade-monitor.html

>> No.2066927

>>2066913
>>2066908

A (any) CRT is easier to get and cheaper than an upscaler, has better image quality with regards to colour contrasts and black levels, has much less lag and therefore supports light guns and importantly is capable of displaying native resolution for retro systems.

>>2066920

Different consoles have different horizontal resolutions. Some consoles also switch between the horizontal resolutions on the fly. Your PC doesn't switch between these resolutions on the fly in the same way. By using a superwide resolution which is a lowest common denominator of all the common horizontal resolutions, these can all be accurately emulated without needing to constantly manually chnage resolution.

>>2066918

You can do that easily, yes. It's the same procedure, you just don't slap a scanline filter on when you're done. If your monitor only goes as low as 31KHz (almost all PC CRTs) then you'll need to put the refresh rate up to 120Hz, but your monitor has to also support that.
Sync is the time where the electron beam moves from the end of one scanline to the start of the next, sync width is how much time that takes. Front porch and back porch are the times before and after the sync but before actually drawing that scanline.

>> No.2066930

>>2066920
Modern setups can't directly output 240p 4:3 signals, so you write in an absurdly wide resolution to keep the signal frequency high enough, and then you correct the aspect ratio in the game/emu settings so that it appears in 4:3 240p.

>> No.2066932

>>2066918
The video line consists of the following areas:

>active line
>front porch
>sync pulse
>back porch

You get to control all of those. Generally, look at the ratios for existing video modes, and try to use those. If it doesn't work, calculate the actual time spent, and copy that.

>> No.2066935

>>2066920
Analog video is continuous within a line, but discrete between lines/frames. So, you can use the native framerate and number of lines to preserve frame/line precision, and then apply filters at high-res along each line. You can also display a variety of pixel clocks by scaling horizontally-only without losing much precision, or you can emulate a lower-speed DAC that would produce a blurrier output than your pin-sharp 800MHz Radeon DAC.

>> No.2066936
File: 18 KB, 362x416, 3840x240 EDID override.png [View same] [iqdb] [saucenao] [google]
2066936

>>2066926

Pic related is the timings for that mode.

I don't mess with the advanced timings, all I did was use "Automatic - CRT Standard" timings and filled in the resolution and refresh rate.

>> No.2066940

>>2066914

>zero latency

not actually required for almost any game. Only one i can think of off the top of my head is punchout. Your mind adjusts to latency in an instant

>color/contrast

debatable. Also configurable with high scale upscalers and flatscreens.

>resolution

framemeister does this

>persistence

really?

One thing you guys all seem to miss is the size. Don't know how you can game on <40" screen ever.

my CRT cons
>small as fuck
>pleb as fuck (anon why do you have such an old TV?)
>CRT repairmen are a dying breed

pros
>arcade machine proper reproduction

>> No.2066943

>>2066927
>>2066926
Thanks! I don't think my monitor will go to 120Hz; would it be possible to make the resolution wider to compensate? Say, 7680x240 @ 60hz?

>> No.2066947

>>2066940
So basically, you admit that CRT is a better display technology, but you've got a massive phallic obsession and need a display that's bigger than your car. Great. Thanks.
>Don't know how you can game on <40" screen ever.
This has got to be one of the most retarded things I've ever read.

>> No.2066949

>>2066943

No, the horizontal resolution doesn't affect the horizontal sync rate.

>> No.2066950

>>2066943
The width doesn't matter, in terms of video timings. You probably won't be able to do a 240-line mode at 60hz, because that implies a ~15KHz line rate.

You could always do something like 480 lines at 60hz and then bump up the vertical size of the display all the way.

>> No.2066951

>>2066943

No. Horizontal resolution does not affect the scan rate of the signal, that would still be 15khz and would not work on a 31khz+ monitor, though it would have a very high pixel clock.

>> No.2066953
File: 1.16 MB, 2000x2557, who needs filters anyway.jpg [View same] [iqdb] [saucenao] [google]
2066953

>>2066950
>You could always do something like 480 lines at 60hz and then bump up the vertical size of the display all the way.
I should clarify: I mean letterboxing a 240-line image in a 480-line video mode and then cranking up the vertical deflection to crop out the blank lines.

>> No.2066989

>>2066910
https://web.archive.org/web/20090529033111/http://support.dell.com/support/edocs/monitors/p1130/en/g_ug/specs.htm#Resolution
>Highest addressable resolution* 2048 x 1536 at 80 Hz
>*Addressable means the monitor will sync up to this mode. However, Dell does not guarantee the image will be sized and centered correctly.

Will I have any problem with the 2048x1536 resolution? I currently use it on my monitor, but on 16" it's pretty small unless it's a 3D game.

>> No.2066994

>>2066989

I don't understand what you're asking.

>> No.2067000

>>2066994
It says that the 2048x1056 resolution isn't officially supported and I may have sizing and position issues. Are those easy to circumvent? I've never had anything of the sort with my current monitor, despite using a completely unsupported resolution.

>> No.2067002

>>2067000

Well if the monitor offers manual size and position correction like just about any PC CRT I don't see why you wouldn't be able to make the image fit the screen.
Is the dot pitch small enough that you'd even benefit from such a high resolution though?

>> No.2067004

>>2067000
You'll likely just need to change your h-pos/v-position and h/v sizes a bit.

The same type of shit happens to me in just switching between say XGA@60hz and XGA@85hz

>> No.2067014

>>2067002
>>2067004
On my 17" monitor (16" view area), 2048x1536 looks quite good, just a bit too small. With DPI adjustments it's pretty good. The pitch is 0.2 mm on it. Looks quite amazing on 3D.

>> No.2067021

>>2066989
> 2048 x 1536 at 80 Hz

You can push it higher than that if you use lower refresh rates. The screen might not resolve every pixel though.

>> No.2067025

>>2067021
I'm pretty sure 2048x1536 is the maximum that VGA supports. I could be wrong, though.

>> No.2067027

>>2067025

Why would their e a limit? I thought it only depended on the sync timings.

>> No.2067028

>>2066867
Dag, yo.

>> No.2067029

>>2067027
Well, you do need to take your video card's DAC into consideration as well. Eventually you hit a point where it just can't keep up.

>> No.2067035

>>2067027
>>2067029
http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-980/specifications
> Maximum VGA Resolution 2048x1536
I'm pretty sure that's standard for all cards. It's either that or a lower resolution in my experience.

>> No.2067054

>>2067035
So a 4K CRT is impossible

>> No.2067056

>>2067054
Unless it uses DVI? Probably.

>> No.2067071

>>2066892
So do you prefer an upscaler to a CRT? Why?

>> No.2067075

>>2066894
Sorry, it's probably my fault.

I'm >>2066761.

>> No.2067080
File: 179 KB, 1024x768, fw900_2160p.jpg [View same] [iqdb] [saucenao] [google]
2067080

>>2067054
never say never anon

(that's my pinky in the photo)

>> No.2067363

>>2066947
Gotta impress your dudebro friends somehow.

>> No.2067593
File: 199 KB, 1839x870, fw900 2560 1600.png [View same] [iqdb] [saucenao] [google]
2067593

>>2067025
>>2067035
2048x1536 is the usual stated limit because very few monitors could output more than that, but VGA is capable of more. FW900s are capable of 2304x1440 (80hz) officially and can be forced to run at 2560x1600 over VGA with decent results, although the flicker at 25x16 is too severe for me.

>> No.2067597

>>2067080
that's a thumb or you have some fucking sausage fingers

>> No.2067736

>>2066930
Changing horizontal resolution shouldn't change frequencies at all.

>> No.2067907

>>2067075
It happens. It's ok to ask about upscalers, despite the backlash. It's the tards like that other guy claiming his LCD is great...

Unless you're using OLED, flat panels just don't cut it. If you have 5K+ to waste on an OLED display every three years so your pixles stay fresh, great. Even then get ready for the ghosting.

CRT wins. And that's consumer-grade CRT, before you start getting into the PVM/BVM stuff

>> No.2067913
File: 3.00 MB, 4912x2760, DSC01160.jpg [View same] [iqdb] [saucenao] [google]
2067913

>>2066940
Why I prefer CRT.

>> No.2067928 [DELETED] 

>>2067913
>The crt looks better even though I'm viewing the image on an led monitor

>> No.2067930
File: 13 KB, 268x268, jc.jpg [View same] [iqdb] [saucenao] [google]
2067930

>>2067913
>The crt looks better even though I'm viewing the image on an led monitor

>> No.2067950

>>2067930

To be fair the viewing angle on the laptop is pretty fucked but I'd still pick a CRT for older PC games any day.

>> No.2067959

Hi I posted about the GDM-20e21 monitor earlier. It started up and displays a picture ok but windows will only let me select 800x600 or 1024x768.

I'm positive I was running it at much higher resolution back in the day.

>> No.2067961

>>2067035
>>2067054

It's because of the DAC they use. Some anon posted one or two thread ago a PC-CRT that could have a higher resolution in RGBHV (the same signal as "VGA") than the 2048x1536 limit everyone seems to tell about VGA.

>> No.2067996
File: 1.15 MB, 2944x1080, FUUUU.jpg [View same] [iqdb] [saucenao] [google]
2067996

>>2067959
OK starting to get really frustrated now. I know I used to run this monitor at over 1600x1200 years ago but win7 won't allow over 1024x768, Not even with powerstrip.

Also none of the menus can agree on what the max resolution is.

Drivers? That's a good one. Apparently they don't exist.

>> No.2068006

>>2067996

Try using something else like CRU?

>> No.2068010

>>2067930
The CRT has no backlighting to get captured by the camera, so it results in a deeper look even if you are viewing the pict on a LED.

>> No.2068014

>>2067996
I think it's because you're using on-board graphics, try getting a VGA to DVI port.

>> No.2068026

>>2067597
it's pressed against the glass

>> No.2068028
File: 177 KB, 555x563, gotta be kidding me.png [View same] [iqdb] [saucenao] [google]
2068028

>>2067930
>led monitor

>> No.2068032
File: 1.24 MB, 2944x1080, CRU.jpg [View same] [iqdb] [saucenao] [google]
2068032

>>2068006
I just tried CRU but it doesn't do anything.

>>2068014
When I plug a tv into the vga port it does 1920x1080 so it apparently does higher than 1024x768

>>2068028
Well LED is the marketing term for it despite being an lcd display and leds only doing the backlight.

>> No.2068079

>>2066940
>One thing you guys all seem to miss is the size. Don't know how you can game on <40" screen ever.

Same way I did when I was a kid: from about 1.5 to 3m away.

>> No.2068080

>>2068032

Don't know if you're still here, but if you are might I trouble you for your wallpaper?

>> No.2068083
File: 1.31 MB, 2560x1440, forest-green-forest-wallpaper.jpg [View same] [iqdb] [saucenao] [google]
2068083

>>2068080
No prob bob. Also I give up on that monitor. The picture is too dark anyway it's probably fucked.

>> No.2068085

>>2068083

Thanks, mate.

>> No.2068090
File: 1.22 MB, 2304x1728, 100_1581.jpg [View same] [iqdb] [saucenao] [google]
2068090

The anon with the weird paper noise in his C= 1085S monitor here. I took some photo of the inside of the set. I don't find anything that is wrong (apart from some of my photos that have a really bad focus).

Here they are - 1/8

>> No.2068092
File: 1.31 MB, 2304x1728, 100_1582.jpg [View same] [iqdb] [saucenao] [google]
2068092

>>2068090

2/8

>> No.2068094
File: 1.25 MB, 2304x1728, 100_1583.jpg [View same] [iqdb] [saucenao] [google]
2068094

>>2068092

3/8

>> No.2068095
File: 1.04 MB, 2304x1728, 100_1584.jpg [View same] [iqdb] [saucenao] [google]
2068095

>>2068094

4/8

>> No.2068102
File: 1.06 MB, 2304x1728, 100_1586.jpg [View same] [iqdb] [saucenao] [google]
2068102

>>2068095

5/8

>> No.2068104
File: 1.03 MB, 2304x1728, 100_1587.jpg [View same] [iqdb] [saucenao] [google]
2068104

>>2068102

6/8

>> No.2068107
File: 1.07 MB, 2304x1728, 100_1588.jpg [View same] [iqdb] [saucenao] [google]
2068107

>>2068104

7/8

>> No.2068114
File: 1.33 MB, 2304x1728, 100_1590.jpg [View same] [iqdb] [saucenao] [google]
2068114

>>2068107

8/8

If someone see on these pictures something that could shorten dramatically this set's lifespan, please tell me. The noise I was talking about in the last thread isn't that noticeable now, it all came down to the quiet fly-back transformer buzz accompanying the 15kHz whine.

>> No.2068115

>>2068079
that's it. Sif sit on the couch, couching it is for casuals with LCDs

>> No.2068140

>>2068032
Try it anyway, see if it makes a difference.

>> No.2068280

>>2067054
>4K CRT

lets break it down into parts.

a (high end) 10 year old desktop crt can do 130kHz horizontal sync.
H sync is frames per second * lines per frame, plus some extra lines for blanking. 60*2376 = 142.56kHz (i went with 10% extra lines), so in theory a more modern CRT could sync with it.

the bigger problem would be horizontal resolution (unless you like smear-o-vision), you would be pushing half a billion pixels per second down an analog connection; 10 year old CRTs only got up to half that - a digital connection would probably be mandatory.

Or you could just cheat and use an interlaced mode to cut the numbers in half - this should actually work on real world CRT's

>> No.2068313

So I just learned toady that NTSC-J has a darker black level than NTSC-U. Does this affect me in any way playing Japanese video games on an American console and American TV, or will the Japanese games look darker?

>> No.2068316

What's the highest resolution CRTs can do at 120Hz?

>> No.2068321

>>2068280
Interlacing is garbage even on CRTs.

>>2068316
About 1024 lines for a top tier CRT.

>> No.2068332

>>2068321

Interlacing looks better on a CRT than anything else.

>>2068316

Depends on the CRT. My CRT with horozontal sync range 31-110KHz can do 1024x768@120Hz.

>> No.2068334
File: 105 KB, 450x420, 1395146956924.png [View same] [iqdb] [saucenao] [google]
2068334

>>2068332
>tfw 70khz max horizontal sync

>> No.2068337

>>2068334

That's not too bad if all you're concerned about is retro.
How's the vertical sync range?

>> No.2068368

Well my retro dreams have been crushed. I posted about how my 1980s monitor doesn't work with a scart to AV adapter but there are no answers so all that shit is going on the backburner for a while.

>> No.2068375

>>2068368

What's the situation/problem ?

>> No.2068382

>>2068375
I didn't post it in this thread because there was already a thread about scart to av adapters.

I have the sony kx-27ps1 from earlier ITT and it doesn't get any picture at all using the adapter.

I know the monitor works because I've used it with a cable tv box before.

>> No.2068398

>>2068337
It's main use is as a secondary monitor actually. I'd use it for more if I could just get a tiny bit higher resolution out of it.
I believe I've had it up to 640x480 at 120hz once, but it's usually left at 1024x768@85hz. And of course being right at the border, 1280x960@70hz just refuses to work.

>> No.2068424

>>2068398

Why as a secondary monitor? I'd only use a CRT for gaming.

>> No.2068451

>>2068424
>I'd use it for more if I could just get a tiny bit higher resolution out of it.
My main monitor is an 1080p Asus LCD that just happened to have very low input lag.
The fact that it's seen its better days and is growing quite dim really diminishes its use as a good gaming display. If/when I can manage to get my hands on one with a bit more life left in it and a capable of a bit higher res, I'd definitely use it as my main.

Hell, if I ever get the presentation monitor working with PC level inputs, I may end up using that.
>playing Diablo 2 or SC3kU on a 35in monitor
I don't even know what to expect.

>> No.2068467

>>2068382

>AV adapter

Do you mean the composite + audio → SCART adapter? If yes, why not just use the composite cinch instead? Maybe the set can't into composite sync?

>> No.2068474

Can I get straight VGA to SCART cables or do I have to make them myself?

>> No.2068504

>>2068467
I don't know what the fuck you're even talking about. In my country the snes, ps1 ps2 and most modern vcrs have AV output. Red and white for audio, Yellow for video.

>> No.2068536
File: 80 KB, 368x512, kx27ps1_input.jpg [View same] [iqdb] [saucenao] [google]
2068536

>>2068504

>Yellow for video

That's called a composite RCA jack m8.
So i was right, you were talking about a composite & audio to SCART adapter. I think you'll be forced to use the "video" input, which is a BNC port. Try to see if the SCART socket does accept composite (on the documentation), else you'll have to buy a RCA to BNC adapter and use the BNC video input.

>> No.2068586

>>2067054
High-end CRT Projectors can accept resolutions of up to 3200x2560, and hsync rates of 180Khz

>> No.2068623

>>2068334

Good enough to do 1400x1050 or 1440x1080 at 60hz at least.

>> No.2068740
File: 198 KB, 1632x918, WP_20141115_009.jpg [View same] [iqdb] [saucenao] [google]
2068740

Just got my 20L5. Thing is beautiful.

>> No.2068762
File: 399 KB, 1632x1224, WP_20141115_018.jpg [View same] [iqdb] [saucenao] [google]
2068762

Gimme dat 480p.

>> No.2068769
File: 313 KB, 1632x1224, WP_20141115_032.jpg [View same] [iqdb] [saucenao] [google]
2068769

>> No.2068775

>>2068740

What is that exactly?

>> No.2068776
File: 376 KB, 1632x1224, WP_20141115_037.jpg [View same] [iqdb] [saucenao] [google]
2068776

It's good the Wii can play Gamecube games at 480p. Not trying to buy a Gamecube component cable.

>> No.2068779

>>2068775
PVM that is compatible with multiple horizontal scan rates for higher resolutions.

>> No.2068783

>>2068779

Oh, I need myself one of those. What's the range?

>> No.2068786

>>2068783
L5 series does 15.75 to (I think) 45Khz, so that covers 480i to 1080i

>> No.2068794

>>2068783
>>2068786
15 to 45
Only had the chance to try 480p on it so far.
Want to test out higher resolutions later.
It will also support 240p.

>> No.2068796

>>2068794
>>2068786

So it'll do 720p?
Are there any 16:9 CRTs like this?

>> No.2068801

>>2068796
Yes and yes
There are several widescreen BVM models
Ridiculously expensive and hard to find with low hours

>> No.2068806

>>2068796
I've heard it can do 720p. Haven't tried it yet.
The BVM-D32 is the same but 16:9. Someone in this thread got one recently.

As far as consumer HD CRTs that are 16:9 I don't believe they support 240p. I don't know so someone else is gonna have to confirm that.

>> No.2068807

>>2068801
>>2068806

To be expected. A man can dream, I suppose.

>> No.2068814

>>2068807

There are still these broadcast monitors Ikegami still sell for $8000.

>> No.2068887

Have any of you faggots hugged your PVM today? I love this thing (20L5)

>> No.2068898

>>2068887

>Not hugging every monitor you own each morning

That's 8 every morning, and maybe 9 in a week.

>> No.2068920

>>2068887
I feel you. I am blown away by how beautiful my 20L5 is.

>> No.2068959

>>2066915
The latency on LCDs is fucking nothing. PS2 and older consoles look better on my CRT usually, but all my games play fine on a LCD. The resolution and excellent contrast is the real reason to use a CRT, not scanlines or some kind of placebo bullshit like "zero input lag".

Therefore I prefer a CRT for:
>Sixth generation consoles and older
>Older PC games with a fixed resolution
>My Windows 98 rig that plays DOS games

I would recommend an LCD for:
>Seventh generation and newer consoles
>Games that run in higher resolutions or were designed to run in 16:9
>Every day general use (non-gaming tasks mostly)

>> No.2068967

>>2068959

>The latency on LCDs is fucking nothing
Not if you're running at non-native resolution and don't have a good external scaler.
Not if you're using the majority of TVs manufactured today.
Not if you want to play a competitive game like a fighting game.
Not if you want to play a light gun game.

>> No.2068976

>>2068967
Okay. If you can play a game on a LCD at NATIVE RESOLUTION, I think it's better. If you cannot play at NATIVE RESOLUTION, use a CRT. Also, scaling does not cause any lag on any of my LCDs though it can be ugly.

>> No.2068983

>>2068976

This seems pretty fair to say, yes. You still suffer from the poor colours and blacks though.
Problem is, that leaves out the entirety of the 7th gen. I'm not aware of any native 720p monitors.
Although you could integer scale to 1440p or 2160p, and those monitors exist. I imagine there'd be little lag and you'd still get a fairly accurate picture. I don't own either kind of monitor so I can't say how good it looks. If I'm right then a 4k display will probably be ideal for 7th gen, 8th gen and PC games.

>> No.2068992

>>2068976
>Okay. If you can play a game on a LCD at NATIVE RESOLUTION,

And guess why the /crt/ thread is located in /vr/.

>> No.2068994

>>2068959
My LCD TV lags over 100ms at native resolution through HDMI. Obviously it's because I have a cheap piece of shit, but you can't expect every LCD owner to be using low-latency PC monitors.

>> No.2069002

>>2068994
This. There are some things that degrade with low cost, and some that are guaranteed regardless. These are different on LCD and CRT.

CRT pretty much always has 0 latency, 0 response time, low persistence, and native support for low resolutions,

LCD pretty much always has low flicker, progressive display, and perfect sharpness (unless someone BADLY fucks up the firmware).

>> No.2069005

>>2068994
>lags over 100ms at native resolution through HDMI
Try VGA. I know it seems counter-intuitive, but some LCD TVs do less processing on VGA than HDMI.

>> No.2069007
File: 66 KB, 270x267, karl is mad.png [View same] [iqdb] [saucenao] [google]
2069007

>>2069005
>bought a cheapass Seiki
>it literally will not let you do 1:1 pixel mapping on the HDMI ports
>have an external HDMI->VGA decoder feeding into its VGA port for 1:1

And that's why I still use my XBR Wega.

>> No.2069010

>>2069007

>So many TVs have so many issues with 1:1 pixel mapping
I fucking hate this. Even at "native" resolution there's tons of overscan which is a pain to correct.

>> No.2069012
File: 806 KB, 2048x1536, DSC01310.jpg [View same] [iqdb] [saucenao] [google]
2069012

>>2066160
>I read on another page that the SCART port can be modded for RGB by adding 3 volts to pin 8:
The purpose of pin 8 is to switch the set to that input when 5-12V is applied or enable 16:9 under 9V (if supported).
1-3V on pin 16 enables the RGB pins.

>>2066216
>The two round ports look similar to S-video but they were proprietary connectors for vcrs, home computers, ect.
>proprietary connectors
No, this type of DIN 6 as AV connector is rather very obsolete instead of proprietary. I saw TVs with these and they usually predate SCART in outside of France by a couple of years.

>>2066761
>With CRTs getting older and older
And i assure you that this cycle will continue. That CRTs itself from 80s and newer die of just getting old is very uncommon (if you ignore burn in issues). The only 2 cases i remember was one huge Philips tube from the 90s which showed a green picture with retrace lines and adjusting the screen grid voltage didn't help and one 16:9 Telefunken tube which electron guns started to dim and glitch out after some time.
Usually everything around the CRT dies, like the speakers and IR receiver in my bigass Trinitron.

>>2066940
>not actually required for almost any game. Only one i can think of off the top of my head is punchout
What are light gun games?
Even if you use a HDTV CRT with built in upscaler it will not work because of the changed timing (not 15khz, Zapper filters them out) and input lag.

>debatable. Also configurable with high scale upscalers and flatscreens.
I crank up the contrast on both my CRT and TFT.
It's looks natural and vibrant on my CRT while the TFT is bright but it rather hurts my eyes much more like if i look into a desklamp.

>>2067075
No it isn't. I'm OP and i was very busy the last 2 days.
pic not related

>>2068114
Inspect the solder joints and caps.
>it all came down to the quiet fly-back transformer buzz accompanying the 15kHz whine.
How is the glue around the copper of the yoke?
See any cracks?

>> No.2069014

>>2069012
>The purpose of pin 8 is to switch the set to that input when 5-12V is applied or enable 16:9 under 9V (if supported). 1-3V on pin 16 enables the RGB pins.

Iirc ProFeel monitors had so many weird proprietary connectors, so I wouldn't be suprprised if the SCART had this swapped, also I suppose 16:9 wasn't common back then.

>> No.2069017

>>2069005
I've actually tried that before and it does improve latency. It looks horrible, though.

>> No.2069025
File: 54 KB, 772x603, scartjpnpinoutyt0[1].jpg [View same] [iqdb] [saucenao] [google]
2069025

>>2069014
Maybe it's japanese SCART.
>also I suppose 16:9 wasn't common back then.
Oldest SCART CRT that i know that has 16:9 support and this automatic switching is KV-M1450D from 1995.
It was disabled by default in the service menu.

>> No.2069031

>>2069012
>Inspect the solder joints and caps.

No bad caps after the examination, and solder looked fine.

>How is the glue around the copper of the yoke?

Uh, didn't really check that, but nothing bad caught my attention. I'll check it back tomorrow.

>See any cracks?

No crack.

>> No.2069052
File: 10 KB, 320x240, dry-joint_small[1].jpg [View same] [iqdb] [saucenao] [google]
2069052

>>2069031
>and solder looked fine.
Are you sure?
It's rather a beginners mistake to assume that.
You should examine the solder closely and check for little fringes.
Better wiggle a suspecting looking pin with tweezers and look if the pin is loose.
And if you're paranoid resolder all not so good looking joints.

>Uh, didn't really check that, but nothing bad caught my attention. I'll check it back tomorrow.
The glue around the deflection coil is cracked in my dropped and horrible looking KV-M1400D. The 15khz whine is twice as loud as in the KV-M1420D in OP which is internally identical.

>> No.2069060

>>2066316
>>2066367
Thanks for the help. The monitor does have actual buttons. I was able to talk the guy down to 65. Nice older guy, mentioned he didn't use it much.

Now I'm having a problem trying to get the RGB signal recognized. The monitor does work, already tried S-video and it looks good, but I plugged in the RGB cables and hit the front source button on the front panel and...nothing. Any ideas?

>> No.2069075

>>2069060

How's it supposed to sync?

>> No.2069080

>>2069075
Not sure what you mean? There's the EXT SYNC cable that's attached to the RGB, and there's a v-sync option but that doesn't do much good unless the picture is out of alignment.

>> No.2069084

>>2069080

So the external sync is running and plugged in, right?
What source are you using? Composite video as sync or composite sync? I dunno if it makes a difference or not but it could be it. Plug the ext sync plug into a composite port and you'll find out if it's only sync or if it's the full video.

>> No.2069123
File: 622 KB, 2560x1920, IMG_20141115_154912.jpg [View same] [iqdb] [saucenao] [google]
2069123

>>2069084
Tried plugging the ext sync into one of the composite ports and got nothing. Here's the back panel. Sorry for the dim lighting, if the image is clicked on there's more detail.

>> No.2069124

What does sync polarity mean and what should I be setting it to when creating custom modelines?

>> No.2069127

>>2069123

What console are you using?
Sounds like it's simple composite sync anyway, so that's not the problem.

>>2069124

>What does sync polarity mean?
Is the sync pulse negative or positive?
I think it's safe to leave it default.

>> No.2069139

>>2069123
>Digital RGB connector
assuming it's CGA/80 column
Why in the hell would a broadcast monitor need that?

>> No.2069145

>>2069127
SNES, which I tested on S-video and it showed up fine. I'm going to try the Genesis as well and see if that goes a little better. I tried the scary and RGB cables on a 9" PVM a few weeks ago and they worked fine.

>> No.2069150

>>2069145
Scart, goddamn autocorrect.

>> No.2069193

>>2069139

Probably so it could function with the various microcomputers at the time. May have been marketed as a computer monitor as well.

>> No.2069250
File: 530 KB, 2560x1920, IMG_20141115_170737.jpg [View same] [iqdb] [saucenao] [google]
2069250

>>2069060
>>2069080
>>2069123
>>2069145
Alright, I got it figured out: I was using the wrong scary to RGB converter, think it was the Japanese one instead of the Euro one. Everything seems to be working now and looks good! Only problem is RGB inputs don't have an audio jack. Anybody have any tips for external speakers with a PVM / RGB setup?

>> No.2069257
File: 35 KB, 560x400, dvi-24-1-to-vga-15pin-adapter-cable-dvi-dvi[1].jpg [View same] [iqdb] [saucenao] [google]
2069257

Fuck u m8s, you told my this shit would work and it doesn't, now i just bought a fancy PC CRT and a shitty adapter that does nothing, migh as well wait until i bought a new (but actually an old one ) videocard that supports VGA natively

For now i just wasted money

>> No.2069265
File: 17 KB, 245x480, 245px-DVI_Connector_Types.svg[1].png [View same] [iqdb] [saucenao] [google]
2069265

>>2069257
That's weird.
It works for me for both VGA monitor and VGA->SCART adapter.
Also the pic looks wrong if it's supposed to have a VGA connector on the other side.
See the pins on DVI-A(nalogue), these must be there and wired correctly

>> No.2069282

>>2069265
i ll check if the guy that sold me that one has this one instead if not i just lost $5

>> No.2069327
File: 137 KB, 1000x661, 100-xl[1].jpg [View same] [iqdb] [saucenao] [google]
2069327

>>2069250
I use something like this to get the audio to my stereo. I don't see any signal degradation on RGB or composite.
The RCA connectors are wired to the audio input of the scart socket and is also pass though to plug.

>> No.2069379

>>2069257
>no analog pins around the large pin

I dont know what this is a picture of, but it sure aint a dvi-vga adaptor

>> No.2069618

>somebody on craigslist giving away 3 free medical CRT monitors
>"recyclers welcome"

I hope I contacted them in time.

>> No.2069625
File: 126 KB, 420x420, 1387853285591.jpg [View same] [iqdb] [saucenao] [google]
2069625

>>2069618
>find out it's some anon baiting CRT recyclers and "recycling" them

>> No.2069662
File: 35 KB, 600x429, 00K0K_3oznkypFY7D_600x450.jpg [View same] [iqdb] [saucenao] [google]
2069662

What /crt/ think of this? I have a dual fork to coaxial adaptor, would that work for games through RF? Should I buy it for shits and giggles, even though it's a little pricey? http://tampa.craigslist.org/pnl/atq/4736945482.html

>> No.2069692

>>2069625
god damn it why are you avatarfags on /vr/ too, go back to fucking /v/ with that stupid shit kiddo.

>> No.2069832
File: 2.76 MB, 640x480, Managed to focus on the PVM.webm [View same] [iqdb] [saucenao] [google]
2069832

>>2069692
>post a reaction image
>must be an avatar fag

>kiddo
no u

>> No.2069962

it's a bad day for me, my parents are forcing me to sell all of my CRT monitors because they think I've got to many (I've got 2). They just want me to have LED-LCD monitors and that's it, I paid for the CRTs myself and I don't see why I should sell them.

And yeah, I'm 20 and still live in with my parents.

>> No.2069964

>>2069662

>$35

Pretty cheap for a TV of that time. If you own an Atari 2600, Colecovision and other pre-NES consoles, this set might be pretty nice.

>> No.2070043

>>2069962
>And yeah, I'm 20 and still live in with my parents.
I'm 22 and live with my parents which i don't like very much, they don't even try to understand me which is good because i don't need to explain it to them.
I bought the KV-M1420D despite of having already 3 Trinitrons in my possession.
KV-M1400D which outputs a great picture but is silver painted and a bit damaged.
KV-M1450D which has the shitty BE-4 chassis because Sony used a stupid Motorola IC instead of multiple great TDA/TEA ICs from Philips/STmicroelectronics like used in the BE-2A chassis of the other 2 Trinitrons.
KV-C2521D which i modded to have a 16:9 mode, i managed to display about 950x565 pixels on that monster.

Tell them you like them more than LCDs.
If they accuse you of being a fucking hipster, answer that they know jack shit about (good) technology and that CRTs always eat more power than LCD is not always true unless you would compare it to a 1970s CRT.
>I paid for the CRTs myself and I don't see why I should sell them.
That's right, they fucking belong to you. So keep them.

>> No.2070051

I just played a Quake III match at 120hz on my p1130, this shit is awesome!

>> No.2070053

>>2070051

I tried Half Life at 200Hz. It's insane how smooth things are.

>> No.2070060

>>2070053
My monitor can go up to 640x480 @ 170Hz, wonder how much higher I can pusher it at even lower resolutions.

>> No.2070061

>>2070060

I looked up the specs for your monitor and it says the maximum refresh rate is 170Hz. I'm afraid that's the fastest it'll go.

>> No.2070067
File: 1.24 MB, 2304x1728, 100_1591.jpg [View same] [iqdb] [saucenao] [google]
2070067

>>2070051

Yeah, shit is just cash. I convinced many people at the University thanks to Quake 3 @120Hz that CRTs are better in many applications than LCDs, with my laptop panel, the brand new panels of the university, and their old CRTs.

>>2069052

I checked it again, and took new photos too.
The glue around the copper is in a miserable state as you can see on pic related.

>> No.2070069
File: 1.49 MB, 2304x1728, 100_1596.jpg [View same] [iqdb] [saucenao] [google]
2070069

>>2070067

There are also 2~3 joints that seemed fine, but aren't in a really good condition after a better observation.

>> No.2070071
File: 438 KB, 2048x1536, DSC01298.jpg [View same] [iqdb] [saucenao] [google]
2070071

>>2070067
Looks fine to me. Check out how the KV-M1420D looks like.

>> No.2070074

>>2070071

Well, mine is not as bad, but there are still big chunk of glue that are missing on mine.

>> No.2070083

>>2069962
Just think anon, some day you'll move out of your parents' place and be like me: living on your own with 4 PVM's!

>> No.2070090

>>2070074
Maybe hotglue can be used to silence the whine.
The 15khz sawtooth deflection causes a great alternating magnet field used to deflect the electron beam but also the thin copper wires could move that rate (maybe hit each other) and emit a audible whine. If you would put a little hotglue on the surface it would hold the copper together, just don't overdo it like a certain jerk starting with 'D' does.

>> No.2070092

>>2070067
L0l 120hz. Slippy slidey mouse land. 100 hz is the one

>> No.2070094

>>2070071
Is one of those convergence rings loose?

>> No.2070097
File: 334 KB, 2304x1728, 100_1605.jpg [View same] [iqdb] [saucenao] [google]
2070097

>>2070090

I see, I'll check more info on this way to fix it. Thanks anon.

>>2070092

Nope, never had any problem like this m8.

Anyway, my 1085S still works great, so here are a few pics I took a few minutes ago.

>> No.2070098

>>2070092
Why is that, anon? Something mouse-specific, quake specific, or a universal way mice work (with windows)?

>> No.2070101
File: 264 KB, 2304x1728, 100_1606.jpg [View same] [iqdb] [saucenao] [google]
2070101

>>2070097

>> No.2070102

>>2070094
Yes, that loose one is the so called BMC ring, it's used on the smaller Trinitrons to adjust the insufficient H. STAT and V. STAT.
I took that pic after i adjusted everything and i used a little glue to hold it together.
I also found a trick that rubbing it with an strong magnet will improve the overall convergence somewhat, but rather be careful with this.
Before that shit it looked like this:
http://archive.moe/vr/thread/2041240/#2061146

>> No.2070103
File: 708 KB, 732x1007, service manual pg10, KV-M1420D, BE-2A.png [View same] [iqdb] [saucenao] [google]
2070103

>>2070102
>go through the effort to screenshot the page of the manual
>forgot to upload
fuck

>> No.2070107

>>2070103
Gotcha, thanks for sharing :)

>> No.2070112

>>2070061
That is ok, 170Hz is fast as fuck.

>> No.2070119
File: 271 KB, 2304x1728, 100_1610.jpg [View same] [iqdb] [saucenao] [google]
2070119

>>2070101

>> No.2070123
File: 355 KB, 2304x1728, 100_1613.jpg [View same] [iqdb] [saucenao] [google]
2070123

>>2070119

>> No.2070128
File: 281 KB, 2304x1728, 100_1620.jpg [View same] [iqdb] [saucenao] [google]
2070128

>>2070123

>> No.2070129 [DELETED] 
File: 363 KB, 2304x1728, 100_1622.jpg [View same] [iqdb] [saucenao] [google]
2070129

>>2070128

>> No.2070136
File: 357 KB, 2304x1728, 100_1623.jpg [View same] [iqdb] [saucenao] [google]
2070136

>>2070128

>> No.2070139

Do any HD CRTs handle 240p, 480i, 480p or 720p correctly?

>> No.2070168
File: 49 KB, 600x800, rockman race.jpg [View same] [iqdb] [saucenao] [google]
2070168

Bro and I were racing in Mega Man, this shot was too good not to share even if the pic is nowhere near perfect.

>> No.2070180

>>2070168
It's a mirror...

>> No.2070181

>>2070180

If it is one, it's a pretty weird one, displaying stuff that aren't even in the room and not mirroring fonts, stuff like that.

>> No.2070183

>>2070180

Anon check your eyes...

>> No.2070358

>>2070180
What

>> No.2070445

>>2070181

It's a magical mirror.

>> No.2070461

>>2070445
starring mickey mouse

>> No.2070468

Is it safe to TATE a PVM as long as I turn it off while I do it and keep it off for a bit?
I don't want to accidentally knock the yoke out of alignment or some shit.

>> No.2070476

>>2070468
>I don't want to accidentally knock the yoke out of alignment or some shit.
I think it's safe to rotate any CRT as long you do it carefully and very slowly while it's turned off.
Afterwards if no bad noises (like loud cracks) has been heard it's safe to use, .
Don't forget to degauss by either pushing the degauss button or let it fully turned off (NOT standby) for 15 mins and turn it on again.
If you're paranoid about the potentional risk then open and check how stable the insides are and if there's a chance that something could get shorted.
Maybe open first and then rotate the set might be a good idea as you can see in which state the insides are.

>> No.2070556

>>2066913

>In most other retro communities I'm aware of, they are pretty much standard
Above using a CRT?

>> No.2070582
File: 6 KB, 546x250, distorted interlacing.png [View same] [iqdb] [saucenao] [google]
2070582

So, if there's one thing that the pastebin should mention along with RGB via SCART is that a displacement to the left is normal and so is that is darker compared to other input types.
I did practical experiments and have my experience with this.

The RGB signal itself appears to be left shifted by ~1µS, meaning that the other signal types are delayed.
The test with my homemade SCART->YUV converter (consists of fast and expensive opamps) plugged into the Composite input showed that the chroma processor (converts input to RGB) causes this delay. Plain TV sets are designed to display analog TV broadcasts which are composite+audio in a RF channel and the picture center is adjusted to show that in the middle.
There are 2 schematics that can change the horizontal center of an RGB signal carried via SCART by extracting the sync of the composite and processing it with precise timing ICs.
http://members.optusnet.com.au/eviltim/shiftysync/shiftysync.png
https://playoffline.wordpress.com/cable/rgbshifter/

I build both of them (along with my improved LM1881 preamp) and i can say that they will work very great with non-interlaced aka 240p/288p.
But they suck when it comes to interlaced video.
I illustrated the issue.
Basically you get a weird looking scanline effect on a big and sharp CRT (small is rather unnoticeable) if you use that shifter on interlaced signal.
I believe the origin of this comes from the way how VSync is handled. A odd field starts with it's VSync aligned to the HSync while the other is in the middle of the scanline. The shifters might start the VSync at the 1/4 and 3/4 of the scanline which might confuse the deflection circuits of my TVs or they are inconsistently delayed from each other.

The industry reacted to this problem:
Certain TV sets have a manual RGB mode which corrects this issue, 6th gen consoles like NGC let you set the horizontal center and some recent DVB receivers delay the RGB signal (both composite and RGB are centered).

>> No.2070737

I've been using this monitor non-stop since I've got it and now I think I'm paying the price. The monitor just flickered 4 times sort of like how you get a bad aerial connection on a TV. I turned it off now, but I think I just shortened its life.

>> No.2070814

>>2064923
Update pls

>> No.2070845

Do we have a /vr/ recommended list of CRT TVs and monitors?

And the Panasonic ct-27sf11s 27" Superflat TV I got a month back is the best damn thing I've ever played vidya on

>> No.2070848

>tfw only have a shitty semi-portable 9" CRT
>tfw only TVs being offered on CL are 36"+ behemoths
>tfw no car

>> No.2070858

>>2070848
>>tfw no car

I know that feel anon.

>> No.2070871
File: 426 KB, 311x615, Zyzz.png [View same] [iqdb] [saucenao] [google]
2070871

>>2070848
>not being fit enough to carry a TV
Go get your ass in shape. >>>/fit/

>> No.2070885

>>2070871
>>not being fit enough to carry a TV
I'm quite sure anon is speaking in terms of several hunred miles here, you sure you've ever carried a 19"+ monitor that far buff boy?

>> No.2070889

>>2070885
Are you kidding? This is /fit/ we're talking about.

They're used to taking at least 12" all the time.

>> No.2070891
File: 7 KB, 184x184, rippetoe look.jpg [View same] [iqdb] [saucenao] [google]
2070891

>>2070871
I am /fit/ actually and my 5RM deadlift is 425. But center city is a fucking dead zone when it comes to craigslist and the nearest anything decent is is usually like 10 miles away in the suburbs.

I found a pretty sweet 27" trinitron in the city about a mile away from me and I was honestly okay with carrying 100-150 lbs that distance. But the fucker on craigslist never even replied to me.

>> No.2070895
File: 636 KB, 483x596, white-trash-repairs-a-flatscreen-wouldnt-look-as-manly.png [View same] [iqdb] [saucenao] [google]
2070895

>>2070871
>suggesting to do pic related
Best CRT related plan i had ever heard.

>> No.2070897
File: 216 KB, 800x1333, rasp.jpg [View same] [iqdb] [saucenao] [google]
2070897

My setup

>> No.2070903

>>2070897

What the hell am I looking at? What are those 3 RCA slots? Last I remembered the Raspi only had 1 Composite out.

>> No.2070915

>>2070903
Raspi B+ + Retropie + RCA Adapter

>> No.2070921

>>2070903
It's a B+, they put the Composite out on the 3.5mm Jack so you need a breakout to use it.

>> No.2070926

>>2070897
>>2070903
>>2070915
>>2070921
Are Raspis worth the spare cash?

>> No.2070932

>>2070926
I use mine for robots and shit, it's a lot cheaper than other SBCs that would fit my needs.

>> No.2070934

>>2070921

Oh, I see.

>>2070926

I have one, it's neat for tinkering with and you can recycle it for a lot of different purposes.

>> No.2071056
File: 871 KB, 2048x1536, DSC01322.jpg [View same] [iqdb] [saucenao] [google]
2071056

>>2070897
>mfw you seriously doing THIS

>> No.2071065
File: 17 KB, 367x388, OVhukLz.jpg [View same] [iqdb] [saucenao] [google]
2071065

>>2071056
>mfw when someone's this autistic

>> No.2071262

My dreamcast broke and I was walking a couple blocks away to meet someone off craigslist who was selling another DC. That didn't pan out because he had no TV and from what I could tell it wasn't reading games properly, but on the walk back I walked past a 21" trinitron laying on the curb.

I've been hoping to find a local CRT for a while now since mine is shitty, and while it's not the BEST tv (not a flat screen, just composite input, etc) I'm really fucking happy with it. The asshole that threw it out lopped off the power cord though, so I had to open it up and splice together a new one.

>> No.2071445

Hey guys, I picked up a Sony 27FS100 today and have been enjoying the upgrade from my mid-80s composite only trinitron, namely playing Wii games with component.

Anyway, I was messing around in the settings and made the mistake of setting the resolution to 480p in the video settings, and now it's all messed up. I've heard this can damage your TV so I turned the Wii off pretty fast, but now I can't get into the options menu to turn it back to 480i now that it starts in 480p all the time.

What do I do?

>> No.2071452

>>2071262

>The asshole who threw it out lopped off the power cord

More likely someone passing by lopped it off. I hate the shitbags that do this and then just leave it there.

>> No.2071454

>>2071445
I believe starting it up with composite cables will force it back into 480i.

>> No.2071543

what are the best genesis and snes scart cables you can buy? i hear retrogamingcables has problems with shielding

>> No.2071575

>>2070897
raspi's only output a nasty 480i signal encoded to NTSC from the GPU so it's pretty much useless for this process. Might as well just hook it up to an LCD via HDMI for better video.

>> No.2071579

>>2071452
>>2071262
Lots of recycling places will chop the power cords so that:
1. If there's a safety hazard with the electronics, they're not liable for someone plugging it in
2. Employees/volunteers can't steal and resell stuff
3. They recycle the copper cables separately

>> No.2071586

>>2069662
>dual fork
I guess you're trying to say 300 ohm twin lead?

>> No.2071592

>>2071543
When they actually have some up for sale, http://www.ebay.com/usr/retro_console_accessories is always a safe bet.

>> No.2071606

Hey, my CRT flickered about 4 times the last time I had it on. Sort of like how you're getting a bad aerial connection with a TV. Anyone know if this is a bad sign?

>> No.2071617

>>2071592

I actually checked them out a few days ago when they had stuff up, fuck. I really don't want to wait any longer, maybe i'll just take a chance on retrogamingcables

>> No.2071653

>>2071454

Didn't work. I had to actually plug it into my HDTV with component cables and set it back to 480i there. Pain in the ass.

There are a few other quirks as well. One is that the picture on my PS2 is off center for some reason, however, the picture is perfectly centered in the 240p test-suite, so I don't know why it's doing it on the PS2. Is there some setting on the PS2 to adjust that?

Also, to get the black levels right I had to turn the brightness almost all the way up. Is that normal?

>> No.2071673

>>2071653
>Is there some setting on the PS2 to adjust that?
Most PS2 games let you bump the screen left/right.

>> No.2071685

>>2071673

I'm just wondering why it's like that in the first place when nothing else is off center.

>> No.2072009

>>2068959
My LCD TV handles /vr/ stuff fine. 100ms sounds like an unbelievable amount of latency. I have only seen this kind of latency on newer consoles trying to force HD resolutions over composite video or something like that. My Playstation has no latency issues on my 2009 LCD. So, in general, I would say that an LCD is "good enough" for most retro gaming, but a CRT will always look better for consoles.

>>2068992
A lot of /vr/ PC games support 1024x768. I have a 1024x768 LCD, a 1360x768 LCD, and a 1366x768 laptop screen. That is still native on the latter two, but with black bars, of course. A few games that are from the late 90s can support higher resolutions or custom ones (Unreal engine games for example). For any /vr/ consoles, I can't really imagine any scenario where an LCD would be better.

>> No.2072013

>>2070848
>>2070848
I know that feel too. I still grab up CRTs though but I tend to see a lot of crappier ones.

>> No.2072042

sorry if this is a no brainer or a really stupid question, but im not old enough to be in the know with crts and their related hardware and such.

is there a way i can convert wither an hdmi or vga signal to av while keeping full (or some, 256 is still fine for me) color? i originally needed a composite to coax, and a vcr did not work so i just bought an rf converter that works fine.
however, what im trying to do is take pictures/videos of the crt so that i dont have to use filters to make my pictures look "similar", so i would like (but dont need) to find a means of using the crt i have with my laptop so i can avoid having to convert gifs into videos, then burn them to discs and play them on a ps2 or some shit.

>> No.2072051
File: 1.80 MB, 3072x1728, WP_20141114_001.jpg [View same] [iqdb] [saucenao] [google]
2072051

>>2068920

REMARKABLE quality this thing produces, even at 480p. Its the best thing to ever happen to me for retro gaming. I went the upscalar route and actually dropped the cash on a framemeister and gosh I mean, that thing can do good work but its really only good for pre n64/saturn/ps1 gen. I couldn't deal with the lag and resolution black outs. Being a CRTfag is something ill never regret.

>> No.2072089

Guy's my Sony Trinitron is getting a very noticeable green tint on the whole screen and makes everything look like shit. Is it just age?

>> No.2072113

>>2071262
It's just your cables.

>> No.2072116

>>2072113
Meant for >>2072089

>> No.2072118

>>2072113
Which cables? The AV cables of my consoles?

>> No.2072127

How unique is your CRT?
What model is it?
Does it have advantages over others in any way?

>> No.2072138

>>2072127
Mitsubishi DiamondPlus 74SB.

It's actually not that high end of a monitor, since it only goes up to 1280x1024@60Hz, but what sets it apart from most non-NEC/Mitsubishi monitors is its SuperBright mode. It's great when paired with a scanline filter while emulating. Really helps with the loss in brightness.

Of course, it should be used sparingly. You don't want to kill the tube, after all.

>> No.2072145

>>2072138
They should really build this stuff with the heaviest use in mind. IE instead of building it to last, but giving it a limited lifespan with the super bright mode, they should have built it to last equally as long in super bright mode.

>> No.2072147

>>2072138
>Of course, it should be used sparingly. You don't want to kill the tube, after all.
I never get this. Do CRTs die off within a week or something if you use them a lot?

>> No.2072153

>>2072147
Was referring to the SuperBright mode, silly.

That said, I only use my CRT when emulating or if I want to watch a video while browsing or some shit. Otherwise, it stays off.

>> No.2072197

Hey guys, the shit s-video cables that I want to avoid are the ones that have a yellow composite cable in addition to the s-video right? Is it safe to get one that is third party as long as it doesn't have a composite cable?

>> No.2072203

>>2071575
>>2070897
Is it possible to get the GPIO header to output VGA, RGB, or Component?

>>2072197
While that usually is the case, 3rd party S-Video cables often just send composite down both the chroma and luma pins, even on ones that don't have the yellow RCA composite plug. Just buy official S-Video cables or ones by Hori, the only 3rd party cable maker that I know makes proper S-Video cables.

>> No.2072206

>>2072197

Seems right, but I've got a few aftermarket 'universal' AV cables that have a pretty good S-Video connection, even though they have composite alongside it. It's something like a Mad Catz or Intec, so it's actually a 'brand name' cable, not some no-name chinese crap.

>> No.2072226

>>2072206

Something like this?

http://www.ebay.com/itm/Universal-Svideo-Cable-Xbox360-Xbox-GameCube-PSOne-PS2-and-N64-/291293711562?pt=US_Video_Game_Cables_Adapters&hash=item43d2754cca

>> No.2072234

>>2072226
I've got this cable (or one that looks similar) and it works fine.

If you buy one, test it immediately. Get a multimeter and make sure that the s-video Y/C pins are actually connected to the proper place on the multi-plugs. If they're not, demand a refund (because that's a fucking broken cable).

>> No.2072271

>>2064923
so i'm kinda confused, I think of 16:12 stuff before this 16:9 stuff. 1600x1200 I'm also a bit confused about where i should be going with my mame arcade cabinet.

>> No.2072276

>>2072271
>16:12

That's called 4:3 m8.

>> No.2072279

>>2072147
Phosphors wear down over time. Increasing the brightness speeds this up.

>>2072271
>16:12
>1600x1200
4:3

>> No.2072284

>>2071606
Anyone?

>> No.2072308

>>2072279
na, I'm runnin 1024/768, but grats. I haven't run 1600x1200 in 8 years?

>> No.2072378

>>2072308
I was just quoting from your post.

>> No.2072470

>>2072234
Not necessarily broken, could have Composite vid wired through both pins of the S-Video plug. Which works, but is just composite, not an S-Video signal. Cheaper to make cables like that. If they say S-Video all they need is the plug, technically.

It's worth making sure it's actually delivering Y/C before buying, if you can. It looks kinda dodgy to me, with thin cable to the S-Video plug and no chokes.

>> No.2072672

What is "Video NR"? Should I have it on?

>> No.2072686

>>2072470
>could have Composite vid wired through both pins of the S-Video plug
That's fucking broken. If it's advertised as an s-video cable, it needs to have separate luma and chroma signal paths.

>> No.2072691

>>2072686
yeah, in the real world.

however, we all live in the 'legally acceptable' world and that world... fucks us over

>> No.2072709

>>2072672

Video Noise Reduction, I assume.
Might be good if you're using unshielded cables.

>> No.2072740
File: 1.60 MB, 2048x1536, DSC01179_.jpg [View same] [iqdb] [saucenao] [google]
2072740

>>2071445
The cable can tell the Wii to set progressive

http://gamesx.com/wiki/doku.php?id=av:wii_multi_av_pinout
>MODE pins: On PAL systems the default output is RGB + composite, on NTSC the default is S-video + composite. With pins 8 and 10 shorted, systems from both territories will switch to component video.
>Data Line 2: 0V = 59.94i / 60i ; 5V = 59.94p / 60p
You might be able to put something to block pin 15, maybe you could carefully put a piece of tape in either the Wii or cable.
Or open the plug that goes to the Wii and disconnect this pin, if possible.
This is not the first time i heard this issue.

>>2072089
>Is it just age?
Possible, do you see any retrace lines?

>>2072127
KV-C2521D 24inch Trinitron made in 1991, i hacked it for 16:9 support.
It's very sharp, i successfully displayed about 950x565i@50hz pixels on it and pixel fine font was fully readable. On the pic it says 1024x576 but it gets overscaned and the video ICs blank out some lines.
KV-M1420D 14inch Trinitron made in 1992 (OP), it's in white. Not a color commonly used by Trinitron TVs from the 90s.
I have 2 other ones: KV-M1400D and KV-M1450D but i don't use them.
Common on all Trinitrons: Improved cooling of the electrical components that get hot, the big one even got an internal fan.

>>2072284
Okay, if no one else want to say something.
I think you gotten something like a FW900, right?
Have you checked the power and video cords. Because they might be internally damaged, you could check that by moving and bending the cable and look if it flickers again.

>> No.2072839

>>2068776
beautiful

>> No.2072889

There any good way of playing GBA/GB games at 240p that doesn't involve either emulation or using a Gamecube, a Gameboy Player, and an expensive scan converter?

>> No.2072901

>>2072889
zsnes+gameboyplayer+rom

>> No.2072908

>>2072901

That's still emulation

>> No.2072910

>>2072908
oh noes, noooooooooo, noooooooo oh noesssss

>> No.2072916

>>2072910

That's not just emulation, it's shit emulation. I specifically asked for a solution that doesn't involve emulation.

>> No.2072920

>>2072916
I like the idea that you give that much of a shit about fucking 240p. Oh noes, it doesn't render correctly It's orginal resolution 240 × 160 which would be 160p. But I want some random custom resolution, but no emulators. Poor you.

>> No.2072924

>>2072127
Currently owned:
PVM-1910: Older 20" PVM with no digital controls at all. Not much information online and can only find a few other owners on other sites. Had to open it up and turn some pots to fix the geometry which was a pretty cool experience. Composite and RGB only. No YC or YPbPr. Got it very cheap and has decent image.

PVM-20L5: My new fucking baby. Absolutely beautiful and perfect in every way. Multisync enough said. Shit's heavy and expensive.

BVM-14G5U: Got this cheaper than what I usually see them listed for. Absolutely beautiful. Best monitor I've owned until I got the 20L5. Unfortunately has a tiny chip in the screen but you can't see it most of the time anyway.

Intergraph 21sd107a: Big ass computer monitor. Can do 1600x1200 @ 100Hz but usually I just do 1024x768 @ 120Hz. Can be a little dark and has some ghosting on the black images. But sitting in the pitch black playing Quake III on it is great. Can't find much info on it. All I know is that it is the same company that made Carmack's gigantic 16:9 monitor. Got it free from work.

Sold:
PVM-14M2U: Pretty standard 14". Mine wasn't the best though. Had some purity and convergence issues.

Selling soon:
PVM-1353MD: My first ever PVM. Has two RGB inputs which is pretty cool. Has a pretty damn good picture except for this little dark spot on solid color backgrounds.

>> No.2072929

>>2072920

I wouldn't be averse to emulation except that the Wii's GBA emulation is extremely spotty and getting a PC properly running with a CRT is more trouble than I want to deal with. Even then, why would I ever use zsnes, which is now universally regarded as an outdated, inaccurate piece of shit?

>> No.2072934

>>2072929
Because I grew up using zsnes?
If it ain't broke don't fix it.
>MAH ACCURACY

>> No.2072938

>>2072934

ZSNES is very broken though.
Particularly if you're concerned about accurate graphics (which you obviously are if you're using a CRT)

>> No.2072940

>>2072934

>I use an inferior piece of software because of muh nostalgia
>Implying zsnes isn't broken as shit
>Attacks others for wanting accuracy with their emulation but uses shit software because of nostalgia

pure gold

>> No.2072941

Anybody have a dedicated TATE monitor or do you break your back flipping it?
Don't often see shmups posted in here.

>> No.2072951

>>2072940
>Implying I'm still playing snes games using emulation instead of owning an snes flash cart.

>> No.2072952

>>2072941
>>2072951

I didn't come into this thread to feel jealous today.
:c

>> No.2072953
File: 12 KB, 227x224, 139978579348.gif [View same] [iqdb] [saucenao] [google]
2072953

>>2072951
>I don't use imperfect software guys, I use imperfect hardware!
Good shit. Keep going anon.

>> No.2072957

>>2072953
It's close enough for me. I have no idea why anyone would take old videos so srs.

>> No.2072960

>>2072957
Why settle for second rate crap that's more expensive than just buying the original hardware?

>> No.2072961

>>2072960
Buying every snes game is cheaper than buying a flash cart.
Nigga you for real?
Even if we don't include the ones it can't emulate.

>> No.2072962

I know we circlejerk trinis in here but anyone have an NEC?

>> No.2072969

>>2072961
>Nintendo carts
Never mind, I missed that part. You'd have to be a gorillianair or some shit to afford 4 SNES carts.

>> No.2072987

>>2072969
>4 SNES carts.
Is there a joke here I'm missing?

>> No.2073001

>>2072987

He's just the kind of guy who think we're dumb enough to buy our carts the full-retard prices on ebay instead of cheaply locally or on less-known websites.

>> No.2073003

If your getting scart cables and a converter for snes and genesis how does one get sound from the system when the cables don't have separate outputs for sound and the converter box only has inputs for video? How does this shit work?

>> No.2073008

>>2073003

What kind of converter box is in use? Does the converter not have red+white RCA ports out?

>> No.2073014
File: 14 KB, 200x300, 517NUdr5eEL._SY300_.jpg [View same] [iqdb] [saucenao] [google]
2073014

>>2073008
I bought that one in particular. Don't tell me I got the wrong thing.

>> No.2073016
File: 18 KB, 500x323, $_12[1].jpg [View same] [iqdb] [saucenao] [google]
2073016

>>2073014

That's fine, all you need is a cheap adaptor like pic.

>> No.2073017

>>2073014

What's the name of this converter? Does it not have a 3.5mm audio port?

>> No.2073020

>>2073003
>How does this shit work?
get something like this >>2073016

or create your own scart cable with breakout audio.

or buy one online

>> No.2073021

>>2073016

Do I chain the two together or something?

>> No.2073024

>>2073021

Yup, and then you can just take off your audio with plain RCA to RCA cables from the red and white ports.

>> No.2073029

Oh, okay, so the small adapter connects inbetween the system cable and the converter box?

>> No.2073036

>>2073029

Yup.

>> No.2073043

>>2072889
Super Gameboy with SNES is rather inexpensive solution with non-interlaced video aka 240p but only for monochrome games.

I have my own plans to convert the video signal from an real GB classic - GBA SP to a 15khz 240p RGB signal with an input lag of one field (16ms), crisp square pixels and a sweet looking border.
The schematic and programs to generate required references are done but the circuits are 5% done due of lacking motivation to solder a shitload of ~50 ICs.
It's 4 years late but maybe i start to work on it in the next year, just like i said to myself in the previous year.
My other projects were just to simple, so i kept delaying this.

>> No.2073046

>>2073036

Thanks for the help anon, I can't find one specifically like the one mentioned so I'm looking at this:

http://www.ebay.com/itm/Switchable-Scart-to-Scart-S-Video-2-RCA-Audio-Adaptor-/300939114784?pt=US_Video_Cables_Adapters&hash=item46115e7920

>> No.2073052

>>2073046

Yeah, that seems fine too.

>> No.2073054

>>2073052

Could I use plain AV cables in place of RCA to RCA ones? All this is adding up.

>> No.2073057
File: 26 KB, 249x213, rca3[1].jpg [View same] [iqdb] [saucenao] [google]
2073057

>>2073054

These cables are just RCA cables. Same thing. RCA is just the kind of port being used.

>> No.2073070

>>2073043
>My other projects were just to simple, so i kept delaying this.
you sound like me, anon

>> No.2073075

>>2072740
Just tried that, wasn't getting the flickering.

>> No.2073123
File: 141 KB, 459x453, nostalgia googles.png [View same] [iqdb] [saucenao] [google]
2073123

HELP

Some guy used to post pictures of a PC CRT and he was using some weird resolution, something like 3200 x 480, and the most important part, he was using a combination of shaders that displayed the image just like a 240p would, and it looked pretty good, used to post pictures of the Red Arremer from G&G

Does anyone know which shaders and which resolution?
I know it just wasn't the interlace shader and even then idk how the fuck do you make interlace work in combination with the pixellate shader to display the image correctly , for some reason if setting both shader passes on Retroarch only pixellate works

>> No.2073264

>>2064923
There's a reason why new stuff is invented. Also did you know there are new consoles with graphics that dont look like Paint drawings? Time to wake up gramps.

>> No.2073283

>>2073264

Why do faggots like you keep showing up in these threads?

>> No.2073447

>>2073283
They were obviously shot down before and can't let it go.

>> No.2073480

>>2073264
Yeah there's a reason why new stuff is invented, so companies can make money. Do you honestly believe those ads telling you LCDs were better? Have you ever heard of false advertising?

LCDs are only around because they were lighter and thinner than CRTs, not because they are more functional.

>> No.2073526
File: 24 KB, 270x220, 1414190392426.gif [View same] [iqdb] [saucenao] [google]
2073526

>>2073264
>he thinks he's playing games properly on an LCD just because it's new
>he thinks new games are better because they're new
>mfw he doesn't see a theme developing here

>> No.2073539

>>2073526
Or that person doesn't think that and is just a troll trying to grab our attention, just ignore them if they make another reply.

>> No.2073560

>>2073539
more than likely. but a lot of people think like this and it's hilarious.

>> No.2073723

>>2073526
>MFW I tried playing my F-Zero X on some shitty bargen bin lcd.
I literally was going from one wall to the other wall from the input lag. I have read that modern monitors are a bit better in that aspect.

>> No.2073726

>>2073123

https://github.com/libretro/common-shaders/blob/master/cgp/tvout%2Binterlacing/tvout%2Binterlacing.cgp

This shader preset does what you're talking about. Setting Signal Resolution to 1024 would make it act like the Pixellate shader on the horizontal axis.

3840x480 @60hz is the preferred mode for doing this. If using 240p, then use the version of that preset without the interlacing shader. For a 15khz display, 1920x240 would be enough for those because most can't resolve very much resolution so 3840px horizontal would be way overkill on those.

>for some reason if setting both shader passes on Retroarch only pixellate works

That's because Pixellate needs to be set to scaled to viewport on the horizontal axis only, leaving the vertical scale untouched at 1x. Then the second pass can be the interlacing shader, which will only scale vertically to 2x source size, and does not touch the horizontal scale. This can't be done from the GUI menu, you have to edit a cgp file to do this as the GUI menu does not let you set separate scale factors for horizontal and vertical on shader passes.

>> No.2073771

just got my pvm 14m2u the shipping was free and got here before my good cables but looks good on just plain yellow cable 110$ its like its never been used cept for some rack marks

>> No.2073781

Men! you are the best in this world of videogames!

>> No.2073786

My TV seems to have an offset picture angle or something. For instance, in games where there is score info or other type of text at the top of the screen, it gets cut off at the top-right because the picture seems to be ever so slightly angled that way by a couple degrees. It's not noticeable except with text boxes at the top of the scree, so it's not a big deal. Still, I'm wondering if this is fixable somehow. Or even if its a common thing.

>> No.2073848
File: 2.54 MB, 3264x2448, CRT1.jpg [View same] [iqdb] [saucenao] [google]
2073848

So my PVM-9045QM finally arrived, as well as my cables from RetroGamingCables to hook up my PAL SNES, but I'm having some issues getting a stable picture, which is flashing and shaking. Seems like not be receiving all the colour signals.

I've never used BNC plugs before, but wow it's incredibly hard to plug them into the PVM properly, so I'm not sure if this is part of the issue of if the TV is to blame.

I've taken some pictures in case anyone is able to help diagnose what my problem is.

>> No.2073850
File: 2.11 MB, 2448x3264, CRT2.jpg [View same] [iqdb] [saucenao] [google]
2073850

>>2073848
Another picture from the back. I'll include one of what the display looks like next.

>> No.2073853
File: 1.42 MB, 3280x2460, 100_6985.jpg [View same] [iqdb] [saucenao] [google]
2073853

>>2073848
>>2073850
Connect the yellow cable where it says Ext. Sync.
It's getting all the color information, but has nothing to sync it with.

>> No.2073852

>>2073850
>>2073848
Stick that yellow plug into the "EXT SYNC IN" jack.
The picture should come in

>> No.2073854

>>2073848
>>2073850
You need to plug sync -- the yellow cable -- into the Ext. Sync input. to the immediate right of where your cables are.

I swear that should be part of the pastebin. Everyone fucks that up the first time, even me.

>> No.2073856
File: 1.88 MB, 2448x3264, CRT3.jpg [View same] [iqdb] [saucenao] [google]
2073856

>>2073850
I'm really hoping I just haven't plugged the cables in properly, but I really think I'm going to need some pliers or something to lock them into the BNC ports.

The game in the SNES is Donkey Kong Country 2, for those who are interested.

>> No.2073858

>>2073852
>>2073853
>>2073854
Wow, I'm an idiot! Thanks guys, I'll return when I have some more pictures of it (hopefully) working.

>> No.2073860

>>2072951

bsnes has higher compatibility than a flash cart

>> No.2073862

>>2073856
i just got some adapters today and it seemed my bnc to rca went it very easily

>> No.2073864

>>2073854
I'll keep that in mind.
Should probably get back to work on that. It's been nearly a month.

>> No.2073873

>>2073862
I have no idea why it's so tough for me. I can't lock them into place at all, and plugging the yellow cable into the Ext. Sync input hasn't made a difference...

If you look at >>2073848 you'll see how much I am struggling to lock them into place. It's really tough! I might need some pliers, since my fingers are starting to hurt.

>> No.2073912

>>2073873
You may need to go into the PVM's menu and switch the video mode from Component-INT to RGB-Ext.

>> No.2073927

>>2073912
I apologise again for what is probably another obvious question, but how do I get into the menu on this particular PVM? On the YouTube videos I have watched, people with larger displays have more buttons on the front panel that usually allows them to enter the menu from there, but I haven't been able how to figure it out with my PVM-9045QM.

Thanks again in advance for any assistance!

>> No.2073939
File: 2.46 MB, 2448x3264, CRT4.jpg [View same] [iqdb] [saucenao] [google]
2073939

>>2073927
Also, to get any signal to display at all through RGB I have had to press the two buttons labelled "A/B RGB/Y R-Y B-Y" and "LINE/RGB".

>> No.2073941

>>2073927
>>2073939

There should be a "SYNC INT/EXT" Button on your front controls, press it.

>> No.2073945

>>2073939
Yeah, I just noticed; It may not have an actual menu.
The Sync Int/Ext should switch between internal and external sync.
The red of the honey combs in >>2073856 makes me wonder whether it's in RGB or Component mode though.

>> No.2073950

>>2073941
That's definitely steadied the image a lot! However, the image is still "flashing" and bouncing up and down.

>>2073945
Is there a way for me to check this myself? The image is still very red/pink.

>> No.2073961

This is what happens when your only frame of reference is the single PVM you own. I need to diversify.

>>2073950
If I had to guess., the "A/B RGB/Y R-Y B-Y" button would toggle it.

It could very well be that one of the lines in the back isn't getting a good enough connection, as you did say you were having trouble locking them into place.

>> No.2074026
File: 1.77 MB, 2448x3264, CRT5.jpg [View same] [iqdb] [saucenao] [google]
2074026

Another update, I've managed to get the colours looking perfect now!

The issue is I still have a flashing screen, which could be the result of the yellow cable not being plugged in all the way, so hopefully I can fix it.

>> No.2074038
File: 1.37 MB, 2448x3264, CRT6.jpg [View same] [iqdb] [saucenao] [google]
2074038

>>2074026
And it's fixed! I noticed you were building a sticky, so I'll explain what happened.

After making sure the plugs were secure I still had the issue with the screen "flashing". I noticed below the RGB inputs on the back of the PVM there was a small dial labelled "V Hold", after adjusting this a bit the image stabilized and it's looking amazing now!

I already want to go out and buy a larger one, the thought of a 14" or a 20" PVM is making me salivate. Thanks for your assistance, /crt/!

>> No.2074050

>>2074038
do you really need bigger? if it's on your desk it would seem perfect.

>> No.2074068

>>2072889 here, I looked into it more and apparently there is a bit of custom software for the gamecube called Swiss that can force it to output 240p. Of course, it requires a modded gamecube to use.

I feel like a real dolt for selling my gb player and the disc it needs now, because they're hard to find for cheap.

Anyway, I'll get a new one, try out this software and tell you guys how well it works.

>> No.2074071

>>2074050
That's exactly why I got the 9"! It will slot in nicely next to my monitor.

Although it's not /vr/ related, the reason I want a larger is one is because I play Super Smash Bros. Melee competitively, and these displays look incredible and feel like they have no input lag despite the BNC to RCA adapters. Luckily I live in a PAL region where GameCubes support RGB natively, too.

>> No.2074089

>>2074071
>no input lag despite the BNC to RCA adapters
BNC to RCA adapters are just changing the physical connection, nothing else. It's only when you start getting into image processing that input lag comes into the matter.

>>2074068
http://us.codejunkies.com/Products/GCNWii-SD-Media-Launcher__EF000589.aspx
This is all you need. Nearly positive you can use it to load the GBPlayer boot disc, so you can save yourself some money there as well.

>> No.2074127

>tfw sylvania garbage
I can't even give this thing away

>> No.2074151

>>2074071
>I want a larger is one is because I play Super Smash Bros. Melee competitively, and these displays look incredible and feel like they have no input lag

Are you me? One of the many reasons I bought a bigger PVM. Fucking godly for Melee

>> No.2074253

>>2074071
>>2074151
Is melee the only competitive game that exclusively uses CRTs?

I usually game on a 36" CRT, but I recently put a spare 20" PVM next to my computer. Primarily for games that require a lot of repetitive practice. Punch out and melee, specifically. I don't want to waste away my huge CRTs on practice hours. Pretty fun to just pick up a controller and practice wavedashing around for 10 minutes.

>> No.2074262

>>2074253
it's the only one I know of. Even something like MvC2 has that online release.

Melee HD when?

>> No.2074269
File: 1.55 MB, 3157x1112, 101_4081+101_4082+101_4083 cropped.jpg [View same] [iqdb] [saucenao] [google]
2074269

>>2074262
>Melee HD
>Sm4sh 3 days out
Not for a long while.

Interlacing is still the devil when it comes to CRT photography.

>> No.2074367
File: 904 KB, 1920x1440, IMG_0368.jpg [View same] [iqdb] [saucenao] [google]
2074367

/vrt/, how do I adjust the picture on my PVM-2030?

>> No.2074373

>>2074367
THE BEST GAME A++ would not care about you getting some random old ass monitor to playit.

>> No.2074445

>>2074151
Nice! Are you in a PAL region, or did you have to mod an NTSC GameCube? I'm in Australia, and 20" PVMs seem hard to come by, but there's a few Sony PVM-14M4A for sale in my city for $120... I'm very tempted! Do you use a 14" or a 20" for Melee?

>>2074253
I think so! You should post pictures of your PVM with Melee running on it, I would love to see it (assuming we're not breaking the rules too much).

>> No.2074473
File: 1004 KB, 3280x2460, 101_4240.jpg [View same] [iqdb] [saucenao] [google]
2074473

>> No.2074482

my SNES SCART cable does not seem to work with my GameCube, unlike Nintendo RCA cables which work across SNES/N64/GameCube.

Is my cable busted? Or is there some reason for this?

>> No.2074492

>>2074482

Only PAL Gamecubes output RGB over SCART.

>> No.2074495

>>2074445
DO NOT pay that Auschoice guy's prices for those PVM-14M4A's. I bought a 14M4A from Victoriancollegeofthearts for like $32.

The ABC auctions just went down in Sydney too, like 6-7 pallets of PVMs and BVMs. So fkn cheap, but you had to buy and move a whole pallet at once. Expect those to start coming up on Ebay soon. Might not all be at once, if the sellers have half a brain, but you should be able to snag something and mb ship it. At very least it might make that guy with his inflated prices see reason..

>> No.2074503

>>2074367
To adjust H-size/V-size and positioning you'll want to get into the service menu. No idea how to do that without those buttons on the front that later PVM's have.

Try and find the Service Manual online - not the regular manual - or if not you might have to go to one of those paysites. Hopefully someone here can recommend a good one...

>> No.2074506

>>2074492
I have a PAL GameCube, this is why I'm a little confused.

>>2074495
Oh really? Thanks for the information, do you think it would be cheaper even if I need to ship it to Brisbane?

>> No.2074518

>>2074506
Yer, that's going to be the rub. Call a local courier like fastway or courier's please and see what they wanna charge, including insurance. The 14M4a's are like 17Kg 35cm cubed, the 20" PVMs are about 32Kg 50cm cubed, and a 20" BVM is like 55+Kg.

There was heaps on those pallets though, and even if the good stuff goes, there's going to be more than a few 14" PVM's coming up soon, i'd guess.

And that Auschoice guy has raised his prices to $150ea again. Tell him he's dreamin' :)

>> No.2074520

>>2074482
GameCube probably uses a seperate sync signal. A lot of SNES cables use composite for sync.

>> No.2074535

>>2074518
Owch, it looks like it will cost about $50 from Sydney and more from Melbourne... Depending on how cheap they go, I might have no other choice than the Auschoice seller. He's sent me a counter offer for $120, what do you think?

>> No.2074582

I'm wanting a basic little computer to emulate older systems on and display them on a CRT. Not for emulating anything above PSX.

I've heard that a Raspi isn't ideal for displaying on a CRT. What should I be looking for?

>> No.2074714

>>2074445
I'm NTSC, and I'm actually using a Wii with component cables. I use a 14'', which is perfect for setting on a desk next to a computer.

I can get some pics once I get home.

>> No.2074776

>>2074582

A Raspi is good if you don't want to spend a whole lot of money. The problem is that the only analog output it has is Composite, which is compatible with just about every TV you find but has poor quality. Also, I doubt it can properly handle 240p and 480i for an accurate picture, but you'd need to ask someone else.
A Wii has similar emulation capabilities, perhaps slightly worse. It can handle up to about SNES level competently, and then it starts to get worse around the PS1. The advantage of this is that there are a bunch of different video signals you can easily get out of it, and you probably already have a Wii. You can also use a Wii U but you don't get 240p.
You could simply get a CRT monitor and plug it into any normal PC through VGA, and that'll get you a pretty good signal and a lot of compatibility. A PC CRT at 3840x480 with a scanline filter is about as accurate and high quality a picture you can get if you're emulating. If you have a graphics card that supports 15KHz video signals, you can get a VGA-SCART cable and plug it straight into a properly equipped TV, or you can transcode it to whatever you need.

>> No.2074809
File: 128 KB, 640x480, 2014-11-15 16_58_33-[EG]Victory_Gundam_09_DVD.mkv.jpg [View same] [iqdb] [saucenao] [google]
2074809

Today I got myself an IBM C170. The colors feel a bit off but I forgot how good things scale on an CRT monitor. Dos games look great and watching low resolution anime is also great.

I might have to put this thing in storage though, it's pretty huge.

>> No.2074826
File: 768 KB, 2048x1536, DSC00174.jpg [View same] [iqdb] [saucenao] [google]
2074826

>>2073075
At least we ruled this out.
I found nothing on google about deflection faults on the FW900 and it's chassis.
Sporadic defects and rare as this are still the worst to diagnose, especially if it's the device of someone else.
Just bear with it for now and start worrying if it gets worse and more often.
The only idea i have is that you check for dry solder joints and blown capacitors.

>>2073781
Nothing is faster at displaying any resolution than a CRT.

>>2073786
Imperfect geometry and convergence is common and pretty much unavoidable with CRTs, maybe less bad with the industrial PVMs/BVMs but i don't know it.
You can try to adjust it though but either you can make it better or worse, depending how many fucks your manufacturer gave.
With small CRT TVs they tend to have more simple deflection circuits with less settings like H-CENT, H-SIZE, V-CENT, V-SIZE, PIN (bridged) as in the BE-2A chassis in my KV-M1420D, KV-M1400D.
Bigger CRT TVs usually feature way more settings because they usually have a higher deflection angle to make less deep and smaller.
In this (old) pic you can the 16:9 hack of my KV-C2521D, the 2 relays (controlled by a microcontroller) switch V-SIZE and PIN AMP (previously CORNER COR.) with ones on the protoboard which are the same value but differently adjusted.
All the 9 timmers set the geometry which allows finer adjustment as 4-5 ones in the smaller set.

>>2073860
Yes, some testroms are supposed to freeze on my PAL SNES on both 50/60hz while higan and a NTSC sufamiclone on both 50/60hz passes. Many console revisions can cause great confusion once discovered, i don't want to know why i have these problems. I was using SD2SNES and reseted and tried these over and over again with the same result.

>>2074506
What's inside the SCART plug (you can usually unscrew it) and what's the region of your SNES?

>>2074520
Gamecube doesn't output composite sync, only the NTSC SNES/SFC.

>> No.2075820

>>2074776
Nice, looks like a Wii is exactly what I want maybe. I have my regular PC hooked to my standard HDTV for everything PSX and above, but I wanted something small and low power I could hook up to a CRT for retro gaming in another room. I don't know why I didn't think about a Wii first.

Although now you got me thinking. Is it possible to have my same powerhouse PC emulating a retro game centeed frontend onto one screen (the CRT) while still displaying XBMC on my main HD screen? Some really interesting ideas I feel could come of that setup.

>> No.2075870

>>2074535
Like I said, i picked up a 14" for $32. I have to ship it to Hobart, but even so that's gonna be like $80 total.

I'd say wait a few weeks. Those 14" PVM's Auschoice has have been there for three months now. If it gets to last one left, mb think about it. And the M2A's are the same price as the M4A's, which confuses me and might indicate the guy has no idea.

Ideally, wait a few weeks, for other PVM's to come up. Then show him how much those are going for, and bargain him down. Bookmark the links so that after they sell you can go and look at the prices.

>> No.2076282

>>2074826
Not a fw900, it's a p1130.

Just turned the monitor back on, started having the flickering and there were lines moving downwards which were horizontal.
I don't know much about the inside of a CRT, but I know it has high voltage.

>> No.2076286

CRTs eventually run out, right?

If I get a decent Trinitron or whatever, 20 years from now will it still look good?

>> No.2076290

>>2076286
Keep the brightness and contrast as low as possible and probably.

It's common for professional CRT's to rack up 60-70 thousand hours and still look great after a good tune up.

>> No.2076298

>>2075820

I don't know if Retroarch can run on one screen and XBMC on the other. There might be a problem of which application has focus.
That said, I have never tried it. You can always experiment and find the solution which suits you.

>> No.2076303

>>2076286

It depends on how much use for it. All electronics age through use.
A CRT that's seen a lot of use will be less bright and have more prominent phosphor trails.

>> No.2076339

So I have an amd 7970. Is there any way to run a pvm at 15khz with this? I tried soft15khz, but it just made windows unable to identify the pvm.

>> No.2076762

>>2076339

Try Custom Resolution Utility.

>> No.2077050

Quick question, I wanna play my PS1 games again, but all I have is a PS2, should I just play the games on the PS2? Or is the quality worse? It's on a CRT and I want the best image quality.

>> No.2077058

>>2077050

The quality is just the same, though some games are incompatible with slims.. PS2 also has an optional texture smoothing option and the option of component video output.

>> No.2077078

>>2077058
Thanks anon!
I got the first release, the fat one. So every game will be compatible?

>> No.2077085

>>2077078

You might run into one or two that aren't, but that's the exception. Wikipediat has a list.

>> No.2077212

how is a Sony PVM-350 for $70 shipped sound? I wish I could find how many inches it is but it seems smallish.

>> No.2077280

>>2077212
looks to be about 14", non HR tube so mb 500-600TVL, slightly less options than a PVM-14XXQ or 14MX. Probably a good set.

>> No.2077287

>>2077280
oh, and *probably* has, in addition to composite, S-Video and mb RGB/component. You might want to look into that.

The one on ebay has sold though - was it you that bought it, anon?

>> No.2077659

>>2077078
I think I read years ago that something like 14 games out of the entire PSX library (across all regions) are not compatible with the PS2.

>> No.2077803

>>2077659
http://en.wikipedia.org/wiki/List_of_PlayStation_games_incompatible_with_PlayStation_2

>> No.2077960
File: 386 KB, 1012x826, Untitled.png [View same] [iqdb] [saucenao] [google]
2077960

http://detroit.craigslist.org/mcb/ele/4763271685.html

If any of you are in Michigan, you should probably get this. Best SD tv ever made. I would, but I already have 2 36" monitors.

>> No.2077995

>>2075870
I can't wait, so I cracked and made the guy an offer for $100. I noticed he's also reduced the price temporarily to $120, so hopefully he will take it.

I'm not too fussed on saving that much money for one of the best retro displays available to me right now. I'll report back if he accepts!

>> No.2078007

>>2074826
I'm not sure what's inside the SCART cable, but I ordered it from RetroGamingCables.co.uk, specified the EuroSCART one.

My SNES is also PAL.

>> No.2078008

>>2077960
I used to have this TV, with the matching stand. It was so great.

>> No.2078025

>>2077960
>Trusting any craigslist listing in Detroit

I hope you're ready for an action packed trip to get that CRT.

>> No.2078034

>>2078025
Just go during the day, even as the Whitest guy in the world, nobody is going to do anything other than just give you an ugly look.

>> No.2078187

>>2077995
rgr

BoL anon! LEt me know how it goes, mine is still sitting in Melb awaiting my saving up to ship it :)

>> No.2078445
File: 1.20 MB, 3280x2460, 101_4333.jpg [View same] [iqdb] [saucenao] [google]
2078445

I hate the smell of burnt hair.

>> No.2078467
File: 2.66 MB, 2272x1704, gief.jpg [View same] [iqdb] [saucenao] [google]
2078467

Anyone have any tips for getting decent pictures of a CRT?
I took this earlier and it just doesn't look right.

What settings do people generally use for CRT photos?

>> No.2078473 [DELETED] 

There's no reason to use a CRT these days I'm afraid.

There are several options that can be a great alternative to a real CRT, i know purists hates to mess with the original. I use the XRGB Mini Framemeister for my old consoles, i would never go back to CRT after that. The latest firmware for XRGB supports both 50 and 60hz modes. You can run everything from 480p and up to 1080p looking pretty mint. So yes you can make old systems look great on a 27" LCD monitor, without jaggies and with scanlines to make it look like the ol' days.

>> No.2078476

>>2078473
So go make a LCD General thread. Stop shitposting in this one.

>> No.2078489

>>2078473

shill plz go

>> No.2078492
File: 1.10 MB, 3280x2460, 101_4310.jpg [View same] [iqdb] [saucenao] [google]
2078492

>>2078467
"I don't really know anything about professional photography technique, so I can't say much on what one should expect to work everywhere.

However, what I've picked up over the past 1.5 years of this shit is:
-Steady the camera as much as possible. My luck with tripods has been mixed, but this could just be bad personal luck.

-Make the room as dark as physically possible. I try to have the CRT I'm photographing to be the only real light source in the room.

-As low of an ISO as possible to minimize noise. Mine will do anywhere from 64 to 1600, but even with normal photography anything higher than 400 is shit. The great majority of my newer photos(last 8 months maybe?) are taken at 100, but 64 seems to be able to get better results at times.

-If you can manually focus you camera at all, do so. My point'n'shoot allows my to focus the shot and have it show on the viewer before actually taking it which helps immensely. Certainly troublesome captures can take 10+ focusing attempts before one actually gets it correctly.

-You optimally want a low exposure time so as to only get a single field of video. My best shots seem to be at 1/16, but this is anecdotal at best. I think this may be tied to the ISO I'm using on this camera, which is why the lower ISO helps.
"
Really curious what /p/ would have to say on this.

Also, I forgot to mention in >>2078445 ; That's RGB from the N64, no amp, just the raw signal coming out of the VDC-NUS A run directly to the multi-out.

>> No.2078496
File: 2.94 MB, 3036x3672, Big_Fall.jpg [View same] [iqdb] [saucenao] [google]
2078496

>>2078492
Lowering the light is a good idea, I've been taking photos with my bright bedroom light on, and the second monitor tends to shine on the screen as well.
I'm operating at 80 ISO, which is the lowest my camera supports, and I manually focus all of my shots since my camera shits itself trying to focus on the CRT.

I'll see if I can get a better shot by minimizing all other light.

>> No.2078517

>>2078496
>my camera shits itself trying to focus on the CRT.
Yeah, when I try to do super close up shots, same thing happens. I just have to reactivating its auto focus until it gets it right. >>2074269 shows some of the ways it sometimes decides to focus, each giving different effect, and those are just ones where it's focusing on the picture itself rather than the glass.
And when I say no other light sources in the room, I mean it.
I can sometimes get by with leaving the HS420 on next to it, but even that can cause reflections. You definitely don't want anything opposite the screen emitting any light.

One other thing I do is set my camera's white balance to fluorescent; That seems the most accurate color capture when compared to what I'm actually seeing.

>> No.2078558
File: 3.79 MB, 4080x3672, Acguy.jpg [View same] [iqdb] [saucenao] [google]
2078558

>>2078517
Tried turning off all light sources, and I think it turned out pretty well.
I also changed my resolution to ultra-wide 240p instead of 480p, which got rid of the additional lit lines seen in my previous photo.
>>2078496

>> No.2078580
File: 1.29 MB, 2460x3280, 100_5419.jpg [View same] [iqdb] [saucenao] [google]
2078580

>>2078558
Never played GBA1, only 2. How is it?

Being able to freeze everything in place would make taking good photos, especially action-y shots, so much easier.

>> No.2078587

>>2078580
It's pretty good, one of my favorite fighters on the PS. It obviously has less suits than GBA2, but it feels right, essentially the same game otherwise.

>> No.2078730
File: 3.55 MB, 3264x2448, IMG_20141024_203320.jpg [View same] [iqdb] [saucenao] [google]
2078730

>>2078558

That CRT doesn't have very good blacks?

>> No.2078737

>>2078025
That sounds like an awesome movie idea.

>> No.2078745

>>2078730
I never really noticed it, to be honest. Turns out I had the brightness up too high. Turning it down removed the grey lines in black areas.

>> No.2078927

>>2078558
Why is heero there?

>> No.2079209
File: 20 KB, 600x448, 01515_1yUNdoh5F9W_600x450.jpg [View same] [iqdb] [saucenao] [google]
2079209

Does anyone have any experience with a Sony KV-30HS420? I know where I can get one, but I have no idea if it sucks or not.

Pic related, I googled it.

>> No.2079218

>>2079209

Looks like a HDTV. It'll probably scale all your inputs, and if it does then it's not worth your time.

>> No.2079431

>>2079209
Pretty good if you're looking to play 6th gen + Wii, but not so much for retro.

>> No.2079435

>>2078927
Because that's the protagonist in Gundam Battle Assault, regardless of which suit you choose.

>> No.2079751

hey /vr/
I recently got a sharp cz-605d x68000 monitor (was expensive as fuck).

The inside smells like cigarettes/tar, any advice to get rid of the smell/clean it?

Also, I don't know if it may need a tune-up. i have been pleased with its picture so far, but i think it could be better

>> No.2079759

>>2078025
Taking stolen property for free is still a bad idea, especially since you can't run from the po po while carrying a 225 pound TV.

>> No.2079763

>>2079751
Cigarette tar is hard as FUCK to clean off of old electronics. I got an old HP Pavilion from a neighbor. I was going to turn it into a DOS gaming rig, but since her father was a MASSIVE chain smoker, the inside was extremely dirty and there was no way to get rid of it. Luckily, I got another old PC from a friend that smokes outdoors.

>> No.2079772

>>2079759
that's only lmao2plate, stop being a pussy

>> No.2079778

>>2076286
I'm not really sure. I have an old CRT monitor from 2001 and it seems considerably less vivid than my LCD today. My oldest LCD from 2003 still looks the same.. My CRT TV from 2004 also still looks the same. I have heard that LCDs last longer and the colors on CRTs wear out, but take that with a grain of salt.

>> No.2079806
File: 3.29 MB, 4896x3672, UK Close.jpg [View same] [iqdb] [saucenao] [google]
2079806

I need to clean my monitor.
What's the best method of doing so?

>> No.2079823

>>2079806
Mild soap + rag

Ammonia based cleaners can damage the anti-glare coating.

>> No.2079828

>>2079823
Sweet. No special cleaners, just soap and a rag? Perfect.

>> No.2079906

>>2079806
Water and a cloth, DO NOT use soap or anything! I used soap and it wiped off the anti-glare coating, just use water and a cloth!

>> No.2079914

>>2079906
That's interesting. What happens if I use cleaner on specific problem parts of a screen? I didn't notice anything wrong, when I was casually playing some Playstation games, but that was only for an hour or so. Is there going to be noticeable glare or something?

>> No.2079921

>>2079914
I don't know what >>2079906 is on about. A mild dilution of dish soap is all it takes, and some CRT manuals recommend it to clean the display. Just don't use any harsh chemicals like ammonia, alcohol, etc. and you'll be fine.

>> No.2079924

>>2079921
I did use stronger cleaner on small parts of a screen. That's why I was curious as to what it actually did, since I've never actually heard about negative effects before.

>> No.2080093
File: 1.21 MB, 3280x2460, 101_4201.jpg [View same] [iqdb] [saucenao] [google]
2080093

With photos of CRTs:
Bloom or no bloom, which do you prefer?
Somewhat darker but more crisp captures or brighter with some bloom?

>> No.2080096

>>2080093
I prefer a little bloom.
How can you control which one you'll get?

>> No.2080101
File: 640 KB, 3226x874, bloomy ringing.jpg [View same] [iqdb] [saucenao] [google]
2080101

>>2080096
It doesn't always work as well as\ I'd like, but increasing exposure bias tends to do it.. Works best on things with a flat black background.

Need to be careful about turning it up too much, otherwise colors get too hot and just go to shit, among other things.

>> No.2080105

>>2080101
So longer exposure = more bloom?

>> No.2080113
File: 1.31 MB, 3280x2460, 101_4179.jpg [View same] [iqdb] [saucenao] [google]
2080113

>>2080105
Well, more time with the shutter open is always going to let more light in, so bloom is bound to come up.
With increased exposure times though, you have to worry about keeping the camera from moving.

Main reason I'm asking is I had an idea for a thread OP picture, and I'm just trying to decide on which to choose; Bright and Bloomy or darker and more defined. >>2080101 Is one of the "rejects" if you would.


Also, has my mouse just gone to shit, or have the buttons on the Mario Paint mouse always been so hit or miss?

>> No.2080309

Who's making a new thread?

>> No.2080313

>>2080309
You are.

>> No.2080320

I've got a problem with my sony BVM, in super mario world I can play in 4:3. But when I put in another game it has these black bars on the top and the bottom. And I can't stretch the image any further it's already at 200. Can anybody help?

>> No.2080324

>>2080320
Uh, what other game?

Many games back then had greater empty area than other games did. This wasn't a big deal because most consumer sets had a ton of overscan.

>> No.2080326

>>2080309
>>2080313
I got it.

>> No.2080334

>>2080326
>>2080309

NewThread:
>>2080331
>>2080331

>> No.2080336

>>2080324
Mickey's criticus mystery and Doom, I haven't tried any others het because I thought there was something wrong with screen and was trying to fix it

>> No.2080338

>>2080336
Haven't played the Mickey game, but I know for a fact Doom is letterboxed to fuck.

So yeah, if Mario World is fine, I'd wager this is normal behavior.

>> No.2080341

>>2080338
Thanks anon! I'll test some more games when I get back from work!

>> No.2080671

Does anyone know if Blaupunkt CRT is good for retro gaming?

>> No.2082604

>>2070097
>>2070101
Is that the INTERFERENCE I'm thinking of? If so, premium taste in Amiga demos.

>> No.2082609

>>2082604

Thanks m8. I just love Sanity's Interference demo as well as Elysium. I have quite a few other demos on floppies (Rebels Megademo 1 & 2, Dragons Megademo, Kefren's Megademo 7, 8 and Guardian Dragon among them).

>> No.2082623

>>2082609
The 3D rasters on the cube and the dot tunnel are my favorite parts of that demo. Phenomena's Enigma is also one of my favorites for the Amiga.
Do you have the MODs for the music? I recently did an NES version of Rigit Obstacles which is used at the end.

>> No.2082631

>>2082623

Last time I checked I had it on my previous DOS machine. Now I hope I made backups of it.