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/vr/ - Retro Games


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File: 55 KB, 240x160, duelinf.jpg [View same] [iqdb] [saucenao] [google]
2047457 No.2047457 [Reply] [Original]

Can we have a cancelled/vaporware thread?

>Duelin' Firemen was originally conceived as a 3DO game, slated to be completed in July of 1995. It never saw the light of day.

>In the early 2000s, a revival was planned, but 9/11 happened and was too close for comfort for the makers.

>Cameos by Rudy Ray Moore, Mark Mothersbaugh, Tony Hawk, Timothy Leary, Steve Albini, David Yow, and a whole bunch of others

Trailer: https://www.youtube.com/watch?v=Jm-WoGwRmUw

>> No.2047480

>>2047457
I have never taken acid, but now I know what it feels like.

>> No.2047513

>>2047480

What this guy says. What the hell sort of game was this supposed to have been?

>> No.2047769

>>2047513
I'd assume a digitized fighting game.

>> No.2047952

bump

>> No.2047962
File: 222 KB, 256x431, Sonic_X-treme_Coverart.png [View same] [iqdb] [saucenao] [google]
2047962

sonic extreme.

>> No.2047971
File: 25 KB, 500x375, 1389815304132.jpg [View same] [iqdb] [saucenao] [google]
2047971

>>2047457
What the fuck did I watch?

I'm kinda upset it never got released though.

>> No.2047990

>>2047457
definitely some hints of david lynch in there. it even has the production assistant from david lynch and mark frost's short lived on the air. the chick with the short black hair.

>> No.2048814

>>2047513
I doubt they had an idea of what the game was either. There was a late-summer 1995 issue of Video Games Magazine where Betty went to a party/meet and greet for the game, and she basically said that she had no idea what the game was and nobody could tell her - but she was really impressed because she got to meet Rudy Ray Moore.

>>2047990
Reading up on it, there's a lot of church of the subgenius people involved and it shows. Weird stuff.

>> No.2048897
File: 229 KB, 500x310, tumblr_mupq4g9g3M1rrl4xho1_500.jpg [View same] [iqdb] [saucenao] [google]
2048897

A Neuromancer game with Timothy Leary and David Byrne for the Amiga?

These are the kind of things that wreck my faith in god.

>> No.2048907
File: 8 KB, 114x112, ss (2013-01-15 at 02.07.15).jpg [View same] [iqdb] [saucenao] [google]
2048907

>>2048897
>But in Leary’s floppy disks and paper documents, the archivists also found traces of more ambitious forgotten projects, including a choose-your-own-adventure-style “mind movie” based on William Gibson’s novel “Neuromancer,” which was to have included graphics by Keith Haring, music by Devo, photographs by Helmut Newton and writing by William S. Burroughs.

>That game, which at one point was to be called “Keith Haring’s ‘Neuromancer’ ” (Haring agreed to a character based on his likeness, as long as he was given top billing, according to documents in the archive), doesn’t seem to have gotten very far. Leary’s disks contain only small piece of working software from the project, Mr. Mennerich said. >And one surviving image, showing a character based on David Byrne, shows background graphics by the digital artist Brummbaer, not Haring.

what the fuck am I reading

>> No.2050883
File: 196 KB, 500x479, ktmzErq.jpg [View same] [iqdb] [saucenao] [google]
2050883

>>2048814
Crazy, I didn't think it was more than a coincidence!

>>2048897
>>2048907
God, I wish this happened.

After thinking about it more, I really wish I could have the opporturnity to play Duelin' Firemen. I still don't really understand what kind of a game it would have been, though.

>> No.2050897

>>2047457
What the fuck, this is like that episode of The Clerks animated series where the ending is 'recreated' by the Korean animation staff.

https://www.youtube.com/watch?v=F-ReoBPl4mM

It was also much more entertaining in my ancient memories.

>> No.2050902

>>2050883
Smells to me like a copy of Night Trap but with more entertainingly random video footage.

>> No.2050913

>trying to find that image of Aquario that Ryuichi Nishizawa posted after the HG101 interview in the sea of images I have
>they were working on remaking the game since the source code was found

RIP Westone.

>> No.2050971
File: 204 KB, 1024x768, AvpkfuBCQAExYg3.jpg orig.jpg [View same] [iqdb] [saucenao] [google]
2050971

>>2050913
It was posted on Ryuichi Nishisawa's twitter account (WonderBoyWild).

>> No.2051010

>>2050971
I wonder what's going to happen to the game since Westone is going to be shutting down. I really hope they jump ship to like...M2 or some dev.

>> No.2051279

>>2048897
The game was supposed to coincide with the release of the Neuromancer film adaptation, but the movie's been in development hell for years, eventually getting beat to the punch by the Matrix (which the film is obviously going to be compared to if it ever gets release because god forbid people actually read a damn book)

>> No.2051406

>>2050913
Fantastic artstyle on that one

>> No.2051413

>>2050971
"If "Aquario of the Clockwork" were released as part of the "Sega Vintage Collection", would people be interested in buying it? I would be very interested to know. :-)"

painful

>> No.2051418

>>2051279
Such a shame too, since I hated the Matrix movies (even the original).

>> No.2051421

>>2051010
Apparently the source code they found was incomplete. According to the HG101 guy, Nishizawa was trying to get in touch with the arcade operator who hosted the location test of the game to see if he still owned the prototype board.

>> No.2051447

>>2051418
The first film is okay as a Cyberpunk movie, but the sequels lean more to traditional sci-fi and that was rather off putting for me

>> No.2051470

>>2047513
http://en.wikipedia.org/wiki/Interactive_movie