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2032552 No.2032552 [Reply] [Original] [archived.moe]

Whenever there's talk of Landstalker (and Alundra) a lot of people bring up and discuss this game. It's about time it gets it's own thread.

Your thoughts on it? Some regard it has an hidden gem others consider it unplayable.

What did you like/didn't like about it?

Discuss

>> No.2032553

GOAT theme coming through:

http://www.youtube.com/watch?v=RDSe7I_T03Y

>> No.2032563

it's a clusterfuck of interesting ideas and poor execution

>> No.2032595

>>2032552
>Whenever there's talk of Landstalker (and Alundra) a lot of people bring up and discuss this game.
Are you retarded? Talking about Landstalker and Dark Savior in the same thread is legit. Bringing Alundra into it is not. You should be making an Alundra thread instead.

>> No.2032603

Does it have the "isometric view making platforming 10x harder" thing that Landstalker has? I've been meaning to try it for ages, keep forgetting to do so

>> No.2032605
File: 63 KB, 231x106, stalkesavioralundra.png [View same] [iqdb] [saucenao] [google] [report]
2032605

>>2032595
I know that DS is the official spiritual successor to Landstalker but Alundra ends up being more similar to it anyway

>> No.2032607

>>2032603
>Does it have the "isometric view making platforming 10x harder" thing that Landstalker has?
yes but not to the excruciating degree of landstalker. and it controls better

>> No.2032612

I like the theory posted on the other thread

>garian talks about dreams a lot throughout the whole game but if you pay attention to one part of the dialogue it says something like: "it is said that whoever gets carbon frozen will forever endure endless nightmares. it's a fate worse than death"

>now if you think about how the game is structured it's just and endless loop. everytime after the credits roll you "wake up" from a nightmare in the ship and the game rolls all over again.

>> No.2032618

Friendly reminder that if you fight Carbon Garian with a captured monster instead of using Garian you're the ultimate scrub

>> No.2032620

>>2032605
>Alundra ends up being more similar to it anyway

No it doesn't. Alundra isn't even isometric.

>> No.2032625

>>2032595
it deserves its own thread

plus it becomes annoying when people who just want to talk about landstalker have their threads filled with dark savior discussion

>> No.2032638

>>2032625
There really wasn't much Dark Savior discussion at all. And it's even more ridiculous that the OP implies that talking Alundra is okay in Landstalker threads but somehow talking about a game that's made by the same team and creator is somehow worse. Fucking stupid.

>> No.2032639
File: 151 KB, 476x750, 1825019725.jpg [View same] [iqdb] [saucenao] [google] [report]
2032639

Postan superior LP for those who don't want to get their mitts dirty. Not into the things myself, but this dude does his homework and gives a lot of related info. And the late night radio host voice helps.

http://www.youtube.com/watch?v=UuGEnYyPKOs

>> No.2032647
File: 1.24 MB, 733x984, kay.png [View same] [iqdb] [saucenao] [google] [report]
2032647

>>2032639
kay has the worst anime hair ever

>> No.2032649

>>2032638
Are you retarded or can't you just read? All OP says is that every time there's a Landstalker or Alundra thread somebody brings up DS and so he gave it its own thread. What's the fucking problem?

>> No.2032652

>>2032649
No one ever brings this up in Alundra threads. Not even once. Try again.

>> No.2032657

>>2032639
I watched that LP a few years ago and thorougly enjoyed

>> No.2032662
File: 35 KB, 453x576, 9132850293.jpg [View same] [iqdb] [saucenao] [google] [report]
2032662

>>2032652
Damn, someone call the cops! So there's nothing wrong with you, you're just desperate for attention. Alrighty then.

>> No.2032667
File: 60 KB, 500x380, disagreement-hierarchy.jpg [View same] [iqdb] [saucenao] [google] [report]
2032667

>>2032662

>> No.2032676
File: 1.43 MB, 882x1142, fanservice.png [View same] [iqdb] [saucenao] [google] [report]
2032676

>>2032647
delicious titties

>> No.2032683

Been a while since I played it but I was pleasantly surprised at how good it was and the isometric view actually works well for once

>> No.2032689

>>2032552
it tried to be an rpg, platformer and fighter at the same time and failed in every regard

>> No.2032692

Did you fags knew that in Dark Savior, Evilsizer (the dude with a faceless white mask and an axe) has the hockey mask of Jason from Friday the 13th in the japanese version? They blanked it in the international version to avoid copyright issues.

>> No.2032742

>>2032647
>be a ninja
>wear neon blue

>> No.2032757

>>2032639
God I love Let's Plays of this quality.

Dark Savior had similar graphics to Grandia, which made me interested in it, but watching a lot of gameplay footage it just doesn't look that fun to me.

>> No.2032762

I really enjoyed Dark Saviour.

It had almost no gameplay but it was as atmospheric as fuck. There was a real feeling of doom on that prison island and a certain mysterious quality about the storyline that I liked. Like stumbling across the massive skeleton of some giant prisoner. And the aforementioned theory that it could all be a dream. It was also one of the games where I got personally invested in the MCs fate. Like, I really wanted Garian to succeed and get a happy ending.

>> No.2032802

>>2032762
>Like, I really wanted Garian to succeed and get a happy ending.
too bad tho

>> No.2032806
File: 209 KB, 258x328, qtpie.png [View same] [iqdb] [saucenao] [google] [report]
2032806

Bilan is my waifu

http://www.youtube.com/watch?v=C00kIwgKQyg&list=UUsvAqq6WtA7zdEFa4408uQg

>> No.2032820

>>2032757
>but watching a lot of gameplay footage it just doesn't look that fun to me.
come on dude

just the fact that battles arent turn based jrpg crap is enough reason to give it a try

>> No.2032849

Worth playing Landstalker first before Dark Savior?

>> No.2032871

>>2032849
The story/universe are completly unrelated. They are similar for their isometric perspective and in terms of platforming mechanics.

Landstalker is really long, difficult and it feels archaic in some regards so it might turn you off depending on what kind of gaming experience you're looking for.

If you are into really old school rpgs/platformers, by all means go for it but if you just intend to play it for the sake of setting you up for Dark Savior feel free to pass it.

>> No.2033010

>>2032849
They are both good games but Dark Savior is hardly a sequel. More like a spiritual successor.

>> No.2033195
File: 91 KB, 240x164, Jacku.png [View same] [iqdb] [saucenao] [google] [report]
2033195

anyone remembers the rumors about a 6th parallel where jack turned out to be the ultimate villain?

>> No.2033249

Are people aware of the multiplayer mode in Parallel V?

>> No.2033334

>>2033249
Tell me more.

>> No.2033401

>>2033334
After you beat it the first time, once you play it again and if you have a 2nd controller pluged, player 2 can play as the enemy characters. You get to play as Bilan wich is neat since he cant be captured during normal play.

>> No.2033442

>>2032563
I really feel this.

I like a lot about the game, but some of the challenges feel a bit arbitrary, some things are completely underwhelming (like those grand total of 7 enemies you encounter in non-battle, like those bats), and the combat is pretty lousy with an under-utilized capture mechanic.

I like the game's story, as this anon said >>2032762
The world-building in the game, despite being in a singular small location, felt very fleshed out. I like how many things are only sort of cryptically hinted at. And while I don't think the game is a case of "it was only a nightmare" I think it's trying to deal with the clusterfuck of parallel universes (in the usual problematic way). I think that Parallel 4 is the real final ending.

It all has to do with Bilan since he is an actual evil entity, and the cosmic event of the comet means that some bad supernatural shit had to go down.

Evil Garian is a caricature of Garian, and I still think it's stupid that the game hinges around Jalapeno Juice!

>> No.2033507

Kay's stupid hair is why I'm glad she melted in parallel 1.

>> No.2033538

>>2033507
yeah fucking bitch

i giggled at the dialogue at the end of parallel 4

Jack: Why didnt you go with the ninja woman?
Garian: I still wonder that myself. I was sure tempted.
Jack: Tempted but?
Garian: The life I chose was the life without the ninja woman.
Jack: You liar! I think you liked her sister a lot more. Am I right?
Garian: How did you know?

>> No.2033547

Parallel 3+4 was clearly rushed . Such a shame.

>> No.2033554

Alien 3: Alien gets inside a prison and wreaks havoc
Dark Savior: Alien gets inside a prison and wreaks havoc

coincidence?

>> No.2033579

>>2032762
>year of our lord 2014
>still mispelling the title
happens everytime someone brings up this game

>> No.2033583

>>2033554
Shinya Nishigaki, producer/mapper/writer on this game, was real big into horror movies before he died. That's one reason you see these influences in the game's plot(s), and that would continue with Blue Stinger and Illbleed.

>> No.2033615 [DELETED] 

Kay being tortured in the electric chair gave my 12 year old self a boner. It helped that her skimpy brah almost makes it look like she is topless ingame

>> No.2033616

actual spoiler -->Kay being tortured in the electric chair gave my 12 year old self a boner. It helped that her skimpy brah almost makes it look like she is topless ingame

>> No.2033631

>>2033538
You forget the biggest goofball line:
"If only I hadn't drank the Jalapeno Juice..."

What a way to end the game.

>>2033547
Yeah. I think they wanted to do more with the game but didn't have time. It was never even really clear what the Dark Savior was, or supposed to do. And why it had anything to do with Garian.

In a sense I think their storytelling and budget were far more mature and accomplished in Alundra (but the story might be WD's doing as well - though both Dark Savior and Alundra are plenty serious with doses of humor).

>>2033583
Whoa, he wrote Blue Stinger and Illbleed? That's really cool; I love those games. They're almost western in how referential they were to US pop culture.

>> No.2033643

>>2033631
>Jalapeno Juice
even as a kid i didnt buy it

it made a lot more sense when i found out that it was booze and that chocolate were cigarettes in the japanese version

>> No.2033662

>scrubs dont know you can capture Tracy and Miranda

>> No.2033676

>>2033643

Don't forget horror magazines kek

>> No.2033813

>>2033579
saviour
/ˈseJvjə/
noun
1.
a person who rescues another person or a thing from danger or harm

Ruin more words, Americunt.

>> No.2033838

>>2033813

thats not what it says on the box

>> No.2033884
File: 67 KB, 481x359, tumblr_lbp0pecjwr1qzmduio1_500.jpg [View same] [iqdb] [saucenao] [google] [report]
2033884

>>2033813
>Ruin more words, Americunt.

>implying English was ever consistent
>implying British English is original English
>implying modern British English isn't just as corrupted as American English
>implying you know what the fuck you're talking about
Step up, Nigel.

>> No.2034321

>leaving drizzit behind in the torture chamber
i seriously hope none of you does this. nigga deserves a better fate

>> No.2034339

>>2033507
Fuck you dude when I was little I thought that parallel 1 was the whole game and it broke my heart she died. It felt like I failed as a hero.

>> No.2034383
File: 691 KB, 771x410, bruno.png [View same] [iqdb] [saucenao] [google] [report]
2034383

>bruno is refered in parallel V as the master swordsman
>he doesnt even have a sword in game
If you take a look at his artwork you can see him carrying sword. Could someone perhaps translate this in hopes that we get a little more backstory on this unused idea?

>> No.2034413

>>2033676
I always loled when drizzit tells that guard on the skeletal horse that he will get him more scary magazines and the guy starts giggling telling him how much he loves them

>> No.2034423

>>2032552
I really enjoyed Dark Savior, especially the multiple paths that assured you would play the game several times to see everything. I thought the battle system was great too.

I can see how isometric view action rpgs are not for everyone, some people just can't get past the look or have difficulty jumping.

>> No.2034461

>>2034321
I leave him because it's less work and I like being able to play as bruno. He was gonna die anyway so why bother.

>> No.2034501

>>2034413
guy on a spooky horse in a dungeon loves horror magazines. Who'da thunk?

>> No.2034698

>>2033662
scrub here

played all 5 parallels and never even fought tracy or miranda

please explain

>> No.2034867

>>2034383
bumping for visibility

we're on a imageboard for chinese cartoons there's gotta be one of you who can read moonrunes

>> No.2034948

>>2034698
Usually on parallel 4, you rescue Orion on the Silver castle, Beau on Copper castle and Kiwi on the Gold castle. On your way to Deadman's castle Kay will show up and offer to be captured.

If you let one of your companions die Tracy will show up instead. If you let two of them die it will be Miranda. If all three get killed you're on your own.

>> No.2035164
File: 90 KB, 272x169, uwot.png [View same] [iqdb] [saucenao] [google] [report]
2035164

What did she must have fucked to give birth to Godzilla?

>> No.2035169

>>2035164
>what did she must have
be careful with your asgfdsg

>> No.2035642

>>2035164
Has anyone gone so far as do more be fucking to giving birted of Godzilla?

>> No.2035694

>>2032620
I'm not sure how that matters. The isometric view stuff in Landstalker was pretty much taken as far as it could go to the point that anymore would be pretty annoying. Even if it wasn't Super Mario RPG does a good job of bearing the rest of the load.

Alundra is a successor to Landstalker in every way that matters (aesthetic, puzzles, better action, more interesting plot, better overworld)

>> No.2035735

>>2032553
I dont remember it being so "orchestral" in game. Is this the original or a remix?

>> No.2035774

>>2035642
>>2035169
English isnt my first language did I do that bad?

I meant to ask about what kind of abomination did she have sex with to impregnate her with that kaiju prisioner.

>> No.2035807

>>2035735
remix. As far as I know Dark Savior doesn't have redbook audio either, so no easy rip. The channel that hosts that video has mediafire links on his/her page for the OST though.

>>2035694
Exactly. Alundra is far closer to Landstalker than Dark Savior. Dark Savior controls decently enough, but is really not much like Landstalker otherwise. It has a real mess of ideas trying to fight to fit into one game, not unlike multiple Garians fighting to fit into one parallel.

>> No.2035841

>>2035735
It is remixed but it's an official CD released to go with the game.

>> No.2035890

Started playing this game thanks to this thread (stopped reading it to avoid spoilers). So far so good. Worked hard to save lizardman but the fucker died anyway. Im assuming him and the girl who fell in the tank will be alive in other parallels?

As for gameplay related questions:
Can all enemies be captured and if not is there any way to know which are and which arent? Can you still capture while you use a captured monster? Is there anyway to equip Garian's weapons on captured monsters?

>> No.2035908

>>2035890
All enemies with the exception of Bilan can be captured, iirc.

You can use anyone to capture any monster - you just have to use a charge attack when the monster has the flashing "capture chance" or whatever over them. This can be tricky to pull off - I only managed to capture a few in my playthroughs. If it is too hard you can basically brute-force it as Garian without too much trouble.

As for your plot question, you'll have to find out eh? =)

>> No.2036043

>>2034867
I translated something from a previous DS thread. I've still yet to play it, so I have no idea about the context, but giving it my best shot:

>-Rigoate
>Jailers-bird(tori) group, boss of a secret prisoner organization. In order to escape their living hell, Jailers-bird collectively plan a terrorist plot. Once (he) has been sentenced to imprisonment by the big boss of the Carbon Organization, (he) is in a frenzy to the rescue the DeBoss (DeVos?). Then, Bilan landed.

>> No.2036073

>>2036043
I guess "localized" it would be:

Bruno
Jailbird group, leader of the Jailbird Liberation Organization.The JLO organize a rebellion to escape their hellish fate. Once he has been sentenced by Warden Kurtliegen, he begins to frantically search for DeBose. During these events, Bilan escaped to the island.

Sorry>.>

Thanks for translating!

Though I thought DeBose was a rival to Bruno's group. JJ and DeBose were leading other prisoner groups.

>> No.2036712

>>2035890
>Can all enemies be captured
no. there's about 10 per parallel

>and if not is there any way to know which are and which arent?
no. you just got to knock them down below 20 HP on the 2nd battle round and see if the "capture chance" shows up

>Can you still capture while you use a captured monster?
yes

>Is there anyway to equip Garian's weapons on captured monsters?
no

>All enemies with the exception of Bilan can be captured, iirc.
nah. there's plenty of others that can't be captured

>If it is too hard you can basically brute-force it as Garian without too much trouble.
capturing is only crucial during parallel IV because there are barely any weapon upgrades for garian

>> No.2036732

>>2036043
Thank you so much!

>>2036073
JLO is Jailers Liberation Organization*

It's seem like Bruno was originally meant to take the role of JJ as the leader of Debose's followers.

As you said, in the actual game they each belong to rival groups and Bruno is in search of Alibaba

>> No.2036761

>>2035694
>>2035807
Alundra is no way closer to Landstalker than Dark Savior. Unless the only thing you want to look at is character design instead of judging the entire package.

>> No.2036782

>expect an open world-ish jrpg
>get a basic linear 3d platformer
and no i dont give a shit about the story

>> No.2036916

>>2035890
if you're expecting a happy ending you're playing the wrong game

>> No.2037029

>>2036782
>Dark Savior
>linear
It's anything but

>>2036916
There's a few good endings.

>> No.2037038

I like the artist. A lot.

Post more DS/LS/Alundra art.

>> No.2037047

>>2037029
>There's a few good endings.
Parallel II is the only true happy ending.
It seems like a lot of people don't get the twist at the very end of parallel IV

>> No.2037329
File: 68 KB, 704x480, bitchkay.png [View same] [iqdb] [saucenao] [google] [report]
2037329

stuborn slut had it coming

>> No.2037354

>>2037029
>Dark Savior
>linear
>It's anything but
oh yes it is

>> No.2037357
File: 92 KB, 704x960, jasonvorhees.png [View same] [iqdb] [saucenao] [google] [report]
2037357

>>2032692
you're welcome

>> No.2037563

>Debose is made out to be the ultimate badass
>capture him
>terrible good for nothing stats

>> No.2037689

>>2037357
id like to know why they decided to put jason on wheels

>> No.2037734

JJ's cheerleaders are playboy bunnies in the japanese version

>> No.2037739
File: 116 KB, 704x960, JJbunnies.png [View same] [iqdb] [saucenao] [google] [report]
2037739

>>2037734
forgot pic

>> No.2038004

>>2036761
We already explained that just because Alundra isn't in isometric perspective doesn't stop it thematically for linking up with Landstalker. It has more of the game-feel (dungeons, puzzles, RPG elements) that typified Landstalker. Dark Savior has a few elements of that experience, but it is much more idiosyncratic. Perhaps too much so. But still.

>>2036732
I wonder if it is a thing lost in translation, or the promo material was released before the actual game.

>>2037047
In spoilers, which twist are you referring to?

I don't buy the whole "it's a carbon nightmare" thing. I think the story ends with the destruction of Jailer's Island. Kind of tragic that everyone on Jailer's Island died to shit, but that's sort of what happened in Parallel 1 anyhow. The place was pretty doomed no matter what.

>> No.2038021

>>2038004
>It has more of the game-feel (dungeons, puzzles, RPG elements) that typified Landstalker.
Dark Savior has all of that. Even moreso, it's done in the same style as Landstalker because of the same team and more importantly the same lead designer. It's easy to spot that they were made by the same people. Couple that with the fact that Alundra isn't isometric, and it's easy to see that Dark Savior shares more common elements with Landstalker.

>> No.2038054

>>2038004
SPOILERS BELOW

During parallel IV you find that various people will talk to you cryptically about the Dark Savior. One of them says that whose world survives(either garian's or carbon garian's) will cause the person to die in the process.

After defeating carbon garian, you get to the submarines and find Kay. "Garian" doesnt recognise Kay:
Garian: ...Is that you...Kay?
Kay: ... Yes ...
Garian: I have a message from him
Kay: Him...? You dont mean...
Garian: LETS MEET IN OUR DREAMS
Kay: What?
Garian: He just told me to tell you that

*Garian hops on the sub and leaves while Kay stays there staring until Tracy asks her to get on the sub*

It was Carbon Garian that escaped the island. Garian's world got saved but he died in the process.

>> No.2038061
File: 79 KB, 704x480, ripkay.png [View same] [iqdb] [saucenao] [google] [report]
2038061

>tfw

;_;

>> No.2038069

Note: in the main posting form up top, highlighting text and pushing ctrl+S will spoiler it.

>>2038054

Eh, that's a stretch.

What substantiates that?

If you save all your friends (who Carbon Garian was trying to kill) you are specifically congratulated for "saving all your friends!" Carbon Garian was trying to drink their blood.

Carbon Garian and Carbon Garian's world dies when Garian kills him. I think that's what the quote is referring to.

I think it was Garian's awkward way of trying to distance himself from Kay

>> No.2038092
File: 173 KB, 449x259, 2deep4u.png [View same] [iqdb] [saucenao] [google] [report]
2038092

>>2038069
see my pic

I'm going to bed but we can talk tomorrow

>> No.2038105

>>2037357
>>2037739
cool where did you get these?

>> No.2038109

>>2032552
I'm tempted to buy another Saturn (my old one bite the dust, somehow) just to try this game.

I've always LOVED Landstalker. Every year, I do a complete run(sometimes more than one). I tried Alundra, but I didn't like it as much. I also hate missable items.

Always heard praise about Dark Savior being the spiritual successor, but I have no idea.

I enjoyed the fighting of Landstalker. That mummy fight here you have to imagine killing it's shadow, or whatever, has always been weird, but fun. Not to mention all the puzzles below Mercator.

>> No.2038131

>>2038109
They are very different games. You might be disapointed if you're counting on Landstalker 2.0

Dark Savior's tone is far more serious and it's hardly a cheerfull adventure exploring the land.

similarities:
- camera perspective
- some platforming elements like button pressing to open doors and floating spike balls
- a quirky flying companion
- fighting a giant blue dragon in one of the endings

there are missable items

there are no mook enemies. the only battling that occurs is versus specific characters a la fighting game

>> No.2038146

>>2038131
>Dark Savior's tone is far more serious and it's hardly a cheerfull adventure exploring the land.
I honestly thought that once you went to Mercator, the game was way less cheerful. Outside of the Duke being an ass.

I'm more worried about the fighting system.

>> No.2038161

>>2038146
The entire games takes place in a prison island and almost everyone is hostile

>I'm more worried about the fighting system
it's not very well fleshed out but using captured enemies during is fun. I actually like it but it's coming from someone who found the combat in Landstalker atrocious

>> No.2038165
File: 105 KB, 320x210, mind-blown.png [View same] [iqdb] [saucenao] [google] [report]
2038165

>>2038054
>>2038092

>> No.2038740

>>2038105
I made them.

Also, that guy who makes you throw the skull through the hoop is named Jordan. Kek

>> No.2038779

>>2037357
>Johnson
Really subtle Japan...

>> No.2038951

Why is no one talking about the most despicable minecart section in the history of gaming?

>> No.2039019

>>2038951
I loved that shit. No one will beat it the first time around, but I found it fun.

>> No.2039023

>>2038951
I've never played this game, but I've yet to experience a game with a bad minecart section.

>> No.2039045

>>2039019
>I loved that shit
you must be the only one

>>2039023
>but I've yet to experience a game with a bad minecart section.
i'm sure that if you played this it would change your mind

http://www.youtube.com/watch?v=Zm7alFaoae0

>> No.2039052
File: 39 KB, 352x240, 314359-dark-savior-sega-saturn-screenshot-intro-arriving-at-the-captain.png [View same] [iqdb] [saucenao] [google] [report]
2039052

The ship sequence in the beginning of the game is one of my all-time favorite moments in video games period.

What I really love about Dark Savior, and by extension Landstalker, are the settings and situations. The games always have a sort of high adventure feel to them that you experience when you watch a good swashbuckling movie. I'm also a fan of the isometric element present in both, and Climax really managed to give both games fluid controls that make navigation a joy.

Dark Savior in particular handles this well, nowadays I can go through Silver Castle at a near constant top speed. It's a lot of fun. The combat system is also interesting, instead of fighting enemies on the map which would probably be clunky at best, they added a fighting game sort of battle system which is simply yet fun since it adds special moves to characters. The capture system is what really sells the system, though it would have been nice if it were a tad easier.

>> No.2039063
File: 94 KB, 700x387, 610-6297_2,,Sega-Saturn-Photo-2-Dark-Savior-Taikenban-JPN.jpg [View same] [iqdb] [saucenao] [google] [report]
2039063

>>2039052
The graphics are well done for its era. The 3D can be strange in that Saturn/PS sort of way, but the visual style of the game is very distinct and really makes an interesting setting that vaguely reminiscent of a Buichi Terasawa manga. I'm really glad they decided to use 2D sprites for the characters.

Overall, Dark Savior manages to blend action, platforming and puzzles together very well. I like that the game focuses on exploring the island and events, with battles being less frequent but more important. The parallel and story is another thing I really enjoy. The first time I saw Carbon Garian, I shat bricks as the plotlines came together. It was extremely memorable.

I didn't get to play this gem when it came out, but I'm glad I found it when I did. It's a pity Climax hasn't done anything quite like Landstalker and Dark Savior in recent times. The Landstalker PSP release could have been a great boon towards making a new title but sadly we'll never get it now. RIP.

>> No.2039075
File: 456 KB, 949x335, kekgarian.png [View same] [iqdb] [saucenao] [google] [report]
2039075

Garian doesn't seem to be the brightest bulb around... but I love him anyway.

>> No.2039089
File: 3.32 MB, 2796x1401, DS.jpg [View same] [iqdb] [saucenao] [google] [report]
2039089

>>2037038
all i got m8

i wish i could read moonrunes

>> No.2039102

>muh story
If the gameplay is shit it's a shit game

go read a book

>> No.2039106

>>2039102
The game is mostly action platforming gameplay, and it's good. Take your meme arrow tier response back to /v/

>> No.2039136
File: 57 KB, 704x960, gallon.png [View same] [iqdb] [saucenao] [google] [report]
2039136

Anyone has any idea why they recolored the undead child for the international release? If anything the purple skin and the stuff they added made more scary...

>> No.2039138

>>2039136
They gave him purple skin, pointy ears and an evil expression to make it seem more demonic and less human. In the japanese version you posted you are pretty much attacking an inocent looking child.

>> No.2039213
File: 66 KB, 704x480, firekay.png [View same] [iqdb] [saucenao] [google] [report]
2039213

This bitch owns

>> No.2039218

>>2039063
>>2039052
nice review. I agree on 100%

>> No.2039282

>>2039089
I love the skeleton inside bilan's slime detail that sadly doesn't show up ingame

>> No.2039392
File: 42 KB, 704x480, lewdkay.png [View same] [iqdb] [saucenao] [google] [report]
2039392

>>2039138
makes sense

In other news, japanese fire Kay is a lot lewder

>> No.2039494

Would some kind anon be good enough to summarise each parallel and each ending please? Spoiler tags.

All I remember is one parallel where you fight 10 enemies in a row, which I could never finish, and another long one where the blue chick turns into a statue, or a phoenix or something. That was the "good" ending.

>> No.2039531

>>2039494
I'll try..

A hunt for Evil:
Garian chases Bilan throughout the entire game. Bilan is always one step ahead and kills everything in his path. Warden Kurtliegan sacrifices himself to help stop Bilan's rampage. Kay falls into the Warden's vat of Bilanium and transforms into a gigantic blue rose. Alibaba, a giant head inside one of the island's castles, gives you the key to defeating Bilan. Inside the ruins you discover the holy sword of Rajeen which allows you to kill a giant mutated Bilan.

A hunt for the Heart
Garian kills Bilan aboard Seabandits. The plot now revolves around stopping Warden Kurt's plan to use Bilanium to make a super monster and conquer the world. Garian's brother inexplicably winds up on the island, having been Bilan's host on the Seabandits. Kay does not fall into the vat, but Drizzit the inmate does, turning into a hideous polygon monster that wreaks havoc. Garian rescues Kay and the two team up to stop the Warden and rescue Alibaba. Garian joins the JLO, a rebel group of prisoners of whom Drizzit was a member. The JLO allow Garian into their secret tunnels which bring him into the Warden's mansion, where he attempts to steal the diary of Wouda. Going into the ruins again, Kay and Garian discover Kay's sister, also inexplicably on the island. He travels to the three castles on the island, cornering the Warden who has taken Kay and Alibaba hostage. Alibaba is revealed to by Kay's father, and then revealed to be not her father because Kay is the spirit of the Silver Statue that was missing in the Silver Castle. The Warden doesn't really give a shit and takes the rings of gold and copper from Garian. Kay uses an ancient spell to release the power of silver inside her at the cost of her life, giving that power to Garian. Garian shit-kicks the Warden and the spirit of Kay takes out the mutated Drizzit. Kay's spirit returns to life, Drizzit is free from his mutation, and in general is a happy ending.

>> No.2039646

>>2039392
my 10 year old self would have fapped so hard to this. fuck you sega of america

>> No.2039849
File: 81 KB, 704x480, kkk.png [View same] [iqdb] [saucenao] [google] [report]
2039849

I found the KKK! Im surprised they censor this

>> No.2039852

>>2039849
Im surprised they **didnt** censor this

>> No.2039954

>>2038092
This makes no sense. Then why would Carbon Garian even give a shit about winning the fight?

This is what is so frustrating about parallel 3 and 4. For all the cryptic dialog in the game hinting at larger things going on, these two rushed parallels don't wrap up the game at all.

>> No.2039964

>>2039954
I think you're missing some details. You'd have to really look at all the dialog to see if there's actual inconsistencies. Plus you have to take into translation errors, as was common back in those days.

>> No.2039968
File: 48 KB, 704x480, bilanium.png [View same] [iqdb] [saucenao] [google] [report]
2039968

what was the point of this bilanium on gold castle?

>> No.2039975

Imo the "it's all carbon garian's endless nightmares" it's the best theory

I need to replay this game soon

>> No.2039994

>>2039975
>I need to replay this game soon
same. my memory is too blurry so i want to go in with an open mind and try to make sense of it

>> No.2040009

>>2039849
I guess that "the daughters were depicted along with their favorite animal" is translation/censorship bullshit. I remember that in one of the murals it's basicly the hooved beast charging against the girl. And what kind of girl has a scarab as their favorite animal?

>> No.2040014

>>2039964
If Carbon Garian really wanted to trick Garian into killing him, why didn't he bait him right away and get killed?

The guy is so opposite Garian, he even has a goofy laugh "kukukuku" and a snidely "I'll kill anyone who gets in my way!"

An awful lot of running around causing shit when it would have been easier to trick Garian aka the not-the-sharpest-tool-in-the-shed into beating the shit out of him.
"Hey Garian I am actually Bilan!"
"What? Oh noes!"

Why did all of Carbon's hard-gay thugs try and kill you to help out Carbon?

Even Indigo, who throws out that quote, tries to kill you. Obviously these guys all want the "Dark Savior" to appear (a thing that is never explained), so you'd think they'd be invested in seeing this outcome happen.

Indigo, Musashi, these guys are all so full of shit.

I think Garian's line at the end is him remembering his parallels 1 and 2 (which technically "didn't happen" for him (he doesn't remember their events except only as dreams) and calling out to that. Just my thoughts.

>>2039975
I was thinking about that, but the bad ending of Parallel 2 complicates this. It states that a Bilan-doppleganger Tracy goes to the mainland with an army of Bilans and wipes out humanity. Obviously there are real stakes involved outside of Jalapeno Juice, to drink or not to drink (But thou must).

>> No.2040031

>>2040014
>to drink or not to drink (But thou must)
this shit is so fucking annoying. if drinking it is an integral part of the story why even have the >no option

>jrpg logic

>> No.2040054 [DELETED] 

Olivia is a strong independant women who dont need no man

What does she even want Bilanium for?

>> No.2040058 [DELETED] 
File: 76 KB, 704x480, olivia.png [View same] [iqdb] [saucenao] [google] [report]
2040058

>>2040054
and of course i forget my pic

>> No.2040073
File: 76 KB, 704x480, olivia.png [View same] [iqdb] [saucenao] [google] [report]
2040073

Olivia is a strong independant women who dont need no man

What does she even want Bilanium for?

>> No.2040086

>>2039494
Sorry mate im too lazy to type it all out. If I do a quick summary it will feel like I left a ton out and to do it properly it would take way too long

But if you have any specific questions feel free to ask

>> No.2040118

>>2040014
I always assumed that carbon Garian was the Dark Savior due to everyone calling you a copy/false dark savior. I also don't think they're saying Carbon Garian wanted to trick Garian into killing him, I think it's Carbon Garian won the fight and was who you were playing as in the final fight, and he wanted to win simply for the sake of self preservation, regardless of which world was destroyed. this only really works if we assume carbon garian has captures like you though.

>> No.2040308

>>2039531

You are a prince amongst men, "anonymous".

Think I remember both of these.

>> No.2040698

>>2040086

Well for a start, I don't remember "Carbon Garian" at all. where the hell does he come into it?

>> No.2040782

>>2040698
Alright. Keep in mind that this part of the game was clearly rushed in development and there are a bunch of different theories and possible plotholes.

Here's what we are specificly told:
When you arrive the island in every parallel, there's a drunk fellow blocking your pass. He will only allow you to go through if you manage to drink a whole bottle of "jalapeno juice"(it's some sort of booze in the japanese version). Garian is forced to drink it and soon enough starts tripping balls.
There's a kid in town there to visit his father that confronts garian since bounty hunters are the reason his father's in jail. Garian is wasted and mistakes the kid for the monster Bilan. In the moment Garian is about to attack him, the ninja women is watching the situation and throws him one of the magical blue roses. In that moment the dimensions split. In one dimension Garian wasnt affected by the rose and therefore kills the child. he is then sentenced to being Carbon Frozen(a la Han Solo), the ultimate punishment reserved for the worst criminals. In the other dimension the rose hits garian's face, causing his scare and allowing him to stop in time before hitting the kid.

Now in parallel 3 the prisoners' rebellion organization is planning to awaken their leader that also got carbon frozen. The Warden fears this and teams up with Garian to stop it. Garian and the Warden get to the carbon room too late and all prisoners that got carbon frozen are freed. The Warden gets killed. Among the carbon members was Carbon Garian. Jack the bird then explains that two dimensions that should have never crossed have met and his causing troubles in the space time continuum. Both worlds are fighting for their chance to exist. To increase his chance of existing Carbon Garian and the other carbon members that teamed up with him intend to kill Garian's friends. To increase his chance of existing the Garian sets out to save his friends.

>> No.2040883

>>2039392
fap fap fap

how's her front side?

>> No.2040893

>>2039852
Not every organization with pointed hoods is the KKK. There are a number of religious orders that wear these, and are probably the origin of where KKK got the idea.

>> No.2040945

>>2040014
>Why did all of Carbon's hard-gay thugs try and kill you to help out Carbon?
For Debose I remember that he was sent to jail by Orion. So at least both Debose and Carbon Garian would have an interest on taking him out. Debose says something like "Orion I never had the pleasure of thanking you for sending me to prison" so I guess he could be in it for revenge.

>> No.2041097
File: 111 KB, 1400x960, hmmm.png [View same] [iqdb] [saucenao] [google] [report]
2041097

Woah I just found something that may or may not be a big deal.

On the left side of this pic is the dialogue from parallel II where I got my theory >>2032612 from

Now on parallel IV since there's a lot of back and forth dialogue between Jack and Garian about Carbon Garian right in front of this place it never ocurred to me before to read the information on the wall and see if there is any difference in the dialogue. Check out what it says!

>> No.2041251
File: 38 KB, 704x480, lewdkayfront.png [View same] [iqdb] [saucenao] [google] [report]
2041251

>>2040883
not as good as her back but still much skimpier than the american version

>> No.2041398

If you use Bios vs Doc, you get a capture chance every time your knock him down, even on the first round.

Same happens if you use Copper vs Golden.

Does anyone know of any other combinations for a special capture?

>> No.2041550
File: 64 KB, 704x480, wtfdarksavior.png [View same] [iqdb] [saucenao] [google] [report]
2041550

>mfw this is actually a thing

http://en.wikipedia.org/wiki/Pauli_exclusion_principle

>> No.2041897

>>2041398
i knew about copper vs golden but not about bios vs doc!

thanks

>> No.2042392

>>2041097
it makes me a little sad that it went from hinting/sugesting it could all be a dream to pretty much confirming it

>> No.2042484

>>2040893
that is extremely rational but the rest of the censorship in this game is extremely unrational

>> No.2042507

>>2042484
but playboy >>2037739 and friday the 13th >>2037357 could have sued them

>> No.2042508

>>2042392
well the dreams/nightmares could just be visions of different timelines

>> No.2042512

>>2042507
what of the chocolate magazines and jalapeno juice

>> No.2042515
File: 36 KB, 704x480, miranda.png [View same] [iqdb] [saucenao] [google] [report]
2042515

Kay might be god tier but Miranda is really fucking good in combat aswell

>> No.2042517

>>2042508
I think Garian's dreams are his visions of his other timeline selves.

In Parallel 4 he doesn't recognize Kay but has precognition (from remembering his self in parallel 2) that he "knows" her. In the same way that Kay "knows" Garian from her dreams despite never meeting him in 3.

Same with Bruno, who says that he saw Garian "in his dreams" before he died in Parallel 3 from Bilan. They remember their other selves only in the context of dreams.

>> No.2042520

>>2042512
yeah that i agree. not only does it ruin a bit of the prison contraband aspect but drinking booze is kind of a central plot point

>> No.2042539

>>2042508
>>2042517
i think >>2041097 implies that he doesnt actually wake up. all the parallels are a stream of neverending nightmares of the real garian(the garian who killed the child and got carbon frozen)

>> No.2042545

>>2042539
this game always gave me more of a sci-fi time fuckery feel than just "he's guilty and has unending carbon nightmares" besides carbon garian wakes up, whats the meaning there

>> No.2042549

>>2042520
I'm high on jalapenos guys

>> No.2042559

>>2042545
What if both Garians are still Garian and he just wakes up into another nightmare

>> No.2042561

>>2042545
it might represent the bad side that wants to wake up?

it's hard for me to analyze it just by memory. maybe when i replay the game i'll be able to come up with something better

still, i doubt they would have added >>2041097 this text if not hint at it

not to mention that as he said >>2032612:
>if you think about how the game is structured it's just and endless loop. everytime after the credits roll you "wake up" from a nightmare in the ship and the game rolls all over again.

>> No.2042564

>>2042549
just HOW high do you ever have to BE just to DO something like that

>>2042515
how do you capture her?

>> No.2042567

>>2042564
see:
>>2033662
>>2034698
>>2034948

>> No.2042568

>>2042561
it seems like just a cryptic way of hinting at alternate realities than just literal dreams.

>> No.2042572

>Gold castle
>Silver castle
>COPPER castle
really? copper? wouldnt it make more sense if it was bronze?

>> No.2042574

>>2042572
bronze is mostly copper

>> No.2042576

>High tier
Parallel II

>Mid tier
Parallel I

>Low tier
Parallel III + IV

>Doesnt count tier
Parallel V

can we all agree on this?

>> No.2042581

>>2042574
oh, sorry mr geology didnt knew that

>> No.2042591

>>2042572
what surprises me is that they didnt went with gold for last. and it's easier to associate Kay with Gold rather than Silver

>> No.2042596

friendly reminder that bilan climbed mount mejourna and silver castle in hopes of getting close enough to the comet and return home

#bilandidnothingwrong

>> No.2042620

>>2042576
Definitely. I and II feel like actual games and complement each other. You see different areas, things take wildly different turns, etc. it's good. The game doles out all of its good will and surprises in these two chapters and really sucks players in.

III and IV try to introduce something new and interesting, but they really fail in execution. No new areas, no real new challenges aside from speedrun - they feel so rushed and incomplete. Hell, there's no reason to split up Parallel III and IV, since III is 20 minutes, tops. Despite those parallels actually dealing with "the Dark Savior" they pale in comparison to what comes before it.

>> No.2042631

>>2032552
What's up with the snake on the "S"? There are no snakes in the game

>> No.2042648

>>2042620
im sure III/IV were rushed beyond belief in development

clearly >>2039089 the bounty hunter team was meant to play a much larger role. same for miranda who i remember seeing a ton in promotional magazines back in the day when in fact most players dont even know its possible to battle as her

>> No.2042657

>>2042596

>hide bilan threads
>ignore bilan posters
>do not reply to bilan posters

>> No.2042663
File: 68 KB, 385x573, 1440400_m.jpg [View same] [iqdb] [saucenao] [google] [report]
2042663

>>2042657
nigga he is a top tier waifu

I even found out this fanart of him on pixiv :3

>> No.2042937

>>2042576
>can we all agree on this?

Nah. III and IV are my absolute favorite.

>Hell, there's no reason to split up Parallel III and IV
You just went full retard.

>> No.2042938

>>2041097
nice find

i do like this theory

>> No.2042942

>>2042937
since you're the one with the least popular opinion go ahead and explain it a bit more

>> No.2042960
File: 386 KB, 618x874, darksavior_promo2.jpg [View same] [iqdb] [saucenao] [google] [report]
2042960

>>2042937
Are you the same guy who likes the mine cart rides? If so, lol.

>> No.2042962

>>2042942
>>2042960
>since you're the one with the least popular opinion
What are you, psychic? There was at max two posters talking about it and even then it might have been the same person due to the posting style. I know at least one of them has been saying the same thing over and over about how he feels about the later parallels ITT (which is probably you).

Anyway, III is the good version of parallel I in that not everything goes horribly wrong and Garian discovers the truth of what's going on. That's why it's called a hunt for the lies. Parallel I is the setup of the general story but everything goes to shit. Parallel II focuses on the setting of the island and its inhabitants.

>> No.2042967

>>2042960
>screenshots of stuff that didnt made it into the final game
sweet! got any more? where did you get that?

>> No.2042973

>>2042962
Parallel III, once again, is where Garian finally figures out what's going on and avoids disaster by having premonitions from his dreams (parallel I and II). Basically Parallel III is the "true" parallel. Parallel IV is basically the continuation of III, but it's split up because A) it's a time attack with no saves and B) because storywise the tone drastically changes due to all of information being available and Garian find a new purpose in being on the island.

Also, you keep saying there are a bunch of plot holes and coming up with crazy theories but you're just plain wrong about basically everything. The game lays down the story clearly if you pay attention. I'm pretty sure you're the same guy who complains about Dark Savior being in Landstalker threads but thinks that it's alright to talk about Alundra in Landstalker threads (and that it's somehow closer to Landstalker than Dark Savior kek)

>> No.2042976

>I don't like parallel III and IV
>this means they were clearly rushed!
Fucking stupid

>> No.2042981
File: 432 KB, 617x876, darksavior_promo3.jpg [View same] [iqdb] [saucenao] [google] [report]
2042981

>>2042967
I was just sort of searching for official art, and found it. Some neat stuff.

>>2042962
Eh, Parallel III is too short to be a "good" version of I. I has sort of a nice bleak feeling to it that very much leads to catharsis when everything goes well in Parallel II. III is a bit of a weird retread that leads to the stop-watch challenge of IV.

>> No.2042987

>>2042981
> Parallel III is too short to be a "good" version of I.
You say some dumb shit sometimes

>> No.2042990
File: 410 KB, 616x875, darksavior_promo4.jpg [View same] [iqdb] [saucenao] [google] [report]
2042990

>>2042976
I explained up above that they feel incomplete. Length-wise they are nowhere near as involved as I and II. You do not see any new areas and solve puzzles that you had basically just solved one parallel earlier. That in itself is not exciting.

The story does not feel as fleshed out, because it has no room to explore or explain anything. This can be forgiven in the case of IV since it's supposed to be "wrapping things up." But III feels barren and practically lifeless. If had taken you on a completely different journey to reach the same conclusion, then I would have been much happier with it.

>> No.2042992

>>2042962
quickly skimmed through the thread and found these posts shitting on P3/4
>>2033547
>>2033631
>>2038951
>>2039954
>>2040782
>>2042620
>>2042648

>> No.2043000

If you actually judge P3 separate from P4 they are even shittier.

On parallel 3 there are 5 battles. you can only capture 2 characters and the final battle its fucking JJ

>> No.2043001
File: 316 KB, 618x876, darksavior_promo.jpg [View same] [iqdb] [saucenao] [google] [report]
2043001

>>2042992
reasonable complaints are different than "shitting on" the game. All of those posts are pretty mild.

They are the weakest parts of the game, from a mechanical perspective (not offering new challenges to the player), and plotwise they stumble with a lot of vague and cryptic events.

And you *have* to be the same guy if you are saying that the complaints about a legitimately stupid part of the game, ie the minecart ride, are pointless bitching.

>> No.2043003

>>2042990
Your posts are basically just stating your opinions as fact or other nonsensical shit. There's literally no substance.
>I think it feels incomplete so it is
>The story isn't as fleshed out because you can't explore (wut)
>You do the same things in I and II but III feels barren and lifeless despite contradicting my earlier statement
>III is too short to be a good version of I (wut again)

>>2043000
Oh, here's a gem
>III is shitty because not enough battles

>>2043001
That wasn't me pointing out those posts, but I would like to point out that 90% of those posts are yours.

>> No.2043007

Parallel 3 is literally

ship
town
death valley
jlo
mine

>> No.2043013
File: 116 KB, 589x476, ds_prerelease_1.jpg [View same] [iqdb] [saucenao] [google] [report]
2043013

Some closeups of the cut areas

Dark Savior! - Saturn (Joypad 53 - Mai 1996)

>>2043003
>>but I would like to point out that 90% of those posts are yours.
Only three of them are.

I suspect that these beta screens hint at a much larger game that didn't make it into the final cut. These environments may be compressed and encrypted into the disc itself? Regardless, it's clear that the conceptual product was larger than the finished project.

Again, by the time III rolls around and you do all the opening stuff again, it feels tedious. Where are the new characters? The amount of people you interact with in the story is very little. IV at least gives you the perspective of your friends back on the mainland, which is interesting.

>> No.2043014

>>2043007
I think it suffers a lot for the lack of Deadman's Castle which I feel like it's the core of the game.

But I see PIII and PIV as too halves of the same Parallel so it's not that bad

I would have like the whole Dark Savior/Dark Messiah stuff to be explained a little bit better

>> No.2043018
File: 58 KB, 445x344, ds_prerelease_3_Mega Force_48_1996 March.jpg [View same] [iqdb] [saucenao] [google] [report]
2043018

>>2043013

>> No.2043062

>>2042990
lol @ those giant milk tanks

>> No.2043178 [DELETED] 

why do these buildings where literally nothing happens get their own unique music track?

>> No.2043183
File: 51 KB, 704x480, hum.png [View same] [iqdb] [saucenao] [google] [report]
2043183

why do these buildings where literally nothing happens get their own unique music track?

>> No.2043196

3D in this game looks a lot like the one used in grandia but with better textures.

>> No.2043207

>>2043196
I love the early 3D + 2D sprites aesthetic

>> No.2043406

I played Alundra but never Land Stalker. How do they compare in difficulty?

>> No.2043407

>>2043406
there's a landstalker thread m8:
>>2027696

but in answer to your question, landstalker is way way way harder, mostly because of the controls + isometric camera

>> No.2043409

>>2043407

thank you

>> No.2043494

>>2043406
>>2043407

Landstalker is harder, but the game is far better imo. More satisfying to play. It is a very fleshed-out and rich adventure experience, and while I enjoy talking about Dark Savior in this thread, I give credit where credit is due. At the very least no one talks about Time Stalker!

>> No.2043501

>>2043494
It's my least favorite out of the 3

http://strawpoll.me/2909109

let's have a poll I'm sure most of /vr/ does prefer landstalker

>> No.2043623

>>2043018
why would the ship have a giant portrait of garian?

>> No.2044032

>>2043623
why wouldn't it?

>> No.2044116

>>2044032
he's handsome alright, but still...

>> No.2044652

guys im playing this game for the first time but got stuck

im inside the mine where lance killed the guards. both doors 4 and 5 closed. ive already pressed the switch below door 5

what do?

>> No.2044767
File: 137 KB, 320x239, 1254114023446.png [View same] [iqdb] [saucenao] [google] [report]
2044767

>>2032552
THE FUCKING MINE CART SECTION

>> No.2044782

>>2044767
thank god for save states or else i would have never replayed this game

>> No.2044902

>>2042960
You know, since one of the cds of the dark savior sound factory is a radio drama of the events of parallel 3, I wonder if that sheds light on any unexplained story details. Probably not, but hey.

The download link for the sound factory is at the top of this topic >>2032553
where the youtube link is (in that person's channel).

>> No.2044921

>>2044902
I thought the same.

And i've checked the characters voiced and meg, sean(they are only on parallel 4) are included. J.J(who's integral for the parallel 3 plot) isnt even in. So I'm assuming it's a lot different from the game and might deal with the events from parallel 4.

>> No.2044925

>>2044921
>>2044902
what's the best place to beg for translations?

>> No.2044931

>>2044921
i dont understand japanese but i can make out the words Carbon Ryu-ya a lot. I'm sure it also covers parallel 4

>> No.2045056

>>2044902
>>2044921
why would they even do this? is it common for other japanese games to do this? maybe they did it precisely because they werent able to flesh out the storyline in the game?

>> No.2045240

>>2032647

damn

>> No.2045268

>>2045240
you mean the rack or the hairdo trainwreck?

>> No.2045284

>>2045056
If these beta screens are any indication, they didn't have enough time to finish the game and had to subsequently ax a good deal of content.

They aren't the only game to have some weird radio-drama thing going on though. Other Japan-only games had them (can't think of any examples).

>> No.2045313

>>2045284
Where are we gonna find someone willing to translate the cd?

Times like this make me wish I had money.

>> No.2045329

Goddamn, this thread is making me want to replay this really badly. Time to locate a decent rip. Also, if anyone's emulating this, mind saying what version of SSF you're using?

>>2044767
>>2044782
See >>2039045 Watching Un suffer through it is strangely cathartic.

>> No.2045349

>>2045329
I replayed it yesterday with the most recent version. It has a few problems that some version I used a few years ago didnt have.

In parallel 1, when drizzit enters the main gate(and when the guards take evil garian through the same gate in p. 4) it will freeze for maybe over a minute. In some battles, when you knock down enemies right in the corner of the battefield you'll get the same kind of freeze so try to avoid that. The game also stops for a few second when the warden takes garian to the carbon room in parallel 3.

If you end up playing the game and using an earlier version that doesn't have this issues let me know.

>> No.2045359

>>2045349
The only one I've tried so far is 008_alpha_R2 which seems to have some sound issues during the intro (sound is really raspy, like it's playing through very cheap speakers) and during the seabandits part (music seems to accelerate/decelerate at random). Will report back.

>> No.2045368

>>2045349
>>2045359

This site (http://evilboris.sonic-cult.net/SSF/#pald) seems to recommend 009_alpha_R1 with no notes (problems). Will try it out and advise.

Here's the SSF repository if anyone else is interested- http://www.geocities.jp/mj3kj8o5/ssf/files/index.html

>> No.2045375

>>2045368
thanks for the info

>> No.2045405

Right, so after trying a handful of versions of SSF I have to say they all suffer from the same predicaments, mainly low quality sound with some artifacts and a botched sound test screen. The only version I noticed seemed to play the music at the correct tempo is 012_beta which is what I'd recommend and what I'll be using. No issues with playability (at the start, at least) or with video playback.

If anyone has a recommendation, feel free to say so. Save files are interchangeable between SSF versions IIRC.

>> No.2045416
File: 154 KB, 704x833, musashi.png [View same] [iqdb] [saucenao] [google] [report]
2045416

Ominous Musashi is ominous.

>> No.2045418

>>2045405
I had no sound issues with with various older versions. Are you using the BIOS? or it might be your rom?

>> No.2045430

>>2045416
It kind of reinforces >>2041097 since in parallel 2 and 4 Garian does escape the island.

>> No.2045443

>>2045418
I have 2 roms, both Euro rips (both with the same issues) and am using no bios. You reckon either of these is an issue?

>> No.2045458

>>2045443
to be sure i would have used the bios. if it's just a minor issue just it's not much to worry about

>> No.2045510
File: 72 KB, 704x480, 00000000.jpg [View same] [iqdb] [saucenao] [google] [report]
2045510

>>2045430
I've just started replaying this for the first time in ages so I'm going mostly off of what's been said in the thread so take this with a grain of salt- From the game's manual:

>PARALLELS IN SPACE AND TIME
>Garian starts his adventure on board the Seabandits, accompanying Bilan to Jailer's island. Or does he?

>He wakes up from a terrible dream to find that he is in possession of a blue rose, a rose which only grows on Jailer's Island.

>He has vague memories of a battle... and a mysterious woman. Strange events are taking place on Jailer's island and the power that exists there is affecting the space-time continuum, causing reality to change.

>FROM REALITY TO A NIGHTMARE
>(...) Upon reaching Jailer's island, Garian is drawn into a web of events which are as mysterious as they are world-shattering in importance. (...)

Two options:

Mentions of events of "world-shattering" importance and stuff "affecting the Space-time continuum" support the notion someone else presented that some event has precipitated several different dimensions on top of one another and, like anon says, they're fighting to determine which one remains as "real".

The other option, which ordinarily wouldn't involve anything earth-shattering or space-time continuum mumbo jumbo and thus seems disproved by the manual itself (reminder that something might've gotten lost in translation, after all) pertains to Garian alone. The hints are both above and in the intro/seabandits. There are two dock workers who comment that on capturing Bilan, one of the hunters was killed by another hunter. Musashi says picrelated. You don't know at this point, but assume later on that you killed your partner after he'd fallen prey to Bilan, same as you do with Musashi. (cont.)

>> No.2045523

>>2045510
But what if you didn't? Consider the blue rose ("which only grows on Jailer's Island") in your journal. Consider that, according to the manual, the hunters have to draw straws to decide who'll accompany Bilan and despite Nick & Roland getting shafted, Garian goes along (game intro) with them anyway, to the protests of the other hunters.

The point? You're having the nightmares consequence of being frozen in carbonite, not because "Garian" killed a child, which only happens in a single parallel (??). You're having them because you're the villain. AKA Bilan.

To recap- Bilan kills Garian; gets captured; gets sent to the prison and frozen in carbonite; has nightmares where he takes the form of his final victim and hunts himself forever.

There's an obvious plot hole in there somewhere but, as I said, I haven't played this in years.

>> No.2045525

>>2045523
>the form of his final victim*

*the only one to survive the massacre in the ship, convenient, huh?

>> No.2045539

>>2045510
>>2045523
that sounds reeeally far fetched. Garian is that decided to escort bilan himself precisely because he blames himself for the death of his companion that he was forced to kill thanks to Bilan

>> No.2045546

I don't know japanese but I've listened to the Parallel III dramatisation anyway. It does cover the history of parallel IV aswell.
Some noteworthy tidbits I was able to get from the context:
- Kay knowing Bruno and Drizzit and talking about Bilanium-related stuff
- Garian meets Kay in the bar
- In Death Valley Garian is having trouble fighting BIOS monsters and Kay shows up to fight alongside him.
- Garian rescues Tracy
- The Warden's guards are terrified of Debose
- After being released, Sean and Meg sound like batshit deranged psychopaths and they massacre the Warden's guards
- Kay is being held by Sean and after he is killed the two sisters reunite
- Garian fights and defeats Bilan before killing Meg
- When the island is falling apart and the battle vs Carbon Garian is about to happen, Garian sends Jack to go with Kay and Tracy.
While the battle is supposed to be taking place, it cuts right to Jack talking to Kay and Tracy, probably something about how they have to escape. When they are waiting for Garian, he(or is it Carbon Garian???) shows up and talks very calm and collected to Kay. She seems surprised and caught of guard. Garian(or Carbon Garian???) gets on the sub and leaves. It sounds like Jack is also confused and he stays with Kay/Tracy. Kay seems sad and astonished. It then cuts to Garian(Carbon Garian???) sounding really confident/sly saying a short phrase to himself and ends right there.

FFS I never wanted to know japanese this
bad until now. There's gotta be someone out there interested in this game who's able to translate this shit for us.

>> No.2045551

>>2043501
>You know, since one of the cds of the dark savior sound factory is a radio drama of the events of parallel 3, I wonder if that sheds light on any unexplained story details. Probably not, but hey.
You know what? I had an audio file from that cd that I downloaded while searching for the ost online years back. It was about Bilan's origins and was spoken in some non-Japanese language where they called it "Bilano". I don't know what happened to that file after all these years and I'm kicking myself for losing it.

>> No.2045552

>>2045539
It is and your explanation's a lot more sensible. Plus I'm certain there's an obvious bit of info that disproves this that I'm missing because I can't remember. Maybe, for instance, that if it were true, every time you restart after having completed a parallel, you should do so at the intro (since that is the start of the nightmare because Garian is in it and he wouldn't if he were dead (although him never responding to his companions is a bit weird)) except you do so on the ship IIRC.

This >>2040782 still makes the most sense to me.

>> No.2045681

>>2045551
That might be the ingame voice clips used in the Lavian Ruins. It was in English and they called Bilan "Bilano."

You hear it all in Parallel I; it's sort of strange since it's the only time the game has voice acting.

>>2045546
Who knows if it is just a rewrite of III and IV or something more. At least as consolation, that could probably only be used as a supplemental argument to learn about the game as opposed to something concrete or gospel.

Ha ha, someone should send a message to Kan Naito or Toshio Terada demanding an explanation!
"The western fans of your game, Daku Seiba are dying to know ... "

>> No.2045743

1. I learned I suck at listening Japanese. If I were faster I would have done a lot more.
2. Sorry If the English isn't that natural, I'm not native.
3. The trips is if I keep translating the other ones
4. Sorry, I translated just the first one, I will continue if there's interest. If it's transcribed somewhere that would help a LOT. Like in a booklet or something.
5. The names were a pain in the ass. So help me there, please.

http://pastebin.com/TviPFsjW

>> No.2045780

>>2045743
>The names were a pain in the ass. So help me there, please.
Ryu-ya (Garian in japan), Bilan are correct, the ship is called Sea Bandit(s) and the remaining 2 characters' names are unknown to me, but by the conversation appear to be the japan versions of Nick and Roland, the 2 who are set to deliver Bilan to jailor's island. The name of where the boat is anchored, I dunno.

Curious thing this, seems to indicate that Garian had nothing to do with capturing Bilan in the first place, and that delivering him to the island was something he decided when he was prevented from committing a crime by Kay, hence the rose. So Garian and booze really don't mix.

>> No.2045802

>>2045780
I had translated it as Jack but I had changed it thinking Jack was a person (another party character or something like that)
http://pastebin.com/ccSqvqnQ

>> No.2046073

>>2045743
OMFG THANK YOU

Ryu-ya = Garian
Jacku = Jack
Koyuki = Kay
Komachi = Tracy
Vanos = Orion
Kuturigen(?) = Warden Kurtliegen
Sharran = Sean
Sharrina = Meg
Dokuru(?) = Doc
Rigoate = Bruno (he's refered to as Rigoate-sama)
Ado/Adou (?) = Drizzit

>> No.2046086

>>2045743
Holy shit anon you are doing god's work. Please know that if you decide to translate more it would be much appreciated.

Dont worry about making the english sound fluid and natural all that matters is getting the meaning across

>> No.2046096

did the Ladystalker SNES translation patch ever get anywhere?
Landstalker, Dark Savior, and Alundra are some of my fave games ever and Ladystalker looked like a SNES Landstalker

>> No.2046098

>>2045743
As a rough translation, this is very cool. I don't know about transcriptions or anything, but I'll try to poke around.

Great job; thank you very much.
I guess Garian has a stronger predilection towards alcohol than the game tells us!

>> No.2046103

>>2045743
dude you're awesome

where you have yaku it's supposed to be jacku/jack

and for those of you wondering about Banos/Vanos, it's Orion in the english localization

>> No.2046104

>>2046096
dont know about you're question but there's a landstalker thread >>2021826

>> No.2046108

>>2046104
nah Ladystalker was a separate game
https://www.youtube.com/watch?v=WniWlthlX6g

>> No.2046172

>>2045743
>>2045802
I love you.

Listened to it while reading your translation and makes me wish there was a Dark Savior anime.

I know it can be taxing and takes a lot of time but please keep going. It could really help explain some stuff that was left unanswered in the game.

Btw, since you don't seem familiar with the game, how come you got on this thread and decided to help?

But seriously, thank you!

>>2046098
Maybe he's that much into booze due to the tormenting memories of having to kill his comrade

>> No.2046184

>>2046172
or maybe this pooch likes the hooch

>> No.2046228

>>2045546
First off, you don't know Japanese so fuck you're saying.

>>2045681
Secondly, drama CD. It's a different format and it's always drastically altered from the manga/anime/game it's based on. But I reiterate, you don't know Japanese.

>> No.2046237

>>2046228
>First off, you don't know Japanese so fuck you're saying.
but it's possible to tell from the context. as long as you know the japanese equivalents of the localized names. This guy >>2046073 pointed most of them out.

and it helps having replayed the game very recently

Try it out for yourself if you want

>> No.2046274

>>2046237
>I don't understand the language whatsoever
>but I somehow understand the events of this entirely spoken story
Not everyone is as retarded as you.

>> No.2046295

>>2046274
Have you actually tried listening to it? I'm sure that if you pay attention you'll get as much as I did. And >>2045546 doesn't even dictate the events of the story, just some details I picked up and thought were interesting. There's a lot more to it, including Bruno attempting to negotiate with Bilan like in the game; Garian finding Bruno and the JLO wrecked by Bilan, the Warden showing up and talking to Bruno as he is dying; A shitton of dialogue between Tracy and Garian; etc.

No idea why you're being so hostile. I'm just a fan of the game having a blast finding all this stuff.

If >>2045743 decides to bless us with the rest of his translation you'll see I'm not too far off.

>> No.2046310

>>2046295
>I don't know this language
>but I understand it
Stop trying.

>> No.2046330

>>2046310
Seriously? Listen to it and tell me you don't understand as much if not more than I did (keep these names >>2046073 in mind and replay parallel 3 and 4 if you don't remember it much of it)

That or go fuck yourself.

>> No.2046529

>>2045743
i would suck your dick if i could

please do the rest?

>> No.2046830

>>2045510
>>2045523
though i dont agree at all with your theory, thanks for bringing up the stuff on the manual. it's 2014 so everyone forgets to check it out.

>Garian starts his adventure on board the Seabandits, accompanying Bilan to Jailer's island. Or does he?
>He wakes up from a terrible dream to find that he is in possession of a blue rose, a rose which only grows on Jailer's Island.
this is indeed significant

>> No.2046891

>>2046228
While I enjoy getting some of the flavor detail from the cd, I suspect that it would not reveal some earth-shattering new element of the plot that was never brought up in the game itself.

However, This is not to deter the excellent work of the anon who translated the first bit. At the very least, it clarifies some things that are more vaguely mentioned in the story itself.

I am half of mind to ask his permission to take his raw translated text and clean it up grammatically for wider consumption. With his permission/credit of course.

>> No.2047198

>>2046891
>I am half of mind to ask his permission to take his raw translated text and clean it up grammatically for wider consumption. With his permission/credit of course.

Of course, you would help me a lot, thanks. When everything is translated, I will proof-read the translation again, of course.
I didn't have too much time today (So just the first 5 minutes of the second track, sorry), I'm very slow with this but I plan to do all the disk. I was searching, and listened again and again, for almost half an hour for a word that resulted to be "Balinium".
lol, I should have searched in the walk-through first.

Also, NORIO FUCKING WAKOMOTO is Kurtliegen.

http://pastebin.com/0nNhLkGp

>> No.2047235

>>2047198
>I plan to do all the disk
If this actually happens you're a hero among men. by all means take your time we're not going anywhere

but thanks so much really

>Balinium
Bilanium :)

if you get stumped somewhere on a word or something feel free to ask us here and we might deduce it from the context

>> No.2047310

>>2047198
when this is over someone should get this guy a medal

>> No.2047336

i played this game when I was around 12
the music was kinda cool but repetitive the game it self was awesome but I don't think most people would like it

>> No.2047493

I haven't played either game, but from reading the thread this game's story sounds like Splatterhouse 3's, from the timed stuff to everyone dying.

>> No.2047897

>>2045743
>>2047198
I fucking love listening to this while hearing your translation. The worst part is that the more you translate the more I want to to hear the rest

>> No.2047931

>>2047897
same.
Garian sounds a lot deeper and serious than I imagined and Kay a lot more bubbly kawaii desu.

cant wait until the carbon garian stuff gets translated

>>2047198
man you rock. now everyday I wake up I look forward to read this thread and hope there's a bit more translation done

>> No.2048279

>>2039968
It's probably the reason in Parallel 1 that makes Bilan shows up in the gold castle and slime musashi.

Though he also goes to Copper castle and afaik there's no bilanium there...

>> No.2048454

>>2032552
tried it 2 years ago. Didn't get past the ship. The platforming is beyond frustrating

>> No.2048561

>>2045681
>Ha ha, someone should send a message to Kan Naito or Toshio Terada demanding an explanation!
>"The western fans of your game, Daku Seiba are dying to know ... "
i know you were kidding but does any of does have twitter?

>> No.2048772

>>2047198
thank you! please keep going im really enjoying these

why would kay let herself get captured by the jlo?

>> No.2049253

>>2047198
Sweet; I'll see what I can't do by the end of the week, since work has been a bit busy.

>> No.2049604
File: 147 KB, 704x480, musashi the omniscient.jpg [View same] [iqdb] [saucenao] [google] [report]
2049604

So what is it with Musashi knowing everything about Garian?

>> No.2049605

>>2049604
Also, pretty impressive 3rd sword.

>> No.2049706

>>2049604
clairvoyant prophets talking cryptically are fairly common in fiction.

>>2049605
that's part of his samurai armor m8

>> No.2049881

>wake up hoping there would be a bit more of that translation
>there isnt
;_;

I'm okay with waiting but I just hope he hasnt given up on us

>>2049605
lold

>> No.2050141

>>2049881
http://pastebin.com/0nNhLkGp
Here is the second one!

>> No.2050152

>>2050141
YES!!!

thanks for making my day!

10/10

>> No.2050164

>>2050141
awesome! I love how the whole drinking issue is even more pronounced than in-game.

Can't wait until you get to the more juicy story bits that in the game are a mess.

Once again, thank you so much!

>> No.2050208

>>2045743
>>2047198
>>2050141
I really appreciate these please do more when you find the time.

Damn it seems like Garian does have a penchant for drinking. From the game I thought it was that one time deal that he was somewhat forced into anyway.

>> No.2050639

>>2050141
Thanks again man. These are very entertaining to read and I commend your work translating them.

I'll try to get to these two parts sometime by Friday-ish.

>> No.2050805

>>2045743
>>2047198
>>2050141
after so many years of feeling like parallel 3/4 was half-assed it sure feels nice to have some kind of compensation now

thank you for doing this I really really hope you end up doing the whole thing

it means a lot <3

>> No.2051340
File: 10 KB, 289x291, Straw_Poll_-_2014-11-06_11.02.52.png [View same] [iqdb] [saucenao] [google] [report]
2051340

And all was right in the world

>> No.2051357

>>2051340
>in a dark savior thread
otherwise it would have been destroyed by landstalker AND alundra

>> No.2051402

>>2051340
>>2051357
Seriously. I think there's a disproportionate number of Dark savior fans on this board. Anywhere else on the internet and people look far more fondly on Alundra!

>> No.2051410

>>2051402
>I think there's a disproportionate number of Dark savior fans on this board
it's a love it or hate it game so the minority is just more vocal

>> No.2051684

>>2032552
Started playing it yesterday. The controls arent as bad as i expected. I'm currently carrying Drizzit through Deadman's Castle. Enjoying it so far.

I bet my left nut that Bilan will get inside the girl at some point

>> No.2051705

>>2051402
Dark Savior didn't have nearly the same amount of exposure in the west that Alundra did. Sega Saturn games are obscure and obscure Sega Saturn games even more so.

>> No.2052325

>tfw want to replay this game
>tfw dont know how to emulate a saturn

>> No.2052340

>>2052325
Get SSF, and download an ISO of the game.

Download the region-free BIOS files and put them in the corresponding folders for SSF.

Mount the ISO with Daemon Tools Lite.

Set the mounted drive as the drive SSF reads games from. You should be able to go from there.

>> No.2052894

>>2051684
Don't put him down before fights to get those extra hat-points. Seriously.

It's actually the other way around.

>> No.2052951

>>2052340
I'll give it a try.

I don't have much experience with emulation in general

>> No.2052953

>>2052951
just make sure you look up the BIOS part and do that correctly. That's one of the easiest steps to mess up.

I think this may go without saying but these games play better with a controller.

>> No.2052957

>>2052953
You don't even need to set up the bios, ssf works fine without one. They say that it has better compatibility with a bios but I've yet to find a game that doesn't run without it.

>> No.2053248

>>2052894
>Don't put him down before fights to get those extra hat-points. Seriously.
is this actually a thing? do you get extra points for fighting while carrying kay/drizzit? I always put them down because otherwise you cant jump and it looks stupid as fuck

>> No.2053637

>>2050141
Please let not this be the last time we hear from you

:(

>> No.2053714

>>2053248
More like it looks totally badass that Garian can hoist what I assume is a 130-lbs woman, or a 250 lbs lizard over his head and still kick the shit out of someone.

>>2053637
give the guy some breathing room man.

>> No.2053727

>>2053714
>give the guy some breathing room man.
im not trying to pressure. i wouldnt mind if it took over a month or whatever. im just scared he gave up or that if he resumed it sometime in the future this thread will not be here and it would be lost for ever

though im already grateful for what he has done

>> No.2053783

>>2053714
http://www.youtube.com/watch?v=glF4pVRzCBA

>> No.2054031

>>2053727
>im just scared he gave up or that if he resumed it sometime in the future this thread will not be here and it would be lost for ever
Dude, that's pretty much what >>2053714
was talking about. Chill out.

>> No.2054110
File: 405 KB, 340x528, kurt.png [View same] [iqdb] [saucenao] [google] [report]
2054110

Warden Kurt sure rules the island with an iron fist, amirite?

>> No.2054138

http://pastebin.com/UY3hfshw
Second half of the third track
Slow but steady

>> No.2054147

>>2053727
>in the future this thread will not be here and it would be lost for ever

No problem, If the thread gets deleted we can make another. I made a pastebin account too, so the translations are there.

>> No.2054264

>>2054138
This is very entertaining. I am finding myself getting drawn into this cd drama thing. Thanks for all the hard work!

>> No.2054643

>>2054138
nothing better than waking up and having more of this up. Thank you!

>> No.2054702

>>2054138
"authorities" that Ryu and Jack are pet-dogs of is the Agency (it's kind of the mainland organisation that oversees bounty-hunters)

and "kill valley" = death valley

>> No.2055413

300's the bump limit right?

>> No.2055425

>>2054138
listening to it while reading your translation. thank you

the Bios monsters sound like fucking zombies. I was expecting bear noises.

>> No.2055572

>>2054110
is that meant to be like an arm glove or does he actually doesnt have an arm

>> No.2055890

>>2054138
good to see you back. keep doing the god's work

>> No.2056579

>>2037357
How come no one has brought up that Blade is a rip off from Predator?

>> No.2056995

>>2052953
>>2052957
I was talking to a guy who earlier in the thread about SSF who was trying to sort my sound issues in DS and who asked if I was using the bios file(s). Funny thing happened, I tried running the game with the bios set up properly and it dumped me into the Saturn music CD menu, telling me the disc format was wrong. I even trying switching bios files in case it meant wrong region but same result.

>> No.2057757
File: 32 KB, 320x240, predator.jpg [View same] [iqdb] [saucenao] [google] [report]
2057757

>>2056579

>> No.2058505

>>2057757
how come they censored jason but not predator?

>> No.2058531

>>2058505
He's bloody purple, man!

>> No.2059248

http://pastebin.com/UY3hfshw

>> No.2059317

>>2059248
YES!

thanks so much

>> No.2059671

>>2059248
oh garian you so smooth

>> No.2059706

>>2059248
yes yes yes yes

the story will finally start kicking off

THANK YOU

>> No.2060408

>>2059248
sweet! so rigoate/bruno hasnt died yet?

>> No.2060891

Is there any other non-fighting game of this era with sprites this large?

>> No.2061372

>>2060408
I think the Warden as taken him to be interrogated about the rest of the JLO. It's probably how he will find out about plan D.

>> No.2061392

First half of the fourth track.
In this episode:
Is Jack a better detective than Sherlock Holmes?

http://pastebin.com/WbQNF2WC

>> No.2061410

>>2061392
Cool. way sooner than I expected!

3,5 done, 3,5 to go

excellent work

>> No.2061428

>>2061392
>Is Jack a better detective than Sherlock Holmes?
lol

in the game the warden just forces her to translate, there's no crazy memory extracting electrodes

I'm curious to see what role does Tracy/Komachi has considering that in the game she doesn't even appear in parallel 3

>> No.2061702

Since this thread is way to big and jumbled...

For those interested, there is available a japanese audio dramatisation scripted by the game writer based on the events of parallel 3 and 4

Get all the official music CD's here:
Part 1: http://www.mediafire.com/?8b9fynb3i80h0qs
Part 2: http://www.mediafire.com/?a08jpxl2ytoxby3

The tracks on Sound Factory 1 correspond with the translations being done atm by Kamishibai:

Jailor's Island http://pastebin.com/ccSqvqnQ
Escape, Then Landing http://pastebin.com/0nNhLkGp
Warden's Trap http://pastebin.com/UY3hfshw
Rose Tattoo http://pastebin.com/WbQNF2WC
more coming soon, hopefully

The other folders have remastered versions of the game's tracks, the japanese ending themes for each parallel and the ost itself.

>>2061392
you're half way done. thanks man

>> No.2061762

>>2061702
Cool, thanks for the compilation

>> No.2062290

>>2061702
oh I was just reading the translation by itself. it's awesome to actually hear what's going on while reading

>> No.2062491

>>2061392
fucking electrodes

how do they work

>> No.2063150

http://pastebin.com/WbQNF2WC

>> No.2063263

>>2063150
fuck yes shit it about to hit the fan

thank you!

>> No.2063339

>>2063150
Im hoping Garian fugs Tracy. Kay is a bitch

>> No.2063535

>>2063150
About time we get to the carbon floor. Cant wait!

>> No.2064285

>>2063150
Nice work as always!

>> No.2065306

>>2063150
>>2061392
damn garian and jack got quite the deductive powers

>> No.2066759

Does anyone know whats the point of the JLO badge you get from bruno after "saving" drizzit? I always go through the whole game without finding use for it.

>> No.2067063

>>2066759
in the underground city, in the "alibaba cafe"(dont remember the name but its the one that opposes JJ/Debose) talk to the guys and one of them will give you the alibaba's sword

>> No.2067584

>>2067063
thanks. not that i would need a sword since i use mostly captured enemies

>> No.2068031

>>2063150
Thats pretty damn awesome.

>> No.2069643

so if garian's brother came out of bilan when he got killed in parallel 2, does that mean that in parallel 1/3 he was also inside bilan and his brother died without garian even knowing?

>> No.2069671
File: 644 KB, 1000x1367, mmsega40000027hx2.jpg [View same] [iqdb] [saucenao] [google] [report]
2069671

This thread went places I never even thought possible. In fact, as far as Dark Savior goes, this thread is LEGENDARY. Thanks, everyone. Especially Kamishibai.

>> No.2070319

>>2069671
hopefully there is still more to come

>> No.2070378

>>2069671
got any more of those pictures? where did you get the scans?

>> No.2070992

>>2069643
Since things only start changing after the ship, section we can assume that yeah, he dead

>> No.2072260

>>2032552
worst cgi cover ever

>> No.2073307

>>2063150
it would break my heart if this was the last time we hear from you

>> No.2074035

>>2072260
I routinely laugh at how ugly the game's CG cover is, and groan at its polygons. Hyperion indeed!

>>2069671
This. This is probably the longest dedicated discussion of the game ever. I don't know if archiving threads is still a thing, but this thread definitely deserves it.

>> No.2074143

>>2072260
>>2074035
It's really not bad for its time. And the style itself is stylized enough that it still holds up.
>muh opinions

>> No.2075342

>>2039392
thanks for the fap

bumping the thread

>> No.2076052

>>2074143
I half agree with the "not bad for its time" but in comparison to most any 2D game, Landstalker included, Dark Savior is pretty lousy in the looks. The sprites zoom in and get pretty pixelated, and the polygons crunch and warp when there are too many of them at once.

The CG itself is passable, but nothing to write home about!

===

I don't know if it's worth it to beat parallel V. The combat is my least favorite thing about Dark Savior, so piddling away at a marathon of fights doesn't strike me as particularly attractive.

>>2063150
Many thanks once again. Jack is truly the Sherlock Holmes of Rajeen.

>> No.2076490

>>2076052
>I don't know if it's worth it to beat parallel V. The combat is my least favorite thing about Dark Savior, so piddling away at a marathon of fights doesn't strike me as particularly attractive.
Do it for the dialogue, though it's a cryptic as it gets. One interesting bit about the marathon is the fact that all the participants seem to be major murderers, though we dont know for sure about Indigo

>> No.2077209

I had this on Saturn, apart from the Cart part, there's a couple trick jumps in the 4rth(?) parallel where you are on floating platforms and spikes everywhere that's insanely difficult. It made me rage quit and sell the game, then played it and finished it years later on emulator, wish I hadn't sold it, but.

>> No.2077342

>>2077209
>there's a couple trick jumps in the 4rth(?) parallel where you are on floating platforms and spikes everywhere that's insanely difficult
yep, the infamous silver castle

at 8:20
http://www.youtube.com/watch?v=UVpIhT2FTMA&index=43&list=PLBE703F684617E5FD

8:20

>> No.2079207

>>2077342
I would take doing the silver castle 10 times in a row over the minecart section

>> No.2080949

bumping in hopes that kamishibai will return

;_;

>> No.2082048

Sorry guys, I was away this week. I'll resume translating tomorrow. This would be finished If I didn't procrastinate so much.

>> No.2082112

>>2077342
When I had made it to Silver Castle in my first attempts, after a long, long haul (many deaths) I made it up to that point at 8:20 and missed the jump to the stairs at the end. I shut the game off at that point and didn't pick it up for days.

>> No.2082331

Are there any people that actually got through the Silver Castle in the Saturn version( not the emulator with the save states ).

>> No.2082386

>>2082048
Don't worry, you rock.

>>2082331
I have a bunch of times. It's not really hard. The only difficult part is when you have to get on the platform that you can't see from the angle you're standing at, but that should only be a problem the first time you encounter it as it's a pretty simple platform-puzzle.

>> No.2082670

>>2082331
>Are there any people that actually got through the Silver Castle in the Saturn version( not the emulator with the save states ).
yep. at this point I can even do it without dying

>>2082048
it's all good man by all means take your time. i was just scared you stopped for good

>> No.2084282

What's the bump limit on /vr/? I'm surprised this thread is still up

>> No.2086675

>>2082331
i actually have a bigger trouble with some of the sewers than silver castle

>> No.2086695

>>2084282
Dark Savior refuses to die!

>> No.2088212

>>2086695
but seriously, i thought threads stopped bumping at 300 posts?

>> No.2089443

>>2088212
I believe it's 500 now

>> No.2089885

>>2032639
I tried watching it, but I can't get past this guy's bad jokes and annoying reading of the characters' lines.

>> No.2090339

>>2089885
jack's voice is quite annoying indeed. he stopped it in episode 3 or 4

>> No.2090978
File: 495 KB, 960x1280, image.jpg [View same] [iqdb] [saucenao] [google] [report]
2090978

>> No.2091487

>>2090978
wut?

>> No.2093179

Nice seeing this game getting some well deserved attention with this thread.

I'm looking forward to hear what happens after this >>2061702

>> No.2095124

>>2082048
It's 4chan. If there's something we can empathize with is people who procrastinate

>> No.2096018

>>2069671
please where did you get that pic from?

>> No.2097892

>>2096018
bumping for an answer

and do you have any more?

>> No.2098575

Man, this thread is over a month old.

>> No.2099928

>>2098575
people keep bumping it in hopes that dude will translate the rest of those tracks

>> No.2100991

>>2099928
damn right!

and I'm still hoping!

>> No.2103010

>>2099928
this >>2100991

bump :)

>> No.2103932

>>2082048
hoping to hear from you again before the thread dies

>> No.2104052
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2104052

Since you guys kept pestering me about it...

>> No.2104058
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>> No.2104060
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>> No.2104064
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>> No.2104070
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>> No.2104072
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>> No.2104072,1 [INTERNAL] 

Wow, a topic about Dark Savior that's currently running! And right when I just started playing this game again! I'm so glad I now have a computer that's capable of running SSF emulator~

I have lots of fond memories of this game. Back when I was a teenager and a Saturn fanboy, I bought this game and found it pretty fun. It's not the greatest game out there and it has it flaws, but for a 32-bit game it sure had some awesome music and graphics. I actually liked that it had 2D sprites rather than 3D polygonal characters running around. I'll admit the combat system was nothing to write home about but the fact you could capture enemies to use as playable characters in future battles did spice things up a bit.

I also liked the whole concept of different parallels and even the parallels themselves had alternating paths depending on the different decisions you took throughout each playthrough. It makes me happy that I can play this game with save states this time as it'll make it easier to re-explore this game.

I'm just now finding out about all the content that was censored from the Western release and I have to say it's pretty surprising to see what we missed out on. The chocolate bars were really cigarettes, the "jalapeno juice" was really booze, the magazines were full of porn, and JJ's "cheerleaders" were really playboy bunnies. I really hope someone can make a hack of Dark Savior that restores all the censored stuff, or a fan translation of the Japanese version.

>>2040782

When I played this game when I was younger, I never understood that scene where Garian starts weirding out and nearly attacks the kid. Not once did I ever think it had anything to do with the drink he had earlier. Now I understand, it all makes sense now.

>>2069671

There's this one poster on GameFAQs who posted links to a whole bunch of these scans, including that one, but unfortunately they're all defunct yet some of them still exist in Google Images as miniaturized versions. I'm curious myself as to where or how you got that scan and if you have more.

>>2040782

Back when I used to play this game on an actual Saturn, I was able to beat the whole game, including Silver Castle, without save states, so you can count me as one who got through that part.

>>2032639

I've been watching this guy's LP and I dunno about you guys but I'm enjoying watching it.

>>2032639

Huh... I don't think I remember this Miranda chick anywhere in the game... Where do you find her?

>>2032676

I always thought Kay was a pretty hot chick~ Am I the only one here who supports GarianXKay?

>> No.2104072,2 [INTERNAL] 

Whoops, disregard my comment toward 2069671. Thanks for the scans!

>> No.2104098
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2104098

>> No.2104101
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>> No.2104104
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>> No.2104107
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>> No.2104109
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>> No.2104112
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2104112

>> No.2104112,1 [INTERNAL] 

>>2104072,1
This is the ghost board, nobody in the thread can see you.

>> No.2104896

>>2104052
>>2104058
>>2104060
>>2104064
>>2104070
>>2104072
>>2104098
>>2104101
>>2104104
>>2104107
>>2104109
>>2104112
Thank you! This is awesome

>> No.2104924

I'll have to give this game another try.
I remember rage quitting fairly early on because I died at some random miniboss after a long and annoying platforming section because I didn't quite have a hang of the battle system. It didn't help that fights were so rare and that save points were miles apart (I was playing on a modded Saturn, so no savescumming here)

>> No.2104927

>>2104924
Go for it. Remember that once the end credits roll you've only played a third of the game

>> No.2105570

Wow, a topic about Dark Savior that's currently running! And right when I just started playing this game again! I'm so glad I now have a computer that's capable of running SSF emulator~

I have lots of fond memories of this game. Back when I was a teenager and a Saturn fanboy, I bought this game and found it pretty fun. It's not the greatest game out there and it has it flaws, but for a 32-bit game it sure had some awesome music and graphics. I actually liked that it had 2D sprites rather than 3D polygonal characters running around. I'll admit the combat system was nothing to write home about but the fact you could capture enemies to use as playable characters in future battles did spice things up a bit.

I also liked the whole concept of different parallels and even the parallels themselves had alternating paths depending on the different decisions you took throughout each playthrough. It makes me happy that I can play this game with save states this time as it'll make it easier to re-explore this game.

I'm just now finding out about all the content that was censored from the Western release and I have to say it's pretty surprising to see what we missed out on. The chocolate bars were really cigarettes, the "jalapeno juice" was really booze, the magazines were full of porn, and JJ's "cheerleaders" were really playboy bunnies. I really hope someone can make a hack of Dark Savior that restores all the censored stuff, or a fan translation of the Japanese version.

>> No.2105574

Now to reply to some posts here...

>>2040782

When I played this game when I was younger, I never understood that scene where Garian starts weirding out and nearly attacks the kid. Not once did I ever think it had anything to do with the drink he had earlier. Now I understand, it all makes sense now.

>>2040782

Back when I used to play this game on an actual Saturn, I was able to beat the whole game, including Silver Castle, without save states, so you can count me as one who got through that part.

>>2032639

I've been watching this guy's LP and I dunno about you guys but I'm enjoying watching it.

>>2032639

Huh... I don't think I remember this Miranda chick anywhere in the game... Where do you find her?

>>2032676

I always thought Kay was a pretty hot chick~ Am I the only one here who supports Garian x Kay?

>> No.2105636

>>2105574
Miranda is Luke's(Garian's brother who got fucked by Bilan) girlfriend. In parallel II she gets captured by Musashi in the Gold Castle. In parallel IV you can automaticly capture her by following this >>2034948

>> No.2106697

>>2105570
>Wow, a topic about Dark Savior that's currently running! And right when I just started playing this game again! I'm so glad I now have a computer that's capable of running SSF emulator~
hey let me know if you run into any troubles while playing id like to replay it too but im scared ssf might fuck up

>> No.2107620

>>2105574
>Am I the only one here who supports Garian x Kay?
yes. kay was a cunt who deserved to be anally raped by bilan in parallel 1

>> No.2108510

>>2106697

Okay, so far from what I've played there's one part where it kinda messes up: in the scene early in Parallel 1 where you see Drizzit-Bilan march into the prison gate when Garian tries to chase after him, it kinda semi-freezes. I'm talking each frame taking 10-15 seconds to progress and you'd have to wait 2-3 minutes for the whole sequence to finish. Older versions of SSF (or at least whatever was current in 2009) will have no problems though: there's an LP by UnPlayedAThing made back in 2009 that runs the game in SSF with no problems.

>> No.2109403

>>2108510
thanks. if it's just a one time deal happening i can get past it

>> No.2110528

>>2108510
I got that too. There is another similar instance in parallel 3 but apart from that it run smoothly from begining to end

>> No.2111858

>>2110528
alright thanks. i'll probably give it a go starting tomorrow. hopefully it's not as hard and frustrating as i remember

>> No.2113059

>>2111858
>hopefully it's not as hard and frustrating as i remember
>being a scrub

>> No.2114174

>>2041097
I cant believe I never picked up on that

>> No.2114814

>>2113059
even the most proficient gamer is bound to lose its shit with the fucking minecart section

>> No.2114912

>>2114814
It's just rail platforming, literally as easy as pressing one button at the right time. How in the actual fuck is the minecart section hard? Have you never played Donkey Kong?

>> No.2115849

>>2114912
>comparing this:
https://www.youtube.com/watch?v=pGRwiHoTcwY

>to this:
http://www.youtube.com/watch?v=Zm7alFaoae0

>> No.2115867

>>2115849
Why are you misusing quotes like that? You're not quoting anyone nor making an implication. Also, yes. DKC minecart section is harder.

>> No.2115881

>>2115867

>DKC fags

Game is overrated as fuck and not hard at all, I'll never understand this fanbase.

>> No.2116786

>>2115867
>DKC minecart section is harder.
0/10

>> No.2117798

>>2116786
>Dark Savior minecart section is hard
You fucking suck at video games

>> No.2118426

>>2117798
it's not as hard as it is tedious and frustrating

artificially dificult if you will

>> No.2119687

>>2118426
>artificially dificult
for a moment i thought i was on /v/

>> No.2120887

>>2119687
you literally cant see the path because of the combination of sudden camera angles and bad textures. it's just trial and error

>> No.2121106

>>2120887
That's wrong, though. You can see all of the jumps before they happen, even the ones where the camera angle changes to throw off your timing. You've bitched about the minecart section in this game soooo many times in this thread. Get over it, you imbecile.

>> No.2122554

Anyone else finds it weird that the game takes place in a prison island and we dont see a single prison cell?

>> No.2122632

>10/27/14

What the fuuuuuuuuuuuuuuuuuuuck!

>> No.2122841

>>2122554
The whole island is the cell

>> No.2123689

>>2122841
well yeah but i was expecting some iron bars at least on deadman's castle

>> No.2125198

>>2122632
This thread is a zombie

>> No.2125289
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2125289

>>2096018
>>2097892
>>2070378
Not him but that's from a british magazine called Mean Machines Sega. That one is from issue 40 (p26/27) and they also did a preview on issue 43 (p34) and a review on issue 52 (p36).

You can find pdfs of all of these on archive.org.

>> No.2125302
File: 524 KB, 1501x1867, Kan Naito.jpg [View same] [iqdb] [saucenao] [google] [report]
2125302

>>2125289
Also, Kan Naito interview from the same magazine because why the fuck not?

>> No.2125325

>>2125302
Already posted >>2104058

>> No.2125409

>>2125289
>You can find pdfs of all of these on archive.org.
would you be kind enough to link me to all of those?
the pic you posted is the only scan i had not seen before

Also, notice kay's rose tattoo: it's red, just like the rose in the parallel 3 dramatisation. Turning it blue was probably a late decision

>> No.2125552

>>2125325
Duh. Noticed the requests but not the pics.

>>2125409
Here- https://archive.org/details/mean-machines-sega-magazine-52

Just replace the 52 with 40 or 43 for the other 2. PDF downloads are on the left.

>> No.2127443

>>2125552
thanks a lot

know of any other magazines with dark savior stuff? specially art

>> No.2127671

>>2127443
Off the top of my head there were three british Sega magazines at the time other than Mean Machines; Saturn Power (formerly Sega Power), Sega Pro (?!) and the official Saturn magazine. I'm assuming (since I don't own all of the issues and haven't read the ones I own in ages) most or all of them would have something on DS. I wouldn't expect to find more art on it than you can't find in an official source, either a japanese guide or something of the sort. This picture in particular comes to mind. >>2104112

Good thing about archive though, if you're interested, is that it has text only versions of the pdfs meaning you can set up a google search like this:
>site:archive.org dark savior magazine
and get a ton of hits, all of which are of magazines where the game is mentioned at some point. Most will be rating lists or cheats/guides even but you can check the text on whether or not it's a preview/review and then see it in detail. In fact, I meant to post a couple of pics of the official Saturn mag preview but the scan was so low quality I didn't bother.

Here- https://archive.org/details/Official_Sega_Saturn_Magazine_015

>> No.2128280

Dark Savior II when?

>> No.2128653

>>2128280
That hurts anon
>tfw you realize DSII was scrapped for Time Stalkers

>> No.2128712

>>2128280
keep dreaming. it wouldnt do the first game any justice anyway so why bother

>>2128653
what? that never happened

>> No.2128757
File: 101 KB, 960x941, 1412260981924.jpg [View same] [iqdb] [saucenao] [google] [report]
2128757

>>2039045
>Embedded youtube of Un from IPAT
I thought I was the only one watching him for a while. Love that guy.

>> No.2128782

>>2128757
>>2128757
Skunk-fucker's been all over this thread since the beginning. >>2032639 Dude is pretty chill. Uncommon choice of games helps, too.

>> No.2129672

>>2127671
awesome, thanks for sharing

>> No.2131329

>>2128653
>tfw you realize DSII was scrapped for Time Stalkers
is this true? source??

>> No.2132440

Has kamishibai forsake us for good? I still had hope he would finish it ;_;

>> No.2132517

>>2132440
The dream is dead

>> No.2134174

>>2132517
s-shut up he will return!

>> No.2135057

>>2132440
im disapointed aswell :(

>> No.2136420

>>2135057
well, i'll keep bumping until the bump limit in hope that he comes back

>> No.2137579

>>2136420
You and me both

>> No.2139271

I played this as a kid, still didn't understand English, but I did manage to beat it, I think.
(If the ending is in a tall tower, in a greenish zone and you fight the green viscous dude, I mean)

Is SS emulatable yet? I would play this again out of nostalgia. I loved the world.

>> No.2139290

>>2139271
>(If the ending is in a tall tower, in a greenish zone and you fight the green viscous dude, I mean)
you played about a third of the game. I did the same when I didnt knew english

>Is SS emulatable yet? I would play this again out of nostalgia. I loved the world.
Yes. there might be one or two hiccups depending on which version you use but it's fully playable.

>> No.2140224

k-kamishibai... p-please...

>> No.2141137
File: 526 KB, 600x600, garian.png [View same] [iqdb] [saucenao] [google] [report]
2141137

Merry Christmas!

>> No.2141158

>>2141137
Noice! You make it yourself?

>> No.2141868

>>2141158
nah just added the hat. got the pic from searching dakuseiba on pixiv

>> No.2143083

>>2141137
first time ive seen dark savior fanart. deviantart got nothing

>> No.2143453

It makes me sad that this game will be forever lost to obscurity.

>> No.2144485

This thread rocked, thanks guys

>> No.2145709

>>2143453
it should make you happy since you get hipster cred for knowing and liking it

>> No.2145839

>>2145709
Whatever you say bro

>> No.2147972

>>2145709
that or you just get acused of nostalgiafagging because your childhood game isnt as good as you think

>> No.2148026

>>2032603
You can rotate the camera all over the place (NiGHTS 3D pad may or may not be required, can't remember) although it doesn't necessarily make it easier. It's really cool though. Personally I think a ton of the game's appeal comes from the aesthetics of these little 3D diorama type environments.

>> No.2148048

>>2145709
>>2147972
Can't you say something that's not shitposting? Are you incapable of normal conversation?

>> No.2149960

>>2148048
no. yes.

>> No.2152067

bump for our lord and savior kamishibai

>> No.2153439

>>2152067
the worst part is that he stopped right at the part where parallel 4 was about to start

>> No.2153521

KAMISHIBAI PLS RETURN THIS IS PROVERBIAL BLUE BALLS

>> No.2154234

Holy shit Dark Savior thread made it to 2015. Merry new year muddafuckaaaaaaaaaas!

>> No.2154313

>>2154234
Happy new year! Nearly 20 years later, Dark Savior is still loved!

>> No.2155494
File: 262 KB, 492x345, ji.png [View same] [iqdb] [saucenao] [google] [report]
2155494

>>2154234

>> No.2155746

>>2155494
>Happy birthday, Kurtliegen!
That big screen with his picture and that message always cracked me up.

>> No.2157096
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2157096

>>2155494

>> No.2157119

>>2157096
>not a gif
>not a webm
I would make it if I could

>> No.2158628 [DELETED] 

>>2157119
having the fireworks moving would be a pain in the ass

>> No.2158634
File: 606 KB, 492x345, hnydarksavior.gif [View same] [iqdb] [saucenao] [google] [report]
2158634

>>2157119
having the fireworks moving would be a pain in the ass

>> No.2158650

>>2158634
Good enough for me

>> No.2160357

>>2158634
kek. 10/10

>> No.2161869

who would have thought that almost 20 years later I'd find a thread with over 450 posts about one of my childhood games no one gives a fuck about

>> No.2161980

>>2161869
/vr/ is a magical place

>> No.2163141

>>2161869
ikr. and a ton of shit that has been said here i didnt even knew about

>> No.2163370

>>2158634
:P

>> No.2165035

>>2163370
>:P
really?

this thread ended 100 posts ago. now its just people bumping in hopes that guy translates more of that cd

>> No.2165068

>>2165035
I've long given up hope.

>> No.2166734

>>2165068
I havent! Bump

>> No.2168880

30 posts to go ;_;

>> No.2168884

>>2168880
Hold me

>> No.2171396

>>2165035
>now its just people bumping in hopes that guy translates more of that cd
still, it aint over

>> No.2171852 [DELETED] 

race statistics:
http://www.statista.com/statistics/276315/distribution-of-world-of-warcraft-characters-by-race/

class statistics:
http://www.statista.com/statistics/276318/distribution-of-world-of-warcraft-characters-by-class/

surprised Hunter is so popular and Warrior not so much

>> No.2171868

>>2032552
Am I the only one that thinks that right character looks like Miley Cyrus?

>> No.2171902
File: 477 KB, 550x367, mileykay.png [View same] [iqdb] [saucenao] [google] [report]
2171902

>>2171868
I see it

>> No.2172049

>>2171902
I can't wait until they make the Dark Savior live action film starring Miley Cyrus as Kay

>> No.2174196

>>2172049
Steven Seagal as Lance

>> No.2174296

>>2174196
Fassbender as Kurtliegen

>> No.2176120

>>2174196
in the japanese version Lance's name is literally Seagal

>> No.2178279

>>2176120
is there anywhere online where i can read on all the japanese names and their english equivalents?

>> No.2180069

>>2178279
not that I know off. its been a long time but the ones I remember are ryu-ya(garian), koyuki(kay) and j-chan(j.j.)

>> No.2182326

>>2178279
>>2180069
Ryu-Ya => Garian

Koyuki => Kay

Komachi => Tracy

Vanos => Orion

B.T. => Beau

Sheril => Sherry

Villain => Bilan

Dunk => Dunbar

Rapper => Matt

J-Chan(Jちゃん) => J.J.

Adou => Drizzit

Ligoate => Bruno

Seagal => Lance

Zamurai => Musashi

Veron => Indigo

Copperl => Copper

Goldova => Golden

Johnson => Evilsizer

The Death Guarder => Duran

Lavien Guard => Lavian Guard

Kingguard => Commander

Madura => Max

Dockle => Doc

Morg => Morgan

Zoh => Elephant

Galon => Gallon

Vilanium Monster => Bilanium Monster

Deboth => DeBose

Blader => Blade

Charrena => Meg

Charran => Sean

Carbon Ryu-Ya => Carbon Garian

>> No.2184586

>>2182326
Thanks!

Dunbar = Dunk
Matt = Rapper

Kek

>> No.2184586,1 [INTERNAL] 

Does anyone knoe where the damn magazines are? I only can find one in the excavation zone, but never found 2 for the secret weapon at J.J. town

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