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/vr/ - Retro Games


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1981124 No.1981124 [Reply] [Original]

http://emulation.gametechwiki.com/

This thread is for the civil discussion of emulators for retro video games and systems allowed by the board rules in the current sticky.

Subtopics *directly* related to this main topic are welcome.

>> No.1981134 [DELETED] 

>>>/vg/

>> No.1981157

>>1981134

I know there is one on /vg/ but it's gotten really shitty lately and I was hoping we could get a better thread going on /vr/.

Plus, I only really care about retro system emulation anyway, newer consoles like PS2 or Wii I just use softmods to load backup copies.

>> No.1981170

>>1981157
>I know there is one on /vg/ but it's gotten really shitty lately
Then do something to help improve it.

>backup copies
lol

>> No.1981173

Why do people shit on me for still using Zsnes? I think it works fine.

>> No.1981176

>>1981170
>Then do something to help improve it.

I already have been, but there's not much that can be done when shitposters take over.

>> No.1981182

>>1981173

It's not very accurate at emulating the SNES. Unless you're emulating on a really old PC, you should probably should be using modern SNES9x versions.

>> No.1981206

>>1981182
I'll give it a shot. But I never noticed anything that was off. Zsnes and SNES9x were the only 2 I remember growing up. Any other ones? I still use Genecyst, and Nesticle. I really use old emulators because I am used to them.

>> No.1981253

>>1981206
>I still use Genecyst, and Nesticle.

I'm not sure how you're still using those since those were DOS applications, unless you're running Windows 98...

Kega Fusion or Genesis Plus GX in RetroArch is the best option for Genesis emulation and Nestopia or FCEUX is the best for NES.

>> No.1981265

>>1981253
I have an old shitbox I use strictly for emulation. An old Compaq my dad gave me about 15 years ago. I dont remember if I have 98 or XP. I'm pretty sure it's about time to upgrade. I have a decent machine I use daily.

>> No.1981397

Retron5 would have been cool if you could use it as a cartridge dumper for PC.

Also, if wasn't locked down to shit and used stolen emulators.

>> No.1981523

>>1981182
No, he should be using bsnes

>> No.1981547

>>1981265
>I have a decent machine with adequate amounts of power
>better run inaccurate as hell emulators on a relic from the early 2000's which could be used as a dos machine instead

You're a special kind of hue.

>> No.1981585
File: 36 KB, 743x322, scatman.png [View same] [iqdb] [saucenao] [google]
1981585

>>1981547
i'm pretty sure I dont know what I should be looking for when it comes to accuracy. Because everything works breddy good.

>> No.1981639

>>1981523
bsnes is cool and all, but SNES9x 1.5x has all the accuracy most people will need.

>> No.1982886

What's the best Game Boy emulator these days?

>> No.1982913

What's the best PS1 emulator ? I ended up using PCSXR because frankly most seem somewhat annoying to use.
I also went with the Peops soft driver. I'm more interested in a lightweight emulator/plugin because I'm currently using it on a laptop.

>>1982886
I would say VBA-M.

>> No.1982949

>>1982886
Gambatte or BGB

>> No.1983186

>What are you emulating
Last game I emulated was Resident Evil Code Veronica X on the PCSX2. I had played that game on the dreamcast when it first came out.

>That game you finally played after so many years and became on of your favourites
A few that I liked were Chrono Trigger, Castlevania Symphony of the Night and Final Fantasy Tactics Advance.

>Emulation essentials
PCSX2Bonus frontend. Nice GUI and custom configurations for every game. Instead of having to change the settings every time you load up a different game.

SCP Driver to use your DS3. By far the most comfortable controller for emulation.

FOR GOD'S SAKE GET RID OF ZSNES. It's outdated. Snes9x should be reasonable enough for most people.

For PS1 emulation there's two routes. You either want compatibility or you want hi-res graphics. Compatibility: Mednafen. Use RetroArch as a frontend to make using mednafen a bit easier. Hi-res: PCSXR. Got a toaster? then use pSX emulator. But don't expect miracles.

I was gonna post this on the emulation thread on /v/ but it archived. So I just figured I'd copy and paste it here.

>> No.1984151

>>1981523
Why?

>> No.1984184

>>1983186
>SCP driver does not support pressure sensitive buttons

Why live

>> No.1984185

>>1981124
Playing tactics ogre lately and megaman legends 2 on my psp go. Pretty good time man.

>> No.1984187

>>1981547
Using old emulators on an old PC must be the ultimate kind of cozy. I dunno, I remember spending countless hours playing Genesis games on my dad's Compaq laptop.

>> No.1984230

>>1982913
I havent used VBA in a few years, but I remember having a problem with MGS Ghost babel freezing at the same point everytime. Right after I got in an elevator after getting the gas mask.

But the point is I tried several different dumps on VBA and each one did the same thing

>> No.1984261

Does the PSP emulate PC Engine well?

>> No.1984262

Anyone have a good filter set up?

I've been playing around with a few, but just can't seem to get it right. The ones I keep finding that seem to do it well all try the curved at the corners shit even my old ass CRTs never actually did.

>> No.1984264

>>1982886
Gameboy/Gameboy color only?
BGB
Anything Gameboy?
VBA-M

>> No.1984268

>>1984261
Decently enough! I've had some graphic issues when using GPU mode on HuE, but maybe that's just my PSP 3001.

>> No.1984278

>>1981124
Can someone recommend a good gundam game to emulate besides the battle assault games?
Preferably one with a translation.

>> No.1984456

>>1984268
Is there a model of Psp that is better for emulating?

I would love to play Final Match Tennis for PC Engine on a handheld

>> No.1984472

>>1984278
Try Cross Dimension 0079 for SNES. Someone already did a translation for that. Also, there are Gundam games for the PSP that have translations (although not /vr/)

>> No.1984637

>Athlon II 2.8 Ghz
>AMD HD5570
>4 GB DDR2

Chances i can run BSNES?

>> No.1984645

>>1982913
vba-m is better for GBA. Its gb/gbc emulation isn't as good as gambatte

>> No.1984646

>>1984230
VBA-M isn't VBA.
VBA hasn't been updated in years. VBA-M however, is still in active development. That bug you mentioned has probably been fixed by now in VBA-M

>> No.1985364

>>1984637

Maybe the Balanced profile.

>> No.1985383

>>1982886
Gambatte not VBA jesus christ VBA is a GBA emulator primarily.

>> No.1985396

I posted this on the repair thread but I got no help.
Here's my situation:

The game I want to run is DK's Dinosaur Hunter 2.0 (1996). It runs on Win95-XP 32bit. I have Win7 64bit.
I mounted the game but I wouldn't let me install it, even after trying different compatibility modes.
After searching around a bit I installed Windows Virtual PC and XP Mode. I uncompressed the iso file and managed to install it there, but now it won't let me run the game and gives me this message "[1069]: Your Data Path (C:\ blah blah, the directory of the CD files) may be invalid. Do you wish to choose another?". Selecting either "Yes" or "No" does nothing other than closing the message window. I tried moving and renaming the directory but it does nothing.
I'm completely lost.

>> No.1985425

>>1984472
Thanks man.

>> No.1985453
File: 11 KB, 1280x960, dosbox 2013-08-05 02-46-36-30.png [View same] [iqdb] [saucenao] [google]
1985453

Obligatory:

https://www.youtube.com/watch?v=ynjERjWIOmY&list=PL2V5vyJ-xzGV9P8G-ekciw6TGmqQBgoa-

>> No.1985468

>>1982913
Unfortunately, all the PS1 emulators have upsides and downsides.

pSX is the easiest to use and runs on toasters, but it has a lot of compatibility issues, has been abandoned, and no one can improve it because the dev never released source.

Xebra is much more compatible and accurate, but its UI is confusing and obtuse. Also only sees updates every few years.

Mednafen is the most accurate PS1 emulator, but it is CLI-only (unless you use a frontend or RetroArch). It is also extremely picky about BIOS and dumps, which can be annoying, as there are a ton of shitty dumps out there.

PCSX-R is ok if you want HD graphics, but at least on Windows, it is unmaintained and has lot of issues. Shame, because it's the only one with a widescreen hack.

ePSXe is probably the best for HD graphics, though overall still has lower compatibility than Mednafen and Xebra. It is more tolerant of shitty dumps, though.

>> No.1985473

>>1985453

Although the inevitable earbleeding, the horrible old zsnes versions sound is somewhat nostalgic for me, I've been playing on it since it was unable to emulate MMX2 and X3 properly, it was a happy day when I read in Zophar they launched a version capable to emulate that special chip (forgot the name).

>> No.1985481

>>1984637
Try the Balanced profile, but if that doesn't cut it, Snes9x is almost just as good while being much, much faster. Don't bother with bsnes Performance.

http://wiki.libretro.com/index.php?title=Nintendo_SNES_Core_Compatibility

As you can see, the difference in compatibility boils down to only a handful of games, most of which few people care about, and some timing inaccuracies which you will probably not notice or care about unless that kind of thing rustles your autism.

I use bsnes Balanced because my rig can handle it 100% of the time, but realistically I cannot notice the difference between it and Snes9x 99% of the time. I think I can only recall one or two cases where there was an obvious difference in timing.

>> No.1986105

>>1985396
Have you tried different VM software? Most people use virtualbox to setup an XP virtual machine.

>> No.1986230

>>1985396
Well Win7 64 uses different directories from previous versions so if it gives the option to install somewhere else do so.

Beyond that you'll have much less headache if you just find a DOS version of the game (if its a win95 game it likely has one) and DosBox it. If it doesn't I'ld just say fuck it and use Win98 in virtual machine.

>> No.1986254
File: 23 KB, 163x163, 1368771305123.jpg [View same] [iqdb] [saucenao] [google]
1986254

>tfw Zophar's domain is still alive

>>1985473

>> No.1986326

Hey guys, hey gang.

I am looking for a GBA flash cart that works with Windows 8 and plugs into an SP.

Any suggestions?
Bonus if it also works for GB games.

>> No.1988118

>>1985453

i lol'd

>> No.1988142

>>1981206
>But I never noticed anything that was off.
https://www.youtube.com/watch?v=uvGbllvzGHI

You're supposed to be able to control the barrels at about 0:21, but due to bad emulation, they move randomly and are unstoppable.

>> No.1988151

What's the best SNES emulator for the Wii?

>> No.1988167

>>1988151
Snes9x GX

>> No.1988168

>>1988151
Snes9x Next on Retroarch.

>> No.1988181

>>1988167
I believe that's what I have on there. Not sure, haven't hooked up my Wii in a few months. But last time I used it I had some problems. I put games on there but it doesn't pick all of them up, I put code files where they're supposed to go but none of them are picked up at all.

>> No.1988576

Hey guys. Do any of you know the absolute best N64 emulator for andriod? I have a samsung galaxy S 2 version 4.2.2. Anyone know? I assume I just have a shit teir device that can't handle basic emulation. Appreciate if you can help.

>> No.1988636

is ouya good for a easy way to get a snes/genesis emulator on my tv? what does /vr/ recommend? i want to emphasize easy.

>> No.1988647

>>1988636
A Wii is easier, cheaper and better.

>> No.1988691

>>1981206
if your not trolling try this
http://www.smwcentral.net/?p=viewthread&t=67700&page=3&pid=1058144#p1058144

>> No.1988697

>>1981523
then build him a strong enough computer that can run bsnes, hot shot

>> No.1988703

>>1983186
i cant get retroarch to run on my pc
winXP sp3

>> No.1988735

>>1988703
Install Linux. I had problems with Retroarch on XP as well, though I was using x64. Linux ran it like a charm.

>> No.1988739

What are the most accurate NES and Genesis emulators?Do they have anything equivalent to BSNES?

>> No.1988742

>>1988703
im not changing my OS for one emulator.
if it wont work, fuck it

>> No.1988753

>>1988151
SNES9x GX has Super Scope support and WiiU Pro controller support now (yes on the Wii) but it has frame skipping just like any of Tantric's emulators on the Wii. Snes9x Next for Retroarch has speed improvements for games like SMW2, Starfox etc. as well as many customizable options but has no Super Scope support, but it will have WiiU Pro Controller support soon.

It's really up to you but i would go with Retroarch unless you badly want to play Super Scope games.

>> No.1988757

>>1988742
Dual boot. It's not hard if you have a few gigs free. It'll also give you a backup OS in case your XP install shits the bed from an unpatched security hole.

>> No.1988762

>>1988739
Nestopia works very well, only problem i've ever had with it was playing Gradius 2. Genesis Plus is the best Genesis emulator but unfortunately it's not on the PC, there's Kega Fusion but it's buggier, it does have 32x support unlike Genesis Plus though.

>> No.1988780

>>1988762
I thought Genesis Plus had a plugin for Retroarch, but I could be confusing it with something else.

>> No.1988801

>>1988780
No, it does. And IIRC it even had a WIP standalone version for Windows at one point, but the author decided against continuing work on it and just left it to the RetroArch devs to port it elsewhere outside the Wii.

>> No.1989039

>>1985468
>psX has compatibility issues
>Mednafen is most accurate
>ePSXe has lower compatibility than Mednafen
>only PCSX-R has widescreen hack

lol u wot m8

>> No.1989068

>>1989039
Do you dispute any of those statements?

>> No.1989078

>>1982913
psX is very accurate and eats almost everything. Even games that do weird stuff like Ghost in the shell or Vib Ribbon.
Very easy to use and it works at least in Win7 64 bit. Haven`t tried Win8. It handles games with audio tracks/subchannel data very well.
The downside: no upscaling and shaders except some bilinear filtering.

>> No.1989084
File: 48 KB, 640x480, psxfin 2014-03-07 23-56-31-28.png [View same] [iqdb] [saucenao] [google]
1989084

>>1989078
Except its output is not pixel-accurate. I suspect it is HLE just like the PEOpS Soft plugin for ePXSe and PCSX-R. Hard to tell for sure because lol no source, but even a cursory comparison between it, real hardware, and other actually pixel-accurate emulators and plugins reveals inaccuracies. This shot, for instance, should not have dithering around the purple backdrop.

I will give it that it is very easy to use. Mednafen is overall better, but it lacking a proper UI out of the box and being so goddamn picky about BIOS and images tends to frustrate many.

>> No.1989096

>>1989084
>should not have dithering around the purple backdrop
That could be. By the way, gpuBlade and the Amidog gpu plugin seems to be more advanced than the Peops Soft plugin. I noticed that with Ghost in the shell, which uses some weird texture format and causes slowdowns in the Peops plugin. I rarely use software plugins, because honestly I like hires for most, not all , games better.

Have you tried wipeout 1 and 2097/XL in Mednafen? The audio is problematic in every emu/configuration I tried except the psX emu.

>> No.1989102

>>1989096
Those two plugins are pixel-accurate, so yes, they are much more advanced. PCSX-ReARMed's NEON plugin is also PA, as is Mednafen. Xebra is usually up there as well, but sometimes suffers from some inaccuracies. For example, it dithers the fuck out of pre-rendered backgrounds when such a thing doesn't happen in real hardware.

I've not tried Wipeout. Usually bad sound in emulation comes about due to not running the emulation at full speed or from bad sync, although a core issue is not out of the question, as is the case with Dino Crisis 2 and PCSX-R.

>> No.1989115

>>1989102
I should have been more specific about the wipeout audio. I meant there is no cd-audio. Tried different plugins/settings for epsxe, PCSX-R, three different ISOs I found online. Nothing worked properly. Loaded it in psX, et voila it works flawlessly.

I want to give a newer version of Mednafen a try to check how it handles some PS games. Is there another GUI for Mednafen except Retroarch?

>> No.1989413
File: 2.02 MB, 300x266, emugen judges you.gif [View same] [iqdb] [saucenao] [google]
1989413

>>1981173
>Why do people shit on me for still using Zsnes? I think it works fine.

>> No.1989440

pc98 emulator for ds when?

>> No.1989828

>>1988703
>>1988742

Make sure you download the 32 bit version of RetroArch. Not the 64 bit.

>> No.1989856

>>1988739
Nestopia and Kega Fusion. puNES is also very good.

>> No.1989861

>>1989413
It's amazing how that damn emulator has lingered for this long.

>> No.1989903

>>1983186
>pcsxr
>retroarch
killyourself.

>> No.1989948

>>1989078
>psX is very accurate and eats almost everything.
Not so, it's very inaccurate and has problems with many games.
http://psx.silvanthalas.com/ntsc-u_current.html

>> No.1989956

>>1984184
Yeah it does. You have to use the lilypad-SCP plugin with PCSX2/PCSX-R and copy over the XInput1_3.dll to where the emulator's exe is.

>> No.1989960

>>1988739
>Do they have anything equivalent to BSNES?
Exodus for Genesis.

>> No.1989971

>>1989115
Mednaffe is the best one I believe.

>> No.1989975

>>1989861
It coasts on its past fame, essentially. It also doesn't help that googling SNES emulator takes you to Coolroms and Emulator Zone as the first two hits, which all recommend it as the best, and the ZSNES website as the third hit.

>> No.1989984

>>1989903
>he recommends emulators I don't like
>better tell him to kill himself

That said, PCSX-R IS buggy as fuck these days. No real reason to use it over ePSXe if you want MUH HD, unless you wanna mess around with widescreen. Although another weakness is ePSXe not letting you use an alternative input plugin unless you use something like Shark.

>> No.1990042

is it ok to post pseudo-hardware questions in this thread?

A long time ago I saw some kind of "buttons" that you could put on touchscreens to emulate the feeling of an actual controller when playing, I'm looking for those to use with my tablet when emulating GBA games, anyone knows what they are called?

>> No.1990081

>>1989828
dude i already know to do that. thanks tho

>> No.1990119

>>1990081
http://nyancat.libretro.com/nightly/windows/i686/latest_RetroArch_with_cores.zip

Try this.

>> No.1990149

>>1990119
i tried this (>>1990119
thanks for tryin to help, btw) but:
the procedure entry point strtok_s could not be located in the dynamic library link msvcrt.dll

>> No.1990159

>>1990149
Works for me. You're probably missing some Microsoft Visual C++ redistributables or something.

http://support.microsoft.com/kb/2019667

>> No.1990164

>>1990119
Those are probably built with Posix threading (using libwinpthread) which only works on Windows Vista and later. It would have to be built with Win32 threads for it to work on legacy Windows versions like XP, which can be done using a Mingw toolchain with Win32 threading or using Visual Studio 2010 or later.

>> No.1990167

How come the weak Wii is so decent at emulating NES/MD/SNES? Even Sega cd and turbo cd seem to work great.

Maybe I just don't notice the errors...

>> No.1990169

>>1990159
ok, what all do i need to download? outside of the emulator itself (or what you pointed me too, anyway)

>> No.1990178

>>1990167
The NES is not a very intensive system. Nestopia is cycle-accurate, and still runs full speed on the Wii. Genesis also isn't that hard to emulate, but it helps that Genesis Plus GX is very well coded and optimized. It's not until you get to the SNES that older/weaker devices might start having issues with emulation, but even there the Wii can handle it rather well, especially if you use Snes9x-Next.

The PS1 is where shit really starts hitting the fan.

>> No.1990929

So what shader/filter setup does /vr/ use?

>> No.1990946
File: 104 KB, 3840x480, retroarch 2014-05-01 22-01-55-01.png [View same] [iqdb] [saucenao] [google]
1990946

>>1990929

>> No.1990984

>>1990946
How do you play games at 3840x480?

>> No.1991026

>>1990984
With a CRT monitor.

>> No.1991027

>>1989956
Yeah, but I mean systemwide. For instance, when used with the PC port of Metal Gear Solid 2 it just doesn't work.

>> No.1991042

>>1991026
Sadly I've no space for a CRT and my last CRT died some time ago.

>> No.1991207

>>1990169
Nothing else, but when I set it up it said "no joypad driver". I had to put "dinput" in the retroarch config and then configure it in the UI after that.

Works so far for the mednafen psx core. The games, that it can load work but I have crackling audio sometimes. The core doesn`t seem to support savestates and there is no upscaling. It`s not bad and has a shitton of options, but I think I will stick with epsxe.

>> No.1991235

Is there a lightgun to mouse/crosshair emulation for playstation in any emulator? I am craving Time Crisis.

>> No.1991897

>>1990946
Make it wider

>> No.1991918

Where can i get a full rom dump for mame? Is there any place where i can just download the roms for the newest version of mame? I keep having troubles finding roms and having them work with certian versions of mame

>> No.1992016

>>1991207
no, apparantly i do need something else, just maybe dont have to download it. i googled that mvscrt.dll. evidently it comes on the xp cd and may have been deleted. i just gotta find my xp cd i guess

>> No.1992020

>>1991207
also, i cant get mednafen to work/run on my computer either. not the core in retroarch, the emulator. goddamn, im gonna hate to upgrade to 7 (this is how i felt about departing from 98 to xp)

>> No.1992023

>>1991918
i think archives.org or net.
im old, i forget

>> No.1992276

>>1981124
I have this problem that I can't seem to solve
Since I used retroarch to emulate policenauts, I figured out I can emulate Donkey Kong Countr 2: Diddy's Kong Quest
The emulation starts well but it gives me no input whatsoever at the menu
The detect core gives me bNES or Sne9x options
What do?

>> No.1992390

>>1992020
That's because Mednafen is command-line only, unless you use a frontend for it. Simply double-clicking the EXE will do nothing.

>> No.1993709

>>1992390
All of mednafen's frontends are garbage. The only acceptable one is RetroArch.

>> No.1995237

Bump

>> No.1995259

Maybe you have configuration per core selected?

>> No.1995261

>>1995259
in reply to >>1992276

>> No.1995990

Where's a good place to find MAME 0.154 CHDs?
All i find is older versions, or packs of older versions.

>> No.1996063
File: 652 KB, 1920x1080, 2014-10-10_00006.jpg [View same] [iqdb] [saucenao] [google]
1996063

>> No.1996069

>>1995990
retro roms seems to keep their shit pretty up to date.

>> No.1996087

>>1996063
Needs more AA and blur. That's way too sharp for the N64.

>> No.1996092

>>1996087
I know. Can RA even do AA? I want to play at native resolution.

>> No.1996096

>>1996092
Try adding an FXAA shader pass, maybe. Should be kinda sorta similar to what the real N64 used.

>> No.1996153

>>1996096
didn't seem to help, but Advanced AA looked ok, but looks like shit as the last shader. I wish retroarch had a "move shader pass up/down" button.

>> No.1996167

>>1996153
I'll see if I can get a screenshot using that pixel accurate plugin thingy and put it through CRT royals later. For reference.

>> No.1996179

>>1996167
cool, that sounds neat.

>> No.1996337

So what's the news on a 360 emulator

>> No.1996347

>>1996337
They got frogger working really slow.

Now get the fuck out of VR with that shit.

>> No.1996410
File: 1.68 MB, 1280x960, RetroArch-1010-215925.png [View same] [iqdb] [saucenao] [google]
1996410

>>1996063
>>1996167
Don't know how your settings are, but here you go. Pixel-accurate Conker with CRT-Royale.

>> No.1996426

>>1989413
Reminder that SMW romhacks would work across multiple emulators if it weren't for lazy people clinging to ZSNES all these years.

>> No.1996432

>>1990178
>The PS1 is where shit really starts hitting the fan.


That's because the devs ran into real life (aka i'm lazy and don't want to do this anymore) and stopped developing them.

>> No.1996436

>>1996432
There is no way in hell something as weak as a Wii can possibly handle a general purpose PS1 emulator with a high degree of compatibility, unless it's written in PPC assembly or some shit. WiiSX is based off an ancient version of PCSX, and even then it struggles with most of what it CAN run.

>> No.1996449

>>1996436
It does not matter what it's based on, it can be improved upon, people have done things that were deemed impossible in the Wii scene, i trust what the devs say.

>> No.1996456

whats the best version of MAME or the one that supports a lot of different boards and good site on how to set it up and get scanlines either half the time its doesn't work or I need something and I can't find it

>> No.1996459

>>1996449
Like I said, it would have to be an emulator written from the ground up for the Wii. No one is ever gonna bother doing such a thing, not when the scene is as dead as it is. The whole reason they went with the PCSX codebase in the first place is because it was a portable codebase they could immediately adapt for use with the Wii with some tinkering, but there is only so much you can do with an old, and may I add incomplete codebase, and especially so when the hardware is as restrictive as it is.

You call it laziness, I call it knowing when you've reached a practical ceiling. It's a miracle they got the thing to play any games at all.

>> No.1996490

>>1996459
>I call it knowing when you've reached a practical ceiling

Yeah that's why they showed massive progress and then suddenly canned it without release or reason right. Re-writing the dynamic recompiler for both WiiSX and Wii64 was going to give them a lot more room to work with, they even had success with implementing virtual memory, but nope it's that damn ceiling's fault isn't it?

I've been following this since the first release, please so not undermine my knowledge on the subject.

>> No.1996532

>>1996410
God that is fucking sexy. Looks near perfect.

>> No.1996536

>>1996426
>Lazy authors who refuse to update using the new standard music tools
ftfy

>> No.1996541

now that the previous gen's systems can all be had for pennies on the dollar, which one is the best for loading with emulators?

>> No.1996545

>>1996410
How did you get it working? RA crashes when I have this plugin on and try to boot a game.

>> No.1996546

>>1996541
The Wii is the easiest to mod and easiest to hook up to a CRT, but the PS3 is more technically capable and can use shaders.

>> No.1996548
File: 468 KB, 640x240, stigmas.png [View same] [iqdb] [saucenao] [google]
1996548

>>1996545
I didn't. I loaded up the game on Project64, took a screenshot using Angrylion's plugin, then ran that screenshot through the Image Viewer core on RetroArch (which is not available on recent builds for some reason) and loaded up CRT-Royale.

Here is the source screenshot, by the way.

>> No.1997134

>>1996546

yeah i figured Wii was the way to go not only for emulation, but also because it's backwards compatible with gamecube right out of the box

>> No.1997192
File: 3.60 MB, 1400x1820, Link_vs._Ganondorf_(Ocarina_of_Time).png [View same] [iqdb] [saucenao] [google]
1997192

What's the best kind of graphics setting I should use to play Legend of Zelda: Ocarina of Time using the Dolphin emulator?

Any plugins or texture packs or whatever?

>> No.1997215

Are there N64 emulators that emulate the Rumble Pack if I don't have any joystick (I don't know, it makes a sound or whatever) ?

>> No.1997261
File: 23 KB, 640x400, fun time arcade.gif [View same] [iqdb] [saucenao] [google]
1997261

I think I want to build an emulation box to use with my Amiga monitor. Do I need a special video card to get native resolution and RGB output?

>> No.1997579

>>1997192
There is zero reason to emulate it through Dolphin. Use a proper N64 emulator with the Glide64 plugin, and you're pretty much good to go.

>> No.1997610

whats a good saturn emulator/settings so Im not running radiant silvergun at 5 FPS?

>> No.1997683

>>1997610
SSF is the only decent one. Go into compatibility settings, start with the preset with highest compatibility, and work your way down until you get full speed.

>> No.1997820

anyone know where i can get the latest goodsets?

>> No.1998017

Any decent fake-scanline filters out there you guys would recommend? Emulating a lot of old SNES games, but I have no CRT. They look okay-ish on my HDTV, but I'm curious about filters as I've seen some decent looking SNES ones in the past.

Also I'm currently just using Retroarch and it's bSNES Balanced core, but is there a better core out there I should be using instead? Haven't really messed around with SNES emulation much before.

>> No.1998079

>>1998017
There is a fork called bsnes Mercury which is more optimized and adds some useful features like SuperFX chip overclocking and the option to use HLE special chip emulation for extra speed. It should be in the latest build here:

https://www.dropbox.com/sh/91sakv0qdyxjx9f/cGOfV7ZOKd

As for CRT shaders, CRT-Royale has a fuckton of options to tweak, but you can also try CRT-Geom and CRT-Hylian.

>> No.1998130

Just got retroarch with nestopia core running and it's pretty neat. Nestopia is my favorite famicom emulator but for some reason it doesn't want to play sound on my system so this is perfect. Pretty low CPU usage too.

I'll try some more cores later but I assume the playstation ones will run like shit but who knows.

>> No.1998135

>>1996459

Both Wii64 and WiiSX are not "straight" ports of Mupen64 and PCSX, go look into the available sourcecodes, they rewrote dynamic recompilers and some parts in PPC assembly and optimized HLE GPU emulation with Wii GPU specific functions.

>> No.1998150

>>1998079
Thanks, I'll check them both out.

>> No.1998151
File: 6 KB, 512x448, king.png [View same] [iqdb] [saucenao] [google]
1998151

ZSNES here
Don't mind me, just being the best emulator on the planet. bSNESfags need not bother replying.

>> No.1998179

>>1998151
https://www.youtube.com/watch?v=Jq7_6R_cvgw

>> No.1998258

How to scale the image on the latest MAME 0.154?

I used to use the "-s" option on the command line with a very old MAME release to scale the game to 2X or 3X, but I've tried different options in the mame.ini with no results. It's either native 1:1 res or full screen

>> No.1998374

is gamecube emulation aloud here?

>> No.1998435

>>1998079
What's the recommended way to update to newer builds of Retroarch anyway? Should I just install fresh each time, or unzip it and overwrite previous build?

>> No.1998450

>>1998151
>le epic contrarian meme

>> No.1998528 [DELETED] 

Am I going crazy or did Retroarch's PS1 core have savestate support a few months back? Just grabbed a more recent build and now it's telling me "Core does not support save states".

>> No.1998557

>>1998179
>using an old version

>> No.1998579
File: 786 KB, 1440x1080, RetroArch-1011-210239.png [View same] [iqdb] [saucenao] [google]
1998579

Is there any way to make PS1 games look a little better than just the default settings?

>> No.1998589

>>1998579
Using ePSXe or PCSXR

You could also play the PC port of FF8 with the patch fixes

>> No.1998651
File: 353 KB, 1429x1420, Akumajou Dracula X - Chi no Rondo (Super CD Rom2) (J) Front.jpg [View same] [iqdb] [saucenao] [google]
1998651

Best PC Engine emulator?

Is it Mednafen or MESS? I really hate using MESS/MAME.

>> No.1998745

>>1998651
RetroArch, Pc Engine core

>> No.1998754

>>1998745
meant Mednafen PCE core

>> No.1998960
File: 79 KB, 500x667, NhTBKD2.jpg [View same] [iqdb] [saucenao] [google]
1998960

>>1998745
>>1998754
no and no. ra uses pce fast
mednafen is better for pce.

>> No.1998970

>>1998557
Ironically, it IS recommended to use an older version of ZSNES over the newest one. The latest version (1.51, released in 2007) is riddled with regressions compared to version 1.42 (released in 2005), which coincidentally was the last release from the original developers of the emulator before they left the project.

Even then, it is wholly inferior to Snes9x in every aspect save speed and perhaps netplay, and the former does not matter unless you're still using a fucking Pentium III.

>> No.1998973

>>1998960
Doesn't it, like, not matter for anything except a handful of games?

>> No.1999026

>>1998557
>still making excuses for this emulator
>20 fucking god damn 14

http://www.smwcentral.net/?p=viewthread&t=67700

>> No.1999064
File: 179 KB, 500x438, star_fox_2.jpg [View same] [iqdb] [saucenao] [google]
1999064

Would any of you fine gents be able to direct me to where I can find the (most) complete English rom of Star Fox 2? I've been meaning to play it for quite some time, and got on a Star Fox kick recently.

>> No.1999090

>>1997261
Yes
ArcadeVGA, it's a wimpy AMD HD5450 but it outputs 320x240 and other really low resolutions

>> No.2001073

>>1999064
http://www.emuparadise.me/Super_Nintendo_Entertainment_System_%28SNES%29_ROMs/Star_Fox_2_%28Japan%29_%28Proto%29_%28Alt_1%29_%5BEn+Hack_by_Aeon_Genesis_v1.0%5D_%5BFix_by_ManuLoewe%5D_%28Final_Version%29/35456

>> No.2001075
File: 1.71 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2001075

>>1999064
I was a repro of it over clocked would pay good money

>> No.2001384

Hey /vr/, when emulating retro on my mostly modern PC, should I be using a crt monitor, or is that unimportant? Thanks.

>> No.2001389

>>2001384
Just like with real consoles, CRT monitors make ideal emulation displays. They are much more flexible with resolutions, and can even be made to look like CRT TVs, without any of the drawbacks of most common LCDs like shit motion.

>> No.2001393

>>2001389
Thanks. My area has a bunch of used crt monitors for sale for cheap or free. I suppose any crt is better than the lcd I'm using, unless there are qualifiers I'm not aware of.

>> No.2001402

>>2001393
Well, one thing you must be aware of is that some CRT monitors are better than others. As a general rule, the bigger the monitor, the better its specs are. For instance, most 17" monitors do not go above 1280x1024@60Hz, whereas bigger monitors above 19" often achieve 1600x1200@75Hz or beyond.

Other than that, it comes down to research. You really cannot go wrong with monitors made by Sony, Mitsubishi, NEC, ViewSonic, or Samsung. A lot of Dell monitors also used tubes made by the aforementioned manufacturers, and are of relatively high quality. Still, I would at least do a cursory google search on specific models that you find, and look up their specs. Keep in mind they get quite bulky at 19" and above, but again, that is where the really good shit lies, although a good 17" monitor can still work wonders.

>> No.2001414

>>2001402
I appreciate the thorough response. My only experience with crt's has come from playing competitive Smash on the 64, where people refuse to play on a non-crt for tournament play. So, the last 3 years I've aquired about 8 crt televisions with size being a non-issue for anyone. The monitor I'm looking at now is a 19'' ViewSonic A91f+, and cnet tells me it has a native resolution of 1792x1344. This sounds good for $10. You're right about the bulk. It weighs 42 lbs, but my biggest crt tv weighs at least 3 times that.

>> No.2001630

Sorry, that I ask, but I installed Retroarch and tried to enable the hotkey feature with my controller, but it dont seem to work.

I copied
input_enable_hotkey_btn = "10"
input_rewind_axis = "+4"
input_slowmotion_axis = "-0"
input_hold_fast_forward_axis = "+0"
input_exit_emulator_btn = "7"
input_pause_toggle_btn = "6"
input_menu_toggle_btn = "9"
input_volume_up_btn = "3"
input_volume_down_btn = "3"
input_save_state_btn = "4"
input_load_state_btn = "5"
input_state_slot_increase_btn = "2"
input_state_slot_decrease_btn = "0"
into the exe

>> No.2001737

>>2001630
You can map most if not all of these in the RGUI. You shouldn't have to manually enter these into the cfg.

Ensuring that the correct input device is selected in RetroArch for your specific device is important. Which is why you shouldn't map them through the cfg but through the RGUI or the Joypad mapping utility.

>> No.2001887

>>2001630
What kind of controller and driver are you using? For my DS3 using the SCP Drivers, I just had to go into Driver Options in the Retroarch settings and change input driver from dinput to xinput and it automatically detected the controller setup.

>> No.2001901

this is gonna make me sound retarded, but that's how much I know about this topic.

how exactly do I install new shaders in RetroArch? I'm using it on my ps3, and I can't figure out how to make downloaded shaders work on it.
version 1.0.0.2

>> No.2001938

I seem to be having an issue with the latest dev build of Retroarch.

I just recently downloaded Ape Escape to use with Mednafen PSX, and I have a DS4 hooked up to my computer with DS4Windows, but for some reason the game says that I need a Dualshock to be connected.

I know Retroarch sees that I have an XInput controller attached because it works in N64 games, but why doesn't it recognize the dualshock for PSX games?

>> No.2002008

>>2001938
Settings -> Input Settings -> Under Device Type: it'll probably say PS1 Joypad or something, try changing to to DualShock.

>> No.2002161

>>2002008
It works! Thanks for the reply!

>> No.2002234


▲▲

>> No.2003719
File: 172 KB, 397x518, 94856546345.gif [View same] [iqdb] [saucenao] [google]
2003719

I have a question. The wiki/sticky say that snes looks best through composite, and I have a wii with composite cables that I emulate with. Is the snes putting out the best quality video through this method?

>> No.2003746

>>2003719

>Looks best with composite.
This is untrue. The best analog video formats are RGB and Component. Composite video washes out and blurs colours and inserts ugly jitterimg artifacts.
Check the ports your TV has. Component and RGB (usually SCART) are nearly equal in quality but Component supports higher resolutions for newer games. S Video is also a massive step above composite but the colour isn't as vibrant.

>> No.2003749

>>2003746
Thanks for the answer. So if I were to get wii component cables to emulate the snes would that same clear video apply to the snes?

>> No.2003758

>>2003749

Yes. Just make sure the TV you're using supports component. Most HDTVs do but older TVs may not.

>> No.2003916
File: 17 KB, 760x178, youobviouslydidntlovedoingityoufilthykike.png [View same] [iqdb] [saucenao] [google]
2003916

Does anyone have a link to the full copy/patch of the Project Melancholia translation of SD Snatcher? Pic related.

>> No.2003964

So, I like scanlines, but fceux doesn't seem to have a scanline filter. FakeNES has scanlines, but I have compatibility issues with it.

Is there a good NES emulator with high compatibility and a scanline filter? One with a Linux port.

>> No.2004650

>>1998374
Yes. it is very loud.

>> No.2004906

>>2003964
Nestopia is the best one, and has a ton of options for filters and shit, second only to RetroArch with its ginormous shader support.

>> No.2004942

>>2001901
bump.
anyone?..

>> No.2005271
File: 71 KB, 428x302, thing.jpg [View same] [iqdb] [saucenao] [google]
2005271

ultra noob here

I'm trying to emulate KoF 2002 (using mame ui) but I keep getting this error, how do I fix it?

the ROM and the BIOS are already in the proper folder

>> No.2005281

What's the best route for emulating (mainly) SNES on a Nintendo DS?

>> No.2005294

>>2005271
By using the proper ROM set for the version of MAME you're using. If you're using MAME 1.53, you have to use a 1.53 ROM set.

>> No.2005439
File: 2.84 MB, 640x360, MameUI64 2014-10-14 21-07-58-701.webm [View same] [iqdb] [saucenao] [google]
2005439

>>2005294
thanks friend

I didn't know that Mame only worked with specific ROMs

>> No.2005547

>>2005281
I hear dstwo has a pretty good built in sines emulator

>> No.2006332

>>2004906
>and has a ton of options for filters and shit,
I wouldn't say it has a ton. It just as a decent amount of configurability. I wish the NTSC shimmering/frames worked properly. It's the only thing ZSnes does better in that regard. Though I suppose it'd be nice to have the option for it to work the way it does currently as well, but it doesn't wiggle like a TV does.

>> No.2006334

>>2006332
Erp. I said better. But they're only comparable in the usage of NTSC. ZSNES does NTSC wiggle correctly, though it has issues with scaling etc. Obviously, it's not a NES emulator though.

>> No.2006418

>>2006332
Turn off field merging in the NTSC filter.

Themaister's NTSC shader does the alternating fringing artifacts on the composite versions of the 3-phase (NES, SNES, N64) and 2-phase (Mega Drive, PC-Engine, PlayStation) variants. The S-video versions lack the fringing artifacts.

>> No.2006568

Anyone have those zips of the recommended NES, SNES and Megadrive games?

The one that was created around /vr/'s creation.

The links in the archive are dead.

>> No.2006608

whats the best emulator for NeoGeo ? I have Kawaks but some games dont work or look very bad. I'd also like trying online with Kaillera, but Kawaks crashes half of the times.

>> No.2006708

>>2006608
Try Final Burn Alpha or MAME proper. Dunno about online, though.

>> No.2008608 [DELETED] 

What do you all use for Turbografx 16 emulation? I want to play some Castlevania Rondo of Blood. It's been troublesome to say the least working the emulators.

>> No.2008650

>>1998745
>>1998754

I tried both of these, mednafen with medgui, I just can't get it to work. I'm on Win 8.1 if that matters, is medgui for mednafen the way to go for using it?

>> No.2009210

Is there a way to get scanlines with FCeuX (on Linux)? I've been using FakeNES just so I can get scanlines, but the compatibility kind of sucks and it can't play FDS games, which is what I mostly play on NES.

Either that, or is there a good NES emulator where I can set 25% scanlines that plays FDS games?

>> No.2009270

>>1998651

I use Ootake and never had a problem...Don't worry, it's in (broken) English.

http://www.ouma.jp/ootake/

>> No.2009286

>>1981253
>FCEUX is the best for NES.
PuNES is more accurate. FCEUX is good, don't get me wrong, but PuNES is actually the most accurate NES emulator currently available.

FCEUX-SP-XP or whatever it's called these days is a godsend for ROM hacking though.

>> No.2009893

Is attempting N64 emulation on my Wii really worth it? Or should I just stick to GC, GB/A and SNES

>> No.2009915

Any suggestions on getting an old PC game to work? I tried compatibility mode and administrator but nothing.

>> No.2010553

I LOVE YOU ALL, emulation makes me GLAD TO BE ALIVE!

>> No.2010950

>>2009915
Dosbox that shit. What game is it, however?

>> No.2011441 [DELETED] 

Is this the thread for poor people and dumb to find a PVM and too retarded to afford games like an adult?

16 year old general amirite?

>> No.2011470 [DELETED] 

>>2011441

shitty bait/10

>> No.2011815

how far forward can I go with emulation?
I know that SNES is pretty much perfect (if not 100%), and that NES, GB/C/A, pre-Jaguar Atari, and pre-Saturn Sega are at least playable. But what about newer stuff. N64, Saturn, Dreamcast, Jaguar, PS1, 3DO, PS2. I ask because I'm on the fence about selling off my collection and using the money to buy a better PC. And since all of my CD based systems are modded (at least the ones that can be anyways), I'm trying to figure out if what I should sell, and what I should hold on to.

>> No.2011884
File: 779 KB, 500x713, tumblr_nboa2tnxvZ1tprgfdo1_r1_500.png [View same] [iqdb] [saucenao] [google]
2011884

>>2011815
>I ask because I'm on the fence about selling off my collection and using the money to buy a better PC
If you can afford to keep it, don't sell your shit. Emulation on most 5th gen & below like NES, SNES, GB/C, Master System, MSX, Genesis/CD, and TurboGrafx are nearing perfection, but everything after that gets real iffy. Saturn is only good in SSF, PS1 is only good via Mednafen in terms of accuracy. I can't comment on DC, Jag or 3DO, but from what I understand they're not good enough to replace the real thing yet. PS2 & N64 are still fuck awful, especially the latter. If you have both systems, keep them and go the modchip & flashcart route. Just save your pennies and by individual parts peacemeal at a time for a custom build to save some money. If you really want to emulate, save it for arcade games unless you want to collect arcade boards and go the Supergun route.

>> No.2012162

>>1996436
>>1996459
The Wii is has enough power to emulate the PSX in software perfectly and then some. There was already very fast very compatible PSX emulators for far weaker PowerPC mac hardware (see Connectix Virtual Gamestation for macs) and then there's Bleemcast for Dreamcst. The difference with those is that those aren't open source so they had to use portable code that was incomplete and not written for that architecture to begin with (necessitating rewriting the dynamic recompiler). There's a difference between "this is as far as we can get with this hardware" and "well I have better shit to do than code this"

>> No.2012163

>>1996546
>PS3
>Homebrew
Nope. You're better off to just sticking to Retroarch on PC or even a modded 360 in that case

>> No.2012179

>>2009893
You won't get many RARE games working good (although some do) but most other games work well through a combination of virtual console/Not64. Virtual Console is actually the most accurate N64 as of now so if you wanna play some 22 games super accurate, that's the way to do it.

>> No.2012189 [DELETED] 

>>2011815
I wouldn't sell those consoles, it's always better to modify them to play backups. I find emulation as the alternative when that isn't possible

>> No.2013068

>>1981585
>pic

WTF is up with this guy? People really write programs like that? didn't know 11 year olds knew how to program

>> No.2013178

>>2012179
No, the virtual console is not as accurate as you think. It doesn't get a lot of effects right on several games, most notably mario 64's vanish cap effect. Its good at running the games well without glitches, but accuracy-wise, its not a whole lot better than using project64 with glide64. Only thing is, it does run a couple of games better, such as mario tennis.

>> No.2013205

>>1981124
I am a faggot who can't use a command line to build a MAME executable for shit. Is there an already compiled version of 0.154b?

>> No.2013213

>>1981397
Retron5 would've been cool if it wasnt just emulators

>> No.2013317

>>2013205
Please? I want to play Raiden II

>> No.2013341

>>2013317
there are plenty of builds on emucr.com for 0.155

>> No.2013349

Hey /vr/, /sp/ here, very new to emulation here and I hear you guys are by far the most chill/helpful of the /v/ boards so I figure this is the best place to ask. Bear in mind as I ask questions I'm a noob with this stuff: I've only used two emulators in my life: ZSNES, and snes9x. I loved the latter because it could play SMRPG without dropping horribly in sound quality like ZSNES did.

What are, in /vr/'s opinion, the best emulators for NES, SNES, N64, PS1, and PS2?

Also, what are the best places to grab ROMs from? I think I used doperoms and coolrom in the past, but I'm sure you guys know better sites than the pleb/gigantic userbase ones I used.

>> No.2013351
File: 39 KB, 640x480, sanic.jpg [View same] [iqdb] [saucenao] [google]
2013351

So recently I bought a USB N64 controller that came with no drivers and every time I plug it in, it is recognized as hid compliant game controller/keyboard. When I go to project 64 nothing seems to work in the configure input, does anyone know how to fix this issue? Thanks.

>> No.2013352

Mupen64Plus or Project64?

Does NullDC exceed Demul in any regard that makes its usage worthwhile, especially for DC emulation?

>> No.2013484

>>2013317

http://mamedev.emulab.it/haze/2014/10/15/ume-0-155/

>> No.2015104

>>2013352

Both. If you're on Linux, then Mupen64plus is the only option.

Both are needed because some games work in one but not the other and vice versa.

>> No.2015148

Hey, guys. Mednafen PCE fast runs at 50 fps at my laptop. What are my other options for emulation?

>> No.2015672

Sorry, that I ask, but how do I play Sega CD games with Retroarch? I have a Snatcher bin and cue file and try to open them with Genesis Plus GX, but Retroarch closes after selecting the core

>> No.2015728

Some question about emulation on wii
1-The 240 p for crt tv is automatic in some emulators. I tryed sne9gx and dont show 240p option.
2- Amiga and pc98/88 (project NEKO?) emulators are decent?
3- 32x and PCE cd and Segacd emulation is good?

>> No.2016329

>>1981173
It always looked like shit.

>> No.2016696

Emulation newfag here. Wanting to emulate SNES and later on, N64 as well, on my PC. I wanna buy a USB controller (I heard Buffalo has good, cheap ones, any others I should know of?) and basically get playing with ROMs from Coolrom. What is the best, easiest emulator? Are the USB controllers pretty much plug 'n' play? Oh and what games would you recommend for a SNES newfag (besides the obvious titles like ALTTP, SMW and Metroid)?

Sorry for the loads of questions, this kind of sounds like 'spoonfeedmepls', but I was hoping you guys could help!

>> No.2016703

>>2016696
Maybe a bit more background: I am running Windows Vista (retarded outdated sucky system, I know) and have a 2.3 GHz dual core processor, about 2G of RAM. Not sure on the specs of my graphics card, but shouldn't be a big problem right? I basically want the most accurate experience possible without dredging up increasingly hard to find and expensive hardware (I'm a poorfag student).

>> No.2017605
File: 111 KB, 1500x1005, 71aNg4WWitL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
2017605

>>2016696
I have the same question regarding controllers. I think I heard somewhere that alot of people use xbox controllers for emulation and that the NES (and SNES) usb controllers suck (bad response or something), but I'm not sure. What do you guys actually use?

>> No.2017626
File: 1.23 MB, 2592x1936, IMG_0123.jpg [View same] [iqdb] [saucenao] [google]
2017626

>>2017605
iBuffallo makes some daayum fine SNES USB controllers.

>> No.2017684

>>2017605
(me)

>>2017626
Thanks, I'll look into those. You could use them for emulating different consoles aswell, right? I mean they are pretty similar to a PS1 controller (or NES).

>> No.2019649

Finally upgrading to retroarch, as well as updating my stand alone emulators.
Whats a good set up for emulating a CRT, with and without a bevel. Also, whats the gameboy filter called, the one that applies the dot matrix screen and DMG-bevel?

>>2017684
Not that guy, but yes, you can configure the controller to work with other systems. Usually you just go into the settings and select "input" or "input devices" in your emulator to change the button layout. You may even be able to play some modern games with it if they allow you to change your keys.

>> No.2019785
File: 57 KB, 642x1083, Filters.png [View same] [iqdb] [saucenao] [google]
2019785

>>1981124
>civil discussion

>> No.2019792

>>2017626
Second. iBuffalo is great.

>> No.2019915

>>2016696
Controller adapters are pretty plug and play. At most you toss on the driver for it and then it pops up in your gamepads section.
The Xbox or PS3/4 using native USB or bluetooth or whatever can sometimes be a bit more tricky to get working, but it can go smoothly.

Use snes9x.
N64 is still buggy but PJ64 1.7 or 1.6 is decent. For PD and GE you might want to pick up 1964 GEPD Final 4 or whatever the latest variance is for mouse/keyboard mapping with the mouse injector and full framerate. (antivirus likes to attack it though so you might need to deal with that if you're using it)

Vista isn't that outdated, it's just a slightly older shittier version of 7. That being said pretty much everything you'll come across runs on even Win2k.

Someone might say, higan or retroarch with higan core. Tell them to fuck right off with your old dualcore 2.3 that'll be shit.

Personally I'm fond of using the Wii Classic Pro controller if you can get your hands on one. Perhaps an Xbox controller would be okay too. The PS2 controllers are nice but the analog face buttons can require full presses to register.

As for SNES roms : Shadowrun, Actraiser, Aladdin, B.O.B., Castlevania, Demon's Crest, Earthbound, Kirby, Rocky and Pocky, Secret of Mana, Zombies Ate My Neighbors.

>> No.2020793

>>2019792
>>2019915
Thanks, that's very useful
I'm looking to buy an iBuffalo but fucking amazon doesn't ship it to the Netherlands or some shit, and the retro scene here seems to be fucking nonexistant. Is there any other, reliable channel through which to acuire one other than Amazon - which might be able to ship to the Netherlands? This is extremely frustrating

>> No.2020947

>>2020793
try going through amazon.co.uk, .fr or .de
failing that there's always ebay

most of the dutchies I know of are in the business of selling overpriced common items to plebeian folk, but they're definitely out there
however! almost none of them will be selling obvious emulation equipment like a snes usb controller, they wouldn't want to get in the way of their own price gouging

www.retrogamefreak.com - bought some accessories from this guy before, seems like a decent bloke
www.player2gamestore.nl - decent rates but only really sells playstation

www.retroneko.nl - no personal experiences with any of the ones below but they're alive no matter what the 2004 website design might tell you
www.supermariogameshop.nl
www.gameshopdouble-m.nl
www.gamewebwinkel.nl
www.rastermania.be
www.infinitygames.nl
www.arcadewinkel.nl

>> No.2020956

Dualshock 4 with DS4Tool installed required me to only map buttons in the emulator. Also the touch pad works as a mouse!

>> No.2021494
File: 70 KB, 400x400, 1411570779942.png [View same] [iqdb] [saucenao] [google]
2021494

>want to play some suikoden 1
>get retroarch with mednafen
>get into tai ho mini game
>cant save state with this core
>mfw i had to restart game 2 times

>> No.2021496

>>2021494
Last I heard they just added save state support. I think you have to enable it in the core settings. If it's not there, then they probably broke it in a recent version or something.

>> No.2021506

>>2021496
Thank you! I have probably old version cause I didnt update Retroarch in something like a year.

>> No.2022403
File: 103 KB, 467x349, 1392498870865.jpg [View same] [iqdb] [saucenao] [google]
2022403

The emugen wiki didn't helped me at all with a pair of issues i have with arcade emulation
1)The only MAME version that works good for me is a 2005 version of MAME[0.90u1]
2)What is a good site to get good arcade ROM dumps? Emuparadise is hit or miss for me because i recently downloaded Aero fighters 2 and it didn't worked with said emulator above but when i got it from ROM world it worked.

>> No.2022531

>>2020793
>and the retro scene here seems to be fucking nonexistant.
Seriously? That's fucked up, Scandinavia and Russia have a significant portion of the remains of the Quake 1 scene. South and East Europe have a lot of poor people or countries using older shit, you'd think retro scenes would still be running pretty good. Europe in general are the people who basically kept Commodore/Amiga sites kicking.

>> No.2022645

>>1981173
>Why do people shit on me for still using Zsnes? I think it works fine

They're idiots. ZSNES is the best one. Do not be fooled.

>> No.2022667

>>2022403
Do a search for mame on kat.ph
I tend to prefer private trackers for these things, but it'll do.
Also, from what I recall you need the roms to be the specific version the dumpset is or something like that. Otherwise they'll not work. Which is why you even see "rollbacks" to old versions in torrent form.

>> No.2022751

>https://docs.google.com/spreadsheet/ccc?key=0AkPJuV-UtMLRdGNRZlRjTGNUVGhqRTNZT1dkaEN1dVE#gid=0

Which of these are worth it? I want to get one now that my psp has died but its such a massive wall of text and not a single thing saying which ones are actually gud. I'd like to emulate n64/PS1/ds too if I could.

pls halp vr my brain is kill. Budget is $150-200 ish max, though paying that much seems excessive.

>> No.2022762

>http://emulation.gametechwiki.com/index.php/PCSX2
>with these settings I got Godhand running at 120fps
Why the fuck would you do that ? Is that a serious guide ?
And the "Get God Hand running on a laptop" is even more stupid because it's really simple to get it to run on an underpowered laptop. Just use native.

>> No.2022781

Am I just better off getting the real N64 carts because Wii64 isn't impressing me and my computer weighs 90 pounds and I have no means to hook it up to my CRT or to use original controllers.

>> No.2023017

>>2020947
Alright. I guess I'll go through the hassle of making a PayPal and getting it from ebay at almost twice the normal price...
But it's fucking worth it, I'm super stoked to play all the old gems, it's been so long since I actually got into a console game.

>> No.2023031

>>2015728

1. It's "original" in the video options

2. The Amiga emulator is okay but relies on frameskipping to get decent results. I've not been able to get the PC98 emulator working with games I wanted to play and I have no idea about the PC88 emulator, so I can't comment on how good they are

3. No 32x emulation on Wii, however PCE CD and Sega CD are flawless.

>> No.2023048
File: 21 KB, 176x215, 1326894657938.jpg [View same] [iqdb] [saucenao] [google]
2023048

>>2022645

>> No.2023183

>>2015672
somebody is supposed to setup us the bios

http://wiki.libretro.com/index.php?title=Genesis_Plus_GX

BIOS files go in Retroarch Sys directory (if it is set) or directly in game folder (if you like messy file organization).

>> No.2023439

>>2023183
You can get all the BIOS for RetroArch here: http://www.mediafire.com/download/ytih9edsnt44z8s/RetroArch_BIOS.7z

>> No.2023552

Hello

Can someone tell me if these are the best resolutions to use with Wii Retroarch, playing on a CRT?

NES: 512x240

SNES: 512x224

Genesis: 640x224

>> No.2023779

>>2023552
Depends if you want 4:3 or 1:1 aspect ratio, wha game you are playing, if you have overscan enabled or cropped, etc...

Yes, Retroarch on Wii is so badly coded that it can not set the proper resolution for you automatically. Instead, some "genius" had the brilliant idea to fill the video settings with thousands of possible "resolutions" setups (although they are only different scaling setups actually) and let the unfortunate user pick the good one everytime he wants to try a new core, a new game or mess with core settings.

Awesome, RA devs ! This is what we call ergonomy and usability !

>> No.2023819

>>2023552

use 1:1 PAR (doesnt work)
Point filter
Search the native resolution of your game and set the resolution/aspect accordingly. Retroarch can be a real whore sometimes. For nes/snes i highly reccomend nesgx/snesgx. And whatever the popular genesis one is. The dev of snes/nesgx has the 'secret sauce' for perfect pixels.

I only use retroarch now for its fba cores, mame, neogeo and other shit that isnt covered by standalone nes/snes/megadrive emulators.

This is with wii in mind by the way, retroarch pc is some good shit.

>> No.2023870

>>2022667
Hmm, then i have different questions now
1)Why the private trackers for kat.ph?
2)Which sites are recommended to get to be the specific version of the dumpset? I ask this[again] because i recall someone recommended Emuparadise to get arcade ROMs

>> No.2023879

Probably best to ask here before I make a new thread:

I wanna re-play Suikoden and Suikoden II on PSP. How do I go about it so I can use my Suikoden I save state for Suikoden II and continue off it? I have the PSN version of Suikoden here - would a PSX2PSP converted Suikoden II recognize that?

>> No.2024415

>>2019915
>you might want to pick up 1964 GEPD Final 4 or whatever the latest variance is
Not going to touch that with a 10 foot poll
http://www.reddit.com/r/pcmasterrace/comments/25xuqm/til_you_can_play_goldeneye_and_perfect_dark_as/chlrpg2?context=3

>> No.2024720

I seem to have trouble emulating Flying Dragon for the N64. After trying three different emulators(Mupen,1964, Project 64) the best I can come up with is less slowdown and the health bars don't display properly. Any ideas?

I tried to download the Rice plugin but it always comes out that it's corrupted or it's missing a file.

>> No.2024726

Is there a list of roms that will work with the version of MAME in the latest build of RetroArch?

I'm on a capped connection so I can't download one of the really big romsets. All I wanna do is play Vampire Savior. Man...

>> No.2024791

When it comes to touchscreen emulation, what type of genre of games do you normally play?

Me, it was originally just turn-based games like RPG's. But I've started to experiment on other games that require fast acting responses.

I'd say games that don't require fast reflexes or precision is a-ok in my book.

Like beat-em-up brawls is completely fine. All you have to do is line up your character and attack.

But platformers like Shantae, Mega Man, Mario would not work since you have to successfully land on platforms, enemies, dodge projectile attacks, ect.

>> No.2024983

I'm using mednafen (through retroarch) for PS1 emulation, and it looks like complete fucking garbage compared to PCSX-R.

Why do you people say it's good?

>> No.2024990

>>2024983
Mednafen is mainly used by people who wants very very accurate emulation like the real console for technical reasons, maybe they have a CRT connected to the PC (like myself).

If you want 1080p/widescreen hacks/HD textures and such things, stay with PCSX-R

>> No.2025460

>>2024983
You've never played a real PlayStation have you?

>> No.2025489

>>2025460
Maybe he just forgot how CRTs looked like.

>> No.2025582

Not sure if I'll get a better response here, but I'm looking for the best emulators on the DS. I know GameYob is the most recently developed GB emulator and is the most accurate but I'd like to know what the best emulators are for other platforms.

>> No.2025653

>>2025582
I only know of NesDS. It was fine last time I used it, wouldn't really emulate on DS though as it's weak as shit and has shitty battery life.

>> No.2026175

Is there really no way to customize keyboard bindings in Retroarch using the GUI? Is the only option to manually edit the CFG?

>> No.2026197

Emulation of neo geo cd on Wii is dead?
Also Neko project (Pc 098) and Wiiuae run well on wii?

>> No.2026208

retroarch PSP : http://www.libretro.com/forums/viewtopic.php?f=32&t=2436

>> No.2026523
File: 16 KB, 274x368, 1746930-1301298846176.jpg [View same] [iqdb] [saucenao] [google]
2026523

Are software filters even showing up for anybody on recent windows builds of RA?

I need some kind of solution for the perpetually broken shaders on intel gpus, and even the one I had in mind is broken.

>> No.2026584

I just figured out today that a game I've been having scant memories about is Stunt Racer 64.

I've spent a couple hours trying to get that shit to run, but I think I might be doomed.

Has anyone here ever gotten that game to run?

>> No.2026590

>>2026584
Stunt Racer 64 is one of the handful of notoriously hard N64 games to emulate. AFAIK the best way to get it to run is to download Project64 2.1, along with HatCat's RSP. In the RSP settings, there should be an option specifically for that game to boot up and run.

>> No.2026687

>>2026590
Thanks for the tip, I've been able to get the game running well enough to be playable I think.

Now I've just got to fix the audio.

>> No.2026703

>>2025582
MSXDS works very well too, you only need to find the correct bios and you'll be fine.

GameYob and NesDS are the ones I use too, they give me no problems, except for some japanese obscure rhythm game for the GBC, the compatibility for GameYob is very high so far

>> No.2027028
File: 100 KB, 900x786, robo pon bon bon special.jpg [View same] [iqdb] [saucenao] [google]
2027028

Anyone know if a gameboy color emulator supports saving in the robopon games yet?

they're like pokemon knock-offs and there were 4 versions on gbc alone. there's even a n64 robopon that supports the gameboy games like pokemon stadium did.

>>2024720
pj64 1.7 with the glide64 final video plugin is absolutely what you need. i'll post pics in a bit.

>> No.2027057
File: 131 KB, 1296x558, fd64.png [View same] [iqdb] [saucenao] [google]
2027057

>>2024720

>> No.2027135

How do I emulate Sega CD with Retroarch, it automatically shuts down after selecting the bin and the core

>> No.2027152

>>2023819
do you know how to setup the cores/bios for NeoGeo or CPS1 and 2? I'm having a bit of trouble in that. I already have the bios files.

>> No.2027351

>>2027135
Have you got the BIOS files in the system folder?

>> No.2027530

>>2026584
>>2026590
>>2026687
I just found this french page where some guy just zipped up a perfectly set up emulator for it.

http://www.neofighters.info/forum/showthread.php?14328-Download-Project-64-World-Driver-Championship-Stunt-Racer-64-j%C3%A1-configurado

I suddenly love the french.

>> No.2027714 [DELETED] 

I'm having trouble with mednafen.
It says "ROM image is too large; maximum size allowed is 67108864 bytes.". Google says I need a .cue file but I don't have one with the game.
Does anyone know how to get it working without one?

>> No.2029289

>>2027057
Welp, I guess it's my toaster. Thanks anyway.

>> No.2029298

>>2027028
oops, didn't notice this post. I can't seem to find 1.7 though...

>> No.2029375

>>2027530
That's portuguese, stupid redneck.

>> No.2029392

>>2029298
its just that video plugin

>> No.2030657

why can I not find a worknig rom of the Alien vs predator arcade game? fuck you google!

>> No.2030736

When emulating from my wii on a CRT should I use the Progressive scan cables or the composite ones for better fidelity.
Also is Retroarch on wii the best emulator to get true 240p?

>> No.2030753
File: 38 KB, 450x310, duke360_1.jpg [View same] [iqdb] [saucenao] [google]
2030753

for emulation on the original Xbox is it possible to use something different than the Xbox controller

>> No.2030759

>>2030753
Original Xbox controller is literally a USB gamepad, with a different plug shape. I imagine you could use something different, as long as it maps up similarly? I only tried it the other way though (sister brought the pads over because the kids tore the cables - but she didn't bring over the xbox, so only way to test if they still worked was to solder a USB cable to it).

>> No.2030832

>>2026175
Settings > Input > Player 1 bind all or something
Save new config

>> No.2030870

>>1983186
Anyone have experience using retroarch on a mac?

I'm trying to play sotn but it doesn't want to load the cue file.

>> No.2030873

>>2030753
Just use an Xbox S controller. Fuck the Duke.

>> No.2030883

>>2030753
Has to be a Duke or Controller S. You have to write a driver for anything else to work on the Xbox, and I don't think that's possible, or if it is, it isn't worth the effort.

>> No.2030904

>>1981124
How far have emulators on the nintendo DS gotten? I've got one somewhere in a drawer, with a flash card, and felt like playing some old games on my commute. Is it worth it to set it up for emulation, or is it so outclassed by a phone that I should just buy a bluetooth controller for my phone instead?

>> No.2030918

>>2030904
NES and GB/GBC are fine, everything else isn't really good. You're better off emulating on a phone, but the DS is pretty convenient if those are the only systems you're emulating. What card do you have?

>> No.2030937

>>2030918
DSTT, which shows up as Top Toy DS when you're in it.

>> No.2030953

>>2030937
Ah, unfortunately that's not a card that natively supports EZ 3-in-1s. If you were to get one you could have perfect GBA emulation as well, but it's only for DS/DS Lites and you have to use a special tool to load games into the cartridge every time.

>> No.2030981

>>2030953
Drat. And it looks like buying one that supports that would be half-way to buying one of those PSP shaped android devices. :(

Guess I'll just stick to NES roms and see if there are any new DS roms I haven't played.

Thanks

>> No.2031815
File: 76 KB, 1234x1080, RetroArch-1027-061832.png [View same] [iqdb] [saucenao] [google]
2031815

I'm probably an idiot but why do my colors do this when I try to enable an ntsc filter?

>> No.2032006

For anyone using Project64 2.1, here is a thread with a heavily modified RDB and game database. This fixes a lot (but not all) of the regressions from version 1.6/1.7 to 2.1.

http://forum.pj64-emu.com/showthread.php?t=4647

>> No.2032032

>>1990946
I have to stretch the image only? Or is some kind of sorcery? I have a CRT and i want to try it

>> No.2032345
File: 49 KB, 800x473, 1410345940939.png [View same] [iqdb] [saucenao] [google]
2032345

Would anyone recommend me some good coop netplay games. I've played Metal warriors but I'm looking for something with low intensity possibly a shooter.

>> No.2032373

>>2031815
Did not know SMW was on the Virtual Boy

>> No.2032375

>>2032345
Touhou.

>> No.2032381

>>2032375
I'm to good at soku and my friend is bad.

>> No.2032394
File: 25 KB, 512x448, RetroArch-1027-145840.png [View same] [iqdb] [saucenao] [google]
2032394

>tfw byuu willingly broke SGB emulation and has no plans on fixing it
>tfw Alcaro put fixing it for retroarch on the back burner until 1.1
>tfw 1.1 will never be released
>tfw broken SGB

>> No.2032739

>>2032373
>>2031815
ha but someone pls help for real

>> No.2032752

>>2032032
http://emulation.gametechwiki.com/index.php/Display_FAQ#240p.2F480i_Emulation_on_a_31kHz_CRT_Monitor

>> No.2032787

>>2026523

They haven't been showing up for me ever since I got a dev build in early October. I'm not sure how long before then they've been broken, since it was a while before that I had last upgraded.

It's odd, because I use audio software filters and those have been working just fine.

>> No.2032796

>>2030736

Retroarch Wii has shit resolution handling unless you set things manually yourself for every system. As in, you won't get the true output for anything out of the box, unlike other builds.

There are better emulators in terms of speed and resolution output for NES, SNES, Master System and Genesis that are out there, with much better UI's.

Unless you feel like tinkering, RA-Wii is only useful for things that can't otherwise be emulated.

>> No.2032910

if coolrom even safe? i feel odd downlong a exe fiel...

>> No.2032949

>>2032739
please respond

>>2032910
no, it's not safe. don't download with their downloaded. untick the box and download again, you'll get the actual rom.

>> No.2032967

>>2032787

The filter format changed and the guy doing the dev builds hasn't updated them for some reason

Latest Win64 RetroArch gfx filter builds:

http://www.mediafire.com/download/vbz2g88dv8dtum2/retroarch_filters_win64_20141026.7z

>> No.2033029
File: 158 KB, 1120x896, RetroArch-1026-191152.png [View same] [iqdb] [saucenao] [google]
2033029

>>2031815
The SNES Blargg NTSC filter works in SNES9x (not in bsnes due to its usage of 32-bit color output, which the filter isn't built to handle).

If that doesn't work, then you can try Themaister's NTSC 256px shader, as it is quite authentic looking too.

>> No.2033043

why does mame act up with Alien vs Predator? doesn't seem to want to work..

>> No.2033798
File: 1.03 MB, 1024x896, RetroArch-1028-021754.png [View same] [iqdb] [saucenao] [google]
2033798

>not playing your games in ultimate comfy mode

what, are you a little baby that's never used a TV like this or something?

>> No.2033852

>>2033043
mame likes to change rom dumps every few versions, so there's a chance you have the wrong rom.
but avp is cps2, so you can run that in like anything. maybe try fba or another mame version.

>> No.2033864
File: 904 KB, 240x228, 100.gif [View same] [iqdb] [saucenao] [google]
2033864

>>2033798

>> No.2034378

>>2030753
>>2030759
>>2030873
>>2030883

There are plenty of third-party adapters. Got one to use both a PS2 controller and a keyboard.

>> No.2034380

>>2033798
literally perfection

>> No.2034414

Post your emulation setup.

>tfw using a CRT and controller makes it feel more like real hardware

>> No.2034415
File: 516 KB, 1455x1884, IMG_20141028_111840.jpg [View same] [iqdb] [saucenao] [google]
2034415

>>2034414

Forgot pic

>> No.2034446

I would like to remulate Clowns and Balloons for the Tandy TRS-80
I have a ROM but I can't find an emulator for this system.
Can you guys reommend a good emulator?

>> No.2034513

>>1991027
I don't think the PC version of MGS 2 is programmed to have pressure sensitive controls.

>> No.2034572

>>2034513
it is, but they are programmed to separate buttons in the controls menu. pressure sensitive buttons arent usable on PC, even with a ps2 controller converter

>> No.2034728

>>2034415
>third-party Xbox controller shaped like a DS3
>playing Mario 3
>feels just like real hardware, mom!

>> No.2034742
File: 244 KB, 1366x738, ynrztv.png [View same] [iqdb] [saucenao] [google]
2034742

>>2034446
Try MESS. I have pretty much no clue on how to exactly use it but I think you would just mount the file and then run the system you want.

>> No.2034757

>>2034728
It's a controller at least. One of these days I'll use an SNES controller connected through the parallel port

https://www.kernel.org/doc/Documentation/input/joystick-parport.txt

>> No.2034783

What would be the best NES emulator for OSX?

>> No.2034790

Is there any user-friendly alternative to RetroArch ? Should I just install an emulator for each thing?

>> No.2034830

>>2034790
Yeah, all five of them.

>> No.2035123

how do i get PSX running in retroarch, i have all the bios files in several different folders but still when i launch a game it just closes with no error

>> No.2035184

is there an english patch for mystery dungeon 2? i just watched the gccx episode and i wanna try it

>> No.2035192

>>2035184
Nope.

>> No.2035231

>>2035123
Both the PS1 and Sega CD BIOS go in the system folder.

>> No.2035265

>>2013349
Just my $0.02 but for everything up to PS1 the PSP is a good choice, lots of available emulators, expandable memory and solid buttons, way too easy to flash.

>> No.2035359

How do I setup emulators on my PSP? Looked it up and tried it but the PSP tells me the data is corrupted

>> No.2036483

>>2035359
Daft question but do you have custom firmware installed?

>> No.2036642

>playing Thunder Force IV on the PicoDrive Genesis emulator for the PSP
>freezes every time just as a boss hits 0 HP, audio is still playing, however
Is this only a problem in the Ruin stage?
Or something wrong with the emulator?

>> No.2036805

>>2035265
Shame SNES doesn't work. Though Capcom Classics which were released as on UMD worked without any problems, were those just arcade emus or nobody replicated Sony/Capcom's SNES emulator for the PSP yet?

>> No.2036826

>>1981124
Ummm. So, I just got my Wii fixed and updated, and wanted to know what I need for it to emulate games. I already got an SD card and BootMii ready but dont really know whats the next step..

>> No.2036847

>>2036483
nope.

>> No.2036881
File: 50 KB, 1600x900, nestopia.png [View same] [iqdb] [saucenao] [google]
2036881

Is there a way to make NEStopia run in a maximized window while keeping the correct aspect ratio?

Pic related, I even have the "TV Aspect" option ticked.

>> No.2036952
File: 153 KB, 1500x1500, 71PsQXDz3wL._SL1500_[1].jpg [View same] [iqdb] [saucenao] [google]
2036952

Does anyone have pic related for emulating genesis and saturn games, how is it? Is it better to get a saturn 3d pad and mayflash adapter?

>> No.2036960

>>2036847
Then that's why.

>> No.2037051

>>2032739
ntsc filter is haunted

>> No.2037059

>>2036881
I remember having the same issue, so I just said fuck it and went with puNes.

>> No.2037069

>>2036826

Do you have the Homebrew Channel?
Because now, you only need to put emulation apps in your SD card's apps folder and then you'll be able to play games.

>> No.2037204

>>2036960
Wait, feel free to call me out on this, but does custom firmware include the 6.60 patch? Because I installed that before doing the download memory dump from the sd card

>> No.2037208

>>2037204
What do you even want to say through this sentence?
>update to 6.60 official firmware
>then install the 6.60 custom firmware
There's really nothing hard about this unless you can't read.

>> No.2037215

>>2037208
ok, well I just picked up the psp so I'm not too familiar with the software and such, but I think I'll take another crack at it then and see exactly where it fucks up

>> No.2037425

>>2036826
RetroArch.

>> No.2037429

>>2037215
>system
>system information
>see version
>if it's not 6.20+, go get 6.60
>download pro-cfix3 firmware
>install
>done

>> No.2039104

>>1981124
>decide to install homebrew on my Wii
>"oh, this looks pretty easy"
>10 hours later..
>"why did i do this to myself.."

>> No.2039105

>>2037425
wont fall for that one. dont want to spend the rest of my days configuring resolutions

>> No.2039112

>>2039104
It is pretty easy. I did it from scratch in about two hours.

>> No.2039118

>>2039112
if you could come to west europe to give me a hand id appreciate it ;)

its not homebrew itself whats really hard. its all the stuff one might want after that, including using an external HDD, getting emulators working, trying not to brick the Wii...

>> No.2039124

>>2034728
>being this autistic

>> No.2039159

>>1983186
>SCP Driver
I have MIJ Drivers with BetterDS3 Tool. What exactly am I improving by switching to SCP?

>> No.2039527
File: 125 KB, 300x425, God_Hand.jpg [View same] [iqdb] [saucenao] [google]
2039527

Is Godhand playable with PCSX2?
I just finished playing MGS3 for the first time, it was pretty playable, only the cutscenes had slowdowns, the actual gameplay was fine

>> No.2039539

>>2039527
Of course it is. Or at least I haven't noticed anything odd (I've never played it on the PS2).
I've even managed to get it to run on a barebones laptop so you shouldn't be getting any slowdowns on an average pc.

>> No.2039563
File: 122 KB, 416x600, God Hand for Master System.jpg [View same] [iqdb] [saucenao] [google]
2039563

>>2039527
Yeah, has been for a long time now.

It used to have some glitches that made like three cutscenes impossible to watch due to a fullscreen artefact, I don't know if they fixed it since, but the rest of the game plays perfectly fine.

>> No.2039569

>>2039527
>I just finished playing MGS3 for the first time, it was pretty playable

You didn't get corrupted saves? I was in the process of playing the game and my save got corrupted after the Pain boss fight, which from looking at the forums seems like a known bug (that has allegedly already been fixed?).

>> No.2039576

>>2039569
Oh yeah I had that too, it did it randomly though. I just used savestates before actually saving, also, keeping multiple backups also helps.

>> No.2039947
File: 24 KB, 500x500, jxd.jpg [View same] [iqdb] [saucenao] [google]
2039947

does anyone have any experience with the JXD devices?

was thinking about grabbing one to play PS1 games on

>> No.2039993

>>2039947
Fairly decent consoles with a less than average battery life.
Depending of the settings, you will get between 2/4 hours of gameplay out of it.

>> No.2040037

>>2039993

yikes thast pretty bad

>> No.2040085

>>2039947
Why not just get an actual psp?

>> No.2040097

>>2040085

PSP is great for pretty much everything before PSX. The lack of a second analog stick on the right side, as well as no L2/R2, can make a lot of PSX games a huge pain to play, which is pretty much the only thing that the JXD seems to 1-up the PSP on.

Though I don't even know if it has shoulder triggers...

>> No.2040243

>>2040097
>Though I don't even know if it has shoulder triggers...

it got two

>> No.2040465

>>1981124
Hi guys. I'm looking for an operating system (Mac OS 8 or 9 should do fine) but I can't seem to find a download anywhere. An ISO file would be perfect if anyone could point me in the right direction. Is this the right place to be posting this? /r/ seems pretty useless for anything except porn

>> No.2040510

>>2040465
Best looking on piratebay and torrenting it ,how you would emulate it though I'm not sure

>> No.2040515

>>2040510
I already have sheepshaver installed on my pc. Got all the .dll files I need too. Just severely underestimated how hard an OS would be to find. Already scoured piratebay and other torrent sites. That's why I'm here.

>> No.2040516

>>2040465
No this is definitely not the right place
That being said, Pirate Bay or maybe Demonid even now that that's back up

>> No.2040519

>>2040515
If you can't find it there I doubt anyone here is going to know anyplace better

Always get all my OS discs off of piratebay

>> No.2040686

whats a good snes emulator for android? One I can use a gamepad for fucks sake.

>> No.2041108
File: 612 KB, 1600x1200, Zyx8nrQN5K.jpg [View same] [iqdb] [saucenao] [google]
2041108

>>2040465
>>2040515
I don't know shit about macs or even emulation thereof, but maybe this will do?
https://kickass.to/mac-os-9-2-1-retail-install-cd-iso-format-compressed-with-bz2-t2375865.html

if that's no good there's a bunch more results but most of them hover around 2-4 seeds
https://kickass.to/usearch/mac%20os%208%20OR%209%20-X%20-IOS/?field=seeders&sorder=desc

>> No.2042146

I recently tried saturn SSF but found a problem, I tried loading the game, it came on soundless. It seems I loaded the bin. instead of cue. but virtual clone drive doesn't load cue. files.
Is there a better alternative or way?
(please no daemon tools, that thing almost fucked my pc last time I tried it)

>> No.2042147

>>2042146
>daemon tools almost fucked my pc

that must've been you, buddy
daemon tools is some great software

>> No.2042167

>>2042147
Yeah it probably was something stupid I did, all I remember is loading SF3.cue and then SSF wouldn't load it and DT spazed out. It probably was a bad download or something. But when i tried uninstalling it, my pc bsod.
I just want an alternative. Though, DT is my nuclear option for now.

>> No.2042265

>>2041108
You are a gentleman and a scholar. Thank you kind sir.

>> No.2042334
File: 10 KB, 233x250, 1402911556103.jpg [View same] [iqdb] [saucenao] [google]
2042334

>>2042265

>> No.2042405

>>2042167
DT's drive driver BSODs a huge amount of people, it's not just you. Any Saturn game I emulated worked just fine with VCD though.

>> No.2042983

>>2042405
Really? huh...then I wonder why the game was soundless for me?

>> No.2043067

>>2042983
Did you make sure the bin and cue files had the exact same name?

>> No.2043068
File: 272 KB, 458x343, zero team.png [View same] [iqdb] [saucenao] [google]
2043068

>Zero Team is finally playable
Neat.

>> No.2043393

>>2042265
Basilisk doesn't support 9.2 and sheepshaver only goes up to 9.04 from what I read. I forget why but it's suggested the most compatible OS to use was 8.6

>> No.2044339

>>2043067
Yeah, I even renamed them to make sure, but it loads with no sound and vcd doesn't want to load the .cue

>> No.2044998

Okay so I'm about to download roms for Dynasty Warriors 5 and I've just found out there are three expansions for it.
How in the hell do expansion discs even work with a PS2 emulator?

>> No.2045435

anyone do any projects?

I want to do something very similar to this eventually
http://youtu.be/F0ibP6dJj-c

>> No.2045595
File: 40 KB, 604x439, HZ0GUo9.jpg [View same] [iqdb] [saucenao] [google]
2045595

Is there a way to save the internal MAME settings like dip switches and controls in retroarch?

>> No.2045715
File: 2 KB, 162x195, Poison in SNK vs Capcom Chaos.png [View same] [iqdb] [saucenao] [google]
2045715

Why are British people so ignorant about emulators and ROMs?

I don't mean it to be an insult to the whole country, but it just seems every British person I talk to about retro gaming just has all kinds of wrong or deluded ideas about the whole scene.

>> No.2046273

Is there really any advantage on using a multisystem emulator like Retroarch instead of using several emulators for different systems?

>> No.2046743

>>2046273
simpler, there are options that are present on retroarch that spans all emus like the ability to use analog and d-pad at the same time as well as filters and aspect ratio options for all of the emulators

>> No.2046751

is there a lightweight N64 plugin that uses DirectX, runs on a shitty integrated graphics card from 2009, and supports a wide screen hack + resolutions larger than 1074x768 or whatever

>> No.2046761

>>2046273
No, not really.

>> No.2046857
File: 345 KB, 1280x720, rastan.jpg [View same] [iqdb] [saucenao] [google]
2046857

>>2045595
it should already be saving config files, sounds like you're running into this issue:
https://github.com/twinaphex/libretro-mame/issues/25

I had to go and manually create a \saves\MAME\cfg\ folder for it to work for me, it was picky about the allcaps MAME too. Trying to use save states (within mame) still only returns this: "Error: Failed to open file for save operation", so it still has problems creating files and isn't 100% fixed I guess.

there's another dood here with a similar issue:
http://www.neogaf.com/forum/showthread.php?p=130714871#post130714871

they mention creating a blank default.cfg as well, but that definitely didn't work for me

>> No.2046861

>>2046751
Jabo's direct3d8 plugin (version 1.6.1) should fit the bill. It's not as good or compatible as glide64, but it is quite fast and should work well with shitty integrated graphics.

>> No.2046935
File: 985 KB, 500x333, 1414966316329.gif [View same] [iqdb] [saucenao] [google]
2046935

>>2046857
Tried creating both the folder alone and the folder with the blank default.cfg but neither worked.

Get's really old having to enable blood and rebind the keys everytime just to play Metal Slug.

>> No.2047105
File: 66 KB, 606x586, 1414991750256.jpg [View same] [iqdb] [saucenao] [google]
2047105

>>2046935
Nevermind, fixed it by adding the trailing slash to the save folder in the config file.

Fucking retard but works.

>> No.2047356

How is Saturn emulation? Has anyone have any luck with it?

>> No.2047378

>>2047356
SSF is the only good emulator. Second best is Yabause, and it's a complete bag of dicks.

>> No.2047392

>>2047378
^This

>> No.2047927

is there anything like openemu for windows?
pls dont say hyperspin as it is not as "plugNplay" as openemu

>> No.2048027

>>2047927
HyperSpin and OpenEmu are not really comparable. The former is just a launcher for standalone emulators, which is why it requires a lot of setup. The latter is a full-fledged multi-emulator ecosystem that uses cores ported to a specific API, then hooked up through a singular frontend. In that sense, OpenEmu is actually more similar to RetroArch and BizHawk.

If you want something that JUST WERKS, maybe try BizHawk. You won't get all the power user features of RetroArch or all the rice from OpenEmu, however.

>> No.2048781

>>2047927
>is there anything like openemu for windows?

Try Bizhawk, it just works (although it has less cores than OE).

>> No.2048824

sorry if this sounds like/is spoon feeding, but whats the best source for getting roms of unreleased games. the US Mr. Gimmick, Mother 1, and Ufouria are examples of what I'm referring to. Though I'm looking for all consoles, not just the NES.

>> No.2048830

>>2048824
Most of them should be part of the No-Intro set, if they aren't you could try TOSEC
https://archive.org/details/No-Intro-Collection_2013-06-14
https://archive.org/details/tosec
If they're not there either you're pretty much on your own.

>> No.2048860

>>2048830
I'm unsure about TOSEC, as its mainly computer stuff, but I know that No-Intro only has retail games.

>> No.2048903

>>2048860
>TOSEC, as its mainly computer stuff

Wrong
TOSEC collects computer, handheld and console games, you obviously didn't even check the link.

>I know that No-Intro only has retail games

Ok, now you're just trolling

http://archive.org/download/No-Intro-Collection_2013-06-14/No-Intro-Collection_2013-06-14.zip/Nintendo%20-%20Nintendo%20Entertainment%20System%2FEarth%20Bound%20%28USA%29%20%28Proto%29.zip

Go back to /vg/

>> No.2049636

anyone know a better neogeo emulator for the Wii than GxGeo? Ive encountered the following problems with it so far
>some games dont load at all. "rom file too big"
>game loads, black screen, all i can do is insert coins
>on blazing star in a certain mission, sound goes off
>cant load game because its made for cabinet instead of console
>game doesnt show up on the list at all

i like the fact that it emulates a neogeo memory card, so that i can continue where i left it in some guys such as metal slug, but for the rest its pretty much useless, and having to confirm every single time i want to save a highscore is kinda annoying

>> No.2049883
File: 237 KB, 1023x847, 1280.jpg [View same] [iqdb] [saucenao] [google]
2049883

Is there a decent catch-all console emulation solution yet?

I used to use the Xbox: Original Recipe but got tired of the input lag and crappy PS1 support. Is that still the best option? Is there some kind of superior android box around now?

Playing retro games exclusively on PSP is suffering.

>> No.2049904

I recently got a psp 1001 and I was stunned by the sheer amount of things the little guy can emulate. Now it has become my goal to built in as many emulators as it can reasonably handle. Can anyone suggest me some emulators for nes/snes, sega genesis, and stuff like that? what other platforms would you suggest adding to the mix?

>> No.2049918

>>2049883
A small pc with multiple usb adapters for controllers?

>> No.2049921

>>2049636
>"rom file too big"
You aren't getting over this.
You can try FBA, but it also has the size limitation. If only someone would get around it by creating a cache like they did on psp.

>> No.2049931

>>2049883

That screenshot on the bottom... was the castle originally different or did they just alter the screenshot? In the final game, you can't change the camera angle in the lobby of the castle and the Bob-omb painting is in a separate room.

>> No.2049941
File: 1.03 MB, 1021x702, Capture.png [View same] [iqdb] [saucenao] [google]
2049941

>>2049931
that's just the upstairs room, anon

>> No.2049956

>>2049904
For SNES go with one of the older builds. Noticeably faster.

>> No.2049960

>>2049883
Do you mean a physical system? Otherwise the closest at the moment is something like RetroArch or OpenEmu

>> No.2049971

>>2049956
Seems like the RetroArch guys are working on porting an SNES emulator originally made for the DSTwo card for the DS, based on Snes9x 1.42, for use with RetroArch PSP. Might be the best solution once it's all said and done.

>> No.2050024

>>2049904
There are some pretty impressive arcade emulators. Mvspsp can handle any rom size as long as you create a cache. Running Mark of the Wolves, Kof 98, SVC Chaos, and the like on PSP is really impressive.

>> No.2050203

Would the save file of a PS1 Eboot would work with a PS1 game emulated on PC?

>> No.2050261

>>2050203
i think it should, i vaguely remember years ago backing up a PS1 save of FF7 onto my PS3 and using it on the PSP emulated version

>> No.2050526

Hey guys, I just recently had to get a new phone (used a Xperia Play prior) and I'm wondering if there's any good bluetooth controllers for android phones out there

>> No.2050553

>>2036952
I have the PS3 version for Street Fighter x Tekken. It's great for playing Genesis games.

I haven't tested Saturn yet, as my laptop is a toaster.

>> No.2050576

>>2039118
If you don't know well what you're doing at first, you can fuck up the IOSes and CIOSes. Just read well before doing anything.

two things to consider

>Install D2x cIOS, they're good
>Try to not patch IOSes lower than 100 with trucha bug.

Getting things to work well on a wii is not hard if you read well before doing anything. You shouldn't have problems getting the basics done

>Installing homebrew channel and backing up your nand
>Run wii games from your HDD or SD
>Install emulators

You will require some time reading and tweaking stuff if you want to

>Run GC games through revolution, DIOS-MIOS or nintendon't
>Getting complicated games to run (Modern warfare 3, Monster hunter 3, Project M, Mario Kart Wii custom tracks)
>Fancy stuff like coverflow for your Wii, GC, and emulator games
>Running an emulated NAND (holy fuck that's hard)

I love my Wii, it's so fucking cheap and it can do whatever the fuck I want it to do.

>> No.2050583
File: 41 KB, 524x494, 1388798172898.jpg [View same] [iqdb] [saucenao] [google]
2050583

>>2049883
I use this
xbmc with advanced launcher plugin+autohotkey script that makes all the inputs universal and can shut down all the emus with a special key combination+wireless 360 controller with a d-pad mod (this is the only mod that i have found to work correctly)
http://c0d3h4x0r.wordpress.com/2008/12/22/xbox360-d-pad-design-flaws-and-fix/

emulators used
nestopia with a bat file used to overwrite the config file upon start so my settings arent lost

Kega fusion for all things sega (by far the easiest to configure for this front end)

epsxe9.0 with all games compressed to .ECM otherwise they stutter on Win7 and each game has its own memory card loaded with

snes 9x

VBA-m

nullDC

project 64 with an AUTO-IT script that took WAYYY too long to get working (nothing but a pain to get to work)

If anyone needs some help getting any of these to work with a front end I might be of some help

>> No.2050597

>>2039947
I had a JXD s5800 (the smartphone)

It performs great. The analog sticks are very good, the battery life is pretty good, and you can run Marvel VS Capcom 2 and Ikaruga through Reicast.

It can emulate everything up to Playstation and PSP perfectly.

THE BAD PART

>The build quality is not very good, and the volume rockers broke down with the first fall.
>The D-pad "squeaks" because of the rubber (you can replace it with a N64, DC or SNES D-pad rubber if you want to take the risk)
>The screws are awful.

I tried to solder the volume buttons back into the board, and I fucked the device up (It didn't turn on again), so I'll send it to JXD in Chine when I have the money to do so.

>tl;dr: It's a great emulation machine and has very good analog sticks and battery life, but it's a bad smartphone, and has bad build quality,

>> No.2050616

>>2050583
Bro, that's sexist.

>> No.2050647
File: 675 KB, 320x240, loh-peshoh-o.gif [View same] [iqdb] [saucenao] [google]
2050647

>>1981124

>Retroarch 1.1 with PPSSPP core and Lakka GUI, hopefully for early September 2014.

mfw I still check the libretro page everyday

>> No.2050720

>>2050616
Yes it is and you know why? because men and women have, get this.... differences!

>> No.2050737

>>2050720
this post is highly problematic

>> No.2050754

>>2050737
I really don't appreciate you mocking a cause that I've put countless hours of my time and an incredible amount of effort to support.
Please think about what you have to say before publishing it to internet. It will never go away.

>> No.2051069

>>2016703
It'll be absolutely fine. SNES9X, and then Project64 or mupen64plus.

As mentioned before, Buffalo for SNES controllers.

For other controllers, you have a LOT of options. Xbox 360, Xbox One, DS3, DS4, GCN (using a USB adapter): all work well.
Personally, I like GCN, but when I need moar buttans, DS4. Both are pricey, GCN largely because of the adapter requirement.

>> No.2051090

>>2050647
It'll come man, you have to realize they have to maintain 12 different ports.

>> No.2051509

Which PC Engine/TG16 emulator would you recommend for the average toaster?

>> No.2051936

>>2027530
That's not French. Why would you think that?

>> No.2052269

>>2051509
Mednafen PCE-Fast

>> No.2052590

>>2050553
Do you think there are any major differences between the 360 and ps3 versions of the controllers, other than the drivers?

>> No.2052595
File: 110 KB, 1500x1201, 61jH6kUkKhL._SL1500_[1].jpg [View same] [iqdb] [saucenao] [google]
2052595

>>2052590
>>2050553
Oh fuck, I could have sworn some of those Street Fighter ones were around $15 last time I checked, anyone know if this controller is any good for genesis and saturn emulating, or what else is the overall best controller for emulating those consoles?

>> No.2052662

>>2045715
I am so angry right now.

>> No.2053041

I really like CRT Royale, but is there away to lower the glow effect? It seems a bit too strong to me. Looking through the shader at the moment and can't seem to find the setting.

>> No.2053048

>>2053041
Halation and Diffusion settings control most of the glowing

>> No.2053067

Have a hardware question but still up your alley I think. I'm using snes9x 1.51 and it works great for the games I run. The issue is the controller - bought a logitech F310 controller and it was so damned buggy the system froze more than once.

Is there a different option than "learn how to splice a dogbone to a USB input"?

>> No.2053080

>>2053067
>F310
my F310 is running fine. OS/driver issues, perhaps? The only USB peripheral that ever caused my system to lockup was a faulty HDD

>> No.2053083

>>2032796
>There are better emulators in terms of speed and resolution output for NES, SNES, Master System and Genesis that are out there, with much better UI's.

Total bullshit and pretty much the opposite.

RetroArch Wii is lightyears ahead of dborth's shoddy emu ports.

>> No.2053228

>>2053080
OS/driver issues might be it. Running a W8.1 and just trying to get button config right took a good 30 minutes.
>push the key to use for "up"
>push up on dpad
>push the key to use for "down"
>push down on dpad
>SYSTEM ERROR: that key is already used for "up"
>try again
>now overrides the b button

It wasn't worth it. would consider running a VM if I could figure out how to get it to boot up

>> No.2053412

>>2053083
Lightyear is a litle bit exagerating.

Only SNES has better speed in RetroArch Wii.

The rest already runs fullspeed in standalones, which indeed have better UI, better handling of video output and more features like cheats or lightgun support, so the majority of people still prefer using them. RetroArch is more convenient though if you don't like having to return to Homebrew Channel to change emulators.

>> No.2053672
File: 121 KB, 1024x768, IMG_1529[1].png [View same] [iqdb] [saucenao] [google]
2053672

I had managed to get GBA.EMU on my ipad and a spare ROM. But it feels like I am missing something in this emulator. The games I had ran seem a bit bright.

Here's a screenshot from my tablet.

Am I missing something to make this look better?

>> No.2053690

>>2053672
That's how GBA games actually look. Thing is, the original GBA screen was dark as shit, so a lot of games were developed with overly bright and saturated palettes to offset it. This is especially obvious on ports of SNES games like Super Mario World and FFVI, where there is a direct comparison to be made. In any case, they obviously didn't look that bright on the GBA's shitty screen, so that's why games may seem brighter than you might remember them looking like.

Some games have ROM hacks that desaturate the colors so they don't look so bright, but aside from that, another option would be to use some kind of shader, which your emulator likely does not support.

>> No.2053758

>>2053690
Oh! Thank you for the assistance.

>> No.2053812

>>2051090
I do, /vr/o. I'll keep waiting.

>> No.2053816

>>2052590
Sorry, but I don't know., I only own a PS3.

But judging by the appereance, they probably perform just the same,

>> No.2053856

So, as a noob who seeks to emulate the classic consoles, what are the best emulators?

>NES
Nestopia?
>SNES
bsnes?
>N64
Mupen64Plus?
>Sega Genesis
Kega Fusion?
>Playstation
Mednafen or ePSXe?

>> No.2053859

>>2053856

personally I stick with nestopia, snes9x, and sixtyforce. they've served me well.

>> No.2053865

>>2053859
Okay. I suppose they wouldn't put any of those in the wiki unless they'd be confirmed to be safe and reliable. I need to be more trusting.

>> No.2053910
File: 51 KB, 640x480, Tomo_RE.jpg [View same] [iqdb] [saucenao] [google]
2053910

>not emulating your gameboy games in No$GMB in Dosbox

>> No.2053916

>>2053910
Related:

https://www.youtube.com/watch?v=KMzsIzm5rjc

>> No.2054075

What's so bad about ZSNES that everyone here seems to hate?
What is a better alternative with rewind,slowmo and good scaling plugins

Also what do you think of kegaFusion?

>> No.2054080

>>2054075
ZSNES has a lot of accuracy issues with less popular games. Which means it sucks if you plan on using it to play anything that isn't first party Nintendo or a Square RPG.

Fusion is okay, as far as I know. I've never had a problem with it.

>> No.2054092 [DELETED] 

I h-have a question that I cannot solve: While using Project64, I am unable to use both triggers at the same time on my 360 controller.

I used the left and right trigger to aim+shoot in James Bond but it automatically cancels the aiming action(left) when I shoot(right).

I am not exactly sure why this is happening.

Thanks

>> No.2054570
File: 23 KB, 500x500, SNES controller.jpg [View same] [iqdb] [saucenao] [google]
2054570

>>1989975
I think this is why I downloaded it. It's annoying I'm just reading this ZSNES hate now... It did royally fuck up one level on DKC2. Is there any way I could transfer my save states onto another emulator? It seems like they're all saved internally...

>>2017626
UK here. I just bought one of the blank SNES usb controllers that pop up on eBay for a fiver. The stock pictures look like the ABXY buttons would have a nice comfy indent, but on the one I received they're squared off and it suffers from fat clunky button syndrome. Other than that though it seems alright.

>> No.2054679
File: 6 KB, 112x42, cen64fuck.png [View same] [iqdb] [saucenao] [google]
2054679

Can anyone link me to a build of the latest (2 days ago" Cen64 update for windows? I don't know shit about compiling it myself.

>> No.2055097

>>2054570
>save states onto another emulator?

Save states? No. Every emulator handles save states differently.

In-game saving though? Like, saving normally through a save point? Yeah, you can just use the same .srm file in another emulator.

>> No.2055214

What are best emulators for android and why? Also should I make Handheld retrofagging thread ffor android fags?

>> No.2055378

>>2048027
>>2048781
Thanks for the tip. But it doesn't seem to have a library. I'm fine with the available cores but I just miss the OpenEmu feature that it puts all your games of whatever platform in its correct library and downloads its artworks automatically. I got HyperSpin set up but it just feels like a hack.

>> No.2055387

>>2033798
pretty cool anon. I like it.
I think you need to work on the ghosting of the red though. it should glow a bit more.

>> No.2055465
File: 89 KB, 600x800, 1285305298378.jpg [View same] [iqdb] [saucenao] [google]
2055465

so, what's the latest dramas?

>> No.2055573
File: 658 B, 45x37, Wario.png [View same] [iqdb] [saucenao] [google]
2055573

>>2055097
Oh yeah, sweet, that makes sense. Thanks for the reply anon.

>> No.2055802

retroarch sucks balls. there, I said it.

>> No.2055846

>>2054679
last updated 5 minutes ago:
http://www.emucr.com/search/label/Cen64?&max-results=12

>> No.2056204

>>2055802
recommend something better with a scraper then

>> No.2056285

>>2053228
you could use something like PGP or Joy2Key as a go-between...better yet, install the Xbox360 controller software.

>> No.2056362
File: 437 KB, 885x592, image.png [View same] [iqdb] [saucenao] [google]
2056362

wat do
buying a joystick is out of question

>> No.2056384

>>2056362
What are you using? There should be an option in the emulator itself to configure your controller to emulate the rumble.

>> No.2056402

>>2056384
I'm using m64py and a keyboard.

>> No.2056463

>>2056402
>keyboard
Why are you using a keyboard? Do you expect it to rumble? Just get a controller that can.

>> No.2056473

>>2056463
B-But can't the screen rumble, or can't the speakers make a rumble sound ?

>> No.2056578

hey guys how can i run games that i burn in CD on my PAL PS2 slim mod. SCHP-75004 ?

i modded the inside and put a little tape on a thigy in the CD reader following asouth-american tutorial.

tried with XII Stag but doesn't work. maybe i didnt burn it properly. it was a .bin and a .cue that i burnt with "cdrtools"

(sorry if this is too /vr/ unrelated btw)

>> No.2056672

>>2056473
Screen rumbling would be annoying as fuck.

>> No.2056674

>>2056578

You need to do a swap trick if you cover the sensors, don't you?
What's the date code on the machine? If you only want to play PS2 games, you'd be better padding your discs to DVD length and using ESR.

>> No.2056675

Is there any actual advantage of playing an emulator on a hacked console over a relatively powerful PC?

>> No.2056676

>>2056675

It'll be easier to plug into a TV.
Although I think if the graphics card supports composite sync, all you need is a passive VGA to SCART cable.

>> No.2056708

Favorite CRT/Monitor to use?

>> No.2056713

>>2056708
Mitsubishi Diamondtron all day erry day.

>> No.2056715

>>2056713

I was considering getting one of those but I passed and ended up getting an LG Flatron. I've not got much experience with PC CRTs and haven't tried i for emulation yet, but it makes my Dreamcast games look fantastic.

>> No.2056753
File: 13 KB, 400x300, Switch_Overall.jpg [View same] [iqdb] [saucenao] [google]
2056753

>>2056674
yeah most of the games i want to play are DVD size but since i dont have any atm i was trying CD. what is a swap trick? i put tape on a little thing that theorically checks if the game is original. its the B on picture. i also blocked the A and did what the tutorial said to the insides of it.
i prolly bought it around 2003-2004 and didnt give me any problem EVER

>> No.2056812

>>2056753

A DVD game burned to CD. You have to use the same media as the original game used unless you manually edit the ISO from CD to DVD.
The switches you modified do not check if the game is original, they if the disc tray is open. The mod you did makes the PS2 think the tray is always closed. When the tray closes or the system first powers on the disc drive authenticates the disc - if the disc is authentic, then the system is allowed to read the disc. If not, the disc cannot be read. Therefore you have to use an authentic game, open the disc drive, and replace it with your copy. The mod you did means that the PS2 will not know the drive has been opened and therefore will not recheck the disc, so the copy will play. Note that the authentic game must use the same media as the copy unless you converted CD to DVD as above.
However the disc drive will still spin, so the motor will be likely damaged if you try to swap the game at this point. Homebrew such as Swap Magic (a purchasable disc) or Cogswap (A free file that can be run if you have FreeMCBoot or another homebrew launcher) is used to stop the disc so that they can safely be swapped.
Using ESR still requires a hombrew launcher but doesn't require a swap trick. This requires patching the ISO before burning and also only works with DVD games.
I think the best thing to do at this point is try to get a FreeMCBoot installer disc, because then you can use Cogswap or ESR without risk of further damage to the drive. The only problem at this point is being able to swap that disc into your system without damaging the motor - if the authentic game you're playing stops the disc drive at any point, then you might be able to safely swap.

>> No.2056819

Trying to play Castlevania SOTN in Retroarch and it's making me crazy. I was able to get Super Robot Wars Alpha running. Whenever I tried SOTN the night I get this error:

RetroArch [ERROR] :: Fatal error received in: "parse_input()"

What is the meaning of this? D:

>> No.2056820

>>2056819

Does the file have a funny/long name?
Shorten it to something like sotn.iso or sotn.bin and see if it works.

>> No.2056825

>>2056820
Damn, Same error.

>> No.2056827

>>2056753
Ive never tried the swap trick but i dont think it works with ps2 games only ps1,look into getting freemcboot on a memory card its the easiest way to play burnt games

>> No.2056837

>>2056812

Scratch that; if you're fast enough and you don't hold the motor in place for too long, you should be able to swap the discs without causing major damage.
I wouldn't do it frequently, so it's best to go through the FreeMCBoot + cogswap/ESR route because it'll be the only time you have to swap a disc without the disc slowing.

>> No.2056842

>>2056812

i burned one that was CD size called "XII Stag" to test. thanks for the help

>>2056837
okay im gonna try this just for testing while i dont have FreeMCBoot

>> No.2056845

>>2056819
Don't use retroarch

>> No.2056849

I'm emulating Xenogears on the newest version of mednafen and while it works perfectly, I just can't get the gameshark code for faster text to work. The code is 300B21D6 0001, but after entering it in the cheat menu as a gameshark code and activating it, it doesn't seem to do anything.

>> No.2056853

>>2056842

I see. Well, just remember that the disc you're swapping to has to be the same kind you're swapping from. IIRC, CD games have a blue bottom.
Also, swapping should be done on the PS2's menu instead of in the game.
Don't swap too frequently while the disc is still spinning, because it will definitely reduce the disc drive's lifespan.
Here's a tutorial for creating a FreeMCBoot CD.
http://bootleg.sksapps.com/tutorials/fmcb/disc.php
If you only have DVDs to swap from, you should use this tutorial to make your FreeMCBoot CD DVD size afterwards. Do everything except the final step (ESR patching) because ESR patched games will only work with ESR.
http://theisozone.com/tutorials/ps2/general/how-to-convert-a-playstation-2-cd-based-game-to-dvd-for-use-with-esr/

>> No.2056875

>>2056849
Actually, nevermind that, comparing the current text speed to videos on youtube, the code is definitely working.

>> No.2056916

I'm running RetroPie with my wireless XBox 360 controller but diagonal movement doesn't seem to work with its dpad. I had that problem running standalone emulators on pc, too.
So my question is what would be the best controller for playing emulated games (gb, gbc, gba, nes, snes, sms, smd/genesis)?

>> No.2056930

>>2056845
What is an alternate to Retroarch that I can use in Ubuntu?

>> No.2057013

>>1981124
Exist any chance for x68000 emulator for wii?

>> No.2057113

>>2056930
Mednafen standalone.

>> No.2057125

Can you emulate Stars Wars Rogue squadron on project 64? It's not working for me. I think I remember reading somewhere it's hard to do. Just wondering if it's something I can fix or not.

>> No.2057136
File: 37 KB, 149x120, demoman.png [View same] [iqdb] [saucenao] [google]
2057136

>>2056853
thanks a lot for your help. you will always have a special place in my heart

>> No.2057138

>>2057136

Not a problem anon, just try to keep it retro here

>> No.2057197

>>2023779
It's been fixed from what I heard, but there hasn't been a new wii/gcn build in forever.

>> No.2057206

>>2053690
>helpful and informative posts
What? Oh, right. I'm on /vr/. I forgot.

>> No.2057227

>>2056675
A used Wii is probably cheaper, the emulators have better interfaces (that you can navigate just with a controller), it's easier to hook up to a CRT TV, and it can also play Wii and Gamecube games. Compared with an old PC , the Wii is also smaller and makes less noise.

>> No.2057254
File: 9 KB, 101x139, strider.jpg [View same] [iqdb] [saucenao] [google]
2057254

>>2056473
>screen rumble

>> No.2057271
File: 41 KB, 500x500, 815.gif [View same] [iqdb] [saucenao] [google]
2057271

>>2057254
or screen shaking, as in pic related

>> No.2057624
File: 99 KB, 800x624, Philips_NMS-8280_3.jpg [View same] [iqdb] [saucenao] [google]
2057624

I'm having some issues with the MSX cores in RetroArch. Any time I try to start a gamepad-compatible game, the buttons don't seem to register end expects me to use the key board. If a game uses Space, it triggers the fast-forward function. What should I do to get gamepads to work with MSX games properly?

>> No.2057640

>>2057125
You can, but I wouldn't bother. It'll likely be slow and/or somewhat glitchy.

Just play the PC version. I believe there is a version with a 32-bit installer that will work on newer Windows.

>> No.2057674

>>2057640
Thanks. Didn't know there was a PC version.

>> No.2057986
File: 2.23 MB, 3264x2448, playsega[1].jpg [View same] [iqdb] [saucenao] [google]
2057986

Are the play sega controllers any good, or should I just get a mayflash adapter and a real saturn controller?

Also does the japanese saturn controller with with the adapter?

>> No.2058570

New thread:

>>2058562
>>2058562