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/vr/ - Retro Games


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File: 83 KB, 961x526, 1412089187505.jpg [View same] [iqdb] [saucenao] [google]
1976667 No.1976667 [Reply] [Original]

Previous thread: >>1959305

These threads are for the civil discussion of CRT displays (TVs and monitors) as used for retro video games and systems allowed by the board rules in the current sticky (>>1392415 (Cross-thread) (Cross-thread)). Subtopics *directly* related to this main topic are welcome.

>> No.1976729
File: 89 KB, 450x408, DariusKyotaiTryTower01[1].png [View same] [iqdb] [saucenao] [google]
1976729

>>1976667
>Not flipping the X axis on the center monitor, upward facing in a reflective shadowbox for seamless wide-screen

Pleb. Also, if that guy has a 3-monitor Segaia PCB I want his address.

>> No.1976739

>>1976729
>>1976667
Just once in my life, I want to play Darius on the original arcade machine.

>> No.1976756

>>1976739
Same here. Although, it looks to me like it uses quite small monitors (unless the cab is absolutely fucking huge). So I doubt it would give a bigger picture than what I can get on my widescreen TV.

>> No.1976761

>>1976756
They're 9 or 10 inch monitors. The cab is absolutely fucking huge. I have a NinjaWarriors 3-monitor cab that's why I want the Darius 2 / Segaia PCB so bad.

>> No.1976767

>>1976667
>>1976729

Man this is absolutely amazing! How did they do this though?

>> No.1976769

>>1976667
what is that from? That's kamiya right ?? Although i'm not a big fan of platinum, that's cool as hell.

>> No.1976773

>>1976767
IIRC, trickery with mirrors.

>> No.1976774

>>1976767
Do what? There are arcade PCBs with 3 video processors. These are all Taito ones but there's an X-Men beltscroller like that, too.

>> No.1976775

>>1976769
I had just found the picture on /v/ and though it would be a good thread starter.

A small bit of google-fu later and:
https://www.youtube.com/watch?v=SEIyN5Lubsc

>> No.1976776

>>1976769
IGN made a video about Kamiya's home arcade set up

http://www.youtube.com/watch?v=SEIyN5Lubsc

>> No.1976779
File: 24 KB, 800x436, Peppers_ghost_low_angle[1].jpg [View same] [iqdb] [saucenao] [google]
1976779

>>1976774
The shadowbox? Yeah it's an old carny/magician trick.

>> No.1976874

>>1975978
>>1976043

I actually need to turn on the monitor to get sound through to the speakers. The model number is PVM 2130QM and it accepts a combination of BNC video and stereo RCA audio in the back.

I guess another way of phrasing my question is: If a PVM is turned on, but doesn't display any video, will it still cause wear on the tube?

>> No.1976880
File: 160 KB, 1275x704, ss+(2014-10-01+at+10.55.14).jpg [View same] [iqdb] [saucenao] [google]
1976880

I want to play this one

https://www.youtube.com/watch?v=-N_K8-WQxfA#t=93

1:33

>> No.1976892

How badly do CRTs tend to ghost? Whenever a bright object moves and a dark background replaces it, there's a very noticeable green train behind it.

>> No.1976901

>>1976874
>If a PVM is turned on, but doesn't display any video, will it still cause wear on the tube?
Yes, but it's very insignificant. Just dim your room like a darkroom and you will see how much.
But the wear on the electronics like the vertical deflection, flyback, certain power parts are more significant but likely to be fixable.

>>1976892
>How badly do CRTs tend to ghost?
The phosphor trails don't bother me much.
>Whenever a bright object moves and a dark background replaces it, there's a very noticeable green train behind it.
A white object causes green trails?

>> No.1976904

>>1976892
>How badly do CRTs tend to ghost?

With non-persistent phosphor, they don't really ghost. Also, like >>1976901 said, if a white object make a green trail, then there's a problem with your monitor.

>> No.1976919

>>1976901
Thanks for the information! I actually can't tell the difference between a powered off and powered on monitor, unless I crank up the brightness. So I turned the brightness all the way down for safe measure.

>> No.1976930

>>1976901
>>1976904
>if a white object make a green trail, then there's a problem with your monitor.
There's no problem, it just means the green phosphors have higher persistence than the others.

If you want absolute best motion quality then you need emulator + 120Hz LCD + hardware BFI (strobed LED backlight).

>> No.1976932

>>1976901
>>1976904

Anything significantly bright leaves behind a green trail - not green tinted, just a solid and quickly fading green trail.

>> No.1976938

>>1976930

The thing is that i never had this problem with my Amiga monitor (or never actually noticed it).

>> No.1976948

for what its worth, when i used to have [dell branded] vga trinitrons on the desktop, i seem to recall the phosphor trails tended to be green too.

when off, the tubes were definitely had a green tint (all 4 of them, 2x 21inch, 2x19) so i just put it down to the nature of sonys tube process at the time.

>> No.1977175

Anyone ever get the chance to hook up any games to a CRT projector?

Seems like an interesting idea, although I know the operational characteristics of CRT projectors are different than that of regular CRTS.

That and they're still expensive as shit.

>> No.1977191

Speaking of phosphor persistence, how do consumer CRT TVs, broadcast CRTs like the PVMs, and PC CRTs compare to each other? I'd imagine the higher end stuff has less persistence, but I am not exactly sure. Anyone got some numbers or sources on the matter?

>> No.1977198

>>1976729
Can i combine 3x Sony Fw900 this way?

It would be best thing ever

>> No.1977201

>>1977191

AFAIK, Broadcast monitors use a different phosphor than consumer CRTs.

BVMs and PVMs use a SMPTE-C phosphor, which prioritizes accurate color reproduction.

Regular consumer broadcast monitors will use a P22 phosphor, as these favor overall light output and are more durable than a SMPTE phosphor.

The exception being the medical PVM series, which use the more common P22 phosphor for greater light output in medical environments. This is actually an advantage, since P22 phosphors are more durable and have a longer lifespan than SMPTE phosphors.

Not to say they are inaccurate, since P22 phosphor can be manufactured to a spec or down to a price. I have both a regular Sony PVM and a Medical-grade Sony PVM, and i can say that, properly calibrated, they can both reproduce colors faithfully.

As far as phosphor persistence, i believe that the SMPTE-coated monitor has less of it, but it's really hardly noticeable, and all depends on what kind of brightness/contrast settings you're using.

Ideally, you'll be using the lowest settings you can, for longest tube life.

>> No.1977204

>>1977201
Interesting. What about PC CRT monitors?

>> No.1977209

>>1977204
I'm not entirely sure what phosphors are common with PC displays. However in my experience, phosphor persistence/ghosting is only really noticeable on high-contrast images with the CRT PC monitors that I have. They are all Dark-phosphor Trinitron models. I also don't know how the different aperture grille construction affects any phosphor trailing effects.

I do have one monochrome 8 inch CRT that gets used from time to time that ghosts fairly noticeably, however the characteristics of monochromatic phosphors are quite different from color monitors. Text is incredibly sharper and brighter.

>> No.1977252 [DELETED] 
File: 349 KB, 1600x1200, Vidikron Vision 1.jpg [View same] [iqdb] [saucenao] [google]
1977252

>>1977175
CRT projectors are actually pretty cheap now, thanks to advances in digital PJ's putting loads of CRT models available after people like rich home theater owners, boardrooms, and military sims upgrade.

9 inch CRT PJs like the Electrohome Marquee 9500LC and Sony G90 can be found in the hundreds if you wait for one to turn up in your area (the Vidikron in my pic still can cost over $1k because of the awesome case). Not bad considering these originally cost around $50k.

The big issue is shipping, since these weigh ~200 pounds and go by freight (I'm still looking for

CRT projectors are high res though, so a scaler of some sort (or emulator output from a PC) is needed to upscale classic games if you don't want the largest scanlines in history.

curtpalme.com is the authority on CRT PJ tech, with excellent forums on these beasts.

>> No.1977261
File: 349 KB, 1600x1200, Vidikron Vision 1.jpg [View same] [iqdb] [saucenao] [google]
1977261

CRT projectors are actually pretty cheap now, thanks to advances in digital PJ's putting loads of CRT models available after people like rich home theater owners, boardrooms, and military sims upgrade.

9 inch CRT PJs like the Electrohome Marquee 9500LC and Sony G90 can be found in the hundreds if you wait for one to turn up in your area (the Vidikron in my pic still can cost over $1k because of the awesome case). Not bad considering these originally cost around $50k.

The big issue is shipping, since these weigh ~200 pounds and go by freight (I'm still looking for one, as they simply are not found in upstate NY).

CRT projectors are high res though, so a scaler of some sort (or emulator output from a PC) is needed to upscale classic games if you don't want the largest scanlines in history.

curtpalme.com is the authority on CRT PJ tech, with excellent forums on these beasts.

>> No.1977264

>>1977261


Yeah, i've poked around on curtpalme.com, it's what got me wanting a CRT projector.

I've found a NOS Sony G90 on ebay that i'm drooling over, out of my price range though.

I'm amazed at the insanely high resolutons these can do, better than most modern projectors targeted at the home theatre market.

Too bad I live in poorville, ohio. Nobody is getting rid of anything interesting. I think i've only seen a PVM on craigslist one in the past 4 years.

>> No.1977273

Heading to Times Square/Rockefeller Plaza tomorrow. Anyone know of good places that might have nice 240p CRTs for some RGB retro gaming?

>> No.1977321

>>1977261
>the largest scanlines in history

I'd like to see that, actually.

>> No.1977357

>>1976667
Does anyone have any advice for how to fix crt convergence/geometry or whatever issues? I have my XM2950 and I want to make the picture as good as possible. Problem is the circuity inside is fucking insane. This thing has like 5 pcbs crammed together and I dont want to get electrocuted by touching the wrong thing. I've tried adjusting whatever pots I can see put they didnt fix anything. I should just post pics but the main problem are warped picture while scrolling vertical and horizontal. There is also convergence color issues. Games still look good on it for the most part.

>> No.1977372

I assume everyone in this thread is pretty knowledgeable on how to make low res games look sweet, so I have to ask how to do the same for GBA (and to a lesser extent GBC, GB) games?
How are the backlit SP and Micro's screens? I only have experience with the frontlit SP.

Apologies since this doesn't really count as retro.

>> No.1977373
File: 1.72 MB, 3264x2448, 2014-10-01 17.43.40.jpg [View same] [iqdb] [saucenao] [google]
1977373

I got the samsung txn 2725 today but the picture is all shifted to the left. How do I fix this?

>> No.1977379

>>1977373

Can you enter the service menu? If so you should be able to alter the horizontal position.

>> No.1977380

>>1977379
It only lets me pick from 2 sizes, normal and zoom.

>> No.1977383

>>1977380
That's most likely the normal menu and not the service menu.

>> No.1977389

>>1977373
Are you using SCART RGB?

>> No.1977391

>>1977389
No it's composite.

>> No.1977392

>>1977383
I don't have the remote, just buy a universal one?

>> No.1977396

>>1977392
It might not have an easily accessible service menu. Your best bet is googling your model number online and looking for any kind of manual really.

>> No.1977406

>>1977372

The backlit LCD on the newer GBA SPs is the best you're gonna get, looks just like any other backlit LCD. The frontlit SP screen makes the colors all washed out, and the unlit screens are just garbage. Back lit is the way to go.

However, if you wanna go totally bonkers, find a component cable for a gamecube and use that with the gameboy player.

Along the same train of thought, get a Super Gameboy for the SNES and use RGB out.

>> No.1977407

>>1977372
The SP2 has a great screen with very vibrant colors. Too vibrant, perhaps, depending on who you ask and the game you're playing. A lot of GBA games were given overly saturated colors to make up for the original GBA's shitty dark screen. This becomes very obvious when emulating or using a backlit screen such as the SP2's.

>> No.1977417

>>1977406

I'm not really willing to seek out a Gameboy Player and Component cables, so that's out of the question.

>>1977407

Yes, I seem to remember games like Final Fantasy 6 having increased contrast. Fortunately that game has a patch to restore the original graphics and I have a flash cart.

It sounds like the backlit SP is the way to go, as far as original hardware goes.

>> No.1977420

>>1977396
It's only when it's on the av menus, when it's in tv mode the snow fills the whole screen.

>> No.1977429
File: 3.56 MB, 4128x3096, IMG_20140906_142228.jpg [View same] [iqdb] [saucenao] [google]
1977429

>>1977417
For what it's worth, here's a GBA game on a CRT monitor running in 480p, what the GBA Player would run at with component cables.

>> No.1977435

>>1977429

That's so sharp! I'm guessing it's been scaled by 3 up to 480p, right? Is this a 16:9 monitor?

>> No.1977436

http://store.steampowered.com/app/310700/
did they got the CRT feeling right ?

>> No.1977438

>>1977436

No.

>> No.1977439
File: 3.80 MB, 4128x3096, IMG_20140906_142305.jpg [View same] [iqdb] [saucenao] [google]
1977439

>>1977435
It's at 2x scale, actually. That's the highest you can integer scale in 480p. Of course, you get a lot of letterboxing, which is why the GBP has a border. Haven't really figured out how to add one on my end, but I don't mind letterboxing anyway.

And no, it's a 4:3 monitor.

>> No.1977441

>>1977436
Yeah, no. I don't really like these fake CRT filters that are showing up. Makes it just look like i'm playing a game thats not in focus.

>> No.1977442

>>1977436
Yes.

>> No.1977447

>>1977439

Ah, I see.
I thought the GBA's resolution was 240*160, which when scaled up by 3 would hit 720*480 and be a perfect match for 480p. Of course that needs 16:9 (853*480? Something like that) in order to fit the whole image.
Can you find 16:9 PC CRTs which natively do 480p?

>> No.1977451

>>1977447
Pretty much any CRT is going to be able to do 480p, since that's 640x480, a standard VGA resolution.

The issue you'll have is finding a 16:9 PC CRT. The only one that I know of is the Sony FW-900 and its rebrands. There were a few made back in the 90's, but they are rarer than the sony ones.

>> No.1977453

>>1977447
They exist (they were 16:10 though), but they're pretty hard to find and are often expensive. I used to have one years ago, but it began having issues and it was a 24" behemoth that took over my entire desk anyway, so I had to retire it.

Also, I don't know how I'd feel about 3x scale anyway.

>> No.1977456

>>1977453

Is that scale much different? If it's an integer nearest neighbour scale, wouldn't it look just about the same?

>> No.1977472
File: 1.06 MB, 3264x2448, 20141001_183336.jpg [View same] [iqdb] [saucenao] [google]
1977472

>>1977396
I did a factory reset but now all this weird stuff is on the screen.

>> No.1977473

Anyone got a good cross hatch pattern I can load onto a DVD/CD/ or USB drive?

>> No.1977497
File: 2.06 MB, 3264x2448, 20141001_184623.jpg [View same] [iqdb] [saucenao] [google]
1977497

>>1977472
Here's a pic with the nes on, what happened?

>> No.1977535

>>1976761
Darius machines are kinda common in Japan.
Darius BURST uses a dual monitor layout, but they're 2 fuckhuge LCD panels this time.

man why must i not live in japan

>> No.1977548

What are some really cool games to play on a CRT?

Dupe reply because I posted in the wrong thread.

>> No.1977563

>>1977548
Overclock CRT monitor to 120hz and raise Quake 3 frame cap to 120.
Feels glorious

>> No.1977780

>>1977473
Bumping my request to also include color and gray scale patterns.

>> No.1977796

>>1977472
I can't tell much from your picture but is the image while the game running scrambled?
H Freq might be too low.

>> No.1977812

>>1977563
How do you overclock a CRT?

>> No.1977836

>>1977812
Pretty sure you don't, if you feed in a resolution too high or low, it either won't display it, or on some displays, the control circuitry will shit the bed.

That being said, 120hz is well within the operating specs of many displays

>> No.1977989

>>1977453
>>1977451
>>1977447
240x160 is 3:2, which is quite a bit squarer than 16:10.

>> No.1977995

>>1977836
I used to play Quake 3 at 180fps on a 180Hz CRT. Highest I've heard of is 200Hz.

>> No.1978004

Regarding a CRT's lifespan, will putting its colour/brightness/contrast/sharpness ect settings at max affect the tube?

>> No.1978009

>>1978004
Brightness yes, to a certain extent. But on most monitors, too much brightness makes things blurry/distorted in some way, so if you put it at a good level, it's probably not bad for it.

Color and sharpness don't do much. Contrast only if it controls an aspect of brightness.

>> No.1978014
File: 3.75 MB, 3200x2368, IMG_20141001_202725.jpg [View same] [iqdb] [saucenao] [google]
1978014

Is there any way I can make this look any better without using different cables or a different TV? I'm super new to this so I just messed around with the settings until I saw something that wasn't offensive to my eyes.

Trinitron KV36FS12 is the TV

>> No.1978027

>>1978014
Are you using RF, Composite, S-Video, or SCART cables?

>> No.1978030

>>1978027

C-composite.

I'm gonna get S-video cables soon

>> No.1978053
File: 393 KB, 1280x936, 1280px-Pallasite-Esquel-RoyalOntarioMuseum-Jan18-09.jpg [View same] [iqdb] [saucenao] [google]
1978053

>>1978030
Well S-video alone will be a great upgrade.

>> No.1978117

>>1978053

Any recommended types of cable to buy? I'm looking at amazon and all these bad reviews are frightening

>> No.1978152

>>1978117
what kind of cables do you need?

>> No.1978216

>>1978152

S-video for SNES/N64/ect

>> No.1978307

>>1977989
>>1977453

So, has anybody tried GBA games emulated and at 3x on a 16:10 PC CRT?

>> No.1978324
File: 17 KB, 291x310, MAMA MIA.jpg [View same] [iqdb] [saucenao] [google]
1978324

>>1977472
>I did a factory reset
WHAT

>> No.1978342

>>1978307
My monitor is 4:3, but I was still able to up the scale to 3x anyway at 640x480, resulting in area at the sides being cut off, but otherwise filling the screen.

Honestly? Sprites look a bit too big at 3x. At 2x scale, FFVA's sprites are the same size they would be on the SNES version. They look ginormous at 3x scale, not to mention hella pixellated.

>> No.1978358

>>1978117
>>1978216
http://www.ebay.com/itm/171403277112

>>1977472
>>1977497
Never do a factory reset. These things are configured before they leave the factory and that "factory reset" throws it back 0.

>> No.1978370

I came across this website.
http://www.displaywars.com/14-inch-4x3-vs-23-inch-16x9

I'm actually deciding between a 14 inch crt model and 20 inch.
Does anybody here have any experiences with the two sizes for a desk space?
Such as: You obtained a 14 inch, and following that switched to a 20 (or thereabouts) Inch crt?
Its going to be placed on my desk (As I said), so I was not sure if a 14 inch would be a comfortable viewing experience, or not.
I have 3 other 23 inch LED panels, that It will be sitting next to for comparison.

>> No.1978376

Can people please post some images of games running on your own crt's?
There is not enough of this in these threads.

>> No.1978380
File: 1.01 MB, 3264x2448, DSC05479.jpg [View same] [iqdb] [saucenao] [google]
1978380

>>1978376
hue

>> No.1978395
File: 1.44 MB, 1083x751, mm1.png [View same] [iqdb] [saucenao] [google]
1978395

>>1978376

>> No.1978409

>>1978376
Name some games, what would you like?

>> No.1978434

>>1978409
Perhaps persona 1, or the ps2 variants.
Wipeout.
Ape escape.
Any high quality (For that era) low poly 3d game always shows what CRT's are capable of.

2d games are also more aesthetically original on CRT's yes, but the difference between a low poly 3D game being played through an aperture grill and the same game through an emulator is much wider than comparing emulated 2D games with their original crt image counterparts

>> No.1978437
File: 1.31 MB, 3280x2460, 100_2087.jpg [View same] [iqdb] [saucenao] [google]
1978437

>>1978434
>Any high quality (For that era) low poly 3d game always shows what CRT's are capable of.
They're quite old reposts, but I can toss this up right now.

Not having a functioning Saturn(or any games for it for that matter), and small libraries for the N64 and PS1, I'm sort of limited on what I can get. I'll see what I can do though.

I could look into the swaptrick for PS1 games though.

Wait, shit. I know one I haven't gotten around to photographing yet.

>> No.1978439
File: 1.11 MB, 3280x2460, 100_2192.jpg [View same] [iqdb] [saucenao] [google]
1978439

>>1978437
Also Crash.

>> No.1978461
File: 430 KB, 3280x2460, 100_9804.jpg [View same] [iqdb] [saucenao] [google]
1978461

>> No.1978605

>>1978437
What monitor?

>> No.1978668
File: 1.20 MB, 3280x2460, 100_9822.jpg [View same] [iqdb] [saucenao] [google]
1978668

>>1978605
Unless I say otherwise, any picture I post is going to be of my 20M2MDU.

Went to make breakfast, I'll take the photos that go with >>1978461 now.

>> No.1978669
File: 341 KB, 1224x918, 1984 Amdek Color I 2.jpg [View same] [iqdb] [saucenao] [google]
1978669

i've found this 260(H)x300(V) resolution monitor to look surprisingly nice for the NES

even for the most part lacks the overscan issue even newer crts have with the nes

>> No.1978681

>>1977198
I don't know why not, the only hard parts are building the box and inverting the X axis so it reflects correctly.

>> No.1978682
File: 465 KB, 1224x918, DSCN0076.jpg [View same] [iqdb] [saucenao] [google]
1978682

>>1978669
only downside is this thing reflects like a mirror.

>> No.1978685
File: 137 KB, 640x360, 2012-07-08 00-04-21.831.jpg [View same] [iqdb] [saucenao] [google]
1978685

>>1978669
found an old picture when i had a shittier camera that shows just how little overscan there is. normally mario bros 3 has a fairly thick blue bar on the left even when played on the virtual console.

>> No.1978695
File: 323 KB, 1280x1024, 0523001634a.jpg [View same] [iqdb] [saucenao] [google]
1978695

>>1978376

It's just an old tv, I don't have any fancy trinitron or matchline to boast about.

>> No.1978696

>>1978695
Who cares, it's a CRT.

>> No.1978698

>>1978669
i just remembered i made a very shitty video of it a few years back playing f-zero gx for some reason.

http://youtu.be/bStEs-JhHog?list=UUfabxJWNrKMvPKTvLou7vbA

>> No.1978709

>>1977198
i thought about doing something like this once, but theres a few issues:

you need to shroud the displays in darkness.
you need additional depth in order to fit the display that faces up (or possibly down) between you and the normally facing monitor.
im not sure but i think you loose either half or some predictable amount of the brightness from your face up monitor because its reflecting on glass, not a mirror. (the shroud might help out in faking contrast)
as its glass, you might get a double image from the light reflecting off both surfaces?

you dont have to limit yourself to crt btw, as long as an lcd display functions face up, it'll work too - and it would probably be brighter

>> No.1978719

>>1977264
>I'm amazed at the insanely high resolutons these can do

too bad most Graphic Cards are limited with 400 Mhz RAMDAC

>> No.1978739
File: 28 KB, 726x789, VGA2SCART.gif [View same] [iqdb] [saucenao] [google]
1978739

>>1978719
That's why I'm intending to use my computer to emulate to a CRT.

Speaking of which, here I have a diagram I'm following to output from VGA to another form of RGB with composite sync. I'm no electronics expert, but shouldn't I also put some diodes after the resistors to ground so that I don't get a leak back from the ground rail into my signal?

>> No.1978830
File: 16 KB, 842x310, vga-scart-35mm.png [View same] [iqdb] [saucenao] [google]
1978830

>>1978739
I made my cable using this diagram and it works perfectly.

>> No.1978838

>>1977201
Wow, something I did not know but always suspected. I had long considered the light output of some RGB monitors to be "flat" compared to consumer televisions, and now I know why.

>> No.1978847

>>1978014
You can use a calibration disc. Better than "just messing around with the settings".

>> No.1978851

>>1978014
Also what is your video source?

>> No.1978852

>>1978847
A Wii with 240p Test Suite is also a viable option.

>> No.1978869

>>1978669
Where are you getting the 260x300 spec?

>> No.1978871

>>1978852
It's a better option, it just slipped my mind to suggest it.

Additonally, a Wii (or even better a Gamecube) will have high quality compositie video output compared to any version of the SNES or N64. If you want to squeeze just a little more video quality out of a television with composite only inputs this is the best option.

>> No.1978903
File: 876 KB, 2048x1536, DSC01007.jpg [View same] [iqdb] [saucenao] [google]
1978903

>>1978376
Here you go anon.

>>1978739
You could use XOR gates (74HC86), 2 to be able to switch the polarity Hsync and Vsync and 1 or 2 to mix it to Csync. And use a 470-1000 ohm resistor to drop the voltage down to 348-688mVpp and could put a 220µF capacitor in series to remove the DC offset (optional, composite should be AC coupled).
This is what i did, plus 2 NE555 based overfrequency protection circuits which blocks Csync if H>17khz and V>63hz (sufficient to block standard PC resolutions).
But you need a graphics card able to do 15khz horizontal, my experience with Nvidia is terrible (GTX460SE crashed and 9600GT denied interlaced) but ATI(/AMD) is better.

>>1978830
>hsync and vsynce summed with 1Kohm
You don't know what you're doing.

>> No.1978904
File: 524 KB, 1000x1419, amdek_monitor_large.jpg [View same] [iqdb] [saucenao] [google]
1978904

>>1978869

>> No.1978920

>>1978852
Not the person you were trying to help, but I feel like an idiot for not knowing this homebrew existed. I just hunted down a CRT with S-Video specifically for Emulating retro stuff on the wii and was struggling with getting a good picture. This helped out immensely even though I only have shitty composite cables. Now I can't wait til my S-Video shows up in the mail. Thank you!

>> No.1978930

>>1978903
>You don't know what you're doing.
I guess I don't then, blame the person who made that diagram. Oddly, like I said before, it works just fine.

>> No.1978985
File: 1.28 MB, 1920x1080, DSC_0007.jpg [View same] [iqdb] [saucenao] [google]
1978985

Taking nice photos is surprisingly hard.

>> No.1978987
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>>1978985

>> No.1978993
File: 22 KB, 860x640, poorman csync mixer.png [View same] [iqdb] [saucenao] [google]
1978993

>>1978930
>it works just fine.
Nothing is wrong if your TV likes it and can work with it but i expect that some TV somewhere in this crazy world wouldn't like it.
But if someone is to stupid to work with electrical components that have more than 2 pins then he could use what i just designed.
Not tested but i don't see why it shouldn't work unless the sync drivers of an VGA output can't source 10mA.

>> No.1979013 [DELETED] 

>>1978987
What's with this black smudging? Happens to me too, only I have a poorly shielded cable so I'm not really in the position to complain. Even composite doesn't smudge like that.

>> No.1979024
File: 349 KB, 1920x1080, blur.jpg [View same] [iqdb] [saucenao] [google]
1979024

>>1978987
What's with this black smudging? Happens to me too, only I have a poorly shielded cable so I'm not really in the position to complain. Even composite doesn't smudge like that.

>> No.1979117

What's the best way to deal with electromagnetic noise?

>> No.1979132

>>1979117
Shielding, lots of it.

>> No.1979135

>>1979117

Shielded cables are usually more noise-resistant.

>> No.1979143

>>1979132
>>1979135

Well that stands to reason.
Also, don't let your cables sit next to a power brick like I in my retardation did.

>> No.1979181
File: 1.80 MB, 2048x1536, IMG_20141002_212227.jpg [View same] [iqdb] [saucenao] [google]
1979181

Megadrive through SCART on a Sharp TV I found in the trash about 5 years ago. It's decent.

>> No.1979194

>>1977436
http://www.locomalito.com/es/maldita_castilla.php
I liked it in this game, you can even adjust it a little.

>> No.1979242

>>1978904
Okay, the 260x300 is how many progressive lines of resolution it supports for whatever PC purpose you might use it for. But I'm about 98% sure what you're seeing is just plain old 256x224 on it, and if you sent an interlaced signal it probably wouldn't have any problems displaying that either.

It -could- have some funky kind of mask, but it just seems strange to make a screen with such a low ability to resolve detail in an era when almost everything else was already more advanced.

In any case old CGA style monitors like that make the very best 8 bit displays. No doubt about it.

>> No.1979260

>>1979242

It's just a composite color monitor, the highest resolution you could get with it is 280*192 with an Apple II, but I think you could get more with an Atari 8-bit system or a C=64, even though these computers have a higher maximum resolution than what this monitor seems to support (320*192 for Atari, 320*200 for C64).

Anyway, nope, Analog RGB monitors like the Sharp X1 or Amstrad CPC monitors were the best stuff back then : more colors available overall.

>> No.1979310

>>1979181
>/vr/ - Playing With Garbage

>> No.1979324

>>1979310
>>>/v/ - Garbage

>> No.1979350
File: 1.37 MB, 3264x2448, IMG_20140927_143555.jpg [View same] [iqdb] [saucenao] [google]
1979350

>>1978376

>> No.1979378
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1979378

>>1978376

>> No.1979383

>>1979350
what game is this?

>> No.1979389

Does the PSP output 240p when using component and composite cables?

>> No.1979428

>>1979389
If you're playing PS1 games, yes; At least for component. I would assume the same would go for composite, but I don't have a set to test with.

>> No.1979448

>>1979428

Excellent! I think I'll invest in a set of component cables then.
Can you use them to output composite too? It'd be cool if you can just use the Y and audio jacks to plug into any set.

>> No.1979461

>>1979448
A quick google search seems to suggest not.

Apparently a ground is switched around depending on the cable, and that's what is used to detect which signal to send.

>> No.1979471

>>1979461

Ah, shame. Still, I think I'll get a lot of use out of a cable such as this. Thank you!

>> No.1979475
File: 2.08 MB, 1920x1080, DSC_0043.jpg [View same] [iqdb] [saucenao] [google]
1979475

>>1979024
This is an image of the game on a Wii. My guess is that it has to do with the cable. It's odd, though, because I thought the cables from retrogamingcables were properly shielded.

>> No.1979480

>>1979475
Assuming you mean http://www.retrogamingcables.co.uk/, I've seen several people comment on their cables being undershielded or not properly grounded/wired.

>> No.1979481

>>1979461

How do PSP games get sent down component cables?

>> No.1979486

>>1979481
480i or 480p windowboxed.

I meant to take some photos of Maverick Hunter X months ago, but I don't think I ever did.

>> No.1979491

>>1979486

>Widowboxed
So no scaling, yes? This sounds perfect!

>> No.1979493

>>1979475
Figures, I also bought my cable off there and it has this obnoxious buzzing sound, indicator of poor shielding. Is it not the same for you? 10 dollars apparently is not enough to get a good service for Nintendo hardware. I bought a Genesis cable for less and it was one of the best purchases I ever did. And of course, it looks better.

>> No.1979505

>>1979493
>obnoxious buzzing sound
Supposedly the SNES has some low level buzzing no matter the amount of shielding. I get some buzzing on mine as well, but I believe it's just a fiddled with cable from playasia, so it's obviously not of the best quality.

Once I get some a few bucks to spend, I'm just going to end up ordering a pile of cables from retro_console_accessories.

>> No.1979518

>>1979493
The Wii cable actually cost me three bucks. It's a shame; I thought RGC knew what they were doing.

>> No.1979547

>>1979505
I can't hear the buzzing when using RF or RCA cables.

Compared to this recording I did for another thread sometime ago. This is how bad the RGC cable sounds.

http://www.mediafire.com/watch/n2x6559phcdk6sc/VID_20140913_230916.mp4

>> No.1979625

>>1979547
The video sounded a bit louder than I remember it being, but in starting up SMW and listening, it seems to be about the same.

Does the buzzing go away when it's displaying a black/mostly black screen? It seems to with mine, which I can only assume reinforces it being a shielding or grounding issue.

>> No.1979641

>>1979625
That's right, it's unbearable on the map screen, which has brighter colors overall.

>> No.1979649

>>1979641
All I can suggest is buying or making a better cable in the future. I know I plan to.

Thankfully, my speakers are really sensitive so I can keep the volume rather low and minimize the buzzing that I actually hear. Still annoying though.

>> No.1979658

>>1979649
People told me to ask /diy/ how to shield your own cables but I'm too much of a beta faggot for that, got any good sites for that? I don't know where to start.

>> No.1979668

>>1979658
Not really.

You could maybe ask someone in the Repair General; Might get some advice there.

And before you assume immediately that it's a shielding problem, it could very well be a grounding issue. If I'm remembering correctly, one person that had troubles with an RGC cable stated that everything was sharing a common ground. Perhaps you could open up the cable and see if the the audio lines are using their own ground or if they're tied to what ever ground the video lines may be using.

>> No.1979685

>>1979668
Yeah, I can't tell shielding and grounding apart because I don't know any better, but I listened to a composite cable once just to hear whatever came from it, and it was eerily similar to that buzzing sound.

Isn't ground supposed to be that one connection where all the signals go back into the console?

>> No.1979694

Was messing around in the service menu of my trinitron earlier and changed a setting called INTL, it seemed to create scanlines on a 480i image, like 240p look, it was still a bit flickery but hard to tell in games. I set it back to normal though. I like playing newer games on the crt as well and didn't want that look for stuff like MK9 and SF4 and stuff. Anyway, thought you guys might be interested. Mine is a KV-27FS100.

>> No.1979753
File: 1.36 MB, 3280x2460, 100_9834.jpg [View same] [iqdb] [saucenao] [google]
1979753

Actually forgot how to do the swap trick there for a second.

>> No.1979756
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>> No.1979758
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>> No.1979760
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>> No.1979762
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>> No.1979914

I got a Sony Trinitron 14 inch TV made in 1990 and the speaker is crackling like a mother fucker even on lower volumes. It seems to only be happening with game systems. Tried a DVD player and it seemed fine.

My question is, is there a place I can get a replacement speaker? Its an 8 ohm speaker if that helps

>> No.1979918
File: 148 KB, 740x528, fallout waga.jpg [View same] [iqdb] [saucenao] [google]
1979918

>>1979694
>KV-27FS100.

I used to own that model, very nice but very heavy

I also liked the 16.9 enhanced mode for movies it did. (even used it on some games like grand theft auto 3)

squeezing out an extra 50 lines of resolution made some stuff look really nice

I even enjoyed playing 360 games on it, and played through most of fallout 3

but then the left side of the screen started getting really blurry and there was nothing I could do to fix it ( anyone know why that happened?)

this was on everything not just games every channel and input had this problem.

it made playing videogames a real pain so I had to get rid of it.

>> No.1979924

>>1979383
Final Fantasy tactics:war of the lions

not sure if that's the PSP or PSX version

>> No.1979927

>>1977261
>>1977321

the problem I can see with CRT projectors is that contrast would probably be horrible. ( like most projectors)

>> No.1979948
File: 926 KB, 3264x2448, May ga high.jpg [View same] [iqdb] [saucenao] [google]
1979948

>>1978668
>20M2MDU

that model seems really similar to my 14m2u, must be the medical variant of that series

I've been really impressed with everything thrown out at it.

even the mono speaker is nice.

although, I am looking into a stereo solution.

>> No.1979950

>>1978695
it's up with the picture at the top and bottom the screen?

why is it cut off like that?

>> No.1979964
File: 3 KB, 768x576, EBU_ColorBars-768x576.png [View same] [iqdb] [saucenao] [google]
1979964

Question

If I burn an image say the NTSC test bars to a DVD and play it though a DVD player, would this give me an accurate representation of the colors?

Or would I need to spring for a signal generator?

This question also goes for cross hatch patterns and gray scale

>> No.1979967

>>1979964
or you could just use the 240 P test on any videogame system you have

I use the Nintendo Wii is a signal generator.

>> No.1979970
File: 721 B, 320x240, SMPTEColor.png [View same] [iqdb] [saucenao] [google]
1979970

>>1979967
http://junkerhq.net/xrgb/index.php/240p_test_suite

>> No.1979975
File: 151 KB, 304x408, 1405077657380.png [View same] [iqdb] [saucenao] [google]
1979975

>>1979970
>>1979967
Holy shit.

The homebrew channel is useful for something other then emulators and shitty home made games

Thanks guys

>> No.1979976
File: 34 KB, 540x233, THX_optimizer_sharpness.jpg [View same] [iqdb] [saucenao] [google]
1979976

>>1979967
>I use the Nintendo Wii as a signal generator.

anyway. if you own a DVDs that have a THX logo on them you you could also just do that THX optimizer thing (my copy of Pirates of the Caribbean has it)

>> No.1979979

>>1979948
Not the owner of the 20M2MDU, but I believe it is the same family of the 14M2U, the MDU part implies it's for medical use, in the United States.

I think the family goes something like this:

20M2(U/E)/20M4(U/A/E)
14M2(U/A/E)/14M4(U/A/E)

The M4 models are HR Trinitrons, and there are other variants that are for medical use. I've owned a 14M4U, 20M4U, and an Olympus OEV203, which is very similar to a 20M2U.

>> No.1979981

>>1979976
I don't so the Wii thing is going to be the next best thing

>> No.1979984
File: 497 KB, 1280x722, WP_20141002_18_54_19_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1979984

>>1979979
Speaking my ownership of PVMs....

hey /vr/, what's up?

>> No.1979987

>>1979975
no problem browski

Sega Genesis and SCD version of the 240p test is also pretty nice.

>> No.1979990
File: 668 KB, 1280x722, WP_20141002_17_32_28_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1979990

>>1979984
This makes round 3.

Getting real tired of your shit, UPS...

>> No.1979996
File: 98 KB, 814x462, 1329280090794.jpg [View same] [iqdb] [saucenao] [google]
1979996

>>1979990
Goddamn it anon, spoiler that shit.

>> No.1979997
File: 195 KB, 713x1067, __CRT_Burn___by_sullivan1985.jpg [View same] [iqdb] [saucenao] [google]
1979997

>>1979979
well, the main difference between the m2u and m4u models always seems to be the 600 lines of resolution on 2u an 800 lines of resolution on 4u

don't think I've noticed any other meaningful differences besides color

>> No.1979998
File: 509 KB, 722x1280, WP_20141002_18_32_06_Pro - Copy (722x1280).jpg [View same] [iqdb] [saucenao] [google]
1979998

>>1979990
Why does this happen? I don't know if I should be mad at UPS or the shipper. It seems like nobody has enough common sense to know that something that weighs 70lbs MIGHT need some extra padding; you can't just chuck them in a box and hope it works.

>> No.1980003

>>1979990
don't know if I would blame UPS for that, seems like it was most likely very much improperly packaged.

only way to do it is wrap the monitor in two layers of bubblewrap ( plus antistatic bag would be a good idea) and an extra large box of foam peanuts ( at the minimum)

>> No.1980006

>>1979997
Yep, that's my understanding as well. HR Trinitrons have more lines.

I actually have service and user manuals that apply to all 4 models, because I've owned 3 of them in various states of shipping-inflicted disrepair.

>> No.1980007
File: 285 KB, 533x800, SGBB_cover.jpg [View same] [iqdb] [saucenao] [google]
1980007

>>1979998
don't pay money to the shipper unless they have made sure and its been properly packaged.

every UPS store (is supposed to) have a professional packaging guy that will package the item properly "for free"

but for some reason dumb sellers never take advantage of that service

>> No.1980009
File: 526 KB, 1280x722, WP_20141002_18_33_39_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980009

>>1980003
sad, sad, sad.

>> No.1980013
File: 707 KB, 1280x722, WP_20141002_18_34_06_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980013

>>1980009
I'm one of those people who aren't so particular about physical damage so long as the thing works, but this was a bad sign.

>> No.1980016
File: 401 KB, 245x186, 1370129548709.gif [View same] [iqdb] [saucenao] [google]
1980016

>>1979987
I might have to dig out my Sega CD for this

Also, it seems that my yellow is slightly off on my TV in my room. Not enough to warrant opening the TV, but still

Also, when I do a linearity test, it seems not all the circles are on the screen. Is there any way to correct that?

>> No.1980017
File: 1009 KB, 500x281, tumblr_milmla2hPD1r72ht7o1_500.gif [View same] [iqdb] [saucenao] [google]
1980017

>>1980009
well, if all the electronic seem to be functioning properly, I guess you could just bond-o that case back together.

>reenactment of what probably happened during shipping

>> No.1980018
File: 591 KB, 1280x722, WP_20141002_18_22_28_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980018

>>1980013
Hitting it with a degaussing coil doesn't change this any. The way the colors "slap" around on the right when the monitor tuns on makes me think that the aperture grille is damaged.

>> No.1980020
File: 523 KB, 1280x722, WP_20141002_18_23_04_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980020

>>1980017
I'm longing for that to be the case, but I don't think I'm so lucky :(

some SMPTE action.

>> No.1980026

>>1980007
I bought the thing on eBay and I pleaded that they go overkill with the packaging because of my past experiences. I would have even paid extra to cover the cost

>> No.1980031
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1980031

>>1980018
>>1980020

that monitor looks pretty jacked... but who's the cutie in the picture behind it.

>> No.1980036

>>1980026
what did they say?

did they refused to packaged it properly?

>> No.1980042

>>1980036
They said they would, and that they were really experienced with shipping this kind of thing. They specialized in selling used/refurbished medical equipment.

I was really dismayed the moment I walked up to it and saw that the box was almost exactly the size of the monitor itself.
It really needs to be like twice the volume to survive being shipped.

>> No.1980045
File: 611 KB, 1280x722, WP_20141001_17_29_54_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980045

>>1980042
In contrast, a PVM-8042Q, shipped properly.

>> No.1980048
File: 153 KB, 267x257, 1343885832344.png [View same] [iqdb] [saucenao] [google]
1980048

>>1980020
>>1980018
>>1980013
>>1980009
Are you at least getting refunds for these?

>> No.1980050

>>1979964
I'd be worried about some funky conversion being done by whatever program you use to burn ruining the black level calibration.

>> No.1980052
File: 637 KB, 1280x722, WP_20141001_17_30_31_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980052

>>1980045
Miles of fat bubble wrap, encased in wads of paper.

>> No.1980058

>>1980050
Well, I don't have to do that geto way anymore

they showed me the light here
>>1979970
>>1979967

>> No.1980061
File: 542 KB, 1280x722, WP_20141001_19_09_38_Pro - Copy (1280x722).jpg [View same] [iqdb] [saucenao] [google]
1980061

>>1980031
Yeah it's fk'd for sure.

Lol that's my girlie.

>>1980048
I hope so! I only got it this evening, so I'll see what happens later.

>>1980052
Razor sharp picture, I'm kind of startled. This is the first PVM I've had that wasn't kill.

>> No.1980071

>>1979914
Bumping my question about possible replacement parts, mainly a speaker for my 1990 14 inch Trinitron

>> No.1980073

>>1980061
Yeah those little ones are eye-murderingly fine. They make you want to press your eyeballs against them.

>> No.1980079
File: 2.62 MB, 1800x1200, WP_20141001_17_44_37_Pro - Copy.jpg [View same] [iqdb] [saucenao] [google]
1980079

>>1980061
It almost looks like an LCD

>> No.1980084

>>1980071
Just replace it with any speaker that has the same dimensions and ohmage and that is rated for equal or better wattage (probably a non-issue when replacing an old speaker with a new one). Or replace the ring on the one that's in there now...

Unfortunately, if you only get crackle on one source and not another it's probably not the speaker. Were you using the same inputs? Did you crank up the volume when you played the DVD to try to get it to crackle?

>> No.1980090

>>1980084
Yes I did crank it up and Nothing.

And it was my N64. I was playing Super Mario 64 and some sounds seems to really make the speaker crackle like a mother fucker even on super low settings (such as breaking a coin block, breaking a hat block, ect)

I am wondering if those sounds are suppose to sound like that though.

It might be the speaker is vibrating in between what ever is keeping it in place

>> No.1980092

>>1980020

>dat asian qt

would.

>> No.1980093

>>1980084
>>1980090
Also forgot to add in if you know of any good places that sell replacement parts

>> No.1980098

>>1980090
What happens when you "blow" a speaker is that the flexible material at the edge of the cone allows the inner part of the cone to travel too far and it slips off the voice coil and year on small speakers like that it'll be the really "PING" noises that cause it.

>> No.1980102

>>1980098
Hmm. It might be blown then...

Wonder how east it is to fix it or replace it.

>> No.1980104
File: 78 KB, 362x430, 1361366032208.jpg [View same] [iqdb] [saucenao] [google]
1980104

>>1980102
>>1980098
Holy shit, I just realized there's a home entertainment store here that sells speakers. I wonder if I could take it there and see if they couldn't find a replacement

>> No.1980162

>>1980016

unless it's super apparent, it's probably only a little bit of the edge.

usually from normal overscan.

probably nothing worry about, but take a picture and show us just in case.

>> No.1980172

>>1980162
its nothing really to be worried about. I just noticed it's slightly off as well as the yellow.

Nothing really that important though. I am dealing with a rather shitty CRT TV and I'm surprised that's all that's wrong with it

>> No.1980179
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1980179

>>1980031
>>1980092

>nobody ever notices anything on the sides of pictures.

>> No.1980192
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1980192

>>1979997
>>1980006

if you put the two models side-by-side you can really spot the resolution difference

not a dealbreaker by any means though. almost any CRT above 500 lines of resolution is beautiful for playing games on.

>nobody wants to hang out in my kitchen and play games.

>> No.1980196
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1980196

>>1980061
how do you have that super Nintendo. Hooked up?

composite, S-video or RGB?

(what's the sound like on those tiny units?)

>> No.1980197

>>1980092
Would indeed. And do I ever. But in the context of /crt/ I wish I had as much luck with PVMs

>>1980192
>I'd totally hang out in your kitchen and play games

>> No.1980205
File: 1.81 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1980205

>>1976667

Hey I never participate in these threads because I don't know shit, but Inalways hear you guystaling about the Sony Trinitron when I scroll by and I saw this thing in my local Salvation Army when picking up costume stuff. $40.

Is this good? What makes it good? Any regular defects I should check for?

I want to play retro vidya the best way possible but if I buy this now after paying for all my costume shit, Hyrule Warriors, Smash, and with Bayo2 upcoming I will be eating out of garbage cans for a month. Is this good/rare enough to make it worth it?

>> No.1980209

>>1980205
those aren't super rare per se

but if it's in good condition, they are fairly decent for playing retro games on.

but if you're in a financial bind right now I would wait.

>> No.1980210

>>1980205
image on it looks kind of blurry

I wonder if it's suffering from the same problem as this one

>>1979918

>> No.1980212
File: 3.08 MB, 1800x1200, sanic.jpg [View same] [iqdb] [saucenao] [google]
1980212

>>1980196
It's hooked up via S-video, seeing as it's the easiest way to get a good picture.
I have a Wii for emulation that I tried with component and s-video and I can't tell the difference.

Pic is of Wii emulating through S-Video. Do excuse the poor photography.

>> No.1980216

>>1980205
what size/model is that?

>>1980212
on the Wii are you using regular virtual console games, or a native version of retro arch?

>> No.1980221

>>1980196
oh, and the sound is actually really good, especially considering how low priority sound is on these things. Easily more robust than my 14m4u

It's also down firing, for what it's worth.

>> No.1980226

>>1980216
This is through retroarch using the Genesis Plus GX core, 640x224p. Seems to be the right resolution, everything scales really cleanly. VC games look pretty good too.

>> No.1980229

>>1980216

24 inch, I have no idea, only took that picture and one of the back

>> No.1980231

>>1980226
do you have a set point filtering or bilinear?

>> No.1980234

>>1980229
when you watched it was everything really blurry like in the picture?

>> No.1980239

>>1980234

It was pretty shit but I think that was the Salvation-army brand video they were playing on every TV and not a product of the screen itself

>> No.1980240
File: 1.90 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1980240

>>1980239

Here's another picture

>> No.1980243

>>1980231
Point filtering seems to give me preferred results.

>>1980234
>>1980239
It looks like the actual video is out of focus, and anon's camera had a slow enough exposure that it captured more than one frame of video/captured a glorious blurry frame that your eye wouldn't normally see in isolation.

>> No.1980246
File: 1.44 MB, 2848x2136, DSCF6853.jpg [View same] [iqdb] [saucenao] [google]
1980246

>>1980226
yeah that's how I have my Genesis games set for output

I wish the Wii version of retro arch could load NeoGeo games larger than 20 MB though.

>> No.1980249
File: 1.93 MB, 1424x1068, 02.png [View same] [iqdb] [saucenao] [google]
1980249

>>1980246
No way to play samurai showdown V... yet.

SS2, is still super awesome

>> No.1980253
File: 1.49 MB, 1936x2592, WP_20140728_19_31_06_Pro - Copy.jpg [View same] [iqdb] [saucenao] [google]
1980253

>>1980246
I definitely feel your pain about NeoGeo emulation on the Wii- it was one of the things I was looking forward most to.

That's quite a familiar looking PVM you've got there, here's one of my famous busted up ones!

>> No.1980273
File: 230 KB, 1105x1149, $_57[2].jpg [View same] [iqdb] [saucenao] [google]
1980273

>>1980243
>Point filtering seems to give me preferred results.

same here, although sometimes I enable bilinear again for certain transparency effects ( very rarely)


>>1980253

oh geez, what the heck happened?

are the video connectors damaged?

you ever have a service man look at that?

like a degaussing coil, or realignment of the yoke?

>> No.1980293
File: 1.79 MB, 2592x1936, WP_20140729_22_18_56_Pro.jpg [View same] [iqdb] [saucenao] [google]
1980293

>>1980273

I tried composite, component, s-video (I don't have any RGB sources), bought a degaussing coil to no avail. Brought it to a repair shop and they said (oddly enough, considering the whole picture is blue) that the blue gun was dying according to the waveform it produced on an oscilloscope.

The fix is a new tube + yoke, which is a bit beyond my budget. So unfortunate because the convergence and geometry are all so good on it.

I got annoyed one day and nailed it with a magnet, and got some proper color to come out, albeit with a sickly warmth that I couldn't adjust. Degaussing brings it back to it's weird off colors.

>> No.1980294
File: 38 KB, 641x397, Briganty.gif [View same] [iqdb] [saucenao] [google]
1980294

>>1980240
what game systems did you want to play on it?

if anything is wrong it do they have a return policy?

>> No.1980297

>>1980293
how much did the repair shop say they were going charged fix it?

were you able to get more than one estimate?

(sometimes if you quote them a lower estimate from a competitor they will match the price)

>> No.1980308
File: 279 KB, 630x915, Bx2D-nYCIAI4wF_.jpg-large.jpg [View same] [iqdb] [saucenao] [google]
1980308

>>1980293
that looks pretty trippy!

if you turn color all the way down, can use it as a black-and-white monitor?

>> No.1980317
File: 1.25 MB, 2592x1936, WP_20140728_17_57_44_Pro.jpg [View same] [iqdb] [saucenao] [google]
1980317

>>1980297
The first problem was a matter of sourcing a new tube, unsurprisingly they're getting scarce. The other problem is that the tube alone is near the $1K mark. Even if the cost was half that, it's still too much when I can barely justify spending $100 on it.

Believe me, I'd loooove to fix it, but it just isn't feasible.

>> No.1980326

>>1980294
what the hell this game looks fucking sweet. gotta do more research on 9800

>> No.1980328
File: 671 KB, 2048x1536, 1387150300234.jpg [View same] [iqdb] [saucenao] [google]
1980328

>>1980197
>And do I ever.

you know what they say, lucky at love... unlucky with cathode-ray tubes.

>> No.1980339
File: 275 KB, 160x160, VR approves.gif [View same] [iqdb] [saucenao] [google]
1980339

>>1980197
>I'd totally hang out in your kitchen and play games

excellent!

>> No.1980342
File: 14 KB, 638x399, 28928.png [View same] [iqdb] [saucenao] [google]
1980342

>>1980326
dude you don't even know the awesome action RPG jams they had on those microcomputers.

we really missed out.

>> No.1980348

>>1980240
>>1980205
Isn't that a KV-27FV300/310? Those are supposed to be god-tier consumer crts. Any blurriness is probably from the "coax run through 5 splitters" quality of the Salvation Army's tv corner.

I like the s-video on the front, my Wega only has composite jacks on the front.

>> No.1980351
File: 64 KB, 800x536, DSC_0174-1.jpg [View same] [iqdb] [saucenao] [google]
1980351

>>1980317
if this is like your third or fourth damaged CRT, then I would probably try to find something local.

I picked up a Mitsubishi DiamondTron at Goodwill for $14

its quality is basically as good or better than my 14 inch BVM, but it has a much bigger screen (22")

plus you can play anything on it. (either through emulation with retro arch, or hook any console you want up to it with a $50 DVDO unit off eBay)

>> No.1980357

>>1980342
there's more action rpgs on pc98 ?!!?// oh lawd please list some

>> No.1980361
File: 167 KB, 1600x1067, SonyTV-789739.jpg [View same] [iqdb] [saucenao] [google]
1980361

>>1980348
>are supposed to be god-tier consumer crts

most people seem to think so, but Toshiba and Mitsubishi ( and Samsung)

made some pretty good sets around the same time that had very comparable features, sometimes even exceeded the quality of consumer Trinitron units.

also, I prefer the older black style Sony TV, (pick related) they gave me way less problems.

plus I don't anyone ever solve the geometry issues with superflat tubes (please correct me if I'm wrong)

>> No.1980368
File: 41 KB, 642x400, Rusty.gif [View same] [iqdb] [saucenao] [google]
1980368

>>1980357
>action rpgs on pc98

here's a quick list

Aiza
Dark Seraphim
Fall
Harlem Blade
Last Guardians
Oerstedia
Queen's Library
Sorcer Kingdom
Yurou: Transient Sands

but pc98, 88, sharp x68000, FM towns had way more awesome stuff than that.

I need to dig through my library to get a proper list later.

Black Blood: dragons of the North was basically devil may cry with the level system from Symphony of the night in 2D

>> No.1980370

>>1980351
Nice. Can you do any comparisons between it and the BVM? I might need to keep an eye out for one.

I currently have a Viewsonic P220f for my Windows 98 setup (and what I will use for any other older PC setups that I can get). It looks quite nice in my opinion, though it seems to have some slight jitteriness with certain things from time to time. Looks great in a game, but you can see some slight instability in Windows.

>> No.1980382
File: 66 KB, 1581x454, wow.png [View same] [iqdb] [saucenao] [google]
1980382

>>1980370
>Viewsonic P220f

looks like that model has an aperture grille, so in theory it should be similar to a DiamondTron

have you ever tried any of the TV out tweaks and custom resolutions like this guy?

>> No.1980386
File: 78 KB, 378x460, pro_feel.jpg [View same] [iqdb] [saucenao] [google]
1980386

>>1980361

I loved their 80s grey outside-black inside case style, it's sexy as fuck.
Also
>tfw no profeel

>> No.1980387

>>1980386
I know that feel bro.

also, it's kind of hard to tell from the picture but both of those are 30 inch models.

they had amazing picture quality, and perfect geometry.

>> No.1980391

>>1980387

The first TV we had when I was a kid was a 27" Sony Trinitron, around 1992. unfortunately, it simply died in 2000, the tube just fried, and we only got the sound.

>> No.1980394

>>1980370
>comparisons between it and the BVM?

I'll see if I can get my old camera to charge, I hate taking CRT pictures with a cell phone.

my android has no options so I can't customize the exposure and I always end up capturing mostly blown out Flickr instead of gameplay.

>> No.1980403
File: 592 KB, 1280x960, emerson_001.jpg [View same] [iqdb] [saucenao] [google]
1980403

>>1980391

my childhood TV was a twentysomething inch Emerson from the 80s

one day I turned it on and after a few minutes of watching cartoons it made a god-awful noise and then started smoking in the back.

I thought the house was going to catch on fire.

I don't remember the exact model number (didn't pay attention to that can stuff when I was kid)

but here's a cool Emerson TV boombox hybrid.

>> No.1980405

https://www.youtube.com/watch?v=KAFFCsVIcJc

All these sharp monitors. The ones used in the 1986 and 1987 look like Sharp X1 monitors.

>> No.1980409

>>1980403

Man, this TV is sexy as hell! Was it B&W only like the sticker says?

>> No.1980410
File: 89 KB, 284x500, Hell yeah.jpg [View same] [iqdb] [saucenao] [google]
1980410

>>1980405
I love watching gameplay footage from the 80s (especially from Japan)

here's a good one.

https://www.youtube.com/watch?v=4Yjv3EVEfzE

watch them mess with that kid playing space Harrier (2:30)

also what's up with all the giant gorilla heads?

(and that creepy giant clown statue)

>> No.1980413

>>1980409
there was two versions, a cheaper black and white model and a color model.

my friend's mom used to collect portable TVs (especially pink ones)

>> No.1980414
File: 29 KB, 570x583, il_570xN.467103663_2h1f.jpg [View same] [iqdb] [saucenao] [google]
1980414

>>1980413
I saw her use this one a lot.

>> No.1980417
File: 4.00 MB, 4128x3096, IMG_20140910_002051.jpg [View same] [iqdb] [saucenao] [google]
1980417

>>1980351
Diamondtrons are GOAT.

>> No.1980420
File: 174 KB, 640x480, 6282389358_92ba4c066c_z.jpg [View same] [iqdb] [saucenao] [google]
1980420

>>1980414
and this one

>> No.1980421

>>1980413

Oh i see. I've actually never seen a B&W TV in my life, to be fair. The only "B&W" stuff I've ever saw was on a store where the owner was killing an old color Toshiba TV which tube could only display green just because it was "So Vintage xD".

>> No.1980423
File: 312 KB, 1024x768, SSPX0007.jpg [View same] [iqdb] [saucenao] [google]
1980423

Can you really pick up PVM's from tv stations?

>> No.1980426
File: 167 KB, 740x555, captain-n_.jpg [View same] [iqdb] [saucenao] [google]
1980426

>>1980421
yeah my grandmother grew up with black-and-white TV.

she said the early color models in the 60s were really blurry compared the much sharper and probably higher resolution black-and-white sets of the time.

she didn't see any worthwhile color TVs until around the late 70s or mid 80s

my earliest memories are from an old black-and-white set I probably watched until I was eight.

and I remember thinking how crazy cartoons looked in color.

>> No.1980428

>>1980410

Man, these games all appear to be smoother than when you watch gameplay videos directly on youtube. That's How you see he power of CRTs : They appear smoother even on LCDs.

>> No.1980429

>>1980423
I bought mine from an old power plant. they needed the space for upgrading.

>> No.1980431
File: 131 KB, 1024x576, unnamed (2).jpg [View same] [iqdb] [saucenao] [google]
1980431

Found this one small 37 cm in trash. Made by Telefunken, had scart and it was quite expensive back in the late 80's.

Unfortunately it was already harvested for copper.

>> No.1980434

>>1980431
just the power cord or do they actually open up the chassis?

>> No.1980435

>>1980434

Look like they opened the back grate. What a bunch of savages.

>> No.1980441

>>1980434

Coil ripped out.

Hate when people do that.

>> No.1980442

>>1980435
>>1980441

around here when you see scrappers, almost 90% are always meth freaks.

so much easier to bust open a nice monitor and raid it for scraps instead of getting a part-time job.

I saw pack of them tear open some dell CRTs somebody had left out near the street. it was like watching jackals on a zebra or something.

they always leave waste everywhere. because they can't get money for the plastic for other components (idiots don't even know that the circuit board sometimes have gold or tin on them)

such a waste

>> No.1980443
File: 110 KB, 901x1024, ZenithTV014_zps51e41063.jpg [View same] [iqdb] [saucenao] [google]
1980443

my grandpa had one of these, played duck hunt on it all the time.

>> No.1980450
File: 27 KB, 640x400, 60464.png [View same] [iqdb] [saucenao] [google]
1980450

>>1980368
should also warn people that some of those games have some pretty "racy" content.

so you know, watch out.

>> No.1980457

>>1980441

How did he not killed himself? Was his brain too fried thanks to drugs to actually care about the thousand volt current passing through his body?

>> No.1980461

>>1980457
well, if the monitor has been unplugged for a significant amount of time most of the charge will probably dissipate.

but yeah a lot of the time these jerks are so whacked out on drugs probably can't be bothered to care about most things, let alone safety concerns.

>> No.1980467

>>1980461

Even if you touch it as soon as it's unplugged what is left in caps is not enough to kill you but you'll get pretty nasty shock.

I learned to respect unplugged CRT's the hard way.

>> No.1980470
File: 20 KB, 641x402, YugEng3.png [View same] [iqdb] [saucenao] [google]
1980470

>>1980450
most Japanese PC games in the 80s and 90s probably had some erotic content, even Dragon Warrior developer "Enix" made some games that were basically just porn RPG's

Japan was a little more relaxed about that kind of stuff than we were with our extreme political correctness.

we sadly missed out some pretty awesome games just because of a Boob or or butt shot here and there.

(I bet 90% of these games could of been perfectly ported to the Sega CD or TurboGrafx)

the more Japanese I learn, the more I enjoy these obscure titles ( some have some really awesome gameplay ideas I've never seen anywhere else).

>> No.1980471

Do you guys think its a big problem to carry around a 14'' PVM trough town? It weights 35lbs and normally don't have a problem carrying heavy shit... I think I would pack it into a big bag with some towels.

>> No.1980474

>>1980471
you might pick up some static electricity along the way, but as long as you don't bump it into anything or vibrate it a bunch

it should be okay.

why do you need to cart it around anyway? why not just leave it at home?

>> No.1980475

>>1980471

Never had a problem with carrying stuff around town, so you shouldn't have one.

>> No.1980476

>>1980457
Occasionally my power utility will find fried tweakers around HV equipment. Cheaper than a jail cell, at least.

>> No.1980478

>>1980426
Part of that may have been that color film was kinda subpar to black and white for quite a number of years. There are a lot of color films from the 50's through 70's where they don't look as crisp as black and white films from the same era. The earliest good looking color film I can recall off the top of my head that I've seen is probably 2001: A Space Odyssey.

>> No.1980484

>>1980474
>why do you need to cart it around anyway?
I'm going to pick this one up for some euros... don't have a car yet so I'm going on a little travel with it. Should took about 1 hour with the train.

>> No.1980540

>>1980484
Cool, what model?

>> No.1980576

Quick question, this monitor is 16:9 native correct?

http://www.ebay.at/itm/SONY-BVM-D14H1E-SDI-Monitor-16-9-4-3-HR-Trinitron-1000-Lines-Zeilen-/381008454223?pt=Filmnachbearbeitung&hash=item58b5dfa24f

These small ones are deceptive so I have been second guessing myself about whether its 16:9 or 4:3

Also the images looks off centre (To the left) If I go ahead and buy this, is it possible to align it correctly?

Its going to be used for playing PSP games only, through component. So I'd imagine it would be quite a nice little monitor for that, to give it a crisp image

>> No.1980586
File: 80 KB, 605x863, Clipboard01.jpg [View same] [iqdb] [saucenao] [google]
1980586

>>1980576

It's 16:9 native.

Man those are nice.

>> No.1980592

>>1980586
Is it possible to fix the image?

Also are there any other consoles that have a 16:9 resolution that would be worth playing on it should I actually get it?

>> No.1980607
File: 443 KB, 800x800, not sure if april_o_neil or velma_.jpg [View same] [iqdb] [saucenao] [google]
1980607

>>1980592
yes, the service mode should let you center the image.

most Genesis/Mega Drive games look fine in 16:9 (and I'm sure TG16/PCE would also look fine)

but as as far as native 240p games in widescreen the only one that comes to mind is street fighter 3: 2nd impact

most new games are also made with widescreen in mind. ps3/360 and beyond.

you could also force most pc games to output in 16:9

>> No.1980615
File: 186 KB, 953x880, lol wut.png [View same] [iqdb] [saucenao] [google]
1980615

>>1980576
>>1980586

>> No.1980616

>>1980592
>>1980607

You really need to see the back of the unit to know if it has RGB or analogue inputs. some BVMs only have SDI.

>> No.1980619
File: 149 KB, 808x858, Clipboard01.gif [View same] [iqdb] [saucenao] [google]
1980619

>>1980615

Official Sony specs sheet

>> No.1980627

>>1980607
>>1980619
All right, I'm going to get it.
Is anybody interested in seeing some images once/if I win the auction?

>> No.1980631
File: 30 KB, 683x455, 28hd96_02.jpg [View same] [iqdb] [saucenao] [google]
1980631

>>1980627
hell yeah, I'd love to some images of a high-res widescreen crt.

go for it

>> No.1980637

>>1980631
Only problem is
From the listing description:
>Das Bild ist scharf und hell, allerdings ist ein großflächiger Ein brenner auf der Mattscheibe zu bewundern. Er ist nicht sehr stark, fällt aber bei hellen flächigen Bildern auf.

>> No.1980641

>>1980637

>The picture is sharp and bright, but a large area is a burner to admire on the screen . He is not very strong, but falls flat at bright images on.

that might just mean it needs to be degassed.

but perhaps you should a pic of an all white screen and a pic of the unit off to how bad the burn could be.

>> No.1980642

>>1980641
meant to say, you should ask for a picture of an all white screen and one of the unit off.

>> No.1980645
File: 313 KB, 1280x1024, 0601000534a.jpg [View same] [iqdb] [saucenao] [google]
1980645

>>1979950

Huh, actually no idea.
The weird thing is that it only does that when I go into the actual levels. The title screen or the map screen look fine

>> No.1980647
File: 54 KB, 500x381, dm6552sw_hd.jpg [View same] [iqdb] [saucenao] [google]
1980647

>>1980631

>> No.1980650

>>1980645
is that a Magnavox TV?

>> No.1980657
File: 384 KB, 640x480, wide asuka.png [View same] [iqdb] [saucenao] [google]
1980657

>>1980647
>>1980631

Wide CRTs are great for watching Chinese cartoons and reading Taiwanese books!

>> No.1980658
File: 248 KB, 1280x1024, 0601000539a.jpg [View same] [iqdb] [saucenao] [google]
1980658

>>1980650

No, it's an old Sharp TV.

I just checked with another game. It isn't as noticeable as on YI's levels, but I can see a small cut at the bottom. I haven't noticed it before though.

>> No.1980661

>>1980658
>>1980645

I'll test those games out on my set later and we can compare.

>an old Sharp TV.

I had both a Sharp and a Magnavox. the looked very similar

>> No.1980670
File: 305 KB, 1280x1024, 0601000530a.jpg [View same] [iqdb] [saucenao] [google]
1980670

>>1980661

Sorry, I fucked up, not Sharp, it's a Hitachi, Calypso model.

>> No.1980674
File: 22 KB, 500x461, tv-14-hichachi-color-calypso-2428-MLA4794540976_082013-O.jpg [View same] [iqdb] [saucenao] [google]
1980674

>>1980670
>Hitachi, Calypso

that seems nice, (is it stereo or mono?)

>> No.1980681

>>1980657
>Moldiver
Horrendous.

>> No.1980682

>>1980387
What model are those?

>> No.1980684
File: 28 KB, 650x412, plp.jpg [View same] [iqdb] [saucenao] [google]
1980684

>>1980674

Mono, sadly. It's a very old and basic TV, but at least it's still alive. I have this 21" model.

>> No.1980685
File: 51 KB, 550x413, KV-V15MN2.jpg [View same] [iqdb] [saucenao] [google]
1980685

>>1980657

Sony KV-V15MN2

>> No.1980687
File: 380 KB, 1600x1284, my Laserdisc.jpg [View same] [iqdb] [saucenao] [google]
1980687

>>1980681
>Moldiver bad

I am the King of shitty taste in anime.

>> No.1980694

>>1980684
I hate it when a TV has cutouts for stereo, but they still only put one speaker in the case.

such a bullshit fake-out. (my sharp is like that)

looks very nice otherwise.

>> No.1980701

>>1980694
it's not dual mono? have you ever checked to see if there's a speaker?

i have an apex tv/vcr that only takes mono input but outputs to the two speakers.

>> No.1980703

I need to get my hands on a 16:9 CRT monitor once and for all to replace my LCD. At least until 4k is standard. Unless we get 4k CRTs...
That is something I would like the industry to do. Instead of constantly focusing on bigger size and resolution maybe try developing a different technology all together. SED when?

>> No.1980704 [DELETED] 

>>1980682

nope, I looked inside and its only one. (has speaker holes on both sides)

very lame.

>> No.1980705

>>1980703
I just really want to see an LCD screen that doesn't have a ridiculous delay on it. The only reason I want a CRT to begin with is because older games are virtually unplayable with that kind of delay.

>> No.1980706

>>1980694

I agree, hate it too. And if a game doesn't let me change to Mono sound on the options, I'm stuck with a shitty sounding game unless I use a separate stereo player to get the sound out of the console.

>> No.1980708

>>1980705
I saw the delay less than most people I guess. What got me into it was the terrible upscaling artifacts on anything that wasn't the native resolution. But since then my interests have grown. It wasn't just retro games anymore. I wanted the advantage of less delay, higher refresh rates, smoother motion, better color on my modern games too.

>> No.1980712
File: 645 KB, 1944x2592, 11022012256.jpg [View same] [iqdb] [saucenao] [google]
1980712

>>1980708
Those are all true!
Though what really sealed the deal for me was that you need a CRT screen for light gun games, and I love me some Point Blank. Plus, it just feels a little more authentic to have it on a proper old screen.

>> No.1980747

>>1980645
Actually I've noticed this in a few N64 games and even some PS1 games recently.
For example in Goldeneye64 the menus were perfectly fine but then the gameplay has a small black bar on the bottom.
I believe the gameplay resolution isn't exactly 320x240. The menus are but once you are in the gameplay some lines appear missing at the bottom. Maybe the devs made the gameplay resolution a bit lower due to the hardware limitations of the console. Probably isn't an issue on most consumer sets because of the overscan.

Noticed that Smackdown 2 on PS1 has 480i menus (can tell by the scanlines) and the gameplay is something under 240p (can tell by black bars)

>http://en.wikipedia.org/wiki/Nintendo_64
>The vast majority of games instead used the system's low resolution 256 × 224
If you set your geometry to be perfect with 240p then you are going to get some black bars when playing a game at 256 x 224.

>> No.1980748

>>1980747

>not rock solid 320x240 resolution

TOTAL GARBAGE! consolefags BTFO

/sarcasm

>> No.1980749
File: 110 KB, 800x800, url.jpg [View same] [iqdb] [saucenao] [google]
1980749

>>1980687
Meh, you could have much worse. I've thought about starting a LaserDisc collection since they have such awesome and large cover art, but it sucks that the video info is stored as composite on the discs.

>> No.1980751

>>1980748
>not wanting a cinematic silky smooth 15fps in your n64 games
Human eye can't see over 15fps anyway.

>> No.1980757
File: 60 KB, 850x1100, 161007-1.jpg [View same] [iqdb] [saucenao] [google]
1980757

>>1980682
I believe those are Sony KV-32V68

very nice, big sets. (s-video)

>> No.1980772
File: 148 KB, 1632x918, quake.jpg [View same] [iqdb] [saucenao] [google]
1980772

>>1978376

>> No.1980773
File: 502 KB, 918x1632, deanambrose.jpg [View same] [iqdb] [saucenao] [google]
1980773

>>1978376
I need to start taking my pictures with something other than my phone.

>> No.1980782
File: 997 KB, 900x600, guns of kite ld.png [View same] [iqdb] [saucenao] [google]
1980782

>>1980749

So because I really love the character design of Yasuomi UMETSU.

I just purchased an LD copy of "A Kite", and a CRT to watch it on.

(Umetsu says he hate the way his work looks on an LCD)

>> No.1980789
File: 292 KB, 1000x997, 1000x1000.jpg [View same] [iqdb] [saucenao] [google]
1980789

>>1980782
I also found a copy of the "prototype" for Kite.

>but it sucks that the video info is stored as composite on the discs.

if you have a good VDP like I do, you can return the video quality to its original 250p or 500p output.

>> No.1980792
File: 93 KB, 379x537, Mezzo Forte 1.jpg [View same] [iqdb] [saucenao] [google]
1980792

>>1980749
>>1980782
>>1980789

and I finally found an uncensored/uncut copy of Mezzo Forte (the "pseudo sequel" to kite)

I don't think it was ever released on LD or CEV... feels bad-man.

>> No.1980793
File: 117 KB, 600x800, cpdY2P.jpg [View same] [iqdb] [saucenao] [google]
1980793

>>1980782

and apparently a live action version is almost out... starring samuel jackson.

(what are the odds it going to suck?)

>> No.1980801
File: 10 KB, 403x302, n64boostaftergv9.jpg [View same] [iqdb] [saucenao] [google]
1980801

>>1980751
>>1980748

N64 emulation on Wii VC outputs only in 480i on my PVM, any way to make it 240p?

I don't think Mario 64 actualy played in 480i on my real n64.

>> No.1980823

>>1980657
>Wide CRTs are great for watching Chinese cartoons

If they're already in 16:9 or 16:10, otherwise, too wide.

>> No.1980827
File: 710 KB, 2304x1728, 100_1431.jpg [View same] [iqdb] [saucenao] [google]
1980827

>>1980749
>but it sucks that the video info is stored as composite on the discs.

Even though it's composite, the picture quality is really good.

>> No.1980828
File: 801 KB, 2460x1755, kx45ed1.jpg [View same] [iqdb] [saucenao] [google]
1980828

>>1980793
pardon my grammar, I've been up super late.

here's what I ordered. they say it was the largest tv in the world. (at one time).

>>1980823
true, but most anime movies and everything being produced today is 16:9 (Kill la Kill, etc)

>> No.1980829

>>1980828

Yup, too bad I don't watch new animes anymore.

>>1980751

Yeah, that's why you see that an animation at 120FPS is way smoother, right?

>> No.1980832
File: 67 KB, 490x365, mg.jpg [View same] [iqdb] [saucenao] [google]
1980832

>my face when not having a working VCR to play all my old animu VHSs

>> No.1980834

>>1980829
>didn't get the joke

>> No.1980840

>>1980832
www.ebay.com/itm/JVC-HR-S3500U-S-VHS-VCR-/141424459133

>> No.1980841
File: 1.41 MB, 2560x1920, 1390631243370.jpg [View same] [iqdb] [saucenao] [google]
1980841

>>1980828
>45 inch pro Trinitrons with RGB SCART.
Holy shit. 45 is still the largest 4:3 CRT ever made but I thought only Mitsubishi made them. Where did you order it from and how much did it cost? How much was shipping? They'll weigh like 300 pounds.

>> No.1980880

>>1980792
Mezzo Forte was 2001. LD was well on the way out by that time.

>>1980789
>>1980827
Does a good comb filter on the CRT work well enough with LD players? Even so, there's still the problem with LaserDiscs being even worse with CD rot than other optic discs simply because of its analog format. I've seen some horrific LD dumps of some OVA's where there are no copies that aren't affected by rot.

>> No.1980904

Is Mars Matrix on the Dreamcast supposed to output 240p? I'm playing it on a PAL Dreamcast with an RGB SCART cable and I'm pretty certain I'm looking at interlaced footage. I also have PAL bars.

>> No.1980915
File: 1.69 MB, 2460x3280, 100_4546.jpg [View same] [iqdb] [saucenao] [google]
1980915

>>1980801
>I don't think Mario 64 actualy played in 480i on my real n64.
It didn't. 240p.

>>1980832
>piece of shit, non s-video VCR
>only have Star Wars and pokemone tapes anyway
Eh, whatever. At least Pikachu's Vacation still looks nice.

Also: God damn, Pokemon Stadium switches video modes a lot.

>> No.1980929

>>1980631
what is/was this display anyway?
keep seeing photos of carmack with one

>> No.1980936

>>1980929
http://www.ceu-inc.com/intergr_6d.html

>> No.1980945

>>1980936
I need something like this.
Just want a 16:9 CRT capable of 1080p above 60Hz.
That's all I need.

>> No.1980947

>>1980945

That's what everyone wants though.

>> No.1980953

>>1980945

>CRT
>high-definition
>affordable

Pick two.

>> No.1980959

>>1980945
The recommend resolution of the GDM-FW900 is 1920x1200. Maximum frequencies are 160hz vertical and 121khz horizontal.

>>1980947
>implying

>> No.1980960

>>1980953
Well I never said affordable...

>> No.1980963

>>1980960
It's either that or it won't swallow up half your room setting it up.
Of course, if you pay attention to your local buy/sell listings, you could maybe luck out and find someone giving away their old high-quality TV for pennies, so you might wanna keep an eye on that.

>> No.1980967

>>1980904

Also, how do I make my PAL Dreamcast output 60Hz? I used a VGA cable previously so I've not had to deal with PAL bars so far.

>> No.1980972

>>1980967
>Also, how do I make my PAL Dreamcast output 60Hz? I used a VGA cable previously so I've not had to deal with PAL bars so far.

Most games will ask you if you want to output a 60Hz signal anyway.

>> No.1980975

>nice old TV anon. What's the matter too poor for a "flat screen?"

>> No.1980978

>>1980972

Most of my game are just burned NTSC games. They all have black bars at the top and bottom of the screen which leads me to believe it's rendering 480i then outputting 576i.

>> No.1981007

Quick question:
I can get myself an E215 trinitron computer CRT for around 40 euro, is it worth it? i'd be using it for emulators, old pc vidya, maybe old anime, and general purpose

is it worth it or should i just use some of that money to get myself a good 20 inch P/BVM to connect to a 15khz compatible card and do all that there?

(the card would be a matrox millennium PCI)

thanks in advance

>> No.1981013

>>1980963
>Of course, if you pay attention to your local buy/sell listings, you could maybe luck out and find someone giving away their old high-quality TV for pennies
>decide to give craigslist a search again
>same HP variant FW900 that was there two months ago has dropped ~$50 to $200
>someone selling a 24FV300 for $25 nearby
>someone selling a 36XS955 for the same ~90 miles away
>someone giving away >>1980443 in pretty good condition

On an unrelated note;

Is it just me or are the colors in the Pokemon games more vibrant running in Pokemon Stadium/2 than they are from the Super Game Boy? I need to test it and the SGB2 in my original model SNES to see if it's possibly the mini making it look "unsaturated".

>> No.1981018

>>1981007
40 euro doesn't sound like a bad price for a screen you want, go for it.

>>1981013
That's what I'm talking about!

>> No.1981021

>>1981018
Yeah, but what i'm more concerned about is if that monitor suits me in what i said i'll be doing with it. 40 bucks is not money i can waste in a monitor i'll barely use because it's not good for what i need.

That's why i'm wondering if i'm better off just jumping the shark altogether and buying a PVM to hook up to the matrox.

>> No.1981024
File: 2.49 MB, 1881x1471, Highlander VHS Cover.jpg [View same] [iqdb] [saucenao] [google]
1981024

>>1980953
I'm amazed at the quality of pristine VHS tapes when played through a high-quality deck. (S-VHS output from my JVC 7800 is especially good at playing back animated content)

my first run 1988 copy of Highlander on VHS looks better than any DVD version of it I've ever seen (no compression artifacts or macro blocking, and no color banding)

I mean it's amazing.

>> No.1981028

For those of you that have computer CRTs do you keep them on for the time you are using your computer. Or do you only turn them on for the specific task you use the monitor for like retro pc games.
I use my CRT as a secondary monitor but I fear I'm wasting the life it has left on just showing a desktop. Thinking about keeping it off all the time unless gaming.

>> No.1981030

>>1981028
yes that's what I would recommend, don't use it unless you have something you're actively playing on it

>> No.1981035

>>1981028

It makes the most sense to switch it off when not in use.

>> No.1981036

>>1981030
>>1981035
Yeah I let my CRT replace my old secondary LCD. Guess I'll go ahead and keep the LCD hooked up as a secondary and use my CRT only for games.

>> No.1981040

>>1981021
If it's in good working condition, it'd be a nice monitor but not for daily use; Not on its own at least. It won't be able to do incredibly high resolutions or anything, but it wouldn't be terribly bad either.
http://img.4pk.ru/22420.pdf

>>1981028
I'm using my old PC CRT as a secondary monitor, and while what your saying makes sense, it's already grown dim and there's really no way to save it at this point. If I get my hands on something with a bit more life still left in it, I'd likely baby it the way I do the PVM.

>> No.1981042

What are signs your CRT is dying?

>> No.1981043

>>1981042

Scanlines start showing up in your games.

>> No.1981046

>>1981024
was meant for
>>1980832

>> No.1981051

>>1980840
personally I wouldn't bother with a deck that doesn't include TBC (timebase correction)

unless you have an external component with a timebase corrector in it that you're going to feed the video through.

and yes, S-Video output is a must ( some of the pro-units even had component/RGB output)

>> No.1981057

As far as PAL CRTs go, how many of them support PAL60 or NTSC?

>> No.1981058
File: 478 KB, 960x1280, eva VHS.jpg [View same] [iqdb] [saucenao] [google]
1981058

>>1981024

The image quality on the Evangelion VHSs from ADV were a lot better better than their DVD counterparts released circa 2001. I know they did a renewal remaster afterwards and that probably looks a lot better, but the first edition of Evangelion on DVD by ADV has questionable quality (the japanese R2 ones are great though)

>> No.1981059
File: 48 KB, 640x480, PB150008.jpg [View same] [iqdb] [saucenao] [google]
1981059

>>1980841
>Where did you order it from

Japan

>much did it cost?

$350 plus my mom's old motorcycle ( I'm not sure how much the motorcycle was worth, but I doubt it was even $500 in the bad condition it was in).

>How much was shipping?

shipping was included in the price, it's coming by boat.

made a deal with this CRT otaku guy my friend knows.

>> No.1981061
File: 89 KB, 883x990, feels in rain.png [View same] [iqdb] [saucenao] [google]
1981061

>>1981024
>tfw CAV LD
Too bad anamorphic discs never caught on. Some day I'll buy a MUSE player.

>> No.1981063

>>1981058
Don't even get me started on the End of Evangelion DVD released by Manga Entertainment.
Its a straight up VHS transfer with letterboxed widescreen instead of anamorphic widescreen.

>> No.1981068
File: 277 KB, 1400x600, tawny hook.png [View same] [iqdb] [saucenao] [google]
1981068

>>1980747
Yeah, a lot of N64 games ran at subpar resolutions. So did a lot of PS1 games, but there were some interesting examples of the same game across both consoles having a pretty big difference in resolution, such as THPS3, pictured here. It ran at 512x240 on PS1, and something like 256x224 (interpolated to 512x224 as the N64 always does, hence the added blur) on the N64.

>> No.1981069

>>1981024
I used to had an entire VHS collection, but my idiotic brother decided to throw them away while I was away from home.

>> No.1981071
File: 2.22 MB, 1142x1026, Second_Impact_Box_3_Cover.png [View same] [iqdb] [saucenao] [google]
1981071

>>1981063

Not to mention the "Rebirth" on the D&R DVD is not the actual Rebirth, but just the first 25 minutes of air cropped out of the original Air. The actual Rebirth has different voice acting, some different animation in parts, and different soundtrack.

Back then I couldn't wait until a western published released EOE and I just got the second impact box set from gainax online shop, my first internet purchase ever back in 2001. I was tired of watching my old fansubbed VHS of crap quality and having the actual japanese DVD was a whole new level. Didn't include subs but I knew the dialogues by heart, practically.
it also includes the Girlfriend of Steel vidya for PC on DVD-ROM.

>> No.1981073

>>1980801
No. N64 emulation on the Wii is HLE, same as the homebrew N64 emulators on PC and elsewhere. I assume Nintendo decided against using the native 240p because let's face it, N64 games can use as much face lift as they can get. Unlike 2D games, they don't really benefit that much from playing at low resolution, other than perhaps some textures and UI elements looking a bit odd at high res.

>> No.1981075
File: 62 KB, 323x325, CD Rot.jpg [View same] [iqdb] [saucenao] [google]
1981075

>>1980880
>LD was well on the way out by that time.

yeah, but they had to be thinking about it during production because I'm pretty sure I saw a mockup LD cover in the art book.

>Does a good comb filter on the CRT work well enough with LD players?

I would say good comb filter is a must for any composite signal. some of the players even have comb filters built-in, you can even adjust the signal separation.

I use my video processor so a comb-filter doesn't even really begin to describe the quality I can output. (I can basically display near reference quality in real-time without postprocessing)

>the problem with LaserDiscs being even worse with CD rot than other optic discs because of its analog

what you're referring to is called "laser rot" only some discs suffer from it because of cheap manufacturing

CDs and DVDs are actually rotting too. the Library of Congress has found that most of their CD media is becoming unplayable due to age.

digital archival is still a very big problem right now. the best things we have so far might be M-disk and high-quality SSDs

but even that's touch and go right now ( still way safer than CDs or DVDs)

>> No.1981076

>>1981071
Oh shit I only watched Death & Rebirth from the DVD I got...
Guess I gotta see the real thing.

>> No.1981079

>>1981073

Rendering at 240p is preferable to 480i. can it do 480p though?

>> No.1981081

>>1981028
I want my CRT to last, so no, I do not turn it on unless I'm doing two things at once and need the extra screen, or I'm going to play a game. It stays off otherwise.

>> No.1981083
File: 66 KB, 200x285, the-man-who-stole-the-sun.jpg [View same] [iqdb] [saucenao] [google]
1981083

>tfw the only western release of The Man Who Stole the Sun is some cheap Chinese DVD transfer of a laser disc
Oh god it was terrible.
Letterbox widescreen.
I don't speak Japanese but I'm enough of a weeb to know that the subtitles were way off and unintelligible at times. I don't think the translators spoke Japanese or English.
Terrible ghosting.
The movie was spread out over two sides of the DVD for some reason. Had to get up half way and switch sides.
Then I found out the Japanese DVD had English subs on it. So much buyer's remorse.

>> No.1981089

>>1981083
>The Man Who Stole the Sun

didn't that have an American remake starring Matthew Broderick and John Lithgow?

I remember the whole thing about Matthew Broderick stealing the isotopes to make his little nuclear weapon.

>> No.1981092

>>1981079
Yes, it can do 480p.

The thing about the Wii VC is that it's actually not as accurate as you'd think. Again, it's HLE, but on some games there are some effects it doesn't get right that some PC emulators do, such as the Vanish Cap effect on Mario 64. The gap has increased even more now with the advent of pixel-accurate plugins, though they're still too slow to be worthwhile, and of course bring all the ugliness of the original hardware with them.

>tfw no good hardware-accelerated LLE plugin that combines compatibility and accuracy with better graphics and speed

>> No.1981094

>>1981089
Never seen The Manhattan Project or even heard anyone compare it to The Man Who Stole the Sun. (Then again I've never met anyone who has even heard of The Man Who Stole the Sun)
They sound similar. I'll check it out

>> No.1981096
File: 113 KB, 361x464, evabd.jpg [View same] [iqdb] [saucenao] [google]
1981096

>>1981071
I have the American reprints of the Japanese region 2 remastered editions.

now I'm just waiting for the inevitable Blu-ray or 4K (8K?) re-release.

you know its going to happen.

>> No.1981097

>>1981092
As far as I understand the N64 was already a notoriously hard machine to code for, which is why early N64 emulators were really finicky for the first couple of years, and even today perfectly accurate and fast N64 emulation is still tricky. I guess even Nintendo's own VC emulator fudged it a bit.

>> No.1981106

>>1981075
>the best things we have so far might be M-disk and high-quality SSDs

Nope, the best thing we have so far is magnetic tape. Magnetic tapes were, are, and will surely alway be the best backup support. A nice LTO tape can hold something like a Terabyte of data, and is really hard to kill, as they're aimed mainly toward the professional market.

>> No.1981107

>>1981057
>PAL60
All 90s Trinitrons in Europe can do 60hz.
>NTSC
Not many. Might be possible to mod the TV or build a NTSC composite/S-Video to SCART RGB converter.

>> No.1981108

>>1981106
Tape is inconvenient because it is sequential.

>> No.1981109

>>1981106
well, I was mostly thinking about what your average consumer would have access to.

the data on today's SSD's and flash drives will probably outlive most magnetic hard drives we have today. or so I've heard.

aren't magnetic tape setups prohibitively expensive now? not to mention slow for data retrieval.

>> No.1981110

>>1981107

>>PAL60
>All 90s Trinitrons in Europe can do 60hz.

If it's an RGB signal with a sync at 60Hz, yes they all do it, but if it's a PAL-60 composite or S-Video one, nope, not all trinitron do this.

>> No.1981118

>>1981109

Like >>1981108 said, yes, they're pretty slow, as it's mainly mean't to be backup units.
But buying 1 Tape drive + 3 1TB tapes is cheaper than buying 6 500GB SSDs though. The tape drive is the main investment, as the tapes themselves cost, like, 30 bucks per unit.
Also, magnetic tapes last longer than HDDs. Even some floppies (8" ones) are more resistant than nowadays HDDs. Blame that on the fact we're making them in South-east Asia.

>> No.1981120
File: 315 KB, 1632x1224, IMG_20130710_142852.jpg [View same] [iqdb] [saucenao] [google]
1981120

I have a samsung syncmaster 1100p+
What can you tell me about it?

>> No.1981121

>>1981110
>but if it's a PAL-60 composite or S-Video one, nope, not all trinitron do this.
KV-M1400D, KV-M1450D, KV-C2521D and one i don't know the model no. could do PAL60 from SNES and Gamecube just fine.
Maybe you used a PVM/BVM that has problems with.

>> No.1981123
File: 66 KB, 400x425, colc3133.jpg [View same] [iqdb] [saucenao] [google]
1981123

>>1980782

UMETSU also did a great job on the Gatchaman OVA from 94.

>dat swan

>> No.1981126

>>1981120
Do you set your monitor resolution to the resolution of your anime?
Because if you just full screen it in MPC you'll end up stretching it anyway to your monitor resolution.

>> No.1981131

>>1981096
Are there really R1 reprints of the R2 renewal DVDs or do you mean the platinum addition R1 DVDs which are mastered differently? Both are mastered from the same film transfer.

>> No.1981132

>>1981059
It was probably a straight up trade and the $350 is to cover the actual shipping cost but bravo you've found what is certainly the largest 4:3 Trinitron CRT ever made and a complete anachronism in the US. Part of me would take shameful joy if it turned out to be 480p only but honestly I'm 97% sure it'll SD just fine.

>> No.1981136

>>1981126
Yes but I can't get it to run at anything lower than 640x480 which I want for PSX games.

>> No.1981138

>>1981075
>CD unplayable due to age
Fuck my life. I'm done building any kind of collection.
Everything I love is just fading away.
Muh vidya, muh movies, muh CRTs.
Everything.
For what? Some cheap replacement of digital download or fuck awful LCD?

>> No.1981139

>>1981136

Don't you have to run it at 120Hz?

>> No.1981141

>>1981139
96Hz for anime. 120 for games.
I think it's just Nvidia's drivers refusing to output anything below 480p,

>> No.1981145

>>1981141
Why are you running those refresh rates?
I'm not understanding the 96Hz for anime.

>> No.1981148

>>1981097
Well, you can't expect a teeny 729MHz console to actually emulate the N64 fully, now can you?

>> No.1981149
File: 1017 KB, 1114x1346, consolestv.jpg [View same] [iqdb] [saucenao] [google]
1981149

>>1981132
yeah I'm pretty excited, it was old stock that had been barely used if used at all by a defunct production company the guy worked for. ( wonder if it was some animation studio)

only reason I'm going to be able to get this in the house is because of the giant double door from inside the garage some lunatic (who owned the house before us) installed.

to make room for it I gave away my loveseat, a dresser, and a 30 inch Sony wega crt.

(I keep thinking the boat is going to sink, and I'll probably lose the rarest possession that I could ever own)

>> No.1981150

>>1981145
96Hz is the highest multiple of 24 it supports at 1440x1080.

>> No.1981152

>>1981120
It should be nice for emulation and PC games.

>> No.1981154

>>1981150
Interesting. Is the anime running at 24fps though? I figured TV programs always ran at 30 fps for NTSC.

>> No.1981156

>>1981131
I should probably rephrase that, I have whatever the latest version of the Japanese remasters were, modified with an added English sound channel and subtitles. ( these were created by fans)

are the most recent American remasters really any different or better than the original Japanese remasters?

(this is getting about as confusing as eva itself).

>> No.1981158

>>1981141
Try using Custom Resolution Utility. Keep in mind for 240p, you need to use 120Hz, and then Black Frame Insertion on top of that to get motion back to acceptable levels.

Alternatively, just run 640x480 and add scanlines. It's almost the same thing bar slightly less latency when using 240p@120Hz, but much less hassle otherwise.

>> No.1981159

>>1981154
Nope. Most things ran at either 60fps or 24fps.

>> No.1981162
File: 53 KB, 692x519, giant computer.jpg [View same] [iqdb] [saucenao] [google]
1981162

>>1981138
I've wrestled with this conundrum myself, the best way to deal with data corruption and bit rot is to refresh your media storage every five years.

that's what I do, I backup everything to new hard drives and discs every five years.

and I'm thinking about ascribing Carbonite or crash plan for off-site mission-critical data.

>> No.1981163

>>1981154

No, they run at 24fps. They suffer from 3:2 pulldown on NTSC televisons.

>> No.1981165

>>1981163
Are we only talking about older anime made on film or are we also talking about new anime? I figured most digital video was 30fps now.

>> No.1981167

>>1981154
>I figured TV programs always ran at 30 fps for NTSC.
Live action often is but anime is 24p telecined up to 30i for broadcast.

>> No.1981169

>>1981165
The closet you'll find to 30fps anime would be Full Metal Panic which has 30i transitions and CGI on 24p animation.

>> No.1981172
File: 1.16 MB, 500x281, What what.gif [View same] [iqdb] [saucenao] [google]
1981172

>>1981167
is that why panning shots have that weird stutter to them?

>> No.1981183

>>1981149
Damn. I passed on that 45 inch Mitsubishi my wife is sitting next to in that pic. She was giving me her "hell no" face when I even started to begin to say things that might have lead to us taking it home with us even though it was only $40.

>> No.1981184

>>1981167
You've got me interested in finding out what format my digital video was being presented in.
Then I found this site.
http://www.cinemasquid.com/blu-ray/movies/releases/children-of-men/ebbc9407-19a2-4628-8895-ebb482a79822#specs
Now I can go full videophile on my collection.

>> No.1981185

>>1981156
Yes. One of the anime-like nickelodeon shows -Legend of Kora I think it was- TV broadcast is broken for a different reason as well.
It was pulled down to 30fps at 1080i. Then this 1080i video was resized to 720p and broadcasted as is which blended the interlaced frames together and caused stuttering.

>> No.1981191

>>1981121

My KV-14M1B don't like anything 60Hz when it comes to composite. My PVM accept NTSC, but not PAL60.

>> No.1981192

>>1981185
Meant to quote.
>>1981172

>> No.1981201

>>1981158
I'll try that. thanks.

>> No.1981203
File: 46 KB, 550x309, 20130208_030529-550x309.jpg [View same] [iqdb] [saucenao] [google]
1981203

>>1981183

that was you and your wife?
>>1980841

man, I almost bought that same TV. I just didn't have a way of getting at home.

why was your girl hating on it? didn't you adequately explained to her how great retro videogames look on CRTs?

>> No.1981204
File: 109 KB, 500x498, seklfie.png [View same] [iqdb] [saucenao] [google]
1981204

>>1981120
better sgow us your airbrush mate

>> No.1981207

>>1981201
Keep in mind both 240p with BFI and 480p with inserted scanlines may result in a heavy loss in brightness (as much as 50%). To deal with this, check if your monitor has a specific setting to boost brightness (not the actual Brightness control, as that will just wash out the whole picture and ruin blacks). Mitsubishi and NEC monitors have a mode called SuperBright, which works wonders for this. If such a mode is not present, just boost all the colors in the settings to max. It may result in a cooler color temperature, but it will boost brightness significantly without washing things out.

>> No.1981215

>>1981185
>all that unnecessary conversion

original digital Blu-ray transfers when?

>> No.1981218

>tfw watching news broadcast and they bring up a 16:9 video squished to 4:3 even though they are broadcasting in 16:9
My god. It is someone's job to do it right meanwhile only hobbyists like us seem to notice.

>> No.1981220

>>1981218

Really?

>> No.1981236

>>1981220
I've seen it time and time again on several news channels.
Rai International only broadcasts in 4:3 but squishes all of their 16:9 content.

More disgustingly recently the WWE Network (which broadcasts in 16:9 and rightfully pillarboxes their 4:3 content) had a news report and did an interview with a doctor from a fucking cell phone while taking the video in a portrait orientation. Nothing has triggered my autism more than that.

>> No.1981240

>>1981156
The fansub releases all use the R2 renewal DVDs as the source.

The biggest difference between the two is the cropping and the colour tinting.
The combing in the source was caused during the film transfer not DVD encoding.
http://screenshotcomparison.com/comparison/94097

>> No.1981246

Wow I don't even think today's thread is on-topic at all.
Sure its on topic of CRT but the only reason why that is allowed is because of retro vidya.
All we have going on today is some anime discussion.
[spolier]I like it[/spoiler]

>> No.1981249
File: 182 KB, 736x1128, 7125c1186d52d8661aaa17238c50921e.jpg [View same] [iqdb] [saucenao] [google]
1981249

>>1981218
>>1981236

I got an even better one for you.

I get invited to watch some new horror movie at a friend of a friend's house.

( called oculus, looked okay I guess)

as the movie starts to play I notice that everything is stretched vertically because somebody left one of the zoom settings on the TV going.

I said, "hey guys, mind if I pause the movie and fix that weird stretching"

>some random bitch everyone barely even knows: don't stop the movie now anon! it's just getting good. I don't notice anything wrong.

then I see somebody has "auto motion plus" set to full blast giving the movie that really unnatural soap opera look.

finally after walking to the kitchen to get a drink I look over and notice the movie is playing from an Xbox 360 hooked up with composite cables.

had to stop myself from laughing as I walked out of the room, ended up just playing games on my phone until it was over.

those people literally had the worst movie watching experience possible, and they didn't even notice.

>> No.1981258

>>1981249
>vertical stretch
>stupid samsung processing shit
>composite
>out of a x360 so probably playing the shittiest of files

if they had a competition to see who had the worst video, they'd win

>> No.1981259

>>1981191
>KV-14M1B
>BE-4 chassis
Very similar to my KV-M1450D which has the BE-4A chassis and also has the MC44002P but PAL60 works normally.
But that Motorola IC is quite shitty compared to the TDA/TEA chips from Philips and ST used in my other Trinitrons, the tube current measurement impulses that are hidden in the overscan are insanely bright which causes a white stain in the upper left corner.
I prefer the KV-M1400D which has the exact same picture tube but the BE-2A chassis which has the TDA3505 and TDA4650 which are clearly superior because these tube current measurement impulses are as bright as the contrast+brightness setting.

>don't like anything 60Hz when it comes to composite
Are you sure that your "60hz composite" wasn't regular NTSC or NTSC443?

>> No.1981261

>>1981203
Well I already have two 13" consumer Trinitrons (in the living room), a PVM-14, a PVM-20, six of those Amdek composite monitors, a Commodore RGB monitor and my arcade machines. Excluding the cabinets, if I stacked ALL those monitors together they'd amount to about the same cubic feet as that 45" Mitsubishi so... Yeah, I had to settle for her posing cutely for the picture.

...also it was a snowstorm...

and our anniversary...

>> No.1981262

>>1980773
>WWF attitude
>not no mercy
>not SD2

>> No.1981263

>>1981261
oh, guess I understand.

it was a pretty cute pic

>> No.1981267

>>1981249
Yes...I feel you.
I pretty much expect it at this point but that's just plebs being plebs. Not as surprising as some professional in a studio not noticing the picture is messed up.

I have another story similar to yours.
>guy at work replaces CRT monitor with LCD
>turn around one day and notice he has the resolution jacked way down cause MUH ICONS TOO SMALL AT HIGH RES
>sit in disgust as he gloats about how good his new monitor looks even though he has artifacts out the ass from upscaling
>talk to him one day about cables and such
>mention he could just use VGA since he isn't passed the resolution cap of VGA and it wouldn't really make a difference
>"Oh anon let me tell ya *old man chuckle* it makes a world of difference. HDMI is new and top of the line and so much better looking than VGA let me tell ya.
How does it make a world of difference, old man, when you are using Windows XP classic theme while upscaling on an LCD?

>> No.1981269

>>1981218
The Fox affiliate in Phoenix manages to fuck up their video regularly. They'll bring in 480i sources and not even bother to deinterlace them, showing them at stretched 480p30 with huge artifacts everywhere on their 720p60 channel.

Somebody gets paid to do this shit and they still fuck it up.

>> No.1981270

>>1981267

God, that sounds frustrating.
Recently the place where I work had new monitors installed. Until then we'd been using 4:3 monitors but the new ones are 16:9. The resolution wasn't updated.

>> No.1981271

>>1981165
They still animate at 24/1.001hz, probably out of tradition/habit. I think most digital TV standards can handle it natively (or at least, flag it so it gets properly handled by the receiver).

>> No.1981272

>>1981258
there was also a bunch of pseudo-hipster fags as well, most of them don't know anything about technology.

> anon, I know Mac's are best because they don't get viruses!

I'm sure they all just kept staring at the screen thinking.

> the cinematography on this is amazing, how avant-garde!

I really need to travel more... @_@

>> No.1981276

>>1981272
> anon, I know Mac's are best because they don't get viruses!

i study computer science and engineering and every time i hear that i know i can kill

it's been happening less often now that steve jobs is dead and apple lost their PR wizard

> the cinematography on this is amazing, how avant-garde!

buzzzzzzzzzwordsssssssss

how do these people come into existence anyways?

>> No.1981285

>>1981270
Oh god that's terrible.
I haven't checked his resolution but I'm sure he at least is doing 16:9 though not something divisible by the native.
If he were doing a low 4:3 res stretched to 16:9 I'd lose my mind.

Why am I bothered by the ignorance of others?
Maybe its because they go on about how much better it is while they aren't even using it to its full potential.

>>1981269
And here I thought I was the only one who complained about this stuff while watching TV. Can you see the weird shit that happens when watching interlaced video?

>> No.1981287

>>1981285

Thankfully the monitors don't have locked down settings so I can simply scale to fit instead of scale to fill.

It's fine if people are doing things wrong, but if they then go on to say that it's better then it irritates me.

>> No.1981302
File: 679 KB, 1183x706, clip+(2014-10-04+at+05.59.33).png [View same] [iqdb] [saucenao] [google]
1981302

>>1981271
It is part of the spec but no tv stream I have ever worked with has included pull down flags.
The video type would be "film x%" if it were.
DVDs often do, just not TV.

>> No.1981316
File: 28 KB, 250x100, DVD-LOGO.jpg [View same] [iqdb] [saucenao] [google]
1981316

>>1981246
the discussion of video signals and video formats, (I think) is extremely relevant to CRTs

it mirrors a lot of quality concerns we have with LCD vs CRT for displaying content in general.

the more relevant information, the better I say!

btw, VCDs were always a horrible idea. but were sometimes necessary in more barbaric times.

>> No.1981317

>>1981302

Did you finished trolling G-reco /a/non ?

>> No.1981318

So I'm the faggot from earlier with the PAL Dreamcast trying to play NTSC games at NTSC resolutions/framerates.
I burned an Action Replay CDX disc but bizarrely, it only works for some games. Sonic Adventure 2 works fine but other Japan onlys do not. The image is moved down so the bottom half is cut off. I think NTSC U discs work while NTSC J do not.
Any fixes/alternatives?

>> No.1981323

>>1981318
you could possibly flash another regions bios to your Dreamcast.

but aren't Dreamcast's fairly easy to find these days?

maybe just track down an American Dreamcast. that's what I would do anyway.

>> No.1981327

>>1981323

I noticed that option on the Dreamshell disc I burned. Any requirements/risks?

I'd rather not buy any additional hardware. I'd rather not buy a US Dreamcast and a power converter if I can avoid it.

>> No.1981332

>>1981317
I haven't seen it yet.

>> No.1981340
File: 83 KB, 640x480, 0da9707b9bab47cf7f7b2edc659a6a01.jpg [View same] [iqdb] [saucenao] [google]
1981340

>>1981327
I've personally never done it, so you might have to make a general dreamcast thread asking about it.

I have an American Dreamcast ( three of them) and I just play everything at 60 Hz native from the VGA box

but here's a little off-topic question, if Dreamcast outputs games from composite and S-video at 720x480

it only seems to output games at 640x480 from the VGA box.

are we losing an extra hundred pixels of information?

>> No.1981349

>>1981316
>VCD
Damn I remember when I was 9 years old the first movies I ever pirated were Jurassic Park 3 and Rush Hour 2. I remember burning them to CDs because my dad wouldn't let me use his blank DVDs. Though since they were compressed AVIs it wouldn't have made a bit of difference.
I remember feeling like the coolest kid cause I would get camrips of movies before their home release and burn VCDs of them. Most of the people I talk to today have a blank stare when I mention VCD.

>> No.1981350

>>1981340

I used to use a VGA box but that was into an LCD display the only thing I had at the time plz no h8 and that played all games fine, now I have an RGB SCART cable for my CRT. It'd be a real bummer if I couldn't play most of the games I wanted to with this thing.
I suppose I could always adjust the height of the picture on my TV to correct the aspect ratio but that might leave framerate issues.

>> No.1981358

>>1981350
what about using VGA to SCART, would that make a difference at all?

>> No.1981362

>>1981358

How would I do that? Some kind of converter box which downscales 480p to 480i?

>> No.1981367

>>1981316
Could we argue that VCD is worse than VHS?
With VCD you'll get a set low resolution while VHS its not so simple.
I remember the MST3k episodes circulating on the internet being old compressed AVIs vs. the ones on the DAP tracker that were the size of DVDs and came from higher quality tape sources.
The idea being if you transfer to the full size of a DVD you'll get as much as the quality from the tape as possible without bottlenecking it like the bad AVI copies.

The MST3k DVDs available on the DAP tracker from higher quality 1st gen VHS sources are much better than their AVI counterparts on the web that most people seem to have.

>> No.1981375
File: 314 KB, 1600x1059, mygirlfriendgonnabeangry.jpg [View same] [iqdb] [saucenao] [google]
1981375

>>1980540
I waited because actually the auction was still running... seems like wasn't stupid being optimistic. Just scored this PVM-1453MD for 13 Euro.

Did I do good? I'm new to this PVM/BVM thing and neer thought I would be able to get one here without paying at least three digits.

>> No.1981379

>>1981375
Good work.
My first was a 1353MD (same shit different year I assume) and I paid far more than you paid.
Did you turn it on yet? Don't get too happy until you get a good image on there.

>> No.1981381

>>1981367
>Could we argue that VCD is worse than VHS?
Yes, low bitrate MPEG-1 is quite bad.

>> No.1981390

>>1981367
>download the CKY movies
>they're 352x288 MPEG1 files from 2001
>the tapes are $20 for a full set on eBay
>literally no one in the last 13 years has decided to pay up for it

>> No.1981393

>>1981375
woah, nice

it's nice that the UK manages to get PVMs on the cheap

>> No.1981395

So when it comes to movies or TV (not games, Europe routinely gets shafted), is PAL or NTSC better?

>> No.1981396

>>1981390
Then someone takes that video and renders it to 1080p while stretching so that their youtube title can say
>CKY FULL 1080P HD

>> No.1981398

>>1981379
>1981379
The one who sold it on ebay wrote he used it to inspect videocuts for the last 2 years and that it wasn't used everyday. He also wrote that the picture is deficitless and he could not detect anything wrong with it. Would be nice if he is the first owner or the first to have used it regulary.

>> No.1981402

>>1981395
The debate is pretty much dead now for LCD and Blu-Ray since they are region free and all capable of 24fps.
But in regards to watching movies on CRT. I'd say PAL since 25fps is closer to 24.

I'm an NTSC fag.

>> No.1981406
File: 35 KB, 500x281, disgusted fruits.jpg [View same] [iqdb] [saucenao] [google]
1981406

>>1981396
>searching for TV show that was clearly native NTSC video
>HD 1080P HD 1080P HD 1080P

>> No.1981407
File: 399 KB, 1600x1059, $_57.jpg [View same] [iqdb] [saucenao] [google]
1981407

>>1981393
>it's nice that the UK manages to get PVMs on the cheap
Das ist Deutschland hier.
You normally only see really beat up ones with starting prices above 100 on german ebay. I'm kinda confused that only one other person did a bid on it.

Pic is the back. I need to research what kind of adapter I need for my bunch of scart cables.

>> No.1981408

Hope someone can share their knowledge.

I have a PAL Psone which I use a Breaker Pro disc to play backups on.

I'm using a third party RGB cable, and the backups are NTSC. Most backups play fine. There are three with minor problems though.

Croc 1 and Hercules play fine, but both have this flickering line at the top of the screen while I'm playing. Is this just something relating to the PAL psone not able to output NTSC properly?

The other game is Klonoa, which is smooth and flicker free. It does have this occasional tearing to the visuals when moving around. Maybe that's just the way it's meant to be, but I don't recall it happening on the PAL version.

>> No.1981409

>>1981406
http://www.youtube.com/watch?v=PyoKxUdoLa4
>HD/DVD QUALITY
What does it mena

>> No.1981416

>>1981408

Does your TV interpret 60Hz signals correctly? Do other systems work correctly for example?

By the way, is there any difference between NTSC and PAL60 if you're using an RGB cable anyway?

>> No.1981420

>>1981416
>By the way, is there any difference between NTSC and PAL60 if you're using an RGB cable anyway?
Possibly some level differences in the setup/blanking period. PAL60 isn't really well-defined, so it's not too "wrong".

>> No.1981421

>>1981149
>retro setup in the closet
Oh wow that's actually perfect. I love it.

>> No.1981425

>>1981416

Yeah, I play N64 American roms on my everdrive fine. (With slight higher pitch music)

Also play Wii emulators at 60hz

>> No.1981429

>>1981407
Euro scart to BNC.

Its not as confusing as being a burger who has never had scart before.
Can't even remember which kind of scart I needed to get. Japanese or Euro.

>> No.1981434

>>1981407
germany has a lot of pvms for some reason, i hope i'll get mine someday ;___;

>>1981429
euro scart probly, look into it though

>> No.1981439

>>1981434
Yeah checking my ebay history it was Euro.

>> No.1981443

>>1981259

Nope, it is PAL-60, I own no console that can output an NTSC signal, and both PAL-60 and NTSC are in black & white with my LD player.

>> No.1981450

So supposedly this is all I need to do to change my Dreamcast's region. Will this fix my issue with Japanese games falling off the screen? Will I need to run the Dreamshell disc after doing this mod?
I've never soldered something like this before and I don't want to break anything!
http://www.mmmonkey.co.uk/console/sega/dc-region.htm

>> No.1981597
File: 286 KB, 803x1016, shitty video ic, pg36.png [View same] [iqdb] [saucenao] [google]
1981597

>>1981443
The newer MC44002 doesn't have the technology to set it's chroma decoder to that was has been detected. It can identify PAL and SECAM but doesn't set chroma decoder to that, the TV's microcontroller is supposed to read the status of the MC44002 via I2C and set certain things according to this.
Looks like Sony fucked that up, it seems that it forces the chroma decoder to NTSC if there are less than 576 lines which is a good reason why PAL60 fails.
I managed to add support for plain NTSC in my KV-M1450D by soldering a 14.318mhz crystal, a 10pF capacitor and enabling NTSC support in the service menu.
But i found out that the detection is quite quirky. I input a plain NTSC signal with 50hz first and it's monochrome, then i switch to 60hz and it works, then i switch back to 50hz and it keeps working.
The older TDA4650 in my KV-C2521D detects PAL, NTSC, NTSC443 at any field frequency and SECAM only at 50hz. The support for NTSC443 in my KV-M1400D is broken as Sony omitted the NTSC crystal and shorted pin 19 to ground. On both TVs the NTSC hue setting is only available on 60hz regardless of the actual color standard and on my KV-M1450D it's only available when a actual NTSC signal has been detected.
However, now i know that some 90s Trinitrons don't support PAL60 but plain PAL because some Sony employees went full retard.
I don't see any good reason to tie color standards to field frequencies, only idiotic engineers and programmers do that as they can't imagine that non-standard video signals can be generated.

>> No.1981878

Is this a good price for a PVM?

$125 Sony Trinitron Monitor PVM-14N5U

>> No.1981934

>>1981878
Not for that model, no.

Doesn't even have RGB.

>> No.1981937

Some one needs to make a guide to good PVMs and what ones are shit

>> No.1982074

>>1981937
or not

>> No.1982079

>>1982074
Why not?

>> No.1982085

>>1982079
Because there are already plenty of documentation explaining what the various features of different PVMs are.

>> No.1982086

>>1982085
But a /vr/ one?

>> No.1982087

>>1981937
>>1982079
>>1982086
PVMfags, not even once.

>> No.1982093

>>1982086
All PVMs are good for retro gaming, except possibly the monochrome ones. It's up to the individual to decide how big they want and how high quality of inputs they're going to be feeding it. Composite<Svideo<RGB=YPbPr ("Component") If you're only ever going to hook an NES and a Genesis up to it and you're not trying to mod or invest in cables then composite only will be good enough and you'll still be blown away by the quality but $125 is too much.

>> No.1982095

>>1982087
What?

>> No.1982110

>>1982095
Here's what >>1982093

I for one am not looking forward to the day when people will buy those models just to get street cred, get even more elitism and shunning, or when the guide you'll make gets to reddit hipsters inflating a price bubble we don't really need.

>> No.1982120

>>1982110
Do you really think that will happen? Like really?

For one, it would require them to do something thinking and have some sort of knowledge of technology

>> No.1982128

>>1982120
No, they only need us to do it and make an infographic for them to steal lol

>> No.1982136
File: 2.48 MB, 320x240, 1391821107462.gif [View same] [iqdb] [saucenao] [google]
1982136

>>1982128
Yeah, alright

>> No.1982145

>>1982093
I don't get it.. everyone seems to want one of these PVM's.

What makes them so much better? I'm just using my friends old Samsung he gave me for NES/SNES/n64/PS1

>> No.1982159

>>1982145
It's the aperture grille. It more closely approximates square pixels as opposed to the more common shadow mask.

>> No.1982161

>>1982145
PVMs are professional monitors which mostly use a phosphor masking technology known as aperture grille, which outputs really thick and definite scanlines, so you get a sharp looking image (provided you give a sharp input).
Being a professional monitor it'll mostly come with all sorts of wheels and dials so you can get your perfect picture.

I don't really care since my consumer CRT suffices for what I care, but this is just enthusiasts territory.

>> No.1982169

I'm glad Calamity and the CRT emudriver community have seen the thread where ShitPusher went retard.

>> No.1982170

>>1982161
Yeah some dudes selling a sony trinitron pvm for 300 bucks for like a 20 inch, then theres other guys selling them for 20-30 for a 25 and a 30 inch

>> No.1982191

>>1982169
Hahaha omg I remember that. Was that a /crt/ thread?

>> No.1982212

>>1980828
>45 inch CRT

I would shit my pants if i could have one

>> No.1982421

>>1980641
Is this poster here?
I've contacted the seller, so just to re-confirm I should ask for an image of the monitor in its off state, and one with an all white background?

>> No.1982429

>>1976739
>>1976756
easy solution: go to Taito HEY in Japan.

They have them all there.

>> No.1982443

>>1981934
All right, thanks. I just found a guy on craigslist who had a PVM in the background of his Sega Saturn posting. I asked him if it was for sale, and he pointed me towards a Goodwill that was selling them for $20 a pop.

Thing is, they closed by the time I found out. Don't open back up until Monday. Hope I can get there in time to snag one!

>> No.1982454
File: 1002 KB, 500x281, tumblr_lzu6qh6fhH1r8upkio1_500.gif [View same] [iqdb] [saucenao] [google]
1982454

>>1982421
yes, that should help you see what the anomaly looks like and if its fixable by you.

>> No.1982459

>>1982421
>>1982454
you want to see just how bad the screen burn is.

if you can see it when the unit is "off" that means its totally screwed.

>> No.1982473

>>1982443
Good luck! If you don't clear them out, maybe post the location of the store after you get yours (obviously, lol) so anyone in your area in need can get one too? I need another CRT like I need a second anus, but for $25 it'd be hard to pass up.

>> No.1982554

NEW THREAD

>>1982553
>>1982553
>>1982553

>> No.1982792

>>1977429
>>1977439
>>1977497
>>1978014
>>1978380
>>1978437
>>1978439
>>1978461
>>1978668
For the love of god anon, please scale your images down. I just crashed my phone twice by accidently clicking on these

>> No.1983662

>>1982169
I'm glad people never forget past drama that has no bearing on the present.

>> No.1984279

>>1982792
I'd say you need a better phone.