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/vr/ - Retro Games


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1970149 No.1970149 [Reply] [Original]

Most frustrating /vr/ game you've played? Frustrating can be a good or a bad thing. It can mean 'poorly designed garbage' or 'something that demands true skill and perfection'.

This is the former. This game is terrible but I spent a very large portion of time beating it.

>> No.1970161
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1970161

>>1970149
Chapter 3, using the Millenium Falcon.

It's fucking impossible.

>> No.1970167

>>1970161
Really? Huh...I had the PSX version of RA2 and it was easy for me. Maybe the PSX version was dumbed down (Wouldn't surprise me, really)

>> No.1970169
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1970169

>>1970167
I had the PC version.

Mouse was sensible as hell and slight movement would send the Falcon anywhere.

Then I got this (when I was a kid) and could beat it more easily.

I'm playing it again and mouse is still sensible as fuck.

>> No.1970389

>>1970169

Sensitive, god damn. The word is SENSITIVE.

You're not very fucking sensible.

>> No.1970421

>>1970149
The labyrinth section.
Fuck this game. I actually had a lot of fun with it till that part. 5 matches in a row no saves and everyone can quite literally win in one turn if you have a bad hand.

>> No.1970424

>>1970389
Oh English isn't a first language.

>> No.1970862

>>1970424
Are you Italian or French, by chance?

>> No.1970882 [DELETED] 

alien colonial marines, that is all.

>> No.1970926

>>1970862
I'm not the one that originally used "sensible" rather than sensitive, but yes I'm Italian.

>> No.1970945

Legend of Dragoon. The addition system is a great way to erase monotony from random battles, but eventually you're just grinding certain ones to a pulp just to get them done away with.

MADNESS... HERO!

>> No.1970960

>>1970945
Between that and the translation being par for the course at best, I ended up more frustrated than having fun. It's actually pretty good, but my beefs with the game were there all aw once towards the end.

Zanebatos was made to be a test of the player's will for the first time.

>> No.1970962

>>1970945
Some of those were annoying, but I wouldn't say they were enough to make the entire game frustrating.

You could always just not use them or roll back to a weaker addition. The game was easily beaten without them anyway.

>> No.1970968

>>1970945
>>1970962
Yeah, most of the bosses go down easy with magic or item spam. Though the final ones are nice to have since they do more damage than a normal Dragoon attack. There's also that extremely expensive accessory that turns the addition system off completely.

It's actually not bad minus all of that though. I wouldn't call the whole game frustrating at all, in a way it's really cozy.

>> No.1970973

>>1970968
I rather get the legends casque than ultimate wargod. For $10,000 in a game where just $10 is a lot of money that helm goes much further.

>> No.1971001

The most frustrating time I've had with games is actually in minigames.

Trouble with the trolley eh?