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/vr/ - Retro Games


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1937837 No.1937837 [Reply] [Original]

Which Shadowrun do you like better and why?

>> No.1937859

SNES. I like the story/characters better.

The Arena is fun.

Actually love going to stores and picking out a weapon that is nicely displayed as opposed to just clicking buy on some text (genesis version)

Quirky boss fun (vampire) (Ultros's brother)

Loads of other shit Im sure.

Hacking was better in genesis though.

I actually love both versions and I am waiting on the translation of the SEGA-CD version still.

>> No.1937864

SNES has a more engaging story, really awesome graphics and atmosphere and (marginally) better gameplay mechanics than the Genesis version.

Genesis version is a much more accurate representation of the RPG mechanics and world and is really cool as a sandbox, but is also rather limited.

Both have their pretty glaring flaws, but I'll probably choose the unique aesthetic of the SNES version as the factor that puts it over the top for me. Genesis would be a hands down winner if it weren't so barren when it comes to content (though still a really great game for its time, certainly).

>> No.1937880

>>1937859
wasn't the sega cd version a VN with occasional TRPG fights?

>> No.1937885

>>1937880
No.

>> No.1937931

They're both pretty crummy games to be perfectly honest. I don't understand the acclaim.

>> No.1938760

>>1937837

I gave the Genesis one some pretty good play. Honestly, pissed me right off. So much grinding for cash it's not even funny. How did anyone deal with that?

The SNES one, I'll admit, I've never played more than 5 minutes and it seemed weird/bad years ago

>> No.1938780

My wife and i still play shadowman to this day, it's our series favourite fir sure.

>> No.1938856

>>1938760
Get a cheap cyberdeck (or just start decker) and get assigned a cakewalk data retrieval matrix run, then do it over and over and download files and sell them to the data broker.

Buku cash quick.

>> No.1939337

>>1938780
>shadowman

>> No.1939406

>>1937859

If only the hacking portion would have been a SuperFX sequence, that would have put it over the top.

>> No.1939805

>>1937859
>SEGA-CD Shadowrun
I played and beat Shadowrun on the SNES.
I played a chunk of the Genesis version and loved it.
What's the Sega-CD version like? I didn't know one existed.

>> No.1939826

>>1939805
http://iwakuraproductions.wordpress.com/2014/04/27/shadowrun-sega-cd-in-game-text-insertion-underway/

>> No.1939837

>>1938856

Shit I need to do that. I really wish I had the manual for that fucking game. The last time I was playing it I kept doing package runs back and forth in the starting town to infinity. Seriously had to do that for like an hour+ to get anywhere in the story.

>> No.1939858

>>1939837
Running packages in the beginning is for pussy niggas/

>not doing 20 Yen per zombie-kill runs

>> No.1940018
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1940018

>>1939805

>> No.1940201

>>1937837
Genesis, for its open-ended sandbox and matrix. Controls are also more fluid than the clunky isometric SNES version.

>>1939837
>>1939858
I do a few deliveries in the very beginning just to put some points into quickness, otherwise you'll get slaughtered by vampires during the ghoul runs. Once I've built up a small bankroll from doing ghouls I move downtown and do matrix runs and sell the data.

>> No.1942645

>>1940018
>Homocide

Oh, Japan

>> No.1942820

>>1937837
i'd rather a Syndicate

>> No.1942827
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>>1942645
AHAHAHA WHAT?!

>> No.1942841

>>1942827
There's supposed to be an "I" in there instead of another "O", bro.

>> No.1942845

SNES for music and graphics. Genesis for pretty much everything else.

>> No.1942883

>>1942841
Homocide is a fair stab, though. 'Homo' means same and 'cide' means kill. Homicide is killing something the same i.e. another person. There's logic to it.

>> No.1942941

>>1942883
Actually the root of homicide is homo- for "man".

>> No.1944640

I prefer Genesis but SNES has better characters and most importantly, music.

Then again, Genesis also fucks you over constantly. Fucking undercover Lone Star busting your shit.

>> No.1944681
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1944681

>>1937837
I like the Genesis version best. It implements the RPG mechanics better, and the sandbox world means you never know what to expect. You're able to do endless runs and have tons of customization for you and your runners woth a lot of firearms, magic, cyberware and software, making it insanely replayable. Finally, the atmosphere and world are better. You have corporations, slums and a giant jungle with hellhounds, wendigos and nature-loving hippies, and the lo-fi Genesis chip gives the sound a gritty quality that's perfect for the game.

It does have problems though. The grinding for one. A few glitches too. The story has a lame ending, it becomes lame when you know you have to fight a jackal that's named after the French word for tuna. At least the beginning part, and anything involving Renraku, is awesome.

The SNES version is a good game on its own, but it isn't replayable at all, the interface is clunky. You have to use a control pad to move a mouse when fighting, the matrix is minesweeper, and you can't even shadowrun for real, the gameplay is really mediocre. I always keep seeing people saying that the story is better in the SNES, and for me it really isn't. Your enemy is a dragon, whoop de doo, until it's a random AI nobody's ever mentioned before, even Thon was better than this. Everything else is also underdeveloped or random nonsense (go kill a vampire, go kill a jester, etc). I thought the brain bomb part is the only good part of the story. The atmosphere is more traditionally Seattle, which is interesting but falls short compared to what the variety that the Genesis has. The music is amazing, the only thing that stands out for me.

The Sega CD truly is, like >>1937880 says,
>a VN with occasional TRPG fights
and beyond the novelty appeal of Shadowrun's version of Japan it's not that good unless you really like VNs, because the TRPG fights are not that good at all.

>> No.1944682

>>1944640
>not shooting those fascist orcish bastards right in the face

>> No.1944683

>>1944681
>snes version isn't replayable

Maybe to you.
I love the atmosphere and gameplay so much I replay it once every year or two.

>> No.1944689

>>1944683
It'll always offer the same experience though. That's what I meant. The only real difference I could imagine is building different teams, and even that's limited on its own (what with one of them turning on you if you hire them) and way, way more limited when compared to the Genesis version due to the lack of real character customization.

>> No.1944820

>>1944689
I don't remember what game the poster was talking about, but I saw somebody on /vr/ say a few days ago something to the effect of
>It's not like I don't always play the game the same way every time I replay it anyway
and I think for a lot of people that's true. Customization is cool, but only in that it allows you a personalized play experience. It's not like everyone who replays Deus Ex inevitably thinks, "this time I'm going to play a swimming specialized character!"

>> No.1944878

>>1944681
Jake pulls off some really improbable shit in the SNES game. Most people don't live an encounter with a dragon, much less manage to kill one. Not to mention he can be all cybered up and still have shamanistic abilities from Dog.

>>1944682
Yeah but even as a Street Samurai, it's quite easy to die in the beginning of the game where stuff like that is common.

>> No.1946494

>>1944681
What is so lame about the ending?

>> No.1947796

>>1938780
>fir sure

>> No.1950137

>>1937931
What is so crummy about them?

>> No.1952264

>>1938760
>How did anyone deal with that?

I used Pro Action Replay Codes

>> No.1953347
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>> No.1954017

>>1953347
Maria Mercurial deserved more than just a generic gang girl sprite. I hope she gets something a bit more unique in the Shadowrun Returns SNES Remake UGC, although iirc, the creator of that UGC is going for a true recreation.

>> No.1954662
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1954662

>>1937859
Your opinions are the correct opinions.

>> No.1954814

>>1946494
The fact that there isn't one. Thon is just killed/sealed and you just wander off into the night thinking about life and stuff in about three screens of text.

I thought the story of the SNES game wasn't as good, but it did have a better ending.

>>1944878
>Jake pulls off some really improbable shit in the SNES game. Most people don't live an encounter with a dragon
You encounter one too in the Genesis version, only that one's friendly.

>Not to mention he can be all cybered up and still have shamanistic abilities from Dog.
That's not just improbable, it makes no sense at all in the game world. It really weakens the setting. Technically you can still do that in the Genesis game, although your "shamanistic abilities" will be completely useless if you cyber up too much, like they should.

>> No.1955996

>>1954017
Shadowrun Returns?

>> No.1957285
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>> No.1957468

>>1940018
>/pol/ makes an RPG

>> No.1959109
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1959109

>>1957468
That would be the Columbine one in RPG Maker

>> No.1959739

>>1938760
stop taking 10 dollar jobs and say no until johnson wants to fuckin pay.

>> No.1959743

>>1937885
what is the mega-cd one then? other than a bunch of fuckin hype from people who have never played it

>> No.1959792

>>1959743
it is just a VN with occasional TRPG fights, >>1937885 is just one of those people who never played it but likes to hype it up for whatever reason.

>> No.1960205

>>1942883
Lol, I doubt Japanese are thinking about Latin roots when translating

>> No.1961245

>>1960205
Does Japan even know what Latin is?

>> No.1961818

>>1937864

I think this is pretty accurate in my opinion. I agree.

>> No.1962839
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1962839

>> No.1962905

Shadowrun Returns is my favorite Shadowrun thing ever, but isn't the Genesis version widely agreed to be superior? The FM Synth makes it sublime if nothing else.

>> No.1964103

>>1962905
>widely agreed to be superior

[citation needed]

>> No.1964105

>>1964103

Not that guy and I've never played it, but I've definitely always heard that the Genesis one is better.

>> No.1964476

>>1964105
I was a Genesis kid but always preferred the SNES version.

Lots of talk about the Genesis soundtrack, but the SNES one was badass & atmospheric too.

https://www.youtube.com/watch?v=ome6XI_KuIw&list=PL2D5FC9FCF1AEF68C

>> No.1965001

>>1964476
I've owned both of them since they came out. They both do their own shit. Both are atmospheric. Genesis one is better. Neither are perfect, and they both have their share of issues. SNES one's weaker matrix and worse aiming system as well being less representative of the Shadowrun system make it worse. It's still a damn good SNES game though.

>> No.1965034

>>1964476
Somehow I personally think the SNES ones are more memorable, especially "Morgue". That's one tune you can't get off your mind easy. Shadowrun Returns could use more remixes from the Genesis music, though, the only one I know is the Renraku Arcologies.

>> No.1965197

>>1965034
I haven't played Return, but I scanned the OST. The music was pretty lackluster and generic. Kind of a let down. Given that both SNES and Genesis had such good music.

>> No.1965820

>>1965197

It could be better, but it's still far more to my liking than anything else in games today.

You should really play it. I'm up to like 50 hours.

>> No.1966158

>>1965820
You a shill?
Returns is absolute shit unless they revamped it since i played it at release.

>combat is the most simplified and boring crap ever.

>gameplay is garbage > oh lets put a glow around the key item for the mission. The stupid player will NEVER be able to find it.

Just really basic shit like that it's sad. They made this game for casuals, when it should have been made for hardcore shadowrun fans and gamers.

>> No.1966880

>>1966158

At least the combat's turn-based. I wish it were more complicated, but it's probably the best we're gonna get these days.

And I have nothing against not needing to pixel hunt my way through a mission. Not everything from classic CRPGs is worth keeping.

>> No.1966959

>>1965197
at least they have this
https://www.youtube.com/watch?v=N4xFSTja__0
sure they just loop the riff and doesn't go over the full song, but it's catchy enough

>> No.1966968

>>1966959
Thats pretty sick.

>> No.1967003

>>1966158
Sort of.
You're going to get absolutely fucking murdered if you aren't in cover now, since they added a new Armor system into the game as well as some cyberware and bioware having a bigger impact in battle.

>> No.1967106

>>1944681
SNES Shadowrun would have benefited greatly from using the SNES mouse, but for whatever reason they didn't implement it. It would have been cool to have another SNES game use the mouse.

>> No.1967283

>>1966968
It made me pretty sick. I vomited in my mouth a little.

>> No.1968482

>>1966968
>Thats pretty

>> No.1968701

>>1964476
the snes soundtrack is so much better, I don't even remember the Genesis music. I finished both games.

>> No.1968753

>>1938760

>So much grinding for cash it's not even funny. How did anyone deal with that?

There is a money cheat you can put in.

However if you want to do a legit way there are two options, one is to get a cheap deck and do matrix runs for data and the other is to do package retrieval runs against the Lone Star building. The package can spawn in a safe and the Lone Star building is the only one that has a safe right on the inside, so you can just enter and exit until the safe spawns the run package.

>> No.1969072

>>1968701
The genesis music is pretty good. I'd put it up there with some of the best compositions on the Genesis just for the composition alone.

>So much grinding for cash it's not even funny. How did anyone deal with that?
Get a decker, deck. Sell cash at boris or whatever downtown. You get boatloads of money snagging data. The most you can get for a single file is 60MB red is 12000 for the file. So if you got the space and the skill you can zip in and out and grab it. You can net decent money an early deck. Suppose you have have like the second deck in the game, and you max it's storage, initial is 100 - max is 225. Between 2-6*10MB files, 220 is the max you'll get. The most you can bring in from a green network is 40*xMB so 8800 nuyen. Though realistically a third will be worthless and the rest split up lower. You might estimate roughly that can bring in about 2800 nuyen with a starting deck. If you go yellow you can net twice as much and red 5x as much. If you've got max deck sensor, intelligence and decking you can get a file every 100% of the time and raid the shit out of it. Assuming you can yank 2800 nuyen for a quick run on a starting deck. If you have 7 neg you can get the cyber-7 for 1000MB storage, for 100K. If you're hitting yellows. That's ~18 data runs or so, greens are ~35 runs, reds are ~7 runs. Once you've upgraded to 1000 you can store ~3x as much. So now you can make 8.4/16.8/42K PER run for green/red/yellow systems on average. Money isn't much of an issue when you can basically just hose down 200K+ in 5 runs on a street corner.

>> No.1969078

>>1939837
Early game can get you killed if you don't have high quickness and can outrun things and a decent firearm. Ghouls runs are best done after karma buffing with package/escort deliveries and using the cash to pimp out your armor and pistol/ammo. Ghoul runs can also be kind of slow sometimes too.

shadowrun.wikia.com or gamefaqs has detailed specs for things.
Here's the manual. http://mikesrpgcenter.com/manuals/genesis/Shadowrun.pdf

>> No.1970472

>>1969072
>it's storage

>> No.1971414

>>1967283
You may want to get that checked

>> No.1972857

>>1966158
>casuals

Buzzwords like that undermine your argument

>> No.1972923

>>1972857
The fact that they made it in mind for putting it on a tablet and you dont know that undermines yours.

The fact that you think The word casual was made and is only used 'to buzzword' is sad.

>> No.1973042
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>> No.1973865

>>1972923
How is casual used in an argument not a buzz word?

>> No.1975513

>>1964476
>&list=PL2D5FC9FCF1AEF68C

Learn to link without a playlist

>> No.1976380
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>> No.1976387

>>1972923
The use of the word casual as a noun is only actually applied to migrant workers or military personnel awaiting assignment, and even then it's essentially a dead word as it's rarely used.

So yes, casual IS a meaningless buzzword the way you're using it.

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