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/vr/ - Retro Games


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File: 95 KB, 628x465, Sonic.jpg [View same] [iqdb] [saucenao] [google]
1890373 No.1890373[DELETED]  [Reply] [Original]

Best Sonic?

>> No.1890417

Sonic 1 and 2 have are an absolute tie for me.
If I had to choose one though, I'd probably pick #1, because I'm sick and tired of Metropolis zone and its bullshit.

>> No.1890420

>>1890417

=Also, the special stages are funner in 1.

>> No.1890452

Sonic 1 is absolute nostalgia-tier, Sonic 2 is way too hard for it's genre, but i think Sonic 3 & Knuckles is the best.

>> No.1890484

>>1890373
Yup. 2>1>&K>3.

>> No.1890487

Admission:
I've been playing Sonic 1 and 2 since I was a very small child (am 27 now)

I have never, ever, gotten all the emeralds on a playthrough. (Mind you I don't actively try to get every single special stage possible per level)

Is this normal? Anyone else just never manage to get them all by the end?

>> No.1890491

>>1890452
>Sonic 2 is way too hard for it's genre
What? You can easily blunder through everything outside of Death Egg Zone. Metropolis Zone is a momentum killer but even if you hit every mantis, crab, and starfish you can just pick up your rings and keep going.

>> No.1890504

>>1890487
I've never bothered either. Bonus stages have always felt obtuse and unrewarding and particularly no fun to play on any of the MD Sonics. The only Sonic I ever got all the emeralds was 1 on the Game Gear where the emeralds were just hidden in the levels themselves. As they should be, as far as I care.

>> No.1890519

>>1890452
what part of sonic 2 is hard? (and for it's genre? do you know what hard platformers are actually like?)

>> No.1890576
File: 4 KB, 256x224, specialest-of-stages.png [View same] [iqdb] [saucenao] [google]
1890576

>>1890491
>>1890519

I remember the special stages being a bit too demanding, and way too disconnected from the core gameplay. The sphere planetoid ones in Sonic 3 are also absurd, but at least they're manageable without much practice, and sort of fun to play.

They should have built on the 50/50 existing/altered gameplay principle they introduced in the first Sonic: for example, something about maneuvering a gauntlet at -forced- top speed, or isolating the pinball mechanics (like in the first 8-Bit Sonic). But I'm guessing the idea was to have something impressive-looking to show on the screenshots for magazines and blurb.

>> No.1891498
File: 5 KB, 142x142, 1407635551728.jpg [View same] [iqdb] [saucenao] [google]
1891498

>>1890452
>Sonic 2 is way too hard for it's genre
But Sonic 2 is the easiest one.

>> No.1891572

3&K > 2 > 3 > Knuckles > Triple Trouble > 1 > CD

>> No.1891581

>>1890487
I don't think most people got them unless they were specifically going after them. The Bonus Stages sucked, especially in Sonic 3. I only ever did it in an emulator so that I could save scum to see what Super Sonic was like.

>> No.1891589

>>1890452
>Sonic 1 is absolute nostalgia-tier

You mean the most balanced out of all of them.

>> No.1891591

Good mix of fast and slow gameplay, awesome level design, decent difficulty curve. It's my favorite of the Genesis games.

The special stages were stupid as shit, but the special stages in all of the older games just seemed like glorified tech-demos so whatever.

>> No.1891595

CD is muh fav.

>> No.1891601

>>1890487
That's normal. The special stages in 2 are shitty and frustrating, especially with a Sonic/Tails game.

I actually enjoy 3's special stages for some masochistic reason. They get tense as fuck.

>> No.1891610

>>1890452
>Sonic 2 is way too hard for it's genre

This is the first time this sentence has ever been said. I'm quite sure of it.

Personally, I think 3 is the best out of all of them. 3>2>&K>1>CD

>> No.1891628

>>1891572
True this CD is booty

>> No.1891648

Seriously, everyone I know who plays retro and likes Sonic thinks CD is the best of the Sonic games. I've never heard anyone speak ill of CD before /vr/'s debut.

It's really bizarre.

>> No.1891651

>>1891498
I dont agree with him but I dont agree with you either

>> No.1891660

>>1891648
I also like CD, don't worry. It's cool to hate it around here.

>> No.1891672

If you had to choose the stages from the trilogy, which would you choose?

>Angel Island
>Chemical Plant
>Hidrocity
>Carnival Night
>Hill Top
>Ice Cap
>Oil Ocean
>Metropolis
>Death Egg

With Special Stages from Sonic 1 (I like the S3D Blast ones too).

>> No.1891680
File: 53 KB, 260x201, SonicThefighters.png [View same] [iqdb] [saucenao] [google]
1891680

What does /vr/ think of this game? I liked the soundtrack

>> No.1891720

>>1891660
I don't think that's the case. With other things that people dislike here, /vr/ has some legitimate reasons for disliking, even if others either overlook, forgive or disagree with those reasons.
No one's ever mentioned a reason to dislike CD. Someone in a Sonic thread says something like 'CD is bad,' then several others chime in to agree but none expand on it.

For those of ya that dislike it, why do ya?
I love
it. It's the only Sonic game that I've ever had the timer hit 10:00 on and lose a life to. This happened because I was exploring and enjoying the large play area.
I like the addition of sub-goals to the more typical go right gameplay of other Sonic games.
The music is well-composed and fuller (owing to DDA and Red Book CDA) than any sonic game before or since (except, possibly, SA, which bored me to tears so I never got into and therefore am unsure of).
Its colour palette is bright and gorgeous, especially on Good Future levels.

I find it hard to believe that all 7% of people who dislike CD are on /vr/ (I remember reading that some review aggregator site found that 93% of reviews for Sonic CD were highly positive).

>> No.1891752
File: 1.44 MB, 4608x1024, scd-ww-zone1cmap.png [View same] [iqdb] [saucenao] [google]
1891752

ive been on 4chan for about 10 years.
votes usually go:
3&k>2>>cd>>1

personally I would have liked to have seen sonic 2 delayed to have a more complete game. knowing today several stages were never finished brings the game down slightly. sonic cd needs better bosses or just more hp.

>>1891720
sonic cd level design is a mess, but this is because they wanted players to backtrack/explore.
most people would just mention wacky workbench and that's usually enough of a reason.

>> No.1891763

>>1891752
>that's usually enough of a reason

Yes, that's usually enough of a reason to weed out casuals.

>> No.1891786

CD > S3K > Triple Trouble > S1 > Chaos > S2

>> No.1891791
File: 355 KB, 530x300, sonic and knuckles.png [View same] [iqdb] [saucenao] [google]
1891791

>>1891680
I enjoyed it. Soundtrack was good but not legendary. Sonic and Metal Sonic had the best themes IMO. Amy and Bark were decent, too.

That damage scaling was fucking ridiculous though. It was almost worth it to get your shit slapped for the first couple seconds just so you could lay the opponent out in two or three hits.

Also the character-specific throws were kinda neat.

>> No.1891795

2>1>S&K>3>CD

Sonic 1 is a certified classic, groundbreaking, beautiful, fluid, pure fun.
Sonic 2 is takes everything good about the first and turns it up to 11.
Sonic and Knuckles and Sonic 3 are two separate releases that happen to lock together to form a story arc. They should be ranked on their own merits.
Sonic 3 is very uninspired and marks a loss of originality, Carnival Night for example is just a rehash of a far better Sonic 2 zone. The stage design isn't as fluid nor as exciting as the two games, even starting to feel messy and bloated and at times feels more closer to CD than the first 2 Sonic games.
Sonic and Knuckles is a step back in the right direction as far as stage design, but still as is evident in S3, the series is starting to feel a little "samey" and the additional shields retained from S3 don't really drastically change core gameplay or make the game any better. In comparison to say, the Mario series and the abilities that were added in SMB3 and World that really changed things up and added new elements to a great style of game. The addition of a playable knuckles adds a needed new element and dynamic.
Putting them together makes for an arduous slog. If S3&K is intended to be the final chapter in the original Sonic trilogy then it's akin to being the "The Return of the Jedi" of the series; Gimmicky, fleshed out with some minor annoyances but heralding a few redeeming features that make it worth at least playing the once. The first 2 films are outstanding and this one is kind of mediocre but I wanna see the end of the trilogy so I'll stick through it and enjoy the good bits and look past the bad bits.

>> No.1891821

>>1891791
>all those OC donuts that were never used again

sega ples

>> No.1891882

here come the CD hipsters

every fucking time we have a sanic thread they have to spew their shitty opinions

>> No.1891889

>>1891882
But
>muh exploration
>muh time travel
>muh soundtrack

>> No.1891893

>>1891882
I personally didn't like it either, but you come off as a faggot here. People are discussing sanic, in a sanic thread. calm down.

>> No.1891909

>>1891893
*sanic
*sonic

IF YOU WERE SUCH a big fan of Sonic you Would at least spell HIS NAME RIGHT you goshdarn ugly gay RETARD

>> No.1891916

>>1891909
but evry1 nows its sanic

>> No.1891926

>>1891752
>most people would just mention wacky workbench and that's usually enough of a reason
Am I the only one who likes that stage?

>> No.1891931

>>1891882
>CD hipsters
Only on /vr/ Sonic CD fans are the "hipsters"

>> No.1891939

>>1891889
>muh exploration
Dunno, but the level design just does not sit for me in that regards. Some of the levels are just way too ridiculously big, and with the 10min time limit sometimes you'll have to race to just finish the level, let alone explore it (Metallic Madness 2 comes to mind).

>muh time travel
gimmick, really.

>muh soundtrack
Highly debatable, especially since they changed it in the US (for the worse). I mean I like the tunes, but I keep getting the feeling that they are Pet Shop Boys remixes.

>> No.1891943

>>1891909
I don't remember saying in my post I was a fan.
Lets see... nope it doesn't contain those words at all.

>> No.1891949

>>1891909
CWC, please.

>> No.1891969
File: 88 KB, 757x757, 1403046424821.jpg [View same] [iqdb] [saucenao] [google]
1891969

>>1891916

>> No.1892000

>>1890576
I'd say the later special stages are impossible if your brought Tails along.

I wouldn't say that Sonic 2 is extremely hard. Metropolis and Death Egg Zone are about the only really difficult bits. The rest of the game is quite easy and the boss fights are a joke.

I'd say Sonic 3&K is harder, unless you get Super/Hyper forms early.

Of course, Sonic 2 for the Master System is truly the hardest Sonic game.

>> No.1892003

>>1892000
>Sonic 2 for the Master System
>not Sonic 2 for the Game Gear

>> No.1892008

>>1892003
Okay, the GG version is harder because of vanishing rings and small field of view.

But I think the MS version is the better of the two.

>> No.1892023 [DELETED] 

>>1892003
It came out on both you dummy.

>> No.1892028

>>1892023
Yes but the GG version is harder than the MS version due to what >>1892008 said and because most bosses were made harder.

>> No.1892071

For me, Sonic Drift 2 has always held a special place. That game got me through so many boring family gatherings every Christmas. Certainly one of the most underrated Sonic games and one of the few Game Gear exclusives.

>> No.1892197

3K = CD > 2 > 1

3K strikes the perfect balance between exploration and speed and is the most expansive. CD feels so unique in it's fantastic atmosphere that it's worth playing for the great audio/visuals alone (no matter what soundtrack you like), the semi-disjointed gameplay melts away if you just lean into it's quirks rather than fighting against it every step of the way and letting yourself get mad. 2 is the most generic feeling of the classics, I feel like it's partly to blame for the SPEED SPEED SPEED that plagues the newer games. But it's certainly a lot more fun than 1 overall though, which can be a slog and is the most boring of all four. Everything Sonic 1 does is done better in 2 and CD in some way.

Of course they're all great games, though.

>> No.1892219

Also

Triple Trouble > Chaos > 2 > 1 > Blast

They flew too close to the sun.

>> No.1892246

>>1891939
As the guy you're replying to I totally agree.

>>1891931
Sonic CD is the most obscure classic Sonic title, released on a failed console and sold nowhere near its cartridge counterparts. Those few who played it at the time, and the press who got free copies touted it as the best sonic ever.
Now due to emulation, iso burning and being released on mobile phones it's getting played by a wider audience. People realising that it was overhyped to shit and it is really a mediocre and gimmicky Sonic title that doesn't stand very well next to the genuine classics it was released beside.
Sonic CD is far from the "hidden gem" that it has been made out to be for years. There are some good titles for the Sega CD, but a lot of shit as well. Sonic CD was a big name game hyped due to the over abundance of shit it was released with. It's perfunctory, but hardly the best Sonic game ever released.

>> No.1892260

>>1890484
get out

>> No.1892264
File: 97 KB, 706x1132, 1316462246211.jpg [View same] [iqdb] [saucenao] [google]
1892264

Sonic 2 does it best I think. One could argue that S3&K is the better, but the more I play the both of them, the more I find myself liking 2 more. The only other Sonic game I like as much as 2 is Sonic Colors.

>> No.1892267

>>1892246
>Sonic CD is the most obscure classic Sonic title, released on a failed console and sold nowhere near its cartridge counterparts

I will never understand why people say this. Sonic CD had an absurdly huge PC release in the mid-90s and I never knew a single person in the late 90s and early 2000s who had a computer and didn't also have Sonic CD. If anything it's one of the most popular Sonic titles -because- of that.

>> No.1892296

I beat Spinball last year. It was fun.

S1 = S2 > S3 > S&K.

Sonic CD is like an unfinished Sonic 1 sequel, but its worth buying. 3D Blast is worth buying on Saturn or Genesis. Master system and Advance games are ok...but once you get to Dreamcast and PS2 level its pure garbage.

>> No.1892345

>>1892000
>Of course, Sonic 2 for the Master System is truly the hardest Sonic game.
Nah. The modern 2D games from Advance 2 are harder than any classic Sonic.
Sonic 2 MS is, however, one of the best Sonic games and better than it's Mega Drive counterpart.

>> No.1892454

>>1890519
>what part of sonic 2 is hard?

I assume that you've never played Sonic 2.

>> No.1892472

>>1892267
Because they're underage console kiddies who get their facts from Wikipedia and assume that the Sega CD was failure because everyone says so.

>> No.1892801

>>1892472
it's no lie it didn't sell well, but I can clearly recall everyone being very stoaked when a kid in my neighborhood got a sega cd upon release. Statistics have a strange way of shaping opinions.

>> No.1893195

>>1892267
>Sonic CD had an absurdly huge
[citation needed]

Your personal faggot anecdotes don't count, CDfag.

>> No.1893318

>>1892345
>The modern 2D games from Advance 2 are harder than any classic Sonic.
Advance series is different but is still easy as hell. If you talk about getting emeralds Ad2 gets the prize of the hardest of any Sonic game.
On the other hand Sonic 1 and 2 MS/GG were harder. As i recall in 1 if you lose rings you lose them for good, 2 I think you could pick some after losing but not sure. But boss fights you don't have rings at all. Get hit and die.
Sonic 2 is actually hard. Finding some emeralds are a pain in the ass, some are in though spots to pick(like the hang glider level) and others hard to find(like Gimmick Mt). But the common say about how Sonic 2 is hard is always about that first boss being hard when that's the GG version's problem because small screen or some shit. Anyways, that boss needs timing when jumping the metal balls, but the worse is the next level handling the damn hang glider. Scrambled Egg can be your worse nightmare because it's labyrinth full of tubes and spikes.
>Sonic 2 MS is, however, one of the best Sonic games
I agree. Heck, 1,2, Chaos and Triple Trouple were all good on their own.

>> No.1894028

>>1892472
It was a failure dipshit. I'm not saying that it was a total pile of shit, I actually own one and it has some redeeming games. I'm not regurgitating other's opinions nor being swayed by fanboyism. It didn't sell well, history will see it as a failure.
And your personal anecdotes and neighborhood memories can't change the facts.
>>1892801

>> No.1894063

>>1894028
People just jump straight to the emotional response when someone brings up how the CD was a failure. They can't seem to grasp that concept that just because someone says its a failure doesn't mean they're saying its games were bad.

>> No.1894070

>>1890373
Sonic 2 is the best. It has the best graphics, stage designs, music and gameplay. The other Sonic games on the Genesis are just meh. Sonic CD sucks ass.

>> No.1894073

>>1892345
Artificial difficulty from instakill drops != hard, just stupid.

>> No.1894138

>>1891752
Awful level design, just random shit everywhere with no personality or flow.
Having to explore forces a particular gamestyle onto you.

>> No.1894146

>>1894138
That's just like, your opinion, man. Every level is like its own theme-park, and I liked that.

God I hate you so much.

>> No.1894151

Sonic 2 was the best in the series.

Sonic 3&K just felt like a rehash. The zones outstayed their welcome, and the game was way too easy. The shields made you pretty much invincible, it was easier to both get into and win the special stages, the bosses were easier, and levels didn't have much in the way of hazards.

Don't get me wrong, 3&K was a good game, and replaying the game as tails and knuckles, and seeing super tails/hyper knuckles was great, but it wasn't as good as sonic 2 as a game.

>> No.1894174

3&K>2>CD>1>&K>3

that said, the one I enjoyed the most was Sonic 2

>> No.1894186

>>1893195

I was a console babby but still bought Sonic CD

i couldn't get it to work though. Damn my 5 year old self!

>> No.1894368

Sonic 2 was the best. Without it, Sonic is at best an average franchise. Sonic 2 elevates everything that came before and after it.

>> No.1894374

>>1891581
I Game Genie'd my way to Hyper Sonic, never has so little effort felt so rewarding.

>> No.1894378

>>1891648
I don't like Sonic CD. The stages are confounding speed-slaughtering mazes seemingly not meant for a Sonic game with Past Signs that are impossible to find, and personally the special stages are barely above 2's.

>> No.1894379

Sonic 3 Complete all the way.

>> No.1894394

>>1894378
>The stages are confounding speed-slaughtering mazes

If you want them to, the general rule is always head right. You're not forced to make a good future after all, you could collect time stones instead.

>seemingly not meant for a Sonic game

WHAT stages are meant for a Sonic game? Legit question.

>with Past Signs that are impossible to find

So you blame the game for your own incompetence?

>> No.1894439

>>1894394
>game that encourages you to move back and forward through time
>only way to do that is to run through randomly placed signs and GO FAST
>stages designed to seemingly STOP you from going fast

So is this game about exploration or is it about going fast to execute the time jumps?
Pretty fucking contradictory.

>> No.1894448

>>1894439
It's about both you silly. You can either decide to get rings and go fast or take your time, explore the layouts and fix the continuum, either way you get the good ending. Bad ending is for beginners who are just starting to get a feel for the game. If you think Sonic is some game to be played once and then left alone please consider playing Mario instead.

>> No.1894463
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1894463

>>1892246
>Sonic CD is the most obscure classic Sonic title
>game that has releases on different platforms
>anywhere near obscure

>> No.1896241
File: 37 KB, 300x382, Sonic_the_Hedgehog_Next-Gen_Box_Art.jpg [View same] [iqdb] [saucenao] [google]
1896241

>>1890373

>> No.1896748

>>1894463
>most obscure
It was released on a console that sold poorly and came to have a bad rep so yeah, compared to the cartridge games that sold gazillions it would make it the most obscure.
So obscure that it was ported it to PC THREE YEARS LATER and then released on compilations a DECADE later.

>> No.1896758

>>1894439
Sonic in general is pretty contradictory.

>gotta go fast
>precision platforming
>not moving? you weigh a ton!
>moving at all? float like a butterfly!
>increased speed causes lack of control?
>have a homing attack!
>homing attack gives back player control!
>no it fucking doesn't now the game plays itself

Look, I like Sonic 1 for SMS because it's a pretty pure platformer. it works. Sonic 1 and 2 for the MD weren't so bad... I guess. But I never REALLY got into them, no matter how much I wanted to.

And 3S&K was just a... Even with a CRT filtering the pixels it still looks like a clusterfuck of boxes and it's so "detailed" it gets difficult to distinguish anything.

Later iterations were just... uh, I dunno. I just don't think Sonic works well as a concept. It's trying to be too many things at once, which forces changes to gameplay that ultimately make it worse.

>> No.1896785
File: 79 KB, 790x801, unnamed.jpg [View same] [iqdb] [saucenao] [google]
1896785

>dipshit
>CDfag
>silly
>failure
>get out
>retard

god, there is nothing hard to understand about Sonic game. It's a plateformer game with a neat sense of exploration, and with a character that go "fast", so the player can enjoy the thrill of the speed. He don't even go that fast in the first place, only in place where there isn't anything to explore anyway (say, a long loop, or some long Toboggan (in Chemical Plant Zone for instance). There is also that neat sense of replayability with the bonus stage and chaos emerald to collect.
So, enjoy the fun.

>> No.1896793

>>1896785
>b-but /v/ told me Mario blew it out of the water! They said it's such a much more balanced game, solid design focused on GAME FUCKING PLAY, hardcore to the guts and challenging, at least it doesn't pretend you can to go fast or anythign why do I keep hitting enemies I'm going so fast I can barely see Sonic even if he's supposed to be locked on center unless I travel like 80 pixels per second and that hardly ever happens so I'm lying through my teeth point is Sonic sucks it's not even agaem!!! press right 2 win amirite!!

Sorry for the I AM SILLY! strawman but some copypaste criticism I read often is just downright inexcusable.

>> No.1896794

>>1896748
>it would make it the most obscure.
No it wouldn't.
I'd say the Game Gear titles are more obscure. And then there's Tails' Adventure which almost no one cares about.

Sonic CD is FAR from the most obscure Sonic game.

>> No.1896795

>>1896748
>So obscure that it was ported
>getting multiple releases makes a game obscure

What are you on?

>> No.1896819

>>1896748
Knuckles Chaotix is a lot more obscure than Sonic CD. It didn't even get released on compilations.

>> No.1896871
File: 1.42 MB, 3104x1746, 522ac814-2a00-4c6c-85d9-18bc43abc.jpg [View same] [iqdb] [saucenao] [google]
1896871

>>1894374
not getting all super forms in one sitting the old fashioned way

>> No.1896880

>>1890373
Am I the only one who prefers Sonic 1 to the second?

Sonic 2 was just hold forward to win. 1 was more challenging and had better platforming.

>> No.1896902
File: 8 KB, 320x224, Specialstages1.png [View same] [iqdb] [saucenao] [google]
1896902

The S1 special stages were the best

>> No.1896904

>>1896902
I agree

>> No.1896909
File: 74 KB, 704x448, Sonic R sega saturn racing game 32bit.jpg [View same] [iqdb] [saucenao] [google]
1896909

Make way for best sonic

>> No.1896910

>>1896748
SegaSonic the Hedgehog is a lot more obscure then CD. We're never getting a refund-release of that.

>> No.1896946

>>1896909
This is my second favorite Sonic game behind Sonic 3. The only thing that sucks is there's only 5 tracks.

They should've used this engine for a Sonic game.

>> No.1896983

>>1896946
Well, problem is, I played R after both Adventures and Heroes, so controls made me mad. But if you think about Sonic as a car, it's fine. They made him more 'skidding' and 'car-like' in Unleashed era games again, and it's not good. Sonic must have heavy momentum in 2D, but not in 3D.

>> No.1896984

http://www.youtube.com/watch?v=u_1fME0wPzw
Best classic sonic game?
Best classic sonic game.

>> No.1897068

>>1890452

If you count the special stages then yes Sonic 2 is WAY too hard.

>> No.1897636

>>1897068
S2 special stages are extremely hard when you play Sonic&Tails. When you play with 1 character is not hard until 6 and 7th emeralds.

>> No.1897675

>>1894378
Not to mention the all out assault on my fucking retinas that was looking at Wacky Workbench was. Did they need that many fucking flashing lights? Gave up there, when the game literately hurts to look at it has stopped being worth my time.

>> No.1897680

>>1897675
/vr/ - Retro Games and Epilepsy

>> No.1897687

>>1896984
>http://www.youtube.com/watch?v=u_1fME0wPzw

What was it with Amiga platformers and needing to collect "X of Y" to complete a level?

It cropped up in some other Western platformers for other systems, but the Amiga platformers makes seemed married to that. and it's never a like 7 hidden in cleaver areas that require good platforming, it 20+ just thrown all over the place.

>> No.1897693

>>1897687
maybe they just reused code/engines and slapped new graphics on them.

>keep shovelling out shit with a new name

>> No.1897814

2 is probably my least favorite overall. Many of the songs and levels are nostalgic, but the game was always kind of frustrating for me. I hated losing all my rings in exchange for a special stage attempt. Tails couldn't fly or swim, making him kind of a useless add-on, and even an unwelcome annoyance in a Sonic and Tails game. The spindash lessened a lot of the challenge of building and maintaining momentum. Enemies could send projectiles at you while offscreen, leading to unavoidable deaths where you yell, "are you kidding? What hit me?" The game had no password or savegame system, which it really needed considering its length, and while being able to outrun the screen is certainly neat looking, it doesn't much help you navigate or avoid enemies. It's not a terrible game by any stretch of the imagination, and certainly a must-play for anyone getting into the Genesis, but it's definitely not my favorite Genesis Sonic game.
S3&K>1>CD>2>3D Blast>Spinball

>> No.1897818

>>1897687
It's just how European developers do platformers. Just look at Rare's N64 games.

>> No.1897930

>>1897818
Yes, but WHY? What made them think of it? Was it follow the leader? Like you can trace back many of the DOS platformers being key/swtich hunts for 2-4 keys or the like per a level to Commander Keen, and that can probably go back to Catacombs and ultimately, Gauntlet. The only thing I can think of is they saw Mario had "100 coins = 1up" and said "If we make collecting tons of shit required instead optional it'll be EVEN BETTER."

>> No.1897952

So /vr/, as someone who's only played 1 and 2 (maybe 3, not sure) is there any point in playing the others? I never really got into the Sonic hype back in the days even though i really liked 1.

>> No.1897962

>>1897952

Play Sonic 3 & Knuckles or the Sonic 3 Complete ROMhack and CD if you want to play a diferent take on Sonic 1 sequel different from Sonic 2.
I was always more of a fan of Sonic 1 and 2 than 3&K, especially as stand alone games, they were underwhelming, but honestly the complete experience is worth it, Doomsday Zone is one of the hypest and most memorable 16 bit moments for me.

>> No.1897963

>>1897952

I should add, i'm not crazy about 3d when it comes to games like this

>> No.1897971

>>1897952
CD and S3K are okay.

>> No.1897978 [DELETED] 

>>1897962

>especially as stand alone games, they were underwhelming, but honestly the complete experience is worth it

That's the thing do, not a great fan of Sonic so i don't have that need of "an experience", i just want to play it if it's a good game on its own

>> No.1897996

>>1897962

>especially as stand alone games, they were underwhelming, but honestly the complete experience is worth it

That's the thing though, not a great fan of Sonic so i don't have that need of "an experience", i just want to play it if it's a good game on its own

>> No.1898012

>>1897996
they are both good games imo. s&k is probably my favorite in the series. the soundtrack on both of them is wicked.
https://www.youtube.com/watch?v=_T7hdIh-gtw

>> No.1898021

>>1898012
>>1897971

Hokay, i'll put them all on my list. I have felt a hankering for something not so heavy lately. Thanks /vr/

>> No.1898038
File: 100 KB, 635x444, Sonic-CD.jpg [View same] [iqdb] [saucenao] [google]
1898038

>>1897996

Yes, they're good games on their own.
If you liked Sonic 1 you need to play CD because it's closer to Sonic 1 than Sonic 2 was.

>> No.1898090

>>1897952
CD is okay.
3&K is my personal favourite. It perfected everything 1 and 2 worked on.

You could always try the SMS version of Sonic 2 if you want a balls hard challenge.

And, although you say you don't like 3D, Colours and Generations are both good and great respectively.

>> No.1898271

>>1898038
This is the worst special stage in the whole series

>> No.1898329

>>1898271
Has there been a good special stage?

>> No.1898332

>>1898329
I actually like Sonic 1's.

>> No.1898337

>>1898271
>worst special stage in the whole series
>not Sonic 3D Blast

>> No.1898343

>>1898332
fair point. Only one I'll bother going for the emeralds once in awhile. Fuck getting them in 2 though.

>> No.1898450

>>1898271

The way the UFOs dodge and evade you in the later stages is actually kind of bullshit, but I still find them fun, albeit not amazing either. At the time, seeing that kind of mode7-ish 3D was cool at least.

>> No.1898667

>>1898450
There's no "dodge and evade", just ordinary patterns. Why are you always ready to jump at something's neck when you can't clear it in one shot?

>> No.1898693

>>1898271
>shitty spinnin crap in 1
>SOEDGY halfpipe crap in 2
>balls on a ball lolballstouching pacman game in 3
>fucking awesome clallenging 3d "destroy the UFOs" in CD
I think /vr/ just hates on SCD because they were too poor to get a SCD back in the day, or maybe it's just cool to hate on it because it wasn't as successful. Get over it. SCD was the best Sonic. By far.

>> No.1898696

>>1898693
Not him and I love me some SCD but don't be a bitching faggot. Every stage has it's own quirks.

>> No.1898706

>>1896946
Too true.
>sonic in glorious 3d for the first time
>those footstep sound effects
>acquire emeralds, fight bosses
>metal knuckles
>dat music

>> No.1898859

>not Sonic 3 Complete

Opinion discarded.

>> No.1898965
File: 25 KB, 320x240, 9.png [View same] [iqdb] [saucenao] [google]
1898965

Open Sonic
http://opensnc.sourceforge.net

>> No.1899014

>>1898271
casual.