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/vr/ - Retro Games


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File: 1.25 MB, 300x225, death.gif [View same] [iqdb] [saucenao] [google]
1883580 No.1883580[DELETED]  [Reply] [Original]

i like making animated gifs of ols games.

>> No.1883620
File: 1.01 MB, 300x225, simpsons.gif [View same] [iqdb] [saucenao] [google]
1883620

>>1883580

>> No.1883632

>>1883580
>>1883620

you're cute OP

>> No.1885224
File: 780 KB, 300x225, donky kong.gif [View same] [iqdb] [saucenao] [google]
1885224

>>1883580

>> No.1885228
File: 106 KB, 363x507, 1382108880996[2].jpg [View same] [iqdb] [saucenao] [google]
1885228

>>1883580

>gif
>1.25 mb
>300x225
>menus included
>anygif.com
>2014

>> No.1885232
File: 748 KB, 300x225, duck hunt.gif [View same] [iqdb] [saucenao] [google]
1885232

>>1883580

>> No.1885259

>>1885232

Please learn how to make webms please.

>> No.1885269
File: 2.73 MB, 960x550, hotowebm.webm [View same] [iqdb] [saucenao] [google]
1885269

>>1883580
You can do a lot better OP, it's a good effort, but, overall pretty worthless at the moment. Try remaking them following this guide.

>> No.1885276

>>1885269

>Step 1

Many emulators let you create videos directly.

>> No.1885440

gifyoutube.com

>> No.1887782

>>1885269
Sometimes it's preferable to have the video run at 30FPS but better quality or even 30fps and lesser quality. There are lines you need to negotiate between quality, framerate, filesize and possibly performance.

>> No.1887813
File: 2.86 MB, 800x506, gzdoom 2014-08-25 00-04-31-24.webm [View same] [iqdb] [saucenao] [google]
1887813

I don't get it.

>> No.1887884

>>1885269
As much as I love webm, GIF is still my go-to when it comes to low-res pixel art, so here in /vr/ unless you're capturing a 3D game and it's not long footage, GIF is still the way to go.