[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 11 KB, 259x194, SANIC THREEEEEEEE DEEEEEEE.jpg [View same] [iqdb] [saucenao] [google]
1862257 No.1862257 [Reply] [Original]

Why does everyone hate this game again?

>> No.1862261

I don't

>> No.1862267

>>1862257
I don't hate it. I was actually excited about it when it first came out. It's different, but not hate worthy.

06 is hate worthy

>> No.1862270

Probably my favorite Sonic Game

Plays like shit on anything that isn't a Genesis or Saturn controller though, you need that D-pad for it

>> No.1862324
File: 104 KB, 720x540, SonicJamSonicWorld.jpg [View same] [iqdb] [saucenao] [google]
1862324

I think they should have just made the game in actual 3D instead of wasting their resources on Sonic X-treme. People would have been more forgiving of the idea of running around collecting Flickies if it was the first attempt at 3D Sonic.

>> No.1862349

>>1862257
It was hard for it to follow up behind Sonic 3 and Knuckles. It's a fine game on it's own, but no good if you wanted more classic Sonic

>> No.1862350

Because all the cool kids are doing it...

>> No.1862354

It's slow and the level design is weak as hell. That's it, it's not awful. It's just not that good.

also, it's not as fun as actually playing the arcade Flicky game

>> No.1862372

>>1862354
>the arcade Flicky game
Is that the same as the game on the GC Sonic Mega Collection?

>> No.1862380

>>1862257
No idea OP. I actually enjoyed it as a kid and plan to return to it soon.

>> No.1862382

>>1862349
Knuckles wasn't even that great. Done by a western dev it was slower and more buggier. Pretty much guarantee not to work with sonic 1-3 cartridges without serious issues. Sonic 3 was alright but more about collecting powerups than speed like in 2.

>> No.1862384

Sonic 3d is okay, it just has one huge flaw: it's a sonic game where you cannot GOFAST.
It could've been an above average title if they called it, I dunno, Flicky 3d. But then it wouldn't have sold half as well.

The music and the special stages were pretty darn cool though.

>>1862324
Sonic X-treme was done by Sega Technical Institute who were pushing with new sonic game concepts every odd month by that point. Sonic Team was busy with Nights, STI were the most accomplished internal Sega team, and the Saturn needed a new Sonic game, so it was the perfect combination.

The problem was that everyone was hoping they could get a free-roaming 60fps super fast 3d sonic game which was impossible on any game console until the Dreamcast.

They also had extremely bad luck with management (including Naka acting like someone was raping his children).

Travellers Tales later proved that it WAS possible to make a decent enough 3d Sonic platformer, though. If they nixed Sonic 3d from the start and had Sonic R more polished with 2x the amount of levels, or even as a full blown platformer, it could've been a giant hit.

>> No.1862408

>>1862384
If you get good you can go about as fast as in most Sonic 1 levels

>> No.1862421

If you've never played the Saturn version, your opinion shouldn't matter. The special stages were my favorite.

>> No.1862424

>>1862421
The special stages were optional and really just a chore to find, and the Saturn version had shit music.

>> No.1862434

>>1862424
You need to do the special stages to get the true ending and I thought they were easier to find that some of the special stage rings in S3&K

>> No.1862443

>>1862372
Pretty much, just with bad FM music instead of cute PSG stuff like in the arcade.

>> No.1862445
File: 144 KB, 640x1080, Sonic_3D_Blast.jpg [View same] [iqdb] [saucenao] [google]
1862445

Because most people play the shit Genesis version that should've never existed and not the l33t Saturn version which is actually a damn good game.

It's kinda like when Nintendo released Twilight Princess for Wii and Gamecube. Sure, it wasn't the best game in the series, but it certainly would've had a lot more momentum if people would've had to play the better version on the better hardware.

>> No.1862463

I don't hate it. I actually play it every no and again after all these years. It's not exceptional, but its easy for me to get. It is fun if you're expecting something that is its own beast instead of another 2d sonic game.

>>1862384
>>1862382
Genesis Sonic was never about going fast. That was just an ad thing. It's about exploration. Seriously, look at the fucking levels you're in.

>> No.1862508

>>1862257
I don't, it's a good game. But only the Genesis soundtrack is good. Saturn version is ass.

>> No.1862516

>>1862445
The Saturn version is terrible. It's got the absolute worst ost of any Sonic game.

>> No.1862524

>>1862257
It's a good game but it have nothing to do with sonic.
It should have been called Flickies 3D blast.

>> No.1862529

>>1862445
>It's kinda like when Nintendo released Twilight Princess for Wii and Gamecube.

So almost exactly the same?

What's better about the Saturn version? Is it a different game, or is it the same like you seem to be saying?

>> No.1862535

I don't hate it. I just don't like it.

>> No.1862545

>>1862529
Not him, but I personally think the Saturn version's music is more lively, and its special stages are more fun. The only thing is some of the Genesis tracks were more catchy than the Saturn Versions, even if they didn't have the best sound quality.

>> No.1862594
File: 806 KB, 1835x740, 1370372505740.jpg [View same] [iqdb] [saucenao] [google]
1862594

>>1862529
im not that guy but the saturn version has better graphics and actual transparencies. a new very pretty ost and the special stage was remade as a 3d sonic 2 version.

its still the same game though

>> No.1862709
File: 45 KB, 600x624, 37154869-3221-4d79-b5d8-42bcc3244.jpg [View same] [iqdb] [saucenao] [google]
1862709

>>1862594
Why are there so many variations of the Sonic 2 special stage?

>> No.1862743

>>1862594
>im not that guy but the saturn version has better graphics and actual transparencies

Saturn version has higher colour count and some extra effects (like the bridge in green grove), but it actually didn't add transparencies - it kept using mosaics or blinking graphics like the Megadrive one.

>> No.1862749

>>1862709
because it was tits

>> No.1862837

Played the MegaDrive version every x-mas for 10 years, then got bored. Pretty average. Collecting flickies would get boring and annoying, like that springyard level.
>>1862384
>The music and the special stages were pretty darn cool though.
This too
>The problem was that everyone was hoping they could get a free-roaming 60fps super fast 3d sonic game which was impossible on any game console until the Dreamcast.
Before Sonic R i always thought there would be a Sonic 4 in 2d abusing of Saturn's ability to do that. After Sonic Jam 3d world and R you could see it was possible to do a Sonic in 3d but with tons of limitations so it would never be worth.
>>1862594
It's missing some of the GG/MS specials stages. But kill with fire Advance series and Rush Adventure's special stages.
>>1862709
The best to play. i liked better the S3 special stages, but there are fans who don't like that shit.

>> No.1862912
File: 203 KB, 1225x531, 3d blast waterfall.png [View same] [iqdb] [saucenao] [google]
1862912

>>1862743
i'll be damned, here's the waterfalls. playing on a crt made it seem transparent at the time.

it still doesn't change that saturn version has better sprites. like check out the tiles.

>> No.1862921

3d sonic could have worked on the saturn if it were on rails like the unleashed, colors, generations etc

>> No.1862950

>>1862257
I have no idea. This is one of the few Sonic games I actually like.
Also, why do people dislike the Saturn/PC music so much? I thought it was fine. But then again, that might be because I played the PC version first.

>> No.1862970

>>1862257
I don't, people hate it but I really digged it. Definitely not my favorite Sonic game, but I certainly liked it.

>> No.1862979

>>1862594
>>1862912
How's the PC version compare to the Saturn version?

>> No.1862985

>>1862594
Sonic CD's special stage was awesome.

>> No.1863020

This game sucks. How did Sega manage to make such a terrible game in 1996?

Look at what Rare and Nintendo were doing in 1996. Donkey Kong Country 3, Super Mario RPG, Super Mario 64... Yeah, let that sink in a minute. Super Mario 64 and Sonic 3D Blast came out the same year.

To top it all off, 3D Blast's gameplay isn't even original. It's a ripoff of Snake Rattle and Roll, a 1990 NES game made by Rare. Yeah, Sega does what nintendon't, but apparently they won't extend the same courtesy to Rare.

I can't even play Sonic 3D Blast for more than five minutes. I look at the clunky slowness, the gaudy visuals, the horrible aluminum foil music courtesy of Traveler's Tales, and I think... really, Sega? This is what you thought was good enough to compete with Rare and Nintendo?

Obviously they thought this game was hot stuff, because they ported it to every machine they had. This game was available on Game Gear, Genesis, Sega CD, and even Saturn.

They should have made the cartridge grey, with the words "rest in peace" on it. Because that's what it is, it's Sonic's headstone, an interactive epitaph to Mario's rival.

>> No.1863023

>>1863020
Why did you dig up a literally year old copy pasta.

>> No.1863106
File: 134 KB, 640x480, image.jpg [View same] [iqdb] [saucenao] [google]
1863106

I always think of Snake Rattle and Roll when anyone mentions Sonic 3D and vice-versa.

They are very similar in design and gameplay imo.

>> No.1863145

>>1863023
Because it answers the question?

>> No.1863154
File: 58 KB, 171x155, 1405718165565.png [View same] [iqdb] [saucenao] [google]
1863154

>>1863145
>>1863020
Cool, original opinion, dude.

>> No.1863167

>>1862921
>3d sonic could have worked on the saturn if it were on rails like the unleashed, colors, generations etc
Agreed entirely. Would have been better to have a 2.5D classic sonic

>> No.1863169

>>1863154
How do you know I'm not Princess Bubblegum?

>> No.1863217

>>1863020
>Super Mario 64 and Sonic 3D Blast came out the same year.

And so did Virtua Fighter 3, and Nester's Funky Bowling, if you want to cherry pick.

>> No.1863232

>>1862516
Are you so sure of that?
http://www.youtube.com/watch?v=6o47N-aYd08

>> No.1863250

>>1863217
>Nintendo's 3D offering versus Sega's 3D offering
>BUT LOOK AT THESE GAMES
try not to be retarded next time

>> No.1863252

>>1863250
>Super Mario RPG
>DKC 3
>3D

>> No.1863265

The music was more or less the only good part about it. Otherwise it's got shitty controls due to its awkward isometric camera angle that make being accurate more difficult, really bad level designs that mainly consist of lots of empty spaces with random shit scattered around them, and an awful gameplay type (boring, overtly easy treasure hunt)

I hated it as a kid and I hate it now.

>> No.1863279

I like the Saturn version for its music but...

Sonic is on ice even when he's not, and the objective of the game (go around and rescue birds) is hardly motivating.

>> No.1863295

>>1863252
>Sonic 3D Blast
>3D Blast
>3D
I said try not to be retarded for the next time

>> No.1863338

>>1863295
I never said 3D Blast was a 3D game; it's clearly not. What is your point exactly? Are you saying that if we were comparing Nintendo and Sega's 3D offerings from 1996 we can't count Virtua Fighter 3, a 3D game, but we can count Sonic 3D Blast, which is not a 3D game? Sega had VF3, HotD (in Japan), Virtual On and Die Hard Arcade. If he really wanted to be serious >>1863020 could've used those.

>> No.1863429

>>1863020
>horrible aluminum foil music

I know this is pasta, but whoever thinks this for this game can go fuck themselves.

>> No.1863436

>>1862267
06 isn't hateworthy. If anything, hate the business powers which rushed a team so badly that they had to sell an alpha build on a disk. Another year and that game could have been at least an okay 3D Sonic with a hilariously bad story. Even as it is, 06 is still not the worst Sonic game, and not really hateworthy, just a sad story.

>> No.1863438

Shit game

>> No.1863447

>>1862384
Sonic isn't really about fast, at least not originally. It's about momentum. The speed was abused by super XTREME 90s marketers and forever twisted Sonic into the crazy speedfest it is today. Not that there weren't some good games in that style, but they're not nearly as good as the original style IMO.

>> No.1863451

>>1862434
most definitely. I agree with >>1862424 about the music though, the Saturn should have just had a rearranged Genesis soundtrack, rather than what we ended up having.

>> No.1863453

>>1862709
Because it's still the most memorable Sonic special stage, and also a great way to try psuedo-3D stuff on your 'can this system handle it?' testing.

>> No.1863465
File: 19 KB, 387x356, 1406819404089.jpg [View same] [iqdb] [saucenao] [google]
1863465

>>1862354
this.

Seriously, put any other name on it other than sonic, and it'd still be a mediocre, slow plodding game with average music.

But you put the SPEED title on it and it's gonna suffer worse in comparison. As a kid I was a huge sonic fan, and the only games I had were 3D Blast and Spinball.

Fucking PAIN.

>> No.1863482
File: 234 KB, 286x496, How.png [View same] [iqdb] [saucenao] [google]
1863482

>>1863465
>was a huge sonic fan
>the only games I had were 3D Blast and Spinball.

>> No.1863536

>>1862445
>it certainly would've had a lot more momentum if people would've had to play the better version on the better hardware.
You mean on the Gamecube, right? I agree.

>> No.1863553
File: 55 KB, 500x500, tumblr_n61xyliHWE1tv8whjo1_500.jpg [View same] [iqdb] [saucenao] [google]
1863553

>>1862408
>>1862463
>>1863447
redlettermedia cocksuckers here

>> No.1863556

I liked the music.

>> No.1863615

I don't hate it.
Collecting flickies can get boring.

>> No.1863691

>>1863553
Tumblr transgender cocksucker here

>> No.1864113

>>1863217
>1996
>Forgetting NiGHTS into Dreams
Do you even Saturn

>> No.1864284

>>1862384
I still don't understand why Naka was so anal about using their engine. Did he just leave on bad terms from the states and hated some of the guys at STI or what?

>> No.1864510

>>1862257
Tbh honest its my favorite genesis somic game

The music is sex to my ears and the boss fights are fun

I can easily speed through it I guess people just expected another of tge same thing we had 4-5 times before

>> No.1864561

I don't think many people give this game a chance because it's not really momentum based like the other Sonic games before it and most of you probably only played it recently with an emulator. While I do admit that the controls feel a bit slippery, it's still a very fun game once you get the hang of it.
https://www.youtube.com/watch?v=nPTX548c1Ss

I think overall, it would have benefited from a wider field of view and tighter controls but for me it's still one of my favorite Sonic games. Then again, I play a lot of isometric games and I know that isometric perspective renders most people retarded when they try to do any sort of platforming so I might have been more prepared for it than most.

>> No.1865564

I hear that 3D Blast's style of 3D gameplay was terrible, but Sonic R was well received, and that influenced future 3D sonic games.

Any truth to that comment?

>> No.1867324

>>1862912
>playing on a crt made it seem transparent at the time
Yep, that's the magic of CRT.

I don't think any Genesis games ever had real transparency, but playing on a CRT made it impossible to tell the difference.

>> No.1867347
File: 58 KB, 500x358, tumblr_n0ljz67wwI1qa9ljbo1_500.jpg [View same] [iqdb] [saucenao] [google]
1867347

>>1862257
genesis soundtrack >>>>>>> saturn pc soundtrack

>> No.1867379

>>1863447
>Sonic isn't really about fast, at least not originally. It's about momentum. The speed was abused by super XTREME 90s marketers and forever twisted Sonic into the crazy speedfest it is today. Not that there weren't some good games in that style, but they're not nearly as good as the original style IMO.

But Sonic 3d has neither speed nor momentum. It's a mediocre isometric platformer with Sonic shoehorned into being the main character. The only outstanding parts in it are the music and the intro.

>> No.1867382
File: 45 KB, 778x421, 1358788968640.jpg [View same] [iqdb] [saucenao] [google]
1867382

>>1862445
This version is the definitive version. Amazing soundtrack, non-shit special stages, and FMV's. Shame about the loading times, though.

>> No.1867410

>>1862257
The composer for 3D Blast REALLY loved its soundtrack that its still being reused for later games

Green Grove Zone - Windy Valley SA1
Panic Puppet Zone - Twinkle Park SA1
Diamond Dust Zone - Town Sonic Chronicles
Unused Beta Eggman boss theme - Sonic 4 episode 1

There might be more im not sure

>> No.1867546

>>1867382
Give it up. You're literally the only person ITT who thinks that shit Saturn OST was any good

>> No.1867657

>>1867410
That was Jun Senoue. I feel he is super overrated. His style is generic rock crap and I wish sonic team would hire someone else. Also I dont think he loves the 3D blast stuff as much as he is lazy as fuck and reused music.

Tatsuyuki Maeda who composed the majority of 3D blast on genesis did all the good songs.
http://www.youtube.com/watch?v=rTPDILdBSAU

>> No.1867683

>>1867657
Funny how the music reused from 3d was some of the better tracks in Adventure.

And yes, Jun Senoue does awful rock music. It's the type of awful rock music that only 10 year olds can enjoy. It's probably all the YEAH YEAH YEAH YEAH shit in the lyrics, because all the instrumental versions can be more or less enjoyable.

>> No.1867690

>>1863106
They were both made by Brits, too.

>> No.1867789

>>1867410
SA just has a lot of remakes of the old games' music. I.E. SA3 has Sonic 1's GHZ music remixed for the second area.

>> No.1867797

>>1867789
... there was a Sonic Adventure 3?

>> No.1867816

i hate isometric games in general

>> No.1867853

>>1867797
Sonic Advanced 3.

>> No.1867864

>>1867657
Is it just me or does the music quality sound inferior to the likes of S3&K for example?

>> No.1867921

>>1867864
Funny i feel the opposite
http://youtu.be/gsAdmTSggZc
http://youtu.be/g6bO_LjLOxg
http://youtu.be/kn1I-Tt_VYg

It just sounds like there's alot more to them than usual

>> No.1868204

>>1867657
I personally think Naofumi Hataya blows both of them out of the fucking water but it doesn't make Senoue and Maeda any less good

>> No.1868549

>>1862912
>>1867324
i played the genesis game on a CRT and those waterfalls are NOT transparent

transparency was done using alternate stripped vertical lines, this is just plain blue

the Saturn version is an enhanced port, transparency was added and colors improved

>> No.1868576

>>1862463
>Genesis Sonic was never about going fast. That was just an ad thing. It's about exploration. Seriously, look at the fucking levels you're in.

You can do both you numbskull.

>> No.1868687

>>1868549

b-but muh crt magic

>> No.1868731

>>1862267
Same here. It was the first ""3D"" Sonic game.
All the console magazines hyped this game a lot. They even included stereoscopic glasses to see some of the printed game maps on the articles.
The prerendered (???) graphics were pretty good for an already dead console (talking about the Mega Drive, the Saturn version was a result of Sega´s incompetence) and the music was even better. The gameplay was the weak point but kids like me played it ooover and over.

Also an easter egg posted some time ago:

https://www.youtube.com/watch?v=EDqdKikTRec

https://www.youtube.com/watch?v=RMT3XZ0xBJg

>> No.1868747

>>1862445
Saturn version is actually a very pretty game with a great soundtrack. I really liked it. But it just wasn't a "Sonic" Sonic game. Too much of a departure for that.

>> No.1868753

>>1862709
Uncreative devs

>> No.1868913

>>1868747
>saturn version
>great soundtrack
You keep saying this. It's wrong.

>> No.1868914

Controls suffer of a lot of inertia and you have to walk in an arc in order to turn.

>> No.1868918

>>1868913
Usually if you want to be a contrarian snowflake you have to give reasons rather than going "durrrr its shit herp hurf"

>> No.1869121

>>1868918
>bad synth and instrumentation
>generic
>simplistic and nonexpressive
>highly repetative
>poor tonality

>> No.1869238
File: 248 KB, 347x376, capture_0001.png [View same] [iqdb] [saucenao] [google]
1869238

I see people asking about the PC version, and I've still got my copy here. For those who are curious
>Awesome Saturn music
>You get a map if you pause with the enter key that shows you where flickies are
>Special Stages are toned-down versions of the Saturn Special Stages. I.E. They sorta look like the Saturn ones but they play more like Sonic 2.

Pic related.

>> No.1870318

>>1863436
>Even as it is, 06 is still not the worst Sonic game
which game earns that title then?

>> No.1870353

>>1870318
Maybe Labyrinth...or Shuffle.

>> No.1870354

>>1868204
Hataya is my favorite too. I was just talking about 3D blast though.

>> No.1870362

>>1870353
What about that sonic RPG? That's gotta be chris-chan tier garbage

>> No.1870367

>>1870362
>sonic RPG
Wasn't that a fangame?

>> No.1870380

>>1870362
Don't mock Chris-Chan, he's suffering severe liver and kidney failure and will not live for much longer.

>> No.1870386

>>1870380

Is that true?

>> No.1870395

>>1870386
Chris' heart, liver, lungs, kidneys, bladder and intestines are fucked up to kingdom come, bro. He was prescribed Lipitor for his over the top cholesterol but he stopped taking it ages ago and it shows.

>> No.1870403

>>1863020
>They should have made the cartridge grey, with the words "rest in peace" on it. Because that's what it is, it's Sonic's headstone, an interactive epitaph to Mario's rival.

why are sonic fans so incredibly theatrical and dramatic all the time

>> No.1870408

>>1870367
No it was a real one made by Bioware.

Also home to the worst music in the series.

>> No.1870409

>>1868913
>>1869121
You're the first person I've come across that's thought poorly of it. Whatever, it's an opinion. Personally I loved the hell out of it. The first time I listened to it after already having played though the Genesis version is "wow". Of course, this was back in 1997 or so. I suppose things seemed more impressive back then and it's only my nostalgia that keeps me thinking so highly of it.

Still, listening to it now, it still sounds very well orchestrated to me. https://www.youtube.com/watch?v=IBeg5tlF8nY

The back ground music gave Rusty Ruin and Diamond Dust in particular great playing atmospheres. But that is only my opinion. I can't really defend something other than saying "I like it".

>> No.1870412

>>1870403
They are edgy like Sonic, bro.

Plus, after Sega's complete defeat at Sony and Nintendo's hands, edgyness and rose tinted memories is literally all what they have.

So the Genesis was cooler and more radical than the Snes? Ok, keep telling yourself that to forget how Sega's history as a videoconsole has been a failure after another until they had no more consoles to sell anymore.

>> No.1870413

>>1870409
>Whatever, it's an opinion. Personally...

Do you even see what you write before you smash the "Post" button, bro?

>> No.1870414

>>1870412
okay let me amend my statement

why are all retro vidya fans so incredibly theatrical and dramatic all the time about chinese toy profit margins from 30 years ago

>> No.1870418

>>1870403
Because...autism?

>>1870395
>>1870386
>>1870380
Maybe it's just a slow suicide...Whatever, I hope he finds his peace. He seems like an overly troubled soul to me. Granted most of his mental anguish is his fault, but....I dunno what the solution is for him. I don't want to say death may be best, but...I really don't know. Thankfully he's not a problem of mine or any part of my life at all. I'm sure most of us could agree with that about CWC.

>> No.1870420

>>1870414
Because that's all what they have?

You can tell when anon is a Sega fanboy because all what he talks is about shit older then himself.

Sony and Nintendo fans talk about the past, present and future, and microsoft fanboys are fags so their opinion isn't valid.

>> No.1870424

>>1870413
Yes. Does anything we post here matter at all? I think not.

>> No.1870426

>>1870420
i hope for your sake you're still in early high school because this whole company brand loyalty judging shit is not only laughably sad but a very unhealthy outlook on life, too

don't justify it with "where do u think u are" either, i've heard it a thousand times before.

>> No.1870430
File: 14 KB, 320x224, SONIC--SegaSonic The Hedgehog Japan rev C_Sep29 4_40_47.png [View same] [iqdb] [saucenao] [google]
1870430

3d blast saturn is actually my favorite sonic ost. Just ignore that 1 /v/-tier poster.

But the problem with 3d blast in general is the gameplay. With the way the levels are laid out, the only way to play is slowly explore to find the flickies and then head for the next area and repeat forever. What they should have done was a linear experience like Sega Sonic Arcade, but with longer/larger areas.

Even that short arcade game felt more like sonic than 3d blast.

>> No.1870432

>>1870426
> Sega fanboy detected.
And where do you think you are?
There, I said it. What are you going to do about that?
...

Yeah, I thought so.

>> No.1870486

>>1870430
You just keep sameposting

>> No.1870517

>>1870432
are you still going to type ">(whatever) fanboy detected" as a serious response to things when you're 30? 40?

>> No.1870526

>>1862257
There's nothing to really do outside of collecting Flickies, which in of itself gets boring really quickly. If I ever touch this game, it's the Saturn version.
>dem grafix
>dem special stages
>dat soundtrack

>> No.1870529

>>1870517
are you still going to keep living in the 90's when you are 30? 40?

>> No.1870531

>>1870529
Why do you care? Please leave the slander over in /v/. It doesn't belong here, thank you.

>> No.1870557

>>1870531
> backseat modding

I think YOU are the one who doesn't belong here, brosuke.

>> No.1870572

>>1870557
Nah I pretty much do.

>> No.1870825

>>1864113
Speaking of this, is PC version of Nights HD good port? I really love Nights even kinda liked the sequel.

>> No.1870835

>>1870353
Sonic Blast is worse than those.

>> No.1870838

>>1870486
>autism

>> No.1870845

>>1870825
Its the ps2 remake. Some physics are off because it was actually remade in a new engine, and for some reason some boss lighting code is gone on pc.
it also lacks some christmas nights presents an 2 player versus is missing.

but outside of that the new graphics are great, and it retains the calender events.

>> No.1870941

>>1870835
>Sonic Blast
>Worse than Labyrinth

>Sonic Blast
>Worse than any Game Gear Sonic game.

>> No.1870949

>>1870380
>>1870386
>>1870395
Oh, he's probably got at least another decade or two before he croaks, probably more. Fatter fucks than him have lived longer. He'll have a triple bypass or two and plod on until his heart finally says fuck it.

>> No.1871071

>>1870526
Stop sameposting

>> No.1871316
File: 443 KB, 640x925, SMS_SONIC_BLAST_COVER.jpg [View same] [iqdb] [saucenao] [google]
1871316

>>1870835
>>1870941

What a shitty piece of shit of a semi-official port.

I played this game to death as a kid.

Love the glitch in the first level where you'd get stuck in a wall forever.


https://www.youtube.com/watch?v=Fo9RFEUkLwU


Wow... even those framerate drops are exactly how I remembered them.

>> No.1871326

>>1871316
I think it looks cool?

>> No.1871335

>>1871326
It's an alright game, wouldn't call it the worst of all.

But it definitely felt extremely clunky, especially compared to other master system titles.

>> No.1871336

>>1862384
You can't real go fast in any of the 90s Sonic games, apart from the non-interactive segments.

>> No.1871337

>>1871336
Please stop spewing lies.

>> No.1871342

>>1867347
True. True.

>> No.1871345

>>1871337
But that's true, you can't. Not a single game allows going fast in any zone besides the first or second.

>> No.1871348

>>1871345
I don't really want to write a wall of text listing how you go fast in each zone. Learn to time jumps and spin attacks.

>> No.1871360

>>1871348
If you know levels by heart, of course you can go very fast. Same in most Super Mario games, or most competent platformers in general.

>> No.1871367

>>1862257
It could have been a lot worse, but it still wasn't very good. The controls didn't work very well and the mechanics didn't really work with the isometric viewpoint. It wasn't shit, just not very well thought out.

>> No.1871373

>>1871360
I'm going to ignore your goalpost moving, because that is also wrong, if you're good with the series (not game, series) and you have a pretty good reaction time (and you're not a moron) you can go just as fast in your first playthrough. No one ever does it because speedrunning the game on the first try is equal to trashing it. That and the level design allows for both fast and slow gameplay, each one with its own features.

>> No.1871453

>>1871373
OK, let's move the goalposts back again. Regardless of your skills and knowledge of the game, most levels in Sonic 1 and 2 are slow. Water levels are extremely slow, autoscrolling segments like the mountain ledges are very slow, times sequences in the Oil Ocean are slow by necessity, Metropolis is some of the slowest shit in 90s platforming, period.

Only the noninteractive segments and superficially interactive sliding segments are ever fast. MD was capable of scrolling real fast, but actual game design in Sonic games never took advantage of it.

As for, say, Sonic & Knuckles, that game was incredibly slow from the second Zone and onward.

>> No.1871475

>>1862979
It's the same thing, but some effects are missing and the Special Stages seem like something someone pulled out in 5 minutes, being just a flat thing that goes foward with a shitload of spikes and a shitload of rings so you can't lose.

>> No.1871480

>>1863020
>Obviously they thought this game was hot stuff, because they ported it to every machine they had. This game was available on Game Gear, Genesis, Sega CD, and even Saturn.
>Ported it to Game Gear and Sega CD
Uhh... no therey didn't, it's only for Genesis and Saturn

>> No.1871481

>>1871475
Thanks for the input, I'll see if I can get ahold of the Saturn one.

>> No.1871537

>>1871481
I like the MegaDrive version better. The music in the Saturn version is definitely worse, and the half-baked sprites are more detailed, but also more questionable for that very reason. Special stages in the Saturn version are much better, while the rest of the game is identical, and the MD version doesn't have loading screens, obviously.

>> No.1871539

>>1871481
I preffer the MegaDrive/Genesis version, I like the non-rehashed special stages, the soundtrack, the fact you can get more than one emerald at a time and the more misterious-y and climatic final boss

>> No.1871653

>>1871481
Genesis ver > Saturn ver > PC ver

>> No.1871672

>>1869238
I had no idea a pc version was made of this one.

>> No.1871718
File: 95 KB, 421x387, sannek3d.jpg [View same] [iqdb] [saucenao] [google]
1871718

Best song http://www.youtube.com/watch?v=9SoTm7jPNoA

>> No.1871854

>trying to play this on a keyboard
fuck

>> No.1872072
File: 23 KB, 250x228, 9a1c0097-496e-4d2b-ac6c-d57764b28.jpg [View same] [iqdb] [saucenao] [google]
1872072

>>1871854
> mfw playing Sonic Adventure on PC with no gamepad
> mfw emulating on PC with no gamepad
Those were dark times. You could only imagine the joy I felt when I saved enough money for a gamepad

>> No.1872383

>>1871539
>I like the non-rehashed special stages
Why? Non-rehashed doesn't make them any less bland and boring compared to other special stages.

>> No.1872394
File: 59 KB, 558x500, 1363611848985.jpg [View same] [iqdb] [saucenao] [google]
1872394

I don't understand all this talk about the soundtrack in this thread when both are painfully mediocre.

>> No.1872406

>>1872383
I just like them more than the saturn version, and I also like the fact I can get the emeralds quicker. Call it blind nostalgia if you want, it's probably that.

>> No.1874429

The whole point of the sonic franchise this game didn't have.

>> No.1874468
File: 63 KB, 400x300, absolutely_disgusting.jpg [View same] [iqdb] [saucenao] [google]
1874468

>isometric view in anything but a strategy or turn-based RPG

>> No.1874495

>>1874468
You're a sad man.

>> No.1874504

>>1874495
call me back when they start using 6-way directional pads

>> No.1874745

>>1874504
>6-way
How does that even work?

>> No.1874759

>>1871480
The Game Gear had Sonic Blast, which had pre-rendered graphics.

>> No.1874774

>>1874759
Yes, but outside of the graphic style (which look like ass compared to 3D Blast) they are 2 completely different games, and America is the only place where they have a similar name, as in Europe 3D Blast is called Flickies' Island and in Japan Blast is called G Sonic. Saying Blast is a port of 3D Blast is like saying Super Mario Land is a port of Super Mario Bros.

>> No.1874810
File: 22 KB, 113x105, 1405755481929.png [View same] [iqdb] [saucenao] [google]
1874810

>>1874504
>using 6-way directional pads