[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 5 KB, 192x192, bluedarknut.jpg [View same] [iqdb] [saucenao] [google]
1852585 No.1852585[DELETED]  [Reply] [Original]

WELL, TIME TO GO FARM RUPEES FOR BOMBS AGAIN
FUCK YOU

>> No.1852587
File: 381 B, 30x32, DarknutBlue(Back).gif [View same] [iqdb] [saucenao] [google]
1852587

>> No.1852590
File: 221 B, 45x48, BlueDarknutLoZ.png [View same] [iqdb] [saucenao] [google]
1852590

>>1852587
Whoa! Not so fast, there!

>> No.1852604
File: 278 KB, 1920x1080, yScJ0MW.jpg [View same] [iqdb] [saucenao] [google]
1852604

>>1852590
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

>> No.1852610

>>1852585
>>1852585
but anon, tenth enemy has the bomb

>> No.1852808

Why not farm the ghosts in the cemetary? hit the main ghost to near death, play duck, duck, goose with the tombstones, then shank the main one again. Easy 7-20 rupees plus items every time.

>> No.1852915
File: 1000 KB, 260x146, thisthread.gif [View same] [iqdb] [saucenao] [google]
1852915

>>1852610
>mfw you kill the 10th enemy with a bomb without getting hit it 100 percent guarantees a dropped bomb

>> No.1852924

I fucking love low-res sprites.

Post more low-res shit, from whatever game you want.

>> No.1853558

git gud

>> No.1854629 [DELETED] 
File: 290 KB, 950x1359, tumblr_mew5imuJIp1qizbpto1_1280.gif [View same] [iqdb] [saucenao] [google]
1854629

>tfw

>> No.1854635

This was the fucker that made me never finish Zelda, I have to get fucking right in its face to hit it and it just rushes right into me when I try and get behind it

>> No.1854913

>>1854635
get rekt scrub

>> No.1855023

Free tip: stand on the lines between the tiles. Most of the time they'll pass right by your attack range before they turn towards you.

>> No.1855628
File: 2 KB, 350x310, gems.png [View same] [iqdb] [saucenao] [google]
1855628

>>1852924
Here's some delicious low-res gems.

>> No.1855641

>>1855628
1 of those would take up 15% of the screen on an NES

>> No.1855662
File: 230 KB, 788x798, p.jpg [View same] [iqdb] [saucenao] [google]
1855662

>>1855641
Not really.
One of those is just 16x16 pixels, the same size as a question block in super mario bros.

>> No.1855669
File: 74 KB, 544x541, p.jpg [View same] [iqdb] [saucenao] [google]
1855669

>>1855662

>> No.1855687

>>1855023
*DING*

*DING*

*DING*

*DING*

Can hear them now

>> No.1855824

>having to use bombs

The hell. I was just playing a few hours ago. You just have to squaredance with them. Stand between tiles, and as they're coming by, strike. When they turn to come at you, sidestep, repeat. A pain in the ass if there's a room full of them.

>> No.1855835

...all the darknut rooms were my favorite thing in the game, why don't people like them?

Fuck wizrobes, though.

>> No.1855863

>>1855835
>Fuck wizrobes, though.
Quadruple this. High-mobility, no cover, projectile-spamming, high-health faggots is what they are.

>> No.1855905

>>1855835

I enjoyed them because you could develop a legitimate strategy and be able to beat them by the skin of your teeth. Wizzrobes on the other hand will fuck you up every time and there's not a goddamn thing you can do about it.

>> No.1856562
File: 936 B, 350x170, gun candle.png [View same] [iqdb] [saucenao] [google]
1856562

Some more Crystal Caves items.

>> No.1856575

>>1852585
You know what? Even though the second quest was total bullshit, one of my biggest accomplishments on the nes was beating eight of these fuckers without losing a heart.

>> No.1856583

>>1855905
"I'm going to pay my parking ticket! An there ain't a goddamn thing you can do about it!"

>> No.1856593

Is this a joke or do people actually turn a fun action, adventure game into a grind-frest?

If you are stuck just go to a different dungeon, the keys are interchangable.

>> No.1856621

>>1855835
Agreed with this. Darknuts are a fun challenge. Wizrobes are cheap bullshit.

>> No.1856641

>>1854629
>or why I chose the one I did

Come on, really? The box looks fucking bad ass. The giant seal in the middle has a real mysterious and ancient look to it. Plus the box is fucking gold.

>> No.1856746
File: 83 KB, 256x358, Zelda_II_The_Adventure_of_Link_box.jpg [View same] [iqdb] [saucenao] [google]
1856746

>>1856641
Zelda 1 and 2 both have awesome box art.

>> No.1856776

>>1856746
Totally agree. A lot of the NES games had really crappy box art. LoZ and Zelda II really stood out from the pack.

>> No.1856808
File: 371 KB, 500x375, 1407049085294.gif [View same] [iqdb] [saucenao] [google]
1856808

>>1856776
>tfw you will never have one of those swords

>> No.1856816

>>1856808
My dad had this really bad ass letter opener that looked fairly similar to the sword on the AoL cover, even had the jewels on the hilt. It was basically a dagger in length, but then again that's what the sword on the cover of AoL looks like too. I would swing that thing around like the master sword every chance I got.

>> No.1856942

>>1856816
Daggers are cool. It's a shame they're stigmatized as a criminal's weapon.

I think canonically it's supposed to be the Magic Sword from Zelda 1.

>> No.1856971
File: 14 KB, 1280x960, RetroArch-0807-042947.png [View same] [iqdb] [saucenao] [google]
1856971

I've been trying to beat Legend of Zelda for the first time, but the blue darknuts and blue wizzrobes are giving me so much trouble in the final dungeon that I've lost hope.