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/vr/ - Retro Games


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File: 162 KB, 1200x1600, DSC01837.jpg [View same] [iqdb] [saucenao] [google]
1796171 No.1796171 [Reply] [Original]

ITT: post rare/limited edition or customized /vr/ consoles. Bonus points if it's something you own.
Pic related, it's the Sega Teradrive, which was basically a PC that contained a Megadrive. The Teradrive outputs RGB by default and you can still hook it up to a Sega CD.

>> No.1796172
File: 21 KB, 400x283, saturnskeleton06.jpg [View same] [iqdb] [saucenao] [google]
1796172

>> No.1796178
File: 267 KB, 1000x750, original.jpg [View same] [iqdb] [saucenao] [google]
1796178

>> No.1796179

>>1796172

Sexy

>>1796171
I jizzed

>> No.1796181
File: 367 KB, 2461x1639, 9.jpg [View same] [iqdb] [saucenao] [google]
1796181

>> No.1796187

>>1796172
Can you tell me more about this?
This shell is the most beautiful thing I have layed eyes on.

I want it.

>> No.1796190

>>1796181
That's the Famicom Titler. In addition to playing Famicom games it was used to make rudimentary video effects and closed captioning. It also outputs RGB by default.

>> No.1796203
File: 21 KB, 550x309, 1405846584020.jpg [View same] [iqdb] [saucenao] [google]
1796203

I think the divers 2000 is really interesting.

http://youtube.com/watch?v=_kE7smFspnI


This guy did a series going over pretty much every dreamcast peripheral and console type and I thought it was super interesting.

>> No.1796204
File: 27 KB, 514x373, Skelton.jpg [View same] [iqdb] [saucenao] [google]
1796204

>>1796187
It's a "skeleton" Saturn. There was another version, pic related. It has the "This is Cool" text on it and the transparent case is a somewhat different color. It didn't come with a game.
The one I posted before without the text came with the game Derby Stallion. Both were limited edition and only available in Japan.

>> No.1796209

>>1796204
God.. I need it man.
I have a fetish for 90's see-through shit.
But this one.. these.. they look PERFECT.

The colors just look so great with the transparent case. Especially the pink.

I wonder if I can buy one of these and switch the guts with my merican saturn.

>> No.1796210
File: 44 KB, 930x523, screenshot_48167_thumb_wide930.jpg [View same] [iqdb] [saucenao] [google]
1796210

Limited edition Pikachu Gameboy Light that was only available at Pokemon Center Tokyo.

>> No.1796216

>>1796209
You could probably just mod chip it because Japanese Saturns also run NTSC. I'm not sure if the Japanese Saturns are region locked for playing American games though. There must be some way around it other than swapping out the innards.

>> No.1796229
File: 60 KB, 389x260, net_yaroze_1155596369.gif [View same] [iqdb] [saucenao] [google]
1796229

I will own this one day.
I will then develop a shitty game with it.

>> No.1796231 [DELETED] 

Japanese Famitsu Game Boy

>> No.1796234
File: 98 KB, 930x523, screenshot_49309_thumb_wide930.jpg [View same] [iqdb] [saucenao] [google]
1796234

Japanese Famitsu Game Boy

>> No.1796237
File: 219 KB, 1276x1037, PanasonicQ.jpg [View same] [iqdb] [saucenao] [google]
1796237

Rare Panasonic Q and even rarer Game Boy Player that's compatible with the Panasonic Q and its different base.

>> No.1796241
File: 293 KB, 421x523, hilfiger.png [View same] [iqdb] [saucenao] [google]
1796241

I guess hipsters could play this Game Boy "ironically".

>> No.1796247

>>1796241
Some black dude in the 90's totally had this and loved it.

>> No.1796249 [DELETED] 

Japanese only limited edition Astro Boy Game Boy Light.
The Game Boy light is similar to the Game Boy pocket but it takes two AA batteries and has a switchable back light. The Game Boy light was only available in Japan.

>> No.1796254
File: 53 KB, 930x523, screenshot_49290_thumb_wide930.jpg [View same] [iqdb] [saucenao] [google]
1796254

Japanese only limited edition Astro Boy Game Boy Light.
The Game Boy light is similar to the Game Boy pocket but it takes two AA batteries and has a switchable back light. The Game Boy light was only available in Japan.

>> No.1796276
File: 102 KB, 640x480, url.jpg [View same] [iqdb] [saucenao] [google]
1796276

Limited Edition Seaman Christmas edition Dreamcast.

>> No.1796282
File: 15 KB, 400x319, DC.Shenmue.jpg [View same] [iqdb] [saucenao] [google]
1796282

One-of-a-kind Shenmue Dreamcast that was given by Sega as a contest prize.

>> No.1796285
File: 40 KB, 280x337, IMG_5290-pre[1].jpg [View same] [iqdb] [saucenao] [google]
1796285

Dilemma: Post the rare consoles I already own and am therefore less excited about or post the rare consoles I am excited about and risk driving up demand.

>> No.1796291

>>1796285
Holy shit.
Nice.

>> No.1796295
File: 113 KB, 1024x768, kitty.jpg [View same] [iqdb] [saucenao] [google]
1796295

Limited edition Hello Kitty Dreamcast.

>> No.1796302
File: 44 KB, 1024x768, PC+Engine+LT[1].jpg [View same] [iqdb] [saucenao] [google]
1796302

>> No.1796306

Fuck this. I'm out this thread.
I see too much stuff I want and I'm poor as shit.

>> No.1796319
File: 101 KB, 249x405, marioGB02.jpg [View same] [iqdb] [saucenao] [google]
1796319

>> No.1796326
File: 83 KB, 500x656, IMG_2753.jpg [View same] [iqdb] [saucenao] [google]
1796326

Tamagachi Game Boy

>> No.1796339
File: 1.45 MB, 1067x628, SDC13154.png [View same] [iqdb] [saucenao] [google]
1796339

>> No.1796345 [DELETED] 

Alternate style Japanese controller for use with the Gameboy player.

>> No.1796349
File: 336 KB, 1600x1094, 3DO-M2-Development-Console-Dev-Kit-Panasonic-FZ-DR21-Prototype-BUNDLE[1].jpg [View same] [iqdb] [saucenao] [google]
1796349

>> No.1796350
File: 105 KB, 800x400, gchori.jpg [View same] [iqdb] [saucenao] [google]
1796350

Alternate style Japanese controller for use with the Game Boy player

>> No.1796354
File: 51 KB, 700x537, GBA-WdeboyAGB.jpg [View same] [iqdb] [saucenao] [google]
1796354

Wideboy, a N64 peripheral limited only to developers and game reviewers. There were separate models that allowed Game Boy/Game Boy Color and Game Boy advanced games to be played on a television with an N64 console. They allow for 2 player play.

>> No.1796372
File: 49 KB, 640x444, WideBoy1.jpg [View same] [iqdb] [saucenao] [google]
1796372

the original Wideboy

>> No.1796379

>>1796372
Could you imagine..
#1 seller

>> No.1796380

>>1796372
>Japanese text
>American console name and cartridge
???????

>> No.1796389

>>1796350
I forgot about this thing, it was awesome. also good for the RE games

>> No.1796390
File: 47 KB, 1024x768, 0531101331.jpg [View same] [iqdb] [saucenao] [google]
1796390

>> No.1796391

>>1796372
I'm skeptical that >>1796354 would run. Aren't the NES and Gameboy essentially the same hardware wise?

>> No.1796397

>>1796380
I'm guessing that Nintendo of Japan made it for American game reviewers and the like. It would be very difficult to get screenshots of a game without some kind of device like this.

>> No.1796402
File: 55 KB, 640x480, Seaman_clear.jpg [View same] [iqdb] [saucenao] [google]
1796402

>> No.1796405
File: 73 KB, 800x657, gcmetalgear.jpg [View same] [iqdb] [saucenao] [google]
1796405

Rare Twin Snakes bundle only in Japan. Its basically just a Platinum gamecube with a custom FOXHOUND center plate. However, the interesting thing is it came with a copy of the NES Metal Gear and NOT the MSX version. It was the only way it was released and is extremely rare.

Also, fun fact: Twin Snakes uses US voices. They did not re-record any for the Japanese release.

>> No.1796414

>>1796405
>NES Metal Gear instead of MSX
WHY

>> No.1796415

>>1796405
They always fucked up the special bundle gamecubes by using platinum color. ffs.

>MGS
>pokemon
>others

why you faggots.

>> No.1796416
File: 81 KB, 500x375, 615K3tt0ykL.jpg [View same] [iqdb] [saucenao] [google]
1796416

>>1796405
Another plate variation.
Not quite /vr/ yet though.

>> No.1796419

>>1796416
I had this garbitch.
I bought it for 99$ to get the Legend of zelda - collectors edition promo disk.

Sold the promo for 50$.

pretty good investment.

>> No.1796420
File: 22 KB, 800x450, SUPER-FAMICOM-BOX-Nintendo-Hotel-System-Console.jpg [View same] [iqdb] [saucenao] [google]
1796420

>> No.1796425
File: 10 KB, 317x238, I_came.jpg [View same] [iqdb] [saucenao] [google]
1796425

>this thread

>> No.1796436

>>1796420
I remember when every hotel had an snes controller hooked up to the tv

>> No.1796440
File: 107 KB, 1024x768, IMG-20131113-00799_zps62972247.jpg [View same] [iqdb] [saucenao] [google]
1796440

>> No.1796487

>>1796402
I have this color shell for my Dreamcast. No Seaman on it but it is clear. Looks very pretty with a blue led.

>> No.1796489

>>1796487
>ricing your dreamcast with leds

come on man.

>> No.1796490

>>1796350
Bought this back when it was released, only bought 1 though. Regret it now because there's been times we play something with 2 players and only one of these to go around. Now they're way overpriced!

>> No.1796491

>>1796440
what games used this?

>> No.1796496

>>1796489
Replaced the orange led with blue, looks really nice with the clear shell. It was a cool thing to do in 2000 :-)

>> No.1796501

>>1796491
Maybe that Wacky Worlds game. Or Art Alive? I remember playing Wacky Worlds with a Sega mouse.

>> No.1796517

>>1796496
Forgot it has a led in there by default.
I guess thats not so bad. Unless it blinks, then you're a fegget.

>> No.1796532

>>1796391
Probably works the same way the Super Game Boy works, they shoved a Game Boy into an N64 cart and called it a day.

>> No.1796808
File: 71 KB, 620x350, dd386eb33a72f67db321f988a99dfbf67f6c6c60.jpg__846x0_q80.jpg [View same] [iqdb] [saucenao] [google]
1796808

Limited edition Final Fantasy Crystal Chronicles white version. Only 150 were made.

>> No.1796816
File: 53 KB, 800x600, ps6.jpg [View same] [iqdb] [saucenao] [google]
1796816

10 Million Model PlayStation in Midnight Blue. 300 were given out to contest winners.

>> No.1796834
File: 383 KB, 1600x1200, $_57.jpg [View same] [iqdb] [saucenao] [google]
1796834

Japanese Sakura Taisen Clear Pink Game Boy Color

>> No.1796845
File: 2.19 MB, 1944x2592, IMG_20140723_155325.jpg [View same] [iqdb] [saucenao] [google]
1796845

I have no idea if this is rare, but I've never seen it anywhere else. The stamp says NOA, which I can only assume means Nintendo of America

>> No.1796848

this is the only thread on /vr/ that i wish the mods DIDN'T delete non-/vr/ stuff...

so you guys might as well stop posting those fancy gamecubes, they won't be up long...

>> No.1796851
File: 15 KB, 500x375, $T2eC16VHJFoFH5Lhtv9fBR+mIBm5r!~~60_12.jpg [View same] [iqdb] [saucenao] [google]
1796851

Japanese pink transparent Game Boy pocket.

>> No.1796862
File: 237 KB, 2048x1536, dL5O1Kn.jpg [View same] [iqdb] [saucenao] [google]
1796862

>>1796851

>> No.1796870
File: 16 KB, 399x279, Sega_Saturn_model_MMP-1000NV.jpg [View same] [iqdb] [saucenao] [google]
1796870

>>1796848
There's a lot of DS and GBA stuff I'd like to post

>> No.1796878
File: 3.70 MB, 3336x2352, Nes_Test_Station.jpg [View same] [iqdb] [saucenao] [google]
1796878

>> No.1796881

>>1796878
Man I'd love an NES test deck. I think it would just be fucking useful to have around, and probably pretty fun to fuck around wtih.

Is that the monitor that came with it? I thought it would look different.

>> No.1796883
File: 62 KB, 1075x647, 27g9u.jpg [View same] [iqdb] [saucenao] [google]
1796883

Super Famicom prototype

>> No.1796887

>>1796883

Awesome. Does it play the same as a production version?

>> No.1796901

>>1796887
No shoulder buttons, if that's the one I'm thinking of. Image isn't expanding for me for some reason.

>> No.1796904

>>1796881
I'm seeing a lot of pics of Test Stations with similar Panasonic monitors and some pictures of other monitors being used, so I'm guessing it's the monitor it came with if it came with one.

>> No.1796909
File: 1.75 MB, 3008x2000, Nintendo_AVS_display_case_(medium_angle).jpg [View same] [iqdb] [saucenao] [google]
1796909

Nintendo AVS (NES prototype)

>> No.1796918
File: 26 KB, 410x296, protoboxes5.jpg [View same] [iqdb] [saucenao] [google]
1796918

>>1796909
The different parts are stackable

>> No.1796929
File: 116 KB, 521x709, 1399604359468.jpg [View same] [iqdb] [saucenao] [google]
1796929

Dreamcast devkit

>> No.1796942

>>1796834
Very stylish.

>> No.1796950
File: 2.16 MB, 4272x2160, Wondermega_rgm2.jpg [View same] [iqdb] [saucenao] [google]
1796950

Sega Wondermega with wireless controllers

>> No.1796965
File: 48 KB, 447x443, shuttlemouse.jpg [View same] [iqdb] [saucenao] [google]
1796965

>> No.1796982
File: 70 KB, 640x480, dcjetset.jpg [View same] [iqdb] [saucenao] [google]
1796982

>>1796282
Reminds me of this.

>> No.1797024

saving all these dreamcast pics as i know i will never own

>> No.1797068

>>1796918
I can't imagine how long a game like Final Fantasy would take to load with a fucking cassette tape.

>> No.1797096

>>1796909
Me rikey rong time.

>> No.1797130

>>1796350
fuck I still want one of those.

never seen one in the wild
>canad
so ebays my only chance.

>> No.1797148

>>1796241
I have one of these, and its actually really cool

>> No.1797237

>>1797130
I wonder if it would be possible to make something like this using some other controller.

>> No.1797297

>>1796851
>pink transparent
It's probably just the lighting, but looks to be the same plastic as the Atomic Purple GBCs.

>>1797237
Pelican made a controller with the same general button layout; You may be able to do something with that.

>> No.1797345
File: 40 KB, 617x507, 1220347206539.jpg [View same] [iqdb] [saucenao] [google]
1797345

>> No.1797349
File: 197 KB, 414x371, oe_dev.png [View same] [iqdb] [saucenao] [google]
1797349

>> No.1797351
File: 34 KB, 360x419, 1226144025976.jpg [View same] [iqdb] [saucenao] [google]
1797351

>> No.1797407

>>1796229
the feels. I've always wanted one of these.

>> No.1797417

>>1797351
I can only wonder how different gaming history would be if this thing actually happened. Nintendo would probably still dominate the market.

>> No.1797437

>>1797417
They'd still be pushing their usual stuff.

How much better would Mario 64 and Banjo Kazooie have been with better audio and more content? They're still on DL-DVDs now when everybody else is on BluRay.
On the flip side, we've got 128gb Micro SD cards now, so cartridges are far from dead.

>> No.1797443

>>1797437
Actually the Wii U uses modified Blu-Rays so they don't have to pay royalties to Sony.

>> No.1797491

>>1796372
Retrousb makes new ones

>> No.1797493

>>1796178
I've designated one of my testicles to be given up for one of these if the opportunity arises. Ready and willing.

It's the one I like most.

>> No.1797498

>>1797417
I am a Nintendo fanboy and I will admit that Nintendo becoming the supreme king would have been bad on the long term.

Competition is the root for good products and good ideas, while a monopoly only makes things become dull and uninspired.

>> No.1797507

>>1796282
As much as I love Shenmue and the Dreamcast that looks pretty horrible. They should have used one of the mirrors instead of Ryo.

>> No.1797518

>>1796391
Could be the entire console is really in the cart and just uses the N64 as a power supply.

>> No.1797523

>>1796405
>They did not re-record any for the Japanese release.

Not really surprised about that considering the studio was so cheap Hayter had to sacrifice half his paycheck just to get most of the original VAs back.

>> No.1797675

>>1796808
Does that controller have a pearl white finish on it? What about the GameCube itself? Or is it just white?

>> No.1797696

>>1797498
Nintendo pretty much had a monopoly with the NES and that produced amazing games.

>> No.1797791

Not exactly retro, but I own a PS2 debugging station or a "test" PS2. It plays games from all regions as well as specially burned "master" discs.

>> No.1797868 [DELETED] 

>>1796178
Are there even any Tezuka related Game Boy games? I'd like to play them if there is.

>> No.1797881

>>1797493
Are there even any Tezuka related Game Boy games? I'd like to play them if there is.

>> No.1797882

>>1797868
The GBA Astro Boy game is primo.

>> No.1798150

>>1796276
om my fucking god
that is super awesome
id give a nut for that

>> No.1798164
File: 34 KB, 416x472, img_.jpg [View same] [iqdb] [saucenao] [google]
1798164

>>1797345

>> No.1798178
File: 39 KB, 530x345, avs830[1].jpg [View same] [iqdb] [saucenao] [google]
1798178

>>1796909
>>1796918
>>1797096

>> No.1798182
File: 198 KB, 1600x1200, 169528_279361315502718_2090582743_o[1].jpg [View same] [iqdb] [saucenao] [google]
1798182

>> No.1798184
File: 93 KB, 636x859, 17xkhe1w8uulnjpg[1].jpg [View same] [iqdb] [saucenao] [google]
1798184

>> No.1798185

>>1798182
>>1798178
So would that have been powered by both batteries and magic?

>> No.1798196

Please refrain from posting non /vr/ things I.e. GameCube

>> No.1798198

>>1798196
Please refrain from having a giant stick up your ass when it comes to cool shit.

>> No.1798204

>>1798198
Rules are rules. Post that where it belongs.

>> No.1798208

>>1798178
>>1798182
Can someone fill me in here? Was this a prototype NES before they settled on the final design? Can't say I've seen this one before.

>> No.1798212

>>1798204
Again, stop being a faggot. It's not being deleted for a reason.

>> No.1798214
File: 7 KB, 267x200, macs[1].jpg [View same] [iqdb] [saucenao] [google]
1798214

Sorry for small pic

>> No.1798219

>>1798212
>>>/v/

>> No.1798225

>>1798208
It's a later version of >>1796909

>> No.1798228

>>1798219
>>>/q/
Oh wait.

>> No.1798229
File: 84 KB, 646x192, macs_gun[1].jpg [View same] [iqdb] [saucenao] [google]
1798229

>>1798208
In a word, yes.

>>1798214
Fuck a Super Scope. Pic definitely related.

>> No.1798246

>>1798225
Ok, I've seen that earlier picture before somewhere. Never saw the actual console, or those print ads. It's always cool to see what could've been. Although those square buttons look like some uncomfortable bullshit.

>> No.1798263

>>1796390
I am honestly really really jealous. I want a Famicom DS so bad.

>> No.1798267

>>1796295
I remember downloading porn on my Dreamcast with it's 56K modem and my AOL connection... oh the memories of porn at 480i...

>> No.1798285

>>1797437
>How much better would Mario 64 and Banjo Kazooie have been with better audio and more content?

Well they would have 3rd party support for one.

Other than that, the N64 would have been designed different, maybe more RAM for better textures.

One Good thing is that Nintendo didn't have to put up with load times. Load times on the PS1 could be fucking shitty as fuck sometimes.

>> No.1798296

>>1797349
wow
the PS2 devkit looks surprisingly like th final hardware

>> No.1798308
File: 56 KB, 1024x768, 20131002_223244_zps3cc4d597[1].jpg [View same] [iqdb] [saucenao] [google]
1798308

>>1798246
THAT part was real for a while.

>> No.1798323

>>1796950
This is pretty cool

>>1796172
This is fucking amazing.

>> No.1798390

>>1796354
Pretty sure I remember seeing a GBC version of this stuffed into an N64 kiosk during one of Nintendo's Pokemon mall tours.

>> No.1798481

Mouth watering.

>> No.1798624

>>1796909
It would have fallen victim to the Commodore 64 had they released it this way.

>> No.1798698

>>1796190
No I thought it only did S-video ?

>> No.1798727

>>1796405
Twin Snakes was a terrible port (I refuse to call it a remake) anyway. This is probably the only half decent thing to come from that wretched abomination of a game.

>>1796414
>>1797523

Shit like this is recipe for a commercial failure, and BOY did this game flop. The GameCube barely had an install base of 2 million when the game came out, and MGS3 was hyped to hell and back while TS did not get anything. MGS3 came out just a few months later and is the best selling MGS game of all time, and TTS forever remains as the worst selling MGS game of all time.

If they're gonna put MGS on Nintendo consoles, don't fucking half ass it.

>> No.1798737

>>1798727
Twin Snakes might be awful (I didn't even realize how hilariously bad the amount of slowdown is until I replayed it again recently), but it's about as close to the definition of remake as you can get.

>> No.1798740

>>1798737
You know what's funny? You know what's really fucking saddening? The GameCube, aside from RAM, can far outperform the PS2 since the PS2 was barely a step above the Dreamcast. Had this been given the same funding and the same level of attention, it probably would handle MGS3 at 60FPS and not 30. But Kojima is such a massive cock goblin for Sony, it's not even fucking funny.

>> No.1798750
File: 92 KB, 600x600, DC_EU_ABGold[1].jpg [View same] [iqdb] [saucenao] [google]
1798750

>>1796282
>>1796982
The same dude made both of those, and some more.
http://segaretro.org/Special_Dreamcast_Models (scroll to the bottom)

>> No.1798758
File: 69 KB, 1080x1028, tfw you're not perfect.png [View same] [iqdb] [saucenao] [google]
1798758

>>1796295
>tfw you will never play Typing Of The Dead with a Hello Kitty keyboard/Dreamcast

>> No.1798784
File: 65 KB, 640x360, Bp8QMIsCQAE1Lz6.0_cinema_640.0[1].jpg [View same] [iqdb] [saucenao] [google]
1798784

>>1797351
Heh, reminds me of this

>> No.1798790
File: 897 KB, 240x136, 1220375363753.gif [View same] [iqdb] [saucenao] [google]
1798790

>>1798737
BOIIIING

>> No.1798802

>>1797417
For one, Nintendo would've been a wholly owned subsidiary of Sony. Sony's contract stated that all SNES CD games had to have their rights relinquished to them, including Nintendo's own games. Nintendo didn't like that part one bit.

>>1797498
The PS2 suffocated the other consoles yet everyone calls it the greatest console ever developed. You don't want a slaughter, you want a close race. Sadly that can also turn out sour.

>> No.1798814

>>1798750
DUN NUN DUN NUH
BETTER THAN ALL THE REST

>> No.1798849

>>1796501
Wacky Worlds uses one, but that mouse doesn't look like the mouse I have.

>> No.1798854

>>1797675
looks to me like pearl white on both.

>> No.1798862

>>1798727
It's unfortunate that it happened again with MGS3D. It was supposed to be a well-done port, but by my understanding, Konami at some late point came in and told him to start over. The result was a really terrible port that was 100% wasted potential. About the only good Nintendo thing with Snake on it is Brawl, and even that is often considered for worst Smash Bros game. Add that to TTS and the NES games, and Nintendo has a very poor record for hosting Metal Gear. Must be a curse.

>> No.1798868

>>1798802
Yeah. A close race turns out systems like the SNES and Genesis. What I really like about those two is that they're so unique. You'll probably never see another pair of rival consoles with such different libraries, yet both are great systems.

>> No.1798937

>>1798698
>Released during a period of close association between Sharp and Nintendo, the Famicom Titler followed the C1 NES TV and the Twin Famicom as the third of what would eventually be four products in the Sharp's Nintendo Console family of products. The Famicom Titler was the most technologically ambitious project that Sharp had attempted with the Famicom system. It was the only commercially available Famicom to internally generate RGB video, and this has been identified as responsible for markedly improved clarity of image over other Famicom models.[1] It is the only Famicom console to employ S-Video output.[2] It also features a keyboard and pressure-sensitive touchscreen[4] that enables users to produce subtitles directly on the screen during gameplay, and to thereby create demos.[3]
Technical specifications

>In order to create to S-video output, Nintendo's RP2C02 PPU was replaced by an RGB-output-compatible "RC2C05-99" PPU. Here, RGB video signals generated within the composite outputs were converted to the external S-video signals. At the rear of the Titler's body, RCA composite-pin video outputs and mono audio outputs were located, and peripheral devices could connect only when the video and audio outputs to the associated TV also employed RF connectors and S-Video. This allowed gamers to enjoy a crisper image.

I guess it generates RGB but needs to be modified to output it. I think if it were to be modded to output RGB it would look better than a modded Famicom/NES.

http://www.chrismcovell.com/gotRGB/fctitler.html

>> No.1798969

>>1798862
>Add that to TTS and the NES games, and Nintendo has a very poor record for hosting Metal Gear. Must be a curse.
Twin Snakes and Snake's Revenge weren't that bad and Metal Gear: Ghost Babel is awesome.

>> No.1799106
File: 86 KB, 500x361, typingofthedate-ayumi-date-1.jpg [View same] [iqdb] [saucenao] [google]
1799106

>>1798758
>not wanting to play Typing of the Date

>> No.1799373

>>1796171

is that a saturn?

>> No.1799487

>>1798308
that looks more like a clone pad... no nintendo logo

>> No.1799498

>>1799487
Well, it's not. It's an early Famicom controller.

>> No.1799514

>>1799498
i should have googled first, i never knew!
here at /vr/ you learn something totally useless everyday!

>> No.1799561

>>1798802
>This is what Nintendrones actually believe
Sony wanted to use their massive pre-existing CD pressing capacity to publish games significantly faster, in smaller batches and at lower prices and that's exactly what they did. Nintendo didn't like the idea because it would smash their draconian seal of quality/lockout chip royalty generating bullshit and it did.

The Playstation was the most revolutionary video game console ever and its absolute dominance didn't hurt a thing. PS2 sort of coasted on PS1's laurels plus the backward compatibility and DVD player. It wasn't really until the 7th gen that SCE fully turned into just another corporate profit-mill.

q.v. >>1796229

>> No.1799732

>>1796862
The PlayStation is so good looking.

>> No.1799820

>>1798267

Yup those were some good times. I remember playing PSO with Netzero on my Dreamcast.

>> No.1799829

>>1798862
>>1798969
The problem is that Konami loves to half-ass shit, especially Metal Gear. After all, it is cheaper to make poor games that fail to sell than it is to make good games that sell reasonably well. Part of the curse is the fact that Nintendo home consoles, since the dawn of the PlayStation, have been nothing more than barren wastelands of Mario spinoffs and people never buy anything aside from Mario, Zelda, or Smash. Their handhelds fare moderately better, but MGS is not a game you fucking play on the go.

>> No.1801756 [DELETED] 
File: 16 KB, 320x252, 320px-Teradrive.jpg [View same] [iqdb] [saucenao] [google]
1801756

>>1799373
As I stated in the first post, it's a PC that runs DOS, etc, and can has all the necessary hardware to run Megadrive/Genesis games.

>> No.1801770

>>1799373
As I stated in the first post, it's a PC that runs DOS, etc, and has all the necessary hardware to run Megadrive/Genesis games.

>> No.1801787
File: 194 KB, 841x673, Famicom vs Titler.jpg [View same] [iqdb] [saucenao] [google]
1801787

>>1798937
>RC2C05-99
That's interesting.

>if it were to be modded to output RGB it would look better than a modded Famicom/NES
That erroneous.

The NESRGB is a pretty amazing piece of garage engineering but as someone who spends a shameful amount of time tracking PPUs for my Unisystem, the suggestion that Titler's only real difference is that PPU never fails to make my palms itch. Why can't it be reproduced? Fuck!

>> No.1801792

>>1801787
I'm guessing bottom one is famicom? Sorry for the stupid question.

>> No.1801806

>>1801792
The bottom is the tilter.

>> No.1801809

>>1801792
lol nah actually the top one is the famicom. Not trying to jump down your neck about it but why did you think it was the other way around? The colors?

>> No.1801812

>>1801806
>>1801792
Oh okay I get it. Yeah they're both Famicoms but the top one is a regular ass one, essentially identical to an NES for composite purposes.

>> No.1801848

>>1796881
yeah, that is the monitor that came with it. I had a store that had one of those test units in the 90's, i don't know how the guy got it, but he used to to test and repair NES systems until about 2000. really wish I could have gotten it from him.

>> No.1801861

>>1799561
And the rise of Sony was also the doom of Sega.

>> No.1801869

>>1801861
Unfortunately, there wasn't room anymore for the cool but dumb uncle who does awesome shit before everybody else but never fails to fuck it up almost entirely on his own.

>> No.1801878

>>1796229
there are people out there with this unit. If you really feel that way, get in touch with them and start a project. It would be free and amazing, we will all love you forever.

>> No.1801886

>>1796181
one of the only collectorfag tier special edition consoles worth owning

>> No.1801890

>>1796229
>>1801878
You can pirate the SDK and use a Game Shark (or Pro Action Replay or whatever) + Comm Link to boot code.

>> No.1801976

>>1801886
http://www.ebay.com/itm/like/151079565370?lpid=82

>> No.1801995

I wonder that if the RC2C05-99 is no longer made, if someone could reproduce it or if it would be possible to put an RC2C05-99 from a Titler into a different style NES/Famicom.
A Sharp Twin Famicom with the RC2C05-99 would be awesome. I don't think it's possible to hook up a FDS to a Titler.

>> No.1802061

>>1801995
You could certainly modify an FDS to plug into a Titler. That would be the best way to do it. The Titler actually has tons of additional features not found in Famicoms. Pulling the PPU out a PlayChoice-10 is arguably less of a sin but it's a damn shame to scrap a whole PC10 just for that one chip.

>> No.1802108
File: 1.07 MB, 573x894, f68c7602.png [View same] [iqdb] [saucenao] [google]
1802108

>>1802061
Do you know if a Titler would display colors differently than an RGB-modded Famicom or NES? I've heard that some games display colors incorrectly with RGB-modded Famicoms/NESes. This image is an example.

>> No.1802128

>>1802061
I've also read that the PPU on the PlayChoice-10 doesn't display colors the same as an NES would with composite.

>> No.1802131

>>1801976
fuckkkk . If only I could justify spending that much on a NES.

is there any side by side comparison of RGB mod and the titler?

>> No.1802138

>>1802131
see
>>1801787

>> No.1802142
File: 170 KB, 1280x800, KQ_CompVsRGB[1].png [View same] [iqdb] [saucenao] [google]
1802142

>>1802108
There are absolutely funky video encoding tricks that were used back then specifically because of how they knew that composite would display them. NES games were never intended to be played via RGB at any point in their development so there was no reason for the programmers to take it into consideration. That's why there's a difference in that pic you posted. Additionally, there are some color differences between PC10 and NES as are highlighted in the palettes that you can swap in a lot of emulators (the infamous purple Soda Polinsky pic) but when viewed on a CRT, with analog adjustments the difference is really just a matter of tuning. The Titler even has analog adjustments internally.. But stuff like composite artifact colors will not display correctly over RGB. That's just how it is. Happily, they weren't used that much in NES games to my knowledge.

>>1802128
See above.

>> No.1802154

>>1802138
That pic I posted is of just a plain composite Famicom vs Titler. As I said, I'm relatively sure the output will be the same between an NESRGB and a Titler, with the exception that the Titler has its own adjustments to things like color balance and intensity which might push it past the NESRGB depending on your eye and/or your willingness to spend $1000+ on a fucking Famicom and tune its colors for every single different game you wanted to play etc...

>> No.1802182

>>1802154
You'd think that the colors are off in the same way for each game though. It'd be like calibrating a monitor. My understanding is that it's like it's using a different colorspace so this is causing each game to have its colors skewed a certain way if the difference between RGB and composite color is not somehow compensated by adjustments made somewhere along the line.

>> No.1802191

>>1802154
>>1802182
sounds like it'd be an absolute bitch. I just wanna see NESRGB versus titler RGB

>> No.1802195

>>1802182
Also the colors on that RGB Mario image look pretty good compared to the ones on
>>1802108
Maybe the the Titlers were tweaked a bit in the factory to a sort of "happy medium" that looks decent on most games.

>> No.1802245
File: 10 KB, 346x269, post-16281-0-22390900-1387793177[2].jpg [View same] [iqdb] [saucenao] [google]
1802245

>>1802191
>>1802182
See, the thing is that it's all relative. How was the image we might view captured? Did someone pipe it into two identical PVMs sitting beside one another and then spend real time tuning them to precisely match an official Nintendo Famicom color-reference card which we'll assume has remained unfaded for 20 years plus - if such a thing even existed to start with? If not, it's just a matter of the end user's personal taste and ability to tune his equipment.

On the other hand, if the signal is being captured directly from the hardware via an RGB capture card, the Titler will have an advantage because it has more internal adjustments, so you'd either have to declare it the winner, or try to pretend its in "factory original settings" or do post-processing on the capture which is obviously cheating right?

Bottom line, don't let the existence of the Titler keep you from getting an NESRGB based on quality alone, just like the 1CHIP SNES vs modded Jr argument I constantly have to have on here. The only reason to get a Titler over an NESRGB is if owning a big, fat, rare, authentic, powerful piece of video game history is worth $1000 more to you - more if pre-modded.

>> No.1802274

>>1802245
man i'd be fine with just seeing a picture taken with the same camera of a nesrgb and titler rgb on the same tv with no settings changed. even an hdtv with an upscaler. don't have to get so autistic about it

also if anything i'd argue the reason for owning a titler is because it is the only original form of rgb quality from famicom/nes. closest to developers original vision. That is if they even used rgb monitors themselves when making the games. I've yet to have anyone confirm that

>> No.1802312
File: 7 KB, 256x240, faxanadu_title[2].gif [View same] [iqdb] [saucenao] [google]
1802312

>>1802274
I can confirm it. See all dem monitors back there? But rest assured that the final product was considered to be the display over composite (the monitor they're pointing at).

Remember, that upscaler will have color adjustment settings in it too. I'm trying to tell you that the difference is literally academic. You're doggedly insisting on wanting to "see for yourself" even though the NESRGB is only a few months old.

>> No.1802316
File: 88 KB, 800x425, FDS_Dev[1].jpg [View same] [iqdb] [saucenao] [google]
1802316

Here's the dev pic I was talking about

>> No.1802329

>>1802245
I'm just curious about the different ways to methods to obtain RGB from a Famicom. Also, this was from 2010, but a good condition in-box Famicom Titler sold for $400 here
http://forum.digitpress.com/forum/showthread.php?141997-SOLD-Sharp-Famicom-Titler-Funtech-Super-A-Can

I'm sure you could get a decent deal on one if you looked around. They're just rare. Especially if you poked around on various Japanese sites and had some sort of proxy service buy and ship them to you.

Also, you talked about the PC10's PPU and I've seen just that, stripped from a PC10 available for sale online.

>> No.1802349

>>1802329
Yeah a PC10 PPU used to be worth over $100 all by itself for this very reason but now with NESRGB I'm sure the values are going down. I'd like to get one for my top loader. I'm NOT going to get a Titler, unless the fates deliver one unto me at a yard sale or thrift store. Fucker doesn't even have detachable controllers.

>> No.1802369

>>1802349
>Fucker doesn't even have detachable controllers.
I've seen controller mods for it. It's probably a huge pain in the ass though.
>unless the fates deliver one unto me at a yard sale or thrift store.
Probably not going to happen unless you're in Japan. I'm betting that you could come across one there for relatively cheap (especially the ones without all the packaging and whatnot). I would guess it's still pretty rare there though.

>> No.1802420

>>1802142
They wouldn't have been used in NES due to limited resolution.

>> No.1803282

>>1802420
So then what's your explanation for something like
>>1802108

The NES's resolution is on par with CGA, slightly higher vertical and lower horizontal plus a LOT more colors so it wouldn't be surprising if the use of composite artifact colors was limited enough to only be anecdotal just as these dramatic color differences like Anon posted seem to be.

>> No.1803323

>>1802312
>>1802316

I understand you could really get into the details for comparing them, but it just seems like such overkill. You could simply just look at both and decide for yourself which looks more appealing. with the same TV or upscaler settings or whatever.

And thanks a bunch for that pic. pretty much confirms that RGB nes / famicom is incorrect anyways.

>> No.1803820

why the fuck is it called titler?

>> No.1804106

>>1803820
Because it adds subtitles to video.

>> No.1804274

>>1803282
It could just be displaying the palettes incorrectly.
I suppose they might have done something like make a sort of checkerboard or striped pattern with white and black to display a gray color that couldn't be displayed otherwise due to limited colors. And maybe composite displays this correctly as gray, whereas RGB doesn't make the same effect and it turns out black.

>> No.1804280

>>1803323
>You could simply just look at both and decide for yourself which looks more appealing. with the same TV or upscaler settings or whatever.
But then you're really just picking which settings you like better. The only real way to compare like that is for you to personally adjust both of them until they look as good to your tastes as they possibly can and then decide which of the two looks better (the difference would be negligible).

The classic thing that happens in these comparison pics is that whoever's taking the pics tune the settings using the signal/device they favor and then they plug the other one in using exactly the same settings and take their pic "See? Doesn't look as good". That's exactly what those 1CHIP vs MINI pics of that guy's SNES are like. He went to the hassle of modding his Mini so of course he's going to want it to look better.

>> No.1804308

>>1798727
>If they're gonna put MGS on Nintendo consoles, don't fucking half ass it.

Play Metal Gear Ghost Babel for Game Boy. Easily the best 2D MG game. Trust me.

>> No.1804413

>>1804106
are you trolling me? How does that work, seems pretty cool

>> No.1804449

>>1796870
Like that weird DVD player with a GBA built in?

>> No.1804614

>>1801787
bottom looks way better. nes colors look muddy and terrible

>> No.1804664

>>1804413
Why would I be trolling you? What else would something called a "titler" do?

It has an edit mode where you can create various overlays, and then have it output them at the same time as the regular video from the unit. I'm pretty sure it also has video in, so you can actually use it to create overlays for external video sources as well.

>> No.1805025

> go to local thrift shop
> see black Playstation
>"huh, that's weird"
> ask how much
> "$10 since it's missing the cables"
currently sits in my room collecting dust, TYB PCH. Would anyone be interested in it?

>> No.1805051

>>1805025
I'd be interested.

>> No.1807546
File: 183 KB, 1280x888, custom_twin_famicom_by_zoki64-d662b00.jpg [View same] [iqdb] [saucenao] [google]
1807546

>> No.1807594

>>1807546
as cool as that looks I think a matte finish would suit it better. That thing just looks like its the worst finger print catcher.

>> No.1808340

>>1807546
How much does one of this costs in Japan? And a normal famicom?

>> No.1808471

I don't live in Japan but maybe 6,000 to 8,000 yen?

>> No.1808547
File: 1.77 MB, 2048x1536, SHARP_AN510.jpg [View same] [iqdb] [saucenao] [google]
1808547

Would it be possible to mod the PPU of the Titler itself so the variable resistors which control the color balance are controlled via knobs on the back of the console? That way you wouldn't have to open up the case each time you wanted to tweak the colors. I don't really understand this stuff but it seems possible.

Apparently the reason why the RGB NESs/Famicoms display some colors/games incorrectly is because of "color emphasis bits"

>"Just thought I'd mention a few things, mainly concerning the "inverted colors" on the PC10 boards, and the "inverting of the color emphasis bits". If the colors appear inverted on your PC10 board, it's because most of the old Nintendo arcade boards have a video amplifier that sends an inverted signal to a monitor that accepts inverted signals. But the PPU itself does not produce these inverted colors. I found a simple way to modify vs. boards to have non-inverted output, simply by adding 6 resistors (3 if you only intend to use it for a single monitor); I haven't tried this mod on a PC10 board, but I'd imagine it can be modded the same way.
>Now about the color emphasis bits - what they do on the RGB PPUs is they force the red, green, and/or blue channels to full brightness, affecting every color. The composite PPUs on the other hand add a weak red, green, and/or blue color to the screen and darken the luminance values of certain colors - except for colors xE and xF (these are unaffected). I've heard that some games use all 3 emphasis bits. While this simply darkens the picture on the composite PPU, it unfortunately makes the screen on an RGB PPU go solid white - not a good thing. This, along with some bad colors, especially 0B and 3B, are reasons why some people frown at the RGB PPU, but for most games I think it looks great.

I don't really understand this but it seems that the color discrepnsies can be at least somewhat made up for.

>> No.1808570

>>1796390
that better not be a custom paintjob

>> No.1808906

>>1808570
It is.

>> No.1809049
File: 19 KB, 314x153, Fami Palette.jpg [View same] [iqdb] [saucenao] [google]
1809049

>>1808547
This may help clear it up. He's saying that those two greens (0B and 3B) aren't right on RGB and that there's a hardware trick that can be used to tint the whole screen one of the three colors on a composite PPU but on an RGB PPU they go full-brightness instead of just adding a tint which would be different but fine as long as only one (or maybe even two) get used since you'd still see the variance in the unused channel but if for some reason a game tries to use all three simultaneously for a gray tint, instead it would just max out all three channels and turn everything white (except for black/gray pixels, I guess - columns E and F)

>> No.1809207

>>1803282
The NES has some undocumented/unsupported colors in its palette that officially weren't supposed to be used, but a few games did use them, either because they were unlicensed games or because Nintendo's quality control let them slip through.

On an NTSC/PAL PPU the undocumented colors are additional shades of gray, darker than the standard grays (column D in >>1809049) but on an RGB PPU they're just black.

>> No.1809332

>>1809207
Maybe that's what's happening here.
>>1802108

>> No.1809371
File: 91 KB, 640x478, viper.jpg [View same] [iqdb] [saucenao] [google]
1809371

I have a modded Gamecube with a XenoGC chip and the Viper GC case, but I doubt that counts as rare-- the cases are pretty rare these days, but not modded Gamecubes. It's not like there's much demand for them with how easy it is to softmod a Wii.

>> No.1809375

>>1796878
Man that is some seriously sci-fi looking shit there.

>> No.1809381

>>1796350
My dad got me and my brother two of these when he went to Japan. They were good for the Gameboy Player, Resident Evil, Zelda Collector's Edition and fighting games (though obviously, a stick would have been better). Nice little controllers, even if they're a bit off with the Gamecube button layout instead of the SNES one.

>> No.1809389
File: 36 KB, 400x407, 4758366936.jpg [View same] [iqdb] [saucenao] [google]
1809389

>tfw the rarest console I own is a 3/4 board Sega Genesis

Where do you people find all this shit?

>> No.1810647
File: 26 KB, 381x341, Palcom-side_view[1].jpg [View same] [iqdb] [saucenao] [google]
1810647

Palcom MSX fucking LASERDISC system.

All my boner.

>> No.1811591

>>1796436
Some hotels were still doing that just 10 years ago, from what I remember. It then switched briefly to GCN before dying off altogether.

>> No.1811626

>>1801787
Oh my god the one on the bottom is gorgeous.

I'm going to be in Japan next spring, how likely is it that I can find a titler in a game shop and how much would it cost?

>> No.1811672

>>1796878
oh wow, they actually used the SNES expansion port for something

>> No.1811679
File: 6 KB, 204x258, 1363545340713.jpg [View same] [iqdb] [saucenao] [google]
1811679

>>1796883
looks like the buttons say "A B C D", neat

>> No.1812179 [DELETED] 

>>1811626
They're pretty rare, but less so in Japan. I would think 30,000 yen at the very minimum, if you could even find one.

>> No.1812192

>>1811626
They're pretty rare, but less so in Japan. I would think 40,000-50,000 yen at the minimum, if you could even find one.

>> No.1812298

>>1797148
>actually really cool

It's a fucking regular yellow GBC with a Hilfiger logo on it.

>> No.1812312

>>1796380
>1796241
wow, japanese magazines can report on things in america?? crazy!!!

that thing was never made, by the way. just a crazy guy's concept. the real nintendo-produced one was just a giant board basically.