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/vr/ - Retro Games


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File: 48 KB, 256x186, The_Legend_of_Zelda_A_Link_to_the_Past_SNES_Game_Cover.jpg [View same] [iqdb] [saucenao] [google]
1736795 No.1736795[DELETED]  [Reply] [Original]

>doesn't involve time traveling

>> No.1736812

>mfw your implicatons
>

>> No.1736840

>>1736812
>doesn't post a face

>> No.1736843

>>1736840
>mfw I have no face
>

>> No.1736883

>>1736795
Possibly the best Zelda game, though.

>eventually, he ends up in the dark world
>and he's stuck being a pink bunny at first
>poor link having to deal with something so emasculating

>> No.1736892

>>1736795
That's why its original name is Triforce of the Gods, but you knew that already.

Also dark world switching was a lot better than time travelling, the only Zelda with good time travelling is Majora's Mask.

>> No.1736912

>>1736892
>majoras mask
>good time traveling

>resets your progress
>good

>> No.1736946

>>1736912
That's good time travelling. It's logical. It doesn't necessarily make a good game, but contrary to what games like Ocarina of Time and Chrono Trigger would like you to believe, swapping a few palettes and changing NPC dialogue does not qualify as good time travelling. There's more to it and MM is the best example of good time travelling I can think of right now.

Also MM doesn't reset ALL your progress, it just has you lose your consumables. You can store rupees through a stupid but kind of logical way, and can replenish most ítems in the field in about five seconds. The game has a lot more problems than losing your bombs when you save.

>> No.1736958

>>1736912
>Playing MM
>Max out my bombs, arrows, etc
>Reset the timestream
>Just roll around as a goron in Termina Field to get it all back

>> No.1736982

>>1736958
Rolling around termina field as a goron was, as simple as it was, actually great fun. I used to do that for hours on the N64.

>> No.1737041

>>1736982
So was swimming as a Zora. They took two of the most unbearable thing about videogames and made them fun, water physics and rolling around.

Even better when you're using cheats to fly as either.

>> No.1737132

>>1737041
That too: swimming around as a Zora was great fun.

Being a deku scrub, of course, wasn't much fun.

>> No.1737210

It's a prequel.

Back when the Zelda timeline wasn't so fucked up.

>> No.1737223

>>1737210
I love how people shit all over Chrono Cross for retconning a tonne of bullshit to make it fit in as a direct sequel to Chrono Trigger but are all just fine and dandy with Nintendo doing it with the Zelda series.
I liked it better when there was no official timeline, when the games were merely a series of mostly unrelated adventures. I certainly hope Square won't ever try to fit the various FF stories into one timeline. That would be awful.

>> No.1737448

>>1737223
You do know that they've outright stated that Final Fantasy VII is a very distant sequel to Final Fantasy X, right?

>> No.1737464

>>1737448
>impulsive goofiness ass-pulled during an interview once

>> No.1737474

>>1737448
I did not, no. I've never played any of the FF games that have been numbered into the double digits. I hear they're rather ghastly.

>> No.1737476

>>1737448
people declared X-2 to be uncanon long before any implied connection to VII

>> No.1737480

what was the link to the past exactly, anyways? The maidens you have to save whos ancestors were sages or something?

>> No.1737482

>>1737464
Ultimania Omega states this during character descriptions. The Final Fantasy X-2 Ultimania quotes Kazushige Nojima, the scenario writer for X and X-2 and a minor VII writer, not from an interview, but also on a character description. The in-game dialogue also supports the idea that X's Shinra is related to VII's Shinra.

It's stupid, but it's there.

>>1737474
Personally I'd say you've done good. But if you liked the earlier ones, you should at least try them out and judge for yourself. Some people swear by VI or IX (I don't like either one of them).

>> No.1737483

>>1737480
It's said to be a prequel to the first two games. The [stupidly] official timeline can be found online and can confirm or contradict what I've just told you. I can't be arsed to look it up myself, however, but I hear that it was meant to be a prequel hence "past."

>> No.1737486

>>1737480
It was originally released as a prequel to the original games. Then after oot it became the sealing war that was referred there. Apparently it is now part of a third split in the timeline where link dies at the end of oot

>> No.1737487

>>1737474
They also say the same for any FF after VI.

>> No.1737494

>>1737210
>It's a prequel.
>
>Back when the Zelda timeline wasn't so fucked up.

They just had to keep going back and making prequels of prequels and sequels of those prequels to prequels.

>> No.1737495

>>1737476
>"people"
>choosing what's canon and what's not
>instead of the creators
>ever
Sure.

>>1737480
Yeah, that seems to be the rationale. It refers to the sages' bloodline, to the fact that the game was made as a prequel to the first two Zeldas, and as a way to have "Link" in the title (for a while they seemed bent on doing so, Link's Adventure, A Link to the Past, Link's Awakening). The Japanese title was just for Triforce of the Gods, that's why there's a triforce in the title screen.

>> No.1737502

>>1737223
Trigger was known for it's story.
Zelda not so much.

Besides the games that caused the trend was OoT and LA, so naturally they would forgive it.

>> No.1737504

>>1737495
>for a while they seemed bent on doing so, Link's Adventure, A Link to the Past, Link's Awakening

The Ocarina of Link
Link's Mask
The Wind Link
Twilight Link
The Skyward Link

>> No.1737506

>>1737482
I've quite the strong aversion to voice acting in vidya as well as to 3D graphics in RPGs so I'm pretty sure I'll dislike them anyway. Thanks for the suggestion, though.

>> No.1737510

>>1737504
Don't forget Oracle of Link.

>> No.1737516

>>1737502
Link's Awakening didn't retcon anything, it was a self-contained sequel. Neither did Chrono Cross, for that matter (adding information doesn't mean retconning information).

Unless you mean the "trend" of having sequels, in which case may I remind you that Zelda TWO: Adventure of Link exists. Zelda games, for a while, seemed to always have two games featuring the same Link.

>> No.1737517

>>1737510
Which one?

>> No.1737518

>>1737487
VII and IX aren't so bad and VIII tried to be unique but wasn't a strong enough contender on its own to really win me over. I don't like VI very much, either, though. Or V. Or IV. Or any of the FF games, really. I just picked FF in my other post because of how completely unrelated they each are to one another.

>> No.1737523

>>1737517
The one with Farore.

>> No.1737524

>>1737510
>>1737517
Link of Time
Link of Seasons
Link of Secrets

I think that works better.

>> No.1737531

>>1737516
It was >>1737223 that was talking about retconning

When I said "fucked up timeline" I met something similar to >>1737494. Oot being a prequel of a prequel and LA being a sequel of a prequel, and MM being a sequel of a prequel of a prequel.

>> No.1737536

>>1737516
I misspoke when I said 'Cross' in that other post. I meant Trigger PSX (and the DS one, too). It retconned itself to better fit in with the changes made in Cross.

>> No.1737671

>>1736883
>something so emasculating
It's not though. He's a pink bunny. That's a reflection of his heart. He doesn't give a shit. If he wasn't a pink bunny in his heart then it would be emasculating.

>> No.1737690

>>1737480
>They just had to keep going back and making prequels of prequels and sequels of those prequels to prequels.

Good question. I honestly always thought about LttP as a reboot of the original and OoT as a prequel to the storyline.

>> No.1737706
File: 15 KB, 250x250, 1379408366921.jpg [View same] [iqdb] [saucenao] [google]
1737706

>mfw just realizing the giant pig is Ganon's dark world form

>> No.1737739

>>1737671
Yeah, keep in mind that in Japanese culture, rabbits are a sign of good luck and stuff. It's probably meant to symbolize his cleverness.

>> No.1737823

>>1737706
I don't have a Slowpoke slow enough for you. I'm going to pull out the Master Sword, have my body sleep for seven years in the Temple of Light, and then return to post with Slowpoke.

>> No.1738286
File: 41 KB, 429x300, 74255f83-ddb1-47b3-897f-6762377960ba.jpg [View same] [iqdb] [saucenao] [google]
1738286

>>1737041
>Unbearable
>Rolling around

>> No.1738320

>>1737706
Holy shit me too, probably would have died without knowing, thanks

>> No.1739053
File: 1.50 MB, 2126x1600, Berserk01_004-005.jpg [View same] [iqdb] [saucenao] [google]
1739053

>>1736883
>tfw jump off Death Mountain, turn into human Link, and beat the game without touching the Moon Pearl

>> No.1739397

>>1736795
Link is the last of the Knights' bloodline.

Therefore

'A Link to the Past'

>> No.1739804

Yo, am I the only one here on /vr/ who thinks link to the past is better than ocarina of time in every way save for graphics? Not saying ocarina of time is bad, just kinda boring compared to how much fun I have in link to the past

>> No.1739962

>>1739804
No, LttP is a superior game. I also think the graphics aged better (read: stylistically superior to early 3D)

>> No.1740003

>>1739804
Ocarina of Time does a lot of things better than Link to the Past that are entirely exclusive of it being 3D. I always wonder how Link to the Past fanboys can't seem to see these.

>> No.1740028

>>1740003
do. you are the pot calling the kettle black.

>> No.1740030

>>1740028
I don't think that phrase means what you think it means.

>> No.1740039

>>1737671
>>1737739
Thanks for explaining that.

>> No.1740042

>>1740003
Yeah, well, Link to the Past does a lot of things better than Ocarina of Time that are entirely exclusive of it being 2D

>> No.1740050

>>1740003
lol dude. ocarina of time aged terribly. link to the past got released when 2d, top down gaming was at its prime. link to the past is an excellent example of how to do a top down adventure game. Just because ocarina of time is newer and was one of the first games to get 3d right, doesn't mean that ocarina of time is automatically superior. I just don't get why ocarina of time fanboys can't accept some people don't like their favorite game.

>> No.1740057

>>1740050
It's not even remotely my favorite game. You see, because I am not a huge fan of Zelda in general, I am able to remove my biases (which generally favor 2D games, BTW) and see how Ocarina did a whole bunch of things better than Link to the Past. It has much better item usage, letting you skip boss hearts is a major plus, and navigating the overworld is so much less tedious than Link to the Past thanks to its horse and there being more open area with less trees and shit and screens to scroll constantly to get places.

>> No.1740064

>>1740003
>Ocarina of Time does a lot of things better than Link to the Past
Like what?

>> No.1740065

>>1740042
True, I wish Ocarina of Time was as challenging as Link to the Past.

>> No.1740069

>>1740065
I hated how nintendo held your hand in ocarina of time. link to the past, you were on your own for the most part.

>> No.1740074

>>1740057
Ocarina of Time has a way better introduction too. Link to the Past had one of the worst first "dungeons" (the castle) in the series until more recent games. Comparatively, even though you have to scroll through a fair bit of dialogue (and it's not like LttP has none either), Ocarina of Time cuts to the chase pretty quickly.

>> No.1740083

>>1740074
>Ocarina of Time has a way better introduction too
Jesus christ, why the fuck would you judge the entire game based on the first dungeon? sure, ocarina of time has a better intro dungeon, but that doesn't mean that that it's a better game. it's still an easy as sin game that holds your hand. Other than the side quests, the game is just too easy

>> No.1740087

>>1740083
Calm down fanboy, it's merely a refutation of the statement
>link to the past is better than ocarina of time in every way save for graphics

No, it simply isn't, sorry.

>the game is just too easy
And Link to the Past isn't? Come on now, stop giving it too much credit.

>> No.1740090

>>1740087
link to the past doesn't hold your hand

>> No.1740098

>>1740087
>No, it simply isn't, sorry.
You're right, LttP has better graphics.

>> No.1740158

>>1740090
What do you mean by "hold your hand"? Is that a way of saying LttP doesn't explicitly tell you where to go next?

>> No.1740210

>>1740158
Holding your hand, as far as modern games go which are fucking terrible department, are things like
>Press X to dodge the bullets!
>Objective: Exit your vehicle
>Press X to strangle (this was literally he 'final boss' battle in CoD:Black Ops)

In the case of Zelda, some people argue that telling the player the location of the next plot event/dungeon is holding your hand and that everything LttP onwards holds your hand and destroys the experience. I don't think this is quite true though.

>> No.1740215

>>1740210
>are fucking terrible department
terrible in this department*
typing on mobile is a bitch

>> No.1741063

>>1736892
>Also dark world switching was a lot better than time travelling, the only Zelda with good time travelling is Majora's Mask.
>What is Oracle of Ages

Full pleb.

>> No.1741637

>>1740210
LTTP Tells you where to go next lol.