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/vr/ - Retro Games


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1693187 No.1693187[DELETED]  [Reply] [Original]

got 75 dollars for my birthday might buy a dream cast. do they have a good game libary

>> No.1693192

Yeah it's pretty good and they're still making games for it. My favorite part about it is that you can burn a game to a CD-R and play it without modding the console. Least favorite thing is how fucking loud this thing is. Goddamn.

What kind of games do you like?

Check this out:
http://vsrecommendedgames.wikia.com/wiki/Dreamcast

>> No.1693194

>>1693187
The Dreamcast library is smallish but almost solidly above average to great, and you can burn games that run in unmodified consoles plus you can get a VGA box to play on HDTVs without having to suffer with interlaced to progressive scan conversion.

A Playstation with a mod device will cost about the same and the library is 5x the size at least but there's a lot of garbage and the graphics are more dated and it has no progressive scan option.

>> No.1693216

if you're gonna buy dreamcast games make sure to check for disc rot, they seem to get it pretty bad.

>> No.1693221

>>1693216
I know disc rot is an actual thing, but I've never actually seen disc rot in person.

Is this some kind of fingerbox joke?

>> No.1693236

>>1693221
i have a few games that have the rot. it's pretty sad to see. sometimes it doesn't really affect the game since the missing data might be redundant but it still devalues a disc regardless since it means the disc is no longer mint or even good condition. I've heard dreamcast and saturn are the worst offenders, with rates as high as 15% (sure enough the games I own that have disc rot and dreamcast and saturn games) I guess sega went with cheap disc manufacturers in the 90s. can't really say I'm surprised.

>> No.1693237

>>1693221
I have thousands of optical discs and have never experienced any kind of mysterious, unexplainable degradation on anything other than writable ones.

>> No.1693239

>>1693192
>Yeah it's pretty good and they're still making games for it.
Is it 10 years ago? Borderdown was the last real arcade game for Naomi.

>> No.1693262

>>1693239
http://en.wikipedia.org/wiki/List_of_commercially_released_independently_developed_Dreamcast_games

look at the release dates on these. most of these came out in the last five years.

>> No.1693263
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1693263

>>1693239
ohai there

>> No.1693273

>>1693221
it is a lame excuse made by people who think they take care of their games better than they actually do.

>> No.1693284

>>1693262
>>1693263
>independent
Oh look guys they still make games for realz

>> No.1693287
File: 79 KB, 633x468, 1375807855102.jpg [View same] [iqdb] [saucenao] [google]
1693287

>>1693284
>indie games aren't real

>> No.1693293

>>1693187

Yes and YES.
As in the first answer, check the recommended wiki.

Jet Set Radio
Sonic Adventure
Pretty much any shoot-em-up
Cannon Spike

>> No.1693298

>>1693273
haha, no. disc rot happens during the actual pressing of the disc. it's when pockets of air get trapped between the plastic disc and the data layers (the reflective parts). over the years the bubbles pop and actually remove data from the disc that can't be replaced by resurfacing or buffing or anything. the data is simply gone. humidity and heat will speed up the rot process but if a disc is badly pressed no amount of care will prevent it from being damaged.

>> No.1693312

>>1693221
It's legit. Shittily-produced optical discs start corroding and falling apart. The aluminum layer starts oxidizing in spots where contaminants may have gotten under the plastic during assembly. This is most common in cheap laserdiscs. Game discs tend to suffer DEATH BY LABEL SCRATCH before bit rot in most cases. PC games seemed to be of much higher build quality. Even the TEN ZILLION DOOM WAD discs.

It's not necessarily INEVITABLE, as I have some CDRs over ten years old that are fine, but CDRs are the shittiest of the shitty. Every one of my Circuit City CDRs bubbled up and fell apart.

>> No.1693313

Check all the Capcom during the Dreamcast era.

>Power Stone 1 & 2
>Near perfect ports of MvC 1 and 2
>Third Strike, which might be redundant to have nowadays but who cares
>Tech Romancer
>Jojo
>Puzzle Fighter
>That Japan-Only Darkstalkers compilation, which might be redundant to have nowadays but who cares

Being a kid back then must have been the shit.

>> No.1693405

>>1693313
is most of its library original

>> No.1693426

>>1693187
God tier fighting and shmup library, and usually has the best version of multi-platform titles like Rayman 2, Soul Reaver, Resident Evil 2 and 3, Tony Hawk 1 and 2, etc. Make sure you get a VGA box as well.

>> No.1693431

>>1693313
>Canon Spike

>> No.1693508

>>1693192
Is there a database of the newer dreamcast games?

>> No.1693524

>>1693508
wats a good palce to get a vmu

>> No.1693531

>>1693524
eBay. They're dirt cheap, boxed and unused.

Be advised, they drink CR2032 cells dry, so don't bother putting batteries in there unless you REALLY love Love & Punches.

>> No.1693535

>>1693508
http://www.system16.com/hardware.php?id=721
http://www.system16.com/hardware.php?id=723

>> No.1693539

>>1693313
http://www.system16.com/hardware.php?id=800
http://www.system16.com/hardware.php?id=801

>> No.1693545

>>1693531
how many should i get one

>> No.1693549

>>1693545
and how much space do they have for saving

>> No.1693559

>>1693531
I bought my Dreamcast shortly after Soul Calibur came out and the batteries in my VMU's still work.

>> No.1693560

>>1693549
>>1693545
A normal VMU has 200 blocks of space. It really depends on the game. Shenmue though, takes I think 80 blocks, so that's almost half of a VMU just for one game. However, I have 4 VMUs almost totally filled and I have around 25 games.

>> No.1693568

>>1693560
http://www.ebay.com/itm/Performance-Sega-Dreamcast-Mega-Memory-Card-with-Storage-Case-/111173564261?pt=US_Video_Game_Memory&hash=item19e275f765

>> No.1693926

>>1693192
>Least favorite thing is how fucking loud this thing is. Goddamn.
You might have a poorly optimized rip if you're playing pirated games and the you constantly hear read noises.

>> No.1693927

>>1693568
>as is
So it's broken?

>> No.1693929

>>1693926
Dreamcasts are noisy. Optimization of the game doesn't effect how loud the motor is when the laser is data-searching, dumbass.

DC also has a cooling fan that runs at all times when powered on. Yours may be broken if it isn't making noise.

>> No.1693936

>>1693929
>Optimization of the game doesn't effect how loud the motor is when the laser is data-searching, dumbass.
But it causes the laser to data search more, which is noiser than data-searching less.
>DC also has a cooling fan that runs at all times when powered on. Yours may be broken if it isn't making noise.
It's running fine but I've run a hooligans rip of crazy taxi 2 and a reviveDC rip of crazy taxi 2 and there were big load time and noise differences (frequency of disc searching) between the two.

Shit matters yo.

>> No.1693960

>>1693560
If I remember right, Sonic adventure Chao Garden takes over 100. If you want to play any VMU minigames, those eat up tons of space as well (as well as eating up battery life). Also games with editors can use up a ton of space. I have a VMU filled with nothing but custom Re-volt tracks.