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/vr/ - Retro Games


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1615978 No.1615978 [Reply] [Original]

How do I go about making a cartridge and label for Everdrive boards?

>> No.1615998

>>1615978
Take a stray cart (any junk game) and take out the pcb. Place the everdrive into each half of the cart to mark where you need to cut for SD slots and what not. Make your cut then sand down smooth. To remove the old label, take a hair dryer and blow directly on the label. Do this pretty close to the label, the ABS plastic can get pretty hot without warping. After about a minute, check to see if you can peel off the label. This will leave no residue. Finally, use a program like GIMP to make a custom label. You can find templates online. Print your custom label onto shipping label paper. Next laminate the newly printed label. Use a high temperature to bond the plastic to the ink, this will prevent peeling on the sides.. Finally, cut the label out, and peel off the back. Carefully apply the label by laying it down on one side then slowly working to the opposite side. Be careful to avoid making air pockets. Use some thing like a credit card, cut to match space, to aid in pushing out air bubbles. Enjoy your everdrive.

>> No.1616457
File: 456 KB, 396x446, 137827433783.png [View same] [iqdb] [saucenao] [google]
1616457

>>1615998
>half awake when saw this
>Accidentally read as "Take a stray cat and take out the..."

>> No.1616486

You can fit the entire GB/GBC library in one of these right?

Is there a reason to make a slot to remove the SD card if you are already putting every game ever inside it?

Also does it work on Super Game boy or the Game Boy Player for Gamecube?

>> No.1616501

>>1616486
Does Game Boy Player for Gamecube even support gb/gbc games?

>> No.1616507

>>1616486
you may not know about a game and not put it on. Alternatively, you may discover a new translation patch or something for a game. Of course, you could also just open the cart case and put take it out, do the stuff, and put it back in.

>> No.1616510

>>1616486
The Game Boy version technically already comes with a cart and SD slot, OP's pic is the one for Game Gear.

>> No.1616513

>>1616486
>Is there a reason to make a slot to remove the SD card if you are already putting every game ever inside it?
Transferring saves. Also homebrew developers benefit hugely from it

>>1616501
yes

>> No.1616518
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1616518

>>1616501
Of course. It was a full game boy for your gamecube. What's really funny is when people do link cable stuff with it, like pic related.

>> No.1616793

How well do romhacks work on some of these?

For example Castlevania: The Adventure has a hack that makes you go much faster, but apparently the Game Boy simply couldn't handle a faster speed and it only works well on emulators.

>> No.1616801

>>1616793
You just answered your own question

>> No.1616957

>>1616801
Well, what if it's played on a GBA, a much more powerful system?

>> No.1616959

>>1616801
Don't play smart on me young boy!

>> No.1617165
File: 1.63 MB, 295x254, 1394290238001.gif [View same] [iqdb] [saucenao] [google]
1617165

>>1616518

havin problems dealing with the ammout of awesome

>> No.1617869

>>1616793
>but apparently the Game Boy simply couldn't handle a faster speed and it only works well on emulators.

If you mean the hack that speeds up your walking speed and causes you to no longer lose your whip powerups when you get hit, it works just fine on real hardware.

The original GB doesn't have any trouble with it whatsoever. It doesn't try to speed up the entire game or anything.

>> No.1618394

I gutted one my of Colomns cartridges (I have 5 copies of it and I don't even like Colomns) and just stuck my Everdrive in. Made holes for the SD card and MS pause button.

In hindsight it was not worth it. I kept my SNES Everdrive as just a PCB.

>> No.1618397
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1618397

>>1618394

>> No.1618518

>>1616457
I was also disappointed.

>> No.1618525

buy it with the case already on it

>> No.1618631

>>1618394

SNES I can understand, but bare PCB in a handheld is the way of a savage.

>> No.1618682

>>1616518
Me and a few friends did this once. But the main game was on a Wii. That was a lot of fun.

>> No.1618702
File: 842 KB, 3264x1836, IMG_00000307.jpg [View same] [iqdb] [saucenao] [google]
1618702

I used my beat-to-shit copy of Life Force to temporarily hold my Everdrive N8 (NES version). It's back together, with a gap in the plastic, but whatever, I have a nice copy of it, too. Now my Everdrive is in a repro shell. Image related. Too bad these seem to have dried the fuck up.

>> No.1618705
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1618705

>>1618702
The boring "front" side. I haven't made a label yet, because of lack of fucks.

There's a 3D-printed protective cover for the Everdrive for the PC Engine/TG16, but it costs almost as much as the Everdrive. I'll just not blindly fumble with it when I want to press the reset button on it.

I'm getting the Mega Everdrive in a few days, so I need to pick up a SHITTY Genesis game that the world will not miss. Has to be sports game not made by Sega or EA (the latter because of their smaller custom cart designs, not because of their modern-day evil). Won't butcher a NOT FOR RESALE Sonic for any reason. It's a good game.

>> No.1618714

It occurs to me now that a Game Gear game that wouldn't be missed would be that shitty casino game reprinted by Majesco. Forget what it's called, though, and I don't care to look it up. It would probably be the cheapest GG game available. Perfect for a donor cart.

>> No.1618770

>>1618702
>>1618705
Where can I get one of these? I've got a copy of Mario Bros 3 with a broken shell I want to replace and I don't want to scrap another game for a shell.

I'm also looking to pick up an everdrive board as well and need a shell for it too.

>> No.1618784

>>1618770
Used to be here: http://www.retrousb.com/

You can try emailing and asking if they still sell repro cart shells, but they must have stopped listing them on the site for a reason.

>> No.1619041

>>1618784
He's not doing repro carts any more. He's working on an HDMI NES and is doing only homebrew shells.

So obviously he may have some shells still.

>> No.1619048

>>1619041
He took the empty shells off of his website. If he was still selling them separately, I don't think he would have done that, what with the shit-ton of people buying the Everdrive N8 now. I apparently bought my green shell weeks before they were taken off of the site.

>> No.1619337

i've bought a cheap game off jjgames (i htink it's jjgames)

US$1.50 for a shitty sports game.

google for 10% off code

>> No.1619360

Question to flash cart users: How do you balance having a flash cart and having real carts? I love my NES collection, for example, but I've considered getting an N8 JP for use on my Famicom, which I figure would get me everything I want to play in a compact form. I really like my physical NES collection (and my NES) and I don't know if I'd ever buy another real cart if I could just play all of them. Furthermore, I don't even know if I value the games when I download them. I have every NES game on an emulator on my Wii already, so who cares? I also feel like I could sell my NES games and buy a flash cart, but I value the real thing, and even with a flash cart on the real system, I still suspect something would be off. Yet I never have that feeling with my DS and GBA flash carts. Anyone who can give me some guidance on the issue?

>> No.1619406

>>1619360
flash carts are good because you can play any rare game you want when you have the craving. it makes shopping for those games easier. you go to flea markets and find zelda for $20, for example. you can just laugh at them and go home and play zelda on your flash cart. then one day you'll find it for like $10, and buy it. flash carts help you from over paying resellers for a game you really want

>> No.1619634

>>1619360
I play mostly on real carts. I have alternatives but mostly DIY or period systems. Flash/multi carts are useful for handhelds but are mostly only useful on consoles for starting arguments with pirating poorfags (see below, soon) Emulating is a great way to get started but is still poor for most systems (more angsty bitching below shortly). You'll get different results depending on the flash cart/system you choose. For example a 2600 flash cart can be more difficult to make than a PCE/TG one. Most modern flash carts give you good compatibility and are easy to use. You generally won't notice a difference because these things were designed years after the fact to impersonate a real cart. There are some games that just don't work though depending on the system. I think you're ok with NES though.

>> No.1619648

>>1619360
Playing a flashcart on DS or GBA, you can't see the cart. You can convince yourself you're playing the real game after the initial choosing it off a menu.

But for consoles, with that ugly-looking flashcart sticking out you're constantly reminded you're playing a rom.

>> No.1619671

>>1619360
you won't even notice after a while
buy the cart, load the entire library on it then play the games and don't over think it too much

>> No.1619706

>>1615978
>Making a cartridge
Good luck. No seriously. Krikzz couldn't design his way out of a paper bag. EDGB doesn't fit in a regular GB cart shell. And it doesn't fit into a GBC cart shell. You need a certain type of bootleg cart shell to fit it.

>> No.1619781

>>1619706
>jjgames
That's a GG board

>> No.1619782

>>1619360
I use flashcarts mostly as demos, for homebrews, ROM hacks, or translations.

For regular games, if I like it enough I buy it. The only flash carts I have are for GBA and DS at the moment; plan on getting the Everdrive for GG and GB.

They're great for playing ROM hacks and translations, too.

>> No.1619917

>>1619648
>>1619706
uh oh. retard alert

>> No.1620940

>>1619782

Are they any good for ROM hacks and translations?

>> No.1620987

>>1620940
Yes. I've been playing Super Metroid Redesign on my SNES Everdrive and its been playing fine. As well as the translated version Clock Tower.

Problem that is has though, because the SNES reads the rom through the flash cart as its region some games (mostly 1st party and RARE games) need to be converted with SNESTool. Both the games I mentioned need to be unlocked before I could play them on my PAL SNES. If you don't they come up with something saying it "Isn't designed for this Super Nintendo or Super Famicom" some bullshit like that.

Depending on what version you buy, it may or may not be able to play certain games. For example the version I bought can't play games with certain chipsets (No SUPER FX games, no DSP games) So no Super Mario Kart, Super Mario RPG, Yoshi's Island and Starfox to name a few.

>> No.1621043
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1621043

>>1619782
>ROM hacks and translations

>> No.1621062

>>1621043
People might not necessarily think "translation patches" when one mentions ROM hacks. They're more likely to think "Super KKK Bros." or something similar.

>> No.1621090

>>1621043
I see hacks and patches as two different things.

>> No.1621128

>>1615978
Resin casting is your friend.
You can either duplicate and existing junk cart or just sculpt yourself a new one.
Once you have a cart you cat make a mold out of it and cast copies

>> No.1621437

>>1621062
>>1621090

I think anon and the tripfag above him were pointing out how he mentioned rom hacks and translations twice - not implying they are synonyms.

>> No.1621474

>>1621437
Yeah, that was me who posted that. Sorry; meant to expound more later on, but I was posting on my phone and was existing the train.

Meant to say how they're very useful to test out ROM hacks on original hardware, to patch translations of games not released in the west, or else to modify a game (like coloring Pokemon Red in full).
I own Jump Ultimate Stars and, while one can get by okay without a translation, having a translation patch on the DSTwo is far more helpful.

Also, as to the demos, I never finish a game on a flashcart. I have tons of games on my DS and GBA carts (and soon Everdrive GG), and if I like a game enough to make it halfway or a decent amount I buy it.

>> No.1621476

>>1621474
>existing the train
exiting* the train.

Damn it.

>> No.1621578

>>1621437
Bingo!

>>1621474
I have flashcarts for all Nintendo handhelds, and kind of agree. It somewhat devalues the games, so I try a lot more, but only play for 10-15 minutes. If I'd paid cash money, of have plagued for a lot longer.

That said, some games I will finish - Phoenix Wright got me by the balls, and I completed that in a few days. Same deal with Daikatana on GBC. However, the other 95% of games I try...