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/vr/ - Retro Games


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File: 410 KB, 1920x1200, 1057-vagrant-story-riot-and-merlose-1280x960-customity.jpg [View same] [iqdb] [saucenao] [google]
1600621 No.1600621[DELETED]  [Reply] [Original]

What games would you say make the best use of the extremely limited hardware of the Playstation, N64 and Saturn when it comes to displaying 3D characters and environments?

Vagrant Story and Metal Gear Solid are two of the most aesthetically pleasing titles I can think of at least as far as the playstation is concerned, but what titles do you know of that really made their polygon-starved protagonists look their best on any of the aforementioned consoles?

>> No.1600635

Not regarding fps:

Paafuekuto Daaku

Two Rock Two and Three

>> No.1600646

>>1600635
Da fuck?

>> No.1600732

>>1600646

Good job I'm fluent in /v/:

Perfect Dark
Turok 2 and 3

>> No.1600742
File: 53 KB, 640x480, gfs_49495_2_2.jpg [View same] [iqdb] [saucenao] [google]
1600742

Virtua Fighter 2 still looks incredible on Saturn

>> No.1601101
File: 327 KB, 600x450, c8215c1959c345c1f8a344ea41b65f31.png [View same] [iqdb] [saucenao] [google]
1601101

Unshaded polygon anime style always related.

>> No.1601110

Alien Trilogy was pretty good for it's time, though the sprites do tend to age it quite a bit
https://www.youtube.com/watch?v=hjEjefvUy3s

>> No.1601112
File: 101 KB, 663x650, Spyro The Dragon PS1.jpg [View same] [iqdb] [saucenao] [google]
1601112

>Spyro the Dragon
dat engine too good.

>> No.1601118

>>1601112
Was going to post this. Tomb Raider: TLR on the playstation looks pretty good too.

>> No.1601119

Vagrant Story cheats plenty with its fixed camera, and Virtua Fighter 2 with its psuedo pre-rendered backgrounds.

Conker's Bad Fur Day is the easy winner.

>> No.1601150
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1601150

F-Zero X on the N64 had great graphics on top of its buttery smooth framerate. You'd be hard-pressed to find a better looking game for that generation.

The wipeout games on the PS1 also looked damn fine, embracing limited polygons as a part of its world and creating distinctively unique yet believable racers in the process

>> No.1601161

Forsaken was ridiculous for its time.

http://www.youtube.com/watch?v=J_NDfJH58Zc

It ran at 60fps on both N64 and PS1.

>> No.1601410

>>1601119
In Vagrant Story you can go into 1st person mode, and the game's renowned for it's awesome camera-work during it's in-game cutscenes .

Unofficially, some dude was hacking different camera modes too.
http://youtu.be/JGiMFbTeNrc
Don't know how close he ultimately got to turning Vagrant Story in a 1st person dungeon crawler.

>> No.1601426

>>1601161
The console ports removed lots of levels and characters from the pc version, not to mentioned mouse aim. You should go with the original version.

>> No.1601430
File: 293 KB, 1280x960, Q2 pro-setup.jpg [View same] [iqdb] [saucenao] [google]
1601430

As was the case with a lot of ports from PC, Quake 2 on PS1 had it's shortcomings when directly compared to the original, but being judged solely as a PS1 game, it was solid.

>> No.1603935

Turok 3

>> No.1603942

>>1601430
Same with Quake 1 on Saturn

>> No.1603945

>>1601426
That's not the point. The idea is the fact it was incredible on the system it's on.

VF2 (mentioned earlier) is another example. Sure, it's got shortcomings compared to the arcade version, but this isn't a "which platform is this game best on?" thread. Try to keep up.