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1501435 No.1501435[DELETED]  [Reply] [Original]

Which is the best Final Fantasy, and why is it IV?

If you say that XIII or its sequels are any good, you deserve a punch across the face.

>> No.1501445

>>1501435
IV the best? Can you please give arguments why?

I think it's the worse. As far as RPG goes it's as simplistic as it gets. It really is as simplistic as Mystic Quest.
- you've got absolutely NO freedom of choice on ANYTHING, whether it's characters to use, gear (the only 'choice' you have is buy the ONE new armor and ONE new weapon in every town you get through), abilities you learn automatically at set level
- the level design is very streamlined, it really is just like following straight lines in 13. Even on the world map you're pretty much left into small spaces after small spaces in which you can only go from point A to B. Only later on (like in the underground world) you do get to go to a couple of non mandatory places but it's very minimal.
- the story is shit i'm dead but not really, and guess what me too, oh btw me as well, and me! ME TOO! and as far as story, storytelling and characterization goes, some late famicom RPGs did what FF4 did so it was nothing revolutionnary, either.

The musics are good, I'll give you that, but it really is the worst FF on every aspect except music.

>> No.1501482

EVERY.FUCKING.DAY.

>> No.1501493

well I've only played VII and VIII and have hard time deciding since they both seem pretty awesome

>> No.1501505

>>1501435
Why would we discuss non-retro games here?

Also, please post something to actually talk about rather than just picking up a fight.

/vr/ has shown it can talk about final fantasy civilly but this is not the way.

>> No.1501503

>>1501445
Not OP here. I agree on some points but disagree on others.

Agree:

>- the level design is very streamlined, it really is just like following straight lines in 13. Even on the world map you're pretty much left into small spaces after small spaces in which you can only go from point A to B. Only later on (like in the underground world) you do get to go to a couple of non mandatory places but it's very minimal.
>- the story is shit and as far as story, storytelling and characterization goes, some late famicom RPGs did what FF4 did so it was nothing revolutionnary, either.

Disagree:

>FFIV is the worst
>The musics are good

>> No.1501507

>>1501503
>>1501445
Partially agree, partially disagree:

>- you've got absolutely NO freedom of choice on ANYTHING, whether it's characters to use, gear (the only 'choice' you have is buy the ONE new armor and ONE new weapon in every town you get through), abilities you learn automatically at set level
Besides the fact that some people like that, much of what you're describing as a failing is true of Lunar, Lunar II, Vay, PSIII, Earthbound, Lufia, Lufia II and several other of FFIV's celebrated contemporary RPGs. Personally? I dislike games that leave the characters very open-ended in usability. The lack of limitations character to character is something I find exceptionally boring.

Overall, however, despite your criticisms (and mine), I find the game nonetheless enjoyable for some reason. It needn't be the best at anything to be a fun waste of time. Do you at least find it enjoyable despite being what you'd consider the worst FF game?

>> No.1501512

only thing IV does really well is music. V beat it in gameplay and VI beat it in story

>> No.1501518

Lighting Returns was pretty interesting. And it had the best twist ending of a game I've seen in a while.
Now punch me bitch, I would wreck your autistic ass into next week.

>> No.1501530

>>1501507
> Do you at least find it enjoyable despite being what you'd consider the worst FF game?

Yes I did. Actually it has a special place in my heart because while FF8 was my first FF at the age of 11/12, after I beat FF8 i went to download and emulate FF4 (never released in my country) and at the time, emulating FF4/5/6 (but 4 was the first) taught me to good in English as I played it in English with a dictionnary at my side.

I even played the first "The After Years" scenario (didn't buy the others though) on Wiiware.

I however don't think I ever will replay FF4 again. It's one with the least replay value. You can replay FF7/9 5 times (and FF8 10 times) and still learn something new every time both gameplay and story-wise. In FF4, 2 playthroughs is enough.

also, I'm not saying that total freedom equals a better RPG (I'm not a fan at all of wrpgs with total freedom, really not my type of games) but there is a middle which some games like FF9 have achieved which work pretty well.

>> No.1501531

VIII is my favorite.

>> No.1501539

>>1501530
>taught me to good in English
It's 'learned me English goodly.' No need to thank me. Just happy to help. Lunar learned me to English goodly, but I'm older than you are.

Going back to replay Lunar a few years ago was almost painful. Very point A to point B to point C gameplay and simple "bad guy kidnaps girlfriend and tries to take over the world" story, but I enjoyed it back when.

We disagree on FFIX, though. While I enjoy it, I find FFIX nearly as point A to point B to point C as FFIV and Lunar both are.

>> No.1501546

>>1501539
Nah there are tons of things in 9 which can make things different. In FF4, no matter what you do, you'll always go through the same things in the very same manner and the only difference will be that your characters might have one or two levels more/less.

>> No.1501550

>>1501505
eh, if you're sensitive, i guess. i got a chuckle out of it. and he obviously wanted to talk about ff4, so he gave a topic.


anyway, i liked 4 because i identified with the mc and i thought the music was great. i also don't mind linearity or a simple plot as long as the locations are interesting, the characters are likeable, and the dialogue is serviceable. if those things don't apply to you then i can see not liking 4.

btw, play the fan translation of the hardtype version instead of the english release. it isn't a completely different game (so if you hate the plot you aren't going to suddenly like it) but it's definitely better.

>> No.1501604

>>1501550
How the hell did you identify with an alien reverse-Darth Vader?

>> No.1501608

>>1501435
It's funny you praise 4 and put down 13 since they use the same formula.

>heavily story based, very linear
>virtually no character customization
>told when to use which characters, hardly any freedom to design a party

But I'm pretty sure this is all one big bait thread anyway, so what does it even matter.

>> No.1501623

If you don't parrot opinions, XIII isn't that bad. It's nothing that hadn't already happened in the series.

It's not great, but it's not terrible. The sequels have better gameplay, but the story didn't need to be continued so that was really unnecessary from that standpoint.

>> No.1501656

>>1501604
>reverse-Darth Vader
never thought of it this way before... that's pretty much spot-on, too.

i think i like him more now.

>> No.1501663

>>1501623
I like how you think the only reason anyone dislikes 13 is just because they're "parroting" opinions.

Inconceivable for you to think that people actually dislike the game, huh.

>> No.1501684

FFIV is my favorite FF title

>> No.1501692

Exactly. Set classes. Like it. I don't like that all the characters can do everything with relatively equal proficiency. Fuck that noise.

Quoting a anon poster, FFIV and FFIX are some of the best FF games because of this reason, because fuck you, I don't everyone to be a bland interchangeale character like in FFVI

>> No.1501806

>>1501445
OP here.
I don't have an argument.

>> No.1501930

>>1501692
exactly, people seem to think RPGs have to have customisability- I don't want that. FFIV is great, Rosa is a healbot and that is all she can be etc. I am playing FFXHD now and my biggest annoyance is Kimhari- his sphere grid is wide open and close to everyone else, I have no idea what to do with him, whether I should specialise him and into what. I also like FFXII IZJS's system, where you have some customisability in that you can choose roles at the start of the game, but then are stuck with them.

>> No.1501984

>>1501930
>people seem to think RPGs have to have customisability

Because they do.

>> No.1501990

>>1501692
That was likely me because I had a conversation about my enjoyment of FFIV and FFIX for their set classes.

I'd love to see a game with set classes, stats and skills but a refined implementation of FFII's proficiency system (where stats increase according to how the character is used). One where different characters have differing growth rates in specific stats but the stats are nonetheless upgraded or degraded through skill use. A mage character, for example, can have a talent for magic but is physically weak. Duh. Common sense, right? This is reflected by the growth rate of his/her magic stat being higher than that of the other characters but having an incredibly low strength growth rate. However, if the player decides to use the character outside of the magic-heavy design, the character's strength stat could be increased, though very, very slowly, through training. I imagine, however, that when one stat increases, an opposing stat decreases a bit, making it very difficult or impractical to max out a character. In the case of the mage character, as his/her strength stat increases, intellect decreases (though at a much slower rate than the increase in strength) and vice versa.
I'd even apply it to magic types. I'm imagining that various elemental types oppose one another. Like if a character's water magic is really good, his/her fire magic will be shit. Say that... the Water Spirit and Fire Spirit are at odds and the Fire Spirit just doesn't like that character very much or something. Through training and tries, though, the character could bring up his/her fire magic stat but doing so will be arduous and will lower his/her water magic stat.

That would provide me with the sort of characters I'd like (set classes/jobs) and others with the sort they'd like (extreme customisabilty).

>> No.1501994

>>1501930
>Rosa is a healbot and that is all she can be etc
She can actually provide decent damage if you have the right arrows for the monsters you're fighting.

And yeah, I also find FF4 to be one of my favourites, along with 1. FF games are mostly so easy that any sort of in-depth customization amounts to little more than mental masturbation.

>> No.1502000

>>1501692
Also, I played an FF3/6 hack way back when (late 90s, certainly), that allowed only Terra, Celes, Strago, Relm and Gogo to properly use magic. For other characters, magicite only allowed stat boosts at level-up and summoning abilities. I'd have liked if the magicite worked something like materia where once equipped, the character can use its spells but once unequipped, no longer can.

>> No.1502487

>>1501435
Because you get an airship and freedom of the worldmap 1/8th of the way though the game.
Because it's combat math is so meticulously documented that you can actually play around with different gear sets and make characters more and more effective each playthrough.
Because it has very few bugs compared to games like FF6 and BOF2.
Because it has fast scrolling text so that the cutscenes don't get in the way of the game.
Because the entire cast is awesome.
Because it forces you to play with suboptimal parties to really learn how to use your characters' strengths and weaknesses in depth.

The only thing that really sucks is the drop rate on most things.

>> No.1502490

>>1502000

That sounds like it would fix the worst part of the game. Link?

>> No.1502516

>>1501435
I won't say it's the best, but I will say its one of my favorites because it was my first FF and one of my first experiences with RPG's.

>> No.1502535

>>1501435
>why is it VI?
fixed that for you anon.

>> No.1502545

>>1501435

>dat cid grimace
>dat grimace cid

best character every ff

those fucking mage kids. look at porom being a little bitch. she reminded me of my little cousin back in the day

and then there's duckface kain. he was cool looking and powerful but god damn what a retard

seems like most of ff4's cast were min/maxed to fuck and back. all your mages were made of paper

I enjoyed the setting but the story was basic and the gameplay was artificially difficult

>> No.1502557
File: 210 KB, 1280x725, titan.jpg [View same] [iqdb] [saucenao] [google]
1502557

>>1501512
>V beat it in gameplay
this.

i like FF5, i like customization. feels like you're actually playing a game instead of reading through a visual novel.

>> No.1502561

>>1501435

FFIV is not the best Final Fantasy. Frankly I consider it the worst.

Personally I put V and XII as the best FFs.

>> No.1502564

>>1502557
Shit, cannot unsee Galuf and Kururu...

>> No.1502565
File: 27 KB, 588x500, Final Fantasy V.jpg [View same] [iqdb] [saucenao] [google]
1502565

V is my favourite. Therefore it is the best

>> No.1502574

>>1502545
>artificially difficult
I dare you to explain how

>> No.1502591

>>1502545

yeah that was a poor choice of words. I meant the game was mostly grinding... story was pretty short really

it's fun to explore the world map in most ffs but I didn't enjoy wandering around the same areas for so long in ff4

>> No.1502598

>>1502591
You're pretty awful at video games if you have to grind in any Final Fantasy.

>> No.1502602
File: 102 KB, 300x269, 1393375653346.jpg [View same] [iqdb] [saucenao] [google]
1502602

>>1502591
>grinding
>in FF4

>> No.1502629

>>1502598
>>1502602

That would depend on if he's talking about the sissified NA version, or the original Jap version.

You may not need to 'grind' per se in the original version, but you will find yourself in trouble in a few instances if you don't spend some time in new areas leveling up.

>> No.1502632

>>1502490
>That sounds like it would fix the worst part of the game.
but Terra and Celes are already the most powerful characters thanks to their equipment options and stats

nerfing everyone else just makes them even more ridiculously unbalanced, like what even is the point of Cyan

>> No.1502639

>>1502629
That's simply not true since stats weren't touched in the U.S. release.

As long as you don't run from battles very often, you're going to be at an adequate level for the whole game.

>> No.1502683

>>1502629
Jap FF4 was one of my first jRPGs and I had no problem with it. Early on I didn't have a problem with spamming consumable items in tighter battles, and later on I was adequately leveled to match opponents.

FF4 is a nice, pleasant ride.

>> No.1502701

>>1502683
Also, I love FF4 simply because it's a nice pick-me-up. Story is a simple heroic tale with a great protagonist (I'm a sucker for brave, virtuous paladins like that) that has a good, happy ending. I just felt nice, warm and satisfied after beating it. Such a comfy title.

>> No.1502706

>>1502701
I personally feel that Cecil's transition to Paladin is one of the most moving and well-executed scenes in any Final Fantasy game

>> No.1502708
File: 77 KB, 249x245, 1265790881836.png [View same] [iqdb] [saucenao] [google]
1502708

>>1502629

I played the playstation release and bailed when zeromus started spamming big bang every 4 seconds

sry I'm not cool

>> No.1502724

IV has:

-The best OST.
-Non-customizable characters. Their class is what it is, and there's something special about that. Only certain characters can learn certain things.
-Great enemy design, proper difficulty, story

>> No.1502725
File: 63 KB, 571x394, buffalo.jpg [View same] [iqdb] [saucenao] [google]
1502725

>>1502706
Except for the frustration when you actually try and defeat the Dark Knight.

>> No.1502726

>>1502708
>Not having Edge throw Yang's wife's spoon for 9999 damage.
Stay plen.

>> No.1503160

>>1502724

The story for FFIV is shit man. The solution to every problem is:

"I'll sacrifice myself for you Cecil so you may continue your quest! Argh! I am now dead/incapacitated/petrified/stuck in line at Costco (but I will be back at the end of the game except for one fellow)"

What a great plot device

>> No.1503223

>>1503160
No, the solution to every problem is beating the shit out of it.

The Twin's petrification was unique. Tellah's death was played straight but it was in line with the redemption theme. Everyone knew Cid was too awesome to die. Yang's post death sidequest with the clingy fairies vs Yang's jealous wife was cute.

Frankly, the revolving cast is better writing than than games where you just leave legendary heroes in the campsite for the rest of the game while everyone else saves the world.

>> No.1503231

>>1503160
>>1503223
I just played that Tella part for the first time. Even though you could tell exactly what was about to happen once he confronted Golbeze, the build-up was beautifully woven into the gameplay, since Meteo [sic] had been sitting there dormant in his spell inventory ever since Mt. Ordeal, just ~9 MP out of reach.

Sucks that in some later FF entries, you can just cast Meteor and it isn't really a big deal, just another spell but usually with an obnoxiously long cutscene associated with the casting.

>> No.1503242

>>1501445
can you give examples/recommendations of some SNES/SFC RPGs which you prefer (apart from FFV and FFVI, as the assertion of FFIV being the 'worst' would entail)

>> No.1503249

>>1501445
>as far as story, storytelling and characterization goes, some late famicom RPGs did what FF4 did so it was nothing revolutionnary
It sure as fuck wasn't. FFIV came out three years after Snatcher, one year after Dragon Quest IV, etc., etc.

>> No.1503253

>>1502557
is this actual in-game footage of FFV?

>> No.1503257

>>1503253
clearly

>> No.1503261

>>1503253
Yeah, it's a screenshot from an 8-person lv.50 boss raid.

>> No.1503262
File: 19 KB, 256x224, 1396021801090.png [View same] [iqdb] [saucenao] [google]
1503262

>>1503253
>is this actual in-game footage of FFV?

Ahaha. No.

>> No.1503272

IV was my favorite when I was growing up, but XII is my favorite now. I loved the political intrigue and the character development (Sans Vaan because that guy seems so tacked on late in development).

>> No.1503278

>>1502487
All of this, plus the awesome music (best of the FF series, IMO) and the cool as fuck areas you get to explore.

IV and VI have always been my favorites, but I think IV's definitely tops for me. It's the only FF game I've replayed like a half dozen times, at least.

>> No.1503287

Final Fantasy Tactics.

Fucking deal with it.

>> No.1503316

>>1502632
IIRC, the hack redid many of the character stats and made each of them more conducive to playing part of a whole rather than having everyone be able to be an individual powerhouse.
I seem to recall being a tad miffed that Terra and Celes were unable to equip certain weapons and defensive gears I was certain they could in the standard version.

>>1502490
Don't recall, but considering this was around the release of FFIX, I think, I'm pretty sure it was in the late 90s/early 00s. As that's the case, it was likely (and probably still is) hosted on Zophar. Check there, mayhaps.

>> No.1503324

>>1503316
Oh, and I'm sure it fixed the evade bug, too.

>> No.1503657

>>1502725
Don't fight him, then.

>> No.1504491

>>1502490
just play ff6: brave new world, it rebalances all the characters and makes it to where each character can only equip/have access to a few different espers.

>> No.1504647

>>1504491
Brave New World is garbage.

>> No.1505915

Do all worlds in final fantasy series have doughnut topology?

How can Gaia have a core if it's a torus?

>> No.1505947
File: 26 KB, 298x159, Ff5-logo.jpg [View same] [iqdb] [saucenao] [google]
1505947

>>1501435

No, fuck you dude. V is way better than IV.

V has a guy named Buttz. Buttz. That alone makes it the best FF.

>> No.1505949

>>1505915
ERAU QSSI DLRO WEHT

>> No.1505952

>>1505949
I understood that reference.

>> No.1505953
File: 41 KB, 615x409, harry and wills.jpg [View same] [iqdb] [saucenao] [google]
1505953

>>1503160
>stuck in line at Costco
Got a laugh out of me

>> No.1505956

>>1505947
It's Bartz.
Suck it.

>> No.1506914
File: 32 KB, 600x381, Celes2.jpg [View same] [iqdb] [saucenao] [google]
1506914

Any answer that is not FFVI is just fucking wrong.

>> No.1506949

>>1506914
ff6 was boss but i prefer having a mc whose shoes i can step into.

ff6 was mc-roulette. i was watching it from the outside; i wasn't a part of it.

>> No.1506968

>>1501435
>dat gorgeous art
Thanks for sharing.

I think IV is a good game. Not a great game, certainly not the best FF, but not the worst. I think it has great characters and has a fun traditional fantasy story with a delicious sci-fi twist, but I can absolutely understand how anyone could disagree. Stuff just sort of happens. Characters appear and disappear, villains just pop out of nowhere (including the archvillain), and the lack of party customization makes for a pretty samey experience that negates a lot of the fun of replays.

With a little bit of reworking, FFIV could have had one of the best stories of the series, as there's a theme running through most characters' stories: vengeance and redemption. But it just doesn't come together properly.

Anyhow, I like FFIV. VI is my favorite, though.

>> No.1506980

>>1501445
Yeah, I tried playing through FF4 a few years ago because it was the girlfriend's favorite game and I couldn't finish it. Too easy, too linear.

I preter 6 and 7. Those games are easy and linear too, but at least they make you feel like you're exploring a world.

>> No.1507027

V is my favorite. The job system is awesome.

Tons of customization, but because of the way the job system is set up, each of your characters will be unique and you'll naturally set them up to have different roles.

Unlike FF6, where everyone blends together and every character has access to every spell.

There's actually a romhack out there that limits what espers characters can use. Makes the game a lot more strategic. Unfortunately, the romhack also changes some dialogue and makes some parts just terrible.

>> No.1507301

from a battle and mechanics perspective ff4 is a just a really dumbed down version of ff5. Less classes, minimial character customization (you cant even select party members), No secret bosses.

The game is also pathetically easy (yes including on the japanese version) I only game-overed once in the game on my initial play through.

from a story perspective its pretty mediocre. The side characters arn't really developed. The 'im going to sacrifice myself to save you' is horribly over-used and than has any impact removed when everyone is revived at the end. None of the villains were really interesting because they never had any motive, they were just being mind controlled by a greater force. When you do reach the big bad controlling them it gets almost zero backstory or character (an ancient evil has awakened!). if ff4 is your idea of an amazing story you could probably pick an action adventure manga at random and find something equal to it.

>> No.1507304

>>1501507
So basically you are saying that you like extremly simple games and that because simple games tend to be popular they must be good.

>> No.1507308

>>1501930
so basically rpgs should involve in strategic choices about how to build your party and combat should consist of each character only having 1 action they can perform?

its alright to admit that you like casual games but its retarded to say that everyone should be a casual like yourself.

>> No.1507326

>>1507308
Not to necessarily completely agree with the Anon you replied to, but I do find that games that leave things too open to player choice either:

1. Leave the player open to making unoptimal choices, thus making the game less fun/too difficult.

2. Compensate for the effects of 1 by making everything so easy as to remove any need for customization.

Not everyone has the time or energy to devote to constant replays or reloads, trying out new options with each time. It can be enjoyable to have just a few meaningful choices and to have the potential benefits of those choices made clear before the choice is made.

>> No.1507334

My favorites are V, VI, IX, and XII IZJS

>> No.1507347

>>1507027
>Unlike FF6, where everyone blends together and every character has access to every spell.
I don't really agree. Yeah, every character can learn every spell, but that doesn't make them all equally good spellcasters. FF6 really shines in terms of a massive equipment pool that makes each character unique depending on what they're allowed to equip. Like, I think Mog is the only character who can achieve perfect physical defense, and Cyan is the only character who gets a weapon that casts a multi-target spell when it hits. Also, some of the abilities are more powerful than others... Gau obtains the immunities and resistances of the monsters he Rages, which means he's the only character who can resist specific elements for most of the game.

Honestly there isn't really a problem with all the characters in FF6 being the same, just that the game is so easy that there's no incentive to explore each character's niche. But these things really come out when you do challenge runs. I think it was the same way in FF7 though. I pretty much turned everybody into a mage because every other build was so lackluster until late-game when you can steamroll every enemy anyway. It's a little worse in FF7, even, since more of the equipment pool is shared between every character.

>> No.1507362

>>1507326

Jrpgs (with a handful of exceptions) are all incredibly easy games. Even ones with tons of strategic choices like ff5 can be beaten with dozens of different strategies. If you cannot handle making strategic choices thats fine but it doesnt mean that a game is GOOD just because its dumbed down to your level. Its like saying that tic tac toe is a better game than chess because its more accessible.

It doesnt take "time or energy to devote to constant replays or reloads, trying out new options with each time" for a a fucking jrpg. Just pick your favorite classes and make sure you remember to heal when at low health. Jrpgs arn't about strategy at all. They are just about experimenting with lots of different abilities and stats while exploring large worlds. If you want a strategy game play an srpg or a rts.

>> No.1507374

>>1507347
>Gau obtains the immunities and resistances of the monsters he Rages, which means he's the only character who can resist specific elements for most of the game.


As a person who never used Gau unless I supposed to in specific parts because I didn't like his transformation power(thought it was useless when I could just use swords and shit with others.)

Is that fucking true? Can I make Gau immune to things? Holy shit that is a game changer right there. Does he keep them when not in monster form, or is that the only way to activate these immunities?

Also in FF7, everyone can equip all the bangles, but everyone is stuck using their particular weapons. Is that what you meant?

>> No.1507375

Which is the best (X), and why is it (Y)?

threads should be deleted and the OP banned.

>> No.1507382

>>1507375

Yeah, presenting one's opinions is wrong, and the board is too cluttered with such threads that quality threads are constantly dropping off page 10. This board is too fast for opinions.

>> No.1507384

>>1507374
It only takes effect when he's in Rage mode, I think.

Yeah, FF7 had three types of equipment, I think. Everyone had different weapons but they could all use the same armor and accessories. I guess FF6's relic system was mostly similar, but using relics always felt more satisfying for some reason.

>> No.1507394

>>1507384

Ahhhh that explains it.

Oh yeah, forgot about accessories, but really, there were like, 3 or 4 accessories worthwhile to the entire game, most of them being situational at best. (water ring for the Jenova mutant that uses aqualung for example, or, the holiest of grails, the Ribbon.) Otherwise, ONE specific immunity to a status effect maybe some enemies use but no bosses use is kind if silly. I wish they'd done so much more with the customization for equips they had. I mean, the materia customization seemed to be a well thought out(for the most part) mechanic, but it's like they just decided to throw in traditional equips for the sake of it, or perhaps to keep loyalists from bitching too much about....and forgive the stupid phrase......MUH CHANGES

>> No.1507426 [DELETED] 
File: 10 KB, 225x225, ronfp.jpg [View same] [iqdb] [saucenao] [google]
1507426

>>1507375
You're an idiot

>> No.1507459

>>1507362
Who said we were just talking about JRPGs?

The same bullshit can happen in hardcore, old-school dungeon crawlers or Roguelikes. Shit, it can happen in tabletop games. (There's some poor motherfucker out there who probably tried to play a D&D Truenamer, really thinking it would be awesome, and got fucked hard for it.)

>> No.1507485
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1507485

>>1507382
Asking a question about which is the best episode in a series and then myopically reducing it to a particular instalment in the same question is moronic you fucktard.
It is tantamount to screaming "Stop liking what I don't!"
Want to discuss something? Fine, don't be a dick about it in the OP
>threads hidden
one
>fucks given
none

>> No.1507998

>>1507459
because the discussion so far has been limited to jrpgs. We've got tons of people in the thread that actually consider ff4 a difficult game.


As for table top games. Its the DM's job to make it so the difficulty is at an enjoyable level and to make it so the encounters are appropriate for the players character. Thats what seperates table top games from computer games.

As for rogue-likes and really old dungeon crawlers (i assume you mean stuff like early wizardry). If you didn't want an incredibly hard game you shouldn't play those types of games to begin with. They are designed for a certain audience that maybe you are not a part of. Maybe look at chocobo dungeon, azure dreams or shiren the wanderer if you want an entry level game into the genre.

>> No.1508021

>>1507485

>fucks given: none

and yet you find it in yourself to formulate a verbose reply to convey your butthurt to anyone willing to read, even going through trouble of finding an image in your folder.

How about this for opinion:

yeah, nah, you're a cunt.

>> No.1508040 [DELETED] 

you guys are gettin real riled up over some tongue-in-cheek bantering

the denizens of /vr/ must be the most humorless autists on the planet

>> No.1508126 [DELETED] 
File: 353 KB, 475x699, 1396208020212.png [View same] [iqdb] [saucenao] [google]
1508126

>>1508021
How bout' you shut the fuck up before I penetrate your shit.

>> No.1508142

>>1508040
any thread discussing the most well known games within an easily accesable genre is going to be extremly shitty

>> No.1508145 [DELETED] 
File: 486 KB, 476x636, 1396208529330.png [View same] [iqdb] [saucenao] [google]
1508145

>>1508126
How bout' you shut the fuck up before I penetrate your shit.

>> No.1508153 [DELETED] 
File: 3 KB, 139x140, 2014-03-30-12-44-20-85782541.jpg [View same] [iqdb] [saucenao] [google]
1508153

>>1508145
how boud u shud de fugg XDD ub bevor i benedrade yhur shid xDddd fug