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/vr/ - Retro Games


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1304839 No.1304839 [Reply] [Original]

This game marked the death of Dreamcast.

Fucking lazy ass game. Recycled levels/assets everywhere, Hero and Dark bullshit.

Garbage treasure hunting and mech levels... FUCK, the only good sonic game is Sonic Generations, even the old ones aren't that good.

>> No.1304840

Nope....stupid management marked the death of the Dreamcast.

But this game was an overrated rush job responsible for inspiring thousands of children to take the tales of a cartoon hedgehog who can run really fast into garbage DBZ fanfictions, which in turn created millions of furries with terrible OCs with weird ass super powers.

Nah, it marked the end of Sonic as a popular brand and the beginning of Sonic as a niche market.

>> No.1304841
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1304841

Incredibly, SA and SA2 aren't that bad in comparison to the PS2 games/Sonic 06. But I still prefer the Genesis trilogy and Sonic 2 on SMS.

>> No.1304846

>>1304839
It was fun

>> No.1304860
File: 189 KB, 780x770, coldsteelhedgehog.jpg [View same] [iqdb] [saucenao] [google]
1304860

>>1304840
neverforget.jpg

>> No.1304859

The definition of this game and the original Sonic Adventure is "ok".

>> No.1304905

>>1304840
I don't usually do this, but
>>>/v/
this board is probably more your speed, tiger.

>> No.1304906
File: 9 KB, 320x224, Sonic2-ashura[1].png [View same] [iqdb] [saucenao] [google]
1304906

>>1304840
People have been doing that since Sonic 2. And platformers were always a niche thing (unless you were 12) compared to sports games.

>> No.1304910

>>1304840
Video games in general were not considered "cool" by the mainstream until the PS2.

>> No.1304914

>>1304910
>what is pong
>what is pacman

Oh right, you were too young to experience in the early 80s.

>> No.1304938
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1304938

>>1304860
what in the name of all that is holy is this.

>> No.1304943
File: 37 KB, 749x428, Eario.png [View same] [iqdb] [saucenao] [google]
1304943

>>1304938

>> No.1304946

>>1304943
wh-whaaa..

Post More.

>> No.1304952
File: 211 KB, 1137x899, silverknux bs.gif [View same] [iqdb] [saucenao] [google]
1304952

>>1304943

>> No.1304963

>>1304839
>>1304839
>>1304839

Best non-genesis sanic game. Dem chao. Dat story, dem different levels, and all dose features.

One of my fave games of all time. #rekt

>> No.1304971

SA2 was flawed. A lot of the boss battles were extremely droll and the game's difficulty really dropped to stupid levels at some points. However, I thought the Sonic and Shadow levels were pretty fun, and so was raising those cute little Chao. I was also allowed to sadistically torture Omochao until he cries, which gives me a big hard one.

>> No.1304982

>>1304971
>A lot of the boss battles were extremely droll
Boss battles have never been the series' strong point. There's only a few games where I could honestly say I enjoyed more than one or two bosses, so I don't feel like mediocre bosses are something I could hold against any one Sonic game specifically unless they were especially terrible like in Sonic Rush.
Also, I don't think "droll" means what you think it means.

>> No.1304985

>>1304982
No, I really mean troll. They make me laugh, but they're awful. I'm talking about the flying airship bosses in particular, some of the bosses were decent. The flying airship ones just fucking fly around shooting nothing while you grapple onto a while, standing perfectly still as they struggle to find you. It is as thought they hired blind pilots.

>> No.1304986

I agree.

>> No.1305094

I spent way too much time playing this, shitty as it was. Most of my time was spent raising chao though.

>>1304860
Obviously fake, but I did appreciate that whoever made this put ear piercings in his hair.

>> No.1305095
File: 192 KB, 1024x768, 1388425765325.jpg [View same] [iqdb] [saucenao] [google]
1305095

Not trolling but why are the fanatic Sonic fans so retarded?

The story is garbage and has no importance on the games, but all fuckers are taking it too seriously with garbage fan fiction and characters 8dontsteal8 ...

>> No.1305102

>>1305095
The story absolutely has importance. Not nearly as much as the gameplay, no, but it certainly matters.

Tell me what's wrong with the story without using the word "edgy", and without saying something like "IT DOESN'T BELONG IN A GAME FEATURING A CARTOON HEDGEHOG".

>> No.1305104

sa2 is the only good 3d sonic, and the last great sonic game period
generations and colors are mediocre, sa1 is shit

>> No.1305113

>>1305104

Sonic Generations is better than SA1 and SA2. It's fact.

>> No.1305114

>>1305102
Are you fucking serious

No I'm serious are you fucking me here

The story is literally fanfic quality man come on.

>> No.1305116

>>1305113
I'm sort of conflicted. I'd agree it's better than SA1, but SA2 has 10 great Sonic/Shadow levels, while Sonic Generations only has 9 different stages. The classic Sonic versions of the stages are mediocre and forgettable and just make me wish I was playing the Genesis games, and the modern Sonic stages are pretty solid, but bogged down with shitty 2D segments everywhere. It's a tough call.

>> No.1305124

>>1305114
If it is so bad then you should no trouble pointing out the issues with it without using the word "edgy" and without saying "B-BUT, IT JUST DOESN'T FIT".

If you must know my personal opinion on the matter, I think the story is average. Not bad, but not good either.
On the other hand, I think the stories we have in modern Sonic games are absolute shit, and do a disservice to the series and every character on screen with every second of their run time, so take that as you will.

>> No.1305129

>>1305104
its actually pretty awful, minus a few good parts
once you stop being ten, the game becomes shit again

>> No.1305136

>>1305124
Giving Sonic characters love interests no matter whether or not they're implied, anything involving voice acting because it's all terrible, using the biggest sci-fi cliches ever, I don't know how you couldn't think of it as the lowest of the low. Read a book or something.

>> No.1305174

>>1305136
>Giving Sonic characters love interests no matter whether or not they're implied
I don't really give a shit one way or the other as long as it isn't the focus and as long as humans stay out of it. I didn't mind it in CD or Adventure, and I don't mind it with Rouge and Knuckles here.
I hope you aren't seriously implying that Shadow was in love with Maria.

>anything involving voice acting because it's all terrible
Sure, I agree the voice acting is poor a lot of the time. No Sonic game has ever had good voice acting as far as I'm concerned though (except for Eggman, Eggman always sounds great).
Anyway, I'm not talking about the presentation of the story. I'm talking about the story itself.

>using the biggest sci-fi cliches ever
Elaborate. Tell me why these cliches are problematic.

>I don't know how you couldn't think of it as the lowest of the low
In terms of how it's constructed I think it's pretty good.
The pacing is excellent - things start small and reveals are made at just the right time to maintain interest and build to a proper conclusion, characters are juggled pretty well with each of them having their moments, stages are well integrated into the story rather than just being there (Knuckles stages are often an exception though), and scenes and dialogue are pretty memorable.
That's enough to make up for everything else and balance shit out so it's just average overall to me.

>> No.1305187
File: 93 KB, 762x1048, 1388429658474.jpg [View same] [iqdb] [saucenao] [google]
1305187

This is now a [YOUR NAME] the Hedgehog thread.

Note: I did not draw this, nor is this deviantart account mine.

>> No.1305189

>>1304840

>Niche market

Children are not a niche market.

Sega shifted entirely to focus on the child market because Sonic was incredibly popular with them, more important they had no attachment to the older titles, hence they could try as many things as they wanted with the franchise.

>> No.1305190
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1305190

>>1305187

>> No.1305196

>>1305174
>stages are well integrated into the story rather than just being there
They really aren't, though. The stages are and always have been about as important as they were on the Genesis. You run through various environments. The story just shouldn't even be there. It's bad and gives Sonicfags something to take overly seriously. The game could function perfectly in its entirety without it. All of the dialogue could take place within the game and it would be totally understandable. Except in Shadow which is one of the worst games ever made anyways.

>> No.1305204
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1305204

>>1305187
That's odd, I had a whole folder full of John the Hedgehog OCs for just such occasions, but I can't seem to find it now.
This will have to do.

>> No.1305208
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1305208

>>1305187
Man, this nigga didn't even try.

>> No.1305221

>>1304839

The old ones *are* good, though. If you look at them objectively, compared to the majority of platformers at the time, they were in the very top tier for pretty much every criteria. I'm not even talking nostalgia here, if you do a retrospective, they're still extremely polished and playable, with some amazing music.

>> No.1305226

>>1305196
You need SOME Story. SOME context to get shit off the ground.
I'd prefer the way Sonic 3 & Knuckles handled it, with a simple universal story, short scenes with you often still in control, and shit going on in the background, but as long as the games are going to have cutscenes, I think the way SA2 handled things is the way to do it.
The cutscenes and stages flow one into the other pretty well in that game. Sonic jumps out of a helicopter taking part of a wing with him? Stage begins with Sonic falling out of the sky and then using that part of the wing like a snowboard. Eggman kidnaps Amy and tells you to get the fuck over there? The stage is you getting the fuck over there, with Eggman yelling at you to hurry up the entire time. It works well, and most of the stages have some purpose like that.
It's certainly better than in Sonic Adventure where all you get is "WE HAVE TO FIND THE CHAOS EMERALDS! ONE'S IN THE OBLIGATORY ICE LEVEL YOU SAY? GUESS I'D BETTER GET GOING THEN" and it's certainly better than in every game since where the stages have fuck all connection to the story that the game shoves down your throat.

>> No.1305234

>>1305102
Not him and not dissing the story but too me it was the first sonic game I had played for a while. I always remembered it being light hearted and fun. Then you got to the backstory with Eggman's uncle or whatever and the government's misdeads and suddenly that light heartedness disappeared. It felt like they were trying something new and fleshing out a story but in a way that just didn't sit well with me in what I expected in a sonic game. I also felt the whole seen with Shadow falling towards the Earth kinda cheesy and not really needed.

Maybe I'm wrong but it's been forever since I played it.

>> No.1305237

>>1305226
Oops, forgot to mention that GUN is still chasing you in City Escape, so the story is still sort of in progress while you play the stage.
The gameplay and story don't have this big wall between them, that was my point.

>> No.1305269

>>1305221
Eh. The majority of level designs in Genesis Sanics are pretty poor, in my opinion.

Just a lot of dumb set pieces and stupid gimmicks that get in the way of actual platforming, and a lot of "hold right" sections. Sonic 3 and Knuckles are probably the worst offenders.

Ristar is infinitely better than any Sanic game, btw.

>> No.1305276

>>1305269
I agree with you on Ristar, but the Genesis Sonic games, and in particular the first one, had great level design.

>> No.1305281

>>1305276
>>1305276
First one definitely has the best. 2 pushes it, 3 and Knuckles goes full retard and are the worst.

>> No.1305296

Sonic Adventure and SA2 and SA2:B are all awesome games, faggot. Sonic the Hedgehog 360 is the one you should be whining about.

>> No.1305293

>>1305281
Nah, I think the level design in 3&K is better than 2.
There's significantly less sections where it seems like you are supposed to just go fast but then an enemy or obstacle comes out of nowhere and slaps your shit for thinking that.
Also, 3&K doesn't have Wing Fortress.

>> No.1305303

>>1305296
>Sonic Adventure and SA2 and SA2:B are all awesome games, faggot

The fact you left out SA:DX because I guess you think it isn't as good as Sonic Adventure is even funnier than the fact you think those games are good.

>> No.1305310

Sonic has always been a game that was only good if you played for score or low-time

>> No.1305347

>>1305310
I'd agree with this for the 3D games, and for the 2D games that clearly have a lot of emphasis on that stuff, like Advance 2 and Rush, but I think the old games are plenty fun to play just for the sake of it.

>> No.1305372

>>1305102
I want to say it's cliche, but games can be cliche and still be ok. You can see they had some great ideas (and some really shitty ideas) but they didn't really know how to make it all fit together. and rather than weaving a sensible story they stuck everything together with duct tape. Parts of the game could have been scrapped completely, like Rouge and those driving levels.

Someone said in another thread that they muted the television whenever Sonic would say "woohoo!" in SA1. I laughed but then I realized I did the exact same thing for both games, it was fucking embarrassing listening to the dialogue and Knuckles's music.

>> No.1305386
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1305386

>>1305190
The fuck is this shit?

God damn it.

>> No.1305397
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1305397

>>1305187
two fandoms in one bitch nigga

>> No.1305402

>>1304971
>droll
>"curious or unusual in a way that provokes dry amusement"
>synonyms: Funny, Humorous, Amusing, Comic, Comical, mirthful, hilarious

I really wish you fucking tards wouldn't try to use words you don't know the meaning of.

>> No.1305403

>>1305372
If I was to change one small thing in SA2 it would be making the Knuckles stage rap only do the lyrics once and then just be instrumental. I find them amusing but they get really annoying if you're stuck on a stage.

>> No.1305426

I gave up on Sonic after buying Sonic CD for PC. The stage design is a mess and it's like SEGA gave some kid who actually liked Marble and Labyrinth Zone a level editor and told him to go nuts. I suck at 3D games so I never gave Adventure a chance. I still appreciate the music and physics in all the games but playing them makes me wish I was playing Strider instead.

Also the fanbase is terrible but you have to remember that most of them are just kids who like pretending to be someone else. In elementary school Sonic was the shit and a lot of kids pretended to be Power Rangers - today we just see them in action online and while it's cringeworthy, I can't keep pretending that escapism 20 years ago is that much different than escapism today. I ended up a furfag anyway, these kids might as well start early.

>> No.1305505

>>1304952

kupo, kupo, kupoppo

>> No.1305528
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1305528

>>1305187
feels edgy man

>> No.1305569

I loved SA2 as a kid, thought it was a brilliant game. I bought it on XBLA last year or something knowing it probably hasn't aged well but thought I could have some fun with it and dear god it is a fucking abysmal game. 2 thirds of it is awful, only Sonic and Shadow stages are any fun and then its just runrunrun super fast.

For a sonic game its got a decent enough story, made an impact on me as a kid and the chao garden was fun, but again is incredibly limited and boring as I'm now older. But above all this game changed Robotniks name and while Eggman was his original name that doesn't make it any less shit.

>> No.1305579

chao garden > treasure hunting > speed > mech

>> No.1305598

>>1305579
Nah
Nah dude

Speed (SA2) >>> E-102 > Speed (SA1) >>> Tails >>>>>> Amy >> Mech (Eggman) > Treasure Hunting (SA1) > Treasure Hunting (SA2) > Mech (Tails) >>>>> Kart Racing >>> Big >>>>>>>>>>>>>>>>> Sky Chase

>> No.1305725

>>1305598

Sonic Generations >>>>> all

>> No.1305743

>>1304910
By the mainstream you mean by adults, cus kids thought games were cool all through the 90s. I'm too young to remember the 80s but I hear they were pretty popular then as well. .

>> No.1305762

>>1304839
>the only good sonic game is Sonic Generations
???????

>> No.1306582

Fucking chao breeding

>> No.1306614

>>1304839
OP are you the guy that went bananas the other day?

>> No.1306680

>>1304906
>>1305189
Sports games didn't kill Dreamcast. It was the screw ups by Sega of Japan and the image of a company that was playing catch up that closed people's wallets to Dreamcast.

The PlayStation 2 hype machine just made it all happen faster.

>> No.1306691

>>1305598
>Sky Chase

What was so bad about the Sky Chase levels? It's been a pretty long time since I played the game and I don't remember them being all that bad.

>> No.1306695 [SPOILER] 
File: 102 KB, 625x1254, 1387607782670.png [View same] [iqdb] [saucenao] [google]
1306695

>>1304905
>My childhood has been bismirched
>exile him to /v/

Well listen up you, i don't have to...take..your

>sees all the oc bullshit in here
>faggots trying defend a horrid rushjob

........you know what maybe I'll take you up on your offer.

>> No.1306713

But the texture detail in that game is awesome. Those last DC games had insane texture detail only bettered by the XBox huge.

Sega can't make great Sonic games anymore because the people who made all the great Sonic games have pretty much all left.

>> No.1306742
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1306742

>>1304839
Welcome to the next level... of shitposting on /vr/.

>> No.1306757

>>1306680
I remember around Christmas after dream cast launch. My dad took me to the store and said I can get a dream cast and 3 games. Looked around. Shitty sonic + sports games wasn't enough to pick 3 games from. My dad let me get 6 n64 games instead.

So I will agree to sports games killing the dc

>> No.1306763

>>1306757
>>1306757

Agreed. So many shit games at least in europe. Best thing was to pirate everything because japan had all those great fighting games.

>> No.1306773

>>1304943
Segafag red flag is obvious

>> No.1306795

>>1304982

"were never the strong points" blabla

Just shut the fuck up, if it wasn't their strong points at least have the decency to make them better and shorter.

>> No.1306897

>>1306742
This is why we shouldn't have let Dreamcast discussions take place. It was only a matter of time.

>> No.1306930

For me SA 2 is the best 3d sonic.

For a 10 year old, when I played it, it wowed me. A lot of it as culture pandering as Sega knew its fan base well, but it still worked. I like how responsive the characters were in comparison to sa1 and later sonics and wish they could just use those movement settings in a future release.

That said, sa2 really is just a sloppy sequel as they made the mistake of relying on a glorified tech demo that was sa1 and making it into a full game.

>> No.1306934
File: 90 KB, 550x400, sanic rainbow.gif [View same] [iqdb] [saucenao] [google]
1306934

I enjoyed SA2. Do I care about the story? Not really. Nor do I think it's a well designed game, at all. I just have fun playing it. Feels good on my hands. Say what you want OP, you won't get me mad.

>> No.1306940

>>1306930
>For me SA 2 is the best 3d sonic.

I would agree, but being the best 3D Sonic isn't much of an accomplishment.

>> No.1306946

>>1306940
So true, but being king of shit mountain still makes you royalty.

>> No.1307069

>>1304841
>ps2 games
what?

>> No.1307078

>>1306795
I'm just saying I don't see the point in hating on any particular Sonic game for weak yet innocuous boss fights. It's sort of like praising a particular Sonic game have having good music. It's generally understood that that's the case just by virtue of it being a Sonic game, and therefore not really worth mentioning.
If bosses are exceptionally poor, like in Rush, I'll point it out, like I already said.
If bosses are great and fun to fight, like in Rush Adventure, I'll point it out.
If bosses are typical Sonic fair, I see no reason to bring it up.

>> No.1307080
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1307080

>>1306934
>Admits to having no interest in the story
>Admits to thinking the game's design is rubbish
>"I just have fun playing it"
You are exactly the kind of person people think of when they agree with the "Fun is just a buzzword" statement. I was just scrolling down the front page and then I see your post. Now I'm mildly irritated.

>> No.1307083

>>1307080
I like Final Fantasy Mystic Quest... you going to get mad?

>> No.1307085

>>1307069
Heroes and Shadow.
I don't know why anyone would play the PS2 versions of those games though. Heroes and Shadow are already bad enough, no one needs the awful performance of the PS2 versions of those games on top of that.

>> No.1307108

>>1304839
Sonic Adventure 2, for all of its flaws, still brings back fond memories, and makes me wonder why sega never did anything else with it's A-life thing (the Chao gardens).

The SA series introduced a lot of negative features that ended up proliferating and dragging the series into the gutter. By themselves, they're pretty enjoyable, SA2 in particular, especially the Sonic/Shadow stages.

>> No.1307134

>>1307108
>negative features that ended up proliferating and dragging the series into the gutter.
Multiple different play-styles didn't have to be a bad thing, it's just that the non-Sonic play-styles were usually very poorly designed, or weren't given the amount of time/attention they really needed.
I don't think the idea is inherently a bad one, aside from the increase in time and effort needed to polish multiple gameplay types.

>> No.1307138

>>1307134
You're making assumptions about which features I was referring to. I meant things like the realistic setting compared to the imaginative environments of the earlier game, and adding to that, the bizarre juxtaposition of humans with giant cartoon animals, the plot-heavy focus, and the fact that Sega never did figure out how to get the 3D mechanics to work just right.

Not that I'm a fan of the non-Sonic/Shadow segments.

>> No.1307473

I liked sonic adventure. I didn't like 2, the mech stages where clunky and very badly done. And you where forced to play those stages. They where not as bad as the fishing stages though on the first one.

As for shadow, I really enjoyed playing it. That might make a few of you fags mad but I don't give a shit.

Heroes might have been good if there no invisible walls and buggy shit all over the place.

Later games like colours and gens are fucking great though. But once you play through, it is pointless to play them ever again.

Original sonics on the megadrive I keep going back too again and again.

>> No.1307486

>>1307473
Generations has plenty of replay value. The stages are a lot of fun to try and speedrun or whatever. I agree on Colors though. Focus is more on exploring and using wisp powers rather than going fast, so it's not as fun to replay.

>> No.1307614

>>1307138
Well robotnik was always human but I can see the point.

>> No.1307627

>>1307486
Yeah, I got generations a bit ago, and it was pretty fun trying to get my GHZ Act 1 time below a minute.

>> No.1308013
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1308013

>>1305187
What the fuck is this bullshit, that's a digimon not a hedgehog.

>> No.1308081
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1308081

Last time I checked Sonic Adventure didn't have a budget so ridiculously huge every owner of the console had to buy two copies of it to break even.

>> No.1308114

Why does the sonic character attract so much autism? seriously I don't get it

>> No.1308131

>>1308114
because he was the only one of the two game company mascots that got a comic book, and that comic book encouraged its readers to send in drawings. Those drawings would be published in issues, making them "famous".

Also, by nature it attracts proto-furries

>no one has a better argument than this

>> No.1308134

>>1308131
it is a compelling argument. but even those that don't know of the comics or anything, or draw even.

>> No.1308146

Great bait.
SA2 is the best 3D Sonic game.
>That fucking Chao Garden

>> No.1308151

>>1304860
>hot gurls with big boobys who are sluts

>> No.1308154

>>1304971
The game was easy as fuck.

>> No.1308153

I don't understand how SA2 gets so much praise when the mech shooting and emerald hunting levels that nobody likes take up 2/3rds of the game.

>> No.1308160
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1308160

>YFW Shadow was created as a cure for AIDS

>> No.1308157

>>1308114
Why do Sonic threads attract so many dumb posts like this? It's just one of life's mysteries, man.

>> No.1308167

>>1305102
If someone where to describe the game without mentioning that the characters were cartoon animal teenagers they would think it was some Metal Gear Solid knockoff.

One of the main characters was a failed cure for AIDS. He's really edgy.

The final boss is another failed cure for aids, he's a giant lizard.

A slutty thief turns out to be a spy working for the president directly to infiltrate the bad guys

The series usual main villain is stripped of being the main villain in favor of his grandfather. The previous main villain also uses a failed cure for aids to do his dirty work, not knowing that the failed cure was also his cousins boyfriend who had aids.

>> No.1308181

>>1307614
Yeah, but he was a cartoon human, an "egg man" if you will. It didn't seem as weird in the context.

>> No.1308185

This is objective fact.

>Fun levels
City Escape
Metal Harbor
Wild Canyon
Pyramid Cave
Cosmic Wall
Weapons Bed
Final Rush

>Okay levels
Green Forest
Sky Rail
Dry Lagoon
White Jungle
Radical Highway
Iron Gate
Final Chase

>Bad levels
Lost Colony
Mission Street
Route 101
Route 280
Security Hall
Prison Lane
Pumpkin Hill
Sand Ocean
Meteor Herd
Mad Space
Eternal Engine
Canon's Core

>Horrible levels
Aquatic Mine
Eqq Quarters
Death Chamber

>Suicide inducing levels
Crazy Gadget

>> No.1308215

>>1308167
Rouge isn't slutty, she just knows she's hot.

>> No.1308227

>>1308153
>But SA2 is 2/3rds not Sonic
Think about it. There has never truly been a 3D Sonic game where you only (or even mostly) play as Sonic (or someone very similar) aside from Shadow the Hedgehog which everyone hates.

>SA1
Same 2/3rd not Sonic ratio

>Heroes
Tails and Knuckles are always with you and you're forced to use them constantly.

>2006
3 stories, Shadow was made slow so he isn't really like Sonic anymore, Silver is totally different, you're forced to play as, what, 9 other characters throughout the game?

>Unleashed
Werehog, and daytime stages have 2D sections. Actually 3D Sonic gameplay is maybe 30% of the game.

>Colors
2D the vast majority of the time. Probably something like 85-90% 2D. 3D usually limited to linear corridors, parallel rails, and drifting sections.

>Generations
Half the game is classic Sonic and strictly 2D. Modern Sonic half still has 2D segments everywhere. Probably about 30% 3D again.

>Lost World
2D everywhere yet again. Lots of dumb gimmicks like that snowball level, or that all rails level, or levels where the goal is just to push fruit around, which really shouldn't count. Many 3D segments dominated by wisp use in 3DS version. Again, maybe 30% actual 3D Sonic gameplay.

>> No.1308229
File: 32 KB, 823x713, doctor shaggy 2 troll.png [View same] [iqdb] [saucenao] [google]
1308229

This is my OC, Doctor Shaggy-2-Troll the Ponyhog.

She graduated suma cum laude from Hogwarts, and can cast spells without an incantation. She plays guitar in a world-famous rock band, and is master of all four elements. She's also an expert martial artist, and always has perfect hair without ever having to comb it. She has a red TARDIS which is the fastest ship in the universe, it can fly at the speed of light and it's a time machine too. Far from flawless however, she often has trouble getting along with others because they're jealous of her many talents. She's also a pokemon trainer; her team of six garchomps is without rival in all the regions. But she hasn't attempted to take on the Elite Four, because then she'd have to quit her job as a Shinto priestess who defends her family's shrine from evil spirits.

>> No.1308291

>>1308185
>Mad Space
>not the worst level in the game
>higher than any Sonic level

>Pyramid Cave
>higher than Green Forest
>higher than any of Shadow's levels, much less all of them
Winding corridors, carrying keys around, and getting hugged by ghosts is lame. Pyramid Cave is without a doubt the most boring Action Stage. I'd rather play Crazy Gadget honestly. That level is bullshit at times, especially at the end, but at least it isn't boring.

>> No.1308998

He is the egg man, he looks like a _______ goo go gajoob.

>> No.1309010

>>1308998
>he looks like a _______
Uh... dead dog's eye?

>> No.1309036

>>1308998
I'm the walrus.

>> No.1309050

>>1308229
2 troll 4 president

>> No.1309086

>>1304943
>Eario
>not Sigmario

>> No.1310214

>>1308114
I don't know. Maybe there's no exact answer for this.

>> No.1310221
File: 21 KB, 231x229, 1382063172311.png [View same] [iqdb] [saucenao] [google]
1310221

Some people are impossible to please.

After playing Sonic Adventure with my older stepbrother for a majority of my youth, I played the demo or SA2 and shit my pants.

>stop liking what i don't like

>> No.1310239
File: 45 KB, 313x316, greatfrog.png [View same] [iqdb] [saucenao] [google]
1310239

>>1310221

>> No.1310337

>>1310239
I hope that post was ironic.

>you won't stop being angry just cuz you stop being angry, lol

>> No.1310384

>>1307080
>Aesthetics, Music, and game feel.
You'd be surprized how much those things can save a game.
One of my favorite games of all time was Frogger 2 solely for those reasons.

>> No.1310408

>>1310384
>game feel.
please no

>> No.1311006
File: 320 KB, 900x1199, 1388666288785.jpg [View same] [iqdb] [saucenao] [google]
1311006

>implying the terrible wave of yaoi this game started wasn't the worst

>> No.1313005

The sonic and shadow levels were good.

rest of the game is fucking stupid tedious and not fun.

just let me go fast plz

>> No.1313406

>>1305102
>You play as Sonic, a fast hedgehog with running shoes who smashes robots with his spin attack to free the animals that were put inside robot bodies by the evil scientist Doctor Robotnik.

That is all the plot Sonic ever needed. The inclusions of Tails and Knuckles in Sonic 2 and Sonic 3 were kept simple. Then in Sonic Adventure (which in hindsight was a very mediocre game) a whole new cast of characters were introduced and they all sucked and no one worth a damn gives a shit about them.

>> No.1313470

But Sonic Adventure 2 Battle was the only good 3D Sonic game until maybe Generations

The Dreamcast was going to die anyway because it was a legit shit console that should never have existed and was marketed towards the edgy fat kids that had to be special snowflakes just like the previous bit wars Sega started

Sega brought it on themselves by focusing on grapicks and edgy characters instead of gameplay and fun

>> No.1313473

There are people that hated SA2? Get the fuck out of here, it was SA1 done right with the horrible camera and bad controls ironed out to be as good as Sonic team could get it which is still flawed but at least they worked

What the fuck people?

Also finding the lost chao levels were the best

>> No.1313478

>>1308185
>Struggling with Crazy Gadget
>Emerald levels not the best ones with actual exploration rather than just holding forward to win
>Aquatic Mine not in its own absolute shit tier

>> No.1313479

>>1308146
>All those combinations of chao types you could breed
>Having your friends chao race your own chao in the races

Man I hate faggots who bitch about the single redeeming factor of 3D Sonic games having ruined Sonic as if the platformer games were ever that good after Sonic 2

>> No.1313481

>>1313406
Nah I think 3k, with its implied story, started the ball rolling. Think about it. Soon after we got knuck chaotix that added like 4 more humanoid animals.

I would love to do a test. Take out all via work and subs from both games. I have a feeling they'll hold up better.

>> No.1313484 [DELETED] 

>>1307080
>Muh story

Kill yourself, you are the reason video games have turned into cinematic garbage and interactive books like Gone Homo are considered good.

>> No.1313498
File: 235 KB, 389x269, 1387776670738.png [View same] [iqdb] [saucenao] [google]
1313498

holy shit I knew people who have opinions on the sonic series have gigantic chasms between every one of them, but people actually thinking 3&k was bad is a new one to me

>> No.1313638

>>1313406
>a whole new cast of characters were introduced
All that was added was E-102, who dies at the end anyway, SPOILERS, and Big.
Possibly Chaos as well, but something about that seems wrong to me even though Chaos shows up in other games.

That's not really what I'd call a "new cast of characters".

Sonic CD added that many characters: Metal Sonic, who dies at the end, and Amy. (and it's worth pointing out that the cast of established characters numbered just two, previously)
Sonic 3 & Knuckles added that many characters: Egg Robo, who dies at the end, and Knuckles. Possibly Mecha Sonic as well, who also dies at the end.
Even Sonic Adventure 2 only added that many characters: Shadow, who, again, dies at the end anyway, and Rouge.

The ONLY games that EVER introduced a bunch of characters and didn't kill any of them off were Knuckles' Chaotix, Sonic the Fighters, and possibly Lost World (hard to tell whether the Zeti were killed).

...and right about now I'm noticing that E-102 is pretty much the only character to die and really STAY dead, though I guess you could say he was replaced by E-123.

>> No.1313648

>>1313638
>Possibly Chaos as well, but something about that seems wrong to me even though Chaos shows up in other games.
I figured out what it is that bothers me about that right after I posted it.
In Sonic Adventure, Chaos isn't really a character, just a mindless boss monster.
It's only Sonic Adventure 2 and Sonic Battle featuring Chaos 0 as a playable character that establishes it as a character, so I don't feel I can blame that on Sonic Adventure.

Same goes for Tikal now that I remember it, though that's just in SA2's multiplayer, and I certainly wouldn't consider Chao Walker and Dark Chao Walker to be characters.

>> No.1313664

>>1313479
if you think sonic 2 is a good game, let alone a good sonic game, then you are an idiot and should probably just kill yourself
s3&k is the zenith of the series and of all video games, s2 is the nadir

>> No.1313683
File: 5 KB, 103x136, 1330841198798.jpg [View same] [iqdb] [saucenao] [google]
1313683

>>1313664
Hahaha, classic Smile.

>> No.1315502
File: 133 KB, 687x1010, S&K.jpg [View same] [iqdb] [saucenao] [google]
1315502

>>1308081

I'm now imagining what Sonic Adventure would be like if it had the same budget that Shenmue did; Would've been interesting.

>> No.1315917

I got SA2B on the GC and after i heard you could do weird stuff with an Action Replay, I decided to get one.
The most appealing thing of this was playing in levels with other characters (although this could lead to crashing bugs). For example, you can play as Sonic in one of those mech levels, it feels like a real platformer instead of those "hold up to win" that were the speed levels.
Also, playing Green Hill with Robotnik on foot is a cool challenge.

>> No.1315921

>>1308081
i dont care im still glad this game was made

>> No.1317282

>>1308114
There's an actual scientific explanation for it but I didn't save the source.

It has something to do with primary color based designs and character personalities that are shallow to fill in some blanks to fill in some blanks. Same with MLP.

>> No.1317291

>>1317282
Also large expressive faces for easy to read emotions.

>> No.1318293

>>1304839
Satam began the horrible trend of stupid Sonic plots.

Sonic Adventure 2 was okay, the Rouge/Knuckles levels could be clearly better.

Tails Adventure/Sonic Transformed are the best Sonic games.

>> No.1318295

>>1318293
Neither of those are Sonic games, and the best is clearly Sonic 3 & Knuckles.

>> No.1318441
File: 19 KB, 333x492, Green Micheal Bay.png [View same] [iqdb] [saucenao] [google]
1318441

>>1311006
>>1308229
>>1308013
>>1305528
>>1305397
>>1305386
>>1305204
>>1305190
>>1305187
>>1304943
>>1304860
Get on my level, /vr/

supershadow124 (now known as DoubleSAnimations): http://www.youtube.com/user/DoubleSAnimations/videos
http://www.youtube.com/user/supershadow124/videos
http://supershadow124.deviantart.com/

Check these out too: http://realmwars.deviantart.com/journal/Rant-on-DoubleSAnimations-a-k-a-Vicious-318242190?offset=25#comments
http://www.youtube.com/watch?v=Pdj_q15lMLg

>> No.1318453

>>1304943
That one's satire though

>> No.1318459

>>1318453
So's >>1304860

>> No.1320869

>>1304839
sonic adventure games were fucking terrible. it is when the autism took over.

>> No.1321013

>>1304839
I liked the first Sonic Adventure. The second one? That's just when the series took a nosedive. Sonic Shuffle wasn't that great either.

Forced non-linear gameplay notwithstanding, I just couldn't stand how they went unto full-on kiddie mode. The older games were made to appeal to children, yes; but more to the 9+ year olds rather than the Kindergarteners.

>> No.1321021

>>1304839
>FUCK, the only good sonic game is Sonic Generations, even the old ones aren't that good.
Almost had me wondering if there was any legitimacy in your post, but this couldn't be anything more, nor less, than idiotic "trolling."

>> No.1321350

>>1320869

Autism took over with the shitty SatAM cartoon.

>> No.1322197

>/vr/ can't even discuss Sonic Adventure without being insulting

I thought things were better here...

>> No.1322250

>>1322197
Nigga sonic threads are always full of drama, regardless of which board you're on. Why would you think that things are different here?

>> No.1322286

>>1304963
Same here, great game. The mech levels and emerald hunting levels were alright and gave it some variety, but the Sonic/Shadow levels were really where it shined. The soundtrack was awesome too. Every character had their own genre of music to their levels. Plus the Chao World was addicting as shit.

>> No.1322415

Good Sonic games can't be edited into "movies" on YouTube.

>> No.1322420

>>1322415
What the hell are you talking about?

>> No.1322425

>>1322420
http://www.youtube.com/watch?v=X1kEhlr6roc
This kind of thing

>> No.1322428

>>1322425
...That's just all the cutscenes back to back. What is that supposed to prove?

>> No.1322442

>>1322250
Because all of you detest /v/'s bullshit and try to better yourselves to not live in their cynical shadows...

>> No.1322452

>>1322250
Things are different here. The threads are much slower so some actual discussion happens.
That's not going to stop people from having opinions you disagree with or from being insulting while they do it, but it isn't nearly as bad as on /v/. Only time actual discussion happens there is when the thread is about to die and Sonic porn is being posted.