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/vr/ - Retro Games


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File: 13 KB, 256x256, bowser-laugh-southwest.gif [View same] [iqdb] [saucenao] [google]
1276305 No.1276305[DELETED]  [Reply] [Original]

ITT: Retro sound effects ingrained in your mind that are impossible to verbalize

pic related

>> No.1276314

The explosions from Sonic 3. The closest I can get to them is blowing air through my lips like a raspberry

>> No.1276315
File: 3 KB, 500x400, 826234.png [View same] [iqdb] [saucenao] [google]
1276315

http://www.youtube.com/watch?v=8p0hsjS_zHs

>> No.1276316
File: 15 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
1276316

The sound of the fucking Slayer from Perfect Dark

>> No.1276338

>>1276305
>Zelda: Link to the Past
>Finding and item noise

>> No.1276342

Virus from FFIV and Bio from FFVI. They sounded kind of like bumper to bumper traffic.

>> No.1276346

>>1276342
>Virus from FFIV
Now I'm thinking of the sound effect that swords sometimes made in that game

COUSCOUS

>> No.1276591

I would say Kefka's laugh. You can mimic it but it's such a unique sound I do say it's something all on it's own.

>> No.1276606

Most of the PSI attacks from Earthbound

>> No.1276631

Pokeball throwing noise. Always tried to replicate it as a kid. Never worked.

>> No.1276632

I
AM
TUROK!

>> No.1276650

>>1276305
KREHKIKOKU

>> No.1276651

Most of the sound effects in Super Mario World.

>> No.1276661

Batting the bubbles back at the plant in Monster Party.

>> No.1276690

>>1276316
my african

>> No.1276696
File: 21 KB, 379x279, 1386798032787.jpg [View same] [iqdb] [saucenao] [google]
1276696

>>1276315
I'm not baffled by much on the internet anymore, but I'm pretty baffled by this

>> No.1276734

>>1276305
Mic Kirby from Kirby's Adventure

The Bob-omb's voice, starting with Super Mario 64.

>> No.1276746

>>1276734
http://www.youtube.com/watch?v=qhE-5kUdMww

>> No.1276752

>>1276315

>> No.1276847
File: 16 KB, 289x356, original.jpg [View same] [iqdb] [saucenao] [google]
1276847

>>1276651

でっていう

>> No.1276869
File: 1.03 MB, 245x142, #feelings.gif [View same] [iqdb] [saucenao] [google]
1276869

>>1276315
Anon, why?

>> No.1276893

Sonic 2 for Game Gear. When you break through walls it's like... "huhooah-huooah" Some unearthly sound.

>> No.1276897

Half-Life's energy weapon sounds, Tau cannon especially.

>> No.1276918

>>1276897
I always was amazed by the sound of the Colt Python in Half-Life.

>> No.1276925
File: 45 KB, 315x288, NO.jpg [View same] [iqdb] [saucenao] [google]
1276925

>>1276869
>hashtag

The gurgling scream of an Arch-Vile spotting you. I will never forget it.

>> No.1276939
File: 220 KB, 510x585, arch-vile.jpg [View same] [iqdb] [saucenao] [google]
1276939

>>1276925
>hashtag
I honestly don't know what that means, but alright.

I kind of was more terrified by their idle laughter. And their evil, emaciated, unnatural appearance. An Arch-Vile skulking about in a dark, cramped area, looking for you. You'd hear his diabolical, dead-like laughter, you'd spot him streaking past a window, you'd let lose a blast from your sawed off shotgun, BOOM, missed entirely, but now a few Spectres heard you, and the Vile is still stalking you, laughing at you.

>> No.1277006
File: 33 KB, 256x224, an actual picture for ants.png [View same] [iqdb] [saucenao] [google]
1277006

this eight-legged bastard let out a groan of anticipation when he spotted you, and chased you until you became his meal.

Fucking traumatizing.

>> No.1277779

>>1276316
All the guns from perfect dark, ALL OF THEM

Especially reloading the alien guns

>Bwwsshooooooop

>> No.1277937

>http://www.youtube.com/watch?v=iqIVxEpQEms

>> No.1277975
File: 38 KB, 150x150, spyro egg thief.png [View same] [iqdb] [saucenao] [google]
1277975

>> No.1277996

>>1276746
WAAAAAAAAAUUUUUUGH

>> No.1278026

The sound in the NES Punch Out when you knock an opponent down.

>> No.1278089
File: 1.38 MB, 320x180, 1378137010016.gif [View same] [iqdb] [saucenao] [google]
1278089

http://www.youtube.com/watch?v=gHuUn-kSfYE
What the fuck kind of ungodly noise was this anyway?

>> No.1278090
File: 240 KB, 456x628, 1368302980059.jpg [View same] [iqdb] [saucenao] [google]
1278090

>>1276939
>HNNN HAHHH-HARRRR
>HNNN HAHHH-HARRRR
>HNNN HAHHH-HARRRR

>> No.1278102

>>1276591
Ha, I was going to say this. Its like laughing and mouthbreathing at the same time?

>> No.1278118
File: 40 KB, 640x480, vile.jpg [View same] [iqdb] [saucenao] [google]
1278118

>>1278090
I always get the terrified notion that they're going to grab me in the dark, but I know they won't, that they will just set me on fire by just looking at me.

I always figured they should have had a melee attack.
Still good horrors though.

>> No.1278136

>>1278118
I thought they did have a melee attack.

>> No.1278225
File: 148 KB, 985x369, doomguy-stronk.png [View same] [iqdb] [saucenao] [google]
1278225

>>1278136
No. They can summon fire with their devil magicks, or they can raise dead monsters.

They're faster than Kenyans, so they can easily catch up to you. Of course, Doomguy is insanely fast too, so you can use that to your advantage, if you run.

They'll switch targets immediately if they're attacked though, so that can be salvation at the last minute.

>> No.1278357

>>1278225
They don't punch you, as well? I could swear they punch you like those rocket-shooting revenant thingies. Or do some kind of two-handed hadouken move at extreme close range.

>> No.1278521
File: 9 KB, 480x360, huhradio.jpg [View same] [iqdb] [saucenao] [google]
1278521

The radio in Silent Hill

>> No.1278536

>>1278225
>They'll switch targets immediately if they're attacked
It's kinda cool how enemies all have different personalities.

Is it true that cacodemons and hell barons hate eachother, or is that just a maymay?

>> No.1278902

The sound of the triforce coming together in Link to the Past's intro and the sound a Gold Skulltula makes in Ocarina of Time

>> No.1278995

Posted in other thread but: Anonymous 12/17/13(Tue)00:05 No.1278990
When you cast a spell in the nes dragon warrior games

The sound virus(bio) makes in snes ff4

>> No.1278998

>>1276342
My bro

>> No.1279157

RE1 (psx) rocket launcher, doors and gates opening

I think they were all stock sound effects because I hear them everywhere in tv shows.

>> No.1279172

The sound these guys make

>> No.1279173
File: 3 KB, 88x86, ZAMNAxeBaby.jpg [View same] [iqdb] [saucenao] [google]
1279173

>>1279172
forgot pic

>> No.1279207

>>1279173

OOH-HAH!

>> No.1280490
File: 44 KB, 120x110, vile.gif [View same] [iqdb] [saucenao] [google]
1280490

>>1278357
No, no melee attack.
I mean, if they're all up in your grill, they'll torch you, but it's just them using their devil magicks at point blank.

>>1278536
>Is it true that cacodemons and hell barons hate eachother

In terms of game mechanics? No, they are just to each other as other monsters, there's stuff that's implied in E2M9, and it was featured in the old novelizations.

>> No.1280550

>>1280490
OK, I guess that was it then.

>> No.1281212

>>1276305
Brorrtbhuhuhuhu