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/vr/ - Retro Games


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1196870 No.1196870[DELETED]  [Reply] [Original]

You know, those things that you can't criticize in retro. Those opinions you can't have. Or even those opinions that a lot of people might share, they don't voice them because fan boys will go into full defense mode.

So what are some of your taboo opinions Retro?

I'll start

The fact that Pokemon came in different versions might have helped the social aspect, but locking out content was really shit, and is pretty shit as the series moves into a real internet age. You should be able to Catch 'em All on one cart, no trades.

>> No.1197009
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1197009

I didn't like Blood.

Hitscan attacks don't require any skill to avoid, unlike projectiles where you can dodge and weave--it's pure luck. You either get hit or you don't.
While hundreds of other FPSes have hitscan enemies, Blood amps it up by having their cultists be dynamite-slinging kamikazes as well. So not only do you have hordes of rapid-fire hitscan fuckers, but from the third-difficulty up if you hide behind a pillar or a chest-high-wall to try and keep from damage, they can throw some dynamite to flush you out as well.

I'm all for difficulty.
I'm not all for bullshit.

>> No.1197017

I think Doom is boring.

>> No.1197025

turn-based rpgs are for developers who were too lazy to make action games.

>> No.1197040

>>1197025

Now you are just trolling. /v/ is that way ---> >>>/v/

>> No.1197045

>>1197009
so you didn't like Duke3D either?

>> No.1197048

can't criticize that lard ass jontron or ever le retro kiddie from reddit will be all over your ass

>> No.1197051 [DELETED] 

>>1197040
srry for shitting on your grid-based snorefest of a genre

>> No.1197058

I never got into the Sonic games because I feel like I'm never really in control, like it's basically an on-rails but disguised as a platformer.

>> No.1197067

>>1197048

I look at JonTron the same way I look at AVGN. They're entertaining when actually breaking down the good points and bad points pf a game, but once they go into "rage mode" they're obnoxious.

>> No.1197078

>>1197058
Agreed. That's also the reason I hate all kinds of sports simulations. I never had the feeling I actually did anything, it was all the computer.

>> No.1197117 [DELETED] 

>>1197048
>>1197067

Stop viraling yourself, faggot.

>> No.1197151

>>1197117
I hate that piece of fucking shit, calling him a fat piece of shit is viraling now?

>> No.1197174

>>1197067
AVGN did rage mode better than FatTron,Game grumps and FatTron are just annoying as shit

>> No.1197178

>>1197151
"Viraling" has become the new paranoid /v/irgin's defense for someone liking something they don't like.

>> No.1197193

Silent Hill 1 really is neither scary nor a fun game, and a lot of its scares would be considered "cheap" or "stupid" if attempted in a modern game.

Harkonnen, being what in MtG terms would be called a "Timmy" team, is for simpletons.

Even though I like Baldur's Gate, a combat system that requires pausing and unpausing the game several times per fight is just stupid as all hell.

Most of Ninja Gaiden's music is shit-tier. Most of it.

>> No.1197198

>>1197193

How on earth is Silent Hill 1's creepiness "cheap or stupid"? There aren't modern games that replicate its subtle, atmospheric horror at all.

>> No.1197212

I liked Castlevania more when it was just about going from left to right and clearing the stage. I hate backtracking in games, it feels like laziness on the developer's part.

>> No.1197232

I laugh super hard every time JRPG fans claim their games are not just as cookie cutter as the FPS games they revile.

>> No.1197251

>>1197193
>Silent Hill 1 really is neither scary nor a fun game, and a lot of its scares would be considered "cheap" or "stupid" if attempted in a modern game.
Granted that "scary" and "fun" are completely subjective, but the rest of your statement is completely wrong.

>> No.1197252

>>1197198
Weird-looking monsters and cat scares don't really set an atmosphere for me.

And making the town go pitch black with walls drenched in blood and zombie children/nurses trying to swarm you (while mostly being completely harmless) isn't really subtle. At all.

>> No.1197261 [DELETED] 

These threads are always full of edgy faggots, I'm not sure what they contribute to the board.

>> No.1197262

>>1197040
>>1197045
>>1197198
There are no sacred-cows here!

I do not like Zelda games, they do not entertain me.

>> No.1197271
File: 205 KB, 480x272, ambulance.gif [View same] [iqdb] [saucenao] [google]
1197271

>>1197212

DIS
FUKKEN
NIGGA
HAS IT RIGHT

>> No.1197280

>>1197212
But Castlevania was never about just going from left to right. Half the time you were going from right to left.

>> No.1197278

I think Sonic was and always will be, better than Mario for the simple facts that Mario's design lacks any creativity whatsoever, and there's no rhyme or reason to the level design i.e. the mushroom kingdom, all the creatures that inhabit it, and the piping system Mario uses to traverse.

Sonic on the other hand looked in every way like nothing we'd ever seen at the time, and the levels actually made sense as you progressed. All the enemies were robot animals that the antagonist built, and there was no "save the princess" fairytale element to it, so it was far less childish of a plot.

Also Revenge of Shinobi was a nice game, but Shinobi III The Return Of The Ninja Master is vastly superior on every aspect; the controls are better and more fluid, all the graphics and animations are beautiful, the soundtrack is badass, the sound effects make it so satisfying to attack and kill your enemies every step of the way, and the bosses were brimming with awesomeness. ROS has Godzilla? SIII has fucking MECHA Godzilla. Enough said.

>> No.1197306

Mega Man 4 was the best game in the series, Mega Man 5 was shovelware.

>> No.1197316

>>1197232

>the only knowledge I have of JRPGs is FF7

>> No.1197317

>>1197278
You're judging games based purely on aesthetics? Bro, you might be the cancer.

>> No.1197328

>>1197317
>based purely on aesthetics?
Did you even read the whole post? I'm guess not. Even if you did, your reading skills are poor.

>> No.1197332

>>1197278
>so it was far less childish of a plot.

Probably because it was aimed FOR kids you twat.

You're trying to sound way to mature than you probably are.

>> No.1197340
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1197340

>>1197280

You know what I mean.

>> No.1197353

>>1196870

Lessee, I don't think MOO2 is particularly well balanced or even particularly replayable, Warcraft (The original) has great atmosphere but the controls are so clunky that it makes the game shit, and The Sky May Be is the single best Doom WAD ever created.

>> No.1197356

Custer's revenge is a tasteful and humorous little gem of a game.

>> No.1197368

>>1197316

Nah, I have played upwards of 100 at least. I like them but they are massively cookie cutter any way you slice it.

>> No.1197372

Ocarina of Time is overrated as shit and it's not even a great Zelda game.

>> No.1197376

>>1197372
oot has totally been replaced with majoras mask when it comes to being overrated. at least ocarina isnt a giant shitty chore of a game that isn't fun to play at all.

>> No.1197384

>>1197368
Name them.

>> No.1197391

Nintendo's strict policies and quality control are something I would gladly welcome into the modern era. Even if for a little while.

>> No.1197403

>>1196870
OP, I couldn't agree more.

Trading should be a handy feature, not a requirement. The dual cart bullshit was basically just the late 90s equivalent of DLC bullshit.

>> No.1197409

>>1197368

I will go more in depth.

JRPG has signified turn based Japanese role playing games since forever. People created SRPG and ARPG to distinguish them as such. I am speaking purely on turn based JRPGs. Since the advent of them, they have barely innovated past their original grandfather games since the source material was so set in stone. Innovation is very hard with this formula so you were trained to judge these games more based on story instead of gameplay. Then 1996 came and graphics in the games got better and they had a bit more chance to differentiate themselves if by nothing else than art direction and graphical decisions. An interesting time for sure, but by no means different than FPS jumping from dos to D3D. The rules still applied and there wasn't and room for true growth. After about 2003 JRPGs started to turn into what they were destined to become-- anime styled with anime tropes. Since that time very rarely will you find JRPGs without anime stylings and anime trope ridden characters/stories This is essentially shooters jump into brown and bloom.

tl;dr same shit different audience. JRPG fans shit stinks just as much as shooter fans.

>> No.1197412
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1197412

>>1197368
>>1197384
Oh ho ho ho! If he avoids the question, he'll be called a liar. If he answers it, he'll be ripped to shreds.

>> No.1197413

>>1197368
>they are massively cookie cutter
>plays 100 of them
Anon, I think you have autism.

>> No.1197418

>>1197409
>trope ridden characters/stories
http://tvtropes.org/pmwiki/index_report.php

Yyyyeah avoiding most of those would be a feat and a half.

>> No.1197421

I don't really have any that I'd consider too edgy. There's a lot of games out there that I feel were good "for the time" and even if their gameplay style, mechanics, or graphics are dated, I can still appreciate them.

As a whole, I think the userbase of /vr/ is generally willfully blind to the flaws and shortcomings of their choice games. They've grown so accustomed to compensating for them that anyone who doesn't wish to put forth the same effort they did into overcoming what is an obvious poor design choice must obviously be stupid or just plain 'unskilled'.

>> No.1197423

>>1197384

The entire FF series from I-XII not including XI. Many on multiple platforms/remakes and Mystic Quest.
DQIII-VIII
Mother 1-3
SMRPG
Paper Mario and Thousand Year Door
7th Saga
Star Ocean series
SMT I II and IV
Persona 1-4
Grandia thru III including Xtreme.
Xenogears and Saga series.
Etc.
I am not counting all of the SRPGs and ARPGs I've played. I can continue listing but doing it on a phone off the top of my head isn't fun at all.

>> No.1197426

>>1197413

They're a fun brand of game type that hasn't evolved since the source material simply because they really can't. Nowadays I can't really stand the anime-ization of it so I stopped playing many. I love shooters as well even though they're cookie cutter as well.

>> No.1197430

This just in: video games of the same genre are very similar.

>> No.1197432

>>1197430

My entire point is JRPG fans like time act like their game choice is better than CoD fans when in reality they are submitting to the same exact shit they are.

>> No.1197434

>>1197232
Every genre of game is pretty cookie cutter. It comes from the fact that most companies are attempting to emulate the success of other companies.

>> No.1197441

>>1197421
>dated
>I can still appreciate them
You're using that word wrong. Dated is something you don't want to go back to. You must mean retro.

>> No.1197445

>>1197441
According to google it means 'marked with date' or 'old fashioned'. I mean it in the sense of them very obviously showing their respective ages.

>> No.1197448

>>1197441

Dated just means something that shows it was made in a certain time instead of timeless which is impressive in any time period.

>> No.1197453

>>1197445
>>1197448
But contextually and subjectively speaking, something that's old but still hasn't lost its appeal shouldn't really be called "dated", especially so when talking about videogames, because usually it's used as negative criticism.

>> No.1197463

>>1197453
Contextually, it's not being used as such. Just a simple acknowledgement of the fact. Would you rather I couch it in euphemism?

>> No.1197464

>>1197463
You have to use euphemisms or else you'll trigger them.

>> No.1197472
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1197472

> Imply any game whatsoever has grinding
Oh yes, this will result in rage even if the game actually did have grinding in it. Even just saying there is "a little grinding needed on harder levels" will make people rage.

> Compare old games to modern games
Instant crapfest where people will invariably declare one another to be "underage", to have "never played the game" in question, and make a whole bunch of off-topic "NO U!" type posts.

>> No.1197484

As much as I've wanted to get into Resident Evil, I can't stand the fucking tank controls.

>> No.1197516
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1197516

>>1197484
I completely understand this if you tried to play it with a gamepad. However, did you try it with a keyboard? Using the arrow keys in the PC versions (or emulating) feels just right. It always did at least for me. The default controls are also as follows:

Z - Inventory
X - Aim/Aim at object (oil drum, tnt, etc)
C - Action
V - Run/Cancel
B - Switch Target (while aiming)
S - Aim at enemy when object is in the area
M/F6 - Map/Skip cutscene
P/F3 - Pause
F2 - Game Settings (sound, video, etc)

If you haven't, give it a try.

>> No.1197572

>>1197453
so you just have a problem with the connotations of the word "dated", rather than the actual definition. </englishclass>

>> No.1197574

>>1197516
Have to agree. I played Dino Crisis 2 a few months ago and it plays much, much nicer on PC than it does on a controller.

>> No.1197597

>>1197572

If we're going full English class mode, one could argue that the connotations are the definition, that words acquire their meaning from their usage; that anything I say intending to mean X and the general audience understands as X, becomes a word for X.


And that therefore, dictionaries don't create meanings, they simply record meanings that were imparted by thousands or millions of rounds of conversational accrual.

>> No.1197632

I'm okay with save scumming.

>> No.1197662

>>1197632
Me too, depending on the game.

>> No.1197670

>>1197632
I have no problems with it in some games, I'm just usually too lazy.

>> No.1197678

>>1197472
My favorite conversation was
>I complain that a game requires some grinding to get through it.
>Someone goes nuts and says I must be horrible, Game requires no grinding.
>I tell how I got to a boss so underleveled, a single AoE attack would insta-kill my entire party, making it impossible to win.
>Other guys then proceeds to assume I ran from every random encounter I went through instead of grinding through them to hit a high enough level.

I used to love JRPGs, but replaying them when you know exactly where to go means you cut down on a lot of random fights and aren't nearly the same level you were when you first played. Rarely, you'll be able to preform a no-level run on such a game, but a bunch of them don't provide that many tricks to get through them beyond overpowering enemies.

>> No.1197808

>>1197067
>They're entertaining when actually breaking down the good points and bad points pf a game

When does Jon ever do that? All the videos I have seen on his channel are just him talking like an idiot for ten minutes while shoving a bunch of text on screen and zooming in on game footage.

>> No.1197824

>>1197808
worst generalization 2013

>> No.1197839
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1197839

>>1197824
You know I am right. The only decent review Jon did was Daikatana and that's because he actually talked about the game in detail instead of talking like a retard for ten minutes.

But even though Jon annoys the shit out of me at least he has a personality unlike that guy who replaced him on Game Grumps.

>> No.1197849

>>1196870

I thought Chrono Trigger was a boring RPG on the same level as FF2 in terms of plot.

>> No.1197851

>>1197839
hes not very informative, but its ridiculous to say he just screams for ten minutes. idk why so many people hate him around here.

>> No.1197858

I loved FFVII.

>> No.1197873

>>1197849

I'm not going to try to 'prove' you wrong, because I know its all subjective, but for me Chrono Trigger is always more about the journey than it is the destination. Yeah, we all know you're going to fight Lavos(sp?) in the end and beat him in a really typical jrpg fight, but I'll be damned if you say the stuff they do along the way isn't entertaining as hell.

>> No.1197894

>>1197278
>there's no rhyme or reason to the level design i.e. the mushroom kingdom, all the creatures that inhabit it, and the piping system Mario uses to traverse.

thats what I like about mario. it's a surreal cartoon universe where anything goes and therefore anything can happen (ironically the new mario games besides galaxy and the RPGs just keep retreading old ground). same reason i enjoy kirby and rayman.

>> No.1197896

>>1197873

everything except the gameplay is entertaining for me. because of this i've always been sort of conflicted regarding CT.

>> No.1197918

>>1197896

I'm going to go out on a limb and say that the weakest part of any jrpg is the gameplay, its just the nature of the way they are designed. Jrpg's in general thrive on a cocktail of multiple components coming together working in harmony, they could never carry themselves on gameplay alone like a lot of other genres like arcade games and such.

What Chrono Trigger has working for it is a battle system which does as little as possible to interfer with the gameplay/story flow. The game progresses seamlessly and there aren't any grinding walls which where so common for many retro rpgs. Whatmore, even though the battle system itself wasn't new or impressive, the way they incorporated the gameplay right into the regular playscreen itself rather than warping to a proximation of the actual play area lent an organic feel to the gameplay which to this day few rpg's have barely tried emulate. Rather than signifying the battles as just a necessary task to complete to get from A to B, it made all of the encounters unique since it essentially eliminated random encounters. This made all of the battles seem relevant rather than just a minigame which is there to justify calling it a game. Again I acknowledge that the actual gameplay was standard jrpg material, but its implementation went a long way.

>> No.1197998

>>1196870

MoO is better than the sequels.

Fallout 1 is enjoyable but ridiculously overrated.

Goldbox games are enjoyable and either overrated by those who played them or underappreciated by those who skip them.

X-Com is an RPG.

RTwP in IE games allows for interesting tactical moves which are not present in common TB implementations.

>> No.1198049

I hate mario, zelda, pokemon and most nintendo faggotry, given a few exceptions like metroid.

>> No.1198074

Out of all the retro video game genres, sports games collectively have the most entertaining games to choose from.

>> No.1198161

I don't like WRPGs and I do welcome the simplification that JRPGs offer,

>> No.1198162

Metroid Prime was the FF7 of the Metroid Series.

There really is no going back for it, 3D POV metroid is 100 percent better then 2d where the fuck am i metroid.

>> No.1198164

>>1197858
Me too. It wasn't my first FF and yet VII will always be my favorite.

>> No.1198173
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1198173

>>1197851

his number one game out of the entire SNES library....was mario all-stars. Because it was his first mario.

everyone is entitled to thier opinion, but this guy has, like, a million adoring fans who watch him and listen to his video game opinions, and he speaks from no state of authority or credibility.

he makes le reddit jokes. he sputters and does lots of non sequitur humor like he is family guy.

Because of how popular he got, EVERY YOUTUBE PERSONALITY COPIES HIS FUCKING STYLE

The Very few times i watched him on game grumps he came across like an alien pretending to be a funny human being.

When he would try and defend his points to the other guy on why he like a shit game, he did it poorly, and ego raptor would poke so many holes in his shit it wasn't even funny.

On his 21st birstthday, he got drunk and recoded himself playing Castlevania adventure on GB, which is something a 14yr old would think is cool.

he SSSSUCKS.

>> No.1198176

>>1198161
I find this funny because I often view JRPGs as much needlessly complex with obfuscated mechanics.

>> No.1198193

The SNES is the most overated console and will continue being that.

Suer Metriod is a dull game. I don't see how a game with sub par action sequences and platforming that stays consistent with the challenge of a platformers first two to three minutes into the gamefor majority of the game. All you do is endure boring platforming and combat so you can walk around to get new items or capacity upgrades. I wouldn't mind if the other aspects were entertaining, but they weren't so walking from one point to another to open up a new path felt like a time sink rather than something fun.

>> No.1198195

>>1198176
YUP

I am reminded of

Everything Nippon Ichi Software has made.
Unlimited Saga
Star Ocean
FFT: A and A2
Hyperdimension Neptunia
Monster Hunter

>> No.1198239

I don't think Super Metroid is very good, I feel other entries in the Metroid series have done everything it does but better and it gets a lot of praise for being the first to do so, which is fine, but it gets pretty overhyped as "THE BEST GAME OF ALL TIME EVER".

>> No.1198285

>>1198239

its number one on so many top SNES games list and i cannot fathom why it gets rated higher then FF6, Yoshi's Island, Castlevania 4, or even link to the past.

>> No.1198916

>>1196870
This is some real bullshit. I'm in the middle of White 2 and I really want a misdreavus and come to find out it's a trade only. I have zero friends in the neighborhood who play Pokemon, let alone own a ds or White/Black 2 and the apartment complex's wifi is wpa2 which wouldn't be a problem if my ds wasn't a lite.

Fuck you Nintendo.

>> No.1199231
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1199231

I own retro consoles but never play them because I'm too used to multiplayer on most games being available online, and have nobody to play them with locally. I just want a faithful port/clone of Tetris Attack with online play for friends and matchmaking for PC ;_;

I get mad at modern games for being too easy, but on the occasion that I play retro vidya I haven't already played for hours I find it very difficult and get turned off the game unless it has other draws like good music and art

>> No.1199258

I don't understand why Smash TV is as popular as it is. The graphics aren't very good, the humor is stale and the gameplay itself I just find boring. Maybe there weren't many multidirectional coop shooters around when it first came out, but I was never able to enjoy it.

I think the first Sonic game has terribly bad level designs, imprecise controls and annoying music. It's only a notch above the first Bubsy, which I designate as compete garbage. Can't comment on any of the other Sonic games as the first one was such a sour experience I didn't want anything to do with the series.

The All-Stars Mario remakes are way better than the originals.

The NES library mostly consists of trash.

>> No.1199264

>>1198162
but ff7 was what destroyed ff

>> No.1199291

>>1197212
its what turns me away from Metroid so much

>> No.1199301

Fallout 1 feels clunky as fuck

SMS has a few good games but so much shovelware

FFVII materia system was the best magic system

FFX sucked, too linear, no exploration

Virtua Fighter 2 is better than any Street Fighter game to date

3DO daisy chain system is awesome

>> No.1199536

Tetris is a boring game and was the first game to invite casuals into videogames.

Myst may have been entertaining, maybe. But it was a casual game even compared to other graphical adventures, and like Tetris invited casuals into the market.

MMO's and pay-to-play systems are responsible for the downfall of videogame quality and the rise of DLC and pay-to-win. Everyone who paid and played is responsible for the crappy state of the industry today.

I was a bitter fucking kid.

>> No.1199572

>>1199258
1. Fuck you.
2. Fuck you.
3. Indeed.
4. Probably true, sadly.

>> No.1199573

>>1199536
>I was a bitter fucking kid.
Some things never change, huh?

>> No.1199590

>>1199536
Myst? Casual?
Have you seen some of the fucking puzzles in Riven? That shit was ridiculous.

>> No.1199623

>>1199536
>MMO's and pay-to-play systems are responsible for the downfall of videogame quality and the rise of DLC and pay-to-win. Everyone who paid and played is responsible for the crappy state of the industry today.

wait, is this not commonly accepted?

>> No.1200780

3D PS1 games are mostly trash, and even the good ones are ugly except for Crash and MGS


Originality and innovation is overemphasized in games. It's great to be original, but a game can still be good witbout doing so. See: any decent Kart Racer that isn't mario and any good game series with many installments. Is mega man 9 bad just because it uses the same mechanics as 1 and 2? Of course not. I appreciate and respect innovation, but its not what makes quake or mario 64 so great

>> No.1200828

>>1199264
but there was only one actually good ff before vii

>> No.1200837

>>1199301
agree on ffvii materia system, not enough experience to comment on others. Except that I liked X, despite just what you said, not enough exploration

>> No.1200882

>>1197894
Mario games have always been the same, pretending that they've changed at any point is someone silly, features come and go but its still the same game.

Personally Galaxy is one of my favourites, they took the best bit out of sunshine and turned it into a full feature game. I do wish they'd do something a little more challenging with the bosses (there are a few that are alright but on the most part they are lacking)

>> No.1200897

>>1199301
>>1200837
Materia is the bomb, sad that if they remake it they'll likely remodel it like 13 or Crysis Core. Would probably still buy it to sulk the entire way through it.

>> No.1200937
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1200937

>>1197372
>"taboo opinions" thread
>"OoT is overrated"

>he's so new he thinks this is a taboo opinion, not mainstream to the point where the taboo opinion is the guy saying it ISN'T overrated

>> No.1200960

>>1197597

But he's already told you exactly what he means by "dated", so there should be no confusion at this point. You don't realize you're acting exactly like a dictionary nazi, except that you're a nazi for your perceived connotation instead of the denotation.

You know what he means, because he told you what he means. Just because your obsession is with connotation instead of denotation doesn't mean you aren't being a pedantic dick.

>> No.1201008
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1201008

I think that the praise that FFVII's story and gameplay get is unfair, as most elements were ripped from FFVI and tweaked slightly, and that the only reason it got super popular was because it came out when anime was taking off in America and Nomura's designs were used instead of Amano's. FFVII is still a fantastic game worthy of love and praise, but it isn't as original or ground breaking as many believe it is.

>> No.1201032

>>1201008
>as most elements were ripped from FFVI and tweaked slightly
... what?

>> No.1201043

I find Mario games really boring, especially Super Mario World. I like Yoshi's Island and Warioland a lot but the Mario games just bore the hell out of me.

>> No.1201049

>>1201008

the way the story was presented was 1000x better than FF6.

people will always say that FF6 was the better game but i will always prefer 7.

>> No.1201054
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1201054

>>1201008
>as most elements were ripped from FFVI and tweaked slightly
And FFVI ripped elements from FFV, FFV ripped elements from FFIV...

>> No.1201060

>>1201043
Goddang, this. Never really understood the appeal, tbh. SM64 was the only one that was kinda good to me, but then again it was one of only 3 games I got for my N64 for the first 3 months

>> No.1201096

Classic Mega Man is trash and inferior to X.

>> No.1201271

>>1201054
The series itself ztarted out as a wizardy imitation until it got more original

>> No.1201619

>>1201271
Wizardy, Ultima, and even board game influenced it.

>> No.1201978

The first three Resident Evils are terribly dated and have some of the worst controls of their time.

Also, the N64 controller is completely awful.

>> No.1201989

mega man legends is garbage.

>> No.1201993

>>1201032

the story is near identical to 6

>> No.1201994

>>1201989
Let me go even further
>all mega man games are garbage

>> No.1202000

Ocarina of Time, Link's Awakening and Link to the Past are the only Zeldas that feel 'complete' to me.

Majora's Mask has a great atmosphere and story but it's basically a to-do list in video game form.

>> No.1202127

>>1201049
I think they were presented equally well but in different ways that were influenced and reflected by what the team wanted to do. In VI they wanted to make a lovable, memorable cast of characters that took the spotlight, while in VII they wanted to tell a story of hope and life after tragedy. The story in VI took a slight backseat to character development, while character development in VII took a slight backseat to story, and determining which one you enjoy more comes down whether you like great characters or a great story. Both are fantastic though and are on equal levels of greatness.

>> No.1202130

>>1201978
I really hate tank controls.

>> No.1202176

>>1201008
>the only reason it got super popular was because it came when anime was taking off in America

I find it hard to believe that explains why we liked it here in Europe.

>> No.1202208

>>1197048
>>1197067
>>1197808
>>1197839
>>1198173

I love you guys more and more each day.

JonTron is funny, sure. But hearing someone yelling puerile obscenities in a phony New York accent loses its charm before the video is even done.

I'd love to see someone on YouTube who doesn't force humour into every video they make. Someone who has more entertainment value than "LOOK HOW FUNNY I CAN BE DERRRRP! OLDDD DVIDYOOOG AAAAMMMEES. xD"

>> No.1202236

Donkey Kong Country 3 is the best in the series.

>> No.1202250
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1202250

The best Zelda game isn't retro.
Pic not related.

>> No.1202261
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1202261

>>1201994

>> No.1202267

>>1202236
Everyone's already jumped onto that bandwagon, m8.

The first one is my favorite game of all time.

>> No.1202294
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1202294

I know it's been said over and again but I'll never get why people hold OOT in such high praise. MM was no worse and actually added some stuff, though it did add an annoying mechanic that forced you to do a lot of backtracking. About the only thing I still truly like about OOT is the memorable soundtrack.

Street Fighter 2 and above is pretty fun to play for a laugh but I despise the thought anyone can take it as a serious and balanced fighting game. Even the stupid re-releases couldn't balance that mess and it pisses me off it's hailed in some circles as some truly deep and well made fighting game. I'd take Art of Fighting or Samurai Shodown over Street Fighter any day.

I really detest Yoshi's Story because it could have been so much better had it not be so utterly full of nothing to do. The whole game had a nice look (in most places) and showed some great 2-D on the 64, but it was just so very boring to play. It upsets me when I think about how good Yoshi's Island was and what Story could have been. Oh and especially in the final boss department for Yoshi's Story, what a joke.

I can't stand Mario Kart 64 outside of a party setting. It's okay to play with a friend or a group but alone I cannot stand it. You can do well for 2 laps being in front all game and then some computer uses lightning on the last leg and runs you over, suddenly you finish in 5th. It just really ticks me off in that I put in a lot of thought to driving the very best I can and in the end it doesn't matter because some guy got lucky with a power pickup.

>> No.1202326 [DELETED] 

>>1202294

I think what I liked about him was that he never tried to be really deep. He was just straightforward about everything and acted very debonair for awhile.

>> No.1202658

>>1202208
Watch Storm's Adventures and Classic Game Room

>> No.1202664

>>1198074
Hat Trick is still my favorite 2 player arcade game.

>> No.1202693

I think Mega Man X6 is the best X game along with X4.

>> No.1202723
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1202723

>>1202693
>I think Mega Man X6 is the best X game

I must ask why you think that. The nightmare system, while interesting, just pissed me off, and I felt that many of the levels were uninspired.

>> No.1202735

I like wizards and warriors because you can't game over

>> No.1202741

>>1202723
The game play just feels good. The speed, the mechanics, everything was just right and finely tuned. Everything is mighty fast paced. Zero's a beast. X is a beast. The best armors. The best parts.

I understand that several aspects of the game ruined it to many people, but it has the most solid foundation for a Mega Man X game. If any X game deserves a romhack, it's X6.

>> No.1202783

>>1202294
Your first two opinions are just wrong. As I always tell people when it comes to the subject of
>I don't get why __________ was praised so much
Go read reviews for the game/film/animu/what the fuck ever. They tell you why. Its a weak criticism to say its flaw is it didn't live up to the imaginary hype levels you personally established for it.

And Street Fighter 2 is -incredibly- balanced, especially SSF2T, so I'm wondering where from an FGC standpoint you'd be able to say this.


Anyways, I guess this is controversial opinions thread
>JonTron/AVGN/Egoraptor/Gamegrumps opinions

>>1201008
>its elements were ripped from VI
No, they weren't. The deal with FFVII if anything was an incredibly rushed development cycle. The "final product" had less development time (approx 1 year) than the entirety of FFVI (nearly 3 years)
>>1201993
>The story is nearly identical to 6
Are you referencing that shitty copy pasta thing?
Generalization toh!
>hur dur there's an empire, rebels, a bad soldier dude and some energy source they use that does bad stuff, SAME SHIT
Star Wars? Half of fucking fiction?
>Nomura used over Amano
Here's my controversial opinion. Amano is a fantastic artist, he's an atrocious video game source as none of his characters transition well

>> No.1202785
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1202785

I have absolutely nothing good to say about this game. I've played up to the Empire area and I just can't go any further. It's also completely soured me on Seiken Densetsu 3.

>> No.1202858

All the main Crash Bandicoot games are so mediocre-generic. The only good one is that kart racer to PSX.

>>1202785
You don't even like the music?

>> No.1202881

I like Classicvania better than Metroidvania but still think SotN ultimately saved the series from to fading into obscurity.

>> No.1202958
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1202958

Final Fantasy VI is some blow hard shit. If it was named anything else, it'd just be one of those forgotten SNES games. Hell, anything but Chrono Trigger and Secret of Mana were pretty crap from Square during that era.

Breath of Fire games were never good due to the slow combat system.

Mega Man X series had maybe 2 good games in the entire line of games. X1/X4. The rest were terrible from a design/gameplay stance and really enforced some Sonic-tier fanbase behavior.

I respect their opinion, but I'll never understand why people like Super Castlevania 4 over Rondo of Blood.

Silent Hill and Resident Evil were never good. Not even trying to defend newer ones. They were all equally bad in my eyes, and people who actually care about the story utterly mystify me.

I like Doom. But Doom 2 had terrible level design and I think it's borderline unplayable and completely misses the point of what made the original so good.

Link's Awakening is the best Zelda game that came out of the 90's.

>> No.1202965

Majora's Mask isn't as dark as people say it is, and that's a good thing. It's more surrealist than dark and I feel like most people don't know the difference.

>> No.1202970

>>1202965

Also, I feel like when it comes to judging a game's originality and ideas, people look too much at the story. They will criticize OoT for being more of the same because it's about saving Zelda and will say MM is so much different because its not the typical Zelda story. I agree that MM is very different, but its funny how people always look at story and don't really look at things like gameplay when it comes to how original a game is.

>> No.1202998

>>1202958
In retrospect. Not at the time.

>> No.1203004

Secret of Mana blows unfathomable amounts of dick

It's incredibly poorly made, cheesy, and empty

100% of people who like this game do so because of childhood nostalgia

>> No.1203021

>>1203004

nah.

>> No.1203049

>>1202965
>>1202970
I disagree with you saying it's not very dark. You deal with characters that are trying to cope with death and loss all the time. There's examples like the missing Zora eggs, which could be taken as parents losing their children. The Dekus were willing to boil a monkey and the butler lost his son. Everybody dies if you don't stop the moon from falling. It's surreal but also definitely very dark. I do think you're right about people thinking it's unique only for the story though. Many people complain about the three day system when it's incredibly critical to story and gameplay.

>> No.1203052

Battletoads is a really good game and not just ironically speaking

>> No.1203070

I think Zelda is the only classical video game series which made a good transition from 2D to 3D.

Early 3D plattformers are really clunky. I can't grasp the love for games like Croc or Spyro. Must be childhood memories.

The SNES was nintendo's last good home console.

>> No.1203080

>>1202783

>empire, rebels, a bad soldier dude...

You would be referencing the monomyth.

>> No.1203134

>>1203049

Yes, the story has dark elements, but what story doesn't? You could argue that OoT is dark because Ganon has destroyed Castle Town and it's populated by redeads, the son who is outcast from his family (the carpenter's son), the Zoras frozen in the ice. Almost every story has things you can point out as being dark, but that doesn't make it dark as a whole.

I guess I can't see MM as dark because it still is very humanist and life-affirming, non-cynical.

>> No.1203139

I honestly think Super Mario 64 has become somewhat underrated over time, and it's still the best platformer ever made.

>> No.1203163

>>1202250
Minish Cap?

>> No.1203174

>>1203163
Windwaker.

>> No.1203268
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1203268

>>1202958
>Mega Man X series had maybe 2 good games in the entire line of games. X1/X4.

>> No.1203275

>>1203004
ive tried 5 times to get through that game and it bores me to death, i can't stand the bipolar combat system. do one or the other, not both.

>> No.1203332

>>1203139
Well I think I'd have to pick a Rare game for best platformer.

I think Sunshine's the best Mario, and that Galaxy 2 is the second best. I totally respect it for what it is and still enjoy it though. The DS remake was fantastic.

>> No.1203341

>>1197212
>laziness on the devs part

how? in sotn and pretty much all the other ones, the entire castle is bigger that the previous games themselves.

lets say you had all areas open at the start, even if you didnt backtrack, it would be a bigger game than all the previous ones. you make no sense.

>> No.1203351

>>1202858

I find Crash to be really charming, and I think the level design is perfect. Aside from the bosses, wouldn't change anything about 2 or 3. They're just the right difficulty. 1 was frustratingly hard and had it's fair share of bad design decisions and glitches, but it was also the first PS1 game.

>> No.1203354

>>1203341

Not to mention that Metroid(vania) requires scrupulous attention to level design since you can fuck the whole game up with a small mistake.

>> No.1203358

>>1203268

X2, X3 are piss poor, and X5/6 are just bland. X7 being a god damn shame to the name, and X8 is actually.. playable.

What's wrong with this notion?

X4 was solid, short of the hammy as fuck story.

>> No.1203361

>>1203354
this fuckin guy knows it.

those who dont appreciate the games, probably have never played more than a tiny bit. that or they never gave it a chance because it did stay true to the mario-esq design of a sidescroller. just because its a sidescroller, doesnt mean that once you pass a certain point it is never accessable again. but thats the norm that everyone got used to. im 30 years freakin old, i played all the originals first. i kept an open mind when the new ones were released and thought holy shit why havent they been designing them like this?

>> No.1203365

>>1203358
my god anon, i can not agree with anyone in the world as much as i agree with you right now. to the exact detail. scary as shit.

>> No.1203385

>>1203358
Oh we're doing this? My turn

X1 was classic. X2 and X3 were pretty good in their own right, weird ass music. X5 was bland, but X6 was awesome. X7 doesn't exist. X8 is great.

>> No.1204697

I like Wily Wars more than the NES Megamans. Except for the music.
I also played them emulated on wii on a LCD widescreen tv and I do not regret it