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/vr/ - Retro Games


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File: 68 KB, 472x640, SM64.jpg [View same] [iqdb] [saucenao] [google]
1156057 No.1156057[DELETED]  [Reply] [Original]

What games were you playing in 1996? Did you wait and spend all your money on the Nintendo 64? Did you continue playing Super NES games like Donkey Kong Country 3? Or did Sony or Sega still have your attention? Or perhaps you were stuck in PC land?

By the way, does anyone remember the picture of the Catholic Jesus that was originally in the water in Pilotwings 64? The face was hidden in an ice cavern, but removed before the game was released. I saw an image of it from a magazine back in 1997, but I have yet to see it again since.

>> No.1156060
File: 76 KB, 640x758, Quake.jpg [View same] [iqdb] [saucenao] [google]
1156060

I was playing this online while the children were discussing how "revolutionary" Goldeneye was.

>> No.1156061

>>1156057

I didn't get an N64 until like half a year after that Christmas.

Was still killing those SNES games. I didn't even care about the N64. The fact that I got one was a surprise and a half.

>> No.1156062

>hand-drawn image
>intentionally make it look like that horrible low-poly Mario 64 Bowser anyway

And here I thought it was bad enough that Nintendo switched to renders for all their Mario promo art at that point. Now I see it could have been even worse.

In any case, more on-topic, I saved up my money way ahead of time and got me an N64 day one. That's a happy cherished memory.

>> No.1156063

>>1156062
Maybe it's just the low-poly Bowser with high-res textures?

>> No.1156070

>>1156063
Looks hand-drawn to me. And there's absolutely no way that Mario's based on his 3D model at all.

>> No.1156073

>>1156070
Yeah I know it's hand drawn but it's just...why? Like why would you deliberately draw it to resemble the crappy low-polygon version?

>> No.1156075

I was playing my gameboy with donkey kong land

>> No.1156079

>>1156060
This, Playing this online with a bunch of strangers was better than playing 4 man slap matches locally. also 14.4bps lag

>> No.1156080
File: 95 KB, 500x356, tekken-2-2.jpg [View same] [iqdb] [saucenao] [google]
1156080

This.

>> No.1156081

>>1156073
That's exactly what I'm so bothered by! I already hated how they switched to 3D renders when Mario 64 came out, now I see that at least once, they drew stuff to look like like a render. A low-poly in-game model render no less. They had a higher-poly Bowser model back then, at least draw it to look like that. Or better yet, do it totally hand-drawn, Mario stuff looks best that way.

>> No.1156089

>>1156080
Nina was the sexiest vidya bitch of the '90s

>> No.1156087

I was playing the huge disappointment that was DKC3 while looking up all N64 information available online and buying N64 magazines. Didn't move on from the SNES until late 1997.

>> No.1156093

>>1156087
Just curious, why do you think DKC3 was a disappointment? I thought the game was awesome.

>> No.1156107

My 64 was a Commodore. My father had a Windows 3 PC I could occasionally use.

>> No.1156118

>>1156093
Because it was such a bad game compared to the predecessors. Two slow characters making it a slog to play, poor level designs completely based around gimmicks, too little variation in level themes coupled with low consistency, a composer unable to make a single tune sound as good as the work she did on DKC1, and the list goes on. I was very excited to play games in 3D, but that is not why I didn't enjoy DKC3. It's a bad DKC game, and if viewed solely on its own merits as a platformer the game is decent but nothing more.

>> No.1156119
File: 30 KB, 142x157, psylocke5.gif [View same] [iqdb] [saucenao] [google]
1156119

>>1156089
false.

>> No.1156120
File: 15 KB, 320x200, 580109-thor-s-hammer-dos-screenshot-in-the-abandoned-mines-s.png [View same] [iqdb] [saucenao] [google]
1156120

Got this game for my birthday in 96. Finished it this year.

>> No.1156143

>>1156118
I couldn't disagree more.

>> No.1156147
File: 55 KB, 466x458, Jumping_Flash 2_Pal.jpg [View same] [iqdb] [saucenao] [google]
1156147

Jumping Flash 2, Tekken 2 and Ride Racer Revolution on PS1
Super Mario 64 and Pilotwings on N64
NiGHTS and Panzer Dragoon on Saturn

>> No.1156158

>>1156143
You are of course entitled to have your own opinion (even though that opinion is shit). Seriously though, I'd like to hear what you found to be good.

>> No.1156891

I was 4 in '96. We only had NES / and Brick Game Boy. Our cousin gave it to us when we were very young because she would always babysit us and play throughout the night. I used to call Super Mario 3 Mario Tails because of the raccoon power up. But yeah when I got the n64 I nearly shit myself even though I knew I was going to get it.

>> No.1156916

In 1996 it was all about Resident Evil. I was also playing Darkstalkers, Wipeout, and Crash Bandicoot. 1996 was one of my favorite years for games.

>> No.1156952
File: 66 KB, 625x626, thisisbait.png [View same] [iqdb] [saucenao] [google]
1156952

>>1156118
Nice trollin'

>> No.1156957
File: 8 KB, 323x237, in search of spot.gif [View same] [iqdb] [saucenao] [google]
1156957

>>1156891
I was 4 as well, but didn't have any game consoles. I was playing Math Blaster and those '1,001 Games' shit CDs on the PC.

Didn't get a console until I bought an N64 in 2002.

>> No.1156970
File: 28 KB, 256x303, Master of Magic.jpg [View same] [iqdb] [saucenao] [google]
1156970

I was an enormous Master of Magic binge that lasted until about 2000

>> No.1156980 [DELETED] 

>>1156057
None. I wasn't born yet.

>> No.1157029

>>1156952
>someone has an opinion that differs from mine, they must be a troll!

>> No.1157039

>>1157029
>>1156118
Weren't you spreading this shit in another thread too? Give it a rest, man. The game isn't as bad as you make it out to be.

>> No.1157065

Was p much playing Super Mario 64, probably a few shareware DOS games.

>> No.1157079

>>1157039
I will admit to have posted in that thread, but I wasn't the only one.

DKC3 is pretty much universally acknowledged as the weakest entry in the trilogy from what I've read online and in magazines. Anecdotal evidence, I know, but I don't have any links at hand right now. It's not like I've got a "DKC3 Slandering Kit" on the ready, I just state my (strong) opinions about the game when prompted. I really did want to like it.

>> No.1157089 [DELETED] 

>>1156980
mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods mods

>> No.1157224

>>1157029

>>1156158
>You are of course entitled to have your own opinion (even though that opinion is shit).

Someone has an opinion that is different from mine. It must be shit!

>> No.1157267

In 1996 I played Civilization II, Super Mario RPG, Yoshi Island and Killer Instinct.

>> No.1157435

Let's see... in 96 I was still being blown away by my super nintendo, playing Final Fantasy, Mario Kart, and a bunch of other games. I think in 98 I got a playstation finally and can remember being blown away by Final Fantasy VII, the entire reason I got the console (I played the original FF1 for the NES when it was pretty new, so I was a big fanboy of the series more than anything else).

I missed out on all 90s PC games except for ones that got console ports, we didn't have a PC until 2001. I remember when playing Quake at a friend's house in 97, I thought it was kind of scary until I picked it up when I got a computer.

>> No.1157572

In 1996, I was 8 and I didn't get a Playstation until Christmas 1997. I had an Amstrad 484 and I played a racing game called Burnin' Rubber, Trap Door, Scrabble and fucked around in BASIC, plus some other stuff on cassettes.

>> No.1157651

I stuck with the Genesis until around 97. Even then I still played it more than my PS1 because my rental store only had like one shelf for PS1 games compared to the two isles full of Genesis ones.

>> No.1157669

>>1156060
>first time on internet
>first time interacting with other people online
>immediately start calling people losers
>not even shooting, just walk up to some random person and type "loser"

>> No.1157691

I got Terranigma on christmas in 96. Last big RPG for the SNES and a worthy conclusion for an awesome console.

>> No.1157729

>>1157669
it was you. you started it, this place is an unforgiving wasteland because of you.

>> No.1157761

>>1157729
>loser

>> No.1157834

'96?

doom 2 had already gotten old. prob still playing with dark forces for kicks.

the snes was still connected to the tv. i usually played mario kart with friends while we got drunk.

i only had 3-4 snes games since '91.

i could have cared less about the n64. i only thought in pc terms by then.

>> No.1157874

I played the shit out of both. The SNES was my shit back then.

Played a lot of Super Mario RPG.

>> No.1157887
File: 172 KB, 382x364, Doom1.jpg [View same] [iqdb] [saucenao] [google]
1157887

In cousin's computer.

>> No.1159596

>>1156057
" Catholic Jesus that was originally in the water in Pilotwings 64? The face was hidden in an ice cavern, but removed before the game was released. I saw an image of it from a magazine back in 1997, but I have yet to see it again since."

wut

is this one of those "fake bullshit that one kid said was in a game" threads?

I had a friend that confabulated a whole islands of monkeys to be in Super Mario 64 if you went up to the top of the endless stairs (by going up for 2 hours I think he said). Too bad I knew this kid was full of shit even at the time; he may have sent me on some fun quests otherwise.

>> No.1159615

" In the seas are whales, glacier filled waterfalls and on the coast smokestacks and oil refineries. By the falls there is a hidden cavern that which if go into in birdman mode where it is rumored you can see a rough version of the face of Jesus on the ice. " Is this what you mean, OP?

http://www.1up.com/do/blogEntry?bId=8784957

>> No.1159801

>>1159596
>>1159615

Yes, but I actually saw the image of the Jesus face in the water from a magazine released in 1996 or 1997, so I know it existed. It was a stand-alone, one issue only magazine to promote the release of the Nintendo 64.
The image of the Catholic Jesus was removed before the game was released.

The magazine featured a full strategy guide for both Super Mario 64 and Pilotwings 64.

The Jesus face wasn't on the ice, but rather it was on the water inside a very small ice cavern. I just find that interesting, and was curious if anyone else heard about it. I cannot find any images of this online, and since owning that book, I've never seen it, again.
It's one of the most rare and obscure easter eggs in all of gaming.

>> No.1159813

>>1159801
Note: Also, this wasn't just some random issue of Gamepro or something, this was a full-blown magazine/book that revealed how to collect all 120 stars in Mario, and how to beat every stage in Pilotwings. The magazine pages were glued and there were well over a hundred pages. Since then, not only have I yet to see the easter egg again, I've yet to see that magazine/book again! It just sucks.

Someone HAS to remember this or seen this. ANYONE?

>> No.1159814

>>1159801
I'm sure Jesus was bloody and hyper-realistic, too, wasn't he?

>> No.1159850

>>1156057
1996 it was all about the PC for me and most of my friends. I was playing the fuck out of fps and point-and-click adventure games of that era. And I was still spending dozens of hours building and managing cities in SimCity 2000, and builing tracks in Stunts, even if they were already old games. I only got my first PC around mid 1995 so I still had a huge backlog of gaming to do.

Despite 80% of my gaming being on the PC, in 1996 I also had a Neo Geo CD and Sega Saturn for my arcade gaming fix, I got the Saturn 3 or 4 months after launch and the Neo CD in early 1996. I pretty much only played the Neo Geo CD when my friends came over, we would play Samurai Shodown 1 and 2, KOF 95 and 96, and cooperative in NAM 1975, Top Hunter, Burning Fight - we actually took advantage of the long loading times to talk and grab snacks. In Sega Saturn I often played the 3DO ports of Road Rash and The Need for Speed, also lots of Sega Rally, Panzer Dragoon 2 and Virtua Fighter 2.

Never had a Nintendo 64, never wanted one. Two friends of mine had it and I never thought I was missing much, the games were graphically impressive but other than that I didn't find them interesting (except for GoldenEye).

>> No.1159887
File: 399 KB, 914x517, Screen shot 2013-10-27 at 12.07.55 AM.png [View same] [iqdb] [saucenao] [google]
1159887

1996 I was 8 and 9... 3rd and 4th Grade...

I got the Gameboy Pocket and only really played Links Awakening on it.

Yeah, That was the Summer my little sister was obsessed with Watching rocky horror, and I would lie on the couch playing Zelda while she watched that movie almost every day.

We got DKC2 and Sonic and Knuckles the christmas before too and I rented Mario RPG and chrono Trigger, but I wasn't good at RPGs at that age.

At some point I played Metroid 2 on Gameboy, but I don't think it was on the GBPocket. I also remember binging through megaman and Metroid on NES, but I don't think i did that until 1997.

OH! Wait, I remember now. The dog Chewed through the Genesis controller that year, so it was a few years before I actually beat Sonic and Knuckles.

>> No.1159903

>>1159887
>That was the Summer my little sister was obsessed with Watching rocky horror

It's amazing how many parents let their children watch that film in the 90's.
>rewatching it as an adult, mindblown with the crossdressing and overt sexual nature that I was exposed to through this movie as a kid. No wonder I'm a denizen of this site...

>> No.1159968

>>1159887
>i was 8 or 9
>my little sister was obsessed with Watching rocky horror
you were 8 or 9 and your YOUNGER sister was obsessed with watching that? the fuck?

i just put on the soundtrack right now, because reading that made me want to listen to it

>> No.1159997

>>1156057
in 1996 I was 4, my memory doesn't really kick in until about 1997, but I imagine I would've been watching my dad play either FF VI or Super Ghouls n Ghosts

>> No.1160009

In 1996 I was still playing the NES but mostly games on PC.
I remember very fondly playing tons of demo discs one of which made me discover Duke Nukem 3D.

Besides Duke3D I was also playing Carmageddon a lot.

I got a Playstation the next year.

>> No.1160013

I still had just a SMS and a Genesis, just bought the SNES in '97, and my pc at time was very old to play fancy games like Need for Speed. I was probably playing Fatal Fury or Mortal Kombat 2.

>> No.1160087
File: 71 KB, 500x375, Sensi.jpg [View same] [iqdb] [saucenao] [google]
1160087

>Summer of 1996
>Euro 96 in backyard, Playstation striding along
>Still playing/editing Sensible Soccer, because other football games were a shit

>> No.1160093

>>1159813
No, but I have a tortilla you might be interested in

>> No.1161094

>>1156057
Didn't get a N64 until 1999 since we were poor. Lots of great games came out at the time.

>1996
I was fucking 3. I was watching Tom & Jerry Kids and the Addams Family for fucks sake.

>> No.1162476

>>1161094
I was 3 as well, but I was playing Commander Keen and Blake Stone on the family 486 PC, and a shitload of games on the Atari 7800.

>> No.1162515

>>1157079

I don't think it was a wrong assumption. I remember even Rare admitting in the Scribes that it was a small team working of old ideas for DKC 2 since the majority of DKC 2 team were working on Project DREAM at that point and Nintendo wanted a big Christmas Game for 1996 in Europe as the N64 would be launching March 1997. So it never got the love the other two games did (And they were really fired up to try beat Yoshi's Island with DKC 2 as well)

So it was a bit of a mish mash of new ideas they never really explored and a ton of padding (World 5 was pretty awful and a massive slog). The "Ethereal" look and sound never really took off either on the level of DKC 2's "High seas, Big Adventure, Errol Flynn" style (Though The story of the theme park level Scribes mentioned before cracks me up where one of the designers saw a traveling fairground in Twycross that looked like a death trap while traveling home from work and came up with the idea of a rickety death trap rollercoaster for their "Minecart" level. A staff "research" trip was quickly assembled for the next day and Survivors would meet up the day after and start work on designing it)

Oh, as for playing stuff. DKC 3, Worms (Highly fucking overrated even though Armageddon is one of the finest games of all time) and Nintendo had Killer Instinct and F-Zero bundled at the time so I picked that up for ridiculously cheap.

>> No.1165291

Eurofriend here so the N64 wasn't out until March '97. I had no interest in it anyway, being in the land of Mega Drivers.

I had a MD and an ageing 386 PC - didn't even have a CD-ROM drive but we did get a SB16 a year or two before (no sound card before that!). SC2000 and Doom 2 were probably still getting played, and I think we got Worms for the MD.

>> No.1166168

I was playing fucking Tomb Raider, Resident Evil, Tekken 2, Twisted Metal and King's Field like a man because I was.

>> No.1166235

>>1156057
Playstation, i had been on the fence for a while playing the first two dk games. I wanted the playstation but brand loyalty and hype kept me waiting for the ultra64, but when FinalFantasy 7 was annouced to be jumping to the ps that was it. As the n64 release rolled around and more info came out for it, i wondered why I waited so long.

To this day I still feel like I'm one of the few people that wasn't impressed with the n64 in the slightest, despite zelda oot being one of my favorite games. (my brother got the n64 for it.)

>> No.1166246

>>1156057

I think I didnt buy into the N64 hype (which I am glad I didnt) , then bought a PS1, played Resident Evil, Tomb Raider, Tekken 2 and all N64 were fucking jealous.

Then FF7 came and N64 was killed.

>> No.1166248
File: 145 KB, 256x305, Duke_Nukem_3D_Coverart.png [View same] [iqdb] [saucenao] [google]
1166248

>>1156060
Do I really share the board with such plebeians?

>> No.1166253

>>1156057
>faster than any videogame system

Too bad Nintendo directions were "focus on the graphix" instead of smooth gameplay so games actually ran slower.

>> No.1166256

>>1156060
I think anybody playing Goldeneye during this time frame would have found it extremely revolutionary considering it wasn't released until late-1997.