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11310448 No.11310448 [Reply] [Original]

Turismo, Kingdom Come, Decoy, S.A.M., Espresso 2 Go, The Exchange would absolutely buckbreak zoomies. You have to know exactly what you're doing and have a specific strategy and even then they are extremely difficult with a lot of random elements to account for.

Zoomer minds would implode when they see there is not only no checkpoints but no quick mission restart. Any mistake and you fail the mission, losing all your weapons if you died or get arrested, and can't even restart without driving all the way back to the mission giver.

>> No.11310460

This is literally a zoomer game. They grew up on it

>> No.11310462

>>11310460
It's an M rated game, so anyone 17 in 2001 is now 40

>> No.11310472
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11310472

>>11310448
I despise zoomers and love GTA III too, but I beat this game with my ass without breaking a sweat, and I was literally 11 years old, boyo. And so did everyone else in my school, normies included. Nobody thought it was especially difficult. I don't get your point and I have a feeling that you played this after its time.

>> No.11310478

>>11310472
Almost everyone back in the day used cheats. It was so pervasive and second nature that you probably don't even remember using them

>> No.11310486
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>>11310448
You realise the Zoomer generation starts in '96 gramps. DVDs were new so many families kept their PS2s and Xboxes around even after they were outdated as a spare DVD player. Many of us Zoomers grew up playing these systems especially poor ones.

>> No.11310493
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11310493

>>11310448

>> No.11310567

>>11310448
That game is easy as fuck, try a real game like Dodonpachi Daioujou

>> No.11310627

>>11310448
I love when people take some relatively easy mainstream franchise and try to gatekeep with it. The only hard thing in this game are rampages if you play on a console, due to limited spawns.

>> No.11310636

>>11310448
>le zoomer doomer boomer
>i am peepee poomer
Fuck off back to /v/

>> No.11310676

>>11310627
You used cheats to beat it, it's okay, most people did. The game is absolutely brutal without cheats

>> No.11310706

>>11310460
This

>> No.11310716

>>11310676
>The game is absolutely brutal without cheats
Oh, really? Which part?

>> No.11310717

>>11310706
>40 year olds are zoomers

>> No.11310719

>>11310448
cheats are part of the game and can be activated in 10 seconds ingame, so by default it can never be considered "hard"

and it's not hard anyway, you just struggled doing a specific mission that probably had shit gameplay

>> No.11310723

>>11310716
Turismo, Kingdom Come, Decoy, S.A.M., Espresso 2 Go, The Exchange especially.

They make Contra, Castlevania, and Ghouls n Ghosts look like child's play

>> No.11310725

>>11310717
40 year olds told their kids to stop wasting their time playing games. The people who loved it and were talking about it all day were 12 year olds at school

>> No.11310730

>>11310723
Maybe 3D games just aren't your thing. No one thinks GTA is hard

>> No.11310735

>>11310719
>the game isn't hard when you cheat

>>11310730
Name 10 harder 3D games you've cleared. I would put the difficulty up there with NGB on the second hardest difficulty

>> No.11310740

>>11310448
It's very dated even compared to a game that came out mere months after it

>> No.11310742

>>11310719
>cheats are part of the game and can be activated in 10 seconds ingame
I always hated this about GTA because you want a gameto be at least moderately challenging but if you can just beat everything with a simple button combo it makes the challenge feel self-imposed. I also think Rockstar didn't bother balancing their games properly because they knew people will just cheat. After all, frustrating garbage isn't why you play GTA, you play GTA to drive around and listen to music and larp as a criminal on the run

>> No.11310747
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11310747

>> No.11310750

>>11310723
>Turismo
lol, if you're struggling so much just take the banshee and bump one of the cars while passing by, it will start the race and you will have a head start

>Kingdom Come
There's plenty of time if you have a police car or sports car and don't crash into things. There's only one tricky part when looking at the map can fool you into going in the wrong place.

>S.A.M.
Just take the tunnel on your way back.

>Espresso 2 Go
The game literally tells you that the timer will start after you destroy the first booth. Just locate them before hand. You should know the map well enough to remember locations by now.

>The Exchange
You have plenty of space on the dam to kill everyone without them being able to shoot back.

>> No.11310754

>>11310742
>larp as a criminal on the run
Shame cop AI sucks and they can teleport everywhere, have wallhack and are scripted to never leave. Even kid me couldn't immerse for too long

>> No.11310758

>>11310747
/thread

>> No.11310761

>>11310448
I played this game back during release when I was 10 and didn’t bother playing it at all without cheats. The cheats were what made the game fun to play in the first place.

>> No.11310762

>>11310723
>I can't drive
>I can't walk away from an enemy
>I can't drive
>I can't navigate/drive
>I can't navigate
>I can't shoot
This is what your list reads as.

>> No.11310763

>>11310460
Yeah I wasn't allowed to play GTA because it would corrupt my mind but I grew up on PS2 and played games from 2001, mind you it was because I was poor and didn't get an Xbox 360 until 2009
t. '98 zoomer

>> No.11310772

>>11310761
>The cheats were what made the game fun to play in the first place.
This is true and what people gradually lose out of sight as they grow older. Ignoring the dumb rules and just doing what you want is what makes many games way more fun

>> No.11310782

>>11310754
I was shocked that it's STILL this way in GTA 5, besides the map having less variety and being designed worse than San Andreas, NPCs as dumb as ever, still barely any buildings you can enter, still no noteworthy random events happening, which is something even Japanese low budget games like Way of the Samurai figured out. Rockstar is by far the most overrated game company ever. GTA 6 will be a joke outside of graphics faggotry

>> No.11310816

zoomers be like:
>uses cheats
>uses save states
>has a video guide to cheese every mission pulled up on their phone
>the game isn't even hard!!!

>>11310747
>>11310758
I'm convinced these types haven't played the game without cheats/save states/walkthroughs, if they have even played the game at all that is (the original, not the DE that made the game way easier)

GTA3 doesn't have excessive difficulty in execution, but it's difficult and frustrating in nearly every other way. Mistakes are very easy to make and the game is extremely unforgiving when you make them, mission debriefs are intentionally vague or even misleading, there is a high degree of randomness in almost every single mission, almost every single mission requires unique strategies catered specifically to that mission (there are rarely consistent strategies that work as a general rule), the controls are extremely cumbersome and frustrating especially for a player used to modern games, the performance, framerate, and pop-in are all terrible especially when driving at a high rate of speed.

It's so easy to get gunned down in a half a second, to flip your car over, fly off a cliff, get blown up, fail a mission's requirements, total your car, get fucked over by the absurdly aggressive police/car NPC AI, etc. A single minor mistake and you are forced to drive all the way back to the mission start and redo the whole thing over again, and most likely losing your weapons, ammo, and vehicle in the process.

>> No.11310826

>>11310750
You're sorta proving my point here... Without knowing a good strat, certain missions are nearly impossible. The game is a lot more manageable when you know the exact specific optimal cheese strats for every mission, but even then it's still very easy to fuck up, and each time you have to start the entire mission over from scratch and rebuy supplies and source your vehicle.

It's not an insurmountable game, but it's just arduous, frustrating, repetitive, and will really test your patience and resilience. Zoomers nowadays rage if they even have to spend 30 mins practicing and repeating a section. GTA3 has like a dozen missions that could easily take 1-2+ hours of practice (including failing missions and driving back to the start), or even longer if you don't figure out a good strat.

I used the bulletproof Patriot for two missions that made them a lot easier, but that is an easily missable vehicle that you have to immediately save in your garage, and then if it blows up, crashes, goes off a cliff, or you die while using it, then that's it, it's gone permanently. It's shit like that that makes GTA3 so brutal and unforgiving.

>> No.11310843

>>11310448
thats not just a zoomer thing. I had to use cheats back in the day because some missions are hard as fuck and I'm not good

>> No.11310871

>>11310826
>Without knowing a good strat, certain missions are nearly impossible.
Good strat meaning common sense? Every mission you've listed, other than Turismo, is already far enough into the game that you should be aware of how it works. And Turismo isn't even hard, because AI can't drive. You just need to not crash into things and keep a reasonable speed to win.

>specific optimal cheese strats for every mission
Define cheese strat. The only cheese one I've mentioned is for Turismo.

>each time you have to start the entire mission over from scratch and rebuy supplies
You can just save/load and/or collect packages to have weapons easily accessible. You don't need more than uzi and sniper rifle though, in some cases grenades. Rocket launcher trivializes everything.

>GTA3 has like a dozen missions that could easily take 1-2+ hours of practice
lol, if you can't get through a mission on your 2nd/3rd try, then I'm afraid it's a you problem.

>> No.11310889

>>11310448
>losing all your weapons if you died or get arrested
*loads game*

>> No.11310904

>>11310871
>lol, if you can't get through a mission on your 2nd/3rd try, then I'm afraid it's a you problem.
That's bullshit. Any small mistake is an instant restart, and mistakes are bound to happen with new missions that aren't explained well.

Take S.A.M. for example. I found it easy but I still failed 6 times before finally getting it.

>died twice careening my car down the hill near the dock (didn't see the car ramp near the dock and tried to drive down the hill)
>failed once thinking the big jetliner at the adjacent airport was the plane carrying the drugs (the icons matched up almost exactly the first time, and the tiny cessna is only visible for like five seconds, very easy to miss)
>failed again trying to destroy the jetliner (here I finally saw the little cessna that flies by for five seconds)
>shot the cessna too close to the floating structure and got torn apart by the heli as I was trying to position the insanely slow ship in order to jump onto the structure to grab the drops
>shot the cessna over the water but tried shooting the heli with a rocket and somehow the splash damage was so big it blew up my own ship too
>finally completed the mission. The drive back is easy, as you just ignore the police and roadblocks and book it to construction site (I never knew about any tunnel). I was just using a regular taxi and had no problems

It's really easy to forget this in hindsight if you used cheats, used walkthroughs, or haven't been new to the game in decades

>> No.11310913

>>11310871
Using bulletproof patriot, using hidden tunnels 90% of players don't know about, using M16 just barely out of range and very carefully lining up shots while using it like a sniper rifle, using bugs to exploit racer AI, etc. are cheese strats, yes.

Most players either won't know them or it will take a lot of trial and error and attempts to find them out. And keep in mind how punishing and time wasting this game is for any mistake or experimentation

>> No.11310914
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11310914

>>11310904
It's also easy once you realize that the plane doesn't hurt you (i.e. it doesn't crash into you like cars, it runs right through you), and the explosions don't hurt you. Had I not seen a youtube clip of how to beat SAM, I'd have quit GTA 3.
Oh, and do not get me started on any mission where I wish the game let you take cover automatically behind walls. I got wrecked by cartel guys so many times in one of those missions at the construction site, all because I couldn't see who the fuck shot me.

>> No.11310915
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11310915

giveusatank

>> No.11310923

>>11310750
>>Kingdom Come
>There's plenty of time if you have a police car or sports car and don't crash into things. There's only one tricky part when looking at the map can fool you into going in the wrong place.
Anon you know there's a part after you get to the parking lot in the time limit right? There's a reason it's called Kingdom Come.

>> No.11310924

>>11310923
Of course he doesn't, he never played the game, only watched his favorite streamer play it and watched a video essay about it.

>> No.11310939

>>11310904
>>11310913
>>11310914
It is a you problem.

I have no idea how to comment you failing at driving/shooting. The only thing I can say is that SAM has a timer that quite clearly indicates what the correct plane is.

>using hidden tunnels 90% of players don't know about,
It's literally the tunnel between islands that has an entrance right by the bridge.

>using M16 just barely out of range and very carefully lining up shots while using it like a sniper rifle
>I can't just mark and execute everyone in sight.

>using bugs to exploit racer AI
What kind of bugs? The AI in GTA3 is just really bad at driving and will crash into something eventually. The only thing you need to do is not crash yourself.

>I got wrecked by cartel guys so many times in one of those missions at the construction site, all because I couldn't see who the fuck shot me.
Just use grenades to kill enemies behind the corners. It's common sense, come on.

>>11310923
Everyone always complains about the time limit, so I've assumed this is the problem. For the second part you can just leave that little area and fight from outside.
>inb4 cheese bugged strat that you can't figure out on your own

>> No.11310954

>>11310923
Oh, you're right. I've mistaken it with the one where you drive between phone booths. Nevertheless, in kingdom come you can simply drive out of the parking lot.

>> No.11310967

>>11310939
>The only thing I can say is that SAM has a timer that quite clearly indicates what the correct plane is.
The timer has nothing to do with indicating which plane it is. If anything, it's misleading. You don't know if it's for the whole mission (which is why I was rushing to get to the dock and flew into the water twice) or just to destroy it. Also you literally sit there for like 1m30s just doing fuck all waiting for the five second window of the cessna to fly by very briefly (you can't see it at all until it's right there on top of you).

Maybe it was pure coincidence, but a big jetliner happened to be landing at the airport right next to you that was lining up with the timer. And the objective marker is absolutely fucking worthless because it's basically in the middle of nowhere and you can't shoot the plane until it's right the fuck on top of you and you basically need to have your eyes trained directly above you to see it.


>Just use grenades to kill enemies behind the corners. It's common sense, come on.
That's not even the proper strat for the construction area, you are meant to just kill them all with a sniper on the nearby tall building, it even has items laid out for you expecting you to go there. If you don't go there, the mission is still doable, it's just like 10x harder.

The point is that there are tons of difficult missions that are purposely confusing or misleading and are extremely easy to fail, wasting 15+ mins of your time with each tiny mistake (that's like the entire length of Contra). You slowly learn what to do through trial and error, but each of those trials and subsequent errors requires you to completely drive back to the start and do the whole thing from scratch, now with one tiny little nugget of knowledge to prevent one mistake out of the dozens of potential ones.

>> No.11310969

>>11310448
I love being your boogeyman.

>> No.11310975

>>11310969
I don't think zoomers are a boogeyman in this case I think they are a scapegoat. I think this guy is the same guy that was having a meltdown over how hard this game was a little while ago and hes pivoting to now saying that its so hard that zoomers could never be expected to beat it when in reality hes just in denial at being shit at games.

>> No.11310983

>>11310975
Zoomers CAN'T beat it though, that's why 98% of them are using save states, cheats, video walkthroughs, and/or playing the way easier DE (downgrade)

>> No.11310985

>>11310462
my mom bought it

>> No.11311007

Even in this thread we have zoomers saying on one side of their mouth it's easy while on the other side of their mouth they admit to using cheats and that there's nothing wrong with using cheats as it's part of the game

>> No.11311008

>>11310448
It's the hardest GTA but GTA is piss fucking easy anyway.

Most missions are only hard as balls if you do them after you've killed Salvatore, IIRC there were a few optional missions that I started doing only after I'd done the main story, a few on Portland ended up giving me a hard time. Not impossible, but a shitton harder if you start them after killing Salvatore.

>> No.11311014

>>11311008
see >>11310735

No one can name harder 3D games.

>> No.11311039

>>11311014
Man, you really are mad you got filtered by an easy game. It's ok, we all have worse days.

>> No.11311371

>>11310939
>It is a you problem.
Nah. GTA3 had some glaring design issues that even Vice City and San Andreas fixed. Come on now.

>> No.11311387

nigger, im 23 and i beat this on a laptop when i was like 12

hardly a very uncommon experience among thirdie zoomers (beating "old" GTAs), i beat SA and Vice City on the PS2 years before that too

>> No.11311397

>>11310448
Patting yourself on the back for playing games in the aughts won't change the fact that you're over the hill, you sad fuck.

>> No.11311408

>>11311387
Yes, you used cheat codes and save states, you aren't special, mutt

>> No.11311621

>>11310448
What the fuck is with this board picking hypothetical fight against literal children?

>> No.11311631

>>11310914
>I got wrecked by cartel guys so many times in one of those missions at the construction site, all because I couldn't see who the fuck shot me.
I found that mission super easy, but that's because I cheesed it by using a truck parked next to the maze as a makeshift sniping tower. The enemy AI don't respond until you actually walk into the maze.

>> No.11312119

>>11310983
you mean pajeet edition? yeah i heard it did some blatant revisionism like adding weapon wheel that slows down game. that goes against its design as switching weapons was tactical decision that put you in danger

>> No.11312123

>>11312119
and to prove that, when pc version came out they never assigned weapons to number keys, which was common for pc games. so not able to fast switch from pistol to rocket launcher was game inherent design

>> No.11312145
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11312145

>>11310889
this is how people who do 100% unironically play to not sully their stats. another reason why pajeet edition went revisionist on it and added "achievements" for literally failing missions, and getting busted 20 times... how the fuck is that even achievements. god damn zoomers are worthless and pathetic with their idea of "achievement". i never will understand why these games plagued modern games, why you getting rewarded for sucking?

>> No.11312709

>>11311621
It has come out in recent years that video game designs have to be dumbed down because game testers are dumb as fuck. Shit like painted ladders that were a huge talking point on twitter last year.

>> No.11313817

>>11311408
>you used cheat codes
wrong, i never use cheats before beating a game.
>and save states
wrong, i only used the save points provided by the game, i wont beat a game in a single session.
>mutt
wrong again, not american.