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File: 277 KB, 2200x2200, 6th gen controllers.jpg [View same] [iqdb] [saucenao] [google]
11219734 No.11219734 [Reply] [Original]

Which 6th generation console had the best controller?

>> No.11219750

>>11219734
Tough call, Dreamcast is last place though. VMU is cool, but the stick sucks and the dpad is awful.
Xbox S control is comfy but start and select are in an awkward spot. Don't have a Duke, can't comment.
GameCube is ergonomically great and the different shaped face buttons work well since you never have to remember an arbitrary position like where the X is. Dpad sucks though,and c stick isnt super useful.
Ps2 is well rounded but kind of stiff.

>> No.11219760

>>11219734
Xbox Duke controller if you have Chad hands, Xbox Duchess controller otherwise.
Dreamcast controller sucks ass. 1 stick? No thanks.
Gamecube controller sucks. The left stick rips thumbs apart, and the c-stick is horrible.
PS2 controllers are okay, but the stick layout sucks unless you have tiny baby hands.
No games from this generation used the D-pad, so its quality is irrelevant.

>> No.11219765

>>11219734
PS2

>> No.11219767

>>11219750
What the hell is this? Friend, you need to tread carefully. This kind of honest and well thought through posting style isn't well received around these parts. Just say the first you held is best and call everything else a fag like the rest of us.

>> No.11219773

>>11219765
faggot
>>11219767
fag

>> No.11219775
File: 32 KB, 600x414, Nintendo-Game-Boy-Advance-Purple-FL (1).jpg [View same] [iqdb] [saucenao] [google]
11219775

>> No.11219779

>>11219773
Bi*

>> No.11219780
File: 562 KB, 983x601, ps2 pad.png [View same] [iqdb] [saucenao] [google]
11219780

>>11219734
GC and Xbox. Both sticks in the middle is stupid as in 6th gen you will need the stick way more often than the dpad. GC feels great and both GC and Xbox are precursors of all the best controllers today

PS2 controller also did stupid gimmicks like button sensitivity and shapes instead of ABC is silly

>> No.11219785
File: 2.20 MB, 1800x1400, GameCube_controller.png [View same] [iqdb] [saucenao] [google]
11219785

>>11219734
GameCube, no question. Most comfortable + best button placement + analog triggers

>> No.11219790

>>11219780
I prefer the shapes over ABC

>> No.11219803
File: 12 KB, 323x278, gxb8xmz19ug81.jpg [View same] [iqdb] [saucenao] [google]
11219803

>>11219780
I miss when Sony still tried experimenting. My gf really wanted picrel

>> No.11219807
File: 2.77 MB, 4160x3120, gamecube-super-smash-bros-white-controller-front-1555032743-85.jpg [View same] [iqdb] [saucenao] [google]
11219807

c stick was such a nice idea, it's an analog stick but it also works perfectly as 4 extra buttons because of how you can flick it. and fuck having to pay 200 bucks for a controller that lets you swap the analog sticks

>> No.11219809

>>11219803
They still do experiment but they've gone Nintendo-mode now with weird controller gimmicks. The PS5 DualSense has all these weird motion control, rumble and trigger features that never get used in 90% of games but Sony shows them off in games like Astro's Playroom/Astro Bot

>> No.11219815

>>11219807
The octagonal gate was a godsend for games like Super Monkey Ball. And the triggers are probably still the comfiest ever

>> No.11219821

>>11219780
>PS2 controller also did stupid gimmicks
gamecube as well though. i can never play sunshine as intended with my xbone controller because the cube has those clicky gimmick shoulder buttons

>> No.11219824

Not GameCube

>> No.11219826

IMO, it's pretty conclusive that Sony won. Saturn, N64, and PS1 all had different controllers. And then within 1 generation, everyone was just making variations of the dualshock. Of course, they were 'legally distinct' versions, that changed a few superficial differences. But at a fundamental level, they were all 2 sticks, 4 face buttons, 4 shoulder buttons, and a D-pad.

>> No.11219828

>>11219734
PS2. GC is okay but the way Nintendo handled the buttons almost feels arbitrary. I understand it wasn't and why, but I think the face buttons would have been better off as something more conservative. I like the C-stick and wish we'd get something like it again. Dreamcast is in last place, as per usual.

>> No.11219829

>>11219803
>My gf really wanted picrel
How fucking old is your gf? 40?

>> No.11219835
File: 3.62 MB, 2900x2500, Gamecube-controller.jpg [View same] [iqdb] [saucenao] [google]
11219835

>>11219824
Filtered

>> No.11219842

>>11219835
I'm just not a Smash player.

>> No.11219851

>>11219779
Cringe

>> No.11219854

>>11219829
>he said, on the board dedicated to 25+ year old games and game consoles

>> No.11219861

>>11219826
>IMO, it's pretty conclusive that Sony won.
>the eternal manchild
OP asks what your fav 6th gen controller is, calm down

>> No.11219862 [DELETED] 

>>11219854
Didn't know this board was dedicated to grannyfuckers as well

>> No.11219864

>>11219750
dreamcast controller mogs all those with its hall effect joystick

>> No.11219865 [DELETED] 

>>11219862
If you were a literal child during the sixth generation of game consoles, nothing you’ve ever posted on this or any other board matters.

>> No.11219867 [DELETED] 

>>11219862
pedo

>> No.11219883 [DELETED] 

>>11219867
>if you dont want sex with hags you are... le pedo !!
Reddit is thataway, bud

>> No.11219889

>>11219861
What.

>> No.11219896 [DELETED] 

>>11219883
How old were you when the PS2 launched in North America in the fall of 2000?

>> No.11219923

>>11219734
GC>Xbox>PS2>>>Dreamcast
I'm normally not a big fan of the Nintendo controllers, but GC is very comfortable. Shame about that dpad.
Only used the S Xbox controllers, can't comment on the duke, but it's stellar.
Never really liked the PS controllers until PS4.
I love Sega and have always really liked their controllers, but they really fucked up the DC one.

>> No.11219926

>>11219864
I really don't get all the hate for the DC controller, it's one of my favorites.

>> No.11219929

>>11219926
It just feels cheap hard plasticy to me, plus there was zero reason to change their classic Sega d-pad that everyone liked. They could’ve at least added some rubber coating to the analog stick.

>> No.11219963

>>11219929
I like the D-Pad desu, but the stick does get wobbly and smooth. Feeling cheap is a fair critique.

>> No.11219964
File: 21 KB, 207x207, 1698090533687693.jpg [View same] [iqdb] [saucenao] [google]
11219964

>>11219780
>stupid gimmicks like and shapes instead of ABC
God always geometrizes. Letters and numbers are lesser ways of comprehending and translating His sacred designs, which are easily understood even by an infant - proof that it is intrinsic knowledge given to man when he is born. Teiyu Goto knew this when he chose the glyphs for the PSX controller, for he was not a mere beast in human form.

And if you bitch about the left analog's position, you just have baby hands. Plain and simple.

>> No.11219971

>>11219773
That's the spirit

>> No.11219997

>>11219734
if i say gamecube then not because i think it's the ultimate controller or what i'd want today but because it was excellent for its time and for its game and did what it was supposed to do. otherwise ps2

>> No.11220013

>>11219829
12

>> No.11220016

>>11219929
What the fuck are you smoking? Everyone hated those shitty circle d-pads. No one says it was good on the xbox 360 controller, and it sucked on sega stuff too.

>> No.11220034

>>11219734
It's clearly between the gamecube controller and the PS2 controller. While the PS2 has become the default template, I think the GC controller has (and had) a lot of genuine advantages that have been lost.

Analog stick notches are genuinely very useful across a wide variety of games. I also think that there's something to be said for the button layout: often times in a game there'll be one or two face buttons you press much more than the others, and that layout reflects that. The c-stick being smaller also recognizes the fact that across a wide swath of games the right analog stick is nothing more than a camera adjuster.

The lack of a second Z button (aka an L1 equivalent), a second start button and the shitty d-pad are the main flaws in my eyes. I guess it also lacks L3 and R3, and I also have always preferred the playstation symbols to letters.

>> No.11220036

basically if you take the Dreamcast shape, gave it ps2 analog, xbox face buttons, gamecube triggers you would have the ultimate controller

>> No.11220037

Technical autist breakdown:
Dreamcast controller is solid, but time hasn't been kind to certain parts of it.
>springs in sticks wear down, but can be fixed by stretching them and this may give a very strong stick resistance which for some may be desirable
>stick cap is rough but at least there is no rubber cap that degrades and turns to pukey oil
>disposable stick caps for modern controllers fit nicely and are easily replaceable.
>d-pad, cable position are well known memes so nothing to say there.
>controller cable shows a lot of dirt which is unsightly

xbawks:
>surprisingly fragile, don't drop the dukes. s models are more solid.
>green cables get a sticky greasy coating for some reason, gross
>sticks are similar ALPS PS2 pointers but PS2 ones are better overall
>360 stick caps fit as replacements for worn down rubber in s models
>cables seem more fragile than normal, seen a number with broken wiring
>unidentified issue that seems to brick controllers? working ones aren't uncommon but I don't get what's happening with these yet.
>supports pressure sensitive meme

GC:
>Mitsumi sticks, weird. Degrades and loses firmness
>larger deadzone so loose sticks aren't game over, but are the start of failure
>solid build, don't care for masked over traces
>rumble motor solution is disappointing, no interesting subtle effects like in xbox/ps2 games
>owners of them fucking rape them hard
>wii nunchuck stick modules are interchangeable with GC, even across metal and plastic boxes (requires small modification.) makes it possible to fully restore GC pads.

PS2:
>widespread failure but is extremely easy to fix with some soldering skill and cheap replacement parts
>flex contact sheet will always be a bizarre choice
>stick rubbers fail dramatically. Cheap replacements are around
>sticks have self-calibrating circuit that uniquely profiles every controller to mitigate drift, crazy advanced and probably expensive.
>4 mfgs (3 in real world)
>shared parts means same feel across mfg

>> No.11220049
File: 360 KB, 1000x1157, 1000017076.jpg [View same] [iqdb] [saucenao] [google]
11220049

>>11219780
That design feels like a rush job to get a controller with analog control out ASAP. To give Sega some credit they at least came up with a mostly new design

>> No.11220059

>>11219734
PS2
Most comfortable, and usable

>> No.11220062
File: 915 KB, 541x954, 6y431q27.png [View same] [iqdb] [saucenao] [google]
11220062

>>11219734
Playstation 2
The only controller that has remained consistent across generations. Proving that it is the best controller ever designed by the video game industry.
Plus, you can't have the best selling home console of all time without having the best controller of all time.

>> No.11220068

>>11219734
PS2: too small
GC: Nearly great but yellow nub was a problem
Xbox: I like the Duke. Black and white buttons unnecessary.
DC: last SEGA console for me was Saturn

>> No.11220142
File: 76 KB, 1200x800, 1200px-Nintendo-Wii-U-Pro-Controller-Black-5bc4ade9c9e77c0051feff16-3038942342.jpg [View same] [iqdb] [saucenao] [google]
11220142

>>11219780
Here's your dream controller, anon

>> No.11220154

>>11219734
I had every console back then and liked all the consoles controllers besides Dreamcast. It’s just a ridiculously uncomfortable and sharp device. I remember the shell seams on the sides of the controller cutting into my hands, and doing the crazy dash on crazy taxi would blister my thumbs because of the debossed lettering on the buttons. having one stick didn’t bother me much as other people say, it was just not pleasant to hold.

GameCube, PS2 and Xbox all had great controllers and it’s hard to pick a favorite. Young me thought the Duke and Controller S was the “coolest”.
Gaming magazines back then were hard biased to favor the PS2 controller though.

The true answer to what was the best is what controller’s layout became the standard, and it was PS2. Four shoulder buttons, two sticks, and four face buttons are still the standard and likely will be until humanity becomes obsolete.
The final controller argument now is symmetrical sticks vs asymmetrical sticks.

>> No.11220157

>>11219780
Xbox had pressure sensitive buttons too genius.

>> No.11220159

>>11219750
The duke has a comfortable grip but awkward button layout. Once you get used to it it's very comfy

>> No.11220395

>>11219734
Gamecube layout had the most ergonomic button placement that works for many (but not all) games.
XBOX Duke is a close second place and is basically what the Dreamcast's controller should have been (except with VMUs). The extra long cable also works well in modern setups.
Not much to say about the PS2 controller, it worked fine.
Dreamcast controller is weird because it would have been so much better if it just had a second analog stick.

>> No.11220397

>>11219734
ds2 > duke > xbs > dc > gc

>> No.11220402

>>11219734
Either PS2 or Gamecube for me, I think I like Gamecube just a bit more even though PS2 is probably more comfortable for me.

>> No.11220403

>>11220142
right stick should be in the bottom so it's secondary position

>> No.11220405

>>11219734
Dreamcast's is the comfiest but in terms of functionality the PS2's is the best.

>> No.11220410

>>11220142
The hybrid of Sony and Xbox. It's actually a very comfy controller.

>> No.11220416

>>11219765
I second this.

>> No.11220446

>>11219734
PS2, but I liked Gamecube's, and didn't mind Dreamcast because I wanted to play Dreamcast. Barely ever touched an Xbox but it's probably fine too.

>> No.11220447

>>11219734
PS2 easily, there's a reason its number of buttons and basic layout of them became the standard that everyone uses today.

>> No.11220467

>>11219803
>My gf really wanted picrel
She wanted to feel these handles, IYNWIM

>> No.11220471
File: 731 KB, 1280x953, uoh alignment.png [View same] [iqdb] [saucenao] [google]
11220471

>>11220013

>> No.11220484

Definitely GameCube. Super cool controller. Totally unique. Complemented 6th Gen GC games masterfully. Still use mine to this day to play Smash Bros. Haven't come up with a better controller for that series. Hard to beat that.

>> No.11220508
File: 667 KB, 2560x1920, 91Ptq+nSiOL.jpg [View same] [iqdb] [saucenao] [google]
11220508

/thread anyone claiming otherwise is an objectively incorrect faggot

>> No.11220510

>>11220447
Except it isn't. Both sticks on the bottom is terrible. The left side, top stick is primary location for movement.

>> No.11220515

>>11219734
>1st place
>The motherfucking Duke.
Comfy as fuck if you are not a midget or a yellow mofo. It has all the features seen on DualShock Duple plus 2 memory slots per controller and analog triggers, besides that its interface is USB; if you are a nerd you could play with it on PC too.

>2nd place
>The DualShock Duple
Analog sensitive buttons, comfy ergonomics if you are a midget or a yellow mofo. It is iconic.

>3rd place
>Dreamcast Controller / Visual Memory Unit
Great controller, it could be the best of the generation with a 2nd analog plus C and Z buttons. But it is comfortable to play with, besides that, it only has one analog stick but it has hall effect, yes, hall fucking effect.

>Last place
>GayCube Cumtroller. AKA Fisher Price Controller.
It sucks, don't you believe me? Try True Crime or Capcom VS SNK 2. It is only worth it for those broke Melee nerds who can't afford a frame1. Terrible controller, its second stick is horrible, I'd rather lack a 2nd analog than having that little yellow piece of shit. It has no arc nor diamond but Fisher Price layout and the only bumper it has is that little purple Z button. No pressure sensitive buttons as the Duke or DualShock Duple, no hall effect sensors or slots as Dreamcast. It features hybrid triggers (analog plus digital) but just a few games took advantage of it such as Super Mario Sunshine and Metroid Prime, besides that every developer ignored the digital end of those happy meal triggers.

I do not even know how Nintendo fucked up so bad with this controller.

>> No.11220517

>>11219734
>Dreamcast
Way too few buttons and I'm not a fan of the hard plastic stick. The triggers are also way too close to the bottom, they just hurt my hands after a while.
>GameCube
An awful mess of a layout, also with too few buttons. One of the worst dpads ever and that C-stick is trash.
>PS2
It's fine but the quality is highly variable due to three different manufacturers with half a dozen variants each. Some of them just have awful feeling buttons as a result, either too mushy or too stiff. A good DualShock 2 is amazing however.
>Xbox
Duke is garbage. Way too big for actual human hands and made of very brittle plastic.
Controller S is pretty damn good but my one issue is the reliability. If any of the buttons on a Controller S fail then it's unfixable due to the way they're implemented. The contact pad for the buttons is glued to the circuit board and can not be replaced.

>> No.11220521

>>11220036
You have described a Steam Controller.

>> No.11220694
File: 222 KB, 1400x648, Compil.jpg [View same] [iqdb] [saucenao] [google]
11220694

>>11219780

>> No.11220705

>>11220694
Why have you tried to make this a forced meme? This is obviously disingenuous and we can all tell that you're the only one posting it day in and day out.

>> No.11220706

>>11220517
>Duke is garbage. Way too big for actual human hands and made of very brittle plastic.
Sorry to hear that you're a woman, anon.

>> No.11220720

>>11219780
>>11220705
Playing d-pad games on dualshocks feels just like playing on a 4th gen controller, stick-oriented games just take a bit to get used to, and FPS games specially feel great because of the stick symmetry
Meanwhile i can never get used to playing anything dpad-heavy like Genma Onimusha or any of the few 2D games on Xbox

>> No.11220768
File: 107 KB, 1280x1280, RF_GC_PRO_ANNOUNCE_20240325.1194__69700.jpg [View same] [iqdb] [saucenao] [google]
11220768

>outshines your official wireless controller

>> No.11220780

Why is it that every controller here, when inverted, has horns? Maybe it's a coincidence. Could be they're all a tribute to evil.

>> No.11220782

>>11219829
Well so what if she is? People born in the early to mid '80s are now in their 40s.

>> No.11220784

>>11219826
I'm incline to agree however the PlayStation controller design mostly comes from the SNES so they don't get all the credit

>> No.11220787

>>11219760
>PS2 controllers are okay, but the stick layout sucks unless you have tiny baby hands
>>11219964
>And if you bitch about the left analog's position, you just have baby hands. Plain and simple.

>> No.11220794

>>11219734
Probably xbox because it felt less stupid. Ps2 is the least ugly

Nintendos sucks (at least they put 2 sticks on it though)
Dreamcasts kinda sucks too

>> No.11220797

>>11220787
Unfortunately this is why xbox won. They fucked up the size of these also

>> No.11220805

>>11220705
He's not the only one who thinks Sony put the left stick in the wrong place

>> No.11220808

>>11219734
PS2

>> No.11220814

>>11220805
This guy always posts his own hands, he's always obfuscating the ergonomics of these controllers by pretending that holding it in a way that looks somewhat awkard is normal.

>> No.11220815

GameCube is my favourite. It's comfortable, durable and they put the left stick in the primary position. I don't understand the complaints about the C stick, it works fine.

I liked the feel of the PS2's sticks, however I found the shape of the controller uncomfortable. The buttons could be mushy too, especially the shoulder ones, questionable build quality and I had a few fail. PS1 controllers had better build quality, I preferred to use those on PS2 where possible.

I've never used either Xbox controller and it's been so long since I used the DreamCast that I don't remember.

>> No.11220820

>>11219734
I really liked that fat fuck. PS2 was probably my favorite though. Hated Gamecube, everyone did, still find it weird to see so much love for it these days online. Had all three systems and loved ps2/gc/was a bit iffy on the box at the time but in retrospect it was really good too.

>> No.11220824

>>11220820
I think these days we see the GameCube for what it always was, whereas back then it was overlooked because it wasn't as cool as the PS2.

>> No.11220851

>>11220824
Nah, it's viewed through rose-tinted glasses, the GC controller has always been bad, and the games have always been just alright - frankly, it feels like how it was treated at the time is how it should be treated now.

>> No.11220862
File: 504 KB, 2578x2656, IMG_3793.jpg [View same] [iqdb] [saucenao] [google]
11220862

>>11220016
The Japanese Saturn controller’s d-pad is pretty beloved. It’s not really the same thing as the 360 one. They should’ve kept the Saturn d-pad for the Dreamcast controller for sure.

>> No.11220867

>>11220016
you've never held any sega controllers lol, genesi 3 button, genesis 6 button, saturn slim, and saturn 3d all had great dpads.

>> No.11220924

>>11220797
In what world did the xbox win?

>> No.11220946

>>11219734
Playstation and it's not even close.

>> No.11220970

>>11220862
Controller design peaked here.

>> No.11221004

>>11220867
i have every sega system besides master system and the only d-pad that isn't shit is the dreamcast. circle d-pads are trash for anything but fighting slop and you should just use a stick for those

>> No.11221008

>>11220924
It's the most comfortable one to use because it's larger (otherwise the ps2/ps1 wins in every other way)

>> No.11221009

>>11221008
the duke isn't comfortable at all. inb4 small hands coping. i was universally hated and replaced by the s controller for a reason

>> No.11221029

>>11221004
Nah this post is BS. For one thing, the Dreamcast is famous for its fighting game catalog, so it would’ve made so much more sense to stick with the Saturn design. Secondly, the Dreamcast d-pad design they went with does nothing particularly well. It’s sharp and uncomfortable.

>> No.11221039

>>11220851
Why do you think the controller is bad?

>> No.11221051

>>11220862
This also illustrates how chintzy and low quality the Dreamcast’s face buttons are by comparison. Big chunky buttons are kino.

>> No.11221058

>>11221009
I liked it when I used it more than most from thay era. The gamecube looks ridiculous to me and the ps2 was great other than the sticks were too close together. I like the overall quality of the ps2 controller though

>> No.11221062

>>11221058
The Cube controller followed the same design philosophy as the N64. It was designed around Nintendo’s own games first and foremost with third party stuff as an afterthought.

>> No.11221268
File: 483 KB, 2048x2048, 21st century displeased man.jpg [View same] [iqdb] [saucenao] [google]
11221268

>>11221004
>and the only d-pad that isn't shit is the dreamcast.
the dc dpad is one of the worst made for a console. This is bait. You are gay.

>> No.11221272

Gamecube one of the best controllers ever made

>> No.11221283

>>11219826
It’s pretty obvious Xbox won. They were the ones who figured out the asymmetrical dual stick design that every controller uses except Sony. Sony is still stuck with their SNES/controller-with-two-analogs-glued-to-the-bottom design which is inferior for games where you move around primarily with the analogue stick. Every modern controller is just a slimmed down Xbox controller.

>> No.11221290

>>11221283
But the xbox controller is just a beefed up dreamcast controller. So that means dreamcast won

>> No.11221295

>>11221290
Dreamcast had only one stick, the asymmetrical dual stick that Xbox pioneered is the most defining feature of modern game controls. Sony’s controller was literally just them panicking about the N64’s analog being well received and hastily revising the PS1 controller and sticking two on, just like they hastily added rumble to their controller after Nintendo came out with the rumble pak.

>> No.11221303

>>11221290
The Dreamcast controller is just a beefed up Saturn 3D Control Pad while the Duke takes design cues from the Microsoft Sidewinder Gamepad.

>> No.11221308
File: 416 KB, 2560x1910, PlayStation-Analog-Joystick.jpg [View same] [iqdb] [saucenao] [google]
11221308

>>11221295
Sony did dual analog before the N64 was even out.

>> No.11221312

>>11221308
ok so then why they did release a 3d console with 0 3d movement options. the smartest snoy degenerate everyone

>> No.11221313

>>11221283
you're embarrassing yourself dude

>> No.11221315

>>11221312
An analog stick isn't 3D either. It has two axes just like a dpad.

>> No.11221316

>>11221308
This just makes the original stickless PlayStation controller seem even more retarded, and the DualShock an even more obvious reaction to the N64 controller. Then again, this is the same company who insisted nobody cared about force feedback when they removed it from their controllers, only to quickly backpedal on that too.

>> No.11221317

>>11221303
>"beefed up" saturn 3d pad
>the "beefed up" version has 2 less face buttons and worse everything

dc controller is shit to anyone who has hands or eyes and isnt a coping low IQ segashitter

>> No.11221318

>>11221303
xbox controller is clearly based off a combination of the saturn and dreamcast controller along with copying the dual analogs from sony

>> No.11221320

>>11221283
Based full sized hands poster

>> No.11221323
File: 230 KB, 781x649, download (4).jpg [View same] [iqdb] [saucenao] [google]
11221323

Microsoft made the best controller but it's not the Xbox one.

>> No.11221334

>>11221313
The DualShock was never even originally designed with analog sticks in mind. It’s based on the SNES controller which was designed for d-pad games. When it was revised to add analog sticks, they did it in the dumbest way possible by placing them both on the bottom right next to each other. Your natural resting position for your thumbs will be exactly where the asymmetrical sticks of the Xbox controller placed them- one on the primary analog stick, the other on the face buttons. In other words, exactly where you’re going to be spending most of your time, along with your index fingers ready to use the triggers. Again, every controller save for Sony’s eventually used this layout for a reason. It just makes the most sense for 3D gaming.

>> No.11221365

>>11221283
>asymmetrical dual stick
Was the GameCube not the first with asymmetrical dual sticks?

>> No.11221385

>>11219734
>Dreamcast
My first crush
>Ps2
My first orgasm
>Gamecube
Chasing after the high from that first orgasm and having one almost as high but not quite
>Xbox
discovering there is a refractory period where everything feels wrong

>> No.11221401

>>11221365
The GameCube was released like 5 days before the Xbox.

>> No.11221413

>tendie thread
DS2 is basically peak controller, and also is the template still used today. Tendies lost.

>> No.11221419

>>11219734
small small xbox controller, e-z

>> No.11221420
File: 116 KB, 1280x909, 360cott__32042.jpg [View same] [iqdb] [saucenao] [google]
11221420

>>11220062


Retards that are coping by saying the Duke is the best one don't understand basic ergonomics. Even Micosoft got rid of that design after the OG Xbox and made their controllers more DS2-like in basic design, because making your controller fat doesn't make you more of a man or some stupid shit like that. It makes it hard to play the fucking games on the console properly. There's a reason Logitech controllers are basically DS2's and not any other form factor.

Also, you have to be retarded to find DS2s uncomfortable because using them is pretty fucking natural all things considered.

>>11221323
Not gonna lie that looks cool at least.

>> No.11221428
File: 2.93 MB, 1704x1278, 1700174111292390.png [View same] [iqdb] [saucenao] [google]
11221428

>>11219734
Dreamcast, OBJECTIVELY.
The controller itself was OK, but it didn't need any of the extra frills or sticks or buttons because it had Mouse+Keyboard support. The fact that this died with the Dreamcast and didn't become the standard moving forward is the single greatest loss that came when SEGA pulled out of hardware.

>> No.11221434
File: 606 KB, 647x481, 1707421043935538.png [View same] [iqdb] [saucenao] [google]
11221434

>>11221428
It is simply no exaggeration to say that the failure of the Dreamcast set back gaming as a whole by over a decade, possibly more. SEGA were the only ones who were actually thinking in future-tense terms. While Microsoft picked up the pieces later on, they still did not go as far as SEGA meant to go with this future-minded way of thinking.

>> No.11221436

>>11221420
The DS2 is designed for manlet hands and leaves your left thumb in an unnatural position. You’re 100% a manlet since you never noticed that issue.

>> No.11221453
File: 249 KB, 900x506, Climbing the Ladder to heaven.jpg [View same] [iqdb] [saucenao] [google]
11221453

>>11221436
>The DS2 is designed for manlet hands and leaves your left thumb in an unnatural position.
You can very easily put both thumbs on both thumbsticks if you aren't a retard. Many games are even designed around that being the case like twin stick shooters.

Here's an example of how you are supposed to use it:
https://www.youtube.com/watch?v=iyJlrQx7U6Y&t=135s

>You’re 100% a manlet since you never noticed that issue.
Retard alert. That literally means everyone is a manlet seeing that literally all controllers nowadays copy the DS2, even Microsoft to a moderate degree.

You legit sound like a fucking idiot. At least the SEGAfags aren't completely wrong about the Dreamcast being the wave of the future and it having some innovative ideas that didn't get off the ground. The Duke was just a fluke of Microsoft's first foray into console gamin, nothing more nothing less. And it's quite shit since even they dumped the format afterwards from the Xbox 360 onwards.

>> No.11221460

>>11221453
t. tiny manlet hands

>> No.11221464

>>11221460
t. Coping retard
I'm sure Billy Gates himself will give you a personal Duke for defending his honor on the Internet after he gets off of Epstein Island

>> No.11221470

>>11221464
You could have just said nothing, now the entire thread knows you have manlet hands. Every post where you’re throwing insults around is just manlet rage.

>> No.11221473

>>11221470
Who the fuck is going to care what an actual retard that not only thinks the Duke is a good controller, but is having a spastic fit calling everyone that disagrees "manlet hands" like sped seriously? I'm just doing this for fun.

You need to stop embarrassing yourself.

>> No.11221482

>>11221473
This is what happens when you don’t let your son have enough protein and dairy. To all prospective fathers out there, don’t let your son become an angry midget like this guy.

>> No.11221495

>>11220694
>WHY IS THIS ONE NOT LIKE ALL THE OTHERS
>THIS MAKES GOLEM ANGRY

>> No.11221516

>>11221464
>manlet enters a manly tears-tier manlet rage over being exposed as a manlet
Classic.

>> No.11221568

>>11221313
I'm more embarrassed for you
>>11221453
>all controllers nowadays copy the DS2
delusional

>> No.11221612

>>11221428
>the ultimate gaming system
Cope marketing BS. A successful product never does this.

>> No.11221727

>>11219734
PS2 > Xbox > Gamecube > Dreamcast

Neither the duke nor the controller s surpass the PS2 controller but I do think both are better than the GC and DC ones.

>> No.11221737

>>11221473
cringe. duke is a boss controller. punyhand cope.

>> No.11221764

>>11221434
Maybe that's what led to its failure.

>> No.11221776

>>11221516
>>11221568
>>11221737
>Samefagging this hard just to cope with reality the DS2 bodies the Duke anyday
lel

>> No.11221783

>>11219734
Gamecube but it's not as useful since it's short on button count. I almost said the Duke but after trying to play GTA with it there are some games that really benefit from four shoulder buttons over the six face buttons.

>> No.11221803

>>11221776
Tiny little fingers angrily typed this post

>> No.11221806

>>11221803
>Look mom I'm projecting

>> No.11221809

>>11221803 (Me)
Also thanks for admitting your samefagging like an impotent projecting sperg.

>> No.11221812

>>11221806
Jeez, short man syndrome really is a thing. You’ve been agitated all thread about this. You’ll probably revisiting this thread for days to come typing angry little messages about The Duke with those stubby little fingers.

>> No.11221820

>>11221812
The only one angry here is you, frater meu. You're calling people manlets just because they don't like a shitty controller from a console that's 23 years old. That's the peak of petty anger. The Duke is shit. There's no need to get mad. Just agree or disagree with this basic truth.

>> No.11221821

>>11221820
Post pics of your hands with a timestamp, little man.

>> No.11221824

>>11221820
The Duke was a great controller, one of very few designed specifically for man-sized hands. Only manlets have ever seethed about it. That’s how you exposed yourself.

>> No.11221843
File: 1.61 MB, 4000x3000, 17257376704031151360980582269363.jpg [View same] [iqdb] [saucenao] [google]
11221843

>>11221821
I bet I can predict your next line of attack too

>>11221824
Imagine thinking this unironically. Literally schizo tier delusions.

>> No.11221846

>>11221820
I BET YOU HAVE GIRLY HANDS YOU FUCKING MANLET HA HA

>> No.11221847

>>11221843
Damn son. You must truly be in denial about the size of your little fetus-tier hands.

>> No.11221849

>>11221843
cute widdow babby hands, perfect for holding :3 wanna be my mtf tradwife?

>> No.11221850

>>11221847 (Samefag)
>>11221846
>>11221849

I think the only one compensating for anything here is you. Show me your hands. I did it. now you do it, pussy.

>> No.11221853

>>11221849
Did you just bring up trannies for no reason? You're an actual faggot aren't you?

>> No.11221858

>>11221850
Bro this is getting kinda gay... can you put on a skirt first before you ask the three of us to show our, big, strong masculine hands to you?

>> No.11221860

I think the gamecube and PS2 controllers were the most successful and blueprints for the future to come. GameCube is so ergonomic and the analog triggers with click on the bottom are great. The PS2 controller is just really coherent and has everything you need which you can't say about the others

>> No.11221862

>>11221858
>All that gay shit
Oh my fucking God. You're a queer that loves manhands so much that you try and get pics from other men to get off to. Holy shit. I knew Xbots were weirdos, but this is a bridge too far. Sure, whatever I'm a manlet. Just go away faggaroon.

>> No.11221980

>>11219734
Did the Dreamcast even exist in Europe?

>> No.11221995

>>11219765
Yup. Not even close DESU. It's the most useful, and it has no real flaws. It's comfortable enough.

>XBOX super uncomfortable, only two L and R buttons is retarded over the small black and white ones, PS2 has same buttons, but more comofrtable
>GC horrible d-pad, no analog buttons, no analog clicks. Only good thing are the Triggers with clicks which need to become standard and the face button layout.
>Dreamcast is peak Sega incompetence, and the last in a long line of brain-dead mistakes starting with the Sega CD. It's strictly worse than the PS1 dual-shock, so that should tell you something when they had two years to either copy it or come up with something as good.

>> No.11222001

>>11220508
Shit. Another bad part of the Xbox controllers is the convex face buttons. They press into your finger tips and are not necessary. PS2 did it right keeping them flat.

>> No.11222014

>>11221995
The flaws are that it’s too small for adult male hands and the symmetrical stick design is retarded.

>> No.11222015
File: 116 KB, 444x440, jesus christ how horrifying.png [View same] [iqdb] [saucenao] [google]
11222015

>>11221843
>pube hair on arm and hands

>> No.11222024

>>11222015
/v/ was right about the PlayStation demographic

>> No.11222026

>>11221980
Chu Chu rocket and teh w3b Browser came for free but the bundled uefa striker with a late dc never came withit

>> No.11222131

>>11219734
The PS2 is very functional which is why it got copied more than all the others but I've never specifically wanted to go back to a PS2 controller. But I love the Gamecube controller, it's great.

>> No.11222140

>>11219826
nah, Microsoft won, everyone is just making xbox 360 clones now. Even the PS3 started out with this weird boomerang thing and then they went back to PS2 + 360 analog triggers. And then added back rumble. Then everything added a Guide button too.

all other pads only differ in the analog placements, things like button placements are always the same. shit you can plug an xbone controller into a Switch and it'll work fine.

>> No.11222151

xbox S or Duke is the best for 6th gen. PS2 is lots behind and suffers from that godawful poor excuse of a d-pad that PS pads always had. It's not even a proper d-pad.
Dreamcast is dead last, they fuckedup everything the Saturn did good.
Never used a Gamecube pad.

>>11220924
>In what world did the xbox win?
xbox controller is the defacto standard connectivity wise.

>> No.11222157

>>11222131
The PS2 controller wasn’t copied. The revised Xbox controller is the basic template used as we speak. Xbox, Nintendo, Valve all use it in some way.

>> No.11222198

>>11222157
I'm not talking about first party controllers, I'm talking about clones. Hueg and Dreamcast basically didn't have any clones, maybe the Gamecube had some USB clones but if you were looking for a controller to plug into your PC you'd probably end up with a DualShock clone.

>> No.11222591

>>11220824
I'm not talking about the system, in that post I said I loved it. I was talking about the controller.

>> No.11222689

>>11221436
>The DS2 is designed for manlet hands
How? You have to have small hands for the location difference between the dpad and the analog stick to be substantial.

>> No.11222692

>>11222157
>Valve
valve uses sticks in the lower (/inner) position in both of its hardware releases. Is there another option I haven't remembered?

>> No.11222797

>>11220694
You put red paper in the background instead of green, there, problem fixed.

>> No.11222883

>>11219807
Sex with white pearl GC controllers

>> No.11222972

>>11222797
red is for the left joystick which is not placed in the axis of the left thumb. Sony has not yet understood that their console is mainly used to play 3D games.

>> No.11222992

>>11222972
Except you failed to hold the controller in the natural and intended way that has the analog sticks and dpad in comfortable positions because you're a triple nigger autist who posts this same shit day-in day-out, fuck off

>> No.11222993

I enjoyed my controller S. Looking with it was fluid. I didn't enjoy my dual shock 2, though 2 more shoulder buttons is nice, not as much as triggers. I didn't have much time with the other 2 gamepads.

My favourite controller is the wiimote+nunchuck. It should have become standard. After it using a joypad or moise and keyboard is a chore. Sticks have a bad sensing system, they favour up and down and left and right, anything else is impeded. They aren't fit for games.

>> No.11223435

>>11219734
>just beat Metroid Prime for the first time
>working on Metroid Prime 2 now
>original GameCube versions
I love the GameCube, but the PS2’s controller works for just about any game. Meanwhile, Metroid Prime is only made clunkier and more difficult due to the GameCube’s controller.

>also heard they made Trilogy’s difficulty easier
>nerfed Metroid Prime 2 on top of that
Why? Everyone deserves to get clapped by Boost Guardian on normal difficulty.

>> No.11223558
File: 1.22 MB, 1400x908, file.png [View same] [iqdb] [saucenao] [google]
11223558

>>11222972

>> No.11223561

>>11222992
He's actually a janny watch out

>> No.11223764
File: 2.33 MB, 3760x2110, GameCube-Set.jpg [View same] [iqdb] [saucenao] [google]
11223764

>>11219734
GameCube

>> No.11223806

>>11219734
GameCube. PS2 is just the PS1 again and the other two are too bulky.

>> No.11224009

>>11220142
I like the symmetrical Dualshock placement (which is why the controller I use at present is the 8bitdo Pro, which is just a third-party DS), but I always wondered why top symmetrical placement was so rare. I doubt it makes a big difference either way but I always liked the look of it.

>> No.11224435

>>11219780
True

>> No.11224442
File: 84 KB, 1601x1601, 51Uk522pV+L.jpg [View same] [iqdb] [saucenao] [google]
11224442

>>11220142
You don't get it
>>11220403
This. Xbonei s perfect today though I wouldn't recommend an official Microsoft one, they're always refurbished trash and overpriced. 8bitdo buttons are a bit cheapter but it still feels great in your hands and comes with an USB charging station for cheap

>> No.11224450

>>11219750
>GameCube is ergonomically great and the different shaped face buttons work well since you never have to remember an arbitrary position like where the X is
always surprises me how memory works for some people... "oh no! I've been playing for hours and hours... and I still can't remember where the buttons are! I have to look where they are! If only they had a unique shape that would help me know which button I'm pressing when I hover over it."

>> No.11224489

>>11219803
immature phallus jokes aside this controller looks both ergonomic and aesthetic as fuck. Absolutely drips raw unrefined sovl. Probly would have prompted way more inspired games out of that snoozefest gen desu.

>> No.11224509

>>11224442
Dual analog sticks are way more important than face buttons post 6th gen games, having them in the "neutral" position as the Wiiu pro controller should do it for the Xbox shill that spams these threads.

>> No.11224535

>>11219926
If that's one of your favorites you should try the Saturn 3D controller. Everything about it is better than the DC controller except it looks really ugly compared to DC. It's like the DC controller was just a cost-cut Saturn 3D controller.

>> No.11225075

>>11220768
Very cool, but I can't justify the purchase since I already have the original battler GC and some chink controller that's basically a clone of the Wavebird but compatible with modern platforms

>> No.11225120

>>11224535
That's what makes the DC controller so baffling to me, you guys already had something surprisingly really good to base your new controller on and you just make a worse version of it? Even removing a couple buttons? What the fuck were they thinking

>> No.11225154

>>11220049
Zoomers and tendies all think this because they've never actually seen a PSX digital controller in person, the entire backside of the controller, the shoulder buttons, and the handles are all totally different and revisions of the Dual Analog (which although its overall size makes it look more different, is slightly closer to the digital controller)

The big L2/R2 buttons on the DualShock aren't for fun, it's because it's meant to be held a different way when using the joysticks.

>> No.11225412

>>11219734
GameCube and it ain't even a competition. goat controller. use it for every single game

>> No.11225478

>>11224450
Try switching between Xbox and Switch controllers and see how much it messes with you.

>> No.11225886

>>11219803
>My first gay experience

>> No.11225898

>>11225412
>made for small kid hands
>have to get carpal tunnel in order to press B and Y together

Nope. PS2 clears.

>> No.11225903
File: 29 KB, 540x751, 1724720495796777.png [View same] [iqdb] [saucenao] [google]
11225903

>>11220471
>(Furious ejaculation feeling)

>> No.11225904

>>11219734
PS2. Only because it has the most buttons and in the correct positions. Multiplat games like Tony Hawk and SSX were designed for it and you can tell, those games on Xbox and GC have markedly worse control schemes. However, ergonomically and build quality-wise, both GC and Xbox mog. PS2 controller feels kind of fucking cheap, no one ever mentions this but it really feels like a toy compared to the others.

>> No.11225907

>>11219734
ps2, although saying that I don't like how little resistance the sticks have

>> No.11226051

>>11219923
The Xbox S controller is probably the best D-Pad Microsoft has put in anything they've made, arguably the Xbox One D-Pad is better but the placement is very uncomfortable for extended play. Xbox Series D-Pad is a huge downgrade, not because of the disc shape but because they made it way more stiff when it didn't need to be. Xbox 360 D-Pad has been discussed to death already. I don't remember what the Duke D-Pad is like even though I've used it.
>>11219963
The Dreamcast D-Pad is one of the worst I've used but it could just be bad luck. It's wobbly and hits accidental diagonals like crazy.
>>11221004
Bait used to be believable.
>>11220037
What's mfg? Thanks for the breakdown I like it.

>> No.11226056

>>11219734
Playstation easily

>> No.11226070

>>11221473
NTA but the Duke is the best or second best controller there. Not as good as the 360 one but still solid.

>> No.11226090

>>11220815
The C-stick does not work fine for finer camera aim in general. Most genres don't require that outside of shooters but it still kinda sucks. It has rare advantages (basically only good for Smash).
>>11220820
GC is loved primarily for that analog stick. Love the octagonal shape. Wears down quickly but a fresh unit feels nice. Some say the controller feels comfy and it kinda is but I think the trigger design causes some discomfort due to the way they are placed and the way you have to press them. Unique face button pattern is cool but hampers a surprising amount of games, the thumb travel distance between B Y and X is not desirable. Even Melee suffers from this layout, either you have god tier thumbs or you use a two-fingered/claw grip to do certain tech. We don't even need to talk about the dpad lmao
>>11221009
Duke sticks are slippery and have that Dreamcast problem where they feel too "tall" to get a proper grip on, this is coming from someone with very big hands. I don't like the oblong buttons and I never liked the B&W buttons on either the Duke or the S.
>>11221315
kwk
>>11221334
Idk. After many years I've found the controller that I can use the longest without cramping is DS2. Might be due to the lack of long-pull triggers and the relatively low stick resistance, it seems stick placement may not matter too much in the end.

>> No.11226092

>>11221436
Only big hands can use the DS2 properly, see ^

>> No.11226104

>>11221843
>cope and see the xbitch
based for actually posting hands but you have way too thin skin to be posting, you have to realize that all the people making fun of you are doing so not because they hold these genuine opinions but instead because you're an easy & obvious target.

>> No.11226106

I really want to try a Sega Saturn analog stick 3D pad or w/e it's called, but getting it in good condition and a working adapter is gonna be expensive I can feel it... u_u
>>11221853
mtf is "mother tha fuckin'"

>> No.11226135

>>11222689
xsissies just don't know what they're talking about

>> No.11226171

>>11224489
It actually wasn't. The journos that held it said it was uncomfortable due to the angle. It was that reaction not the boomerang jokes that led to the change.

>> No.11226393

>>11219734
what we playing?
GC for launch titles and anything 1st party.
The 2nd draft X Box was pretty solid, defo the best for FPS
PS2 for MSG and GTA and nothing else.
DC for taxis that are crazy and maybe fuckable hedgehogs

>> No.11226398

>>11226393
oh and if you didn't play RE4 with GC then you never akshully played it, mmmkay?

>> No.11226553

Gamecube for first party games, but it felt really weird for multiplats that weren't built around it. Ps2 was better for these, but goddamn did the left stick suck in comparison. Xbox I remember having a really specific niche for me with the tony hawk games since ps2s control scheme separation between the spinning and revert threw me off so fucking bad. It's a subtle difference but it makes or breaks the game for me. Dreamcast was dead last just because the ergonomics and plastics feel, I liked the texture of the controller but how the stick and triggers felt still bothers me. It's like a mad Katz that somehow reads all your inputs properly.

Why did all the dpads rip dick that generation? Ds and psp had great ones but the at home ones were so fucking bad

>> No.11226712

>>11226553
>Why did all the dpads rip dick that generation?
People thought 2D console gaming was dead at that time, so the d-pads were designed to just be additional buttons rather than a method of actually controlling your character

>> No.11226736

>>11219773
lol, elaborate on how DS2 is not far and away the best. Duke and S are similar concepts, just madcatz'd up a bit. No one likes the GC controller outside of Smash and the cool triggers/shoulders with the digital click.

>> No.11226757

>>11225904
DS2's do feel less significant but mine always just worked and never broke. GC was just fucking made *wrong* though. The molding for the Z button felt too tight and the button would 'snap' in if it wasn't used for awhile. This was the case for a couple controllers I had. That d-pad was fucking lol.

>> No.11226782
File: 263 KB, 1500x1339, IMG_3827.jpg [View same] [iqdb] [saucenao] [google]
11226782

>>11219734
I do appreciate that the Duke carries on the 'spaceship' design of the Dreamcast controller, but overall I prefer the S controller.

>> No.11226786

>>11226782
The S stands for Sissy

>> No.11226806

>>11226786
Nuh uh! Stands for Supertough

>> No.11226854

>>11226553
PS2's D-Pad feels like mushy shit but at least it's accurate and is very durable. Maybe has something to do with the pressure sensitivity the D-Pad has? The same doesn't necessarily hold true for the face buttons though and it's dependent on which manufacturing run you have, some of them have face buttons that die quick.

>> No.11226920

>>11226854
>accurate
That alone makes it the best d-pad of 6th gen, but to be fair I haven't been hands-on with Duke or S in a long time. I'd have to spend some emulator time with them to evaluate the dpad. I do fucking hate Sony's segmented design though. Patents are fake and gay.

>> No.11227652
File: 526 KB, 1000x666, 9f61c5acc65c02a685788399b193dc4c.jpg [View same] [iqdb] [saucenao] [google]
11227652

>>11219780
I mean, either the analog or directional buttons are going to be in the "wrong" position, I find it way more uncomfortable playing 2D titles with the directional buttons in the "wrong" spot than a 3D one with the analog there, PS2 has the best all rounder design when considering that.

DualSense is Sony's best design yet though.

>> No.11227757

>>11220037
>don't drop the dukes
Learnt that the hard way. You would thought that, being that bulky they would be tanks.
One corner shattered from a small drop. It still works, but it sucks. It was hard to get that controller.

>> No.11228001

>>11226171
>journos killed it
ok thanks for confirming my suspicions that it would have been S tier hardware in that case. Remember that journos of this era hailed Gears of War and Wii remote waggle as the new pinnacle of gaming. These journos rising influence is the greatest factor behind the total debaucherizing of gaming that began at the time.

>> No.11228094

I always found it wierd that Sony is the only one that refuses to put its left stick where every other company puts it.
That being said, you'll never realize how much you missed the PS2 controller until you first use a PS3 controller.

>> No.11228118

>>11220142
The only thing I'll give it is its battery life is insane, like 40 hours on a full charge

>> No.11228126

>>11226051
It took me a second to realize that when you said the Xbox S controller, you didn't mean the Series S/X. Which actually then confuses the fuck out of me because I would argue that's their best D-Pad, not their worst. Like how is the Xbone d-pad "arguably better", it was an absolute bitch if you used it for retro play for lots of games.

>> No.11228175

>>11219864
>>11220515
>Dreamcast has hall effect joysticks
Both of you are tripping, did hall effect joysticks existed in 98? If that is the case why any console make use that tech if available? It is affordable?? like, fucking Dreamcast has it.

>> No.11228193

>>11228175
Not only do the Saturn and Dreamcast have it, the first generation of DualShock 3 has a version of it too. It's not remotely new technology and only slightly more novel on the thumbstick scale.

>> No.11228262

>>11228193
then why the fuck everybody is talking about it like if it was a new thing? why everybody think it is "premium" or some shit? Damn even Saturn have it?!

Is it more affordable than the "normal" joysticks? why the fuck are we buying controllers with shitty joystick if even that saturn 3d controller has hall effects? This is fucking crazy

WHY MOST OF ANONS SAYS DREAMCAST CONTROLLER IS SHIT AND PRAISE GAMECUBE WHEN DREAMCAST HAS HALL EFFECT JOYSTICK?!

>> No.11228267

>>11228262
Nobody cared about hall effect sticks until switch joycons started showing up in the news is the thing

>> No.11228272

>>11228267
gamecube controllers break with ease, any melee player knows it. How everybody is mocking dreamcast controller when it has hall effect sticks and praising GameCube controller when it has shitty quality compared to any controller of its generation.

I can't take seriously any opinion on this board from now on.

Hall effect on Saturn 3D controller and Dreamcast is mindblowing

>> No.11228276

>>11228272
They really don't break with ease unless you're rough with them doing autistic shit. Which is a totally valid thing to do with a game controller to be sure but not something most people will experience

>> No.11228376

>>11228262
I remember wanting hall effect joysticks to be the standard about 10 years ago and people were claiming the tech didn't exist, the saturn 3d pad was previously the only stick to use it because it was developed independently of the other analog sticks

>> No.11228391

I think the Saturn and Dreamcast sticks are just too weird and that's why they didn't manage to influence the industry. Not that those sticks are bad but the Saturn one is a plastic booby and the Dreamcast has the weirdest fucking grip

>> No.11229012

>>11219734
gamecube controller button layout was genius and I wish it wasn't abandoned. That controller has other flaws but I liked the idea of one central button better than the button layout that all other controllers use.

>> No.11229015

>>11228272
gamecube controllers are durable as shit and I'm a melee player. The sticks do go of course but that really only matters for Melee, it usually doesnt happen to a degree where youd notice it in other games. It's more of a fault of Melee requiring unreasonable precision than the gamecube controller itself.

>> No.11229021

>>11228262
because Nintendo and Sony use the same shitty manufacturer for their sticks now and PS5 and Switch controller get stick drift in a matter of months, and they won their lawsuits so nothing will be done either. So anyone who doesnt want to just keep buying controllers constantly is scrambling for an alternative.

>> No.11229139

>>11219803
>>11219809
>>11219829
>>11224489
>>11225886
Who remember bandai made apple pinpin?

>> No.11229170

>>11219803
Didn't some third-party manufacturer end up producing these? I swear that I saw one in a store once.

>> No.11229353

>>11223558
God bless brother.

>> No.11229579
File: 2.32 MB, 3000x2520, Nintendo-GameCube-Wavebird-Silver.jpg [View same] [iqdb] [saucenao] [google]
11229579

For me it's the Wavebird

>> No.11229658

>>11219785
The right answer

>> No.11230125

>>11228126
The Series pad is even more of a bitch. All of the Xbone's flaws but even worse. Ugh. I was so hyped for it, got my hands on one and it dashed all my hope. Afaik the underlying mechanism is the same and they only changed the D-Pad's shell shape and resistance. It has all the drawbacks of a circular design with none of the benefits. Hitting diagonals on the XSeries pad is fucking HARD. Circle motions are no problem but when you can't hit down-back reliably, that's a problem.

>> No.11230287

>>11220142
This controller is so underrated. If it had analog triggers it would have been almost perfect.

>> No.11230330

>>11228118
It's literally a 3DS battery

>> No.11231593

>>11230287
Nintendo not using analog triggers anymore when they pioneered them on the GameCube is so fucking stupid

>> No.11232869

Ps2's is alround best. Not a button or stick there that's wrong or weird.

The rest is freakazoid shit.

>> No.11234662

>>11229579
Luv it, m8.

>> No.11234702

playstation controller is for baby hand manlets and women and the analog stick placement is retarded, xbox wins and I hate xbox

>> No.11235220

>>11234702
you have to have small hands to find the ps controller uncomfortable, sorry manlet.

>> No.11235240

>>11235220
>you have to have small hands to find the smallest controller uncomfortable
???

>> No.11235407

>>11220142
Still the best, I use it for Steam every time I play and the buttons are unmatched by anything that isn't the Wii U Gamepad. Never needed analogue triggers in 99% of games anyway

>> No.11235414

>>11230287
Agreed. My one other complaint is the glossy front. But it's like a SNES controller with an even better dpad and a super comfy grip. I think the dual analog Saturn pad that retrobit made should have followed the shape and design of the Wii u pro controller.

>> No.11235424

>>11222001
Interestingly, the Japanese S controllers have different flatter face buttons than the rest of the world.