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/vr/ - Retro Games


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File: 208 KB, 1920x1280, image11_8e01e592-5c43-4721-a7af-3b4779f9596b.jpg [View same] [iqdb] [saucenao] [google]
11215987 No.11215987 [Reply] [Original]

What was the last /vr/ game that truly blew your mind?

>> No.11215996
File: 118 KB, 267x373, Elder_Scrolls_Legend_Battlespire_cover.png [View same] [iqdb] [saucenao] [google]
11215996

>>11215987
Blew my mind at how buggy and shitty it was and still is, with save breaking issues that no one can or bothers to fix. In comparison to this, Daggerfall was a relatively smooth and bug free experience.

>> No.11216008
File: 779 KB, 1920x1080, gSbq6z4.jpg [View same] [iqdb] [saucenao] [google]
11216008

>>11215987
Crysis PC

>> No.11216010
File: 36 KB, 800x168, ff logo.png [View same] [iqdb] [saucenao] [google]
11216010

>>11215987
Because of how basic bitch the gameplay and combat is and how bad the writing in face of the crazy popularity

>> No.11216013

>>11215987
Oblivion
blew my mind how a game with a budget as high as this graphics as good as this and interactive open world as huge as this was completely ruined by the shitty level scalling

>> No.11216016

>>11215987
It was many years ago and it was
>Xcom:ufo defence!
It was so detailed, brutal and simple on its surface. I must of played it for 10 hours straight.

>> No.11216017

>>11215987
this image looks suspiciously fake

>> No.11216019

>>11216017
Agreed. Lacking dust or cheeto remains.

>> No.11216020

>>11216008
game still looks good 17 years later, better than many modern games. in addition to the physics engine being more robust and full of features than said modern games. it's incredible how far we've regressed.

i had this video downloaded pre-youtube and i watched this countless times
https://www.youtube.com/watch?v=OTj_I-iCzqY

>> No.11216023

>>11216019
Look at the reflection of the controllers.

>> No.11216024
File: 57 KB, 650x708, ded.jpg [View same] [iqdb] [saucenao] [google]
11216024

mgs3's framerate on original hardware blew my mind

>> No.11216027

>>11216024
Cutscenes run in slower framerate as a design choice. Actual gameplay is smooth and I only remember it going down during the jeep portion near the end.

That being said, it's still jarring after playing MGS2 in 60fps.

>> No.11216035

>>11216027
>Cutscenes run in slower framerate as a design choice.
lmao. just lmao.

>> No.11216050

>>11215987
>No memory card in the slot
>Tiny rubik's cube
This is a staged photo right? Anyway my pick is gran turismo 4 which I'm currently replaying. The attention to detail and love that went in to that game is insane.
>>11216017
Glad it's not just me that thought it

>> No.11216052

>>11216027
>it's a design choice that the framerate dips to 6 frames when there is an explosion

>> No.11216054

>>11215987
Unironically, Crash Bandicoot. When I realized how the game was trying to make me rely on my own depth perception to play well, it blew my mind. Most 3D games don't do this. It felt like I was having a dialogue with the developers every time I reached a new part of a stage.

>> No.11216058
File: 164 KB, 686x386, hq720.jpg [View same] [iqdb] [saucenao] [google]
11216058

Powerdrift in the arcades, during Segas peak.
my young mind was blown by how fast the 3D was the size of the sprites, with home machine at the time being a Commdore 64

>> No.11216061

>>11216050
Alright so now I'm noticing even more stuff like the bottom technics box being suspiciously vibrant yet flat compared to the technics box above it. The box above angled perfectly flat on top of it, an extreme lack of shadows such as the lego boxes, the coke bottle, the asteroids game being obvious, then the unmatched reflection of the controllers in the TV screen relative to their position on the desk. I think this is an AI generated image that's then been shopped or just a terribly shopped image.

>> No.11216067

>>11216027
it craps itself during gameplay too if there are too many enemies are too much vegetation

>> No.11216074

>>11216061
Just look at the controllers and the short cables. Dualshocks don't look like that.
Even that Spyro has the EUR rating on a US box.

>> No.11216103
File: 76 KB, 640x480, thiefgold002.jpg [View same] [iqdb] [saucenao] [google]
11216103

>>11215996
I only get 'blown away' by how mid and boring games are that get constant praise online. Taught me to never expect anything

>> No.11216112
File: 166 KB, 660x800, 4079222-icewind-dale-windows-front-cover.jpg [View same] [iqdb] [saucenao] [google]
11216112

Usually just written off as a shallow dungeon delver.
It definitely is a dungeon delver, but it's a damn good one. Feels more like classic D&D with a loose but compelling plot, and just go figure out how to solve it.
Ironically I feel it's a true successor to the Gold Box games more than BG, which is great, but the storyline centered on one person is very against the tabletop game, given that each player needs to be equally important.

>> No.11216117

>>11215987
Skyblazer

>> No.11216119

>>11216117
kusoge

>> No.11216157
File: 64 KB, 855x452, mib.jpg [View same] [iqdb] [saucenao] [google]
11216157

>>11216017
>>11216050
yeah at first I thought it was just staged (Atari, Famicom and Playstation all in one shot), but looks like it's at least photoshopped.

>> No.11216171
File: 3.92 MB, 1008x720, Untitled.webm [View same] [iqdb] [saucenao] [google]
11216171

Dynamite Headdy with how creative it is and all the cool graphical effects in the game.

>> No.11216181

>>11215987
banjo tooie is currently blowing my mind. yes I am a man child

>> No.11216184

>>11216119
Nah you are

>> No.11216221

>>11215987
Onimusha 2.
Game is a masterpiece

>> No.11216223

>>11215987
c12

>> No.11216368

Probably god of war 2.

>> No.11216391
File: 698 KB, 1440x1064, driller.jpg [View same] [iqdb] [saucenao] [google]
11216391

The 1987 version of Minecraft....oops, sorry....Driller for the ZX Spectrum 48K.

>> No.11216393

>>11215987
The cable in that controller on the left is getting ruined

>> No.11216395
File: 210 KB, 640x1081, 50117_front.jpg [View same] [iqdb] [saucenao] [google]
11216395

>> No.11216415

>>11216017
It's staged as hell, there's a carefully placed 2600, one game case left flopped open for no reason, not a speck of dust anywhere, and they inexplicably have two Dual Analogs with the longer grip handles

>> No.11216676
File: 976 KB, 717x900, 1700628196588619.png [View same] [iqdb] [saucenao] [google]
11216676

>>11215987
I was blown away by how good TECMO World Cup '93 on Master System was, it makes all the other football/soccer titles on the console look like they came straight out of an Atari, and it's a treat to play with how it feels 16-Bit in place, I'd go as far as to say that lots of Mega Drive/SNES titles feel inferior to it despite the hardware, I can't recommend this enough for sports fans.

It's got a good FOV while having good sprites to it, you can set up your formation and tactics, the players have a number over their head to indicate their shirt number. A lot of advanced stuff then.

>> No.11216778

>>11215987
I'm playing symphony of the night for the first time and holy shit the inverted castle got me good
>save file goes above 100% completion
kino

>> No.11216831

Half life 2

>> No.11216963

>>11216024
This game was how I learned what frame rates are. ‘Sure, this game looks way better than 2 but why does it run so slow and shitty comparatively?’

>> No.11216985

>>11216103
>mid
Sheesh fr fr no cap on god

>> No.11217023

>>11216017
The Dualshock cord lengths give it away.

>> No.11217028

>>11216778
playing through it blind for the first time is one of my favorite gaming experiences.

>> No.11217063
File: 992 KB, 498x373, klonoa-namco.gif [View same] [iqdb] [saucenao] [google]
11217063

>>11215987
Played it for the first time a little over a year ago, I hadn't liked a game so much in ages, it easily became one of my all time favorites. The PS2 sequel was fantastic too.

>> No.11217064

>>11216395
Isn't somebody going to tell me how terrible this game is? No?

>> No.11217082
File: 174 KB, 256x362, Animal_Crossing_Coverart.png [View same] [iqdb] [saucenao] [google]
11217082

>>11215987
been playing it for a month with my gf, I never expected it to be so addictive, sovlful and based. this game was so far ahead of its time its insane

when was my mind absolutely blown? when I met Totakeke. Hourly music was already perfect, but never expected they could cram in there some fucking legendary songwriter NPC singing nonsense with such genius. First he sang Lullaby, and I thought it was already game over, and when I wanted to hear it again he went for fucking Steppe. Man what an emotional ride that was, but he handed the cassette and I ran home to hear it... it was an arranged filtered-radio version

if you've ever digged any wild musical scene you know the devs did too, or read enough about it

>> No.11217302

>>11215987
Baroque on PSX. Surreal roguelite from 1998. Played it completely blind based on a recommendation and ate it up. The game slowly doles out metaknowledge based on your investigations that would ruin it if you knew it from the start. The Saturn version looks better but I didn't know.

>> No.11217314

>>11216963
For me, I was unlucky enough to grow up with Rareware n64 games so I knew right away what shit framerate is.

>> No.11217345

>>11215987
This image looks really weird. Is it AI generated?

>> No.11217423
File: 429 KB, 1715x807, cgi.jpg [View same] [iqdb] [saucenao] [google]
11217423

>>11217345
AI images usually have a lot of errors with text. This was CGI done by someone.

>> No.11217439

>>11216393
this

>> No.11217451

>>11216020
2007 was the everything peak, nothing but downhill from there.

>> No.11217506 [DELETED] 
File: 88 KB, 1280x720, majorhavok.jpg [View same] [iqdb] [saucenao] [google]
11217506

>>11215987
I thought I experienced everything but I played this arcade game called Major Havok from 1984 a couple of years ago, it starts off with shooting but it has some platforming and exploration. The vector graphics animate really smooth, it came with the VCS and the emulator has a real nice looking glow around the lines.

>>11216058
On 3ds its amazing along with Thunder blade. I actually played this game once as a kid and thought it just looked really blocky. I considered it bad looking but this was when Daytona was out. I still tried it because it was a cheaper game and the course looked cool, I barely managed 2 laps. This game reserve aged, it looks better now than it did back then.

>> No.11217510

>>11216013
It's one of the comfiest games ever but you can't actually play the fucking thing. Sure you can pull out a spreadsheet and figure it out but it's trash. I've tried modding a better system in the past but never had much luck

>> No.11217515

>>11215987
It's the coke bottle that makes it cringe

>> No.11217516
File: 88 KB, 1280x720, majorhavok.jpg [View same] [iqdb] [saucenao] [google]
11217516

>>11215987
I thought I experienced everything but I played this arcade game called Major Havok from 1984 a couple of years ago, it starts off with shooting but it has some platforming and exploration. The vector graphics animate really smoothly, it came with the VCS and the emulator has a real nice looking glow around the lines.

>>11216058
On 3ds its amazing along with Thunder blade. I actually played this game once as a kid and thought it just looked really blocky. I considered it bad looking but this was when Daytona was out. I still tried it because it was a cheaper game and the course looked cool, I barely managed 2 laps. This game reverse aged, it looks better now than it did back then.

>> No.11217517

>>11216171
never played it, but that’s badass. gonna try it

>> No.11217546
File: 818 KB, 961x720, stares in incest.png [View same] [iqdb] [saucenao] [google]
11217546

i tried deception 2 on a whim a while back and i thought it was the coolest shit.

>> No.11217640

>>11217423
I knew something was off about it. It was the PS1 controllers having an odd shape that gave it away.

>> No.11217801

>>11215987
Staged nostalgia bait pictures like this are so fucking gay

>> No.11217837

>>11215987
Maybe Oblivion. It's amazing how I can just play the game non stop because of the music and environments despite the fact that a lot of the quests feel utterly pointless and combat sucks. The game is so much better if you don't fast travel and spend most of your time just running back and forth, avoiding combat where you can. At least the side quests have interesting stories and characters for the most part. Always end up sliding the difficulty down late game because combat in no way feels rewarding.

>> No.11217863

>>11217801
You're not wrong.

>> No.11217871

Super Metroid on Emulator with max settings

>> No.11217884

>>11215987
Probably Klonoa.

>> No.11217980

>>11217884
My brother.

>> No.11217989

>>11216017
The game cases are also American, but the being played is PAL.

>> No.11217993
File: 52 KB, 458x652, MV5BOTYyNWEzOWItNDc5Ni00YjlkLWEyODctMTc0ZTM1OWRjOTE0XkEyXkFqcGdeQXVyMTA3NjAwMDc4._V1_.jpg [View same] [iqdb] [saucenao] [google]
11217993

Still looking for a game that hits the same notes as this