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/vr/ - Retro Games


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File: 206 KB, 500x500, Aria_of_Sorrow.jpg [View same] [iqdb] [saucenao] [google]
10833992 No.10833992 [Reply] [Original]

How in the hell can a mere Gameboy game be so powerful?

>> No.10833994

>>10833992
Because it's a Gameboy Advance game

>> No.10834028
File: 20 KB, 500x500, 4172ZNIO0oL.jpg [View same] [iqdb] [saucenao] [google]
10834028

This one is even more powerful

>> No.10834041
File: 658 KB, 1620x1080, mega-man-battle-network-legacy-collection-combat.png [View same] [iqdb] [saucenao] [google]
10834041

>>10833992
You have seen nothing.

>> No.10834049
File: 4 KB, 380x60, 1571609396008.png [View same] [iqdb] [saucenao] [google]
10834049

>>10833992
SotN was the prototype but AoS was the apotheosis
AoS represented a moment of clarity where every failed idea from SotN was cast aside and every good idea was led to its logical conclusion

>> No.10834340

>>10834049
Sodomy Of The Night is btter than Anus Of Sorrow

>> No.10834397

>>10833992
Meme game that's only popular because "omg I WUZ Dracula all along?! :O". All 3 GBA games control and sound like shit compared to SoTN or the DS titles.

>> No.10834463

>>10834049
I’ve never played any of the GBA games. Are they as piss easy as SOTN? Is there any semblance of a challenge?

>> No.10834574

>>10834463
AoS, DoS and PoR are just as piss easy as SotN
HoD is average
OoE and CotM are the most difficult ones but they're so absurdly exploitable that they (potentially) loop back around to being the easiest

>> No.10834582

>>10834397
DS titles are literally scooby-doo games with awful touch gameplay.

>> No.10834619

I don't care. I love this game.

>> No.10834623
File: 215 KB, 1024x1024, cvcirclemoon-1650146072750.jpg [View same] [iqdb] [saucenao] [google]
10834623

Why does this great game get ignored so much?

>> No.10834730

>>10834049
AoS falls short of SotN on every aesthetic level (art, animation, effects, resolution, characters, music, sound). It’s the low-budget sequel where they distilled some gameplay ideas

>> No.10834736

>>10834623
Team of noobs made a Castlevania and got everything wrong

>> No.10834751

>>10834736
Filtered hard

>> No.10834753

>>10834623
It's janky, broken and off-putting at a surface level
These qualities give it flavor and elevate it into something great while at the same time filtering normalfags into oblivion
It's a win-win situation

>> No.10834758

>>10834753
>it’s bad, therefore good

>> No.10834789

>>10834758
Jank is not what actually makes a game bad, retard-kun
Jank is just a grimy surface coating that gives a game roughness and personality, yet it's something non-gaming normalfags like you can simply never look past
CotM is, in fact, excellent in aspects that actually matter, and the fact there's a barrier to entry in enjoying the game makes the experience that much more rewarding
I hope you play more video games and grow up one day kiddo

>> No.10834807

>>10834730
>M-M-MUH GRAPFIX!!
the eternal SotNtard cope

>> No.10834816

>>10834807
In a sequel to a game where the presentation is top-tier, anything less is just sad and pointless

>> No.10834819

>>10834758
He's right you know.

>> No.10834835

>>10833992
>>10834623
I recently played these two games for the first time. CotM was amazing but I dropped AoS fairly early on.

>> No.10834873

>>10833992
There shouldn't be any Castlevania threads on /vr/. Webkinz is way better!

>> No.10834917

>>10834789
underage or bait

>> No.10835081

>>10834917
Absolutely assblasted
It's okay you needed to respond somehow but this is weak

>> No.10835153

>>10835081
I'm not that original anon. I just read something so autistic sometimes I cant help but reply. bad habit, i know

>> No.10835446

>>10834623
>double tap to run

>> No.10835470

>>10835446
add up to jump and you'd have the perfect amiga game.

>> No.10835495

>>10834049
Castle was boring as fuck, enemies bare bones, equipment variety non-existent and only bosses worth of note were death and the mandatory Belmont fight. The bullet souls were bland as fuck and really improved in DOS.

Also game was easy as fuck, not Sotn easy where you were broken, but just plain easy where nothing gives you challenge no matter what

>> No.10835503

>>10834574
Por at least has xlvl-Hard mode

>> No.10835695

>>10834736
KCEK was able to make better Castlevanias than KCET, cope and seethe.