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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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1075427 No.1075427[DELETED]  [Reply] [Original]

Is RetroArch worth using? I like the idea of a single emulator for everything.

>> No.1075471

Yeah, it's good.

>> No.1075483

It's only the best shit ever.

>> No.1075494

Just use MESS if you want that. RetroArch is maximum autism.

>> No.1075504

Can someone please recommend me a decent GUI for RetroArch? This "phoenix-Retroarch is the most awful shit I've ever saw.

By the way, Mednafen master race

>> No.1075510

>>1075504
>Can someone please recommend me a decent GUI for RetroArch? This "phoenix-Retroarch is the most awful shit I've ever saw.

Phoenix is a mess, and is being phased out. Right now it's an awkward transitional phase, because Phoenix has featuers that RGU lacks.

RGUI itself is okay and functional.

As for a separate GUI... none exist. It's too new I guess. Smoe GUI people should get together and make one.

>> No.1075518

>>1075504
>This "phoenix-Retroarch is the most awful shit I've ever saw.

The #1 reason RA on PC is niche as hell.

>> No.1075526

Yes. Its only real issue is that the interface takes some getting used to and there is a bit of initial setup depending on what core you're using. Once you get around that, it's smooth as shit and you won't need anything else for the consoles it does emulate.

>> No.1076102

Would it be accurate to call RetroArch "The Arch Linux of emulation"?

>> No.1076154

I personally don't like hybrids. Especially useless when you are just emulating a few consoles. I prefer having a stand-alone program for each console, though that is just a matter of personal preference and cannot be "explained" really


>>1075427

>Aspect-Ratio: 1:1

BUt... but SNES-games were made for 4:3 TVs...

>> No.1076227

>>1076102
It's even made by a pack of Arch users so that is a very fitting description.


I really like RGUI, hopefully they'll transfer all the functionality over from phoenix launcher and deprecate that shit ASAP.

>> No.1076246

>>1076154
>I prefer having a stand-alone program for each console, though that is just a matter of personal preference and cannot be "explained" really
I used to feel the same way, but then again I also used to run ZSNES.

Multi-machine emulators were a shittier alternative for the lazy ten years back, sacrificing accuracy for convenience, but now with the libretro project and RetroArch you can have all the best emulators available within one platform-agnostic program facilitating easy switching and just letting you focus on enjoying your game collection regardless of systems they were released on.

Having a blast using RetroArch PS3 when having gaming nights with friends, jumping between SNES, NES, PC Engine, Game Boy taking only seconds. In the past we mostly just stuck with Snes9x and didn't look to other consoles, so it's opened up the gates to many new experiences we wouldn't have had otherwise (like the realization that Bomberman '94 is the best Bomberman multiplayer).

I guess my point is that RetroArch is great and people should really check it out even if it feels unfamiliar and the interface could be better, because it's really all about building a solid framework with the purpose of letting people focus on playing the games instead of setting up and switching between 15 different programs for the same task.

Now, I only hope they'll make it possible to quickly set up core-specific controller configs within RGUI, and it would be even better if they just added a toggle to change button axis for two-button systems. This would make it just about perfect for my purposes (along with the m64+ core addition).

Sorry for all the words.

>> No.1076253

>>1076246

>tips fedora

>> No.1076256

>>1076246

You coudl try to be a bit more subtler there RA devs.

>> No.1076261
File: 42 KB, 479x720, fedora.jpg [View same] [iqdb] [saucenao] [google]
1076261

>>1076253
*smile gentlemanly*

Did it really come out that badly? I was typing it out while on the shitter so I guess got pushed out from more than one place.

>>1076256
Srsly I just really like RetroArch. The devs don't seem to care that much about the PS3 version honestly, they only built it for DEX systems and we had to wait for a third party to do a proper CEX release for them, but it works really well.

>> No.1076269

>>1075427
Well, the genesis core that it has is the only functioning one that I know capable of emulating pier solar at a 100%.

>> No.1076271

>>1076269

Kega Fusion can't?

>> No.1076272

>>1076271
Last I tried couldn't get beyond the sega logo.

>> No.1076273

>>1076272

It probably can't then. Kega Fusion is good, but closed source and not updated for years, so incompatibilities are to be expected.

We need a true successor. Someone's making an emulator called BlastEm that aims for Cycle accuracy, and in a few years it might rival it.

>> No.1076369

>>1076273
Genesis Plus GX and Picodrive are the best open source Sega emulators currently.

>> No.1076448

fuck off squarepusher

>> No.1076505

>>1076448
it's funny how much the general emulator users hate everyone trying to do something right

>> No.1076519
File: 219 KB, 494x330, 1378879798087.png [View same] [iqdb] [saucenao] [google]
1076519

i like the old retro arch 0.9.8
0.9.9 and after include that terrible RGUI and actually do nothing better xcept shader stacking and who wants to apply 3+ filters for god's sake , just admit it , Phoenix was a better UI you squarepusher fag

>> No.1076520

>>1076246
And switching between programs was faster than configuring retroarch everytime you wanted to play another system

I use retroarch too

>> No.1076541

>>1076520
is there any reason to load different configs now that you can switch between cores and alter settings in rgui? i only do that and never used different configs but i guess it's still needed if you use a keyboard for playing and have to reconfigure keys all the time

>> No.1076545

>>1076519

Phoenix is garbage, and RGUI is functional, but bad. The entire program is focused on "modularity" to the point where they're allergic to actually having a useful program.

>> No.1076559

>>1076541
>switch between cores and alter settings in rgui? i

That is exactly what i mean by configuring , you just refer to it by( alter setttings) which is basically the same

>> No.1076562

Sometimes I get the feeling that people using emulators stare at the GUI for hours instead of playing the damn games.

>> No.1076561

>>1076261
>The devs don't seem to care that much about the PS3 version honestly

Their main focus lies on Android, everything else is just considered a "bonus".

http://www.libretro.com/pages/platforms/linux.html

>Where to get it?

>nowhere

>> No.1076571

>>1076545
It's more useful than standalone emulators at least

>> No.1076576

>>1076561
Linux users are expected to use the git repos and compile the code themselves (which ain't hard, it's easy even on Windows)
HunterK also maintains builds on his Ubuntu PPA

>> No.1076579

>>1076576
bawhahshahahaha
want to use our program to play retro games? It's easy, just prepare a complete software development and source control environment and learn how to use them

>> No.1076582

>>1076579
Linux mentality general

>> No.1076590

>>1076579
But thats the way everything was done on linux, even now when you want to download most you are given source code a lot of the time ,this is i believe because the shit ton of multiple linux distributions that exists

>> No.1076592

>>1076102
>>1076227

Why? What does Retro Arch have to do with Arch Linux?

>> No.1076593

>>1075427

Only if you're willing to struggle and struggle and struggle with Linux. (RetroArch isn't Linux, but it's like Linux in that it doesn't want to be used by you.)

>> No.1076594

>>1076579
>implying most Linux distros don't have have most of the requirements by default
>implying compiling it yourself doesn't have a ton of advantages, mainly access to bleeding edge commits and customized builds and optimizations

>> No.1076595

>>1076579
SDKs are already included in every distro and installing git takes 20s tops.

>> No.1076601 [DELETED] 

>>1076593
People who "struggle" with Linux might be retarded and incapable of reading manuals or learning new things

>> No.1076605

>>1076256
>someone likes and understands the quality of retroarch
>lel retrodevs stop shilling
>someone likes and understands quality of higan/bsnes
>lel byuu fuck off

Really? >>>/g/ is that way.

>> No.1076607

>>1076592
Well the two main developers are Archfags...

>> No.1076609

>>1076607
So what?

>> No.1076613

>>1076505

Trying and failing, at best--and then getting famous among /vr/ types for succeeding anyway. If they just tried and succeeded, they'd hardly be hated by anybody. If they tried and failed and nobody pushed them as a success, they probably wouldn't be hated at all.

Even the "trying" part is questionable. It's not very difficult to find a non-autistic UI designer and ask them for a bit of guidance. Yet somehow, Phoenix is broken and RGUI exists.

>> No.1076618

>>1076613
UI is like the least important thing in an emulator. As long as it usable, functionality is far more important

>> No.1076624

>>1076576
And that's why Linux will always stay niche

>> No.1076626

>>1076505
Yeah. The emulator scene was long plagued by what is pretty much amateur engineering. People like byuu and squarepusher are raising the bar in quality in their own little ways.

Accuracy is important, as byuu demonstrated. Every console needs a version of that guy.

And abstraction is pretty much a basic computer science skill. I wonder why it took this long for someone to notice that input and graphics and GUI are common to all emulators so you might as well implement it just once and have emulator developers integrate with their API.

Next step in terms of technological advancement is to emulate each individual chip instead of entire consoles and release them as libraries. The emulator itself would be like emulating a PCB: you just emulated electronic components until you get the actual console.

>> No.1076627

>>1076576
>what is package managers

Are you retarded?

>> No.1076636

>>1076601

The world's greatest genius has to struggle with Linux, because Linux is designed to be struggled with and it doesn't afford easy use. Reading man pages and googling Stack Overflow is part of using Linux. For computer users in general, this may be a good thing, and it may be a bad thing. But for a person who already knows exactly what they want to do with a particular program, and especially, if what they want to do is play a game for fun, having to search online to find out that there's an --r option that they really really needed to use, and then having to search again to find the syntax of the option's numeric arguments, is just a waste of time. It's a machine's work and humans shouldn't have to do it when they are trying to have fun... UNLESS that itself is what they consider to be fun. Which was my original point. Use RetroArch if you find that kind of thing fun; use it if you really want to use it for whatever reason and can tolerate that kind of crap. Otherwise, don't use it.

>> No.1076637

>>1076559
when i want to play a new game in retroarch i go into the core menu, select the emulator for the system i want to play, then go choose the game and it's ready for action

the more common use case is that i want to continue playing something, so i just choose the game from the history menu, which loads up the correct core and puts me into the game in less than a second

i guess they could have added an option under paths to associate directories with specific cores to make selection even easier, but i don't see how the current system is as bad as maintaining a set of configs for the awful phoenix launcher

>> No.1076640

>>1076626
Input might be common, but not as in the retroarch way. If you want to emulate a system with more buttons than a dualshock 3, you're fucked. N64 through mupen libretro is a fucking mess.

>> No.1076650

>>1076627
Didn't I already say Ubuntu has one?

Besides, licensing issues are going to keep it off of ones like Debian since some of their cores like SNES9x, Genesis Plus GX, and MAME use "non-free" licenses that restrict commercial use

>> No.1076651

I can only ever compile half the cores from source. Clearly I'm missing some dependencies but I can never find out which. It would be nice if there were a compiler for Win64 that had all of the requisite dependencies so I can compile cores such as Nestopia and Mupen.

>> No.1076652

>>1076618

Which is to say, usability is very important, and therefore UI is very important. I agree with you, but you don't agree with you.

>> No.1076659

>>1076650
>Debian

Nobody cares. We aren't running servers.

>Ubuntu
>Arch

Don't care about licensing faggotry. Fedora doesn't ship emulators, but yeah, anyone who doesn't have RPMFusion installed is retarded.

>> No.1076665

>>1076651
http://forum.themaister.net/viewtopic.php?id=816

>> No.1076673

>>1076665
I have used that one and still no luck

>> No.1076680

>>1076561
the retroarch team are (arch) linux users themselves. if you were familiar with the way of doing things on GAHNUU/linux systems, you would know that downloading binaries from a project homepage is not the way to go about it. every distro uses different formats and supply different libraries, and supporting every one of those is just unmanageable.

you either compile it yourself from source, or get the binaries from your distro's package repository. i build from git on arch using the pkgbuild in aur. as >>1076576 said, hunterk maintains a repository with builds for ubuntu so they're already supporting 99% of casual linux users

>> No.1076687

>>1076673
Some of those don't build on Windows currently, generally if it isn't in the Phoenix updater it isn't building for Windows yet

>> No.1076693

>>1076680
>downloading binaries

It works exactly like it does in Windows. The only difference is that dynamic linking is widespread and incompatibilities with shit like glib might happen. Windows programmers fixes this by shipping the correct versions of their libraries with every single program they make, defeating the whole point.

A statically-linked binary is not a bad idea at all. It'd work exactly like in Windows and have zero headaches.

Set up a script that automatically compiles that shit whenever something is released. Use general 32 and 64 bit options to ensure maximum compatibility.

>> No.1076694

>>1075494
lolwut

>> No.1076701

>>1076592
I just found it fitting considering the libretro and RetroArch projects seem to follow the same idiology as Arch Linux, with principles of simplicity, code-correctness over convenience, user-centrism, openness and freedom.

Refer to this wiki article for details: https://wiki.archlinux.org/index.php/The_Arch_Way

>> No.1076709

>>1076701
I know about that. I use Arch myself. Never read their source code though.

>> No.1076724
File: 105 KB, 740x740, vomitchan.jpg [View same] [iqdb] [saucenao] [google]
1076724

>>1076701
>with principles of simplicity, code-correctness over convenience, user-centrism, openness and freedom

>> No.1076738

>>1076724
Are you implying those are bad things?

>> No.1076743

>>1076640
>N64 through mupen libretro is a fucking mess.

How so? Newest builds (not official ones) have auto-config, so my dual-shock 3 needs no configuration. For N64, L2 is Z, and the rest is pretty logical. Works fine.

>> No.1076746

>>1076743
>A is square
>B is cross

>> No.1076748

>>1076746
oops, meant A is circle

>> No.1076759

Retroarch is pretty cool, I'm a computer retard and even I after fidgeting with it for 20 minutes managed to launch Megaman X4 and play.

>> No.1076772

>>1076593
this mentality is retarded
go away

>> No.1076774

>>1076636
fuck off back to /g/ please

>> No.1076778

>>1076748
can you still not have core-specific input settings on pc rgui? i just tried retroarch wii half an hour ago and it did, so it's weird if the pc version is inferior in that aspect

>> No.1076782

>>1076636
>Use RetroArch if you find that kind of thing fun; use it if you really want to use it for whatever reason and can tolerate that kind of crap. Otherwise, don't use it.

but retroarch is nothing like that and you are a retard

>> No.1076786

>>1076778
Nope. In fact, you can't even configure the input on the RGUI, you have to use joyconfig

>> No.1076787
File: 72 KB, 400x300, Nes_Controller[1].jpg [View same] [iqdb] [saucenao] [google]
1076787

>>1076746
>>A is square
>>B is cross

Actually, I was also going to mention that. The "A" and "B" defaults are bad. It's mapping them to X and O (To use Sony button terms). It's too literal. You'll notice in the NES controller the buttons are on a line. But modern controllers use a SNES layout, where that is not the case.

When Nintendo ported over NES games, the standard was to use X and Square. If you do that, then for every single Mario game regardless of system, X would be jump. Right now the jump button moves around a lot.

So that, I agree, is a problem. I would suggest having "Default Layout #1" and "Default Layout #2" and an option to switch between them. Someone could make a pull request probably. I doubt it's THAT difficult to do.

>> No.1076832

>>1076593
Seriously? Is there even a single thing about retroarch that's difficult or inaccessible?

I can't think of a single thing

>> No.1076864

>>1076738
You're an idiot. Of course they're bad. Code should be hard to read spaghetti code slapped together from tutorials and using variable names like "q" and other easy to type things, and the interface should be extremely non-intuitive. You should then sell a license to use this, so that the user doesn't even legally "own a copy" of it.

>> No.1076876

>>1076832
>Is there even a single thing about retroarch that's difficult or inaccessible?
>I can't think of a single thing

I can name a million things that are certainly inconvenient.

>Half of options are still in Phoenix, most aren't in RGUI
>Phoenix is a mess
>Phoenix still needed for Netplay, recording, updating
>A + B issue mentioned here: >>1076787 >>1076746
>Switching and maintaining configs is a pain
>Have to manually set up folders for cores, system, etc
>32 Win still seems to crash on startup
>Transferring PS1 mem cards is a round about method, instead of inbuit
>N64 ini and config files are needed in System folder, otherwise it won't work. Nothing tells you this beforehand
>Does not support light guns

That's just off the top of my head. I could think of more if I put my time to it. I like the program, but it needs to improve ease of use.

>> No.1076884

>>1076876
>>Phoenix still needed for Netplay, recording, updating

Wrong

>Have to manually set up folders for cores, system, etc

Yeah having multiple shortcuts sure is difficult

Most of this is nitpicking

>> No.1076889

>>1076884
>Wrong
>doesn't explain how to do it without phoenix
Sure.

>> No.1076891

>>1076884
>Wrong

It's command line isn't it? Yeah, I'm not going to bother to learn that. And most people aren't going to.

>> No.1076903

>>1076884
I want Squarepusher to leave.

>> No.1076902

>>1076889
https://github.com/libretro/RetroArch/wiki/Using-command-line
https://github.com/libretro/RetroArch/wiki/FFmpeg-recording-and-live-streaming

>> No.1076908

>>1076891
>Yeah, I'm not going to bother to learn that

Yeah learning new things sucks

>> No.1076914
File: 23 KB, 320x320, tumblr_ml491opCZo1qfa8b3o1_400[1].jpg [View same] [iqdb] [saucenao] [google]
1076914

>>1076908
>>1076902

>RA is not user friendly
>Yes it is, you just have to use the command line

>> No.1076918

>>1076903
If he were in here, you'd know it.

I'm kind of surprised he isn't, since someone linked this thread on /vg/. I guess he isn't paying attention to us today

>> No.1076921

>>1076903
>>1076918

Stop talking about him. He's a troll who feeds off of attention. If you ignore him he goes away.

>> No.1076926

>>1076914
>being this reliant on GUIs

You'd be totally incapable of using computers in the DOS days.

Besides, what's wrong with using the command line for advanced features?

>> No.1076927

>>1076926
DOS programs also had GUIs.
Although configuring resident drivers could be a bitch

>> No.1076929
File: 66 KB, 680x448, ce4[1].jpg [View same] [iqdb] [saucenao] [google]
1076929

>>1076926

>netplay is an advanced feature

>> No.1076930

>>1076926
>netplay and video recording
>advanced features

>> No.1076932

Why in the blue hell can I not set a filter in RGUI?

>> No.1076934

>>1076914
>>1076891

>command line is so scary ;_;

Modern PC gamers, everyone.

>> No.1076935

>>1076932

>RA is easy and simple to use
>see posts like this for every single feature

>> No.1076939

>>1076932

RGUI only loads .cg ones. So if you're trying to load .shader or something that's not gonna work. Use cg shaders from here:
https://github.com/libretro/common-shaders

Then just load them. Hit Apply. Should work.

>> No.1076946

>>1076932
A what now? Are you talking about bsnes filter plugins? They're deprecated, along with XML shaders. Cg shaders are the preferred format since they stack easily, so the RGUI shader manager is designed with them in mind

>> No.1076950 [DELETED] 

>>1076929
>>1076930
take the anal beads out of your entitled assholes for ten seconds and contemplate what you wrote
in what universe is video transcoding, streaming and netplay not advanced emulator features

>> No.1076951

>>1076947

Should be able to. CG ones ONLY though.

If you give more intelligent replies that greentext and reaction may may images we might be able to help.

>> No.1076947
File: 43 KB, 584x624, 1376070845284.jpg [View same] [iqdb] [saucenao] [google]
1076947

>cannot stack filters and shaders in RGUI

>> No.1076948

>>1076934

Go back to trolling Emulation General Squarepusher.

>> No.1076957 [DELETED] 

>>1076950
Sup SP

>> No.1076959

>>1076947
Are you yellowtexting that false statement to mock it?

>> No.1076964 [DELETED] 

>>1076957
>>1076948

Are you that anon who's anally devastated over him calling you a pedo?

If so, get over it.

>> No.1076976

>>1076948
FYI Squarepusher is actually in favor of doing GUI over command-line interfaces for PC. Themaister is the one who originally made RetroArch (as SSNES, a bsnes frontend) as a command-line program for Linux

>> No.1077009

>>1076976
>FYI Squarepusher is actually in favor of doing GUI over command-line interfaces for PC.

Oh, good.

>> No.1077015
File: 871 KB, 650x4377, the arch linux way.png [View same] [iqdb] [saucenao] [google]
1077015

>>1076701
>The_Arch_Way

>> No.1077037

>>1077036

and?

>> No.1077036

ITT, so much nerdrage

>> No.1077040

>>1077015
just what happened to me xcept archfag was instead gentoofag

>> No.1077051

>>1076759
im pretty sure you realized under 20 mins that retroarch requires specific psx bios (10005 or something) that i personally found nowhere ( just try ) and no damn forum user told me i just could rename the fucking regular bios (10001) to that and it would work perfectly

>> No.1077049

Anti-RetroArch trolls please keep spewing venom all over the thread. I'll be busy lying on the couch in front of the big screen, playing good games with my favorite emulator frontend while eating Greek yoghurt with honey

And dear janitor sorry for the anal beads and keep up the good work.

>>1077015
Those comics have confused the image of the "Arch user" with the average /g/ poster, I spend maybe five minutes a week downloading and building updates.

>> No.1077052

>>1076891
maybe the program isn't made for normalfags

>> No.1077056

>>1077051
Check the emulation wiki from emulation general on /vg/. They have links to a bios pack that contains all bios you might need. But yeah, it sucks to need a specific bios.

>> No.1077057

>>1076650
but

debian has non-free repos and shit

>> No.1077054

>>1076935
>blaming people's stupidity on a computer program

>> No.1077060

>>1077049
>And dear janitor sorry for the anal beads and keep up the good work.

Ban evasion is also against the rules.

>> No.1077062

>>1077049
>Anti-RetroArch trolls please keep spewing venom all over the thread.

I don't see any trolls, just some people offering constructive criticism.

>> No.1077070

>>1077051
Why couldn't the RetroArch devs just make the emulator check for some kind of checksum?

>> No.1077078

>>1077051
It's 7003 you should rename to scph5501.bin

They have the same hash, for some reason it was chosen to keep 7003 and exclude 5501 by whoever uploaded these BIOS dumps on the net

>> No.1077072

>>1077060
Deleted posts =/= ban

>> No.1077083

>>1077080
The Mednafen PSX core isn't doing that by default?

the fuck

>> No.1077080

>>1077070
To be fair, that's the core who should be doing that

>> No.1077090

>>1077070
It already does, it shuts down if the BIOS isn't correct. Arcade cores do the same thing with MAME roms

>> No.1077098

>>1077090
But you still have to rename them? Why?

>> No.1077103

>>1077078
>>1077078
>>1077078
great but i just renamed scph1001.bin to scph5501.bin

try it , it works

i wonder if said hash /checksum is even working
for reference im using retroarch 0.9.8 and mednafen core (the last one)

>> No.1077156

What happened to the level of intelligence in this thread? It's like /v/ and /g/ at the same time.

>> No.1077160

>>1077156
Emulator war tribalism brings out the caveman in turbo nerds like us.

>> No.1077172

>>1077160
Why are there wars? This isn't really subjective. It's technology. Engineering.

Anyone unable to choose the best emulator for his needs is uneducated. It's that simple.

Apparently people got into arguments over command line or something.

>> No.1077223

>>1077062
>hurr durr the devs are assholes
>retroarch shills pls go
>wahh why doesn't it have a bubbly GUI this sucks ;_;
>constructive criticism

I play the Wii version myself, it's great that i don't to deal with terrible frame skipping and emu lag on my Wii anymore, not to mention using it freed up a lot of clutter in my apps folder.

>> No.1077230

>>1077223
>>hurr durr the devs are assholes

SP is a well known asshole, and I'm certain he'll be the first to admit it.

>wahh why doesn't it have a bubbly GUI this sucks ;_;

This is a legit criticism.

>> No.1077237

>>1077230
Not really, the current RGUI is more than sufficient for normal tasks

>> No.1077238

>>1077230

All I know about this squarepusher is he hates byuu or some shit.

Why not contribute to the project and implement a good GUI yourself then? Programmers are not UI designers.

>> No.1077242

how is it on a phone? Does it work better than having separate ones like that SuperGNES? galaxy s3 if that matters, also curious how much phones can actually do, they have those n64 emulators but i wouldn't think a phone would be good enough for that.

>> No.1077243

>>1077230
>SP is a well known asshole, and I'm certain he'll be the first to admit it.

Why? Because you disagree with his methods? Because he doesn't do what you want? Because you're NintyGaming from GBATemp?

>This is a legit criticism.
No it isn't, it's trivial at best, especially when you consider that it's a fully functional GUI with no bugs.

>> No.1077249

>>1077243
What methods?

>> No.1077256

>>1077243
>Why? Because you disagree with his methods? Because he doesn't do what you want?

>>1077238
>All I know about this squarepusher is he hates byuu or some shit.

SP is well known for engaging in flame wars and childish insults and generally being a dick.

For example, after someone redirected the Wikipedia Page for RetroArch, SP went into full blown melt down mode and argued with the mods nonstop for like 3 days making a complete fool of himself.
https://en.wikipedia.org/wiki/Special:Contributions/84.26.108.111
https://en.wikipedia.org/wiki/Special:Contributions/77.166.85.169

>> No.1077261

>>1077256
Sounds like he was tired of putting up with their shit from what i'm reading.

>> No.1077263

>>1077261

They were being pretty reasonable and explaining the rules, but SP was too busy not listening, and spouting off insane conspiracy theories.

>> No.1077264

>>1077256
I'm not sure what the fuck is going on there? Is that a discussion of some kind? I don't know how wikipedia contribution/talk pages work.

>> No.1077268

>>1077256
Retroarch isn't an emulator though, it's a front-end for emulators.

>> No.1077269

Wasn't this topic supposed to be about explaining to the OP -WHY- RetroArch would be worth using, or not using?

>> No.1077274

>>1077268
More like a frontend for libretro, which can be anything from games to emulators to ffmpeg video players

>> No.1077284

>>1077264

Those are all the contributions/posts by SP with those two IPs. I'll post some examples of the actual disucsisons. They're these huge fucking flamewars that go on forever.

https://en.wikipedia.org/wiki/Talk:RetroArch#Wikipedia.27s_definition_of_.27notability.27

It boils down to RA just not being notable enough according to WP rules. Instead of being mature and accepting that, SP acted like a childish asshole and had a melt down.

>> No.1077290

>>1077284
Well, Wikipedia notability is horseshit anyway.

"According to wikipedia, we don't exist!"

>> No.1077292

>>1077290
>Well, Wikipedia notability is horseshit anyway.

The rules are pretty good, it's just that they're poorly enforced.

>> No.1077301

>>1077290
>"According to wikipedia, we don't exist!"

Perfectly good example. Not every stupid Youtube shit needs to be documented. Fuck that.

>> No.1077306

>>1077292
Notability is crap, though.

>>1077301
>get shit I don't like off my wikipedia

>> No.1077312
File: 56 KB, 457x371, You guys.png [View same] [iqdb] [saucenao] [google]
1077312

>MAME 0.149 core available from Windows Phoenix updater

>> No.1077331

>RA is not user friendly
>Yeah, well fuck them

This is how the debate goes.

No wonder RA is not used much on PC.

>> No.1077334

>>1077331
>why won't somebody do everything for me?

Be somebody. Contribute a better GUI. Even a design is valuable.

>> No.1077347

>>1077172

GUI are pretty much subjective.
People here are arguing command line and GUI.

>> No.1077357

>>1077256
>https://en.wikipedia.org/wiki/Special:Contributions/84.26.108.111
>Your employment has EVERYTHING to do with this dispute because it does not make you a honest broker. But ah well, Wikipedia doesn't give a fuck about that anyways. And you (and that 'TheEditor' guy on my forum) is just as delusional as you are and you all seem to convince yourselves you are these great hive minds who've got everything figured out and you all try to protect each other's backsides, and hide behind your weasely policies. So eh - fuck it - if it's that much trouble to have a fucking wiki page, then go ahead and fucking delete it. Oh and BTW - go back to your furry shit and jack off some more over that - you freak.
hahahaha i love squarepusher

>> No.1077360

>>1077301
>Not every stupid Youtube shit needs to be documented. Fuck that.

I agree, but in the original scope of wikipedia.
Sadly, wikipedia has long forgotten that shit.

For example, you may find sad keanu trivia shit, or honey badger YT video links and things like that.
Wikipedia hasn't been an encyclopedia in a loooong time.

>> No.1077364

>>1077357
>Oh and BTW - go back to your furry shit and jack off some more over that - you freak.

Sensible chuckle.gif

>> No.1077372

>>1077242
Here's the thing about emulation on Android: most emulators are shitty ports of existing open source emulators with a custom GUI. Worse still, a lot of them tend to use old versions of said emulators on top of that. But it doesn't end there. They then enable frameskip by default. All of this to ensure the emulators run at "full speed" on even the shittiest of phones. And then many of them have the gall still to charge you for all of this.

RetroArch, meanwhile, uses bleeding-edge emulator cores, uses no frameskip, and is free. However, the lack of frameskip means shitty phones sometimes struggle with the more intensive cores, which leads some to believe that the emulators are slower than the frameskipped standalones. Thankfully, RA provides speedhack cores to cover such bases, but then there is also the issue of Android itself, which sometimes fucks with performance at random times because of the garbage collector and other things.

Also, SuperGNES is utter shit.

>> No.1077376

>>1077357
> If something like zSNES is still deserved its own Wiki page, then RetroArch definitely deserves its own Wiki page.

To be honest in 90% of cases emulation virginity was lost on zSNES or Visual boy advance, therefore they deserve their wii page by virtue of being well known, no matter how poor their emulation can be.

>> No.1077378

>>1077360
I loved TVTropes because it was actually more informative than Wikipedia somehow.

Then it went full nazi like Wikipedia and axed tons of shit.

>> No.1077384

>>1077376

The simple fact is: why not have a goddamn Retro Arch page? It exists, it's good, it's relevant, people want a page.

You can let the thing exist, or you can be autistic and argue notability.

>> No.1077393

>>1077384
>It exists, it's good, it's relevant, people want a page.

Notability rules. It has to be covered by 3rd party media sources. It's the only objective way to decided if a WP should exist. Lots of people have different defintiions of whether something warrants it. An old man might call emulator pages silly and superfluous. The main thing is that RA didn't have enough coverage. Yet. If the project continues, I'm certain it will. I see news stories once every few months.

https://en.wikipedia.org/wiki/Wikipedia:Notability

SP's response to this was to stamp his feet and act like a childish retard for 3 days.

>> No.1077395

>>1077384

Wait wait I'm completely favorable to a wiki page for RetroArch considering its scope(on multiple machine) and growth possibility.
What I was arguing is arguing about zSNES because it's a poor emulator.

>> No.1077397

>>1077393
>make a blog post about it

Happy now?

>> No.1077405

>>1077393
>you need 3rd party media sources
>news stories once every few months

Why was it deleted again?

>an old man etc.

Yeah, notability is subjective like that. It's just a vehicle for getting shit you don't like out of your wikipedia.

>>1077395
It is. There is no reason to use it in 2013. Anyone doing so is clearly uneducated. This isn't even up for discussion anymore.

>> No.1077403

>>1077393

The moment a page can exist for Dolphin or MAME a page can also exist for Retroarch.

>> No.1077409

>>1077405
>Why was it deleted again?

It doesn't have enough. I think it has 2-3 sources right now. You could challenge it. I'm waiting until I get a few more, then I'll challenge it. Just a few more sources and it would win for sure.

>> No.1077416

>>1077409
Bet they'll say it needs a review from the New York Times or something next.

>> No.1077419

>>1077405
>It is. There is no reason to use it in 2013. Anyone doing so is clearly uneducated. This isn't even up for discussion anymore.

Yes but(assuming you're the guy that argued with Wikipedia) you can't say it doesn't deserve a wikipedia article because it's shit.
Ted Bundy was a shit human being too, still gets his own wikipedia article.

>> No.1077447

>>1077409
>needs external sources
>here they are
>its not enough

Notability pls.

>>1077419
I'm not saying it doesn't deserve a wikipedia article. I think anything more than one person cares about deserves one.

>> No.1077453

>>1077312
How stable is it?

>> No.1077460

>>1077453

I had a problem where it complained I lacked a zlib file. Renaming zlib1.dll to libz__.dll but it crashes while trying to load the ROM. So I had to redownload the redist, so it had both zlib1.dll and libz__.dll. Worked then. So it has a few kinks.

>> No.1077534

>>1077460

We are looking into that now. Somebody released experimental shit that he shouldn't have.

>> No.1077535
File: 151 KB, 480x742, 526747367.jpg [View same] [iqdb] [saucenao] [google]
1077535

I've asked this in a couple places, but never got an answer. This thread seems appropriate...

Does anyone use RetroArch with the HTC One? And if so, how do you keep it from fucking up when sound is enabled? It'll run perfectly for a minute or so, but then it randomly slows to a crawl and the audio gets all choppy. Disable sound and it runs fine. Doesn't matter which core.

Other emulators never do anything like that despite supposedly being vastly inferior, and my phone is fast as fuck, so what the hell?

>> No.1077543

>>1077535
Probably a refresh rate sync issue. That, or the garbage collector is going to town, and other emulators just frameskip the issue away or something.

>> No.1077546

>>1077535
Do you close out of every other app that's in the background?

Are you on a bloat-free custom rom?

>> No.1077549

>>1077543
Is there any way to fix that, or am I just fucked in the name of "accuracy"?

>>1077546
Yes, and no. I enjoy having a warranty. Shouldn't really matter.

>> No.1077559

>>1077549
>I enjoy having a warranty.
toplel. Enjoy your HTC/carrier bloatware that you can't delete, and shitty battery life.
>Shouldn't really matter.
It does. Android is horribly optimized, and the Java garbage collector fucks with intensive apps like Retroarch.
Root your phone and install a bloat-free custom rom. Google Play Edition, Cyanogenmod, or any AOSP based rom should be adequate.

>> No.1077574

>>1077559
How exactly is rooting my phone going to change the screen's native refresh rate?

>> No.1077581 [DELETED] 

>>1077535

If you buy an HTC One and don't replace the ROM - then you are on HTC Sense.

Anybody bitching about performance while wanting to stay on HTC Sense - you are disqualified out of hand.

Accept the fact that Samsung TouchWiz AND HTC Sense are POISONOUS to performance and that you should get rid of it as soon as possible and install a Google stock ROM.

HTC and Samsung are doing a huge disservice to the Android platform with their bloatware pieces of shit.

>> No.1077587 [DELETED] 

>>1077574

It isn't even about refresh rate son.

My (SP) Galaxy S4 ran like total dogshit with the Samsung stock ROM on it.

I replaced it with the Google Play Edition S4 ROM (NOTE - NOT Cyanogenmod - avoid that one) and now it runs like a dream.

The real culprit here is the *userland/kernelland* additions that Samsung/HTC add to Android - such as TouchWiz and HTC Sense.

The performance governor is also crucial for good runtime performance. Set it to 'performance'.

>> No.1077596

>>1077574
That's only part of the problem. The other part is that the stock ROM is full of bloatware and bells and whistles that kill performance. I have an S4, and switching to the stock Google ROM made it run much, much smoother than the garbage TouchWiz ROM it came with.

You are only "fucked" if you are completely unwilling to switch to a better ROM, in which case your only option is to use inferior emulators that only run "full speed" because of frameskip.

>> No.1077601
File: 63 KB, 800x815, 337_Help[1].gif [View same] [iqdb] [saucenao] [google]
1077601

>>1077574

>> No.1077620

>>1077596
>only run "full speed" because of frameskip
RetroArch does run at full speed for a while though. Then it suddenly switches into fucked up mode after a couple minutes. Does that sound like my phone just suddenly ran out of resources? Because it seems damn odd to me.

>>1077601
It was a perfectly logical question. Don't be an ass.

>> No.1077621

>>1076246
nope.
saturn bomberman is the best multiplayer

>> No.1077619

On average i spend more time setting retro arch's core than i do clicking those shorcut in my desktop for each individual emu. Not only that but since the individual emus all have a recent history folder all the games i'm currenly playing are always ready to go on them, retro arch doesn't offer the same option so it consumes even more time. It may seem like it's not much but the task of doing the same shit over and over in retro arch becomes tedious and pointless when compared to the stand alone emus.

>> No.1077632 [DELETED] 

>>1077620

> RetroArch does run at full speed for a while though. Then it suddenly switches into fucked up mode after a couple minutes. Does that sound like my phone just suddenly ran out of resources? Because it seems damn odd to me.

Sounds like scheduler/power management/performance governor thrashing performance. That, or the garbage collector.

Ways to avoid this? Do as we suggest. Don't try to play armchair doctor on this one and just benefit from the trial and error others went through before you.

Bottom line - you will have to nuke your TouchWiz/HTC Sense ROM - it is never going to work out well - get rid of it - and pass on the message to HTC/Samsung that they get their house in order.

>> No.1077634

I wonder if Retroarch can play the English-patched Portopia Serial Murder Case properly.

Every NES emulator except Nestopia has failed playing it properly, for me

>> No.1077635

>>1077619
RA has a history now.

>> No.1077637

>>1077634
>Every NES emulator except Nestopia has failed playing it properly, for me

RetroArch uses Nestopia as a core. RA uses ports of other emullators.

>> No.1077648

>>1077632
Nobody ITT has even claimed to have the same phone, so forgive me for being suspicious when things sound illogical. I'll admit I'm not the most knowledgeable person when it comes to the in's and out's of Android, but nuking my warranty sounds like really bad advice no matter how you spin it. Obviously I'll root it when the time's up, but until then, I was hoping somebody out there might have an answer that isn't "stfu until you root your phone."

>> No.1077672

>>1077648
see >>1077601

>> No.1077683
File: 46 KB, 799x801, 1379376127702.gif [View same] [iqdb] [saucenao] [google]
1077683

>>1077672
I remember it differently.

But whatever. I'm out.

>> No.1077702 [DELETED] 

>>1077648

Sounds like buyer's remorse to me because you can't accept the fact that a standard Samsung/HTC phone is a piece of shit by VIRTUE of the stock ROM being preloaded with TouchWiz/HTC Sense.

Man up, stop being a little girl and go do what has to be done. And if you aren't willing to do that, stop bitching about the lousy performance you get out of TouchWiz/HTC Sense. Not our problem.

>> No.1078456

>>1077702
Yo. I got a Note 2. I can easily flash CM on it but I don't know if the pen will still work. I don't want a crippled phone.

Do you happen to know any details regarding that? XDA forums were quite unhelpful and downright hostile to my expecting to have features work, as if the concept of adapting the ROM very slightly so that the hardware of each phone actually works offended them and their entire family.

>> No.1078464

>>1078456
You do realize you could always revert back to the stock rom is a custom rom breaks something, right?

>> No.1078467

>>1078464
*if

>> No.1078479

>>1077535
Do what >>1077581, VBA-Next core audio crackled a lot for me on FFVI Advance on a Galaxy S4 until I installed the Google Edition ROM.

>> No.1078510

>>1077090
Not true. It still works with incorrect BIOS files, like >>1077103 1001. There's just no support for using those. As it may add bugs from being different versions.
>>1077098
Because checking for one named file in one folder is much, much easier than searching through ALL files, and checking their hashes, to find ONE.

>> No.1078528

>>1077619
Keeping multiple configuration files negates that. Set once, run. Currently that requires either shortcuts, command line switches, or multiple instances though.
retroarch.exe --menu -c "config.cfg"

Game history is included in RGUI now. You can even use your controller to select the shit.

And if doing the same thing over and over is an issue, guess what awesome shit you can do. Create a shortcut to launch the game directly. With the given config file for your controller setup, shaders, resolution, or whatever else you'd like.
Hell, you could even give it a pretty game-based icon. Or probably run it through Steam. If you like those things for some reason.
retroarch.exe -c "config.cfg" -L "core.dll" "game.cue"
Or something like that.

If you want to kill the ``same shit over an over'' issue, then all you have to do is automate it like that. Shit took 2 minutes to read up on, and 1 to set up.

>> No.1078538

>>1078528
They just added config switching in RGUI as well.

>> No.1078540

>>1078538
Oh neat. Wouldn't that fuck with resolution and input for RGUI though? Does it switch over properly? It's always required a reboot of sorts.

>> No.1078542

>>1078540
Haven't tried it out yet. Just relaying what I've heard.

>> No.1078553

I personally have a lot of problems with RetroArch, but that's because I play fighting games and RA probably doesn't give a shit about what I want or what would be beneficial for me.

>> No.1078559

>>1078553
I don't understand. The low latency and sync should be nothing but beneficial for timing and whatnot.
What are your issues, and have you reported them?

>> No.1078571

gave retroarch a shot once, it it crashed if i moved the window.
like i didn't even have anything loaded yet.

>> No.1078574

>>1078559
It's not necessarily with the emulation but the emulator itself. I don't know if they've fixed this or not, but one issue is that there's only one controller configuration for the entire emulator and all of the cores. When I play a SNES game the controls are fine, but when I play say King of Fighters 98, all of my controls are fucked and nothing is where it should be. If I could just set a different controller configuration for the FBA or MAME core it would be fine.

Also, for FBA and MAME, I can't set dipswitches. This is a feature in like every arcade emulator, but not in RA. That means no AES mode for Neo Geo games, so fuck me I guess.

And it is WAY too specific with the romsets for arcade games. Half the games that play on GGPO just fine (but has its own issues that I would rather use RA for but can't push myself to do at the moment) don't work on RA, you need a very specific Neo Geo BIOS file and if it's not the exact BIOS down to the byte it won't play Neo Geo games, Street Fighter Alpha 2's US romset doesn't work at all and you either need to play the JP or EUR romset, as well as other incompatibilities.

It's good that it has updated cores and whatnot, but as an emulator it's inferior to the emulators it gets its cores from because it's lacking features and compatibility. I haven't even bothered with the online because every time I tell someone about RA and the shit they're going to run into they don't even bother and we all go back to GGPO.

>> No.1078584

>>1078574
Mind you, this is using the Phoenix frontend, but RA is perfectly capable of having multiple config files for switching between input configurations with ease. I can switch from an NES config to an Arcade config with a few clicks. And if I understand correctly, they just added this multiple config functionality to the RGUI menu as well.

As for the ROM sets, that's just arcade emulation in a nutshell. Different versions require different sets. You have ROMs that work on GGPO, but said ROMs likely will not work on more recent versions of FBA and MAME, which is what RA uses. Not really an issue of compatibility.

That said, here's a great site with ROMs that are almost guaranteed to work on the FBA core:

http://www.gametronik.com/site/emulation/FBA/

>> No.1078603

>>1078574
RetroArch could indeed make use of dipswitches, cheats, and everything else in that line of thought. But they're not technically required, so it's sort of an after thought.
If standalone supports them though, porting shouldn't be difficult. I'd guess it could be placed in core options in RGUI.

And ROMsets are like that for every arcade emulator, like, ever. You need a set that matches the version.

If you do have a set that matches the version, and doesn't work, you should report the issue.
On the libretro forums if it works in the standalone version of the core, or on the standalone's site otherwise.
Comment on a pre-existing report if there is one even. A show of interest in an actual issue report, or similar, is much, much more useful than posting about it on an external site like 4chan.

>> No.1078613

>>1078603
>A show of interest in an actual issue report, or similar, is much, much more useful than posting about it on an external site like 4chan.
I was just saying in my personal experience it wasn't all that great. That's what this thread is about, right? Whether or not RA is worth using.

>> No.1078623

>>1078613
Yeah. And your issues are only issues if they're not fixed.

Did you like the other ``sales'' points, like the dynamic sync rate, simplicity, modularity, or input/output settings?
I know I do. And would consider it worth switching to for arcade as well if compatibility were fixed where it may be broken.

>> No.1078628

>>1078623
The selling point of RetroArch is it being a multisystem emulator. Would I use RetroArch over FBA for my fighting game experience? No, not really. And that's really all there is to it.

>> No.1078631

>>1078628
Technically it's not to be an emulator whatsoever. Just a modular system for input, output, and sync, that emulators target.
Personally I'd use it for audio clarity at low latencies if only for that, but that's more relevant for rhythm games than fighters.

>> No.1078657 [DELETED] 

>>1078574

>It's not necessarily with the emulation but the emulator itself. I don't know if they've fixed this or not, but one issue is that there's only one controller configuration for the entire emulator and all of the cores. When I play a SNES game the controls are fine, but when I play say King of Fighters 98, all of my controls are fucked and nothing is where it should be. If I could just set a different controller configuration for the FBA or MAME core it would be fine.

What are you talking about? It is mapped like a Neo Geo CD pad would.

It is the most sane button layout given we use the RetroPad as an abstraction.

Lots of bitching over stupid silly shit.

>> No.1078663 [DELETED] 

>>1078559

Windows fags pretend they care about low audio/video/input latency, but truth be told, the stupid stuff they do to convince themselves they are INDEED getting such stuff really makes them look like village idiots.

If you want low audio/video/input latency, there is only one way - KMS. And it just so happens that only RetroArch has a KMS backend.

Therefore, all these audio/video/input latency obsessives - if they are using anything other than RetroArch, you can pretty much put them down as an idiot. You are NEVER going to get low latency out of Winbloze - NEVER. It IS shit, it always WILL BE SHIT, and it will forever be shit. Just the GPU drivers alone catering to benchmark apps and stupid games like COD will see to that.

>> No.1078671 [DELETED] 

>>1077393

What 3rd paty media sources did byuu's bsnes have - other than an Ars Technica article WRITTEN BY HIMSELF? Oh yeah, and the dipshit furry fag Wiki admin "was OK with that".

Wikipedia is just a fucking circlejerk of low-IQ furfag admins and their big idols (byuu, MAMEdev, whatever). It is as corrupt as any big institution and it has nothing to do with the shit they say it is about.

>> No.1078673

>>1078657
>It is mapped like a Neo Geo CD pad would.
Here's the thing, no one plays Neo Geo fighting games like that. Absolutely no one. If you're trying to emulate an arcade game, you emulate the arcade game layout, of which you have two choices:

AC
BD

or

ABCD

which were the two layouts ever officially used by SNK in arcades. What is being used now is

CD
AB

which is pants on head retarded. If you want to use RetroPad as an abstraction instead of every single individual specific controller ever made, absolutely fine, use the first layout I mentioned, because what is in place now is incredibly silly.

>> No.1078680

>>1078663
I would love to see Windows get away from driver buffering nonsense like that, honestly. Convincing companies to allow it and shit is the problem there.

Switching over to DIYland for games seems nice when it comes to emulation. But native games (and some hacky ENHANCE emulators) tend to have more issues than their worth due to, yes, Windows dependency.
It's a bad thing of course, but until it's nuked and replaced, it's hardly something most can just rid themselves of.

I use RetroArch in Linux with a CRT for latency obsessive reasons. But ditching Windows entire is... Just too much for now.

>> No.1078694

>>1078673

Neo Geo X is laid out like the Neo Geo CD pad too.

http://www.consolegames.ro/forum/attachments/f7-console-news/180246d1350952846-inca-o-consola-vine-anul-acesta-neo-geo-x-neo_geo_x.jpg

Are you going to tell SNK they are stupid too?

>> No.1078696

Is the point of retro arch to just have an all in 1 emulator? What older consoles/portables doesn't it emulate?

>> No.1078706 [DELETED] 

>>1078696

RetroArch is not about an all in 1 emulator.

That is just one of the many things it is now close to doing.

It would be far too unambitious to settle for something like that.

>> No.1078714
File: 1.42 MB, 1280x1440, KoFXIII.png [View same] [iqdb] [saucenao] [google]
1078714

>>1078694
>Are you going to tell SNK they are stupid too?
Have you ever PLAYED a Neo Geo X? Of course I would.

>> No.1078724

>>1078680
Question. Is RetroArch itself actually better at latency than other emulators on Windows? I know the sync is miles better, but the latency generally feels the same.

>> No.1078772 [DELETED] 

>>1078714
>10

OK, fuck it.

I will throw in an alternative for you then ( A C B D).

You will have to change a core option in RGUI though.

>> No.1078801

>>1078772
Hey, if it means a control scheme that makes sense, I can deal with that.

>> No.1078850

>>1076926
Yeah, does anybody know of a reliable source to easily learn to use DOSbox? I can use anything except a command prompt, and would like to learn how, but I haven't found a source I can grasp we'll.

>> No.1078881

>>1078850
DOSbox provides a fairly limited DOS-like environment, there's not much to learn. If I were you though, I'd search the web for "DOSbox manual" and have the answer in less time than it took you to type out that post. Also, considering you want to learn how to use DOSbox, the documentation provided by the project itself would be the first logical place to refer to, don't you think?

Since I'm nice I will link you anyway, but you should really try harder the next time.

http://www.dosbox.com/DOSBoxManual.html#InternalPrograms

If you want to try a proper DOS, it's possible to install MS-DOS within DOSbox.

>> No.1078885

>>1078881
>If you want to try a proper DOS, it's possible to install MS-DOS within DOSbox.
Indeed. I believe that's also required for installing Win95 on it.

>> No.1078915

>>1078571
>gave retroarch a shot once, it it crashed if i moved the window.
>like i didn't even have anything loaded yet.

Windows 32?
Known problem and they seemingly REFUSE to fucking fix it.

Fix it here:

http://emulation-general.wikia.com/wiki/Using_RetroArch#32_bit_Windows

>> No.1078916

>>1078885
Does Windows 95 run any better in DOSbox than it does in VirtualBox?

>> No.1078927

>>1078916
I believe it allows proper hardware acceleration, even if emulated.

>> No.1078925

>>1078528
>Keeping multiple configuration files negates that.

It's a hassle.

I think the configs should be split up to per system. You can switch out the Nintendo configs, and it doesn't affect your other options (eg. video). So you change your NES options ONCE and then that's it.

>> No.1078939

>>1078915
>Known problem and they seemingly REFUSE to fucking fix it.
Yeah, let's keep spreading this bullshit until everyone on 4chan believes the RetroArch devs take pleasure in their software not working.

Refer to this exchange between Sargh and hunterk and tell me once more all about how they refuse to fix their builds:
http://forum.themaister.net/viewtopic.php?pid=8116#p8116

>> No.1078940
File: 18 KB, 370x300, tumblr_lezzd7zcC41qg6nqao1_400[1].jpg [View same] [iqdb] [saucenao] [google]
1078940

>>1078671

>> No.1078946

>>1078939

Win 32 users keep complaining its crashing. Why is this? Has it been fixed yet?

>> No.1078949

>>1078925
Or have config selection in RGUI and have the config included in game history.
Instead of changing cores, you change config files.

That way you actually CAN have different video along with input configurations per core if you so feel. As people commonly do.
Or multiple input configurations per core for things like N64, where it can't be mapped 1:1 to standard SNES/DS/3shitty for all games.
It also keeps modularity, reduces redundancy, and doesn't complicate things.

You change your NES options ONCE, and that's it. You select the config, and select the game. For accessing previous games, the config is pre-selected. Which includes the core, input, and video settings.
Now how would that be?

>> No.1078950

>>1078706

It should be forked then to focus on other things. Libretro media program, RetroArch for emulators, etc.

>> No.1078954

>>1078696

http://emulation-general.wikia.com/wiki/RetroArch#Cores

http://emulation-general.wikia.com/wiki/RetroArch#Overview

>> No.1078958

>>1078940
The guy is right though, Wikipedia's evolved into a huge bureaucracy with butthurt furfags sitting on the top, always ready to fish out something from their endless supply of "policies" to delete articles they don't like.

>>1078946
How about you actually read the posts I linked? It would answer both your questions.

>> No.1078965

>>1078927
That's nice, Win95 never ran very well in VB so I'll check out its performance in DOSbox soon.

>> No.1078970

>>1078950

What is this I don't even......

> Libretro media program

Errr.... ffmpeg-libretro is just another core.

Why the hell would we have to fork the "application API" for a "media player" when it is already running a "media player" just fine?

You make no sense and you have no understanding of proper API development or frontend development.

>> No.1078976

>>1078965
https://docs.google.com/document/d/1hvgFvAYjPG93h-Avun3sprvZX2GfkRhl4YJBT15FTx0/edit
Looks pretty easy.
If you do get around to it, could you see if it's possible to post a zipped C drive or whatever on EmuGen's wiki?

>> No.1078980

>>1078970

Because then it becomes some huge bloat program with 40,000 cores. Wouldn't you have to keep adding options for all of them, meaning the menus would just grow more complicated?

>> No.1078991

>>1078980
There's an interface for core options within RGUI. I believe that's only missing subfolders for organizing massive option lists. But nothing thus far has that many options.
If an option is to be added that isn't on a per core basis, then the program itself would benefit across all cores.

The bonus of modularity is you don't need all ``40,000'' cores. It would work with just one, fifty, or all of them. Separately as need be.

There's no reason to fork over cores.

>> No.1078996

>>1078970
Hi, hope it's alright if I ask here instead of having to head over to the libretro boards again. Would you please consider adding a simple toggle to flip "button axis" for 2 button systems in RMENU? For instance in NES games, jumping with the right button located higher than the run/action button feels really awkward. Core-specific controller configs would be nice too, but I imagine a simple option like this would satisfy most users.

>> No.1079002

>>1078949

>manually change configs each time you switch systems
>convenient
>instead of just setting them once per system and forgetting it

>> No.1079014

>>1078925
>>1078949
>>1079002
An option is getting added to change configs in rgui.
https://github.com/libretro/RetroArch/tree/configswap
Win64 build of it for the lazy.
http://www.mediafire.com/folder/a22l357uc1n3u/retroarch-builds-w64

>> No.1079010

>>1078976
That's a really nice guide, thanks for linking it. Downloaded a PDF copy for later reference. I don't know if I'll be doing this tonight, but I'll consider sharing my setup if it works well, hopefully Microsoft won't come to ram me in the butt over a nearly twenty year old system.

>> No.1079017 [DELETED] 

>>1078991

Like I said - the dude is not a programmer so all of his ideas about the API/frontend are totally worthless.

If you are not a programmer your ideas on the direction libretro should take, simply do not count. Period. If you want to be taken seriously, go learn to program and get yourself up to a level where we can talk.

>> No.1079018

>>1079014
>An option is getting added to change configs in rgui.

Still manual swapping though, right? I think the idea of splitting up the configs per system, and it auto-switching between them when changing systems/core.

Of course this is simple and convenient and RA devs can't have that due to their autism about "simplicity" or whatever it is they rant about over in their circle jerk threads.

>> No.1079020

>>1079002
>Locking controller configs to cores
>Convenient
I bet you only use one input config per core and deal with that across all games. I bet you also use one video config across all cores, despite system's limitations and quirks.
>manually
>After even suggesting it be added to RGUI so it wouldn't be done manually, even when selected from history.
>Implying an RGUI option for configs would be less convenient than switching cores, which you could do anyways

>>1079014
Is this a fork, or just a branch to be merged later?

>> No.1079021

>RA isn't easy to use here's some suggestions
>FUCK YOU

And you wonder why no one except turbo nerds uses Retroarch. It's an autist program for linux nerds not real people.

>> No.1079023

>>1079018
This way is better as you can have multiple configs per core or one config for multiple cores.
If the config used got added to ".retroarch-game-history.txt" then it would be perfect.

>> No.1079028

>>1079021

What do you expect? The devs use Arch linux of all things. The most autistic least usable linux OS otu there. It's for nerds to use and feel they're special.

>> No.1079029

>>1079020
>Is this a fork, or just a branch to be merged later?
it's a branch.

>> No.1079026

>>1079018
If you're going to change the core anyways, you might as well change configs.
I thought you people hated changing settings multiple times. So why do you insist on changing the core so often instead of just leaving that in the relevant config file?
You could even name the configs per system as you feel, like NES.cfg or Nintendo Entertainment System.cfg for easier selection. Or Zelda OoT.cfg for something like M64+ with input configs matching that game (Quite subjective).

>> No.1079027 [DELETED] 

>>1079021

LOL. It is your loss if you don't lose it.

I really don't care.

PC gamers (especially the emulator kind) are a niche of a niche. Android/iOS is where the real action is at.

So excuse me for not really caring about your entitled ass. I have a userbase on Android that nearly every PC emulator can only ever dream of. How is that for "niche" son?

>> No.1079030 [DELETED] 

>>1079027

> LOL. It is your loss if you don't lose it.

Correction:It is your loss if you don't use it.

>> No.1079032

>>1079027

Thank you for explaining you don't care about PC emulation. It explains why your program is so shit.

>> No.1079035
File: 101 KB, 1365x485, 無題3090b.png [View same] [iqdb] [saucenao] [google]
1079035

>>1079021
>RA doesn't make sense to me. Here's some suggestions
>Oh, that's already been solved with config files. We don't need to complicate things
>NO FUCK YOU I DON'T UNDERSTAND CONFIG FILES
I think some perspective helps. We've already argued this so many times before.
Locking input to cores just makes no damn sense.

>> No.1079036 [DELETED] 

>>1079032

We are objectively the best. Nobody but a few dumbasses for whom this shit is too hard will dispute that.

What I really don't care about, though, is about faggot-ass Winbloze users. You guys are sad pathetic stunted men - and I really don't give a shit about you lot.

You are treated as second-class citizen by design.

>> No.1079038

>>1079030
Correction. It's no one's loss. Your use isn't valuable if you cannot contribute meaningful information back. And this is not meaningful.
It's like bitching about RGUI not being standard Win32 shit and not writing anything to replace it.

>> No.1079039

>>1079036
The Phil Fish of the emulation community, everybody.

>> No.1079046

>>1079039

Yep.

Except even I make more sense than Phil Fish.

And at least I don't make racist tirades like this guy -

https://www.youtube.com/watch?v=BoLPLsQbdt0

You know, people in showbiz/entertainment tend to be nutty on average. Because we are creative people. You shits on the other hand don't do jack shit and therefore you are conformist.

Sucks to be you.

>> No.1079048

>>1079036

>Squarepusher: If we treat the end-user with respect, they in turn would like to contribute stuff to the project back in return.

>> No.1079049 [DELETED] 

>>1079048
>implying wangblows end users have ever contributed jack shit.

>> No.1079051

>>1079046

Programmers tend to be pretty nutty.

>> No.1079060

>>1079046
But I'm a musician and I make video game controllers that are used by thousands of people in a competitive format. I'd say I'm not all that conformist or uncreative. I really like the idea of RetroArch and it's pretty great at what it does, but that doesn't mean it's the best at everything and could not possibly stand to see some improvements in any regard. How easy it is for the end user to actually operate your software should be a fairly important thing to take into consideration. This is why ZNES is so popular as an emulator even though it is the biggest pile of hunking shit that has ever existed, it was basically the easiest emulator to use.

People that complain might not be able to code, they might not be able to program in fixes or give you error logs on why something is broken, but they can give you ideas on how to make your emulator better for even the biggest retard, which will in turn make your emulator more popular than it is. The Linux attitude and pissing on people who don't want to bother with command line or 17 config files probably isn't the best way to get any sort of usable feedback or make a higher quality software.

>> No.1079068

>>1079060

>People that complain might not be able to code, they might not be able to program in fixes or give you error logs on why something is broken, but they can give you ideas on how to make your emulator better for even the biggest retard, which will in turn make your emulator more popular than it is.

But it isn't an emulator, and it is not even an emulator frontend either.

>> No.1079072

What are people complaining about now?

>> No.1079070

>>1079068

Stop with your little semantic there autist.

>> No.1079074

>>1079060
Incorrect. It is popular from popularity. Which stemmed from it being the most progressed way back when.
Popularity holds because its learning curve is parallel to DOS/WIndows, which most ``computer users'' have already went though. It was never easy to use for someone used to Linux.

Those who ``might not be able to code'', or to translate, someone too lazy to learn to code, could at least handle things from the perspective of one who can. Locking input to a per-core setting for example makes no sense.

And technically, they're dealing with the command line and config files regardless. It's just hidden from their view. Mainly for the purpose of being able to conveniently configure them with a controller.

>> No.1079076

>>1079074
>Incorrect. It is popular from popularity. Which stemmed from it being the most progressed way back when.

that AND ease of use.

>> No.1079078

>>1079060
>his is why ZNES is so popular as an emulator even though it is the biggest pile of hunking shit that has ever existed, it was basically the easiest emulator to use.
This is untrue. ZSNES is popular because it is coasting on past fame it got back in the day for being good for it's time. same thing with ePSXe.

>> No.1079080

>>1079070

No I won't - because you don't understand what RetroArch/libretro are about on a fundamental level.

You not getting it is why we have these problems. Which is why you need to be schooled on what it REALLY is.

>> No.1079085

>>1079080

"It's time to go to school"

http://www.youtube.com/watch?v=2c3Y2i-1mD0

>> No.1079094

>>1079076
It locks the mouse within it, controls the mouse's internal speed separately from the host OS, doesn't provide any keyboard support for navigating menus that I recall, and has one of the most HIDEOUS UIs I've ever seen (which makes it hard on my eyes to use).
It's not easy to use at all.

>> No.1079097

>>1079068
>>1079074
>>1079078
You know, instead of disputing the accuracy of statements that are largely irrelevant to my point, you could just try to understand what I'm getting at and going with that. Why EXACTLY ZNES is popular doesn't matter. It has very little to do with the matter of the subject.

My point is that even the stupidest people can have good ideas or help you improve the functionality of software in ways you programmers couldn't think of, because you aren't that stupid and don't know how stupid people think. Sure, everything make sense to you, because you coded the damn thing. You designed it in a way that makes sense to how you think. That way of thinking, however, is not how everyone thinks.

Also, if you don't want people to call it an emulator, you should probably do something about

http://themaister.net/retroarch.html

>RetroArch is a multi-system emulator for Linux, Windows, Mac OS X, *BSD, PS3, XBox360, Wii, Android.

>> No.1079098

>>1079070
The latter half is semantics. But the former, before the comma, isn't. The program itself doesn't emulate anything, that's the core's job.

>> No.1079104

>>1079097

You're arguing with Squarepusher. Just don't. He's a loose canon, and just doesn't listen in debates. he's a jerk.

>> No.1079106
File: 54 KB, 664x465, medgui.png [View same] [iqdb] [saucenao] [google]
1079106

STOP RIGHT THERE

Just quit using RetroArch on Windows and use Mednafen + MedGUI/MedGUI Reborn instead.

Mednafen lacks of GUI, bue MedGUI (pic related) is the best shit ever and MedGUI reborn is the same thing, but with a catalogue and automatic boxart for each game (screenshot of medgui reborn http://prntscr.com/1ru38u )

I like more MedGUI, buy if you don't like none of these, there are tons of other custom GUI for mednafen on the internet.

Things this shit emulates:
>Atari Lynx
>Neo Geo Pocket (Color)
>WonderSwan
>GameBoy (Color)
>GameBoy Advance
>Nintendo Entertainment System
>Super Nintendo Entertainment System/Super >Famicom
>Virtual Boy
>PC Engine/TurboGrafx 16 (CD)
>SuperGrafx
>PC-FX
>Sega Game Gear
>Sega Genesis/Megadrive
>Sega Master System
>Sony PlayStation

If you use retroarch on PS3/Android, it's ok.

>> No.1079113

>>1079106

A shit-old bSNES version based on 0.59

> STOP RIGHT THERE

Dude, just give it up. We are number one, and we always will be.

>> No.1079116

>>1079106
Nice, time to make the switch

>> No.1079117

>>1079106
>Mednafen lacks of GUI, bue MedGUI (pic related) is the best shit ever and MedGUI reborn is the same thing, but with a catalogue and automatic boxart for each game (screenshot of medgui reborn http://prntscr.com/1ru38u )

> Boxart shit
> Stupid shittalk over GUI shit
> Catalogue shit
> Acting like this is important vs. the actual meat and potatoes

And then you wonder why I don't respect Winbloze tards. You people are idiots.

>> No.1079123
File: 73 KB, 723x482, buggy.png [View same] [iqdb] [saucenao] [google]
1079123

>>1079106

Useful links:

Mednafen homepage
>http://mednafen.sourceforge.net/
Documentation (learn how to use mednafen)
>http://mednafen.sourceforge.net/documentation/09x/mednafen.html
Forums (very active):
>http://forum.fobby.net/
MedGUI:
>http://sourceforge.net/projects/medgui/
MedGUI Reborn
>http://forum.fobby.net/index.php?t=msg&th=924&start=0&

Thank me later

>> No.1079131

>>1079097
I'm just sick of people ragging on ZSNES like it was always a piece of shit and never had it's time. we have better emulators like snes9x and bsnes now but that's no reason to start disrespecting the work on ZSNES.

>>1079106
if you want to sacrifice shaders and perfect a/v sync for a shitty .NET GUI then that's your choice.

>> No.1079128

>>1079097

I don't control what maister writes on his own little homepage.

The stuff I DO control though (the actual libretro page) - I will make sure there will not be any confusion.

RetroArch being "linked" to emulators is something I regret in the first place. This thing is way too big/has way too much potential just for it to be forever relegated to emus.

>> No.1079132

>>1079113

Mednafen does a few things better. RA does a few things better (internal sync, 2 player netplay).

I kinda wish the two projects would merge, and MedGUIs would be ported to RA.

>> No.1079135

>>1079106
sega cd/32x?

>> No.1079139

>>1079097
Why would you design something in a backwards way targeting annoying graphical learning curves like Windows?
Why would you change what a program is to appease other people who don't like it in the first place?

I've not coded a damn thing to it (Suggested, but never directly coded). And it still makes wonderful sense. As long as you think of it as an interface for input and output, and not a host of programs(renamed cores).

>> No.1079140

linux is shit and it will never ever be mainstream while it holds the retarted idea that command line is the best , sorry no i was back when dos was around and a gui was a fucking lifesafer and gui alas windows made comptuers mainstream

>> No.1079142

>>1079117

I just point the differences between THE GUIs.
Phoenix-Retroarch is still shit compare to this 2 GUIs. I don't like MedGUI reborn just for the boxart thing, but maybe someone would like it, so I put it in.

>> No.1079145

>>1079132

>MedGUI

If it is a .NET GUI, then it is fucking disgusting and I don't want anything to do with it.

>Merge Mednafen and RetroArch

Hell no. Like I said earlier, you don't understand what RetroArch/libretro are.

You don't have a first clue what the fuck an application API is in the first place.

Newsflash - we IMPLEMENT Mednafen through our application API- THEN the frontend runs that shit.

Capiche? Or do you still NOT GET IT?

>> No.1079147

>>1079106
Mednafen is only good because it lacks a GUI. All of the options are forced to be simple and readable in the config file. And hotkeys make setting things like controls in the program itself easy as HELL.

What are you spoiling though? I can't think of any relevant plot points to an emulator or frontend.

>> No.1079150

>>1079135

Sadly, no. I use Kega Fusion for those.

>> No.1079148

Even if you do want to use Mednafen there is a better multi-platform GUI now.
http://forum.fobby.net/index.php?t=msg&th=941&start=0&

>> No.1079154

>>1079147
>Having more options is bad

>> No.1079157

>>1079140
I much prefer a hotkey based UI to a graphical one. Manually moving the mouse over to individual, often both small and distracting, buttons and clicking them never made sense to me. Especially for media players.

>> No.1079161

>>1079145

You are the most insufferable asshole I've ever come across on the internet.

>> No.1079159

>>1079128
>The stuff I DO control though (the actual libretro page) - I will make sure there will not be any confusion.
http://www.libretro.com/

>RetroArch is a modular multi-system game/emulator system

Yeah, no, much less confusing.

>> No.1079160

>>1079154
Appears to have the same options to me. Just thrown onto a frustrating graphical interface instead of config files and hotkeys.

>> No.1079167 [DELETED] 
File: 40 KB, 424x283, Squarepusher in an argument on the internet.jpg [View same] [iqdb] [saucenao] [google]
1079167

>>1079160

>> No.1079168

>>1079160
I'm talking about having the option of using a GUI ( or developing one if there isn't any, of if the current one is shit ) vs always having tomdeal with the command line.

>> No.1079175

>>1079161

Why? Because I have to inform you on what RetroArch is and isn't, and you don't want to learn?

>> No.1079176

>>1079168
If there are command line options and text based config files you always have the option of developing a GUI.

>> No.1079180
File: 2 KB, 99x66, hank-williams-iii-hank3-roskilde-festival-2012[1].jpg [View same] [iqdb] [saucenao] [google]
1079180

Can anybody tell me what SQUAREPUSHER means?

plz??

>> No.1079184

>>1079176

These stupid troglodytes in here don't even get that this is EXACTLY what is happening.

Like XBMC is developing a LIBRETRO FRONTEND now - RetroPlayer -so that you can play libretro cores from XBMC.

And other apps can start doing it that way as well.

RetroArch is a LIbretro FRONTEND - it IMPLEMENTS the Libretro API just like how a web app or mobile app can IMPLEMENT the Google Maps API so that they can get access to maps stuff.

But hey, I don't expect autistic reddit/4chan types to understand the first thing about decent API design and the way things work in 2013 - you make a platform through an API, not by making a "multi-system emu".

Without an API, you are nothing.

Which is why Libretro/RetroArch is the only game in town. Without an API, you won't ever amount to shit, no community will form around it, and there will not be a "pro-bono" advantage to people who want to adopt your shit.

>> No.1079182

>>1079168
Oh that's fine. But that option gives no new options as far as I see. It's just a strange way to gather them together, or split them apart rather.
Config files are more usable and understandable. So I don't see the point. Especially if more options are added and the frontend lags behind in development.

>> No.1079186
File: 20 KB, 581x567, zsnes.png [View same] [iqdb] [saucenao] [google]
1079186

Did you know...

RetroArch use a buch of Mednafen cores?

>> No.1079185

>>1079180
>Can anybody tell me what SQUAREPUSHER means?

Mentally unstable RetroArch dev.

>> No.1079190

>>1079185

http://en.wikipedia.org/wiki/Squarepusher

Your music tastes being shit probably explains why you have to ask the question.

>> No.1079191

>>1079106
Congratulations to the dude who made MedGui, it's very hard to make a GUI more bloated than RA-Phoenix.

>> No.1079193

>>1079191

You should thank byuu for RA-Phoenix being shit.

It's built ontop of Phoenix - his "crossplatform GUI widget" thingie.

As usual with most of byuu's shit - it sucks.

>> No.1079192

>>1076926
so what? i remember what dos was and it was a fucking nightmare , jesus christ the problem with the soundcards

>> No.1079196

>>1079180
I was going to boot up a Zelda game and make link push a tile. But I couldn't decide on which one and now I can't care too.

>> No.1079204

>>1079184

I want to learn more anon, please teach me or share with me documents/links what I can read to increment my knowledge about API/libretro stuff

>> No.1079206

how do i change input config per system? the default is some snes+psx hybrid, so it feels all sorts of retarded playing genesis. I do like that i can just choose any rom and it loads the right system though.

>> No.1079214

>>1079206
never mind, I have to change cores to change systems.
why would anyone use this over individual, configurable emulators?

>> No.1079217

>>1079214
>why would anyone use this over individual, configurable emulators?

zero reason

>> No.1079218

>>1079214
setup troll/10
You can use multiple configs. you can also change them in rgui with this branch.
>>1079014

>> No.1079223

>>1079214

Because they run better on RA.

Because it has shader support to die for.

>> No.1079227

>>1079223
>Because they run better on RA.
But RA isn't an emulator, it's an API. Why would the RA SNES9x core run better than SNES9x for instance?

>> No.1079231

>>1079214

Another big reason -

because portability matters and because Windows is not the end-all-be-all.

Because having a clear distinction between the "emulator" (core) and the frontend (libretro frontend / RetroArch) matters.

Because convergence matters.

Because some people get it and others (like you) don't.

>> No.1079237

>>1079227

Because it doesn't have shit audio/video/input drivers Sherlock.

Because it has audio/video sync actually worth a fucking damn.

Why t

>> No.1079238

>>1079214
Because it has superior sync to avoid audio or video errors.
Because switching configs (or cores I guess, if you don't have per core configs for some reason) is easier than switching programs. And can even be done with your controller.
Because standalone rarely offers any advantage relevant to general gameplay.
Because it can easily output any resolution I'd desire for use with a CRT.
Because it has amazing shader support. Generally for reproducing console quirks in my case, like snes-hires-blend.cg or gamma.cg.
Because somehow, it magically makes cores run faster than their standalone versions. Or in the NEXT variant core's case, they simply are faster.
Because it's easier to use than learning a brand new UI for each individual emulator.
Because if it doesn't work in any case then support to either find the solution, get it fixed, or fix it myself, is quite abundant.
>>1079227
Compilation optimization? Lack of a persistently running GUI, which could be coded pretty fucking bad and seriously ruin performance?
Or just the speedhacked NEXT variant if you really need it.

>> No.1079253
File: 10 KB, 272x96, fusion load.jpg [View same] [iqdb] [saucenao] [google]
1079253

>>1079218
so i'd have to manually pick the configs every time? wouldn't it make more sense to choose your systems in a menu like this, so that would auto change configs instead of having to choose cores n such?
like all genesis games would have a default config, and you could alter game/input settings individually if needed.

not hating on retroarch, but it would be sweet if it was easier to use. looking forward to netplay with friends later once the emulator is retard proof.

>> No.1079272

WHAT THE FUCK IS HAPPENING HERE? This is first autistic thread I've ever saw here on /vr/.

Just use whatever the hell it fits better for you.

In my case, I use RA for some things, Mednafen for other some, and many other separetly emulator (Like Ootake for PC Engine stuff, Kega for Genesis Stuff, Gambatte for Gameboy stuff because it's easier to change pallete colors, blueMSX for MSX stuff and so on).

Just stop being THIS autistic on my /vr/, please.

>> No.1079269

>>1079253

The iOS RetroArch port lets you pick a ROM, and THEN it suggests a couple of emulator cores that could load it.

I think that is probably what you want.

It still has to be brought over into RetroArch mainline.

>> No.1079287
File: 202 KB, 760x587, shantae.jpg [View same] [iqdb] [saucenao] [google]
1079287

>>1079269
I'd rather set all my cores to certain systems just once, and then choose a system to play. every system could have a different rom path too. that combined with netplay would mean no reason to not use the emulator

>> No.1079302
File: 43 KB, 334x400, Squarepusher.jpg [View same] [iqdb] [saucenao] [google]
1079302

Stop arguing with SP he's fucking delusional and listens to no one.

>> No.1079313

I don't know why people are bitching about RetroArch being hard to use. I don't have any issues using, the only issues I've had with it have since been resolved (like not being able to change options in game - RGUI eliminated that issue)

I certainly can't go back to standalone versions of emulators because RetroArch has too many nice things like shaders, full control over scaling, superior vsync implementations, and hard sync to reduce input lag.

>> No.1079324

>>1079302
The people who argue with him are more delusional, because most of the time he's right despite being an ass about it.

>> No.1079334

>>1079204
libretro docs are located here:
https://github.com/libretro/libretro.github.com/wiki/Documentation-devs

>> No.1079331

>>1079287
That would be a use for config files, yeah.
Just think of them as cores instead of configs, with the cores selected and saved in them. You could set paths that way just fine. And inputs.

The only roadblock you'd have to get over is thinking everything must be in one config file, including multiple systems.
Hell, it's even made idiot simple in a recent branch posted in this thread. Selecting configs is now just as simple as selecting cores for those configs.

>> No.1079350

>>1079253
I think it already does this if you set a directory as the libretro. It will look at the extension of the file and load it in the first core that supports that extension. Obviously, this is prone to issues, probably why it isn't encouraged

>> No.1079356

>>1079269
Really? That would be nice for all versions in RGUI

>> No.1079361

>>1079356
As long as it isn't forced.
Such as only doing that if no core is selected. You could then enforce it on your end by starting up without a core.
I prefer having my core already selected/configured, just selecting the game and starting.

>> No.1079368

>>1079350
yeah, i could see that messing up with bin/cue/iso all the time.
thats why i'd rather have the option like "load gba rom" and "load snes rom" instead. that fusion example is ideal

>> No.1079372

>>1079368
I guess they can do that with the iOS version because Retroarch and cores are in the same package.

>> No.1079382

>>1079368
You could have a chained ``load'' config. Like config→game. Or core→game for those who don't have per system configs for some odd reason.
That would be just the same as ``load X rom''. And doable through RGUI. With a controller even.

>> No.1079387

>>1079382
>``load'' config''
*``load'' option in RGUI, I meant.
Android's interface does something similar. Load game takes you to select the core, which leads you to select the game.

>> No.1079395

>>1079382
wouldn't i have to load individual game configs too? I don't think it would check for certain rom names to ignore the default console settings.
for example, a custom controller config for mortal kombat 2 genesis.

>> No.1079418

>>1079395
Load→Genesis Mortal Kombat 2.cfg→Mortal Combat 2.romextension.

Guess at that point you could also include a game to automatically launch in the config if possible. That would make it even easier.

I know for a fact you can do this with shortcuts (or command line), but it's not an RGUI solution.
retroarch.exe -c "config.cfg" -L "core.cfg" "game.cfg"

>> No.1079426

>>1079418
Bah.
retroarch.exe -c "config.cfg" -L "core.dll" "game.cue"

>> No.1079451

>>1079426
>If you have some special options you want to store in separate config files you can use retroarch --config baseconfig.cfg --appendconfig specialconfig.c

https://github.com/libretro/RetroArch/wiki/Using-command-line

>> No.1079476
File: 16 KB, 589x375, 1264679870794.png [View same] [iqdb] [saucenao] [google]
1079476

>>1079418
>>1079426
>>1079451
seems like a lot of work for something that could be done automatically

>> No.1079478

>>1079451
>Power users can append options separate from their config files for specific use on any config file
How does this make the GUI plebeians feel? I'd imagine such an option in a GUI would be considered annoying bloat, but it's a simple switch here.

>> No.1079489

>>1079476
But that is being done automatically.
In fact, Load→config→game would automate through a GUI even.

Shortcuts launch the same way a program would. With no need to interact with RGUI or any launcher at all for gameplay.
I'd say that's about as fucking automated as you can get. You'd just have to automate it yourself.

Unless you mean the configuration done beforehand. Which doesn't make sense to automate due to how subjective that can be.
``Automate my resolution and input selection for me'' and whatnot.

>> No.1079491

>>1079476
entitlement.txt

>> No.1079492

>>1079476
It's a lot of work to make it be done automatically and it adds extra complexity to the code.

>> No.1079495

>>1079491
>opinion
>entitlement

>> No.1079502

>>1079495
See
>>1079492

>> No.1079504

>>1079502
I understand that, and i agree with you. Besides, it's something complicated to add in a gui. I'd just make extra config files.

>> No.1079516

>>1079492
Might want to take a page from mame then. Altering default controls/config while a game is running creates a game specific config that always loads when that game does.

>> No.1079535

>>1079504
Load→Config→Game wouldn't be complicated.

In fact, it could be added to >>1079014 that config branch quite easily.
Load→config.cfg→Menu (RGUI, None, and ``No Game'' also work. Always at the top) would load the config without a game. While below the Menu option could be file browsing just like ``Load Game'' is now.
Preferably with a "..." to go to the parent directory, but whatever.

>> No.1079536

>ITT why Autism-Arch will never be popular

It's a glorified Android app, what do you expect?

>> No.1079542

OP's pic shows Super Mario World, why isn't this on the Nintendo General? Please stop shitting up the board with your mario, ninfags.

>> No.1079543

>>1079536

LEL.

Somebody didn't read its history then -

http://www.knowyourmobile.com/games/nvidia-shield/21220/nvidia-shield-retroarch-ultimate-retro-gaming-combo

>> No.1079549

It would be worth using if it even allowed a basic function like having separate controls for each system. Do these guys expect me to switch jump buttons every other game? Who does this program target?

>> No.1079553

>>1079516
That makes the config files a clusterfuck.
Also makes configuring while it's running configure for that game only, instead of the selected cfg file.
Going around that by adding a ``configure for game option'' adds unnecessary bloat to the menu.
And who knows if you want only your changes while doing so saved for the game, or the entire cfg file snapshot to the game settings. Which would override the current cfg while that game is running.

>> No.1079554

>>1079549

Nearly every system/game can be mapped perfectly to a DualShock3-type controller.

So we have this abstraction called the RetroPad and the vast majority of all emus/games map perfectly to it.

So other than Genesis/some arcade games you really don't have much room to complain over the default controls.

>> No.1079562

>>1079549
Separate controls are a separate configuration.
As such, they are separated by config files.
Keeping multiple config files alleviates the issue. As you would anyways by having multiple input configurations. But without the hassle or clusterfuck of attempting to automate them per system, which may be more than one per core.

>> No.1079563

>>1079554
I use a keyboard. So Retroarch is so niche that it requires a controller to properly use it?
No thanks, I'll keep my standalone emulaotrs.

>> No.1079567

>>1079554
>perfectly to a DualShock3-type controller.

One Mario game:
>Jump is circle

Another mario game:
>Jump is square

One Contra game:
>Fire is circle

>Another contra game:
>Fire is square

It should be obvious that the mapping should follow x and square, rather than circle and square. This is for two button systems and N64 as well.

>> No.1079573

>>1079553
>adding a ``configure for game option'' adds unnecessary bloat to the menu.
No, no it doesn't. And having a buttload of config files is the user's problem if he chooses to have custom controls/settings per game.

>> No.1079586
File: 386 KB, 1196x896, RetroArch-0917-191550.png [View same] [iqdb] [saucenao] [google]
1079586

>>1079554
You probably have heard this a lot, but I still think B-A on NES cores should be mapped to Square-Cross.
For example: Super Mario Bros 3 uses A to run and B to run an A to jump. The All-Stars remake uses Y to run and B to jump by default instead, because it's much more comfortable with 4 face buttons.
Maybe add it as a core option like with the VBA-Next core?

>> No.1079590

>>1079586
*Super Mario Bros 3 uses B to run an A to jump.

>> No.1079595

>>1079563
>I use a keyboard. So Retroarch is so niche that it requires a controller to properly use it?
Joke's on you, no one else is retarded enough to play console games with the keyboard.

>> No.1079605

>>1079586
I played on gameboy my entire life and am used to A jump / B runshoot. I hate when Y/B or Square/Cross is default because it makes no sense to me.

>> No.1079607

>>1079595
Actually keyboards are technically just as good for 2D console games, they just lack the comfy factor.
>>1079586
I have a config titled 'nesinput'. Whenever I want to play an NES game I just switch it to that. It then switchs the control settings so that 'b' the left button and 'a' is the lower button my 4 face button gamepad. It also switches the core from bsnes balanced to nestopia

>> No.1079609

>>1079573
It's also the user's problem if they want that bloat added, isn't it?
Devs don't want it, so they won't write it.
Most regular users don't want it since they just handle full separated CFGs.

Such an automation could also cause plenty of issues. Overriding the selected core (to SNES9x instead of bSNES balanced for example) or inputs that you've changed afterwards in your base cfg. Leaving the user to wonder how in the hell to reverse the override.
Imbeciles won't know how to delete CFG files. Adding yet another RGUI option to ``delete game option'' or similar would confuse the end user just as much, if not more, while adding even more unnecessary bloat.

Having a buttload of configs was never mentioned. But that would be easily dealt with if the configs are named properly.

Now a proper solution that actually fits the program would be a ``duplicate config'' option to the config selection recently added to RGUI. Similar to how ``save config'' worked in phoenix.

You're free to make pull requests and whatnot for anything though. Go ahead. Code it.

>> No.1079613

>>1079190
You should make an IDM thread on /mu/ and link us to it.

>> No.1079617

>>1079607
They have the comfy factor if you're used to typing properly and configure it to the home row.
Like IJKL arrows, ASDF face buttons, GH start/select ER L/R, etc.
But something feels wrong about using the keyboard instead of something with a nice dpad.

>> No.1079628

>>1079586

This. A simple option to switch between square/x and x/circle would be all that's needed. Simpler than having a bunch of configs for just such a simple chang.e

>> No.1079631

>>1079617
totally agree, though I find keyboard+mouse the most comfy for FPS, strategy, and WRPGs
>>1079628
toggling that option would take just as much time as swapping a config anyway

>> No.1079636
File: 101 KB, 550x524, 1284973188019.jpg [View same] [iqdb] [saucenao] [google]
1079636

>>1079609
Theres no reason to be super defensive when players want features that were made 15 years ago.
Retroarch seems to be flaunting accuracy over functionally which is causing a lot of the drama here.

>> No.1079637

>>1079628
I find it simpler just to change configs since you're changing cores anyways. But yeah, 口/X does work better in general and could be handled in core options to map to the RetroPad differently.

>> No.1079641
File: 321 KB, 1000x1000, angle.jpg [View same] [iqdb] [saucenao] [google]
1079641

>>1079586
This is really all I want from RetroArch at this point. I can't do multiple configs on the PS3.

>>1079605
It's not the same though. The angle on the DS3 is much steeper, making it a really uncomfortable and awkward way to use the thumb.

>> No.1079642

>>1079607
>Actually keyboards are technically just as good for 2D console games, they just lack the comfy factor.

Man, you just went full retard.

I guess /vg/ wasn't kidding when they said /vr/ was staffed with neanderthal mongoloids.

>> No.1079643

>>1079631
>toggling that option would take just as much time as swapping a config anyway

You only have to change it once. It would affect all systems. The option would be for people who want to keep the current button layout.

>> No.1079648

>>1079642
calm down. I wasn't trying to say that gamepads are objectively more comfy, I was just stating why I use gamepads over keyboards in console emulators though keyboards are just as capable of playing the game

>> No.1079649

>>1079636
>Theres no reason to be super defensive when players want features that were made 15 years ago.
>Retroarch seems to be flaunting accuracy over functionally which is causing a lot of the drama here.

Agreed. However, it's not "accuracy" really. It's the devs philosophy of "simplicity", "modularity", etc that is rubbing against others desire for usability. They have a very set way of doing things, and they ain't changing shit.

I think what needs to happen is some other guys are going to make a new GUI and it's going to then take off.

>> No.1079651

>>1079567

Lolwut?

Controls are mapped ACCORDING TO THE SYSTEM ITSELF.

So for NES - Mario jump would be Circle because that is where your A button was stationed Sherlock -

Circle being the SNES' A
Cross being the SNES' B
Squaer being the SNES' Y
and Triangle being the SNES' X

This is well understood.

So for another Mario game -you are actually talking about the SNES - and no - jump was NEVER square there (ie. Y button) - you have your games mixed up entirey.

Really - quit making so little sense.

>> No.1079658

>>1079636
Yeah, that did come off as defensive.
It was supposed to be frustrated rather. At the idea of people wanting another option to create more configs, make those configs automatically selected on game selection regardless of core or pre-existing cfg, and having those who don't care for such automated features code it for them.

>> No.1079659

>>1079651

With Super Mario World - jump was B.

Really - the only sane way to do it is to map buttons to the RetroPad PER SYSTEM - mapping it per-game is total stupidity and just leads to broken-ass configs. The developers DID NOT intend you to be playing those games with the controls all messed up like that.

>> No.1079661

>>1079651
>So for NES - Mario jump would be Circle because that is where your A button was stationed Sherlock -
>not jump = cross and run = square
Using circle to jump (or, using it at all on for NES games) is just awkward as fuck, because it's on the outer edge.

>> No.1079664

>>1079659
>>1079661
no shit, make a config that changes it accordingly whenever you play a NES game

>> No.1079673

>>1079641
This. You can put your thumb between those buttons on a NES controller, but not on a DS3, which I use to ermulate. Never tried other gamepads with that config tho, you may find one that has buttons very close to each other.

>> No.1079687
File: 161 KB, 1466x643, nes vs ps1.jpg [View same] [iqdb] [saucenao] [google]
1079687

>>1079651
>Controls are mapped ACCORDING TO THE SYSTEM ITSELF.

And you're being too literal. The NES and other two button systems is shaped differently than modern SNES style pads. These pads favor X and Square by design.

An NES controller is fine to use. That button layout mapped very literally to a SNES/DS style controller is awkward.

Nintendo themselves favored the square/cross layout when using the SNES. And if square/cross is favored in RA, then it would mean consistent controls for the entire series of games. Which would be gorgeous.

>> No.1079690

>>1079659
>mapping it per-game is total stupidity
Its has arcade emulation. A config option per game is mandatory, or drop fba support entirely.

>> No.1079696

I just wish they developers didnt switch accept and cancel around so much.

>> No.1079698
File: 145 KB, 1373x614, snes vs nes.jpg [View same] [iqdb] [saucenao] [google]
1079698

>>1079687

snes vs nes makes it even clearer

>> No.1079703

>>1079687
No, it's fine the way it is, what you're saying sounds confusing as fuck

>> No.1079704

>ITT Squarepusher getting defensive that anyone dare criticize his pet project and deciding to change nothing

>> No.1079701 [DELETED] 

>>1079595
No one is retarded enough to argue against having choices. I use emulators, therefore I should have choices when it comes to controllers. I prefer using the keyboard and allocating a finger to each button. I can't play a precise emulators with something like a dualshock, it's extremely uncomfortable for me. Sorry for being different.

>> No.1079705

>>1079698
N64 is fucked too.
A is circle and B is cross

>> No.1079706

No one is retarded enough to argue against having choices. I use emulators, therefore I should have choices when it comes to controllers. I prefer using the keyboard and allocating a finger to each button. I can't play a precise platformer with something like a dualshock, it's extremely uncomfortable for me. Sorry for having preferences.

>> No.1079708

>>1079704
>ITT: Entitled end users think their opinions matter

>> No.1079709

>>1079698

Wut

What the fuck is this shiiiiiiiiiiiiiiiit

Time to get the fuck outta this chan - this is retarded.

>> No.1079714

>>1079709

What?

>> No.1079721

>>1079698
It makes it clear that A and B are, in fact, A and B and not Y and B

>> No.1079723

>>1079708

>Autist stuck in his ways and never listens to anyone else

>> No.1079725

>>1079721

THat's like autistic level nonsense.

Nintendo themselves used Y/B control scheme for their games on the SNES.

>> No.1079732

>>1079725
Yeah and NES games =! SNES games

This is just pointless nitpicking, I've been more than fine with the controls actually being mapped to the proper buttons instead of some weird ass mapping that satisfies someone's OCD about Mario games

>> No.1079734

>>1079706
>I use emulators, therefore I should have choices when it comes to controllers. I prefer using the keyboard and allocating a finger to each button.
Then do so instead of whining about your preferences and making it seem like keyboard play is something people care about. I'm not arguing against choice, feel free to use a shitty keyboard if that's what you want, the support is there. If you're playing using a keyboard that means you're a PC RA user anyway, and you can have core-specific settings by switching configs, so what's the problem?

>> No.1079739

>>1079723
>Autist who doesn't realize his suggestions are dumb

>> No.1079741

>>1079732

Holy shit, you're a dense mother fucker. It's like arguing with a brick wall with you.

>> No.1079748

>>1079732
That is absolutely right. NES != SNES. That would be why they're arguing for a change in the first place.
I would be more frustrated about N64 though, personally. Since that actually did have a physical position relative to 口/X. or Y/B.

>> No.1079751

>>1079748
Exactly

>> No.1079760

>>1079732
>Yeah and NES games =! SNES games

And the most common kind of controller today is SNES styled. So you're trying to play NES games on a SNES controller with a very literal mapping. It's awkward.

When companies made games for the SNES, they used Y/B format. Games that started on the NES and moved to snes used Y/B.

Castlevania 4 for instance. Contra 3. Super Mario All Stars (which were literal remakes of NES games and not sequels). I could go on and on. In fact, Ninja Gaiden trilogy was criticized for NOT using the Y/B button layout.

>>1079748
>I would be more frustrated about N64 though, personally. Since that actually did have a physical position relative to 口/X. or Y/B.

This even more.

>> No.1079769

>>1079760
>It's awkward.

Not at all. In fact I prefer it to be that way.

>> No.1079772

>>1079769

And some don't. I'd wage more in fact.

>> No.1079773
File: 384 KB, 1000x1000, nesnes.jpg [View same] [iqdb] [saucenao] [google]
1079773

Mapping NES AB to SNES style AB is fucking retarded.

>> No.1079776

>>1079772
Then code it in yourself and do a pull request

>I'd wage more in fact.

I doubt most people care either way

>> No.1079778

>>1079773
To be fair, that pic is very misleading.

Who the fuck holds their thumb across the buttons on the NES controller like that?

>> No.1079780

>>1079778
The same people who hold the SNES controller like that, probably.

>> No.1079791
File: 226 KB, 1280x720, 無題3112.jpg [View same] [iqdb] [saucenao] [google]
1079791

>>1079773
Technically, it could be considered retarding. Since it holds back configuration by making you think for a second. ``Wait a moment. How is this mapped to RetroPad?'' and the like.
>>1079778
I do. It makes sense for many games with run and whatnot set to B. Since you're holding that button down and still need to press the other while doing so. It just makes sense to use your knuckle of the same finger.

>> No.1079792

>>1079791
>無題3112.jpg

Why the weeabo characters?

>> No.1079795

>>1079792
It just means untitled, dude.

>> No.1079794

>>1079792
why not?

>> No.1079798

>>1079778
The B button (SNES Y) is very often used to run in platformer/action type games, and is held down almost all the time. This is no problem to do with the fingertip but feels very uncomfortable trying to use the middle of the thumb, so I have change to the retarded grip as in the picture when dealing with RetroArch's default DS3 setup. My friend who I play with every weekend does the same thing and has complained about the button config for two button systems several times. We play on RA PS3 so loading different configs is not an option.

>>1079791
Retarding indeed.

>>1079792
He's probably running Windows in JP locale.

>> No.1079805

>>1079798
>He's probably running Windows in JP locale.

Why?

>> No.1079807

>>1079778
Oh and please make an illustration of how you mean we're supposed to place our thumb on the NES controller.

>> No.1079808

>>1079798
>We play on RA PS3 so loading different configs is not an option
It should be when that RGUI config selection gets merged. I do wonder how you could go about organizing them though.
I use my file browser to duplicate, name, and sort them, but is there anything for that on the PS3 or Wii?
Would you actually NEED some form of text input in RGUI to compensate it for proper config organization?

>> No.1079814

>>1079805
Not that guy but I ran my Win7 with Japanese locale until last week because that's what it came preinstalled with, and you can't change locale on Home Premium without using a third party app. As long as you can read the language it doesn't matter what it is, Windows has full unicode support anway.

>> No.1079819

>>1079814
Win7 may have full unicode support, but Japanese developers rarely make use of it. Since most of the rest of the world has adapted, many just leave it on Japanese for Japanese programs alone. Regardless of whatever other language/s they use.

>> No.1079820

>>1079808
There are homebrew file managers for the PS3, but you would have to exit RetroArch, wait for the program to load and then awkwardly navigate the file hierarchy using the DS3 before launching RetroArch again. Multitasking isn't a thing, so some built-in form of management would be necessary to make the feature practical on consoles.

>> No.1079827
File: 2.84 MB, 4608x3456, 101_0123[1].jpg [View same] [iqdb] [saucenao] [google]
1079827

>>1079791
>>1079798
I use the left edge of my thumb for run, and the center-right of it for jump. Different strokes.

>>1079807
I don't currently have one in possession, but I'd hold it so that the back of the controller rests against the sides of my index fingers, and my thumbs of each side reach around from the bottom corners. Holding it so that the thumb reaches perfectly horizontally looks so unnatural.

>> No.1079831

>>1079819
You can set non-unicode programs to run in Japanese locale while having the display language set to English or whatever. I just couldn't be bothered to change it after I got the laptop when everything worked just fine anyway.

>> No.1079832

>>1079820
I can see it being quite simple or quite complex. Depending on how much of the keyboard is supported, if it's RGUI based or host system based, multiple languages, etc.
But really, that's a topic to take to the Libretro boards, not here. To actually get shit done.

>> No.1079837

>>1079131
And thanks to zsnes, we have romhacks that won't work on real hardware. Shit is shit.

>> No.1079840

>>1079831
That's what locale is. The non-unicode program encoding setting.
Display language is an entirely different setting. I prefer to keep that on English just due to how much I use it online. It is the world's programming language of sorts.
For irony's sake though. Many programmers locked programs to require Japanese configured clocks.

>> No.1079843

>>1079827
That doesn't look so different from how I hold my thumb on the DS3, except I guess you have slightly larger fingers. Do you disagree with X run and O jump being awkward?

The NES controller has sharp corners, which is why I reach out from a slightly higher position to avoid having them digging into my palms.

>> No.1079851

>>1079843
>Do you disagree with X run and O jump being awkward?
Absolutely not. Using circle at all for NES games is pants-on-head retarded.

>> No.1079856

>>1079840
Well, I meant display language then! I'm not so familiar with Windows terminology, all the unicode apps were set to Japanese by default and on Linux it's all configured by the locale program which may be what got me confused. Anyway, I think we can agree on most Japanese programs being shoddily coded. They really should get their act together.

>> No.1079859

>>1079851
I disagree. It's quite comfortable as a mapping for select. Start goes to △ as the general menu button it is.

>> No.1079967

http://www.pcgamer.com/2013/09/16/gabe-newell-linux-and-open-source-are-the-future-of-gaming/

Gabe Newell: “Linux and open source are the future of gaming”

Windows fags eat your heart out.

>> No.1079990

>>1079967
>claims open source is the future
>too afraid to release the source code of the source engine, because it's all stolen shit

>> No.1079993

>>1079967
Gabe Newell is a hack. I remember how he praised Apple after releasing Steam for Mac. He just wants Linux so that he doesn't have to bundle his Steambox with Windows (and Windows' appstore).

>> No.1080049

>>1079993
If he boxes it through KMS or whatever for direct buffer access, a lack of abstraction layers and whatnot, I'd say that would be nothing but an improvement.
Give modern ``gamers'' a taste of low latency, use it as a selling point, and watch them begin to bitch about other devices.

>> No.1080146

>>1079990

Isn't it mostly Quake 1 code?

>> No.1080225

>>1080146
I don't think there's much code left from Q1/GoldSrc at this point, but I could be remembering wrong. There's a lot of info written on the topic if you take a trip over to Wikipedia.

>> No.1080371

>>1080225

The base is still Quake 1 code. It is the crappiest and messiest codebase around - that's for sure.

Not that Unreal Engine 3 is that much better though.

Game developers and their "skillz" are madly overrated just by looking at those two piece of shit codebases.

BTW - the Source 2K7 engine source can be downloaded and so can Unreal Engine 3 (snapshot 2004). So you can take a look for yourself.

Pullitzer Prize-winning code this fucking shit ain't.

>> No.1080385
File: 548 KB, 250x140, 732563475.gif [View same] [iqdb] [saucenao] [google]
1080385

>supposedly the most dick-suckingly amazing emulation software of all time
>all this dos era bullshit
>asshole devs
>worse interface than zsnes
>really, just the biggest asshole devs ever

eh.

>> No.1080421

>>1080385
>all this dos era bullshit
>worse interface than zsnes
ZSNES is the definition of dos era bullshit, though.

>> No.1080435

>>1080385

U too >_>

>> No.1080446

>>1080421
>ZSNES is the definition of dos era bullshit, though.
It used to be. Then RetroArch was released.

>> No.1080485

>>1075510
Hey /vr/, can you guys help me out with getting a GUI for Mupen64 Plus? I don't know how to install M64py, and I've tried installing it to the same folder as Mupen64 Plus. Google hasn't helped, unless of course you use Linux. (I use Windows 7.)

>> No.1080510

>>1079123
>fobby.net
http://cromulent.fobby.net/no-peons-in-my-soup/

>> No.1080508
File: 9 KB, 237x236, 1379288966429.png [View same] [iqdb] [saucenao] [google]
1080508

>>1080385

>> No.1080518

>>1080508
Did you make this image, or did it already exist? Either way, it's pretty telling.

>> No.1080528

>>1079673
Are your thumbs the size of pencils?

>> No.1080534

>>1080518
I've seen it posted in EmuGen earlier, and with the way every RetroArch thread turns out, I think it will be staying with us for a while.

>> No.1080607

>wanting A and B to be mapped to Y and B

What kind of autistic garbage is this?

>> No.1080623

>>1078671
SP detected

>> No.1080626

>>1080623
byuu detected

>> No.1080625

>>1080607
It makes perfect sense, and it's been explained multiple times ITT. The point is, we should be able to easily map shit to whatever button or key we want to, because that's how good software works.

>> No.1080629

>>1080607
Have you ever played a Mega Man X game? Jump is Cross (SNES: B) and shoot is Square (SNES: Y)

>> No.1080632

>>1080625

No it makes zero fucking sense. The devs think it makes zero sense as well

>we should be able to easily map shit to whatever button or key we want to,

retroarch-joyconfig.exe is your friend

>> No.1080642

>>1080632
>No it makes zero fucking sense.
Jesus fuck, the controllers are shaped completely differently. Of course it makes sense to reassign buttons when you're playing on a controller that puts the buttons in a different position. Stop being so dense.

>> No.1080638

>>1079027
Wow, are you Squarepusher? That's your attitude to development?

Wow.

>> No.1080651

>>1080642

No it makes sense to make the buttons consistent with the "RetroPad" abstraction

You can map the "RetroPad" to whatever you want on your USB controller, so why the fuck are you bitching?

>> No.1080652

>>1079837

This. Either do it right or don't do it at all. ZSNES went on to be a platform unto itself to the detriment of the entire community.

>> No.1080654

>>1080623
Do you dumb shits actually think these devs come here? SP couldn't even tolerate GBATemp's stupidity so what makes you think he would come somewhere worse?

>> No.1080664

>>1080654
Who the shit was the autist arguing through the later part of this thread then?

>> No.1080668

>>1080654

Oh he's been in here, here's what he thinks about you guys:

http://pastebin.com/wWMPc2Zv

>> No.1080669

>>1080654
SP does come here. He frequents the emulation general on /vg/

>> No.1080674

>>1080668
Not surprised at any of that.

>> No.1080676

>>1080668
>SP quotes me out of context and thinks I hate retroarch

Toplel. I usually defend this guy, too. Not sure why.

>> No.1080685

>>1080668
>doesn't really respond to anything anyone says
>just calls everyone retards

is this guy 12 years old? i tried ra and it's a goddamn mess. you have to be pretty far up your own ass to not see the flaws in something like this.

>> No.1080691

>>1080685

The flaws are minor and are outshined by the benefits

>> No.1080694

>>1080668
>keyboard

I play most of my games on my keyboard, even though I have a 360 pad right next to me.

You're just autistic, squarepusher.

>rgui is rather controller-centric

Or so it seems. I don't use retroarch, but apparently you guys attempted to create an abstract ideal controller with the perfect layout called retropad and then map emulator core input to it instead.

That's retarded. What you should have done is introduced a way for libretro API implementors to auto-discover controller layout and hardware characteristics via core-provided metadata about the system's input devices. This way, configuration would be a lot easier and specific to the system being emulated, and you also get half of the "per-system configuration" feature for free, which is something people actually want.

You're just bad at abstractions, squarepusher.

Didn't even read the rest, apparently it's just keyboard trashing and people talking about the retarded retropad.

>> No.1080695

>>1080685
I agree RA has lots of flaws and he's in denial, but regarding the specific comments he was addressing there's nothing there to even refute.

>> No.1080705 [DELETED] 

>>1080694

>Or so it seems. I don't use retroarch, but apparently you guys attempted to create an abstract ideal controller with the perfect layout called retropad and then map emulator core input to it instead.

That's retarded. What you should have done is introduced a way for libretro API implementors to auto-discover controller layout and hardware characteristics via core-provided metadata about the system's input devices. This way, configuration would be a lot easier and specific to the system being emulated, and you also get half of the "per-system configuration" feature for free, which is something people actually want.

Fuck no. What you are suggesting is retarded instead.

RetroPad is great and a DualShock-type controller is what EVERY MAJOR GAME CONSOLE THESE DAYS USES. IT IS THE STANDARD. There is no fucking reason whatsoever to diverge from it.

I am done with this stupid thread now. BRB telling me how you like playing N64 games with your keyboard.

>> No.1080712

>>1080705
who has even said anything about playing N64 games on a keyboard
you silly

>> No.1080708

>>1080676

He doesn't handle anonymity well I don't think.

Someone says something retarded and he thinks everyone on 4chan is retarded. If you say one "wrong" thing you are retarded, no matter if you actually agree with him 100% on everything.

>> No.1080709

>>1080685
>head far up your own ass

Squarepusher defined.

He just created an API. He took other emulator's code and made it talk to that API. He then coded a shitty front end on top of that API. That's it. The only redeeming feature is that it can apply arbitrary shaders on top of the graphics.

Byuu clashed with people but had much bigger impact on the community than this faggot.

>> No.1080716

>>1080691
>benefits
explain, please. i've used shitloads of emulators, and they all do basically the same thing. ra just makes things unnecessarily convoluted.

>>1080695
the keyboard thing, for one. what do they care if i want to map buttons to keys? it's super easy on other emulation software made over a decade ago. they keep throwing out n64 games as a retort, but we're not talking about fucking analog games, are we?

>> No.1080720

>>1080709

>He just created an API

Actually byuu created the API, he and Themaister forked it

>He then coded a shitty front end on top of that API

Themaister was the one who originally started SSNES as a bsnes frontend. SP came along when he used it for his PS3 ports.

Please learn your history before you make incorrect statements

http://www.knowyourmobile.com/games/nvidia-shield/21220/nvidia-shield-retroarch-ultimate-retro-gaming-combo

>> No.1080721

>>1080705
I don't play analog games on a keyboard. I use 360 pad for that. I do play SNES games on a keyboard.

>every major game console uses it

And then you have the odd ones that don't, like the neo geo, apparently, and you have to map the buttons, and you apparently did an absolute shit job at it too if this thread is any indication.

There's also consoles that have, in addition to regular push buttons, pressure sensitive buttons, triggers with floating point precision, mouses, light guns, how do you account for that?

You just took the easy way out and said "it's all the same anyway". It's sad.

>> No.1080719

Please stop running people away that do things for us in their spare time, jesus fucking christ i swear peopleon the interenet so many good things because they think their entitled for things to be perfect. He doesn't owe you faggots shit, i can't believe he even comes here.

>> No.1080723

>>1080709
>He took other emulator's code and made it talk to that API. He then coded a shitty front end on top of that API.
I'm not a programmer, but that sounds like really basic, unremarkable shit.

>shaders
Oh, those things nobody cares about.

>> No.1080732

>>1080719
If I made something terrible for you in my spare time, then was a massive dickshit to you on the internet, then called everyone who offered me constructive criticism a retard, would you respect me?

>> No.1080734

>>1080723
>I'm not a programmer

Which is probably why you think that.

>> No.1080735

>>1080720
Byuu created libretro? I have even more respect for the man now.

Why does this SP faggot think he's such big shit then?

>>1080723
>but that sounds like really basic, unremarkable shit.

It is basic, unremarkable shit.

All the hard work is still done by snes9x, mednafen, bsnes, all written by the people who actually matter in this community.

>nobody cares about

I care, but other emulators can do shaders too.

>> No.1080737

>>1080732
Fuck off retard, this is why we can't have nice things.

>> No.1080745

>>1080716
Advanced shader stacking, perfect audio/video syncing thanks to "dynamic rate control", input lag reduction with hard syncing and KMS, everything supported under a single interface, has an in-game menu that works with your controller and scales across resolutions well (it's a godsend at 240p)

Also, it exists on more platforms than any standalone emulator. Can't argue with that.

>>1080723
>
>>He took other emulator's code and made it talk to that API. He then coded a shitty front end on top of that API.
>I'm not a programmer, but that sounds like really basic, unremarkable shit.

Then why did nobody else do it yet? Being able to write something once that targets libretro and be able to run it on every platform RetroArch is ported to has to count for something. It allows you to focus on core development without having to worry about UI or graphics output or input, libretro frontends like RetroArch will take care of that for you.

>>shaders
>Oh, those things nobody cares about.

Is that why people are talking about them all the time? Even if you're a "muh pure square nearest neighbor pixels" fag, you can benefit from using some kind of shader.

>> No.1080746

>>1080737
No, fuck you instead.

Just because he contributed some shit to retroarch (he didn't even create the thing apparently) doesn't give him a free pass to be a raging retard.

>> No.1080742

>>1080737
Fez is one of my favorite games of this generation. Phil Fish still needs to stay the fuck off Twitter. This asshole is no different.

>> No.1080749

>>1080746

Actually he is responsible for most of the non-PC ports. He's pretty accomplished as a developer, few people know how well an emu will perform on a given platform as much as he does.

>> No.1080751

>>1080746
>hurr durr i'm a moron

Okay

>> No.1080752

>>1080746

I run this project along with Themaister.

I am the current maintainer now.

Simply put, there is NO FUCKING GUY WALKING ON THIS EARTH RIGHT NOW that can claim to have had the vision, and the sheer PERSISTENCE AND DEDICATION to make RetroArch happen the way it has happened now.

BRB telling me you can equal me on over 12 different platforms and MAINTAINING a library of over 40-50 different API implementations right about now.

Not like some dipshit enduser even knows about the sheer workload of the task.

>> No.1080754

>>1080746
>muh hurt feelings

Why are emu users such crybabies?

>> No.1080759

>>1080745

the reason why it took so long is that the emulation community is very hacky and filled with ego. entire thing reeks of the piracy scene

>> No.1080763

>>1080759
FUCKING THIS

Software/emu scenes are filled with entitled shitheads.

>> No.1080765

>>1080735

Byuu created libsnes, but he didn't accomplish anything with it, Themaister and Squarepsuher are the one who made it what it is now after forking libsnes into libretro.

>> No.1080767

>>1080752
you didn't even create that shit faggot, byuu had much more vision than you will ever have

>> No.1080775

>>1080774
Squarepusher showed up.

>> No.1080773

>>1080767
Do you have a single fact to back that up?

>> No.1080774
File: 1.25 MB, 600x340, laughing loli.gif [View same] [iqdb] [saucenao] [google]
1080774

>This thread still going on

>> No.1080776

>>1080767

Look at this weak trolling

gb2 sucking byuu's cock faggot

>> No.1080779

>>1080775

Why does he pay attention to this place again?

>> No.1080783

>>1080779

Good question. I am going to set up my hosts file right now so that I dont have to deal anymore with this hostile shit.

When you people are actually causing me to become demotivated is when I draw the line.

Instead, I will do what another fellow dev recommends me -

<kode54> retreat to registration required forums
<kode54> or even bug trackers on source repositories

Fuck you all. Have a good long hard look at your attitude and then realize why the fuck most devs despise your kind.

>> No.1080782

>>1080774
I'm surprised the OP hasn't deleted it.

>> No.1080784

>>1080782

You can't delete threads anymore.

I was just laughing because my innocent question spawned some huge flamewar.

>> No.1080785
File: 12 KB, 241x230, 1379179415380.jpg [View same] [iqdb] [saucenao] [google]
1080785

>>1080779
The most rational thing i can think of is trying to reach more users, other than that i have no fucking idea.

>> No.1080787

>>1080783

Yes please do that, 4chan is a wretched hive of villianry, we're all scum and entitled and don't deserve anything.

Some people are already wishing for your departure anyway, so it's for the best.

>> No.1080791 [DELETED] 

>>1080787

Fuck your cockroach ass you entitled pedophile furryfag.

>> No.1080790

>>1080783
>implying you won't keep browsing this place

See you soon.

>> No.1080797

>>1080779

Because he doesn't like people spreading FUD about RetroArch and feels the need to dispel it.

Unfortunatly, his confrontational attitude pisses people off so that tends to make thing worse. Also prone to feeding trolls

>> No.1080798

>>1080797
What FUD was spread here? I don't really use his shit, so I can't really tell.

>> No.1080801

>>1080791

Hey now, I was only encouraging you to make the right decision, You really need to stop looking at this place, you clearly can't tell the trolling apart from the actual posts.

>> No.1080804

>>1080798

That RetroArch is hard to use for some reason. Sure it's rough around the edges but it isn't any more difficult than using MAME

>> No.1080805

>>1080791
Every post you make gets deleted because its obviously shit. Wow.

Yeah, go back to your forums where everyone sucks your dick because they're afraid of you. The truth is someone will probably pick up right after you if you leave because you're demotivated or some shit.

>> No.1080806

>>1080783
>Have a good long hard look at your attitude and then realize why the fuck most devs despise your kind.

Protip - they don't care as long as they get what they want

>> No.1080810

>>1080804
I last used it with Phoenix, and it wasn't the best. Its new GUI is apparently crap that lacks features if this thread is any indication?

There's also that controller thing which is fucking retarded.

That's what I could gather from this thread.

>> No.1080812

>>1080804
Hell i use the Wii version, as far as i know currently the only problem with it is the controller input issue which i believe he was going to make a point to fix before any future updates. If the bare bones menu is the same on the PC version as the Wii version then i'm not really seeing where the complaints are coming from.

>> No.1080813

>>1080810

RGUI is fine for normal use. It also scales well across resolutions, is readable at low resolutions

>> No.1080821

get out retroarch devs

>> No.1080828

>>1080783
You seem to have problems understanding how the flow of discourse on anonymous BBSes works.

Please read shii's essay on this page:
http://wakaba.c3.cx/shii/

The reason you are getting so much shit pushed at you when coming on here is because trolls are low-lives who target those with names, reputations, accomplishments that can be destroyed. This isn't exclusive to 4chan or anonymous boards at all, but you'll see more shit flung here where everyone going against the flow are immidiately nailed to the cross.

You just need to realize that even if people write the most baseless accusations there is no need to defend yourself. If you just let it go there won't be any consequence.

>> No.1080829

Because Squarepusher asked nicely

http://pastebin.com/aBFP3eCK

>> No.1080842

>>1080829
>there are flaws in the app
>people bring it up
>you be an asshole
>people give you shit

Yeah, fuck off Squarepusher.

>> No.1080846

>>1080829
thank you 4chan for ruining everything once again

>> No.1080847

>>1080846

your welcome

>> No.1080849

>>1080846
I really hope you're being sarcastic. All we did was let some arrogant dickbag fuck up his own day.

>> No.1080850

>>1080828
Huh? There are many actually knowledgeable people in /g/'s DPT. They're tripfags and they seem to deal with it just fine, unlike this raging faggot.

>> No.1080852

>>1080849
It's just some dick suckers doing damage control.

>> No.1080857 [DELETED] 

>>1080850
all the tripfags on /g/ are insufferable cunts, go jerk off to your collection of pony porn

>> No.1080858

>>1080828
Uh, you're not exactly helping his case.

That essay explains exactly why the forums SP is going back to are shit: because nobody will ever disagree with him there. It's a perpetual circle jerk.

His problem is so obviously outing himself as squarepusher, the developer, instead of just educating and arguing with people on whatever he felt necessary.

>> No.1080861

>>1080858
not helping his case? no, i was speaking against the bullshit quotes from kode54. but otherwise i agree, the problem being that he's quick to out himself as the one and only sp and takes the insults and bullshit people write on here too seriously.

>> No.1080864

>>1080861
His attitude in general is garbage. There's many technical posts here that he dismissed as retarded. He says he doesn't care about PC players because we're all entitled and mobile's where it's at right?

>> No.1080872

>>1080745
>Advanced shader stacking
meh.
>perfect audio/video syncing thanks to "dynamic rate control"
never had a noticeable problem with this before.
>input lag reduction with hard syncing and KMS
>again, never had a problem.
>everything supported under a single interface
yeah, a shitty one.
>has an in-game menu that works with your controller and scales across resolutions well
you mean that archaic thing in the op with the hideous checkered background that fucks with my eyes? i think i'll pass.

>> No.1080875

>>1080864
>His attitude in general is garbage

So are most programmers, and for usually good reason.

>> No.1080879

>>1080828

He's not reading 4chan anymore, go show to him on #retroarch @freenode.net if you want him to see it.

You can ask him nicely if you want some feature implemented and he will tell you if he will do it or not. Don't argue with him if he tells you no unless you have some good arguments to back it up

>> No.1080889

>>1080737
>Fuck off retard, this is why we can't have nice things.

I don't kiss devs asses. If they say stupid shit, I reply. SP is just a general asshole and hostile to EVERYONE.

>> No.1080893

>>1080879
yeah, i saw the irc log posted right after i posted my comment. he's a nice guy when there aren't ten shitheads ganging up on him, and when considering the horrible shits people in these threads write on the regular i don't see any reason for the sp hate except that they hate his success

>> No.1080894

>>1080719
Doing stuff for me in his free time isn't a free pass to be a massive cunt all the time without being called out on it.

>> No.1080896

>>1080752

talk about an inflated ego.

>> No.1080938

>>1080893

He did admit his "persona" on 4chan and other places causes a negative reaction from people when he posts

>> No.1080946

lmao people on 4chan crying when somebody calls them names

>> No.1080951

>>1080783

isn't this the sixth time you're "leaving 4chan forever"?

>Fuck you all. Have a good long hard look at your attitude and then realize why the fuck most devs despise your kind.

Because you're a fucking angel and did nothing wrong at all in this thread right? You can't see a connection between YOUR attitude and how people respond to you? You're the only one stirring shit up.

>> No.1080954

>>1080828
>trolls

I don't see any trolling in this thread. Just a dev spazzing out.

>> No.1080958

>>1080954
Uh yeah there was

Like the ones claiming byuu was a visionary while RA devs are just hacks

>> No.1080961

>>1080846
>thank you 4chan for ruining everything once again

Sp pulls this every other week. He throws little hissy fits like this all the time. He's a HUGE drama queen. Just ignore it. He probably will be right back to posting in a few days.

>> No.1080970

>>1080875
I'm a programmer and I've always treated the users of my open source software with utmost respect. I've always responded thoughtfully and took all their considerations seriously.

He's just a lazy person who's always right and doesn't have or want to listen to others.

>> No.1080975

>>1080879
>don't argue with him

Yeah, you gotta suck dick to get what you want right?

>> No.1080980

>>1080958
Maybe they really think that. It's fine to hate on SP but liking byuu is immediate dismissed as trolling? I don't think so. Wasn't byuu the one who came up with libsnes/libretro in the first place?

Byuu generally has the right idea about everything. Game folders were a great idea as well.

Squarepusher's controller "abstraction" is a pitiful hack that oversimplifies the problem and makes shit hard for you, the users. That's why I called him a hack.

>> No.1080985

>>1080958
>Like the ones claiming byuu was a visionary while RA devs are just hacks

I don't think that's "trolling" more like it was someone arguing with SP and getting pissed at him, so he used that as an insult.

>> No.1080987

>>1080980
>Wasn't byuu the one who came up with libsnes/libretro in the first place?

he was. he then abandoned it for <insert reason here>

>Game folders were a great idea as well.
lmao

>> No.1080990

>>1080946

RA devs please, please just GO. No one likes you guys. Go back to your little circle jerks.

>> No.1080994

>>1080987
>lmao

And that's why I think the emulation community is shit when it comes to actual technological infrastructure.

You guys just don't care.

>> No.1081003

>>1080987
Not even that guy, but game folders are pretty cool. The way roms are stored now it more for archival, and that really conflicts with the idea of game folders, and there's no real good answer to that, but there's definitely something to it.

>> No.1081007

>>1080994

It is. There's too much NIH shit and hardly any collaboration.

That's one of the reasons libretro was made, to try and make a framework lets you make an emulator or game that will work across platforms.

byuu isn't making the scene any better with his NIH cartridge folder shit and refusal to collaborate with anyone and instead doing his own thing.

>> No.1081012

>>1080980
>Byuu generally has the right idea about everything. Game folders were a great idea as well.
Okay, now you're either just a drone or trolling.
Byuu is easily just as uncompromising as Squarepusher. Game folders were a shitty idea.

>> No.1081020

>>1081007
Yeah, but who the shit wants to collaborate with people like squarepusher?

As I understand it, he did try to collaborate with everyone, and then got shat on because he was exposing how retarded the current emulation methods (hacks) at the time were and why his emulator was so much better.

>cartridge folder
>NIH

Please. Any emulator can implement that shit, just like anyone can implement libretro and have instant access to all the cores. It's not even hard.

>>1081012
I never saw byuu outside of his blog, which doesn't even exist anymore, so I've no idea what he's like.

>game folders
>shitty idea

Nope. They're objectively superior. They accurately represent the cartridge contents as files; great for hacking I guess. SRAM, cheats, settings, emulator metadata, it's all in there as well. The folder is functionally equivalent to a file. You can copy it and take everything with you. It's just good.

One thing I think is retarded is Byuu's own markup language. Should have simply used json or sexps instead.

>> No.1081024

>>1081020
>As I understand it, he

By he, I mean byuu.

>> No.1081027

So this is the shit you tubo nerds argue about?

>> No.1081118

>>1080829
>I have banned myself now too from 4chan by 127.0.0.1'ing it in my hosts file

Why does he need to do that? I didn't know you were forced to come here

>> No.1081127

>>1081118
he's just being a drama queen while showing off some meager computer skills. it's the equivalent of moonwalking out of a room while crying.

>> No.1081141

>>1081127
>>1081118

http://www.reddit.com/r/emulation/comments/1mlhqf/squarepushers_greatest_hits/

>reddit is now mocking him too

>> No.1081156

>>1081141

>That being said, who gives a shit what any RetroArch dev has to say? I like their project well enough but last I checked all the cores are just cores from other projects and nothing originally made by them (source). So even if they stopped updating their project you can just use the originals anyways. So nothing major lost.

>And they really don't have any room to bash emulator devs like Byuu or the MAME folks. That's like a used car sales person bashing Ford or Volkswagen engineers. They aren't even in the same league of talent. Both Higan/bsnes and MAME have contributed more to system preservation than they ever could.

Hahahaha, this is what I told that faggot Squarepusher on this thread. I guess that "demotivated" him a little.

>> No.1081170

>>1081141
Do people actually have some favorites? What of the drama that happens on /vg/?

>> No.1081201

>>1081170
http://forum.themaister.net/viewtopic.php?pid=3399#p3399

>> No.1081227

>>1081156
That's kind of wrong though. The main purpose of RA is portability and it is absolutely amazing that they've done that.

The problems with SP isn't that what he (and others) have made isn't important, it's that he's a fucking asshole and has an inflated ego about it.

>> No.1081252

>>1081227
Yeah, well, portability is fucking complicated. They're gonna get complaints. This isn't how you deal with complaints, much less suggestions.

Inflated ego is an understatement. Not in a million years will retro arch be as important as the actual emulators. It's just a platform.

I wish he keeps pissing off people; maybe a few other developers will get enough of his shit and fork retro arch. It's free software after all.

>>1081201
>everyone is a piece of shit asshole
>but at least I'm honest and am an asshole straight up to your face
>that totally excuses me

Wow. How about actually listening to people instead you retard.

>> No.1081306

What's this gbatemp business?

>> No.1081346

>>1081156

Reverend_Sins:

I did read what you said, but I didn't take credit. This is how we quote each other.

>> No.1081741
File: 33 KB, 147x166, Opeth cropped.png [View same] [iqdb] [saucenao] [google]
1081741

Neat. I like Themaister's tastes better than Squarepusher's.

>> No.1081784

>>1081741

>sage

past bump limit bro

>> No.1081839

>>1081020
>1081007

> Yeah, but who the shit wants to collaborate with people like squarepusher?

Plenty of people.

Notaz. Ekeeke. FBA devs. SNES9x devs.

And on and on.

Who wants to collaborate with YOU? You don't matter. You unexist.

>> No.1081842

>>1081839

Another one - VBA-M devs.

>> No.1081853

>>1081839>>1081842
Leave already, nerd.

>> No.1081861

>>1081853

Disappointed you are full of shit and your arguments don't carry any weight? This is your comeback faggot?

>> No.1081864

>SP in charge of staying off 4chan

Don't forget you're here forever

>> No.1081868

>>1081864

I am not SP

>> No.1081881

>>1081868
Really now?

Those last two posts sure sound like they were made by him

>> No.1082013

>ZSNES trolls ruin another thread

>> No.1082017

>>1082013
I think you need glasses. ZSNES was a vast minority in this one.

>> No.1082036

>>1082013

>Squarepusher apologist.

>> No.1082058

http://forum.themaister.net/viewtopic.php?id=906

>I have banned myself now too from 4chan by 127.0.0.1'ing it in my hosts file
>I feel that the most dangerous thing anymore is being one of the only sane people in a world full of violent, passive aggressive psychos

>> No.1082071

>>1082036
>byuu cultist

>> No.1082173

>>1082058

Banned himself from Reddit too.
What's next, SomethingAwful?

>> No.1082206

>>1082173
no one on something awful are being cunts toward him so why should he?

>> No.1082312

>>1082173
Is there an SA emulation thread? Their mods are completely schizophrenic about whether ROMz/emulation is okay there.

>> No.1082424

>>1082312
There isn't a general thread, but people have created threads for specific emulators like Dolphin and PCSX2. The rules are very strict on all kinds of piracy (with exceptions for Gamecenter CX and I believe the whole anime board), but emulator talk is fine.

They have a retro games general discussion thread too, but it's all just a huge circlejerk between the collector/reseller people and some hardware modders with actual game discussion pretty much never happening, which is the reason why I come on here instead.

>> No.1082780

>>1082058

>they actually disrespect you for trying to act like a down-to-earth guy who wants to talk to them.

>squarepusher
>this thread
>a totally level-headed individual who respects and enjoys talking to us

http://archive.foolz.us/vr/thread/1075427/#1079027
http://archive.foolz.us/vr/thread/1075427/#1079036
http://archive.foolz.us/vr/thread/1075427/#q1079046
http://archive.foolz.us/vr/thread/1075427/#1079049
http://archive.foolz.us/vr/thread/1075427/#1079080
http://archive.foolz.us/vr/thread/1075427/#1079128

>squarepusher being totally respectful to other people

you can just feel the god complex

http://archive.foolz.us/vr/thread/1075427/#1079128

>retroarch is sooo big
>it's more important than the emulators themselves
>the emulators that do all the heavy lifting and make my library actually matter jackshit

>> No.1082847

>>1082780

who pissed in your cornflakes autist?

>> No.1082880

It's just a fucking emulator god damn...

>> No.1082997

>>1082880
Don't you know? Emulation is SERIOUS. FUCKING. BUSINESS.

Just like the internet.

>> No.1083069

>>1082847
go suck SP's cock on irc

>> No.1083081

>>1082997
>implying it's an emulator
>implying it isn't MUCH MUCH MORE SO MUCH POTENTIAL
>implying squarepusher himself wouldn't correct your ass

>> No.1083192

>>1083081

This thread is WELL past bump limit, so it's obvious you're part of SP's merry little band of fools.

Please, just leave 4chan as well. We got enough autism around here already.

>> No.1084043

4chan just wants somebody to hate.

Because they are massive autists with no life.

>> No.1084089

>>1084043

>page 10
>new replies

Can you the Squarepusher Circle Jerk Squad be anymore obvious? Your big hero is a sperglord who creates flamewars left and right. We don't hate him, just mock him. Laugh at him.

A lot of us even like RetroArch.

>> No.1084091

>>1084043

>Squarepusher creates shitstorms in EVERY SINGLE COMMUNITY he's ever been to
>It's everyone else's fault never SP's.