[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 208 KB, 1400x788, 1_hkO8sPTSTmoiXUItRioKSQ.jpg [View same] [iqdb] [saucenao] [google]
10716167 No.10716167 [Reply] [Original]

What's your favorite PS1 JRPG? Does it have many worth playing even today?

>> No.10716173

>>10716167
Saga Frontier, and yes, it is worth playing these days

>> No.10716181
File: 3.34 MB, 854x480, Screen_Recording_20230919_191716_SaGa Frontier (1).webm [View same] [iqdb] [saucenao] [google]
10716181

>>10716173
This game.

>> No.10716208
File: 1.88 MB, 1920x1080, SLUS-01055_2023-12-26_00-50-58.png [View same] [iqdb] [saucenao] [google]
10716208

Parasite Eve 2 actually, although maybe it shouldn't count as an rpg but it has real time combat with rpg elements, which is what makes it so engaging for me, not like modern mash x to awesome FFs for example. I like turned based rpgs but they're just not as fun to play on a moment to moment basis.

>> No.10716252
File: 304 KB, 1920x1080, ao2.jpg [View same] [iqdb] [saucenao] [google]
10716252

This game is such fucking underrated kino

>> No.10716257

>>10716167
yes it has many that are among the greatest ever made. my favorites:

suikoden
xenogears
final fantasy 7 and 9
breath of fire 4
chrono cross
wild arms
legend of dragoon

>> No.10716265

>>10716257
>that one bait recommendation

LOL I hope someone falls for it bro, gotta get these newfags good

>> No.10716279

>>10716265
there’s no bait, i assume you mean wild as because you’re a dumbass. wild arms is one of the best psone rpgs

>> No.10716441
File: 7 KB, 167x301, fancy mel.jpg [View same] [iqdb] [saucenao] [google]
10716441

valkyrie profile is cool, it has the soft bleary glow of a waking dream
threads of fate is very charming, rod and johnny wolf are top tier, and the game really helped to popularize giant shoes
wild arms 2nd ignition has an untouchable plot, in that you've never seen an analysis or breakdown video of it on youtube
tales of destiny 2 is the only tales game worth a fuckin' shit

>> No.10716467

>>10716441
Valkyrie Profile looks good but is an actual kusoge
Extremely easy, messy game design, literally no story if you dont play with a FAQ, list goes on. Great presentation and art and cool gameplay (on paper), all ruined by horredous game design and writing. I name it the tri-Ace syndrome.

>> No.10716509
File: 133 KB, 480x480, MTS_sunken-woglinde-357962-Aielia.jpg [View same] [iqdb] [saucenao] [google]
10716509

>>10716467
i agree on a few points, but i feel like its not so much the overarching plot that is the draw, but rather the vignette style closed character arcs that paint smaller portraits that fill the museum. i would also say that the crystal platforming offers a unique and often times demanding mechanic that challenges traditional dungeon design. certainly not for everyone but it is very unique for the time, and even now

>> No.10716549
File: 99 KB, 1024x576, Mary-Lynn-Rajskub-Chloe-OBrian-24-Season-3-1024x576.jpg [View same] [iqdb] [saucenao] [google]
10716549

>>10716167
>Does it have many worth playing even today?
What did he mean by this

>> No.10716551
File: 18 KB, 220x218, 220px-Final_Fantasy_VII_Box_Art.jpg [View same] [iqdb] [saucenao] [google]
10716551

Anyone who says otherwise is trying to be le quirky

>> No.10716578

>>10716252
what's the best way to start playing Star Ocean? just the PS1 original, or should I play the PSP remakes first?

>> No.10716637

>>10716578
I would play either the original SO2 on ps1 or the more recent switch remake. The newest remake graphics are ugly like octophath traveler but they added full voice acting.

You don't need to play the series in any particular order like a lot of JRPG series.

>> No.10716641

>>10716265
Xenogears isn't that shitty anon.

>> No.10716856

Vandal Hearts. But not the second one.

>> No.10717041

>>10716167
It's probably the Goat JRPG system Anon

>> No.10717058

>>10716167
What the fuck is The Legend of the Dragoon doing in that picture lol? It was the most generic and irrelevant game on the platform.

>> No.10717060
File: 307 KB, 390x398, Screenshot 2024-02-22 at 08-45-07 Castlevania sotn - Google Search.png [View same] [iqdb] [saucenao] [google]
10717060

>>10716167

>> No.10717083

>>10716181
What is it? Looks fun.
>>10716551
I like this game but it's an A, not an S. It's very easy to imagine liking literally any Ps1 RPG better. The barren overworld Square inherited from the 16-bit era do this game no favors.

>> No.10717089
File: 1.34 MB, 1694x1400, Final fantasy IX.png [View same] [iqdb] [saucenao] [google]
10717089

>>10716167

>> No.10717134
File: 299 KB, 1892x1080, SaGa Frontier_2021-04-24-08-51-40.jpg [View same] [iqdb] [saucenao] [google]
10717134

>>10717083
>What is it? Looks fun
SaGa Frontier.

>> No.10717196
File: 591 KB, 1131x870, fft-cloud-meteor.png [View same] [iqdb] [saucenao] [google]
10717196

>>10716167
>What's your favorite PS1 JRPG?
Final Fantasy Tactics.
> Does it have many worth playing even today?
Yes
>>10716551
If we don't count FFT, it would be FF7.
>>10717083
>It's very easy to imagine liking literally any Ps1 RPG better.
Not more than the generic "it's easy to imagine anyone liking any game for any reason no matter how stupid". For example, you're hyper-fixated on one thing that most people either don't care about at all or actually consider a plus. You aren't a good barometer at all.
>>10717089
Playing this with my kids now. I have a laundry list of criticisms of the game but one of them is the goofy, child-filled cast which I figured my kids would enjoy.

>> No.10717213
File: 54 KB, 512x480, altima-fft.png [View same] [iqdb] [saucenao] [google]
10717213

>>10716549
He meant "is it still worth playing today?"
pretending not to understand this isn't funny

>> No.10717281
File: 2.46 MB, 1694x1400, the legend of dragoon.png [View same] [iqdb] [saucenao] [google]
10717281

I enjoyed this one until disc 3 because I was forcing myself to get every stardust also I couldn't beat that giant dragon.

>> No.10717284
File: 1.66 MB, 1694x1400, Final fantasy VII.png [View same] [iqdb] [saucenao] [google]
10717284

This one is good too, here in whole Europe, we love this game, gameplay is good.

>> No.10717291

>>10717213
Spoiler text isn't funny either.

>> No.10717301

Just finished up Chrono Cross, beat Trigger before that. I'm on the fence what to play next. Was thinking maybe Legend of the Dragoon or maybe Xenogears. I bounced off Xenogears as a kid though but I want to give it another chance.

>> No.10717327

>>10716252
Kino is so 昨日.

>> No.10717339
File: 122 KB, 940x529, FWmWUFSFH48P94tnEAEnCo.jpg [View same] [iqdb] [saucenao] [google]
10717339

>>10717196
Ease up there baby boy. I'm not hyperfixated on it. The pacing of the game is flawed by the over world design. Abandoning it was a smart move by Square. Other flaws include massively OP materia system which trivially breaks the game, a flaw it shares with 6 and 8 and their respective systems.

>> No.10717425

>>10717083
>The barren overworld Square inherited from the 16-bit era do this game no favors.
What does that even mean, not only psx era shares the same overworld design, they even removed the interactivity they used to have were you could get a lot of times just by pressing A in front of bookshelves, clocks, etc. Pre-rendered backgrounds look good at the expense of being nothing but a picture

>> No.10717443
File: 22 KB, 313x319, IMG_5741.jpg [View same] [iqdb] [saucenao] [google]
10717443

overlooked gem

>> No.10717451

>>10717425
>not only psx era shares the same overworld design,
I'm talking specifically about FF7. It is the first game in the PSx era and marks the series' transition to 3D. Naturally there are some holdover elements from the previous generation. Overworld is one of them.

>> No.10717481

>>10717451
And I'm talking about the rest of the psx era jrpgs. Take Chrono Cross for example, the overworld is no worse than Chrono Trigger. You can just select where to go in Parasite Eve's map.

>> No.10717482
File: 468 KB, 638x447, tp1.png [View same] [iqdb] [saucenao] [google]
10717482

>>10717425

>> No.10717497

>>10717481
The overworld designs in the 16-bit games were tight, linear when they had to be, and rewardingly opened up once you got airship. Outside of the Weapons I didn't really feel this was the case with 7. Hence my comment: the overworld design doesn't do 7 any favors. It would have been better with a more linear progression in my opinion.

>> No.10717514

>>10717497
this post is incoherent. you’re not making a point. the overworld design? it’s the planet, same as with 6, and 6 is also nonlinear.

>> No.10717529

>>10716167
What's the appeal of JRPGs? They try to combine gameplay and story but both suck, both individually and in the sum.
I'd rather separately play a VN for story and an actual game for gameplay.

>> No.10717571

>>10717514
Like, the concept of having an overworld. Overworld as a gameplay element. Not talking about the geographic distribution of mountains and villages, though, yeah, I think it's a little sparse and random in 7. 10, for instance, does not have an overworld.

>> No.10717593

>>10717571
7 has an insane amount of hidden stuff in the overworld, though. more than 6.

>> No.10717607

>>10717593
If you're into that sort of thing. For me, 7's an A.

>> No.10717620

>>10717607
you’re really not making any sense, your complaint is that it’s a sparse overworld. it isn’t, it’s bigger. if i’m into hidden stuff in the overworld? did you even play 6? in 6 it’s nonlinear and you have to explore hidden places to find characters. 7 basically copies 6. you’re using all the wrong points to draw contrast between the two.

>> No.10717663

>>10717620
Well 6 is a 16-bit game with extremely fast load times. 7 is an early 3d game with extremely slow load times. The overworld paradigm doesn't feel right. And, I just think 7s world feels emptier. Less is more when it comes to 6.

>> No.10717665

>>10717663
>extremely slow
It isn't that slow.

>> No.10717675

>>10717663
you may need to revisit 7 because you’re talking out your ass. but hey, nobody says you have to like it, if it feels a tad lesser to you, that’s you.

>> No.10717679

>>10717529
Criticising RPGs but praising VNs for story is frankly bizarre to me. What’re your top 5 VNs and why?

>> No.10717694

>>10717675
It's an A, man. I like it. I wouldn't say I dislike a game until C or D. Even B's can be good for a romp.

>> No.10717747

>>10716173
>>10716181
I have been attempting to play this game since it came out and I was a wee lad, but no matter how many times I’ve tried, I’ve never beaten so much as a single character’s story. It just will not click for me.

>> No.10717752

>>10716578
Ironically the modern remake on PC. They knocked it out of the park, and made the optional post game bosses much harder to cheese, as well as added some not intrusive extra boss fights.

>> No.10717775

>>10717675
Searching for your missing teammates on a scrambled revision of the world map for WoR in 6 is a good use of the overworld concept. Backtracking all the locations for Disc 2 of 7 is not.

>> No.10717823

>>10717775
backtracking all the locations in 6 as well, ooh wow the colors are drab now. 7’s overworld is loaded with new places to explore, more than possibly any rpg ever made. why all these disingenuous replies about 7?

>> No.10717840

>>10717823
Kill yourself.

>> No.10717889

>>10717752
>>10716637
sounds good thanks anon

>> No.10717894
File: 57 KB, 318x314, Vagrantstorybox.jpg [View same] [iqdb] [saucenao] [google]
10717894

I haven't replayed it lately but I want to soon

>> No.10718319
File: 502 KB, 640x448, Legend of Mana.gif [View same] [iqdb] [saucenao] [google]
10718319

>>10716167
>favorite PS1 JRPG
Legend of Mana, and yes. Just wandering around and running across events and quests was a lot of fun, exploring dungeons, and working through all the crafting bullshit the game offers. Even better is that you don't have to do all that if you don't want to, and can instead focus on learning weapon combos or taking your pets out for a monster beating.

My one complaint is that you can accidentally softlock your game progress, if several quests overlap but cancel out required elements. It's also next to impossible to find some of the more obscure parts of the game without a guide, although that's more of a neat bonus to find out if it does ever happen.

>> No.10718419

>>10717213
Tbh anon I wrote that at 7 am while taking a shit, I really didn't know what he meant

>> No.10718694

>>10717291
Not supposed to be.

>> No.10718713

>>10716252
Based. First game I beat multiple times, cause I loved getting all new characters on each play through.
Suikoden II was always my favorite.
>Cool military-campaign focused story
>Huge variety of characters to use in combat
>Everyone attacking at once each turn kept pacing quick and looked awesome
>Comfy as fuck castle hub that expanded as you recruited more characters
>Luca Blight stands as one of the most kino video game boss battles

>> No.10718719

>>10716167
Tales of Destiny 1 and 2 are the only ones I kept. I recently let go Alundra. These are my three favorites.

>> No.10718724

>>10718713
i’ve been on the fence about playing this, you just sold me. love the first one. i have this on ps3 off psn’s psone classics and just haven’t been quite ready to jump in. now i’m excited to play it

>> No.10718759
File: 573 KB, 1129x577, 1651286337285.png [View same] [iqdb] [saucenao] [google]
10718759

>>10716578
Original, the nu-make looks awful

>> No.10718772

>>10716551
I agree with you if were on the same page of increasing speed 4x whenever grinding for materia since it completely decimates the pacing of the story otherwise.

>> No.10718780

>>10717301
may as well play radical dreamers in the meantime to cap off the cross series completely.
it's not very long.

>> No.10718786

>>10718772
grinding in ff7? the game is so mainstream easy compared to preceding games you can beat it without ever grinding at all

>> No.10719393

>>10716167
Playing Linda Cube and really getting the hype. I think it's probably going to be in my top 10 JRPGs and definitely one of the PS1's best JRPGs.

>> No.10719395

>>10717058
It does have a "we have Final Fantasy at home" vibe. But it's also pretty charming if you put yourself in that time period where games like that ruled the gaming world.

>> No.10719398
File: 828 KB, 280x210, vandal.gif [View same] [iqdb] [saucenao] [google]
10719398

>>10716856
Fuck yeah

>> No.10719403

>>10719395
It's also nice that it came out in a time when Final Fantasy wasn't very keen on being Fantasy.

>> No.10719405

>>10716467
>Extremely easy
It's not that easy the first time you play it and don't know what you're really doing. There's plenty of really challenging areas of it. I hate that so many older games nowadays are so harshly judged because everyone knows all of these powergaming strats and speedrunner level exploit bullshit things to do in them that trivialize them and then they complain that they're badly designed.

Valkyrie Profile has great design for the most part and my complaints for it relate far more to the broader design of the Asgard and Hero sending aspects than it does the core gameplay, which is excellent.

It just feels pointless discussing this stuff because some 30 year old autist is going to claim a game that was aimed at less skilled teenagers in the 90's is "too easy" if it isn't some kind of Wizardry level poopsock grinder game. Let's just write off the whole generation of those games rather than accept them as they were in the context of their release dates and their consumers I guess.

>> No.10719410

>>10716856
>>10719398
I played the 2nd Vandal Hearts at release, then played the first one recently at /vr/'s recommendation that it was the better game. I wound up disagreeing. VH1 is okay but I think the 2nd game is better. I wish the second one didn't have the simultaneous movement gimmick, but I like everything else about it more than the first.

>> No.10719417

JRPGs are not RPGs and PS1 JRPGs aged like shit unlike based gigachad PC RPGs

>> No.10719421

FFVI definite version

>> No.10719427

>>10719405
this is what makes game discussion fucking insufferable online desu. people playing games after years of cultural osmosis spoiling everything for them and wondering why people struggled with them when they first came out.

>> No.10719430

>JRPGs are not RPGs
Did someone fucking ask? Cuck.

>> No.10719431

ARE THERE ANY SNES/PS1 JRPGS THAT AREN'T PISS BABY EASY? I WANT A JRPG THAT WILL BRUTALLY KICK MY ASS IF I PLAY IT WRONG OR HAVE A WRONG BUILD. I'M TALKING BATTLETOADS-TIER NES HARD

I'M TIRED OF THESE FUCKING EASY BABY GAMES.

>> No.10719434

>>10719431
It depends on what you consider "difficulty" in an RPG but people generally say that SMT series and SaGa series are both challenging.

>> No.10719436

>>10719410
VH1 is a serious but ultimately optimistic political drama with just enough fantasy elements to make it charming. VH2's story meanwhile is one of the most depressing and cynical I've ever seen until The Last of Us 2.

>> No.10719439

>>10719405
>I hate that so many older games nowadays are so harshly judged because everyone knows all of these powergaming strats and speedrunner level exploit bullshit things to do in them that trivialize them and then they complain that they're badly designed.
>>10719427
I've noticed that SOTN got hit with this HARD now that everyone can analyze the shit out of it.

>> No.10719442

>>10719434
I think it's games that encourage you to fail over and over and over again until you get good at them and make proper builds. I want tough opponents that will destroy you if you make 1 bad move.

I heard FFII is actually a great challenging game

>> No.10719443

>>10719442
I found FF2 to be not particularly difficult, but I do see people struggle with it a lot so it could be a contender. And if that's what you're interested in I'd recommend trying out Romancing SaGa 2. Unfortunately you're stuck with the ugly remastered version if you want to play in English, but honestly it's worth it.

>> No.10719491

>>10719443
>Unfortunately you're stuck with the ugly remastered version of Romancing SaGa 2 if you want to play in English
Script port to the SNES/SFC version when?

>> No.10719493

>>10719491
Unfortunately the game is apparently a spaghetti nightmare to work with, plus the remaster features a bunch of new gameplay content and bug fixes. I think rom hackers would rather spend their time on games that have no English version available (or retranslating FF4 for the 8000th time).

>> No.10719503

>>10719443
thanks, I'll give it a shot

>> No.10719529

>>10716167
Legend of mana / FF9
Those games are just peak comfort and magic to me

>> No.10719532

Alundra

>> No.10719541

Suikoden I & II.

>> No.10719552

>>10716167
Parasite eve

>> No.10719567

>>10719552
not a JRPG

>> No.10719568
File: 114 KB, 800x672, 82472-koudelka-playstation-front-cover.jpg [View same] [iqdb] [saucenao] [google]
10719568

>>10716167
Koudelka

>>10716551
Not even the best Final Fantasy one PS1.

>> No.10719575

>>10719568
>Not even the best Final Fantasy one PS1.
8 = garbage
9 = one of the slowest games ever created

>> No.10719582

>>10719575
Nta but 8 is a great game and your anti-8 circlejerk is finally a dead meme, thankfully.

>> No.10719590

>>10719582
>8 is a great game
Ok faggot. Literally the worst story, characters, and fight mechanics

>> No.10719591

>>10716551
All the fun materia you get way too late into the game and the best spot to grind it all up is in the final dungeon and by the time you master enough copies to make some interesting and fun combos you'll be so high level you can just go fight the final boss naked mashing Attack.

This is a problem with all Final Fantasy games. Extremely fun systems that are locked away for the majority of the game and Attack is just almost always the superior option.

>> No.10719675

>>10719405
>It's not that easy the first time you play it and don't know what you're really doing.
The rest of your post is ad nominem and non arguments. Apparently im an autist for unlocking non hidden at all skills such as Guts and Auto-Item and for using the Materalize Points. Star Ocean 2 was much more challenging. Played both games on release.
The hero sending system is moot cause you can do whatever and please the gods.

>> No.10719681

>>10719427
>>10719439
The problem is fanboys who are incapable of any criticisim.
>Muh speedrunners
Lol played SOTN 20 years ago and the game already a cakewalk.

>> No.10719685

>>10716509
The individual stories are badly written. Some don't even make sense.

>> No.10719896
File: 22 KB, 480x480, ash lambert.jpg [View same] [iqdb] [saucenao] [google]
10719896

>>10719436
VH1 is just an all around example of everything working RIGHT. It's not perfectly balanced but every class is very functional. The stage variety always keeps things interesting. And the story doesn't shy away from grimness and brutality but the heroes are heroic. There's a spark of thematic optimism in all their goals. More to point unlike most modern JRPGs it says a lot while saying very little It doesn't brow beat you over the head with constant chatter for the illusion of depth. You get a sense of who the major players are and why what's important is important and Ash himself ends up being a rather compelling character as he deals with and learns about his father's supposed treachery and he still manages to keep that optimistic spark the whole way. What did he say to Dolph "You would condemn mankind for their sins but I would fight the gods to save them." Ash rules.
https://www.youtube.com/watch?v=SkcdJX_yCxY

>> No.10720057

>>10717593
>more than 6.
How many secret dungeons and characters has FF7?

>> No.10720061

>>10719417
>PS1 JRPGs aged like shit unlike based gigachad PC RPGs
There are a couple of good computer rpgs that aged fine, but they are usually the exception. Nobody plays 80s rpgs for example.

>> No.10720079

>>10719393
It's fantastic, finished the first two scenarios and am a couple hours into scenario C now. Reminds me a lot of Metal Max in terms of mechanics and world design but with a little more emphasis on story and characters. The base gameplay really clicks with me too, probably the most fun I've had with a monster catching system.

>> No.10720373

>>10719675
>You're wrong because I totally used the optimal strategy and skills right at release and am not totally making this up to blow myself 20 years later
Yeah, like I said, insufferable autist retards with nothing else to be proud of in their life so they have to pretend like they always knew optimal strategies the second they picked up any retro game. It's best to just ignore people like you when talking about these games.

>> No.10721413

>>10716467
Bloodbane is not "easy".

>> No.10721638
File: 2.15 MB, 2016x1512, Awaiting_streaming_services.jpg [View same] [iqdb] [saucenao] [google]
10721638

>>10716167
Final Fantasy Tactics is the best game on the original Playstation. Even today there are digital releases that can be played today of it.

>> No.10721971

>>10720057
homie there’s so many that some of them went undiscovered until a few years ago. more than probably any rpg ever made

>> No.10722026

>>10716167
>Does it have many worth playing even today?
The pinnacle of the RPG genre was the psx era

JRPGs
>FF7
>FF8
>FF9
>Chrono Cross and the 2nd best version of Trigger, the first being NDS
>Silver Star Story Complete
>Eternal Blue Complete
>Thousand Arms
>Azure Dreams
>Xenogears
>Tales of Phantasia (kicks the SNES version in the dick)
>Ryuki Densyo Dragoon
>The Legend of Dragoon (different game)
>Bloody Bride
>Valkyrie Profile

TRPGs
>FF Tactics
>Growlanser
>Langrisser 4&5

ARPGs
>Kings Field 1, 2, 3, Pilot Version, and Shadow Tower
>MegaMan Legends 1&2

Wierd ones that are hard to classify
>Parasite Eve
>Vagrant Story

thats just off the top of my head i know im forgetting a dozen or two

>> No.10722037

>>10716265
BoF4? I thought it was neato, but i guess some were disappointed in the art style change
>>10717058
Combat in LoD is fun and it has a good story
>>10717339
>over world design. Abandoning it was a smart move
lmao no. X is the worst in the series.
>>10719590
found the LGBT

>> No.10722061

>>10716167
FF7 by a long shot. the system was an absolute power house for jrpgs, but FF7 stands heads and shoulders over the rest in terms of how much enjoyment i get out of the game.

>> No.10722071

>>10718772
the sad truth is that you get A LOT of materia at the end of the game with ZERO time left to actually level it up unless you spend time in the northern cave swamps defeating movers. it's not widely known, but random encounters are actually completely predictable upon reset, so you can fast track killing movers by knowing exactly how many battles there are until the next mover battle, and then reset when you know the next mover battle will take more battles to come up than starting the cycle fresh.
the poor materia distribution is the one criticism i can level against the game.

>> No.10722104

>>10718772
>>10718786
>>10722071
Even sadder is that the materias you encounter with even slight off-track exploration (Grelnika is pretty obvious once you have submarine) bust Northern Crater wide open without any grinding whatsoever. The only way a moderately interested player loses to Safer Sephiroth is if they aren't prepped to deal with Confusion.

>> No.10722142

My favorite has to be FF9. I know people complain about the long load times for battles, the shitty card minigame, how some characters stories don't really go anywhere or just kinda fade away as the game goes on, etc. I have complaints of my own, about the shitty Chocobo Hot N Cold game, the forced Red Light Green Light minigame on Disc 3, etc. For it's faults, it still manages to be fun and have some degree of depth. Most FF games have some strong gear or setups you can do at specific points in the game if you know what you are doing. Nearly all of FF9 is geared around the obsessive hardcore player who is keeping track of everything.
If you aren't stealing from every boss, you are probably missing out on good gear. You can get OP spells and abilities through blue magic if you are keeping Quina around. You can grind to OP levels early in the game if you can figure out how to survive the dragon, and even fight an optional boss sooner if properly prepared for it. Speaking of properly prepared, thanks to the Ability system you can alter the immunities and defenses of your team prior to any major battle that is giving you problems. It's a level of customization almost on par with the Job system of FF5. And you never want to sell off your old gear, and probably want to buy some spares thanks to the Synthesis system. Get a rare drop equip off of some enemy? Probably better farm a few more just to be safe.
Best part about it, is most of this is optional. You don't have to min-max, steal from every boss, get the best blue magic, or even get the good gear from Chocobo Hot N Cold in order to beat the game. Even a large chunk of scenes have been designated optional, and can be skipped by not pressing Select. You don't even need to learn abilities if you don't mind throwing on weaker equipment when you need a specific ability. You can engage and interact with the game as much or as little as you like, and still go the distance.

>> No.10722161

>>10722142
>he shitty Chocobo Hot N Cold game
Hot N cold is good you weenie
You're probably just not a pro hot -n- colder like myself

>> No.10722178

>>10722071
Final Fantasies needed a new game + feature. There's just too many situations where you can get super powerful shit but you only get to have it for the last ten minutes. There's a NG+ hack of FFVI and it makes the game amazingly fun on replay. There you don't keep your levels though because of the way the growth system works. But you do keep most everything else.

>> No.10722190
File: 870 KB, 1916x1062, 2022-04-24-015458_1916x1062_scrot.png [View same] [iqdb] [saucenao] [google]
10722190

>>10722178
yeah. even if you go through the trouble of leveling up your materia, you only really get to beat up the 2 weapons with your neat setups before you run out of things to do in the game.

that being said, i'm more into weak characters than NG+, but it would still be a nice and trivial feature to have.

>> No.10722303

>>10720079
>find a really weak monster for the first time when i'm kind of far into the game
>literally too strong to capture it
it's a neat conundrum to have, one that i've never encountered in a game before.

>> No.10722306

I'm gonna start Alundra today for the first time. Hope it's good

>> No.10722396

>>10716265
Bahahaha!!!!! I don’t recall any successful games for ps1 in said genre.

>> No.10722458
File: 55 KB, 158x300, Asellus_Model.png [View same] [iqdb] [saucenao] [google]
10722458

>>10716173
came here to post this, you're still alright /vr/

>> No.10722473

>>10722190
It seems too cruel to me to intentionally inflict sadness on them just for the sake of getting fewer limit breaks. I would always leave fury on Barret though, and sometimes leave sadness on the others if they seemed sad.

>> No.10722885

>>10717339
Retard. You don't understand the point of the overworld at all. Given the rarity of your particular position, odds are good we have had this argument before meaning you should understand, but didn't retain because you are retarded.

>> No.10722971

>>10721971
OK list them.

>> No.10722976

>>10722178
>There's a NG+ hack of FFVI
Where

>> No.10722981

>>10722306
It isn't.

>> No.10723042

>>10716167
FF trilogy
Threads of Fate was a nice little surprise, I thought the cover art looked cool so I played it and really enjoyed it

>> No.10723073

jade cocoon, at leas in Europe.

>> No.10723186

>>10717327
More like 昨日の糞, but yes. Fitting, since 糞ゲー is what this board thrives on.

>> No.10723203

>>10723042
I wouldn't consider Threads of Fate an RPG but I think it's an enjoyable action adventure title. Who did you play as?

>> No.10723246

>>10723203
>Who did you play as?
I played as Mint first, then Rue. I liked how you have to play as both characters to get the full story

>> No.10723492
File: 117 KB, 690x708, IMG_5763.jpg [View same] [iqdb] [saucenao] [google]
10723492

>> No.10723626

>>10717196
Games ARE for children, tho

>> No.10723705

>>10722473
no, the sadness and back row is to quarter any damage because the goal was to keep everyone at the lowest level possible (except aeris, who sponges the bulk of the experience that is forced upon the party). it's the only way to make a minimum level and complete playthrough work. i managed to beat dio's challenge at the battle arena with my lv8 cloud, beat the rest of the battle arena with aeris to get omnislash, and got beta from the zolom with almost no HP to spare. i'm pretty sure you can face seph with a lv8 cloud because there are no more boss fights in the game where he's required to survive the battle (i think rufus might be the only required fight for cloud to survive in the game, which got him to lv8)

>> No.10723707

>>10716551
Yeah, I agree. The only other JRPGs I like on PS1 (Lunar remakes + Grandia), I prefer on Saturn.

>> No.10723851

Chrono cross

>> No.10724330
File: 29 KB, 347x325, anon instructor.jpg [View same] [iqdb] [saucenao] [google]
10724330

>>10716578
The PSP remake of the first one is on Switch and PS4 as well now. I think it's funny in a way; get this:
-SO1 comes out on SNES
-SO2 comes out on PS1
-SO1 gets a remake on PSP
-SO2 gets a remaster on PSP
-SO1 gets a remaster of the remake
-SO2 gets a remake

lol, but you should play either the remake or remasterer of Star Ocean 1. (First Departure/R)
and you should totally play Star Ocean Second Story R.
that remake is perfect.

>> No.10724906

>>10716265
It’s actually two bait recs

Chrono Cross and Xenogears

>> No.10724945

>>10723626
Yeah, but early Final Fantasy was more for 9-15 range. My kids are 3 and 6. They love Vivi and think Steiner is funny.