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/vr/ - Retro Games


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File: 55 KB, 378x263, Super_Mario_64_box_cover.jpg [View same] [iqdb] [saucenao] [google]
10692546 No.10692546[DELETED]  [Reply] [Original]

I'm replaying this game after 25 years and it's not as fun as I remembered. In fact, I'd say it sucks.

The tasks are boring. In order to collect a star you hit a switch, which makes a platform start moving, and then you jump on that platform to reach the star. Booooring.

Or you do some stupid downhill sledding thing around corners.

Maybe I'm expecting too much because I played Banjo Kazooie before this and had a lot of fun replaying it 25 years later.

I've collected 40 stars so far. I hope the game gets better.

>> No.10692608

If you aren't enjoying the platforming it probably won't get any better. The objectives suck but it's fun going from point A to B regardless of what you're doing.

>> No.10692629

>>10692546
Yeah nintendo game design is dull, but it was not worth making a thread for that

>> No.10692637

>>10692546
>The tasks are boring. In order to collect a star you hit a switch, which makes a platform start moving, and then you jump on that platform to reach the star. Booooring.
yeah those ones are lame
>Or you do some stupid downhill sledding thing around corners.
fuck yourself to death the slides are great

>> No.10692639

>>10692546
you should just stop playing if you arent having fun. thats the point of a video game.

>> No.10692667

>>10692546
>I played Banjo Kazooie before this

Yes, BK is a significantly better game, but Mario64's mechanics make for really cool ROM hacks that wouldn't be possible without it.

>> No.10692687

>>10692546
It's bad. If you want a true platformer try Croc on Saturn or psx.

>> No.10692697

>>10692546
>The tasks are boring

This is how I feel about most 3D games in general. A lot of "busy work" and padding.