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/vr/ - Retro Games


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File: 20 KB, 314x316, IMG_5235.jpg [View same] [iqdb] [saucenao] [google]
10590770 No.10590770 [Reply] [Original]

Why was software for the GBA so low-effort? Aside from a few very notable examples, the whole library was shovelware.

>> No.10590771

handhelds are inherently shovelware platforms, but lets not pretend the gba didnt have tons of great games

>> No.10590773

It wasn't that bad of a game, a little boring but not bad.

>> No.10590780

>>10590770
Correct. Probably because of toolkits made available to Devs. Many games looks like bad flash shit.

>> No.10590783
File: 14 KB, 350x263, 81tPdKYLHHL._AC_UF350,350_QL80_.jpg [View same] [iqdb] [saucenao] [google]
10590783

>>10590770
NES, Game Boy, PS1 and PS2 had this same issue too, and you know what they have in common? It really isn't complicated, when you have a system that's dominant in their respective makets, home console or handheld, and you have to choose for which console you'll make your video game, you go for the one with the most users... all of these consoles I've mentioned had 100m sales aswell.

If a console just so happens to get 10x more new software than the competitions, and the majority of developers are mediocre or bad, then there'll be 10x more bad video games... that's all, really.

Still, just like those other consoles I mentioned, while there was a lot of shovelware, there were so many gems too, GBA stands among the classic consoles that shall always be remembered by us.

>> No.10590792

i didnt get a gba until the sp had already been out a while, but i was glad i did. it really did feel like a continuation of the snes (in a good way)

>> No.10590812
File: 129 KB, 1000x1000, IMG_5236.jpg [View same] [iqdb] [saucenao] [google]
10590812

>>10590792
That was the best time to buy one. Around when the SP came out was when it seemed like some developers had started to take the platform seriously reach a decent level of competence. Those first couple of years were rough, not least because all the cheap snes ports just made the shortcuts in the GBA hardware more apparent

>> No.10590892
File: 318 KB, 850x1203, karnov_arcade_game.jpg [View same] [iqdb] [saucenao] [google]
10590892

>>10590770
any relation?

>> No.10590926

>>10590812
U mess with spidey, uess with new yohk

>> No.10590936

>>10590773
Yeah, the low-effort part of this game was the packaging. The actual software is decently fun.

>> No.10591561

>>10590812
>seemed like some developers had started to take the platform seriously
by that time psp came out and you could emulate new gba games that came out in 2006 on psp, so gba itself became worthless

>> No.10591609

>>10590770
>the whole library was shovelware.
so is basically like every other console release. maybe the gba has some more but 90% of releases on all systems is garbage.

>> No.10591612

>>10590770
Looks a lot like modern clickbait Youtube video thumbnails. Pretty forward thinking desu.

>> No.10591627

>>10590770
I had to check that the cover isn't actually a cringe photoshop, they really put this shit for sale

>> No.10591689

>>10590770
Only GBC had a decent library

>> No.10591712

>>10590892
kar-no

>> No.10593140

>>10590770
This game isn't kusoge but you wouldn't know it be looking st that godawful cover. Unironically what were they theeeeeeenking!?

>> No.10593189
File: 326 KB, 1600x800, SI_GBA_MetroidZeroMission_image1600w.jpg [View same] [iqdb] [saucenao] [google]
10593189

>>10590770
The only great Tendie games are all first party IPs

>> No.10593214

>>10593189
>0/10 mission
>great

>> No.10593226
File: 26 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
10593226

>>10593214
>great
Indeed

>> No.10593232

>>10593226
wack