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/vr/ - Retro Games


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10522376 No.10522376 [Reply] [Original]

Anyone who says this was a bad Sonic game is fucking wrong.

>> No.10522382

All sonic games are bad you retard.

>> No.10522727

>>10522376
Not a bad game but I think the other two advance games were better

>> No.10522735

Threadly reminder that Sonic Jam is the best way to play Sonic 3 and also the only way to play VS mode in Sonic 2.

>> No.10522740

>>10522735
Sonic Jam came out after Sonic & Knuckles Collection, why was Sega able to include the original music from Sonic 3?

>> No.10522770

>>10522740
because the Saturn is an inter-dimensional system that trascends petty Earthnoid drama.

>> No.10522809
File: 71 KB, 560x379, SmartSelect_20231218_105056_Chrome.jpg [View same] [iqdb] [saucenao] [google]
10522809

>>10522770
Facts.

Wow, I rolled Kanto on my captcha. I don't even know what to do with it, but what are the actual odds. Heckin' geez ...

>> No.10522920

>>10522376
It beats the shit out of 3, and I'd say it's on par with 1. The issue with these games is that every Sonic game is either the best thing ever or the worst thing ever (according to Sonic fans and haters), so when one is just OK no one knows what think about it.

>> No.10523037

What's the best Sonic Advance game?

>> No.10523049

>>10523037
2 for me. For the longest time it was a top 5 Sonic game for me.

>> No.10523057
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10523057

>>10522382
I knew we'd get the "Sonic was never good" or "Sonic's fundamentally flawed" kind of posts I always see around here, but I didn't think it'd be as early as the 1st post... Sonic haters click on all Sonic threads faster than Sonic fans at this point, it's genuinely hilarious. Sonic was always superb.

>>10523037
Advance 1 if you prefer the Genesis titles over all others. Advance 2 if you enjoy the sense of speed from the boost style from Rush/Unleashed and a few other titles. Advance 3 if you want the whole partner mechanic. All of them are good and you can't go wrong with any of them, so go for it!

>> No.10523075

>>10523057
>I knew we'd get the "Sonic was never good" or "Sonic's fundamentally flawed" kind of posts I always see around here, but I didn't think it'd be as early as the 1st post

That's because people have to get in their shit since apparently 4chan has the maturity level of a grade schooler.

>> No.10523110

>>10523075
>apparently
its like common knowledge. you just learn to ignore most of them.

>> No.10523126
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10523126

>>10523037
1 is most consistent quality and doesn't make you want to commit die when trying to get the emeralds.
2 has coolest bosses by far and has a sense of speed but the levels are pretty mixed
3 gets a lot of criticism but the hubs and music are comfy. It feels like a big game, and like it or not, the chao finding encourages exploring and replaying levels in different ways, which is part of the intended fun of Sonic games. Also it's still way less shitty to 100% than 2. It might not be the best but I could see it being someone's favorite.

>> No.10523151

I have only played the first and third because my copy of two was destroyed. I think 3 is what most people complain about with Sonic games. It throws you into traps and enemies blindly more often than I feel most games do. I know the point is to get used to stages but it is more frustrating in Sonic Advanced 3 for some reason for me.

>> No.10524273

>>10523075
>4chan has the maturity level of a grade schooler.
This... it's a real shame.

>> No.10524515

>>10524273
Replying with the word "this" is also immature.
If the purpose of your post is simply to state your approval of another post then it's worthless.

>> No.10524626

>>10524515
add this to your list of immature responses
you're a fucking faggot nigger and nobody asked

>> No.10524653

>>10524626
Keep crying faggot

>> No.10524674

>>10524515
this

>> No.10524694

>>10522376
The existance of Sky Canyon and its bullshit death pits makes this game substantially worse than it otherwise would be.

>> No.10524848
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10524848

>>10524694
Sonic Advance 2's entire 2nd half is garbage, it starts with Sky Canyon, but doesn't get better again, it all ends with a big "FUCK YOU" and an absolutely BS boss rush at the end, Dimps were lazy bastards and Anciet/Aspect did a lot more for handheld Sonic than they ever did, fuck 'em.

>> No.10524875

This game just removed the chao garden for no reason. Like what the fuck

>> No.10524897

SA2 is great, but the special stages are *way* too hard to access in a casual run.
I have heard of a mod for it that makes it that you only need to find three of the SP rings to get into it though, which does make it sound more fun.

>> No.10524981

>>10524897
I also like sonic adventure 2

>> No.10525007

>>10523057
>Sonic haters click on all Sonic threads faster than Sonic fans at this point
Kek

>> No.10525008

>>10522740
Emulating the original was fine, porting it wasn’t.

>> No.10525018

>>10522382
fpbp

>> No.10525126

>>10522382
Wpfp

>> No.10525186

>>10523037
I had all three as a kid and loved them all. Spent the most time with 2. But 1 is the best as an overall package. And the characters are the most distinct in playstyle. They're all Sonic clones in 2 & 3. Playing as Amy in 1 is like a completely different game. Can't really go wrong with any of them

>> No.10525204

I don't really like anything post-Genesis except for Mania but the Sonic trilogy (or tetralogy) for the Genesis are classics and the people who say it's "hold right to win" are the biggest plebs in the universe.

>> No.10525225

>>10524848
Advance 2's bosses are more interesting and challenging than anything Ancient or Aspect did with bossfights, and that includes the boss rush.

>> No.10525991
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10525991

>>10525225
I think the bosses are fine individually, even if a few of them piss me off, the problem is having ALL of them in a row before you can actually go and take on the final boss, it feels like padding, and takes way too long, whenever I get a Game Over on that part all I think is: "Fuck, I have to do ALL of that over AGAIN." and it's just a chore.

>> No.10526794

>>10525991
That is fair, but they do have decreased health in those refights so they probably wanted them to be easier, but didn't change the behaviors for some reason. I still enjoy it for being a gauntlet of bosses, which is something not often seen in Sonic games.

>> No.10526951

>>10522376
Fuck man, this game is 21 years old today

>> No.10526965

>>10522376
i played the shit out of this game when i was a kid, but advance 1 is the only one in the trilogy that i can stand playing nowadays.
the GBA screen is too damn small.

>> No.10526973

>>10522382
So which argument have you settled on?
>ITS HOLD RIGHT TO.....LE WIN
>IT DOESN'T TELEGRAPH THE HECKIN STAGE HAZARDS

>> No.10526979

>>10522740
Probably the same reason why the first Sega Smash Pack was bundled with a beta for Revenge of Shinobi. Sega wasn't looking at what builds they were porting to PC.
>>10525008
>Emulating the original was fine, porting it wasn’t.
Except Sonic Jam is a port.

>> No.10527013

>>10522376
Finding the special rings to get the emeralds was agony as a kid

>> No.10527016

>>10526973
can you stop writing like someone who argues about children's cartoons on twitter

>> No.10527024

>>10527016
Can Sonic "critics" stop arguing in bad faith that doesn't make them sound like retarded twitter faggots?

>> No.10527583
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10527583

>>10526973
It's funny how we always get the whole "Sonic was never good" thing, the main arguments commonly used for it directly contradict each other... they should just pick their narrative and stick to it, otherwise it just looks even more ridiculous... but it'll be ridiculous either way because we'll know they're saying that due to being attention whores, Nintendo fanboys who never left the 90's, or got filtered by a video game meant for children, it's quite hilarious.

>> No.10528190
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10528190

>>10526794
I did it. I wrote that while I was trying to finish it and was so pissed off that I kept losing all of my lives at the end of a 6 to 7 minute run and had to do it all over again. I really like Advance 2... for a while, after Sky Canyon the levels have way too many bottomless pits for my liking, and here you have to restart from Act 1 if you lose all of your lives at any point, unlike Advance 1. Still, it's fine.

It took a bunch of attempts, but eventually I got good at most of the bosses and managed to BS my way through the last 3. Advance 2's 1st half is superb, but the 2nd half is quite mediocre to me.

>> No.10528284

>tfw the Advanced 3 guy did the final boss theme in Sonic Superstars
God I love his compositions. Advanced 3 had some fucking good tunes.

>> No.10528293

>>10528190
Amy is beautiful.

>> No.10528310

It's okay that Sonic is constantly mediocre. That's not a problem -- there have been several franchises in history that never rose above that and yet still kept pushing out new installments in spite of it.

The problem comes from the fact that Sonic has a huge following without ever rising above it and they refuse to be honest with themselves that they are willing to spend dollar after dollar propping up a series that never shows any signs of learning from its mistakes and doing better. Then when you call them out on this obliviousness to quality they get all defensive as if you, the objective outsider who understands what a good video game should embody without the coloration of blind franchise attachment, are the problem.

If they could just accept that and learn to take the fact that no one who actually knows good video games will ever respect their opinions or taste then there would be no issues and Sonic wouldn't attract so much negative attention from non-fanboys.

>> No.10528338

>>10528310
What is an objectively good video game and how does Sonic fail at it? Why should someone accept someone else's reasoning and criticisms over their own?

>> No.10528381
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10528381

>>10528310
I got SEVERE r/atheism vibes from this post, are you going to tip your fedora at us too? I bet you thought you sounded really smart writing this, I mean you're an "objective outsider" aren't you? I've got to thank you, I haven't laughed this hard at a post in a while, this was too pretentious. If you think an IP with as many beloved titles as Sonic isn't good... then you're not objective at all.

>> No.10528430

>>10528284
you should check out the phantasy star games music. i think hes still composing for it even today. the first thing i thought when i got to the final boss in superstars was "hey, that sounds like phantasy star"

>> No.10528432

>>10528430
Shit you're right. I've never played the PSO games but holy shit the music is so damn good.
Everything's so... emotional? Feels like I'm floating.

>> No.10528463

>>10528190
sauce?

>> No.10528487

>>10528432
yeah thats a good way to put it

>> No.10528505

>>10528293
Indeed.

>>10528463
ShyBred

>> No.10528521

>>10528505
thanks anon

>> No.10528528

The worst part of Sonic Advance 2 was getting to the special stages. That part can fuck itself. It's a decent game apart from that.

>> No.10528584

>>10522376
This series absolutely needs a extended screen remake

>> No.10528616

>>10522735
>and also the only way to play VS mode in Sonic 2.
???

>> No.10528753 [DELETED] 

Jim Sterling says that Sonic fans are mentally incapable of understanding what a quality video game is and the consumption and acceptance of Frontiers -- a fundamentally terrible and garbage piece of interactive entertainment software that people who understand game design can see for what it is -- is a key example of that in motion.

>> No.10528775 [DELETED] 
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10528775

>>10528753
Jim Sterling can't even figure out if he's a man or a woman despite having a penis... and judging by how you came here and, instead of using any real arguments, decided to parrot some e-celebrity's thoughts instead, I'm sure you can't tell if you're a man or a woman either... just know YWNBAW.

>> No.10528798 [DELETED] 

>>10528775
>gender dysphoria renders an opinion unsound and not to be heeded, regardless of how many demonstrable facts it's based on

>> No.10528827 [DELETED] 
File: 228 KB, 317x285, 1656899686132.png [View same] [iqdb] [saucenao] [google]
10528827

>>10528798
Well... yes, being crazy and delusional means you don't get to be taken seriously as normal people are, and if you parrot an opinion from one of the most insane types of people in society, then you can't be taken seriously either. I hope you don't 41% because of this, anon. It's just facts really...

Now stop being a pretentious prick with your "understanding of video game design" and the "demonstrable facts" and actually write some proper arguments before you cut your penis off.

>> No.10528854 [DELETED] 

>>10528753
>>10528798
>unironically parroting a deranged "pregnant" fatass "woman" known for being a retard
Resetera please fuck off

>> No.10528860

There is a good why this board prefers Sega games and makes fun of nintentoddlers

>> No.10528871

>>10528860
*good reason

>> No.10529778

>>10527024
>three minutes
you can just say "no."

>> No.10530292

>>10528528
Yeah it was fucking stupid that you needed to get like 6/7 special rings in one run to even have a try at playing the special stage. There is a romhack out there though that actually makes it that you only need to find three of the special rings to access it which streamlines it a bit.

>> No.10531774
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10531774

>>10524897
>>10528528
>>10530292
Indeed, what's worse is that this is the fastest Advance title, and it's the one where getting to the special stages is the most exploration based? What were they thinking? It's like they didn't know what kind of Sonic title they were making.

>> No.10531789

>>10526973
It is possible to hold both of these opinions simultaneously, but you need to jump through some hoops first.

- First Hoop: Everyone knows it's not LITERALLY hold right to win. Very few games ever are. There are legitimate challenges, but half of them are made trivial by the Ring system and the other half are crusher / spike / pit insta-deaths.
So there's essentially two modes of play:
>Navigate very simple platforming
>Navigate Insta-Kill Obstacles
(This really doesn't give Sonic enough credit though. Imagine thinking any of this is true while trying to beat Flying Battery, which contradicts this entire point.)

- Second Hoop: Players tend to remember annoying moments, especially things like:
>Wacky hurtbox that makes Sonic&Co easy to crush in sections that seem unintended (Spring Yard Zone comes to mind)
>Asshole enemy placement, in the most severe cases breaking the flow unavoidably (ENTIRETY OF SONIC 2, FUCK YOU SONIC 2 ESPECIALLY METROPOLIS ZONE)

Sonic CD and Sonic 3 don't have these issues for a good 2/3rds of the game, yet all people seem to remember is getting filtered by Collision Chaos (lol) and Wacky Workbench (justified). Some areas of Sonic are not conducive for a new player to have fun WHILE learning the game, as there's not many unique interactions that provide novel stimulation.

Toys and Rule of Cool are the most important hooks for new players to want to get better at a given game if it requires memorization and multiple playthroughs to find the true thrill. Despite having fantastic art and decent platforming, Sonic does not often provide unique toys for the player since Sonic is supposed to be the toy himself with rolling physics, Sonic 3 and Sonic CD again being the best at this. But you also need cool stuff to hook players, and Sonic fails at this due to lackluster bosses and lack of setpieces to make your jaw drop.

Mario fails at these too, but Mario allows the player to easily learn layouts & has a zoomed-out camera.

>> No.10531818
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10531818

>>10524626

>> No.10532037

>>10531774
The main point is to first learn where the SP Rings are located (preferrably with the unlockable flight characters, as they are slower but allow for easier exploration) and then learn how to get those SP Rings efficiently: figure out a route through the stage and choose whether you want to do act 1 or act 2 of the zone, and then get them all in a single go. Sonic in this game stands out in particular as he has a very high degree of aerial control that is often not given to him in most games, with all moves being useful both for stopping or accelerating Sonic when needed and also reaching the SP Rings. It's a very different game from the usual Sonic because of this: the people who want to get the best time don't go for the giant rings in Sonic 3&K, that kind of playstyle is inherently conflicting there. In Advance 2, the gameplay is essentially a mix of those, prioritizing memorization and precise play but with routes chosen for all SP Rings often not being the fastest, but rather the most demanding of the player. It's a very interesting approach that isn't really seen in the other games, and I like it.
>>10531789
I'd argue that there is an issue with introducing hooks: while making more engaging bosses or extravagant setpieces might seem like a complete improvement, those things often get in the way when trying to get through the levels more efficiently. Sonic 3&K in particular shows this, as there are actually quite a few interesting setpieces and each boss has a unique design and often it's own gimmick, but while a new player would enjoy those and find them to be memorable, getting through the whole stage just to get unlucky with the gimmicky midboss can be demotivating.

>> No.10533896

>>10530292
Even once you figure out a route, the special stages themselves are uniquely shitty and difficult

>> No.10535006

>>10528521
No problem, anon! Always nice to see a fellow Amy lover around here, a ture man of culture.

>> No.10535090

>>10522376
Oh it's fucking fun but you couldn't pay me enough money to EVER collect the fucking Chaos Emeralds in it again.

>> No.10535094

>>10522376
Sonic advance games are pure kino.