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/vr/ - Retro Games


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10509740 No.10509740 [Reply] [Original]

Not bad at all and somehow still the best “gaming phone” that ever came out despite how many times it’s been attempted

>> No.10509758

>>10509740
Goatse phone

>> No.10509761

G O A T S E
O
A
T
S
E

>> No.10509776
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10509776

>>10509740
It was underrated at the time, but it still wasn't the best gaming phone ever.

>> No.10509869

>>10509776
I wanted one of those so bad.

>> No.10509875

>>10509740
Yes, I still use mine occasionally. But 2g cell towers are getting shutdown all over so, I fear, I'll never get to use it again. This makes me sad.

>> No.10509878
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10509878

>>10509740
For me its the QD.

>> No.10509939

>>10509740
All I remember is the ports for Tomb Raider and bizarrely Pandemonium of all games.

>> No.10510208

>>10509776
What went wrong with this thing?
We could've gotten a reality where every cheap gaming smartphone today came standard with physical buttons and joysticks. But we got awkward on-screen controls instead. Fuck this shit.

>> No.10510214

>>10510208
Ultimately it was because of the Vita’s failure since it was Sony’s attempt at combing a PSP successor with their Xperia line of phones.

>> No.10510216

>>10510214
Sony’s attempt at combining*

>> No.10510221

You bought an N-Gage, didn't you?

>> No.10510273

>>10509740
We're not doing this OP. We're not "rediscovering" N-Gage as actually some underrated misunderstood hidden gem with a few flaws, it is hot garbage period. Nice try but nope.

Could you have fun on an N-Gage? I'm sure you could, it would be hard to make a handheld gaming system where you couldn't.

>> No.10510305

>>10510273
The original model N-Gage takes the cake for astoundingly bad design. You had to open it up and remove the battery in order to insert a game cartridge. Truly baffling.

>> No.10510317

>>10510305
Also what the fuck was Nokia thinking with the screen’s aspect ratio?

>> No.10510365

>>10510317
How is it possible to create 1 of the best mobile phones yet completely fail at making one at the same time? O.o

>> No.10510401

>>10510208
Sony phones back then had poor support(but the custom rom scene was top notch), it never got official android 4.0 update, and it probably didn't sell that well.
And it had questionable specs too, with only having 400mb storage with most taken by OS and other stuff, in comparison htc desire S came out around the same time and it had 1gb storage. Both did have micro sd slot but it was always pain in the ass to manage it, especially on stock rom, especially since you couldn't directly install apps/games to the microsd card.

>> No.10510413

>>10510273
Best part of n-gage(and other symbian OS phones back then) was to run game boy(and some other consoles/handheld) emulators on it.

>>10510317
their other phones uses same exact screens and they had no landscape support for the symbian OS so they put veeery little effort into it, in fact you could run n-gage games on other nokia phones that ran same symbian OS since they are internally clones of each other, in fact some later models had better specs so the games ran better, but were harder to play due to the weirdass button layouts.

>> No.10511249
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10511249

I had a Nokia 6600

Symbian was wild

>> No.10511384

why exactly did the ngage get such good dev support? like so pubs latched on this thing. big ones too.

>> No.10511430

>>10511384
Do you realize how big Nokia was in the 2000s?

>> No.10511457

>>10510208
I had an Xperia, the main problem was it's fat. You can't add that sliding bit and keep it as thin as a normal phone. And with how big phones are now, I imagine the extra thickness of it would be pretty annoying

>> No.10511507
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10511507

Love this dumb thing.

>pocket kingdoms
>ashen
>pathways to glory
>high seize
>payload
>elder scrolls travels: shadowkeys

Elder Scrolls is more of a novelty but Pocket Kinggdom is surprisingly fun.

>> No.10512613

>>10510273
It’s not hot trash though and it never was
It’s yet another case of something being generalized and boiled down to WOAW EPIC FLOP BIG FAIL!! Nokias biggest MISTAKE! Gaming FLOP

first of all, it wasn’t as floppy as people make it out. It obviously wasn’t mega popular, but in the end I don’t even think Nokia lost money on it.

Secondly, being a le epik fail doesn’t mean that that thing is bad.

People see a disproportionately low turnout from a big marketing campaign, combine that with haha funny taco phone memes from 2003 and come to the conclusion that it’s a bad system
And then go searching confirmation bias style for all sorts of epik fail aspects of the system. And end up pointing to those things as if that means they’re necessarily the reason the device was epik failsauce

The vertical screen isn’t great, the cart slot behind the door isn’t great, the mic placement isn’t great. But none of those are the reason the thing didn’t do great

There’s more to be said about it being locked to mobile carriers for the first year, and being outdone by the psp in 2004 than anything with the console itself

Games library wise, it’s fine. It’s not amazing, it’s not dogshit. There’s 50 or so real video games, and a decent amount of unique content there. It’s also one of the better devices to play old Symbian download games on because it actually has a layout conducive to video games

It’s annoying when people turn stuff like this into soap opera caricatures of epic flop and crazy company vs company wars.

>> No.10512639

>>10512613
It's missing a 3D co-processor. The NDS does 3D better than the n-gage despite the slower CPU thanks to that. It would hurt the battery life though, as the backlit screen and mobile carrier are already eating through the battery.

>> No.10512953

I remember thinking that it was the coolest thing around, but at the same time I really never wanted one.
I only wanted "the Nintendo". And then "the Playstation".
Oh boys... the memories...

>> No.10512957

>>10512953
>I only wanted "the Nintendo". And then "the Playstation".

Were you three years old at the time or something?

>> No.10513175

>>10510401
>since you couldn't directly install apps/games to the microsd card.
The piss-poor SD card support of early Android versions was a definite hindrance.

>> No.10513196

>>10513175
Even modern android isn’t exactly great with SD cards usually

On the topic though, for as many chinkshit android handhelds there are, NONE of them seem to try also being a decent phone

Like I can’t even find any with built in 4G/5G. No options to hide away controllers either with a slide or a flip.

It could totally be done, and I feel like people would eat it up nowadays. Xperia play but with decent specs for the modern day

>> No.10513213

>>10509776
Like, the physical device here is perfect. Specs wise it was a bit behind at the time, but not terrible. It just got 0 software support. Updates or otherwise.

And the gamepad wasn’t actually useful for anything that wasn’t programmed for it without funky 3rd party programs running in the background.

My dream device would be something in this form factor, that dual boots android and steam OS when it starts working on more than just the absolutely gigantic steam deck

But that’s not even retro so whoops

>> No.10513215

>>10513213
The Vita is one of the best handhelds ever made from a hardware standpoint and it’s actually portable feeling unlike the Switch.

>> No.10513235

I remember Penny Arcade and Seanbaby making fun of this thing. Truly it was the highlight of our times.

>> No.10513350
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10513350

>>10513235
Truly a different time

>> No.10515076

i use mine in 2023

>> No.10515359

https://youtu.be/IYN1c0pjfe4

>> No.10516835
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10516835

>>10509740
For me is the Nokia N70

>> No.10516904

>>10510413
I don't think it was about putting no effort in, it was just that the ui elements were so hard coded into the os that they simply did not have the time or the resources to rewrite the whole damn thing. The game card being under the battery was because of a similar situation with a bug in the os that sometimes would fuck up the memory card if mounted while the system was running.

>> No.10516909

>>10510273
This. Bought the thing at launch, it sucked. Both as a phone due to the sheer size and also as a gaming device. Mostly due to the extremely limited game library. Lots of titles were ports of games that most people who were into gaming would have finished a long ass fucking time ago. Besides extremely soon after the device got released people have figured out a way of running the games on different Symbian phones with comparable specs, which made it kinda pointless. I have two major regrets in life when it comes to vidya purchases: the N-Gage and Earthworm Jim 3D.

>> No.10516920
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10516920

>>10509740
I had one of these in high school and it fucking sucked. sweet keyboard for the 25 texts I was allowed per month. it did have a shitty little tactical RPG game I played that got me into the genre though. But you also had to talk on it sideways and look like a retard so 1/10

>> No.10517130
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10517130

>>10513350