[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 19 KB, 220x222, B67F2F07-CB5C-4D51-A6B6-305F6ACAAEAA.jpg [View same] [iqdb] [saucenao] [google]
10491107 No.10491107 [Reply] [Original]

Unpopular opinion but I actually think Metroid 2 is better than 1. They learned a lot from 1 and improved on it but people don't give it enough credit and tend to ignore it because it's on the game boy

>> No.10491120

>>10491107
Metroid 2 to me is what Metroid 1 is to most people: I literally can't tell where the I am because every area looks and feels the same. The screen being zoomed the fuck in also doesn't help. Oddly enough I never had that problem in 1

>> No.10491124

the only "great" 2D metroid is super metroid
the only people who disagree are speedrunning trannies who prefer the linearity of fusion and zero mission

>> No.10491131

I do remember enjoying metroid 2 but met 1 was a slog. Was another one of those "Help! I can't shoot at leg height!" games that is in retrospect quite overrated

>> No.10491173

>>10491107
I think 2 is much better than 1 and is not bad compared to super.

>> No.10491191

Metroid 1 is just an annoying labyrinth game.
Metroid 2 is a linear horror game in the vein of the Alien movies.
Super Metroid is actual comfy metroidvania goodness.

>> No.10491221

Why is that when you bring up this game or the first one, people who hate 8 bit gaming show up and start talking

>> No.10491228

>>10491107
Adventure of Link Syndrome. It's different from the rest so it gets more hate than it deserves.

>> No.10491230

>>10491107
how many people have realistically played this game? 10,000?

>> No.10491279

>>10491107
Reasonable. Metroid 1 had a lot of NES bullshit. Zero Mission fixed that though. Zero Mission > Samus Returns (I didn't play AM2R)

>> No.10491284

>>10491107
yes, I agree. I'm sure more informed could easily tear it apart in favor of the first's gameplay but I find it does a much better execution of tumbling into an alien, foreboding place. it has supreme atmosphere for an original gameboy title.

>> No.10491315

>>10491230
Apparently it sold 1.72 million copies on cartridge + 3DS VC release + currently on Switch Online (+ emulation), so you might be off by at least two zeroes.

>> No.10491506
File: 65 KB, 452x500, 1505707173720.png [View same] [iqdb] [saucenao] [google]
10491506

>Far less room copy-pasting and more varied area design than the first game.
>Starts introducing the series' more interesting mobility options like the Space Jump and Spider Ball, plus the weird but still welcome unique oddity of the M2 Varia Suit coming with an innate walking speed increase.
>Gave us the iconic Samus design, and added visual tweaks like suit upgrades actually changing appearances and the arm cannon morphing when using missiles, instead of both just being palette swaps.
>Energy and missile recharge stations so you don't have to spend 10 minutes farming Zeb pipes.
>Crouching and being able to shoot straight down in midair.
>Queen Metroid actually feels like a proper boss, as opposed to the jokes that are M1's "bosses".
2 blew 1 out of the fucking water and I'm tired of pretending it's supposed to be the "weird middle child" of the original trilogy like Link or Simon's games.

>> No.10491530

>>10491107
The limited and sometimes painful sound effects helps a lot to people not giving it enough credit, but between one and two i prefer the first because it gives you more "freedom" to play like the sucessors do.
>>10491124
They really live rent-free in you head.

>> No.10491639

>>10491107
is this really unpopular? the first one hasn't aged well at all

>> No.10491651

Like clockwork, here come the babbies crying about how a short easy nes game they never beat aged poorly

>> No.10491742

>>10491107
I love Metroid 2. The "soundtrack" alone is really good.

>> No.10491748

>>10491506
This.

>> No.10491768

Yes and No.

In all fairness, M2 is basically where the main structure for the series was set up, not Super Metroid or even the original Metroid and it works around the many flaws of the original.

But it's still a game made for a very limited system, the game is far more linear than the original, hitboxes and plataforming are not as precise, music and sound are not as good and graphics are mess in several places.

Though it is a very unique experience, not only as far Metroid is concerned, you will be facing the same enemy a lot, but the game makes good use of this with the power gap that exists between the metroid types.

>> No.10491797

https://youtu.be/fCIH943auRA?si=waD8CZvN8k1bwGB8

>> No.10492254

>>10491124
>if you like fusion and zero mission, it means you prefer them
Nah, I like those games. I think they're inferior to Super but they're still fun and well made even if they sacrifice the immersion that makes Super Metroid the best.

Also, all 3D games SUCK zoomer.

>> No.10492441

>>10491124
Zero mission is not linear.

>> No.10492645

>>10491191
>Metroid 2 is a linear horror game in the vein of the Alien movies.

Exactly this!
I've tried to beat NES Metroid so many times but I always give up because I get lost and it's just super annoying.

The GB one is straight forward, no need for stupid back tracking and still it has the sense of exploring something and uncovering stuff. It's really great.

Only design flaw it has: you get the bombs, are excited about this brand new ability and just a few rooms to the right you get the spider ball like you didn't even get a moment to unlock stuff with the bombs and be excited about just having gotten that ability. No it gets ruined by getting another pretty cool ability so close to each other and then oh drags on until you get a new ability.

They should have left some room in between. It's too quick and too soon.

>> No.10492689

i really like metroid 2, though it's not perfect. the field of view is annoying, though it's hard to fault it considering it's gameboy, it just is what it is (for the record, the same thing was annoying in like baldur's gate 1 even at the time). but on the whole, metroid 2 might have the best atmosphere of any metroid. it's lonely and vast, and it has more of an archeological bent because it's more about just going deeper at any cost and not so much combat in hallways. when you find something to pick up, it really feels like you discovered some forgotten relic, even if it's just missiles or something. when you finally encounter something dangerous, it's usually startling. it controls great, the music is great, visuals are awesome

super metroid's actually my least favorite of the main sidescrolling series, dread included, (though i still like super), because i think it's the only one that doesn't control that snappy, even compared to 1. actually, i need to try samus returns, i played most of am2r though

>> No.10492710

>>10491107
I've been playing it for the first time since a few days ago, it's annoying just blindly wandering around trying to find metroids to kill, I can't progress through the lava until I find x amount of metroids despite already tapping the areas I have access to dry. Still alright though.

>> No.10492920

Metroid 2 is the only game in the series where the metroids actually feel like world-devouring nightmare beasts that the lore wants them to be. it was a blast playing it as a kid, in bed at night with only a small lamp to light the screen.

>> No.10493110

>>10492645
>and just a few rooms to the right you get the spider ball
they complement one another in exploring, did you even explore m8

>> No.10493190

>>10491107
This was my intro into the Metroid series. I played this back when it came out and loved it. Never played another Metroid game until Prime. I don't understand why anyone would criticize this game. It's amazing.

>> No.10493196

>>10491230
you have to be 18 to post here

>> No.10493198

>>10492710
The metroids are hidden well.

>> No.10493250
File: 16 KB, 248x224, bgb00006.png [View same] [iqdb] [saucenao] [google]
10493250

What do we think of this?

>> No.10493254

>>10493250
10/10 would

>> No.10493337
File: 514 KB, 2592x1936, m2.jpg [View same] [iqdb] [saucenao] [google]
10493337

Although the game doesn't look half bad with the default colorizing scheme.

>> No.10493475

>>10491228
All of the original metroid games play pretty different except for zero mission. Super seems to skew people's perception of the series for some reason.

>> No.10493523

>>10491107
It is, the biggest problem it has is that the camera is too zoomed in but that can be alleviated by using the map provided in the manual, the ability to crouch makes dealing with small enemies much less annoying and you no longer need to grind for energy because the difficulty is reduced and you can go back to the ship to refill.
M2 feels more like a horror game with how sparse the music is and the few places that the map doesn't cover, feel ominous rather than annoying.
I recommend people actually give this a shot with a manual at the ready before trying AM2R.

>> No.10493634

>>10491639
stop spreading disinformation - most of the bits in the first game are still the same as they ever were, and the ones that have randomly flipped due to aging are mainly only connected to minor graphical details of Ridley's hideout

>> No.10493646

>>10491107
I agree. the remake sucked because it completely missed the best qualities of the original. The atmosphere, the thick darkness, the feeling of loneliness as you delve deeper into a cave on an extermination mission. The tilesets get nastier the further you go in, the music escalates as you get closer to the queen's lair, fuck man the original was good

>> No.10493649
File: 960 KB, 3000x1688, 07alien-image-videoSixteenByNine3000-v2.jpg [View same] [iqdb] [saucenao] [google]
10493649

most people dont know or forget that metroid was inspired by Alien, and M2 damn near nails it

>> No.10493657

>>10491506

Exactly this so much. 100%
And people act like it's the weird outcast game is only because it's on the game boy and not on console
>oh it's game boy. It's just a portable Metroid and must not be important so let's overlook it

Also
AM2R > that thing on the 3DS

Also back in the day the game got bad reviews for bad graphics but what more do they want?

>> No.10493658

>>10491797
one of the first songs i learned to play on guitar

>> No.10493665

>>10491768
>graphics are mess in several places.

Examples? Where?

>> No.10493686

>>10493250

Does it actually have a colour Rom hack?
There needs to be way more colour rom hacks. Only one I can think of is Mario 2 six golden coins for GB. Where is the rest?

>> No.10494207

>>10493686
They're (inaccurately) often referred to as "DX" hacks. Search for those: one example is the autistically titled hack of Mega Man V (GB) called "Mega Man World 5 DX". Another example is Super Mario Land (1) DX.

>> No.10495385
File: 5 KB, 160x144, 7282screenshot1.gif [View same] [iqdb] [saucenao] [google]
10495385

>>10493686
Yes and yes.

>> No.10495523

>>10493665

Metroid 2 has aged less poorly than Metroid 1 has, so almost all of its bytes still have the same values that they had when they were young. But during your first encounter with a gamma metroid you can see that one pixel in the most common tile used in the walls of that area is incorrectly shaded due to the aging of what used to be a 1 bit down to an incorrect value of 0.79. It's truly unfortunate when games age badly

>> No.10496471
File: 105 KB, 700x300, 1357515618574.png [View same] [iqdb] [saucenao] [google]
10496471

M2 remains the best Metroid to this day, it is the only one that nails space horror. The descent is extremely well done and portrays what an environment overrun by metroids looks like. Super is basically Aliens tier and 1 is just cartoony.

>> No.10496589

>>10493337
The Super Game Boy colors are uglier than the Game Boy Color colors if you ask me.

>> No.10497048

>>10496589
well, yeah. Metroid 2 pre-dated the Super Game Boy, so it didn't have a way to do fancy colors like Donkey Kong did.

>> No.10497209

>>10497048
I mean the colors you get for Metroid 2 if you play it on Game Boy Color. They're different from Super Game Boy.

>> No.10497223

>>10491107
>Unpopular opinion

It's not really, most people consider Metroid 2 a lot better than Metroid 1.

>> No.10497915

>>10497223

This is so weird to see, for me. When I played Metroid 2 back in the day, I liked it but it seemed obvious to me that nobody would ever think it was on the same level as the first one, since it's so linear and so drab-looking. I wouldn't be surprised to learn you were right though. And it's true that even then I was looking back at how it felt to play the first game as a much younger person.

I'm also amazed whenever I encounter any claim that it's hard to figure out where to go next in Metroid 2. The first game is a maze, sure, but this one? Oh well, there are many kinds of players.

>> No.10498435

>>10497915
I got _so_ fucking lost in Metroid 2. Hell, I even went back into the main tunnel (with the actual music in it) a couple of times looking for metroids that weren't there. Maybe I should have drawn maps.

>> No.10498485

>>10491107
I don’t think this is unpopular at all. I know very few people who can stomach Metroid 1 until the end, but Metroid 2 has a far more sensible map and sense of direction.

>> No.10498489

>>10491124
Speedrunners edge to muh sequence breaking. Fusion isn’t very popular at all for speed runs, but Super is one of the most popular speedrun games. Anon, I think you might just be retarded.

>> No.10498606

You can shoot in more directions and you can easily refill ammo and health and save so that makes it better

>>10493646
I assume you mean Samus Returns because AM2R was great

>> No.10498623

>>10492710
>>10493198
Just finished it, Metroid Queen was a nigger for taking over 100 missiles. Had to die once due to running out of missiles before I learned that you could hop into its mouth to lay bombs for extra damage. Still barely made it since by the end the attacks were too fast to reliably crawl into her mouth. Also realized I never got the high jump boots in the game.

>> No.10498627

>>10496471
You really overhype the atmosphere, it's not that creepy and metroids don't feel that threatening when the only strategy is to shoot them a bunch of times with missiles and the game eases you into them by most of the metroids only needing 5 missiles to kill. Even Omega Metroids aren't threatening once you get the screw attack and are invulnerable to damage while jumping.

>> No.10498630

>>10491124
Why the fuck are you bitching about speedrun trannies in a series that was centered around speedrunning for bonus rewards at the end?

>> No.10498972
File: 68 KB, 1080x299, 1685134440376.jpg [View same] [iqdb] [saucenao] [google]
10498972

>>10491191
>metroidvania
fake gamer, get out of here

>> No.10499064 [SPOILER] 
File: 42 KB, 160x144, m2-baby.webm [View same] [iqdb] [saucenao] [google]
10499064

Absolute kino moment.

>> No.10499116

i was stupid af and got lost a lot of times, really liked it tho. they improved the second game yea but the gb wasn't the best system to get metroid out (is what they had lol), the dx color hack is for me the best way to enjoy it today

>> No.10499190

>>10499064
Would've been more kino if the metroid counter had gone up again.

>> No.10500090

>>10491107
I prefer Metroid 1 because I think the creepy atmosphere really isn't much and it's just overall too linear and easy. I like the large tower area with a maze on the top and Metroids around it, and I can see what they were going for, but overall, I prefer Metroid 1's more natural atmosphere and it's just a more fun game due to encouraging you to play it in different ways each time and be more careful about how you play as well. They're both good, however.

>> No.10500126

>>10491191
>>10493523
>>10498627
>>10500090
i wouldn't really call it "creepy" or "horror." it's more foreboding and lonely, which is always more effective than straight up spoopy anyway. metroid 1's atmosphere is all over the place, the music and progression constantly remind me that i'm playing a game rather than exploring an environment, and i don't mean that really in a bad way or anything

>> No.10500186

>>10491107
It's not unpopular
Metroid 1 is garbage

>> No.10500343

>>10491107
I am fairly sure 2 sold better than 1.

>> No.10500423
File: 56 KB, 572x919, 1596750904685.png [View same] [iqdb] [saucenao] [google]
10500423

My favorite :D

>> No.10500584

>>10493634
>still the same as they ever were
you don't understand what a game aging means
you are being dense on purpose, that's disingenuous

>> No.10500601

>>10500423
TUUUUUUUUUUBEEEEESSS?!?!?!

>> No.10500625

>>10500584
That's because the concept of games aging is silly to begin with.

>> No.10500660
File: 3 KB, 256x240, 22155_1348c9e009a76ce4fa4798d143617fc26108bf51.png [View same] [iqdb] [saucenao] [google]
10500660

>>10500625
-ACK

>> No.10500775
File: 47 KB, 840x1200, 1364615619271.png [View same] [iqdb] [saucenao] [google]
10500775

>>10500423
Damn when I wanted to post this I couldn't find it, now I saved it for the third time

>> No.10500801

>>10500660
100% undilluted open world ARPG ludo.

>> No.10500817

>>10491107
I love this game, but why is Samus's sprite so big?

>> No.10500847

>>10500817
For you.

>> No.10501781

>>10491107

They both suck, but I agree 2 took the series in a better direction. Super Metroid is the only Metroid game that matters.

>> No.10501908

I thought that was a popular opinion.

>> No.10502020

Started playing it for the first time because of this thread.
I'll confess to cheating, in the sense that I'm using a map to navigate.
But regardless, I've got to say I really like the vibe of Metroid II. I guess the NES Metroid has it a bit as well, but II really has a cool sense that you're spelunking in an alien cave system. The map helps me navigate when I need it, but there's been a lot of cool surprises so far. A lot of interesting fauna and weird mechanics like the sand blocks you can blast away.

Dread sort of had this sense of being lost in a cave system, but M2 is really making me wish there was a new Metroid game that really captured that experience of spelunking down into darkness. More minimalist I guess: less technology and ruins and more just hostile caves stretching and winding into the darkness. It's a good feeling.

>> No.10502208

>>10502020
You get the point of Metroid.

>> No.10502398

>>10502020
it's pretentious and doesn't really make sense with the more linear layout but metroid II had a certain organic quality to it, best word I can come up with, that none of the others had.

>> No.10502432
File: 12 KB, 237x213, metroid ii.jpg [View same] [iqdb] [saucenao] [google]
10502432

You're right OP, I've always preferred Metroid II.
It's a crime that the Spider Ball never appeared again. The cucked version in the Prime games doesn't even come close.
The level design is more memorable too, I like this part of the game.

>> No.10502582
File: 187 KB, 1210x450, m2_07.jpg [View same] [iqdb] [saucenao] [google]
10502582

>>10502020
Don't forget to read the manual https://metroid.retropixel.net/games/metroid2/manual/metroid2_manual.pdf

>> No.10502601
File: 801 KB, 1733x2423, Metroid-2-Gameboy-Poster-edit.jpg [View same] [iqdb] [saucenao] [google]
10502601

>> No.10502661

>>10502020
What? A honest, passionate and cool guy playing a retro game for the first time on /vr/? What travesty is this?

>> No.10503061

>>10500584
You're incorrect, but there's no need to explain how since you don't really care about the topic and only wanted to judge somebody harshly in order to vent a bad feeling

>> No.10504453
File: 28 KB, 610x354, busted_chozo_statue.jpg [View same] [iqdb] [saucenao] [google]
10504453

dread is the weakest link. theres no sense of wonderment that was introduced with returns, peaked with super and on decline with fusion. 2 started the idea of mystery with 1 time events like a temple partially buried in sand and the enemy hiding in the chozo orb. 3 doubled down on these instances. 2nd game introduced all of the main series stables like the grittiness and samus round shoulder design. 4 had less of it but its understandable as the entire game takes place on a modern day ship but also makes up for this in character development. dread was just a step back in every department. final boss was fun at least.

>> No.10505565

>>10504453
3D graphics just don't work for certain things

>> No.10505856

What other games have an atmosphere comparable to Metroid II? No other Metroid comes or sci-fi metroidvania I know comes close. The remake was fine but it completely eradicated that ominous, alien feeling you get in the original.

>> No.10505923 [DELETED] 

>>10503061
the text of your post describes your own exactly.

>> No.10505931

>>10503061
this describes your own post to a T.

>> No.10505940

>>10493250
That's how I played it and yeah it was quite good actually, I agree with OP