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/vr/ - Retro Games


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File: 38 KB, 258x387, Quake1cover.jpg [View same] [iqdb] [saucenao] [google]
10450621 No.10450621 [Reply] [Original]

3+ ogres in every single room starts to wear thin pretty quickly. I get that they finally had a physics engine and true 3D environments unlike DooM and they needed to show those things off but it's just not nearly as fun.

>> No.10450645

isn't there some trick to beating ogres easily? do they have a weakness? i can't remember.

>> No.10450648

quake's single player sucks
>all episodes are brown castles
>enemy variety is 0
>there are only 2 boss battles in the entire game and they both suck

>> No.10450684

>>10450648
The game can be completed in a couple of hours, the mission packs are not particularly good either.

>> No.10450697

>You will fight the ogres
>You will gain nothing
>And you will be happy
>t. Romero

>> No.10450704

>>10450621
Agreed. Episode 4 is the best because it uses zombies as the common enemy instead. Quake could be vastly improved by making both the player and the enemies do double damage at all times.
>>10450645
Quad damage.

>> No.10450816

My experience was I would walk into an empty room
Take a few steps forward
Enemies teleport into the room behind me
Every fucking time

>> No.10450894

>>10450645
I never had trouble with ogres. Just dodge their grenades, or bait them into a chainsaw attack.
Quickest way to get them is two rockets or four SSG blasts.

>> No.10451050

>>10450894
yeah, i think the strat i heard for these guys was to bait the chainsaw attack.

>> No.10451094

I swear doombabies are just utter dogshit at any other FPS they touch and then blame it on it playing differently from doom

>> No.10451140

>>10451050
circle strafe while doing that if you can

>> No.10451329

>>10450621
>playing any id game for the single player

ISHYGDDT

>> No.10451341

>>10451329
Multiplayer was literally an afterthought for Doom and didn't even exist in Wolfenstein and Keen, zoomie.

>> No.10451347

>>10451341
DOOM II made all of their previous games irrelevant, let’s be real.

>> No.10451390

quake can be beaten in a few hours even if you take your long ass time.
quake is shit let's be real, i love it as a game but i never play it. doom is simply better and

>> No.10451395

Weapons in Quake suck ass, you can see they turned the game into an FPS very late into the development stage. Enemies are OK, nothing groundbreaking

>> No.10451403

>>10451347
Doom 2 has garbage level design.

>> No.10451709

>>10450645
Shooting them

>> No.10451834

>>10450645
you can melt ogres with the nailgun. shambies gotta be killed with the lightning gun and rockets.

>> No.10451841

Quake doesn't seem as impressive anymore because other games built on it making drastic improvements. Anything you see in FPS games today was done by Quake first in one way or another. Heck, Overwatch 2 is something from one of the Quake games (which is what Team Fortress is).

>> No.10452124
File: 79 KB, 668x650, 1666554057547540.jpg [View same] [iqdb] [saucenao] [google]
10452124

>>10450621
you're right
>>10451094
listen FAGGOT. I've played and beaten the game on Nightmare both in the sourceports (faster AI) and the gay ass Kex engine remaster where it drops your health to 50.
Maybe uhhh, if the ogres were female and you could fuck them instead of killing them it wouldn't be so boring.
But anyways, it's a boring fucking game.
First expansion pack was way better because more weapons and enemies with less health.

>> No.10452245
File: 18 KB, 331x226, 1684855840572814.jpg [View same] [iqdb] [saucenao] [google]
10452245

>>10452124
>listen FAGGOT.

>> No.10452420

>>10451834
Uh shamblers take half damage from explosives

>> No.10452458

>>10450645
you can fire off two grenade in 0.6 seconds, and get both back from a backpack dropped by the ogre

>> No.10452604

>>10452458
don't they have some resistance to grenades? or is that shamblers?

>> No.10453798

>>10452124
>First expansion pack was way better because it's more like Doom
ah yes, classic doombaby opinion

>> No.10454684

>>10452124
Embarrassing zoomer post.
>b-but I mechanically beat the game...
You didn't EXPERIENCE it.
You will never be part of the Quake generation.
You will never install Trumpet Winsock.
You will never join a clan.
You will never participate in scrimmages.
You will never treat DM3 as your glorified chat room.
You will never host a server on Quakespy.
You will never draw your custom skin PCX in Paintshop Pro.
You will never design a map.
You will never upload to ftp.cdrom.com.
You will never scroll Blue's News or Scary's Shuga Shack.
You will never finger John Carmack's .plan.
You will never have an ICQ number.
You will never mosh to Pantera in Club Shub.

>> No.10455263

>>10450621
having good fun in Quake really depends on having good levels
truth is original levels used to blow my mind in 90s, but there are better options now, and today they just leave an "OK" impression

Play free standalone expansion Arcane Dimensions if you haven't already