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/vr/ - Retro Games


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File: 134 KB, 1280x1002, summer_carnival_recca.jpg [View same] [iqdb] [saucenao] [google]
1043218 No.1043218[DELETED]  [Reply] [Original]

My 3DS started to make some weird noises at night.
When I open it up and go over the eShop it gets louder.
I go over this title and it's starts screaming: "BUY ME! BUY ME! BUY ME!"

So, how is NES VC on 3DS? Games look better on Nestopia when I disable sprite limiter, I wonder if they worked that option on 3DS as well.

And Recca thread I guess.

>> No.1043952

I don't believe NEStopia runs Recca accurately.

>> No.1044419

>half a day passed
>1 (one) reply
c'mon /vr/ stop being casuals

>>1043952
I just started the second hard run and had to soft reset and the title screen was all bugged.
I also wonder how I soft reset in 3DS... =/

>> No.1044448

Just buy the cart for famicom already.

>> No.1045637

>>1043952
>I don't believe NEStopia runs Recca accurately.
Unfortunately it does, when i enabled PAL mode the game did run perfect with it.
And later when i finished my (rather simple) MMC3 flashcart, i put the Recca on it.
And it was unbelievable that such a complex shmup made for NTSC consoles worked very well on a PAL console.
No glitches that expect the ones that also occurs on NTSC systems as well, but the speed is 50hz instead of 60hz.

>>1044448
I don't think that OP is very rich to get the original cart.

>>1043218
>Games look better on Nestopia when I disable sprite limiter
But that's not how the developers intended it.

However, Recca is played best with the original NES/Famicom connected to a (SD)CRT.

>> No.1046757

>>1045637
>But that's not how the developers intended it.
I noticed that's an effect that occurs when some sprites are lined horizontally in games. But would that be trully an intended effect on Recca?
I was playing link's awakening on 3DS and noticed that kind of thing happened with GBC VC as well.

>> No.1047190

>>1046757
>>>But that's not how the developers intended it.
>>But would that be trully an intended effect on Recca?
>the joke
>your head
But really, the real NES/FC can't display more than 8 sprites on a scanlines.
So it is more correct that way.

>> No.1049379

bump

>> No.1051150

Recca looks pretty tempting.