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10425256 No.10425256 [Reply] [Original]

Why does the PS1 have so many good B-tier JRPGs?

>> No.10425258

Because it’s the PS1

>> No.10425263

>>10425256
>B-tier
according to whom?

>> No.10425265

>>10425256
>literally games that have 50% on Metacritic and which you have 0 reason to play without nostalgia

>>10425258
Indeed, a sea of shovelware garbage

>> No.10425268

>>10425256
Everyone was chasing the FF7 bucks. Then on PS2 JRPGs started selling less and less and then PS3 killed the genre outside of dedicated JRPG developers.

>> No.10425270

>>10425256
>good

>> No.10425274
File: 3.55 MB, 1920x1116, TLS.png [View same] [iqdb] [saucenao] [google]
10425274

>>10425268
>then PS3 killed the genre
Wii had Xenoblade and TLS both of which were amazing and 360 had Lost Odyssey

>> No.10425287

>>10425265
saturn kid was allowed to use the computer this weekend. Go back to albert odyssey or some shit and pretend is a masterpiece.

>> No.10425292

>>10425256
Because they were extremely easy to make

>> No.10425305

>>10425292
Were they? they're like 50 hour games full of art and enemies and shit

>> No.10425309

>>10425305
I really wonder why they are this long
>>10390820
>>10390754

>> No.10425310

Sony wanted the SNES audience
Everyone else wanted the FF7 audience
And jrpgs hinge on presentation which CDs excelled at. And the Saturn was too much of a pain and Sega did nothing to court jrpgs on the genesis or smmaster system.

>> No.10425319

>>10425274
>outside of dedicated JRPG developers
Monolith and Mistwalker were both set up to develop JRPGs. And Mistwalker has basically been dead since the 360 era, given their pivot into mobileslop. Lost Odyssey and Blue Dragon only got made thanks to Microsoft funding in another failed attempt to crack the Japanese market.

>> No.10425326

>>10425309
Terrible examples. Especially with Chrono Cross there.

>> No.10425403

>>10425256
because it has 10000 videogames

>> No.10425451
File: 3.97 MB, 352x224, treasure 5.gif [View same] [iqdb] [saucenao] [google]
10425451

>>10425326
>Terrible examples
No? Most JRPGs are marred with backtracking and random encounters that yank you into a different screen where you fight mosquitoes like it's chess except all the choices are obvious. It's "Darling, how do we keep our autistic child busy so we can neglect it" - The Genre

>> No.10425476

>>10425256
Turbo duo made jarpiggers fall in love with cd medium. They were waiting for a stronger cd console that was easy to program for.

>> No.10425491

Saturn also had some good jrpg, but of course, let's not translate a very popular genre because "they're too japanese".

>> No.10425570

>>10425256
I bought all of these except Digimon in high school. I think I bought every single JRPG as they came out. SaGa Frontier 1 and 2, Wild Arms 1 and 2, Suikoden 1 and 2, FF7-9 and Tactics, Valkyrie Profile, Arc the Lad, Persona 1 and 2, Vagrant Story, Legend of Mana, tons more. Fun times

>> No.10425687

>>10425274
I hate how underrated Arc Rise Fantasia is and how there is no place to talk about it
>fun af spin on turn based combat
>one of the hardest JRPGs ever
>good character design

The damage a bad English dub can do

>> No.10425707

>>10425274
It’s true. PS3 got the short end of the stick for a genre that built their brand.

360 had lost odyssey AND blue dragon.

>> No.10425798

>>10425265
>Metacritic
thanks for the laugh