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File: 449 KB, 1920x1080, battletoads-2.jpg [View same] [iqdb] [saucenao] [google]
10421135 No.10421135 [Reply] [Original]

Has anyone here actually beaten it, fair and square?

I can get about halfway if I rely on a warp or two, but fucking hell, the turbo tunnel really is as bad as people say it is. This is absolutely balls hard.

>> No.10421145

>>10421135
I never made it past your picrel

>> No.10421152

>>10421135
I only played battletoads at my friends house but was able to make it to the last level solo. Turbo tunnel is easy if you instantly warp there and run it over and over. Coop is hard as hell and always ends irl fights.

>> No.10421158

>>10421145
I truthfully don't blame you.

>>10421152
That's pretty impressive. Any tips?
You're right, co-op is some real shit. The "don't come over to my side, I'm left you are on the right" thing really is the only way to even survive.

>> No.10421159

i never beat the area after the tunnel here. i remember using game genie to play the other levels

>> No.10421176

it's not a hard game

>> No.10421184

>>10421176
I think the Mexican Runner beat it in like 33 minutes.

>> No.10421187

>>10421135
easiest game on the NES. Beat it on my first try ever. Wasn't even looking at the screen half the time

>> No.10421190
File: 40 KB, 450x635, this ground is too soft.jpg [View same] [iqdb] [saucenao] [google]
10421190

>>10421176
>>10421187

>> No.10421195
File: 53 KB, 739x415, images - 2023-11-17T144750.491.jpg [View same] [iqdb] [saucenao] [google]
10421195

>>10421158
>any tips
2nd stage is a great place to rack up lives by juggling enemies. The stage I've posted is a lot easier if you can hold onto the stick the entire time. For the level you have to hold onto the buzz saw you can pause on every turn to try and cheese it but I prefer to YOLO it.

Learn where all the warps are. They're kind of tricky to find so I'll list the ones I recall. First level you have to kill the first enemies asap and run to the right. Turbo tunnel needs no explanation as it's the 5th or 7th pillar at the bottom of the last section. Ice level warp is near the middle of the stage once you start scrolling down the screen you have to jump back on a moving platform to go back up to find warp. Snake level warp is on the 2nd screen and requires you to ride the snake briefly then run and jump off to the very bottom right. I wish I still had access to nes Battletoads so I could have finished it.

>> No.10421226

>>10421195
Thanks bro, that's legitimately a helpful post. Just to clarify, when you say the 2nd stage, you mean the absailing (vertical) level? How can I juggle enemies to get lives there?

>> No.10421228

>>10421135
I did when I was an 8 year old but can't as an adult anymore. The turbo tunnel is still one of the easiest levels though.

>> No.10421229
File: 65 KB, 590x519, images - 2023-11-17T150128.808.jpg [View same] [iqdb] [saucenao] [google]
10421229

>>10421226
Yeah the absailing stage. Hit the birds over and over.

>> No.10421247

>>10421229
Huh. With what, normal attacks? Thanks man, I'll try it out.

>> No.10421283
File: 62 KB, 591x519, images - 2023-11-17T151553.393.jpg [View same] [iqdb] [saucenao] [google]
10421283

>>10421247
With the sword. If you're not good at juggling just instant warp to turbo tunnel and run it over and over until you've got it down. If you miss the instant warp reset and try again.

You're going to love the sharks in terra tubes when you make it up there.

>> No.10421323

>>10421283
Thanks for the help, friend. Hopefully your advice will buy me a little wiggle room, but this is clearly a game all about practice, lol.

>> No.10421340

>>10421135
It requires memorisation.

>> No.10421410

>>10421145
Same here. I actually bought this new for $80(?) when it was new.

>fuk that level!

>> No.10421536

>>10421135
Back in the day, I could beat it legit, did it quite a few times. I'd always get fucked on the snakes later, every fucking time.

I've got a better question - has anyone ever beaten the SNES version legit? And by 'beat' mean the whole game, no savestates, no cheats. I could get up to the buzzsaw level which was an acheivement by itself, but that rat faggot would always catch me no matter what. I tried to bust it with my action replay but there was some weird shit in that stage in particular and I could never isolate a code for invincibilty. Years later I beat the buzzsaw by putting the game into slow mo with an emulator and the sheer amount of unholy bullshit that follows is truly something to behold. The fucking tower drop with the bomb rat or whatever the fuck was chasing you? Jesus fucking christ.

>> No.10421574

>>10421536
Your story makes me want to try playing it! I've only played the NES one and the arcade machine (via Rare Replay.) That final boss in the arcade game is coded to take no damage at all for the first 60 seconds of the fight, but still flash as though you're damaging it. Shameless bullshit, lol. Great game though, albeit much easier than the other Battletoads games (particularly since, you know, you can just keep dumping imaginary quarters into it.)

>> No.10421585

>>10421145
If you want to try again the good news is the game doesn't really get harder. The bad news is that it doesn't get any easier.

>>10421152
Clinger Winger has a bug that makes it impossible to complete with two players in the American version.

>> No.10421589
File: 229 KB, 267x374, Contra_Hard_Corps.jpg [View same] [iqdb] [saucenao] [google]
10421589

>>10421135
This is a hard game that is just a garbage game. Picrel is a hard game that is actually a good game with talent behind it. Note the difference, jank =/= good.

>> No.10421594
File: 116 KB, 360x298, TheDarkQueen.png [View same] [iqdb] [saucenao] [google]
10421594

>>10421589
>that is just a garange game
Pleb detected.

>> No.10421601

>>10421594
Rare is just a shit developer quite frankly

>> No.10421631

>>10421574
Give it a go anon. I truly think that when they made the snes game they simply didn't playtest the later levels. They're absolutely insane. I had trouble finishing it with cheats AND savestates, and this is coming from a person that has legitimately beat the super g'n'g bracelet run. Snes Battletoads is, hands down, the hardest game I have ever played.

>> No.10421638
File: 2.79 MB, 512x480, Battletoads_Platforming.webm [View same] [iqdb] [saucenao] [google]
10421638

If you really have trouble, you can play the Japanese first under the caveat that you fully understand it's an easier version made for a market that didn't give as much importance to difficulty as the west did.
But a lot of bullshit design was taken out of that version, only leaving the "hard but fair" elements.

>> No.10421642
File: 458 KB, 512x480, Battletoads_Scoring.webm [View same] [iqdb] [saucenao] [google]
10421642

you can also grind for lives in the last level; granted that you didn't already max out your score (so, the number of lives you can get will depend on whether or not you used a continue)

>> No.10421647

>>10421135
Without warps I got to the water ski level, that's the best I did.

>> No.10421651

>>10421187
>easier than Mario
You're insane.

>> No.10421671

I can (or could) do it 1CC. Never was able to do a no miss clear.

>> No.10421797

>>10421135

I got good at Turbo Tunnel as a kid and was able to get past it consistently. It's a harsh level but memorize a lot and you'll mostly be fine.

After that, using warps and stuff I got partway through the giant ducts area, but never finished I think. Without warps, as an adult, I don't think I've ever gotten past Volkmire's Inferno. That one is just annoying. I'm sure I could but I've never tried to force the issue. Maybe one day.

>> No.10422078

>>10421797
>Volkmire's Inferno
I also never beat this and always warped to avoid it. I have zero clue how someone could beat that level on their first Play through.

>> No.10422350

>>10421135
I wish the rideable dragons appeared more.

>> No.10422368

>>10421135
>Has anyone here actually beaten it, fair and square?
Yes.
>This is absolutely balls hard.
The game requires you to muscle memory certain sections. It's Git Gud: The Game.
I would recommend playing on emulator and save stating at the beginning of a stage, and playing that stage over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over until you get to the point where you can fairly consistently beat it with minimal to no deaths. Practice makes perfect.
Then I guess you can do what I do and play it for fun whenever you get bored and beat it in your spare time.

>> No.10422473

>>10422368
>I would recommend playing on emulator and save stating
Yikes.

>> No.10422572

>>10422473
It's easily the best way to practice. Otherwise you get good at the early game but not the later game and it bites you in the ass. Have fun dying in Rat Race or Clinger Winger, dildo. Hell, have fun getting stomped in Intruder Excluder.

>> No.10422719

>>10422572
>>10422368
You didn't beat the game

>> No.10422749

you might try the Famicom version as they dialed down the difficulty on there

>> No.10422773
File: 132 KB, 800x450, ironic.jpg [View same] [iqdb] [saucenao] [google]
10422773

>>10422749
>Japanese version
>Easier

>> No.10422787

>>10421135
its not a very difficult game...until the rat race. oh boy that part is challenging. if you havent saved up the lives from (its level 2 right, the wall) than youre screwed.

>> No.10422790

>>10422773
There is nothing ironic about it. When difficulty of an action game differs between regions, 90% of the time the Japanese version is easier.

>> No.10422808

>>10422749
>>10422773
As someone said in the Star Force thread typically international releases of games would be modified based on player feedback from the original region of release. Battletoads came out in North America first so everyone whined it was too hard and the Japanese and PAL releases were made easier based on that feedback.

>> No.10422843

>>10422808
Revisionist opinion.

Battletoads was praised as one of the best NES games of all times and people praised the difficulty.

It was made easier for Japan because Japan did not praise difficulty in games like the west did. In the west, the difficulty had a huge impact on a game's review score, the harder the better. In Japan it did not, and on the contrary, players complained that even the JRPGs were too hard (every DQ game, every FF game, Mother, etc they all had such complains)

>> No.10422884

>>10421601
They got better but a took a long time to shake off their Eurojank roots that were still evident in their NES games
>oi mate we spent 1 month of development time making the Clinga Winga stage even jolly harder!
>*fails to notice the glitch that makes the game impossible to finish with 2 players*

>> No.10422902

>>10422884
Slalom is another classic example. They did a bunch of cool graphics effects and some British sense of humor with the player character's highly detailed butt cheeks but the actual gameplay isn't that exciting.

>> No.10423123

Man I wish there was another game like battletoads. It's just so good, and for me the difficulty is where it's at.

>> No.10423650

Beat once.. the Clinger Winger can really shut you down sometimes but after that its just memorize and finish it

>> No.10423678

>>10422843
Battletoads is a meme game, everyone knows it sucks but it's like one of those "childhood memes" to talk about how hard it was. Everyone honest actually prefers Final Fight, Streets of Rage, Turtles in Time, etc etc.

>> No.10423706
File: 2.10 MB, 250x227, fgc024btsnake.gif [View same] [iqdb] [saucenao] [google]
10423706

Arcade > Console and not just because of graphics

>> No.10423864

>>10421135
Yup, definitely at least once on original hardware, it was a Big Deal back in the kneehigh days. Granted it was a group effort, it's fun when you have friends who are each good at different stages.

>>10421145
I enjoy the turbo tunnel so much I literally just load up a save state nowadays and play it over and over. It just feels so good. Literally, unironically, one of the best designed levels in gaming ever made. It's a microcosm of good game design, it teaches you itself as you play. I can't relate to people who don't enjoy the need for speed.

>> No.10423872

>>10423706
Yeah but no. Arcade BT is beautiful but the NES is the purest most refined form of the game.

>> No.10423878

>>10423678
>Say you're new to 4chan within the past couple years without saying it

>> No.10423997

>>10422572
>Have fun dying in Rat Race or Clinger Winger, dildo
I did. It's infinitely more satisfying to beat levels the old fashioned way then watching a play through on your 2nd monitor while using an emulator rewind feature.
>Hell, have fun getting stomped in Intruder Excluder.
Not sure why you specifically mention that level. All you need to do is carry the stick the whole way. Volkmire's Inferno is a tougher level.

>> No.10424005

>>10422787
Fight the rat.
>>10423706
That's not always true. Give me console contra or altered beast any day if the week.

>> No.10424037

>>10423997
This. Why do zoomers not understand that video games are FUN, even when you lose? And then you gradually get better over time and beat it. I'm so tired of this entire sick mindset.
>rurggg i didn't get 100% clear on my first 15 minute playthrough waaaah the game is badd i can't check it off my list now and move on to consooming the next game i'll have no fun with and no emotional attachment to but i need to add to my list to stifle the gnawing void in my soul

>> No.10424825

Only person ive ever seen beat it was avgn on a live stream with mike matei

>> No.10425131

>>10421135
I have beaten it multiple times, it's one of my favorite NES games of all time. Anyone who says it isn't a difficult game is either the Messiah or trolling, but that being said, anyone who's beaten it knows that the game is not as hard once you learn what it expects of you. I'm still searching for someone to beat it coop IRL.

>> No.10425152

>>10422719
>practice by using save states to reload a level and try it over again until you get good at it
>beat it without save states
>"y-y-you didn't beat the game"
Keep crying you illiterate tard.

>> No.10425194

>>10425131
>coop
I've beaten it multiple times and had a friend who had beaten it multiple times but it seems whenever you team up it becomes impossible.

>> No.10425260

>>10425152
The entire point of beating these games is to memorize a lot of things and get comfortable enough with the moves and controls. You acquired such knowledge using cheats, and when you restarted the game after that, you were still using all that knowledge acquired through cheating.

The worst thing isn't even that you're lying to yourself, it's that you try to normalize the practice by convincing others to do like this. This is because deep down you know this is bullshit and the more people do it, the more it will make you feel like it's "legit".

>> No.10425435

>>10425260
In regards to your last statement, it could just as easily be argued that the entire reason it bothers you that anon practiced getting good more efficiently than you is because it makes you aware that you spent more time than you needed to on it, and given that we're all old enough to be aware how precious time is and how its finite and will all end some day, you essentially have to have this viewpoint or else face that you'll never get that time back, like choosing to wait in line for each lap of a race when you were trying to learn a track when you could've just kept looping around. Worse still, the experience an individual has with a game is entirely their own and doesn't concern you at all, so it bolsters my point that despite it having no tangible effect on you it upsets you pretty bad.
Battletoads.

>> No.10425468

>>10425435
>that the entire reason it bothers you that anon practiced getting good more efficiently than you is because it makes you aware that you spent more time than you needed to on it, and given that we're all old enough to be aware how precious time is and how its finite and will all end some day

I've beaten hundreds of NES games and played a couple hundred mores I haven't beaten yet, if I considered it a waste of my time I wouldn't be doing it.
But now we really got to the bottom of lot why we use savestates: you consider playing NES games a waste of time. Why are you doing this then? So you can come larping online as how you "beat Battletoads"?

>Worse still, the experience an individual has with a game is entirely their own and doesn't concern you at all,

Every time people misunderstand the point and use this argument, I feel like they misunderstand it on purpose. I don't care if a people uses cheats to play a game, I use autofire for some shooters; but claiming "it doesn't really count as cheats" is pathetic; and I wouldn't even have brought the subject if you weren't actively trying to convince others to do the same as you under the illusion that "it's not really cheating guys". Either learn to be okay with your use of cheats, or don't use them.

>> No.10425480

>>10425468
>>10425435
and I forgot to mention, there is no evidence you took less time than me to beat Battletoads even with your savestate use. Having beaten hundreds of NES games I have acquired enough knowledge to go through most games in a relatively short time. The very fact that you yielded to savestate use is an indicator that you may never have had the patience and endurance to beat the game without them.

>> No.10425507

>>10424037
You guys really project a lot on this board.

>> No.10425519

>>10425435
The guy replying to you is pathetic. Memorization of where enemies are going to be is the way 99% of old games are beaten. There is no skill to most platformers or shoot 'em ups, just repetition.

>> No.10425682

>>10425468
>>10425480
I'm not the anon that used save states to efficiently get good at Battletoads, just was pointing out its a silly argument. Its like saying practicing kicking field goals is cheating, you should have to play an entire football game each time or else it doesn't count even when you replicate it during an actual football game. "He didn't actually win them the game, he had been practicing those kicks without playing the entire football game each time. He must think football is a waste of time, why does he even play if he hates it so much?"
Now consider its actually sillier than that because football is competitive and Battletoads is a single player game that exists purely to entertain people.

>> No.10425834

>>10425260
This is a real stretch, anon.

Yeah, I get savescumming through a game isn't really beating it. But if you're just using save states at the beginning of the level in order to get good at the level, and then you go back and do a run without save states at all, yes, you've beat the game.

It just seems like you misread what that other anon said and are now digging your heels and getting mad over nothing.

>> No.10425882

>>10425834
Not exactly. You've beat it, but if someone asked you, "So how did you overcome problem x during stage x with the limited number of tries?", you don't have an answer. You respond "I just cheated." You don't relate to that experience, so there's a rift between yours and the blind player's.

Now, some games are straight up bullshit or buggy beyond conception, so it's eventually okay to savestate, but savestating during your first playthrough *is* cheating.

>> No.10425883

>>10425682
>Now consider its actually sillier than that because football is competitive and Battletoads is a single player game that exists purely to entertain people.
Even in the competitive scene of speedrunning, there's no rules against using save states during practice and quite a few speedrunners use save states to practice. In fact, there's even practice hacked roms of some games like Super Metroid specifically made so that you can practice and get good.

>> No.10425885

>>10425882
>"So how did you overcome problem x during stage x with the limited number of tries?"
"I practiced over and over again."
>savestating during your first playthrough *is* cheating.
In the first playthrough, yes. In subsequent ones, if you don't use savestates, it isn't cheating.

If you beat a game in a run without savestates, you've beaten that game. Doesn't matter what you did in previous runs or how you practiced to get good.

>> No.10425917

>>10425885
Yes, I agree with you on that. Knowledge of the strats is just that, it doesn't matter through what means it was obtained.

However, when he's saying "you haven't beat the game", he is trying to communicate through social cues that you didn't beat it fair blind. 95% of players don't play the same NES games again after beating them, so that's the context they're referring to. Him and people like him have an expectation that you beat it the first time with no information, and you haven't met that expectation. That's all there's to it.